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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Thailand round 11

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 11
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 10 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 9 PUs
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
                  Japan roll 10,6,12,5,6,3,8,12,10 and gets 2 hits
              Japan removing all Technology Tokens after successful research.
              Japan discover ImprovedSubmarines
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              1 japaneseInfantry moved from Anhwei to Hunan
              1 japaneseInfantry moved from Anhwei to Shensi
              1 japaneseInfantry moved from Shantung to Shensi
              2 japaneseFighters moved from Shansi to Shensi
              1 japaneseInfantry moved from French Indochina to Kwangsi
              1 japaneseInfantry moved from French Indochina to Yunnan
              1 japaneseFighter moved from Thailand to Yunnan
              1 japaneseFighter moved from French Indochina to Kwangsi
              1 japaneseTacticalBomber moved from French Indochina to Hunan
              1 japaneseNavalFighter moved from Thailand to Rangoon
              2 japaneseInfantrys moved from Burma to Rangoon
      
          Combat - Japan
              Battle in Hunan
                  Japan attack with 1 japaneseInfantry and 1 japaneseTacticalBomber
                  China defend with 1 Flagpole and 1 chineseArtillery
                      Japan roll dice for 1 japaneseInfantry and 1 japaneseTacticalBomber in Hunan, round 2 : 2/2 hits, 0.58 expected hits
                      China roll dice for 1 chineseArtillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                  Japan win with 1 japaneseTacticalBomber remaining. Battle score for attacker is 1
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for China: 1 chineseArtillery
              Battle in Rangoon
                  Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter
                  Britain defend with 1 Flagpole and 1 britishInfantry
                      Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 2 : 0/3 hits, 0.75 expected hits
                      Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits
                      1 japaneseInfantry owned by the Japan lost in Rangoon
                      Japan roll dice for 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 3 : 0/2 hits, 0.50 expected hits
                      Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits
                      Japan roll dice for 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 4 : 0/2 hits, 0.50 expected hits
                      Britain roll dice for 1 britishInfantry in Rangoon, round 4 : 1/1 hits, 0.42 expected hits
                      1 japaneseInfantry owned by the Japan lost in Rangoon
                   retreated to Rangoon
                  Britain win with 1 britishInfantry remaining. Battle score for attacker is -6
                  Casualties for Japan: 2 japaneseInfantrys
              Battle in Kwangsi
                  Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                      China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                      1 chineseInfantry owned by the China lost in Kwangsi
                  Japan win, taking Kwangsi from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                  Casualties for China: 1 chineseInfantry
              Battle in Yunnan
                  Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Yunnan, round 2 : 2/2 hits, 0.58 expected hits
                      China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 chineseInfantry owned by the China lost in Yunnan
                  Japan win, taking Yunnan from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                  Casualties for China: 1 chineseInfantry
              Battle in Shensi
                  Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                  China defend with 1 Flagpole and 3 chineseInfantrys
                      Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Shensi, round 2 : 1/4 hits, 1.33 expected hits
                      China roll dice for 3 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                      Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits
                      China roll dice for 2 chineseInfantrys in Shensi, round 3 : 0/2 hits, 0.50 expected hits
                      1 chineseInfantry owned by the China lost in Shensi
                      Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 4 : 0/3 hits, 1.17 expected hits
                      China roll dice for 1 chineseInfantry in Shensi, round 4 : 0/1 hits, 0.25 expected hits
                      Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 5 : 2/3 hits, 1.17 expected hits
                      China roll dice for 1 chineseInfantry in Shensi, round 5 : 0/1 hits, 0.25 expected hits
                      1 chineseInfantry owned by the China lost in Shensi
                  Japan win, taking Shensi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 6
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for China: 3 chineseInfantrys
      
          Non Combat Move - Japan
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
              1 japaneseAlpineInfantry moved from Far Eastern Republic to Eastern Evenki
              1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
              1 japaneseInfantry moved from Peking to Shansi
              1 japaneseInfantry moved from Suiyuan to Shansi
              2 japaneseFighters moved from Shensi to Shansi
              1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
              1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
              1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi
              4 japaneseNavalFighters moved from Burma to 95 Sea Zone
              1 japaneseNavalFighter moved from Rangoon to Thailand
              1 japaneseFighter moved from Yunnan to Thailand
              1 japaneseInfantry moved from Southern Thailand to Thailand
              1 japaneseArtillery and 2 japaneseInfantrys moved from French Indochina to Burma
              1 japaneseInfantry moved from Brunei to Borneo
              1 japaneseAirTransport and 1 japaneseParatrooper moved from French Indochina to Brunei
              1 japaneseAirTransport moved from Brunei to Shanghai
              2 Trucks moved from Kwangtung to Shanghai
              1 Truck moved from Shanghai to Shansi
              1 Truck moved from Thailand to French Indochina
              1 Material and 1 Truck moved from French Indochina to Thailand
              1 japaneseFighter moved from Kwangsi to French Indochina
              1 japaneseAirTransport moved from French Indochina to Tokyo
              1 Material and 1 japaneseAirTransport moved from Tokyo to Shansi
              4 japaneseInfantrys moved from Japan to 98 Sea Zone
              1 japaneseInfantry and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
              5 japaneseInfantrys, 1 japaneseMarine and 3 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone
              5 japaneseInfantrys and 1 japaneseMarine moved from 95 Sea Zone to French Indochina
              1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
              1 Material, 1 Train, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Burma to Thailand
              1 japaneseTacticalBomber moved from Hunan to Thailand
              3 japaneseTransports moved from 95 Sea Zone to 98 Sea Zone
              1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
              1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria
              1 Train moved from Manchuria to Shanghai
              1 japaneseInfantry moved from Shanghai to Anhwei
              4 japaneseInfantrys moved from Tokyo to Japan
              2 japaneseNavalFighters moved from Kyushu Shikoku to Japan
      
          Purchase Units - Japan
              Japan buy 2 japaneseDestroyers, 6 japaneseInfantrys and 3 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Japan
              2 japaneseDestroyers placed in 99 Sea Zone
              3 japaneseNavalFighters placed in Japan
              3 japaneseInfantrys placed in Shanghai
              2 japaneseInfantrys placed in Tokyo
              1 japaneseInfantry placed in Kyushu Shikoku
      
          Activate Technology - Japan
              Japan activating ImprovedSubmarines
              Trigger japaneseImpS: Setting attack to 4 for unitAttachment attached to japaneseSubmarine
              Trigger japaneseImpS: Setting defense to 2 for unitAttachment attached to japaneseSubmarine
      
          Turn Complete - Japan
              Japan collect 62 PUs; end with 62 PUs
              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 65 PUs
              Units generate 9 techTokens; Japan end with 9 techTokens
              Units Change Ownership
                  Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                  Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                  Some Units in Thailand change ownership: 2 Materials and 2 japaneseCombatEngineers
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 10 PUs; end with 10 PUs
              Units Change Ownership
                  Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                  Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Thailand
              Thailand buy 2 japaneseEntrenchments and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
      
          Place Units - Thailand
              Units in Burma being upgraded or consumed: 1 Material
              1 japaneseEntrenchment placed in Burma
              Units in Thailand being upgraded or consumed: 1 Material
              1 japaneseEntrenchment and 2 japaneseInfantrys placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 7 PUs; end with 8 PUs
              Units Change Ownership
                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                  Some Units in Thailand change ownership: 1 Material, 2 japaneseCombatEngineers and 2 japaneseInfantrys
      

      Combat Hit Differential Summary :

      Japan : 0.58
      China : -0.67
      Britain : 0.75
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin despite all the rolls there weren't any decisions again so i went for it china time 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Move Summary: China round 11

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 11
          
              Research Technology - China
                  China spend 0 on tech rolls
                  China removing all Technology Tokens after successful research.
                  China discover ImprovedAntiTank
          
              Combat Move - China
                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                  1 chineseFighter moved from Northern China to Shensi
                  2 chineseInfantrys moved from Kweichow to Kwangsi
                  1 chineseFighter moved from Chungking to Kwangsi
                  2 chineseArtillerys and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                  1 chineseInfantry moved from Inner Mongolia to Suiyuan
                        China take Suiyuan from Japan
                  4 chineseInfantrys moved from Inner Mongolia to Shensi
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut a couple scramble decisions so probably best to do it live

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Australia round 11

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 11
              
                  Supporting Britain - Canada
                      Canada collect 0 PUs; end with 20 PUs
              
                  Organizing Partisan Operations - ExiledAllies
                      ExiledAllies collect 0 PUs; end with 86 PUs
              
                  Preparing Defense - Egypt
                      Egypt collect 0 PUs; end with 10 PUs
              
                  Marching Orders - SouthAfrica
                      SouthAfrica collect 0 PUs; end with 7 PUs
              
                  Preparing Ambushes - India
                      India collect 0 PUs; end with 13 PUs
              
                  Preparing Naval Operations - Australia
                      Australia collect 0 PUs; end with 19 PUs
              
                  Research Technology - Britain
                      Britain spend 0 on tech rolls
                          Britain roll 5,11,10,3,7,3,7,2,6,1,2,8 and gets 0 hits
              
                  Combat Move - Britain
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      2 units repaired.
                          2 britishBattleship-damageds owned by the Britain removed in 26 Sea Zone
                          2 britishBattleships owned by the Britain added in 26 Sea Zone
                      Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                      Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                      2 britishStrategicBombers moved from Norway to Poland
                      1 britishInfantry moved from Morrocco to Southwestern Algeria
                            ExiledAllies take Southwestern Algeria from Germany
                      1 britishArtillery and 3 britishInfantrys moved from Cairo to Central Egpyt
                      1 britishInfantry moved from Cairo to Central Egpyt
                      5 britishInfantrys and 1 britishMarine moved from Malay to Southern Thailand
                            Britain take Southern Thailand from Thailand
              
                  Combat - Britain
                      Strategic bombing raid in Poland
                          Bombing raid in Poland rolls: 1,4 and causes: 5 damage to unit: Rail
                          Bombing raid in Poland causes 5 damage total. 
                      Battle in Central Egpyt
                          Britain attack with 1 britishArtillery and 4 britishInfantrys
                          Italy defend with 1 Flagpole and 2 italianInfantrys
                              Britain roll dice for 1 britishArtillery and 4 britishInfantrys in Central Egpyt, round 2 : 1/5 hits, 1.00 expected hits
                              Italy roll dice for 2 italianInfantrys in Central Egpyt, round 2 : 0/2 hits, 0.50 expected hits
                              1 italianInfantry owned by the Italy lost in Central Egpyt
                              Britain roll dice for 1 britishArtillery and 4 britishInfantrys in Central Egpyt, round 3 : 3/5 hits, 1.00 expected hits
                              Italy roll dice for 1 italianInfantry in Central Egpyt, round 3 : 0/1 hits, 0.25 expected hits
                              1 italianInfantry owned by the Italy lost in Central Egpyt
                          Britain win, taking Central Egpyt from Italy with 1 britishArtillery and 4 britishInfantrys remaining. Battle score for attacker is 6
                          Casualties for Italy: 2 italianInfantrys
              
                  Non Combat Move - Britain
                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                      Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                      Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                      Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                      1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
                      1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
                      1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo
                      1 britishMech.Infantry and 1 britishTank moved from Western Anglo Egyptian Sudan to Cameroon
                      1 britishArtillery and 1 britishInfantry moved from Congo to Cameroon
                      1 britishArtillery and 1 britishInfantry moved from Belgian Congo to Cameroon
                      1 britishArtillery and 1 britishInfantry moved from Rhodesia to Belgian Congo
                      1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Western South Africa
                      1 britishAirTransport moved from Morrocco to Gibraltar
                      2 britishStrategicBombers moved from Poland to Norway
                      1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine moved from Scotland to 10 Sea Zone
                      1 britishCombatEngineer, 3 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 10 Sea Zone to 13 Sea Zone
                      1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                      1 britishArtillery moved from Central Norway to Northern Norway
                      2 britishArtillerys moved from Norway to 12 Sea Zone
                      2 britishArtillerys and 1 britishTransport moved from 12 Sea Zone to 13 Sea Zone
                      2 britishArtillerys moved from 13 Sea Zone to Northern Norway
                      2 Materials and 2 Trucks moved from Norway to Central Norway
                      1 britishCombatEngineer moved from Norway to Central Norway
                      1 britishInfantry moved from London to Central Britain
                      2 britishInfantrys moved from Exiled Allies to Central Britain
                      1 Train moved from London to Central Britain
                      2 Materials and 1 Train moved from Central Britain to London
                      1 Train moved from London to Scotland
                      1 Train and 1 britishCombatEngineer moved from Scotland to London
                      1 britishBattleship and 1 britishDestroyer moved from 1 Sea Zone to 3 Sea Zone
                      1 britishInfantry moved from Southwestern Australia to 149 Sea Zone
                      1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                      1 britishInfantry moved from Java to 148 Sea Zone
                      2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 92 Sea Zone
                      2 britishInfantrys moved from 92 Sea Zone to Malay
                      1 britishTransport moved from 92 Sea Zone to 148 Sea Zone
                      2 britishInfantrys moved from Java to 148 Sea Zone
                      2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 92 Sea Zone
                      2 britishInfantrys moved from 92 Sea Zone to Malay
                      3 britishTransports moved from 92 Sea Zone to 149 Sea Zone
                      2 britishTransports moved from 13 Sea Zone to 24 Sea Zone
                      4 britishTransports moved from 10 Sea Zone to 24 Sea Zone
                      1 britishBattleship moved from 10 Sea Zone to 24 Sea Zone
                      1 britishBattleship and 1 britishDestroyer moved from 12 Sea Zone to 24 Sea Zone
                      2 britishBattleships and 3 britishCruisers moved from 26 Sea Zone to 24 Sea Zone
                      1 britishNavalFighter moved from Central Britain to Norway
                      1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
              
                  Purchase Units - Britain
                      Britain buy 2 Materials, 1 ResearchCenter, 1 britishArtillery, 1 britishHull, 1 britishInfantry and 3 britishMarines; Remaining resources: 0 PUs; 12 techTokens; 
                      Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Britain
                      3 britishMarines placed in Scotland
                      2 Materials and 1 britishArtillery placed in Central Britain
                      Units in London being upgraded or consumed: 2 Materials
                      1 ResearchCenter and 1 britishInfantry placed in London
                      Britain undo move 2.
                      1 britishHull placed in 7 Sea Zone
                      1 Material and 1 britishArtillery placed in Central Britain
                      1 Material placed in London
              
                  Turn Complete - Britain
                      Britain collect 38 PUs; end with 38 PUs
                      Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs
                      Objective Syria2: Britain met a national objective for an additional 1 PU; end with 41 PUs
                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                      Units generate 9 techTokens; Britain end with 21 techTokens
                      Units Change Ownership
                          Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                          Some Units in Central Norway change ownership: 2 Materials and 1 britishCombatEngineer
                          Some Units in Morrocco change ownership: 1 britishCombatEngineer
                          Some Units in Northern Norway change ownership: 2 britishCombatEngineers
                          Some Units in Quebec change ownership: 1 britishCombatEngineer
                          Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
              
                  Purchase Units - Canada
                      Canada buy 2 britishDestroyers; Remaining resources: 4 PUs; 
              
                  Place Units - Canada
                      2 britishDestroyers placed in 1 Sea Zone
              
                  Turn Complete - Canada
                      Canada collect 15 PUs; end with 19 PUs
                      Units Change Ownership
                          Some Units in 1 Sea Zone change ownership: 2 britishDestroyers
                          Some Units in Quebec change ownership: 1 britishCombatEngineer
                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
              
                  Purchase Units - ExiledAllies
                      ExiledAllies buy 2 Materials, 1 britishBarracks, 2 britishInfantrys and 3 britishMarines; Remaining resources: 57 PUs; 
              
                  Place Units - ExiledAllies
                      2 Materials placed in Norway
                      Units in Central Norway being upgraded or consumed: 2 Materials
                      1 britishBarracks placed in Central Norway
                      2 britishInfantrys placed in Morrocco
                      3 britishMarines placed in Java
              
                  Turn Complete - ExiledAllies
                      ExiledAllies collect 36 PUs; end with 93 PUs
                      Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 92 PUs
                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 91 PUs
                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 90 PUs
                      Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 88 PUs
                      Units Change Ownership
                          Some Units in Central Norway change ownership: 1 britishCombatEngineer
                          Some Units in Java change ownership: 3 britishMarines
                          Some Units in Morrocco change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                          Some Units in Northern Norway change ownership: 2 britishCombatEngineers
                          Some Units in Norway change ownership: 2 Materials
              
                  Purchase Units - Egypt
                      Egypt buy 3 britishInfantrys; Remaining resources: 1 PUs; 
              
                  Place Units - Egypt
                      3 britishInfantrys placed in Cairo
              
                  Turn Complete - Egypt
                      Egypt collect 8 PUs; end with 9 PUs
                      Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 3 britishInfantrys
              
                  Purchase Units - SouthAfrica
                      SouthAfrica buy 1 britishTransport; Remaining resources: 0 PUs; 
              
                  Place Units - SouthAfrica
                      1 britishTransport placed in 71 Sea Zone
              
                  Turn Complete - SouthAfrica
                      SouthAfrica collect 7 PUs; end with 7 PUs
                      Some Units in 71 Sea Zone change ownership: 1 britishTransport
              
                  Purchase Units - India
                      India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - India
                      1 britishArtillery and 2 britishInfantrys placed in Bombay
                      1 britishInfantry placed in Calcutta
              
                  Turn Complete - India
                      India collect 13 PUs; end with 13 PUs
                      Units Change Ownership
                          Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys
                          Some Units in Calcutta change ownership: 1 britishInfantry
              
                  Purchase Units - Australia
                      Australia buy 1 britishCarrier and 1 britishNavalFighter; Remaining resources: 0 PUs; 
              
                  Place Units - Australia
                      Units in 149 Sea Zone being upgraded or consumed: 1 britishHull
                      1 britishCarrier placed in 149 Sea Zone
                      1 britishNavalFighter placed in New South Wales
              
                  Turn Complete - Australia
                      Australia collect 17 PUs; end with 17 PUs
                      Units Change Ownership
                          Some Units in 149 Sea Zone change ownership: 1 britishCarrier
                          Some Units in New South Wales change ownership: 1 britishNavalFighter
                          Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
              

              Combat Hit Differential Summary :

              Italy : -0.75
              Britain : 2.00
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut you're up

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Italy round 11

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 11
                  
                      Research Technology - Italy
                          Italy spend 0 on tech rolls
                          Italy removing all Technology Tokens after successful research.
                          Italy discover ImprovedTacticalBombers
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          4 italianInfantrys moved from Western Egypt to Central Egpyt
                          2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin battle time!

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Italy round 11

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 11
                      
                          Research Technology - Italy
                              Italy spend 0 on tech rolls
                                  Italy roll 5,7,12,5,6,10,5,2,8,8,10,10,9,5,5,8,6,8 and gets 1 hit
                              Italy removing all Technology Tokens after successful research.
                              Italy discover ImprovedTacticalBombers
                      
                          Combat Move - Italy
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              Turning on Edit Mode
                              EDIT: Removing units owned by Japan from Japan: 4 japaneseNavalFighters
                              EDIT: Adding units owned by Japan to Kyushu Shikoku: 2 japaneseNavalFighters
                              EDIT: Adding units owned by Japan to 99 Sea Zone: 2 japaneseNavalFighters
                              EDIT: Turning off Edit Mode
                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                              4 italianInfantrys moved from Western Egypt to Central Egpyt
                              2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
                      
                          Combat - Italy
                              Battle in Central Egpyt
                                  Italy attack with 2 italianFighters, 4 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber
                                  Egypt defend with 1 Flagpole; Britain defend with 1 britishArtillery and 4 britishInfantrys
                                      Italy roll dice for 2 italianFighters, 4 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 3/9 hits, 2.67 expected hits
                                      Egypt roll dice for 1 britishArtillery and 4 britishInfantrys in Central Egpyt, round 2 : 2/5 hits, 1.33 expected hits
                                      3 britishInfantrys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Central Egpyt
                                      Italy roll dice for 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/7 hits, 2.33 expected hits
                                      Egypt roll dice for 1 britishArtillery and 1 britishInfantry in Central Egpyt, round 3 : 0/2 hits, 0.58 expected hits
                                      1 britishInfantry owned by the Britain and 1 britishArtillery owned by the Britain lost in Central Egpyt
                                  Italy win, taking Central Egpyt from Egypt with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 10
                                  Casualties for Italy: 2 italianInfantrys
                                  Casualties for Britain: 1 britishArtillery and 4 britishInfantrys
                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger italianProd: Italy has 1 Material placed in Rome
                              1 italianInfantry moved from Malta to 48 Sea Zone
                              1 italianInfantry moved from Tripolitania to 48 Sea Zone
                              1 Material and 1 Truck moved from Tripolitania to Western Egypt
                              1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
                              1 italianInfantry moved from Tripolitania to 48 Sea Zone
                              3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                              1 italianArtillery, 1 italianCombatEngineer and 3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                              1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                              2 italianBattleships, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                              1 italianArtillery, 1 italianCombatEngineer and 6 italianInfantrys moved from 51 Sea Zone to Western Egypt
                              1 Train moved from Southern Yugoslavia to Rome
                              1 Material and 1 Train moved from Rome to Southern Italy
                              1 Train moved from Southern Italy to Northern Italy
                              1 Truck and 1 italianArtillery moved from Northern Italy to Southern Italy
                              2 italianInfantrys moved from Southern Yugoslavia to Greece
                              4 italianInfantrys moved from Rome to Southern Italy
                              1 italianAirTransport moved from Al Kufrah to Southern Italy
                              1 italianAirTransport moved from Al Kufrah to Rome
                              2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
                              2 Trucks moved from Western Egypt to Tripolitania
                      
                          Purchase Units - Italy
                              Italy buy 1 italianEntrenchment, 1 italianFighter and 5 italianMarines; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Italy
                              Units in Western Egypt being upgraded or consumed: 1 Material
                              1 italianEntrenchment placed in Western Egypt
                              2 italianMarines placed in Tripolitania
                              3 italianMarines placed in Southern Italy
                              1 italianFighter placed in Northern Italy
                      
                          Activate Technology - Italy
                              Italy activating ImprovedTacticalBombers
                              triggerAttachmenitalianImpTB1: Setting attack to 7 for unitAttachment attached to italianTacticalBomber
                              triggerAttachmenitalianImpTB1: Setting airAttack to 4 for unitAttachment attached to italianTacticalBomber
                              triggerAttachmenitalianImpTB2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTacticalBomber} with name:supportAttachmentTacBombImpitalian
                              Italy giving technology to Germany: ImprovedTacticalBombers
                      
                          Turn Complete - Italy
                              Italy collect 29 PUs; end with 29 PUs
                              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 32 PUs
                              Units generate 9 techTokens; Italy end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      Egypt : 0.08
                      Italy : 0.00
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin ok time for the us again they getting strong. 😞

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Usa round 11

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 11
                          
                              Research Technology - Usa
                                  Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                                  Trigger americanaTAL: Usa gains access to AdvancedLogistics
                                  Usa spend 0 on tech rolls
                                      Usa roll 9,9,2,7,4,7,2,1,10 and gets 0 hits
                          
                              Combat Move - Usa
                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                  3 americanInfantrys and 3 americanMarines moved from Wake Island to 120 Sea Zone
                                  2 americanBattleships, 4 americanCruisers, 3 americanInfantrys, 3 americanMarines and 3 americanTransports moved from 120 Sea Zone to 123 Sea Zone
                                  4 americanMarines moved from Hawaiian Islands to 115 Sea Zone
                                  4 americanMarines and 4 americanTransports moved from 115 Sea Zone to 124 Sea Zone
                                  3 americanInfantrys moved from Wake Island to 124 Sea Zone
                                  3 americanInfantrys, 4 americanMarines and 4 americanTransports moved from 124 Sea Zone to 123 Sea Zone
                                  6 americanInfantrys and 7 americanMarines moved from 123 Sea Zone to Marianas Island
                                  7 americanNavalFighters moved from 120 Sea Zone to Marianas Island
                          
                              Combat - Usa
                                  Battle in Marianas Island
                                      Usa attack with 6 americanInfantrys, 7 americanMarines and 7 americanNavalFighters
                                      Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry
                                          AntiAircraftGun fire in Marianas Island : 0/1 hits, 0.08 expected hits
                                          Usa roll dice for 2 americanBattleships and 4 americanCruisers in Marianas Island, round 2 : 5/8 hits, 2.67 expected hits
                                          Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Marianas Island, round 2 : 1/2 hits, 0.50 expected hits
                                          1 japaneseAntiAirGun owned by the Japan, 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Marianas Island
                                      Some non-combat units are destroyed: 
                                      Usa win, taking Marianas Island from Japan with 5 americanInfantrys, 7 americanMarines and 7 americanNavalFighters remaining. Battle score for attacker is 4
                                      Casualties for Usa: 1 americanInfantry
                                      Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry
                          
                              Non Combat Move - Usa
                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                  7 americanNavalFighters moved from Marianas Island to 123 Sea Zone
                                  3 americanCarriers, 6 americanDestroyers and 1 americanSubmarine moved from 120 Sea Zone to 123 Sea Zone
                                  1 americanBattleship and 1 americanCruiser moved from 115 Sea Zone to 123 Sea Zone
                                  1 americanNavalFighter moved from Hawaiian Islands to 123 Sea Zone
                                  1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                                  3 americanInfantrys moved from San Francisco to 156 Sea Zone
                                  1 americanCruiser, 1 americanDestroyer, 3 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                  3 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                                  1 americanBattleship-damaged, 1 americanCarrier, 2 americanCruisers, 2 americanNavalFighters and 3 americanTransports moved from 69 Sea Zone to 64 Sea Zone
                                  1 americanCarrier, 2 americanCruisers, 2 americanNavalFighters and 3 americanTransports moved from 64 Sea Zone to 62 Sea Zone
                                  2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                  1 americanArtillery, 1 americanInfantry and 1 americanTank moved from Azores to 40 Sea Zone
                                  1 americanArtillery, 1 americanInfantry, 1 americanTank and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                  1 americanArtillery, 1 americanInfantry and 1 americanTank moved from 61 Sea Zone to Morrocco
                                  1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone
                                  1 americanInfantry moved from Washington to 30 Sea Zone
                                  1 americanArtillery, 1 americanInfantry, 1 americanTank and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                  4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                  1 americanArtillery, 1 americanInfantry and 1 americanTank moved from 39 Sea Zone to Azores
                                  1 americanNavalFighter moved from Chicago to Los Angeles
                                  1 Truck and 1 americanCombatEngineer moved from Western US to Los Angeles
                                  1 Material and 1 Truck moved from Washington to Southwestern US
                                  1 Train moved from Southwestern US to Washington
                                  1 Train moved from San Francisco to Los Angeles
                          
                              Purchase Units - Usa
                                  Usa buy 2 americanArtillerys, 2 americanHulls, 4 americanInfantrys, 1 americanNavalFighter, 1 americanParatrooper and 1 americanTank; Remaining resources: 7 PUs; 9 techTokens; 
                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Usa
                                  1 americanHull placed in 156 Sea Zone
                                  2 americanInfantrys and 1 americanNavalFighter placed in Los Angeles
                                  1 americanHull placed in 30 Sea Zone
                                  2 americanInfantrys and 1 americanParatrooper placed in Washington
                                  2 americanArtillerys and 1 americanTank placed in New York
                          
                              Turn Complete - Usa
                                  Usa collect 73 PUs; end with 80 PUs
                                  Units generate 9 techTokens; Usa end with 18 techTokens
                          

                          Combat Hit Differential Summary :

                          Usa : 2.33
                          AntiAircraftGun fire in Marianas Island : : -0.08
                          Japan : 0.50
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut over to you again nothing really happened

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Finland round 12

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 12
                              
                                  Reconnaissance Missions - Finland
                                      Finland collect 0 PUs; end with 10 PUs
                              
                                  Reinforcing - DanubeAxis
                                      DanubeAxis collect 0 PUs; end with 12 PUs
                              
                                  Counter Intelligence Operations - VichyFrance
                                      VichyFrance collect 0 PUs; end with 7 PUs
                              
                                  Research Technology - Germany
                                      Trigger germanaTAF: Germany gains access to AdvancedFighters
                                      Trigger germanaTAM: Germany gains access to AdvancedMechanization
                                      Germany spend 0 on tech rolls
                                          Germany roll 4,8,9,7,5,12,1,10,3 and gets 1 hit
                                      Germany removing all Technology Tokens after successful research.
                                      Germany discover AdvancedMechanization
                              
                                  Combat Move - Germany
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                          Some non-combat units are destroyed: 
                                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                      1 germanInfantry moved from Southern Ukraine to Crimea
                                            Germany take Crimea from Russia
                                      3 germanArtillerys and 6 germanInfantrys moved from Caucasus to Southern Caucasus
                                      1 germanMobileArtillery moved from Caucasus to Southern Caucasus
                                      1 germanMech.Infantry and 1 germanTank moved from Caucasus to Southern Caucasus
                                      2 germanInfantrys, 1 germanMobileArtillery and 1 germanTank moved from Pskov to Orel Kursk
                                      1 germanHeavyArtillery and 2 germanInfantrys moved from Kharkov to Orel Kursk
                                      1 germanInfantry moved from Kharkov to Orel Kursk
                                      1 germanAlpineInfantry and 1 germanInfantry moved from Algeria to Southwestern Algeria
                                      1 germanFighter and 2 germanInfantrys moved from Nigeria to Gold Coast
                                      1 germanCombatEngineer moved from Nigeria to Gold Coast
                                      1 germanMech.Infantry and 1 germanTank moved from Nigeria to Western Anglo Egyptian Sudan
                                            VichyFrance take French Equatorial Africa from ExiledAllies
                                            Germany take Western Anglo Egyptian Sudan from Egypt
                                      1 germanMobileArtillery and 1 germanTank moved from Eastern Finland to Eastern Karelia
                                      2 germanInfantrys and 1 germanTank moved from Western Karelia to Eastern Karelia
                              
                                  Combat - Germany
                                      Battle in Gold Coast
                                          Germany attack with 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys
                                          ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanMarine
                                              Germany roll dice for 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys in Gold Coast, round 2 : 0/4 hits, 0.92 expected hits
                                              ExiledAllies roll dice for 1 americanMarine in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
                                              Germany roll dice for 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys in Gold Coast, round 3 : 1/4 hits, 0.92 expected hits
                                              ExiledAllies roll dice for 1 americanMarine in Gold Coast, round 3 : 0/1 hits, 0.33 expected hits
                                              1 americanMarine owned by the Usa lost in Gold Coast
                                          Germany win, taking Gold Coast from ExiledAllies with 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 4
                                          Casualties for Usa: 1 americanMarine
                                      Battle in Orel Kursk
                                          Germany attack with 1 germanHeavyArtillery, 5 germanInfantrys, 1 germanMobileArtillery and 1 germanTank
                                          Russia defend with 1 Flagpole, 1 russianArtillery and 2 russianInfantrys
                                              Germany roll dice for 1 germanHeavyArtillery, 5 germanInfantrys, 1 germanMobileArtillery and 1 germanTank in Orel Kursk, round 2 : 1/8 hits, 2.58 expected hits
                                              Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Orel Kursk, round 2 : 2/3 hits, 0.83 expected hits
                                              1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Orel Kursk
                                              Germany roll dice for 1 germanHeavyArtillery, 3 germanInfantrys, 1 germanMobileArtillery and 1 germanTank in Orel Kursk, round 3 : 2/6 hits, 2.25 expected hits
                                              Russia roll dice for 1 russianArtillery and 1 russianInfantry in Orel Kursk, round 3 : 1/2 hits, 0.58 expected hits
                                              1 russianInfantry owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Orel Kursk
                                          Germany win, taking Orel Kursk from Russia with 1 germanHeavyArtillery, 2 germanInfantrys, 1 germanMobileArtillery and 1 germanTank remaining. Battle score for attacker is 1
                                          Casualties for Germany: 3 germanInfantrys
                                          Casualties for Russia: 1 russianArtillery and 2 russianInfantrys
                                      Battle in Southwestern Algeria
                                          Germany attack with 1 germanAlpineInfantry and 1 germanInfantry
                                          ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                              Germany roll dice for 1 germanAlpineInfantry and 1 germanInfantry in Southwestern Algeria, round 2 : 0/2 hits, 0.50 expected hits
                                              ExiledAllies roll dice for 1 britishInfantry in Southwestern Algeria, round 2 : 0/1 hits, 0.33 expected hits
                                              Germany roll dice for 1 germanAlpineInfantry and 1 germanInfantry in Southwestern Algeria, round 3 : 1/2 hits, 0.50 expected hits
                                              ExiledAllies roll dice for 1 britishInfantry in Southwestern Algeria, round 3 : 0/1 hits, 0.33 expected hits
                                              1 britishInfantry owned by the Britain lost in Southwestern Algeria
                                          Germany win, taking Southwestern Algeria from ExiledAllies with 1 germanAlpineInfantry and 1 germanInfantry remaining. Battle score for attacker is 3
                                          Casualties for Britain: 1 britishInfantry
                                      Battle in Southern Caucasus
                                          Germany attack with 3 germanArtillerys, 6 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank
                                          Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry
                                              Germany roll dice for 3 germanArtillerys, 6 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank in Southern Caucasus, round 2 : 1/12 hits, 1.67 expected hits
                                              Russia roll dice for 1 russianInfantry in Southern Caucasus, round 2 : 1/1 hits, 0.42 expected hits
                                              1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Southern Caucasus
                                          Some non-combat units are destroyed: 
                                          Germany win, taking Southern Caucasus from Russia with 3 germanArtillerys, 5 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank remaining. Battle score for attacker is 0
                                          Casualties for Germany: 1 germanInfantry
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Eastern Karelia
                                          Germany attack with 2 germanInfantrys, 1 germanMobileArtillery and 2 germanTanks
                                          Russia defend with 1 Flagpole and 3 russianInfantrys
                                              Germany roll dice for 2 germanInfantrys, 1 germanMobileArtillery and 2 germanTanks in Eastern Karelia, round 2 : 1/5 hits, 1.50 expected hits
                                              Russia roll dice for 3 russianInfantrys in Eastern Karelia, round 2 : 2/3 hits, 1.00 expected hits
                                              1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Eastern Karelia
                                          2 germanTanks owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Western Karelia
                                          Russia win with 2 russianInfantrys remaining. Battle score for attacker is -3
                                          Casualties for Germany: 2 germanInfantrys
                                          Casualties for Russia: 1 russianInfantry
                              
                                  Non Combat Move - Germany
                                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                      Trigger germanProd: Germany has 1 Material placed in Berlin
                                      1 germanAlpineInfantry moved from Leningrad to Eastern Finland
                                      1 germanMarine moved from Lativa Estonia to Leningrad
                                      1 Truck and 1 germanInfantry moved from Finland to Leningrad
                                      1 Truck moved from Leningrad to Lativa Estonia
                                      1 germanArtillery and 1 germanInfantry moved from Finland to Northern Finland
                                      1 germanInfantry moved from Murmansk to Western Karelia
                                      1 germanInfantry moved from Leningrad to Western Karelia
                                      1 germanInfantry moved from Kharkov to Orel Kursk
                                      1 germanHeavyArtillery and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                                      4 germanInfantrys moved from Kharkov to Eastern Ukraine
                                      1 germanInfantry moved from Caucasus to Southern Caucasus
                                      2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 6 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys and 5 germanTanks moved from Caucasus to Eastern Ukraine
                                      1 Train moved from Kharkov to Romania
                                      1 Train and 2 germanInfantrys moved from Romania to Kharkov
                                      1 Train moved from Kharkov to Romania
                                      2 germanInfantrys moved from Romania to Western Ukraine
                                      1 Material and 1 germanAirTransport moved from Poland to Leningrad
                                      1 germanAirTransport moved from Leningrad to Belorussia
                                      4 germanHeavyTanks moved from Eastern Germany to Eastern Poland
                                      1 Truck moved from Lativa Estonia to Romania
                                      1 Truck moved from Lativa Estonia to Hungary Slovakia
                                      1 Truck moved from Lativa Estonia to Kharkov
                                      1 Truck and 1 germanAntiAirGun moved from Kharkov to Poland
                                      1 Material and 1 germanAirTransport moved from Berlin to Vichy France
                                      1 germanAirTransport moved from Vichy France to Austria
                                      1 germanFighter moved from Southern Germany to Algeria
                                      1 germanFighter moved from Gold Coast to Nigeria
                                      1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 43 Sea Zone to 44 Sea Zone
                                      1 germanArtillery and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                                      1 germanArtillery, 1 germanDestroyer, 1 germanInfantry, 1 germanSubmarine and 3 germanTransports moved from 44 Sea Zone to 45 Sea Zone
                                      1 germanArtillery and 1 germanInfantry moved from 45 Sea Zone to Algeria
                                      1 germanMech.Infantry moved from Lithuania to Leningrad
                                      1 Truck moved from Lithuania to Austria
                                      1 Truck moved from Lativa Estonia to Eastern Germany
                                      1 Truck moved from Poland to Berlin
                              
                                  Purchase Units - Germany
                                      Germany repair damage of 5x Rail; Remaining resources: 76 PUs; 0 techTokens; 
                                      Germany buy 1 Rail, 3 germanAlpineInfantrys, 1 germanEntrenchment, 2 germanHeavyTanks, 7 germanInfantrys, 1 germanMarine and 1 germanTacticalBomber; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Germany
                                      Units in Leningrad being upgraded or consumed: 1 Material
                                      1 germanEntrenchment and 2 germanInfantrys placed in Leningrad
                                      Units in Lithuania being upgraded or consumed: 1 Material
                                      1 Rail placed in Lithuania
                                      2 germanInfantrys placed in Kharkov
                                      2 germanInfantrys placed in Nigeria
                                      1 germanAlpineInfantry and 1 germanInfantry placed in Algeria
                                      2 germanHeavyTanks, 1 germanMarine and 1 germanTacticalBomber placed in Eastern Germany
                                      2 germanAlpineInfantrys placed in Austria
                              
                                  Activate Technology - Germany
                                      Germany activating AdvancedMechanization
                                      triggerAttachmengermanImpTB1: Setting attack to 7 for unitAttachment attached to germanTacticalBomber
                                      triggerAttachmengermanImpTB1: Setting airAttack to 4 for unitAttachment attached to germanTacticalBomber
                                      Trigger germanAdvMech: Setting attack to 5 for unitAttachment attached to germanMech.Infantry
                                      Trigger germanAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to germanMech.Infantry
                                      Trigger germanAdvMech: Setting canBlitz to true for unitAttachment attached to germanMech.Infantry
                                      triggerAttachmengermanImpTB2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTacticalBomber} with name:supportAttachmentTacBombImpgerman
                                      Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvm
                                      Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvt
                              
                                  Turn Complete - Germany
                                      Germany collect 78 PUs; end with 78 PUs
                                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 81 PUs
                                      Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                      Units generate 9 techTokens; Germany end with 9 techTokens
                                      Units Change Ownership
                                          Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                                          Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                                          Some Units in Vichy France change ownership: 1 Material
                              
                                  Purchase Units - VichyFrance
                                      VichyFrance buy 1 germanAlpineInfantry and 1 germanInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - VichyFrance
                                      1 germanAlpineInfantry and 1 germanInfantry placed in Vichy France
                              
                                  Turn Complete - VichyFrance
                                      VichyFrance collect 10 PUs; end with 10 PUs
                                      Units Change Ownership
                                          Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                                          Some Units in Vichy France change ownership: 1 Material, 1 germanAlpineInfantry and 1 germanInfantry
                              
                                  Purchase Units - DanubeAxis
                                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - DanubeAxis
                                      4 germanInfantrys placed in Romania
                              
                                  Turn Complete - DanubeAxis
                                      DanubeAxis collect 12 PUs; end with 12 PUs
                                      Some Units in Romania change ownership: 4 germanInfantrys
                              
                                  Purchase Units - Finland
                                      Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Finland
                                      1 germanArtillery and 2 germanInfantrys placed in Finland
                              
                                  Turn Complete - Finland
                                      Finland collect 10 PUs; end with 10 PUs
                                      Units Change Ownership
                                          Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
                                          Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                              

                              Combat Hit Differential Summary :

                              ExiledAllies : -1.33
                              Germany : -3.83
                              Russia : 3.17
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin all no decision battles again 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Russia round 12

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 12
                                  
                                      Research Technology - Russia
                                          Russia spend 0 on tech rolls
                                              Russia roll 5,1,11,8,7,6,4,4,11,9,2,9,7,8,12,2,11,2,3,11,6 and gets 1 hit
                                          Russia removing all Technology Tokens after successful research.
                                          Russia discover ImprovedProduction
                                  
                                      Combat Move - Russia
                                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                          3 russianInfantrys moved from Stalingrad to Caucasus
                                                Russia take Caucasus from Germany
                                          3 russianInfantrys moved from Novgorod to Pskov
                                                Russia take Pskov from Germany
                                  
                                      Combat - Russia
                                  
                                      Non Combat Move - Russia
                                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                                          2 russianInfantrys moved from Astrakhan to Caspian Sea
                                          2 russianInfantrys moved from Caspian Sea to Northern Iran
                                          2 russianInfantrys moved from Stalingrad to Astrakhan
                                          2 russianInfantrys and 2 russianMech.Infantrys moved from Stalingrad to Uzbek
                                          1 russianTank moved from Northern Kazahk to Uzbek
                                          1 Truck and 1 russianInfantry moved from Stalingrad to Eastern Iran
                                          1 russianInfantry moved from Vologda to Eastern Karelia
                                          3 russianInfantrys moved from Vologda to Novgorod
                                          1 russianArtillery moved from Vologda to Eastern Karelia
                                          1 russianArtillery moved from Vologda to Novgorod
                                          1 russianArtillery moved from Moscow to Smolensk
                                          1 russianArtillery moved from Stalingrad to Voronezh
                                          1 russianArtillery moved from Stalingrad to Caucasus
                                          1 russianArtillery moved from Stalingrad to Astrakhan
                                          3 russianInfantrys moved from Volgarod to Tula
                                          1 Truck and 1 russianInfantry moved from Urals to Uzbek
                                          2 Trucks moved from Volgarod to Stalingrad
                                          2 Trucks and 2 russianArtillerys moved from Stalingrad to Uzbek
                                          1 russianArtillery moved from Moscow to Tula
                                          1 russianArtillery and 2 russianInfantrys moved from Moscow to Tula
                                          1 russianInfantry moved from Moscow to Tula
                                          1 Train moved from Novosibirsk to Omsk
                                          1 Train and 1 russianInfantry moved from Omsk to Stalingrad
                                          1 Train moved from Stalingrad to Omsk
                                          2 russianInfantrys moved from Urals to Volgarod
                                          1 russianInfantry moved from Irkutsk to Western Evenki
                                          1 russianInfantry moved from Irkutsk to Yakut
                                  
                                      Purchase Units - Russia
                                          Russia buy 1 russianArtillery, 2 russianEntrenchments, 13 russianInfantrys and 2 russianTanks; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Russia
                                          Units in Moscow being upgraded or consumed: 1 Material
                                          1 russianArtillery, 1 russianEntrenchment, 1 russianInfantry and 2 russianTanks placed in Moscow
                                          Units in Stalingrad being upgraded or consumed: 1 Material
                                          1 russianEntrenchment and 3 russianInfantrys placed in Stalingrad
                                          3 russianInfantrys placed in Volgarod
                                          2 russianInfantrys placed in Vologda
                                          2 russianInfantrys placed in Irkutsk
                                          2 russianInfantrys placed in Urals
                                  
                                      Activate Technology - Russia
                                          Russia activating ImprovedProduction
                                  
                                      Turn Complete - Russia
                                          Russia collect 54 PUs; end with 54 PUs
                                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 57 PUs
                                          Units generate 9 techTokens; Russia end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut no combat so your turn

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Japan round 12

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 12
                                      
                                          Research Technology - Japan
                                              Trigger japaneseaTAS: Japan gains access to AdvancedSubmarines
                                              Japan spend 0 on tech rolls
                                              Japan removing all Technology Tokens after successful research.
                                              Japan discover ImprovedSpecialWarfare
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              1 japaneseInfantry moved from Shansi to Suiyuan
                                              1 japaneseFighter moved from Shansi to Suiyuan
                                              1 japaneseTacticalBomber moved from Thailand to Shensi
                                              1 japaneseFighter and 3 japaneseInfantrys moved from Shansi to Shensi
                                              2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter moved from Thailand to Southern Thailand
                                              1 japaneseFighter moved from French Indochina to Rangoon
                                              2 japaneseInfantrys moved from Burma to Rangoon
                                              2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Burma to Yunnan
                                              3 japaneseInfantrys and 1 japaneseMarine moved from French Indochina to Yunnan
                                              2 japaneseInfantrys moved from French Indochina to Kwangsi
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin ignore the last round of marti dice i thought there were no decisions but turns out there was at least one so i figured we should cancel out my battles and start over live.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut ok i can do it now

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Thailand round 12

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 12
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 10 PUs
                                            
                                                Consolidating - Thailand
                                                    Thailand collect 0 PUs; end with 8 PUs
                                            
                                                Research Technology - Japan
                                                    Trigger japaneseaTAS: Japan gains access to AdvancedSubmarines
                                                    Japan spend 0 on tech rolls
                                                        Japan roll 10,9,11,3,6,11,12,10,2 and gets 1 hit
                                                    Japan removing all Technology Tokens after successful research.
                                                    Japan discover ImprovedSpecialWarfare
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    1 japaneseInfantry moved from Shansi to Suiyuan
                                                    1 japaneseFighter moved from Shansi to Suiyuan
                                                    1 japaneseTacticalBomber moved from Thailand to Shensi
                                                    1 japaneseFighter and 3 japaneseInfantrys moved from Shansi to Shensi
                                                    2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter moved from Thailand to Southern Thailand
                                                    1 japaneseFighter moved from French Indochina to Rangoon
                                                    2 japaneseInfantrys moved from Burma to Rangoon
                                                    2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Burma to Yunnan
                                                    3 japaneseInfantrys and 1 japaneseMarine moved from French Indochina to Yunnan
                                                    2 japaneseInfantrys moved from French Indochina to Kwangsi
                                            
                                                Combat - Japan
                                                    Battle in Rangoon
                                                        Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                                                        Britain defend with 1 Flagpole and 1 britishInfantry
                                                            Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Rangoon, round 2 : 1/3 hits, 0.75 expected hits
                                                            Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                                                            1 britishInfantry owned by the Britain lost in Rangoon
                                                        Japan win, taking Rangoon from Britain with 1 japaneseFighter and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                                        Casualties for Britain: 1 britishInfantry
                                                    Battle in Southern Thailand
                                                        Japan attack with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter
                                                        Britain defend with 1 Flagpole, 1 Rail, 5 britishInfantrys and 1 britishMarine
                                                            Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter in Southern Thailand, round 2 : 4/11 hits, 2.58 expected hits
                                                            Britain roll dice for 5 britishInfantrys and 1 britishMarine in Southern Thailand, round 2 : 0/6 hits, 2.00 expected hits
                                                            4 britishInfantrys owned by the Britain lost in Southern Thailand
                                                            Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter in Southern Thailand, round 3 : 1/11 hits, 2.58 expected hits
                                                            Britain roll dice for 1 britishInfantry and 1 britishMarine in Southern Thailand, round 3 : 0/2 hits, 0.67 expected hits
                                                            1 britishInfantry owned by the Britain lost in Southern Thailand
                                                            Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter in Southern Thailand, round 4 : 5/11 hits, 2.58 expected hits
                                                            Britain roll dice for 1 britishMarine in Southern Thailand, round 4 : 0/1 hits, 0.33 expected hits
                                                            1 britishMarine owned by the Britain lost in Southern Thailand
                                                        Japan win, taking Southern Thailand from Britain with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter remaining. Battle score for attacker is 19
                                                        Casualties for Britain: 5 britishInfantrys and 1 britishMarine
                                                    Battle in Yunnan
                                                        Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMarine
                                                        China defend with 1 Flagpole, 2 chineseArtillerys and 2 chineseInfantrys
                                                            Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMarine in Yunnan, round 2 : 1/8 hits, 2.25 expected hits
                                                            China roll dice for 2 chineseArtillerys and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                                                            Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine in Yunnan, round 3 : 1/7 hits, 2.08 expected hits
                                                            China roll dice for 2 chineseArtillerys and 1 chineseInfantry in Yunnan, round 3 : 1/3 hits, 1.08 expected hits
                                                            1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                                                            Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseInfantry and 1 japaneseMarine in Yunnan, round 4 : 1/6 hits, 1.92 expected hits
                                                            China roll dice for 1 chineseArtillery and 1 chineseInfantry in Yunnan, round 4 : 0/2 hits, 0.75 expected hits
                                                            1 chineseInfantry owned by the China lost in Yunnan
                                                            Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseInfantry and 1 japaneseMarine in Yunnan, round 5 : 2/6 hits, 1.92 expected hits
                                                            China roll dice for 1 chineseArtillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                                                            1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                                                        Japan win, taking Yunnan from China with 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseMarine remaining. Battle score for attacker is 5
                                                        Casualties for Japan: 3 japaneseInfantrys
                                                        Casualties for China: 2 chineseArtillerys and 2 chineseInfantrys
                                                    Battle in Kwangsi
                                                        Japan attack with 2 japaneseInfantrys
                                                        China defend with 1 Flagpole and 1 chineseInfantry
                                                            Japan roll dice for 2 japaneseInfantrys in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                                                            Japan roll dice for 2 japaneseInfantrys in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseInfantry in Kwangsi, round 3 : 0/1 hits, 0.25 expected hits
                                                            Japan roll dice for 2 japaneseInfantrys in Kwangsi, round 4 : 0/2 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseInfantry in Kwangsi, round 4 : 1/1 hits, 0.25 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Kwangsi
                                                        1 japaneseInfantry owned by the Japan retreated to French Indochina
                                                        China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                                                        Casualties for Japan: 1 japaneseInfantry
                                                    Battle in Suiyuan
                                                        Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                                                        China defend with 1 Flagpole and 1 chineseInfantry
                                                            Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                                                            China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0.25 expected hits
                                                            Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
                                                            China roll dice for 1 chineseInfantry in Suiyuan, round 3 : 1/1 hits, 0.25 expected hits
                                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Suiyuan
                                                        Japan win with 1 japaneseFighter remaining. Battle score for attacker is 0
                                                        Casualties for Japan: 1 japaneseInfantry
                                                        Casualties for China: 1 chineseInfantry
                                                    Battle in Shensi
                                                        Japan attack with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                                                        China defend with 1 Flagpole and 4 chineseInfantrys
                                                            Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 1/5 hits, 1.50 expected hits
                                                            China roll dice for 4 chineseInfantrys in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                                                            1 chineseInfantry owned by the China lost in Shensi
                                                            Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 3 : 3/5 hits, 1.50 expected hits
                                                            China roll dice for 3 chineseInfantrys in Shensi, round 3 : 1/3 hits, 0.75 expected hits
                                                            3 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                                                        Japan win, taking Shensi from China with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 9
                                                        Casualties for China: 4 chineseInfantrys
                                                        Casualties for Japan: 1 japaneseInfantry
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                    1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                                    1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                                    1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki
                                                    1 japaneseAlpineInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                                    1 japaneseArtillery moved from Far Eastern Republic to Eastern Evenki
                                                    1 japaneseArtillery moved from Khabarovskiy Kray to Far Eastern Republic
                                                    1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                                    1 japaneseFighter moved from Suiyuan to Shansi
                                                    1 Truck and 1 japaneseInfantry moved from Shanghai to Hong Kong
                                                    1 Material and 1 japaneseAirTransport moved from Shansi to Hong Kong
                                                    1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Hong Kong
                                                    1 japaneseAntiTankGun and 1 japaneseMech.Infantry moved from Northern Manchuria to Shansi
                                                    1 japaneseInfantry moved from Anhwei to Kwangtung
                                                    1 japaneseTacticalBomber moved from Shensi to Shansi
                                                    1 Material, 1 Train and 1 japaneseInfantry moved from Thailand to Hong Kong
                                                    1 Train moved from Hong Kong to French Indochina
                                                    2 japaneseNavalFighters moved from Japan to Tokyo
                                                    2 japaneseNavalFighters moved from 95 Sea Zone to 99 Sea Zone
                                                    1 japaneseNavalFighter moved from Southern Thailand to 95 Sea Zone
                                                    1 japaneseFighter moved from Southern Thailand to Thailand
                                                    1 japaneseInfantry moved from Thailand to Saigon
                                                    4 japaneseInfantrys moved from Japan to 98 Sea Zone
                                                    1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                                    1 japaneseNavalFighter moved from Japan to 95 Sea Zone
                                                    5 japaneseInfantrys and 3 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone
                                                    2 japaneseInfantrys moved from Shanghai to Anhwei
                                                    3 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                                                    2 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                                                    1 japaneseAirTransport moved from Shanghai to Tokyo
                                                    1 japaneseFighter moved from Rangoon to French Indochina
                                                    1 japaneseFighter moved from Shensi to Shansi
                                                    1 Material and 1 japaneseAirTransport moved from Tokyo to Shanghai
                                                    1 japaneseFighter moved from Shansi to Shanghai
                                                    2 Trucks, 1 japaneseCombatEngineer and 1 japaneseMarine moved from Shansi to Shanghai
                                                    1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Shansi to Shanghai
                                            
                                                Purchase Units - Japan
                                                    Japan buy 1 japaneseBarracks, 3 japaneseDestroyers, 1 japaneseEntrenchment, 2 japaneseInfantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Japan
                                                    Units in Shanghai being upgraded or consumed: 1 Material
                                                    1 japaneseEntrenchment, 2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
                                                    Units in Hong Kong being upgraded or consumed: 2 Materials
                                                    1 japaneseBarracks placed in Hong Kong
                                                    3 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                                                    2 japaneseNavalFighters placed in Japan
                                            
                                                Activate Technology - Japan
                                                    Japan activating ImprovedSpecialWarfare
                                            
                                                Turn Complete - Japan
                                                    Japan collect 61 PUs; end with 61 PUs
                                                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 64 PUs
                                                    Units generate 9 techTokens; Japan end with 9 techTokens
                                                    Units Change Ownership
                                                        Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                        Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                                        Some Units in Southern Thailand change ownership: 1 japaneseCombatEngineer
                                                        Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Manchuria
                                                    1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 10 PUs; end with 10 PUs
                                                    Units Change Ownership
                                                        Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                                        Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
                                                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                            
                                                Purchase Units - Thailand
                                                    Thailand buy 1 japaneseArtillery and 1 japaneseMarine; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Thailand
                                                    1 japaneseArtillery and 1 japaneseMarine placed in Thailand
                                            
                                                Turn Complete - Thailand
                                                    Thailand collect 7 PUs; end with 7 PUs
                                                    Units Change Ownership
                                                        Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                        Some Units in Southern Thailand change ownership: 1 japaneseCombatEngineer
                                                        Some Units in Thailand change ownership: 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseMarine
                                            

                                            Combat Hit Differential Summary :

                                            Japan : -1.00
                                            China : -0.67
                                            Britain : -3.42
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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