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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Italy round 11

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 11
      
          Research Technology - Italy
              Italy spend 0 on tech rolls
              Italy removing all Technology Tokens after successful research.
              Italy discover ImprovedTacticalBombers
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              4 italianInfantrys moved from Western Egypt to Central Egpyt
              2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin battle time!

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Italy round 11

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 11
          
              Research Technology - Italy
                  Italy spend 0 on tech rolls
                      Italy roll 5,7,12,5,6,10,5,2,8,8,10,10,9,5,5,8,6,8 and gets 1 hit
                  Italy removing all Technology Tokens after successful research.
                  Italy discover ImprovedTacticalBombers
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japan from Japan: 4 japaneseNavalFighters
                  EDIT: Adding units owned by Japan to Kyushu Shikoku: 2 japaneseNavalFighters
                  EDIT: Adding units owned by Japan to 99 Sea Zone: 2 japaneseNavalFighters
                  EDIT: Turning off Edit Mode
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  4 italianInfantrys moved from Western Egypt to Central Egpyt
                  2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
          
              Combat - Italy
                  Battle in Central Egpyt
                      Italy attack with 2 italianFighters, 4 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber
                      Egypt defend with 1 Flagpole; Britain defend with 1 britishArtillery and 4 britishInfantrys
                          Italy roll dice for 2 italianFighters, 4 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 3/9 hits, 2.67 expected hits
                          Egypt roll dice for 1 britishArtillery and 4 britishInfantrys in Central Egpyt, round 2 : 2/5 hits, 1.33 expected hits
                          3 britishInfantrys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Central Egpyt
                          Italy roll dice for 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/7 hits, 2.33 expected hits
                          Egypt roll dice for 1 britishArtillery and 1 britishInfantry in Central Egpyt, round 3 : 0/2 hits, 0.58 expected hits
                          1 britishInfantry owned by the Britain and 1 britishArtillery owned by the Britain lost in Central Egpyt
                      Italy win, taking Central Egpyt from Egypt with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 10
                      Casualties for Italy: 2 italianInfantrys
                      Casualties for Britain: 1 britishArtillery and 4 britishInfantrys
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  1 italianInfantry moved from Malta to 48 Sea Zone
                  1 italianInfantry moved from Tripolitania to 48 Sea Zone
                  1 Material and 1 Truck moved from Tripolitania to Western Egypt
                  1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
                  1 italianInfantry moved from Tripolitania to 48 Sea Zone
                  3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                  1 italianArtillery, 1 italianCombatEngineer and 3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                  1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                  2 italianBattleships, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                  1 italianArtillery, 1 italianCombatEngineer and 6 italianInfantrys moved from 51 Sea Zone to Western Egypt
                  1 Train moved from Southern Yugoslavia to Rome
                  1 Material and 1 Train moved from Rome to Southern Italy
                  1 Train moved from Southern Italy to Northern Italy
                  1 Truck and 1 italianArtillery moved from Northern Italy to Southern Italy
                  2 italianInfantrys moved from Southern Yugoslavia to Greece
                  4 italianInfantrys moved from Rome to Southern Italy
                  1 italianAirTransport moved from Al Kufrah to Southern Italy
                  1 italianAirTransport moved from Al Kufrah to Rome
                  2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
                  2 Trucks moved from Western Egypt to Tripolitania
          
              Purchase Units - Italy
                  Italy buy 1 italianEntrenchment, 1 italianFighter and 5 italianMarines; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Italy
                  Units in Western Egypt being upgraded or consumed: 1 Material
                  1 italianEntrenchment placed in Western Egypt
                  2 italianMarines placed in Tripolitania
                  3 italianMarines placed in Southern Italy
                  1 italianFighter placed in Northern Italy
          
              Activate Technology - Italy
                  Italy activating ImprovedTacticalBombers
                  triggerAttachmenitalianImpTB1: Setting attack to 7 for unitAttachment attached to italianTacticalBomber
                  triggerAttachmenitalianImpTB1: Setting airAttack to 4 for unitAttachment attached to italianTacticalBomber
                  triggerAttachmenitalianImpTB2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTacticalBomber} with name:supportAttachmentTacBombImpitalian
                  Italy giving technology to Germany: ImprovedTacticalBombers
          
              Turn Complete - Italy
                  Italy collect 29 PUs; end with 29 PUs
                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 32 PUs
                  Units generate 9 techTokens; Italy end with 9 techTokens
          

          Combat Hit Differential Summary :

          Egypt : 0.08
          Italy : 0.00
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin ok time for the us again they getting strong. 😞

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Usa round 11

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 11
              
                  Research Technology - Usa
                      Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                      Trigger americanaTAL: Usa gains access to AdvancedLogistics
                      Usa spend 0 on tech rolls
                          Usa roll 9,9,2,7,4,7,2,1,10 and gets 0 hits
              
                  Combat Move - Usa
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      3 americanInfantrys and 3 americanMarines moved from Wake Island to 120 Sea Zone
                      2 americanBattleships, 4 americanCruisers, 3 americanInfantrys, 3 americanMarines and 3 americanTransports moved from 120 Sea Zone to 123 Sea Zone
                      4 americanMarines moved from Hawaiian Islands to 115 Sea Zone
                      4 americanMarines and 4 americanTransports moved from 115 Sea Zone to 124 Sea Zone
                      3 americanInfantrys moved from Wake Island to 124 Sea Zone
                      3 americanInfantrys, 4 americanMarines and 4 americanTransports moved from 124 Sea Zone to 123 Sea Zone
                      6 americanInfantrys and 7 americanMarines moved from 123 Sea Zone to Marianas Island
                      7 americanNavalFighters moved from 120 Sea Zone to Marianas Island
              
                  Combat - Usa
                      Battle in Marianas Island
                          Usa attack with 6 americanInfantrys, 7 americanMarines and 7 americanNavalFighters
                          Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry
                              AntiAircraftGun fire in Marianas Island : 0/1 hits, 0.08 expected hits
                              Usa roll dice for 2 americanBattleships and 4 americanCruisers in Marianas Island, round 2 : 5/8 hits, 2.67 expected hits
                              Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Marianas Island, round 2 : 1/2 hits, 0.50 expected hits
                              1 japaneseAntiAirGun owned by the Japan, 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Marianas Island
                          Some non-combat units are destroyed: 
                          Usa win, taking Marianas Island from Japan with 5 americanInfantrys, 7 americanMarines and 7 americanNavalFighters remaining. Battle score for attacker is 4
                          Casualties for Usa: 1 americanInfantry
                          Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry
              
                  Non Combat Move - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                      Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      7 americanNavalFighters moved from Marianas Island to 123 Sea Zone
                      3 americanCarriers, 6 americanDestroyers and 1 americanSubmarine moved from 120 Sea Zone to 123 Sea Zone
                      1 americanBattleship and 1 americanCruiser moved from 115 Sea Zone to 123 Sea Zone
                      1 americanNavalFighter moved from Hawaiian Islands to 123 Sea Zone
                      1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                      3 americanInfantrys moved from San Francisco to 156 Sea Zone
                      1 americanCruiser, 1 americanDestroyer, 3 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                      3 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                      1 americanBattleship-damaged, 1 americanCarrier, 2 americanCruisers, 2 americanNavalFighters and 3 americanTransports moved from 69 Sea Zone to 64 Sea Zone
                      1 americanCarrier, 2 americanCruisers, 2 americanNavalFighters and 3 americanTransports moved from 64 Sea Zone to 62 Sea Zone
                      2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                      1 americanArtillery, 1 americanInfantry and 1 americanTank moved from Azores to 40 Sea Zone
                      1 americanArtillery, 1 americanInfantry, 1 americanTank and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                      1 americanArtillery, 1 americanInfantry and 1 americanTank moved from 61 Sea Zone to Morrocco
                      1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone
                      1 americanInfantry moved from Washington to 30 Sea Zone
                      1 americanArtillery, 1 americanInfantry, 1 americanTank and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                      4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                      1 americanArtillery, 1 americanInfantry and 1 americanTank moved from 39 Sea Zone to Azores
                      1 americanNavalFighter moved from Chicago to Los Angeles
                      1 Truck and 1 americanCombatEngineer moved from Western US to Los Angeles
                      1 Material and 1 Truck moved from Washington to Southwestern US
                      1 Train moved from Southwestern US to Washington
                      1 Train moved from San Francisco to Los Angeles
              
                  Purchase Units - Usa
                      Usa buy 2 americanArtillerys, 2 americanHulls, 4 americanInfantrys, 1 americanNavalFighter, 1 americanParatrooper and 1 americanTank; Remaining resources: 7 PUs; 9 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      1 americanHull placed in 156 Sea Zone
                      2 americanInfantrys and 1 americanNavalFighter placed in Los Angeles
                      1 americanHull placed in 30 Sea Zone
                      2 americanInfantrys and 1 americanParatrooper placed in Washington
                      2 americanArtillerys and 1 americanTank placed in New York
              
                  Turn Complete - Usa
                      Usa collect 73 PUs; end with 80 PUs
                      Units generate 9 techTokens; Usa end with 18 techTokens
              

              Combat Hit Differential Summary :

              Usa : 2.33
              AntiAircraftGun fire in Marianas Island : : -0.08
              Japan : 0.50
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut over to you again nothing really happened

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Finland round 12

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 12
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 10 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 7 PUs
                  
                      Research Technology - Germany
                          Trigger germanaTAF: Germany gains access to AdvancedFighters
                          Trigger germanaTAM: Germany gains access to AdvancedMechanization
                          Germany spend 0 on tech rolls
                              Germany roll 4,8,9,7,5,12,1,10,3 and gets 1 hit
                          Germany removing all Technology Tokens after successful research.
                          Germany discover AdvancedMechanization
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Some non-combat units are destroyed: 
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          1 germanInfantry moved from Southern Ukraine to Crimea
                                Germany take Crimea from Russia
                          3 germanArtillerys and 6 germanInfantrys moved from Caucasus to Southern Caucasus
                          1 germanMobileArtillery moved from Caucasus to Southern Caucasus
                          1 germanMech.Infantry and 1 germanTank moved from Caucasus to Southern Caucasus
                          2 germanInfantrys, 1 germanMobileArtillery and 1 germanTank moved from Pskov to Orel Kursk
                          1 germanHeavyArtillery and 2 germanInfantrys moved from Kharkov to Orel Kursk
                          1 germanInfantry moved from Kharkov to Orel Kursk
                          1 germanAlpineInfantry and 1 germanInfantry moved from Algeria to Southwestern Algeria
                          1 germanFighter and 2 germanInfantrys moved from Nigeria to Gold Coast
                          1 germanCombatEngineer moved from Nigeria to Gold Coast
                          1 germanMech.Infantry and 1 germanTank moved from Nigeria to Western Anglo Egyptian Sudan
                                VichyFrance take French Equatorial Africa from ExiledAllies
                                Germany take Western Anglo Egyptian Sudan from Egypt
                          1 germanMobileArtillery and 1 germanTank moved from Eastern Finland to Eastern Karelia
                          2 germanInfantrys and 1 germanTank moved from Western Karelia to Eastern Karelia
                  
                      Combat - Germany
                          Battle in Gold Coast
                              Germany attack with 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys
                              ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanMarine
                                  Germany roll dice for 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys in Gold Coast, round 2 : 0/4 hits, 0.92 expected hits
                                  ExiledAllies roll dice for 1 americanMarine in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
                                  Germany roll dice for 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys in Gold Coast, round 3 : 1/4 hits, 0.92 expected hits
                                  ExiledAllies roll dice for 1 americanMarine in Gold Coast, round 3 : 0/1 hits, 0.33 expected hits
                                  1 americanMarine owned by the Usa lost in Gold Coast
                              Germany win, taking Gold Coast from ExiledAllies with 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 4
                              Casualties for Usa: 1 americanMarine
                          Battle in Orel Kursk
                              Germany attack with 1 germanHeavyArtillery, 5 germanInfantrys, 1 germanMobileArtillery and 1 germanTank
                              Russia defend with 1 Flagpole, 1 russianArtillery and 2 russianInfantrys
                                  Germany roll dice for 1 germanHeavyArtillery, 5 germanInfantrys, 1 germanMobileArtillery and 1 germanTank in Orel Kursk, round 2 : 1/8 hits, 2.58 expected hits
                                  Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Orel Kursk, round 2 : 2/3 hits, 0.83 expected hits
                                  1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Orel Kursk
                                  Germany roll dice for 1 germanHeavyArtillery, 3 germanInfantrys, 1 germanMobileArtillery and 1 germanTank in Orel Kursk, round 3 : 2/6 hits, 2.25 expected hits
                                  Russia roll dice for 1 russianArtillery and 1 russianInfantry in Orel Kursk, round 3 : 1/2 hits, 0.58 expected hits
                                  1 russianInfantry owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Orel Kursk
                              Germany win, taking Orel Kursk from Russia with 1 germanHeavyArtillery, 2 germanInfantrys, 1 germanMobileArtillery and 1 germanTank remaining. Battle score for attacker is 1
                              Casualties for Germany: 3 germanInfantrys
                              Casualties for Russia: 1 russianArtillery and 2 russianInfantrys
                          Battle in Southwestern Algeria
                              Germany attack with 1 germanAlpineInfantry and 1 germanInfantry
                              ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                  Germany roll dice for 1 germanAlpineInfantry and 1 germanInfantry in Southwestern Algeria, round 2 : 0/2 hits, 0.50 expected hits
                                  ExiledAllies roll dice for 1 britishInfantry in Southwestern Algeria, round 2 : 0/1 hits, 0.33 expected hits
                                  Germany roll dice for 1 germanAlpineInfantry and 1 germanInfantry in Southwestern Algeria, round 3 : 1/2 hits, 0.50 expected hits
                                  ExiledAllies roll dice for 1 britishInfantry in Southwestern Algeria, round 3 : 0/1 hits, 0.33 expected hits
                                  1 britishInfantry owned by the Britain lost in Southwestern Algeria
                              Germany win, taking Southwestern Algeria from ExiledAllies with 1 germanAlpineInfantry and 1 germanInfantry remaining. Battle score for attacker is 3
                              Casualties for Britain: 1 britishInfantry
                          Battle in Southern Caucasus
                              Germany attack with 3 germanArtillerys, 6 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank
                              Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry
                                  Germany roll dice for 3 germanArtillerys, 6 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank in Southern Caucasus, round 2 : 1/12 hits, 1.67 expected hits
                                  Russia roll dice for 1 russianInfantry in Southern Caucasus, round 2 : 1/1 hits, 0.42 expected hits
                                  1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Southern Caucasus
                              Some non-combat units are destroyed: 
                              Germany win, taking Southern Caucasus from Russia with 3 germanArtillerys, 5 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank remaining. Battle score for attacker is 0
                              Casualties for Germany: 1 germanInfantry
                              Casualties for Russia: 1 russianInfantry
                          Battle in Eastern Karelia
                              Germany attack with 2 germanInfantrys, 1 germanMobileArtillery and 2 germanTanks
                              Russia defend with 1 Flagpole and 3 russianInfantrys
                                  Germany roll dice for 2 germanInfantrys, 1 germanMobileArtillery and 2 germanTanks in Eastern Karelia, round 2 : 1/5 hits, 1.50 expected hits
                                  Russia roll dice for 3 russianInfantrys in Eastern Karelia, round 2 : 2/3 hits, 1.00 expected hits
                                  1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Eastern Karelia
                              2 germanTanks owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Western Karelia
                              Russia win with 2 russianInfantrys remaining. Battle score for attacker is -3
                              Casualties for Germany: 2 germanInfantrys
                              Casualties for Russia: 1 russianInfantry
                  
                      Non Combat Move - Germany
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          1 germanAlpineInfantry moved from Leningrad to Eastern Finland
                          1 germanMarine moved from Lativa Estonia to Leningrad
                          1 Truck and 1 germanInfantry moved from Finland to Leningrad
                          1 Truck moved from Leningrad to Lativa Estonia
                          1 germanArtillery and 1 germanInfantry moved from Finland to Northern Finland
                          1 germanInfantry moved from Murmansk to Western Karelia
                          1 germanInfantry moved from Leningrad to Western Karelia
                          1 germanInfantry moved from Kharkov to Orel Kursk
                          1 germanHeavyArtillery and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                          4 germanInfantrys moved from Kharkov to Eastern Ukraine
                          1 germanInfantry moved from Caucasus to Southern Caucasus
                          2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 6 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys and 5 germanTanks moved from Caucasus to Eastern Ukraine
                          1 Train moved from Kharkov to Romania
                          1 Train and 2 germanInfantrys moved from Romania to Kharkov
                          1 Train moved from Kharkov to Romania
                          2 germanInfantrys moved from Romania to Western Ukraine
                          1 Material and 1 germanAirTransport moved from Poland to Leningrad
                          1 germanAirTransport moved from Leningrad to Belorussia
                          4 germanHeavyTanks moved from Eastern Germany to Eastern Poland
                          1 Truck moved from Lativa Estonia to Romania
                          1 Truck moved from Lativa Estonia to Hungary Slovakia
                          1 Truck moved from Lativa Estonia to Kharkov
                          1 Truck and 1 germanAntiAirGun moved from Kharkov to Poland
                          1 Material and 1 germanAirTransport moved from Berlin to Vichy France
                          1 germanAirTransport moved from Vichy France to Austria
                          1 germanFighter moved from Southern Germany to Algeria
                          1 germanFighter moved from Gold Coast to Nigeria
                          1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 43 Sea Zone to 44 Sea Zone
                          1 germanArtillery and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                          1 germanArtillery, 1 germanDestroyer, 1 germanInfantry, 1 germanSubmarine and 3 germanTransports moved from 44 Sea Zone to 45 Sea Zone
                          1 germanArtillery and 1 germanInfantry moved from 45 Sea Zone to Algeria
                          1 germanMech.Infantry moved from Lithuania to Leningrad
                          1 Truck moved from Lithuania to Austria
                          1 Truck moved from Lativa Estonia to Eastern Germany
                          1 Truck moved from Poland to Berlin
                  
                      Purchase Units - Germany
                          Germany repair damage of 5x Rail; Remaining resources: 76 PUs; 0 techTokens; 
                          Germany buy 1 Rail, 3 germanAlpineInfantrys, 1 germanEntrenchment, 2 germanHeavyTanks, 7 germanInfantrys, 1 germanMarine and 1 germanTacticalBomber; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Germany
                          Units in Leningrad being upgraded or consumed: 1 Material
                          1 germanEntrenchment and 2 germanInfantrys placed in Leningrad
                          Units in Lithuania being upgraded or consumed: 1 Material
                          1 Rail placed in Lithuania
                          2 germanInfantrys placed in Kharkov
                          2 germanInfantrys placed in Nigeria
                          1 germanAlpineInfantry and 1 germanInfantry placed in Algeria
                          2 germanHeavyTanks, 1 germanMarine and 1 germanTacticalBomber placed in Eastern Germany
                          2 germanAlpineInfantrys placed in Austria
                  
                      Activate Technology - Germany
                          Germany activating AdvancedMechanization
                          triggerAttachmengermanImpTB1: Setting attack to 7 for unitAttachment attached to germanTacticalBomber
                          triggerAttachmengermanImpTB1: Setting airAttack to 4 for unitAttachment attached to germanTacticalBomber
                          Trigger germanAdvMech: Setting attack to 5 for unitAttachment attached to germanMech.Infantry
                          Trigger germanAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to germanMech.Infantry
                          Trigger germanAdvMech: Setting canBlitz to true for unitAttachment attached to germanMech.Infantry
                          triggerAttachmengermanImpTB2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTacticalBomber} with name:supportAttachmentTacBombImpgerman
                          Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvm
                          Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvt
                  
                      Turn Complete - Germany
                          Germany collect 78 PUs; end with 78 PUs
                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 81 PUs
                          Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                          Units generate 9 techTokens; Germany end with 9 techTokens
                          Units Change Ownership
                              Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                              Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                              Some Units in Vichy France change ownership: 1 Material
                  
                      Purchase Units - VichyFrance
                          VichyFrance buy 1 germanAlpineInfantry and 1 germanInfantry; Remaining resources: 0 PUs; 
                  
                      Place Units - VichyFrance
                          1 germanAlpineInfantry and 1 germanInfantry placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 10 PUs; end with 10 PUs
                          Units Change Ownership
                              Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                              Some Units in Vichy France change ownership: 1 Material, 1 germanAlpineInfantry and 1 germanInfantry
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - DanubeAxis
                          4 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 12 PUs
                          Some Units in Romania change ownership: 4 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Finland
                          1 germanArtillery and 2 germanInfantrys placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 10 PUs; end with 10 PUs
                          Units Change Ownership
                              Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
                              Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                  

                  Combat Hit Differential Summary :

                  ExiledAllies : -1.33
                  Germany : -3.83
                  Russia : 3.17
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin all no decision battles again 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Russia round 12

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 12
                      
                          Research Technology - Russia
                              Russia spend 0 on tech rolls
                                  Russia roll 5,1,11,8,7,6,4,4,11,9,2,9,7,8,12,2,11,2,3,11,6 and gets 1 hit
                              Russia removing all Technology Tokens after successful research.
                              Russia discover ImprovedProduction
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                              3 russianInfantrys moved from Stalingrad to Caucasus
                                    Russia take Caucasus from Germany
                              3 russianInfantrys moved from Novgorod to Pskov
                                    Russia take Pskov from Germany
                      
                          Combat - Russia
                      
                          Non Combat Move - Russia
                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger AltayLLRussia2: China takes ownership of territory Altay
                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                              2 russianInfantrys moved from Astrakhan to Caspian Sea
                              2 russianInfantrys moved from Caspian Sea to Northern Iran
                              2 russianInfantrys moved from Stalingrad to Astrakhan
                              2 russianInfantrys and 2 russianMech.Infantrys moved from Stalingrad to Uzbek
                              1 russianTank moved from Northern Kazahk to Uzbek
                              1 Truck and 1 russianInfantry moved from Stalingrad to Eastern Iran
                              1 russianInfantry moved from Vologda to Eastern Karelia
                              3 russianInfantrys moved from Vologda to Novgorod
                              1 russianArtillery moved from Vologda to Eastern Karelia
                              1 russianArtillery moved from Vologda to Novgorod
                              1 russianArtillery moved from Moscow to Smolensk
                              1 russianArtillery moved from Stalingrad to Voronezh
                              1 russianArtillery moved from Stalingrad to Caucasus
                              1 russianArtillery moved from Stalingrad to Astrakhan
                              3 russianInfantrys moved from Volgarod to Tula
                              1 Truck and 1 russianInfantry moved from Urals to Uzbek
                              2 Trucks moved from Volgarod to Stalingrad
                              2 Trucks and 2 russianArtillerys moved from Stalingrad to Uzbek
                              1 russianArtillery moved from Moscow to Tula
                              1 russianArtillery and 2 russianInfantrys moved from Moscow to Tula
                              1 russianInfantry moved from Moscow to Tula
                              1 Train moved from Novosibirsk to Omsk
                              1 Train and 1 russianInfantry moved from Omsk to Stalingrad
                              1 Train moved from Stalingrad to Omsk
                              2 russianInfantrys moved from Urals to Volgarod
                              1 russianInfantry moved from Irkutsk to Western Evenki
                              1 russianInfantry moved from Irkutsk to Yakut
                      
                          Purchase Units - Russia
                              Russia buy 1 russianArtillery, 2 russianEntrenchments, 13 russianInfantrys and 2 russianTanks; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Russia
                              Units in Moscow being upgraded or consumed: 1 Material
                              1 russianArtillery, 1 russianEntrenchment, 1 russianInfantry and 2 russianTanks placed in Moscow
                              Units in Stalingrad being upgraded or consumed: 1 Material
                              1 russianEntrenchment and 3 russianInfantrys placed in Stalingrad
                              3 russianInfantrys placed in Volgarod
                              2 russianInfantrys placed in Vologda
                              2 russianInfantrys placed in Irkutsk
                              2 russianInfantrys placed in Urals
                      
                          Activate Technology - Russia
                              Russia activating ImprovedProduction
                      
                          Turn Complete - Russia
                              Russia collect 54 PUs; end with 54 PUs
                              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 57 PUs
                              Units generate 9 techTokens; Russia end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut no combat so your turn

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Japan round 12

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 12
                          
                              Research Technology - Japan
                                  Trigger japaneseaTAS: Japan gains access to AdvancedSubmarines
                                  Japan spend 0 on tech rolls
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover ImprovedSpecialWarfare
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  1 japaneseInfantry moved from Shansi to Suiyuan
                                  1 japaneseFighter moved from Shansi to Suiyuan
                                  1 japaneseTacticalBomber moved from Thailand to Shensi
                                  1 japaneseFighter and 3 japaneseInfantrys moved from Shansi to Shensi
                                  2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter moved from Thailand to Southern Thailand
                                  1 japaneseFighter moved from French Indochina to Rangoon
                                  2 japaneseInfantrys moved from Burma to Rangoon
                                  2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Burma to Yunnan
                                  3 japaneseInfantrys and 1 japaneseMarine moved from French Indochina to Yunnan
                                  2 japaneseInfantrys moved from French Indochina to Kwangsi
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin ignore the last round of marti dice i thought there were no decisions but turns out there was at least one so i figured we should cancel out my battles and start over live.

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              @ubernaut ok i can do it now

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Thailand round 12

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 12
                                
                                    Training Troops - Manchuria
                                        Manchuria collect 0 PUs; end with 10 PUs
                                
                                    Consolidating - Thailand
                                        Thailand collect 0 PUs; end with 8 PUs
                                
                                    Research Technology - Japan
                                        Trigger japaneseaTAS: Japan gains access to AdvancedSubmarines
                                        Japan spend 0 on tech rolls
                                            Japan roll 10,9,11,3,6,11,12,10,2 and gets 1 hit
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover ImprovedSpecialWarfare
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                        1 japaneseInfantry moved from Shansi to Suiyuan
                                        1 japaneseFighter moved from Shansi to Suiyuan
                                        1 japaneseTacticalBomber moved from Thailand to Shensi
                                        1 japaneseFighter and 3 japaneseInfantrys moved from Shansi to Shensi
                                        2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter moved from Thailand to Southern Thailand
                                        1 japaneseFighter moved from French Indochina to Rangoon
                                        2 japaneseInfantrys moved from Burma to Rangoon
                                        2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Burma to Yunnan
                                        3 japaneseInfantrys and 1 japaneseMarine moved from French Indochina to Yunnan
                                        2 japaneseInfantrys moved from French Indochina to Kwangsi
                                
                                    Combat - Japan
                                        Battle in Rangoon
                                            Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                                            Britain defend with 1 Flagpole and 1 britishInfantry
                                                Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Rangoon, round 2 : 1/3 hits, 0.75 expected hits
                                                Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                                                1 britishInfantry owned by the Britain lost in Rangoon
                                            Japan win, taking Rangoon from Britain with 1 japaneseFighter and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                            Casualties for Britain: 1 britishInfantry
                                        Battle in Southern Thailand
                                            Japan attack with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter
                                            Britain defend with 1 Flagpole, 1 Rail, 5 britishInfantrys and 1 britishMarine
                                                Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter in Southern Thailand, round 2 : 4/11 hits, 2.58 expected hits
                                                Britain roll dice for 5 britishInfantrys and 1 britishMarine in Southern Thailand, round 2 : 0/6 hits, 2.00 expected hits
                                                4 britishInfantrys owned by the Britain lost in Southern Thailand
                                                Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter in Southern Thailand, round 3 : 1/11 hits, 2.58 expected hits
                                                Britain roll dice for 1 britishInfantry and 1 britishMarine in Southern Thailand, round 3 : 0/2 hits, 0.67 expected hits
                                                1 britishInfantry owned by the Britain lost in Southern Thailand
                                                Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter in Southern Thailand, round 4 : 5/11 hits, 2.58 expected hits
                                                Britain roll dice for 1 britishMarine in Southern Thailand, round 4 : 0/1 hits, 0.33 expected hits
                                                1 britishMarine owned by the Britain lost in Southern Thailand
                                            Japan win, taking Southern Thailand from Britain with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter remaining. Battle score for attacker is 19
                                            Casualties for Britain: 5 britishInfantrys and 1 britishMarine
                                        Battle in Yunnan
                                            Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMarine
                                            China defend with 1 Flagpole, 2 chineseArtillerys and 2 chineseInfantrys
                                                Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMarine in Yunnan, round 2 : 1/8 hits, 2.25 expected hits
                                                China roll dice for 2 chineseArtillerys and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                                                1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                                                Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine in Yunnan, round 3 : 1/7 hits, 2.08 expected hits
                                                China roll dice for 2 chineseArtillerys and 1 chineseInfantry in Yunnan, round 3 : 1/3 hits, 1.08 expected hits
                                                1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                                                Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseInfantry and 1 japaneseMarine in Yunnan, round 4 : 1/6 hits, 1.92 expected hits
                                                China roll dice for 1 chineseArtillery and 1 chineseInfantry in Yunnan, round 4 : 0/2 hits, 0.75 expected hits
                                                1 chineseInfantry owned by the China lost in Yunnan
                                                Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseInfantry and 1 japaneseMarine in Yunnan, round 5 : 2/6 hits, 1.92 expected hits
                                                China roll dice for 1 chineseArtillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                                                1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                                            Japan win, taking Yunnan from China with 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseMarine remaining. Battle score for attacker is 5
                                            Casualties for Japan: 3 japaneseInfantrys
                                            Casualties for China: 2 chineseArtillerys and 2 chineseInfantrys
                                        Battle in Kwangsi
                                            Japan attack with 2 japaneseInfantrys
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 2 japaneseInfantrys in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits
                                                China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                                                Japan roll dice for 2 japaneseInfantrys in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits
                                                China roll dice for 1 chineseInfantry in Kwangsi, round 3 : 0/1 hits, 0.25 expected hits
                                                Japan roll dice for 2 japaneseInfantrys in Kwangsi, round 4 : 0/2 hits, 0.33 expected hits
                                                China roll dice for 1 chineseInfantry in Kwangsi, round 4 : 1/1 hits, 0.25 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Kwangsi
                                            1 japaneseInfantry owned by the Japan retreated to French Indochina
                                            China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                                            Casualties for Japan: 1 japaneseInfantry
                                        Battle in Suiyuan
                                            Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                                                China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0.25 expected hits
                                                Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
                                                China roll dice for 1 chineseInfantry in Suiyuan, round 3 : 1/1 hits, 0.25 expected hits
                                                1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Suiyuan
                                            Japan win with 1 japaneseFighter remaining. Battle score for attacker is 0
                                            Casualties for Japan: 1 japaneseInfantry
                                            Casualties for China: 1 chineseInfantry
                                        Battle in Shensi
                                            Japan attack with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                                            China defend with 1 Flagpole and 4 chineseInfantrys
                                                Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 1/5 hits, 1.50 expected hits
                                                China roll dice for 4 chineseInfantrys in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                                                1 chineseInfantry owned by the China lost in Shensi
                                                Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 3 : 3/5 hits, 1.50 expected hits
                                                China roll dice for 3 chineseInfantrys in Shensi, round 3 : 1/3 hits, 0.75 expected hits
                                                3 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                                            Japan win, taking Shensi from China with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 9
                                            Casualties for China: 4 chineseInfantrys
                                            Casualties for Japan: 1 japaneseInfantry
                                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                        1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                        1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                        1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki
                                        1 japaneseAlpineInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                        1 japaneseArtillery moved from Far Eastern Republic to Eastern Evenki
                                        1 japaneseArtillery moved from Khabarovskiy Kray to Far Eastern Republic
                                        1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                        1 japaneseFighter moved from Suiyuan to Shansi
                                        1 Truck and 1 japaneseInfantry moved from Shanghai to Hong Kong
                                        1 Material and 1 japaneseAirTransport moved from Shansi to Hong Kong
                                        1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Hong Kong
                                        1 japaneseAntiTankGun and 1 japaneseMech.Infantry moved from Northern Manchuria to Shansi
                                        1 japaneseInfantry moved from Anhwei to Kwangtung
                                        1 japaneseTacticalBomber moved from Shensi to Shansi
                                        1 Material, 1 Train and 1 japaneseInfantry moved from Thailand to Hong Kong
                                        1 Train moved from Hong Kong to French Indochina
                                        2 japaneseNavalFighters moved from Japan to Tokyo
                                        2 japaneseNavalFighters moved from 95 Sea Zone to 99 Sea Zone
                                        1 japaneseNavalFighter moved from Southern Thailand to 95 Sea Zone
                                        1 japaneseFighter moved from Southern Thailand to Thailand
                                        1 japaneseInfantry moved from Thailand to Saigon
                                        4 japaneseInfantrys moved from Japan to 98 Sea Zone
                                        1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                        1 japaneseNavalFighter moved from Japan to 95 Sea Zone
                                        5 japaneseInfantrys and 3 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone
                                        2 japaneseInfantrys moved from Shanghai to Anhwei
                                        3 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                                        2 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                                        1 japaneseAirTransport moved from Shanghai to Tokyo
                                        1 japaneseFighter moved from Rangoon to French Indochina
                                        1 japaneseFighter moved from Shensi to Shansi
                                        1 Material and 1 japaneseAirTransport moved from Tokyo to Shanghai
                                        1 japaneseFighter moved from Shansi to Shanghai
                                        2 Trucks, 1 japaneseCombatEngineer and 1 japaneseMarine moved from Shansi to Shanghai
                                        1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Shansi to Shanghai
                                
                                    Purchase Units - Japan
                                        Japan buy 1 japaneseBarracks, 3 japaneseDestroyers, 1 japaneseEntrenchment, 2 japaneseInfantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Japan
                                        Units in Shanghai being upgraded or consumed: 1 Material
                                        1 japaneseEntrenchment, 2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
                                        Units in Hong Kong being upgraded or consumed: 2 Materials
                                        1 japaneseBarracks placed in Hong Kong
                                        3 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                                        2 japaneseNavalFighters placed in Japan
                                
                                    Activate Technology - Japan
                                        Japan activating ImprovedSpecialWarfare
                                
                                    Turn Complete - Japan
                                        Japan collect 61 PUs; end with 61 PUs
                                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 64 PUs
                                        Units generate 9 techTokens; Japan end with 9 techTokens
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                            Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                            Some Units in Southern Thailand change ownership: 1 japaneseCombatEngineer
                                            Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Manchuria
                                        Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Manchuria
                                        1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
                                
                                    Turn Complete - Manchuria
                                        Manchuria collect 10 PUs; end with 10 PUs
                                        Units Change Ownership
                                            Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                            Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
                                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Thailand
                                        Thailand buy 1 japaneseArtillery and 1 japaneseMarine; Remaining resources: 0 PUs; 
                                
                                    Place Units - Thailand
                                        1 japaneseArtillery and 1 japaneseMarine placed in Thailand
                                
                                    Turn Complete - Thailand
                                        Thailand collect 7 PUs; end with 7 PUs
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                            Some Units in Southern Thailand change ownership: 1 japaneseCombatEngineer
                                            Some Units in Thailand change ownership: 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseMarine
                                

                                Combat Hit Differential Summary :

                                Japan : -1.00
                                China : -0.67
                                Britain : -3.42
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin china's turn, no worries about when you can get to it we been going pretty fast already i think 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Move Summary: Britain round 12

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 12
                                    
                                        Research Technology - Britain
                                            Britain spend 0 on tech rolls
                                            Britain removing all Technology Tokens after successful research.
                                            Britain discover AdvancedSpecialWarfare
                                    
                                        Combat Move - Britain
                                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                            3 britishMarines moved from Scotland to 24 Sea Zone
                                            3 britishInfantrys moved from Central Britain to 24 Sea Zone
                                            4 britishBattleships, 3 britishCruisers, 3 britishInfantrys, 3 britishMarines and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                                            3 britishInfantrys and 3 britishMarines moved from 13 Sea Zone to Northern Finland
                                            3 britishArtillerys, 2 britishCombatEngineers, 14 britishInfantrys, 3 britishMarines and 1 britishTank moved from Northern Norway to Northern Finland
                                            1 britishCombatEngineer moved from Central Norway to 13 Sea Zone
                                            1 britishCombatEngineer moved from 13 Sea Zone to Northern Finland
                                            3 britishFighters and 1 britishNavalFighter moved from Norway to Northern Finland
                                            2 britishStrategicBombers moved from Norway to Lithuania
                                            1 britishCombatEngineer and 2 britishInfantrys moved from Morrocco to Western Sahara
                                            1 britishArtillery and 3 britishInfantrys moved from Cairo to Central Egpyt
                                            1 britishArtillery moved from Cairo to Central Egpyt
                                            1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 13 Sea Zone
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut I assume you're away right now so maybe tomorrow night we can do it

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin im here now unless you already crashed out.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut can do a bit now if you're around

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin in the lobby now 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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