TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@ubernaut back to you
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TripleA Move Summary: Italy round 23
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 23 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover IncreasedStrategicBomberRange Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianInfantry moved from French Equatorial Africa to Nigeria Italy take Nigeria from Britain 1 italianInfantry moved from Kenya Uganda to Tanganyika Italy take Tanganyika from Britain 1 italianTank moved from French Central Africa to Gold Coast VichyFrance take Gold Coast from ExiledAllies 2 italianAdvancedNavalFighters, 2 italianBattleships, 1 italianCarrier, 2 italianCruisers, 1 italianDestroyer and 3 italianSubmarines moved from 43 Sea Zone to 61 Sea Zone 1 italianAdvancedNavalFighter, 1 italianFighter and 1 italianNavalFighter moved from Tripolitania to 61 Sea Zone 2 italianAdvancedFighters moved from Northern Italy to 61 Sea Zone 1 italianAdvancedNavalFighter moved from Southern Anglo Egyptian Sudan to 61 Sea Zone 1 italianArtillery, 2 italianInfantrys, 3 italianMech.Infantrys and 2 italianTanks moved from Belgian Congo to Rhodesia 1 italianAdvancedFighter moved from Southern Anglo Egyptian Sudan to Rhodesia 1 italianAdvancedNavalFighter moved from Trans Jordan to Southern Iran 2 italianArtillerys, 1 italianCombatEngineer, 3 italianInfantrys, 3 italianMarines and 2 italianTanks moved from Iraq to Southern Iran 1 italianInfantry moved from Abyssinia to 73 Sea Zone 1 italianInfantry moved from Aden to 73 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 73 Sea Zone to 74 Sea Zone 2 italianInfantrys moved from 74 Sea Zone to Southern Iran -
@colin this is gonna be big if you are still around
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@ubernaut I'm in the lobby
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TripleA Turn Summary: Italy round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 23 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 12,3,12,5,3,7,5,4,12 and gets 3 hits Italy removing all Technology Tokens after successful research. Italy discover IncreasedStrategicBomberRange Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from French Equatorial Africa to Nigeria Italy take Nigeria from Britain 1 italianInfantry moved from Kenya Uganda to Tanganyika Italy take Tanganyika from Britain 1 italianTank moved from French Central Africa to Gold Coast VichyFrance take Gold Coast from ExiledAllies 2 italianAdvancedNavalFighters, 2 italianBattleships, 1 italianCarrier, 2 italianCruisers, 1 italianDestroyer and 3 italianSubmarines moved from 43 Sea Zone to 61 Sea Zone 1 italianAdvancedNavalFighter, 1 italianFighter and 1 italianNavalFighter moved from Tripolitania to 61 Sea Zone 2 italianAdvancedFighters moved from Northern Italy to 61 Sea Zone 1 italianAdvancedNavalFighter moved from Southern Anglo Egyptian Sudan to 61 Sea Zone 1 italianArtillery, 2 italianInfantrys, 3 italianMech.Infantrys and 2 italianTanks moved from Belgian Congo to Rhodesia 1 italianAdvancedFighter moved from Southern Anglo Egyptian Sudan to Rhodesia 1 italianAdvancedNavalFighter moved from Trans Jordan to Southern Iran 2 italianArtillerys, 1 italianCombatEngineer, 3 italianInfantrys, 3 italianMarines and 2 italianTanks moved from Iraq to Southern Iran 1 italianInfantry moved from Abyssinia to 73 Sea Zone 1 italianInfantry moved from Aden to 73 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 73 Sea Zone to 74 Sea Zone 2 italianInfantrys moved from 74 Sea Zone to Southern Iran Combat - Italy Battle in Southern Iran Italy attack with 1 italianAdvancedNavalFighter, 2 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 3 italianMarines and 2 italianTanks Britain defend with 1 Flagpole, 1 Rail, 4 britishArtillerys, 1 britishCombatEngineer and 6 britishInfantrys Italy roll dice for 1 italianAdvancedNavalFighter, 2 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 3 italianMarines and 2 italianTanks in Southern Iran, round 2 : 6/14 hits, 3.58 expected hits Britain roll dice for 4 britishArtillerys, 1 britishCombatEngineer and 6 britishInfantrys in Southern Iran, round 2 : 3/11 hits, 4.33 expected hits 4 britishInfantrys owned by the Britain, 2 britishArtillerys owned by the Britain and 3 italianInfantrys owned by the Italy lost in Southern Iran Italy roll dice for 1 italianAdvancedNavalFighter, 2 italianArtillerys, 1 italianCombatEngineer, 2 italianInfantrys, 3 italianMarines and 2 italianTanks in Southern Iran, round 3 : 5/11 hits, 3.08 expected hits Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer and 2 britishInfantrys in Southern Iran, round 3 : 2/5 hits, 2.00 expected hits 2 britishInfantrys owned by the Britain, 2 britishArtillerys owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 italianInfantrys owned by the Italy lost in Southern Iran Italy win, taking Southern Iran from Britain with 1 italianAdvancedNavalFighter, 2 italianArtillerys, 1 italianCombatEngineer, 3 italianMarines and 2 italianTanks remaining. Battle score for attacker is 23 Casualties for Italy: 5 italianInfantrys Casualties for Britain: 4 britishArtillerys, 1 britishCombatEngineer and 6 britishInfantrys Battle in Rhodesia Italy attack with 1 italianAdvancedFighter, 1 italianArtillery, 2 italianInfantrys, 3 italianMech.Infantrys and 2 italianTanks Britain defend with 1 Flagpole, 1 Rail, 3 britishArtillerys and 4 britishInfantrys Italy roll dice for 1 italianAdvancedFighter, 1 italianArtillery, 2 italianInfantrys, 3 italianMech.Infantrys and 2 italianTanks in Rhodesia, round 2 : 4/9 hits, 2.58 expected hits Britain roll dice for 3 britishArtillerys and 4 britishInfantrys in Rhodesia, round 2 : 3/7 hits, 2.58 expected hits 3 britishInfantrys owned by the Britain, 1 italianArtillery owned by the Italy, 1 britishArtillery owned by the Britain and 2 italianInfantrys owned by the Italy lost in Rhodesia Italy roll dice for 1 italianAdvancedFighter, 3 italianMech.Infantrys and 2 italianTanks in Rhodesia, round 3 : 2/6 hits, 1.92 expected hits Britain roll dice for 2 britishArtillerys and 1 britishInfantry in Rhodesia, round 3 : 0/3 hits, 1.08 expected hits 1 britishInfantry owned by the Britain and 1 britishArtillery owned by the Britain lost in Rhodesia Italy roll dice for 1 italianAdvancedFighter, 3 italianMech.Infantrys and 2 italianTanks in Rhodesia, round 4 : 2/6 hits, 1.92 expected hits Britain roll dice for 1 britishArtillery in Rhodesia, round 4 : 0/1 hits, 0.33 expected hits 1 britishArtillery owned by the Britain lost in Rhodesia Italy win, taking Rhodesia from Britain with 1 italianAdvancedFighter, 3 italianMech.Infantrys and 2 italianTanks remaining. Battle score for attacker is 14 Casualties for Italy: 1 italianArtillery and 2 italianInfantrys Casualties for Britain: 3 britishArtillerys and 4 britishInfantrys Battle in 61 Sea Zone Italy attack with 2 italianAdvancedFighters, 4 italianAdvancedNavalFighters, 2 italianBattleships, 1 italianCarrier, 2 italianCruisers, 1 italianDestroyer, 1 italianFighter, 1 italianNavalFighter and 3 italianSubmarines Usa defend with 2 americanAdvancedNavalFighters, 1 americanBattleship-damaged, 2 americanCarriers, 3 americanCruisers, 4 americanDestroyers, 3 americanNavalFighters and 4 americanTransports CruiserAntiAircraftGun fire in 61 Sea Zone : 1/3 hits, 0.50 expected hits 1 italianAdvancedNavalFighter owned by the Italy lost in 61 Sea Zone Italy roll dice for 3 italianSubmarines in 61 Sea Zone, round 2 : 0/3 hits, 0.75 expected hits Italy roll dice for 2 italianAdvancedFighters, 3 italianAdvancedNavalFighters, 2 italianBattleships, 1 italianCarrier, 2 italianCruisers, 1 italianDestroyer, 1 italianFighter and 1 italianNavalFighter in 61 Sea Zone, round 2 : 6/15 hits, 7.42 expected hits Usa roll dice for 2 americanAdvancedNavalFighters, 1 americanBattleship-damaged, 2 americanCarriers, 3 americanCruisers, 4 americanDestroyers, 3 americanNavalFighters and 4 americanTransports in 61 Sea Zone, round 2 : 8/19 hits, 6.92 expected hits Units damaged: 2 italianBattleships owned by the Italy 1 italianDestroyer owned by the Italy, 2 americanDestroyers owned by the Usa, 3 italianSubmarines owned by the Italy, 1 italianCarrier owned by the Italy, 4 americanTransports owned by the Usa and 1 italianFighter owned by the Italy lost in 61 Sea Zone 2 italianBattleships owned by the Italy lost in 61 Sea Zone 2 italianBattleship-damageds owned by the Italy added in 61 Sea Zone CruiserAntiAircraftGun fire in 61 Sea Zone : 0/3 hits, 0.50 expected hits Italy roll dice for 2 italianAdvancedFighters, 3 italianAdvancedNavalFighters, 2 italianBattleship-damageds, 2 italianCruisers and 1 italianNavalFighter in 61 Sea Zone, round 3 : 6/10 hits, 5.58 expected hits Usa roll dice for 2 americanAdvancedNavalFighters, 1 americanBattleship-damaged, 2 americanCarriers, 3 americanCruisers, 2 americanDestroyers and 3 americanNavalFighters in 61 Sea Zone, round 3 : 7/13 hits, 6.08 expected hits 2 italianBattleship-damageds owned by the Italy, 2 americanDestroyers owned by the Usa, 2 italianAdvancedFighters owned by the Italy, 2 italianCruisers owned by the Italy, 1 italianNavalFighter owned by the Italy, 2 americanNavalFighters owned by the Usa and 1 americanCarrier owned by the Usa lost in 61 Sea Zone retreated to 61 Sea Zone Usa win with 2 americanAdvancedNavalFighters, 1 americanBattleship-damaged, 1 americanCarrier, 3 americanCruisers and 1 americanNavalFighter remaining. Battle score for attacker is -110 Casualties for Italy: 2 italianAdvancedFighters, 1 italianAdvancedNavalFighter, 2 italianBattleships, 2 italianBattleship-damageds, 1 italianCarrier, 2 italianCruisers, 1 italianDestroyer, 1 italianFighter, 1 italianNavalFighter and 3 italianSubmarines Casualties for Usa: 1 americanCarrier, 4 americanDestroyers, 2 americanNavalFighters and 4 americanTransports Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianAdvancedNavalFighter could not land in 61 Sea Zone and was removed 2 italianAdvancedNavalFighters moved from 61 Sea Zone to Algeria 1 italianParatrooper moved from Cameroon to Belgian Congo 2 italianInfantrys moved from Italian Somaliland to Kenya Uganda 1 italianArtillery moved from Cairo to 72 Sea Zone 1 italianInfantry moved from Abyssinia to 72 Sea Zone 1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 72 Sea Zone to 76 Sea Zone 1 italianArtillery and 1 italianInfantry moved from 76 Sea Zone to Tanganyika 1 italianAdvancedFighter moved from Rhodesia to Southern Anglo Egyptian Sudan 1 Material and 1 Truck moved from Southern Anglo Egyptian Sudan to Belgian Congo 1 Truck moved from Belgian Congo to Anglo Egyptian Sudan 1 Truck moved from Southern Anglo Egyptian Sudan to Cairo 1 Truck and 1 italianInfantry moved from Cairo to Southern Anglo Egyptian Sudan 1 Material, 1 italianMech.Infantry and 1 italianTank moved from Anglo Egyptian Sudan to Belgian Congo 5 italianInfantrys moved from Tripolitania to Algeria 3 italianAlpineInfantrys moved from Tripolitania to Algeria 1 italianCombatEngineer and 2 italianMarines moved from Tripolitania to 48 Sea Zone 1 italianInfantry moved from Trans Jordan to Iraq 1 italianAdvancedNavalFighter moved from Southern Iran to Cairo 1 italianAirTransport moved from Cyrenaica to Tripolitania 1 italianAirTransport moved from Cairo to Rome 2 Materials moved from Southern Italy to 46 Sea Zone 2 Materials and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone 2 Materials moved from 43 Sea Zone to Gibraltar 1 italianTransport moved from 45 Sea Zone to 43 Sea Zone 1 italianCombatEngineer, 2 italianMarines and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone 1 italianCombatEngineer and 2 italianMarines moved from 53 Sea Zone to Cairo 1 italianCombatEngineer moved from Cairo to Central Egpyt 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone 2 italianInfantrys moved from Rome to 46 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 45 Sea Zone 2 italianInfantrys moved from 45 Sea Zone to Algeria 1 italianTransport moved from 48 Sea Zone to 50 Sea Zone 2 Materials and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 1 italianNavalFighter moved from Italian Somaliland to Southern Anglo Egyptian Sudan Purchase Units - Italy Italy buy 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter, 1 italianBarracks, 1 italianDestroyer and 6 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianDestroyer placed in 47 Sea Zone Units in Belgian Congo being upgraded or consumed: 3 Materials 1 italianBarracks placed in Belgian Congo 3 italianInfantrys placed in Cairo 2 italianInfantrys placed in Tripolitania 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter placed in Northern Italy 1 italianInfantry placed in Southern Italy Activate Technology - Italy Italy activating IncreasedStrategicBomberRange Italy giving technology to Germany: IncreasedStrategicBomberRange Turn Complete - Italy Italy collect 52 PUs; end with 52 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 55 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 58 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Usa : 2.00 CruiserAntiAircraftGun fire in 61 Sea Zone : : 0.00 Italy : 4.17 Britain : -2.33 -
@colin usa's turn again the good news is one of my naval fighter didn't have range to make it back.

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TripleA Move Summary: Usa round 23
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 23 Research Technology - Usa Trigger americanaTDB: Usa gains access to DestroyerBombardement Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover DestroyerBombardement Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 2 americanInfantrys and 1 americanMarine moved from Formosa to 96 Sea Zone 3 americanInfantrys moved from Luzon to 96 Sea Zone 3 americanMarines and 1 americanTransport moved from 126 Sea Zone to 96 Sea Zone 1 americanArtillery, 7 americanInfantrys and 4 americanMarines moved from 96 Sea Zone to Shanghai 1 americanAdvancedNavalFighter moved from 96 Sea Zone to Shanghai -
@colin im up for battle whenever you are.

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@ubernaut can do it now if you can
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TripleA Turn Summary: Usa round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 23 Research Technology - Usa Trigger americanaTDB: Usa gains access to DestroyerBombardement Usa spend 0 on tech rolls Usa roll 1,5,12,8,2,6,1,2,4 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover DestroyerBombardement Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanInfantrys and 1 americanMarine moved from Formosa to 96 Sea Zone 3 americanInfantrys moved from Luzon to 96 Sea Zone 3 americanMarines and 1 americanTransport moved from 126 Sea Zone to 96 Sea Zone 1 americanArtillery, 7 americanInfantrys and 4 americanMarines moved from 96 Sea Zone to Shanghai 1 americanAdvancedNavalFighter moved from 96 Sea Zone to Shanghai Combat - Usa Battle in Shanghai Usa attack with 1 americanAdvancedNavalFighter, 1 americanArtillery, 7 americanInfantrys and 4 americanMarines Japan defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 Truck, 1 japaneseAirTransport, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseBarracks, 1 japaneseCombatEngineer, 1 japaneseDocks, 2 japaneseFighters, 1 japaneseFortification and 4 japaneseInfantrys AntiAircraftGun fire in Shanghai : 0/1 hits, 0.08 expected hits Usa roll dice for 2 americanCruisers in Shanghai, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 japaneseFortification owned by the Japan Usa roll dice for 1 americanAdvancedNavalFighter, 1 americanArtillery, 7 americanInfantrys and 4 americanMarines in Shanghai, round 2 : 2/13 hits, 3.92 expected hits Japan roll dice for 1 japaneseAirTransport, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseFortification and 4 japaneseInfantrys in Shanghai, round 2 : 5/9 hits, 4.17 expected hits 1 japaneseAntiAirGun owned by the Japan, 5 americanInfantrys owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Shanghai Usa roll dice for 1 americanAdvancedNavalFighter, 1 americanArtillery, 2 americanInfantrys and 4 americanMarines in Shanghai, round 3 : 3/8 hits, 2.67 expected hits Japan roll dice for 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseFortification and 3 japaneseInfantrys in Shanghai, round 3 : 3/7 hits, 3.67 expected hits 2 japaneseFighters owned by the Japan, 1 americanMarine owned by the Usa, 2 americanInfantrys owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Shanghai Usa roll dice for 1 americanAdvancedNavalFighter, 1 americanArtillery and 3 americanMarines in Shanghai, round 4 : 2/5 hits, 1.83 expected hits Japan roll dice for 1 japaneseAirTransport, 1 japaneseCombatEngineer, 1 japaneseFortification and 2 japaneseInfantrys in Shanghai, round 4 : 1/4 hits, 2.50 expected hits 1 americanMarine owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Shanghai Usa roll dice for 1 americanAdvancedNavalFighter, 1 americanArtillery and 2 americanMarines in Shanghai, round 5 : 0/4 hits, 1.50 expected hits Japan roll dice for 1 japaneseAirTransport, 1 japaneseCombatEngineer and 1 japaneseFortification in Shanghai, round 5 : 2/2 hits, 1.50 expected hits 2 americanMarines owned by the Usa lost in Shanghai 1 americanAdvancedNavalFighter owned by the Usa retreated Usa roll dice for 1 americanArtillery in Shanghai, round 6 : 0/1 hits, 0.33 expected hits Japan roll dice for 1 japaneseAirTransport, 1 japaneseCombatEngineer and 1 japaneseFortification in Shanghai, round 6 : 1/2 hits, 1.50 expected hits 1 americanArtillery owned by the Usa lost in Shanghai Japan win with 1 japaneseAirTransport, 1 japaneseCombatEngineer and 1 japaneseFortification remaining. Battle score for attacker is -3 Casualties for Usa: 1 americanArtillery, 7 americanInfantrys and 4 americanMarines Casualties for Japan: 1 japaneseAntiAirGun, 2 japaneseFighters and 4 japaneseInfantrys Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanAdvancedNavalFighter moved from Shanghai to 96 Sea Zone 3 Materials moved from Los Angeles to 156 Sea Zone 3 Materials, 1 americanCarrier and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 1 americanAdvancedNavalFighter and 1 americanNavalFighter moved from Hawaiian Islands to 96 Sea Zone 1 americanAdvancedNavalFighter moved from Los Angeles to 115 Sea Zone 1 americanTransport moved from 96 Sea Zone to 126 Sea Zone 2 americanArtillerys, 1 americanCombatEngineer and 9 americanInfantrys moved from Azores to 39 Sea Zone 2 americanArtillerys, 1 americanCombatEngineer, 9 americanInfantrys and 4 americanTransports moved from 39 Sea Zone to 61 Sea Zone 2 americanArtillerys, 1 americanCombatEngineer and 9 americanInfantrys moved from 61 Sea Zone to Morrocco 1 americanCarrier moved from 30 Sea Zone to 39 Sea Zone 1 americanAdvancedNavalFighter moved from New York to 39 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 1 americanInfantry moved from Eastern US to 30 Sea Zone 1 americanArtillery moved from New York to 30 Sea Zone 3 americanInfantrys moved from Northeastern US to 30 Sea Zone 1 americanArtillery, 8 americanInfantrys and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone 1 americanArtillery and 8 americanInfantrys moved from 39 Sea Zone to Azores 1 americanSubmarine moved from 122 Sea Zone to 99 Sea Zone 1 americanAirTransport moved from Azores to Washington Purchase Units - Usa Trigger americanAdvD: buyamericanHeavyDestroyer added to americanProduction Usa buy 1 americanAdvancedNavalFighter, 1 americanAirTransport, 2 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys, 3 americanMarines, 1 americanNavalFighter, 1 americanParatrooper and 2 americanTransports; Remaining resources: 5 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanAirTransport and 1 americanNavalFighter placed in Hawaiian Islands 2 americanTransports placed in 30 Sea Zone 3 americanInfantrys placed in Northeastern US 1 americanAdvancedNavalFighter and 1 americanArtillery placed in New York 1 americanArtillery, 1 americanCombatEngineer, 1 americanMarine and 1 americanParatrooper placed in Washington 2 americanMarines placed in Eastern US Activate Technology - Usa Usa activating DestroyerBombardement Trigger americanDB1: Setting canBombard to true for unitAttachment attached to americanDestroyer Trigger americanDB1: Setting bombard to 1 for unitAttachment attached to americanDestroyer Trigger americanDB2: Setting canBombard to true for unitAttachment attached to americanHeavyDestroyer Trigger americanDB2: Setting bombard to 3 for unitAttachment attached to americanHeavyDestroyer Turn Complete - Usa Usa collect 81 PUs; end with 86 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 89 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 92 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : -3.08 Japan : -1.33 AntiAircraftGun fire in Shanghai : : -0.08 -
@ubernaut ok back to you
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TripleA Move Summary: Germany round 24
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 24 Research Technology - Germany Trigger germanaTASB: Germany gains access to AdvancedStrategicBombers Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedDestroyers Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanISBR1: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to germanAirfield Trigger germanISBR1: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to germanAirfield Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanISBR2: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to japaneseAirfield Trigger germanISBR2: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to japaneseAirfield Trigger germanISBR6: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to swedishAirfield Trigger germanISBR6: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to swedishAirfield Trigger germanISBR5: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to spanishAirfield Trigger germanISBR5: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to spanishAirfield Trigger germanISBR4: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to brazilianAirfield Trigger germanISBR4: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to brazilianAirfield Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanISBR7: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to turkishAirfield Trigger germanISBR7: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to turkishAirfield Trigger germanISBR3: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to italianAirfield Trigger germanISBR3: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to italianAirfield Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 3 units repaired. 3 germanHeavyTank-damageds owned by the Germany removed in Leningrad 3 germanHeavyTanks owned by the Germany added in Leningrad 2 germanInfantrys moved from Eastern Ukraine to Caucasus 2 germanInfantrys moved from Voronezh to Tula 2 germanInfantrys moved from Voronezh to Smolensk 1 germanAdvancedNavalFighter moved from Leningrad to Caucasus 1 germanAdvancedFighter moved from Leningrad to Tula 2 germanAdvancedFighters moved from Finland to Smolensk 1 germanInfantry moved from Finland to Eastern Finland Finland take Eastern Finland from Britain 1 germanInfantry moved from Leningrad to Western Karelia 2 germanAdvancedFighters moved from Northern Germany to Western Karelia 2 germanAdvancedFighters moved from Eastern Germany to Eastern Karelia 1 germanAdvancedTacticalBomber moved from Eastern Poland to Eastern Karelia 4 germanAdvancedNavalFighters moved from Finland to Eastern Karelia 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery, 4 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine and 1 germanMobileArtillery moved from Leningrad to Eastern Karelia 2 germanAdvancedNavalFighters moved from Leningrad to Eastern Karelia 1 germanAntiTankGun moved from Leningrad to Eastern Karelia -
@colin battle time again
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@ubernaut didn't expect it that soon but I'm ready now
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@colin yeha i actually saw you leave the lobby
in there again now -
TripleA Turn Summary: Finland round 24
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 24 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 5 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 10 PUs Research Technology - Germany Trigger germanaTASB: Germany gains access to AdvancedStrategicBombers Germany spend 0 on tech rolls Germany roll 2,3,8,3,5,9,12,1,3 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover ImprovedDestroyers Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanISBR1: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to germanAirfield Trigger germanISBR1: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to germanAirfield Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanISBR2: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to japaneseAirfield Trigger germanISBR2: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to japaneseAirfield Trigger germanISBR6: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to swedishAirfield Trigger germanISBR6: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to swedishAirfield Trigger germanISBR5: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to spanishAirfield Trigger germanISBR5: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to spanishAirfield Trigger germanISBR4: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to brazilianAirfield Trigger germanISBR4: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to brazilianAirfield Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanISBR7: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to turkishAirfield Trigger germanISBR7: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to turkishAirfield Trigger germanISBR3: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to italianAirfield Trigger germanISBR3: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to italianAirfield Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 3 units repaired. 3 germanHeavyTank-damageds owned by the Germany removed in Leningrad 3 germanHeavyTanks owned by the Germany added in Leningrad Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank Battle in Tula Germany attack with 1 germanAdvancedFighter and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAdvancedFighter and 2 germanInfantrys in Tula, round 2 : 1/3 hits, 1.00 expected hits Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Tula Germany win with 1 germanAdvancedFighter and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Western Karelia Germany attack with 2 germanAdvancedFighters and 1 germanInfantry Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanAdvancedFighters and 1 germanInfantry in Western Karelia, round 2 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia Germany win with 2 germanAdvancedFighters remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Smolensk Germany attack with 2 germanAdvancedFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanAdvancedFighters and 2 germanInfantrys in Smolensk, round 2 : 3/4 hits, 1.67 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Smolensk Germany win with 2 germanAdvancedFighters and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Eastern Karelia Germany attack with 2 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery, 4 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine and 1 germanMobileArtillery Russia defend with 1 Flagpole, 2 Trucks, 2 russianAntiAirGuns, 2 russianAntiTankGuns, 4 russianArtillerys, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys HvyTankFS fire in Eastern Karelia : 2/4 hits, 1.00 expected hits AntiAircraftGun fire in Eastern Karelia : 0/2 hits, 0.50 expected hits AntiTankGun fire in Eastern Karelia : 2/2 hits, 0.67 expected hits Units damaged: 2 germanHeavyTanks owned by the Germany 1 russianArtillery owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Eastern Karelia 2 germanHeavyTanks owned by the Germany lost in Eastern Karelia 2 germanHeavyTank-damageds owned by the Germany added in Eastern Karelia Germany roll dice for 2 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery, 2 germanHeavyTanks, 2 germanHeavyTank-damageds, 3 germanInfantrys, 1 germanMarine and 1 germanMobileArtillery in Eastern Karelia, round 2 : 4/22 hits, 8.25 expected hits Units damaged: 1 russianEntrenchment owned by the Russia and 1 russianFortification owned by the Russia Russia roll dice for 1 russianAntiAirGun, 2 russianAntiTankGuns, 3 russianArtillerys, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys in Eastern Karelia, round 2 : 6/13 hits, 5.92 expected hits Units damaged: 2 germanHeavyTanks owned by the Germany 3 germanInfantrys owned by the Germany, 2 russianArtillerys owned by the Russia and 1 germanAntiTankGun owned by the Germany lost in Eastern Karelia 2 germanHeavyTanks owned by the Germany lost in Eastern Karelia 2 germanHeavyTank-damageds owned by the Germany added in Eastern Karelia 4 germanHeavyTank-damageds owned by the Germany, 1 germanCombatEngineer owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanMarine owned by the Germany, 1 germanMobileArtillery owned by the Germany and 1 germanHeavyArtillery owned by the Germany retreated to Leningrad Russia win with 1 russianAntiAirGun, 2 russianAntiTankGuns, 1 russianArtillery, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys remaining. Battle score for attacker is -37 Casualties for Russia: 1 russianAntiAirGun and 3 russianArtillerys Casualties for Germany: 1 germanAntiTankGun, 4 germanHeavyTanks and 3 germanInfantrys Battle in Caucasus Germany attack with 1 germanAdvancedNavalFighter and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAdvancedNavalFighter and 2 germanInfantrys in Caucasus, round 2 : 0/3 hits, 0.92 expected hits Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanAdvancedNavalFighter and 2 germanInfantrys in Caucasus, round 3 : 2/3 hits, 0.92 expected hits Russia roll dice for 1 russianInfantry in Caucasus, round 3 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Caucasus Germany win with 1 germanAdvancedNavalFighter and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanInfantrys moved from Eastern Ukraine to Caucasus 2 germanInfantrys moved from Voronezh to Tula 2 germanInfantrys moved from Voronezh to Smolensk 1 germanAdvancedNavalFighter moved from Leningrad to Caucasus 2 germanAdvancedFighters moved from Finland to Smolensk 1 germanInfantry moved from Finland to Eastern Finland Finland take Eastern Finland from Britain 1 germanInfantry moved from Leningrad to Western Karelia 2 germanAdvancedFighters moved from Northern Germany to Western Karelia 2 germanAdvancedFighters moved from Eastern Germany to Eastern Karelia 1 germanAdvancedTacticalBomber moved from Eastern Poland to Eastern Karelia 4 germanAdvancedNavalFighters moved from Finland to Eastern Karelia 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery, 4 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine and 1 germanMobileArtillery moved from Leningrad to Eastern Karelia 2 germanAdvancedNavalFighters moved from Leningrad to Eastern Karelia 6 germanAdvancedNavalFighters moved from Eastern Karelia to Finland 2 germanAdvancedFighters moved from Western Karelia to Leningrad 2 germanAdvancedFighters and 1 germanAdvancedTacticalBomber moved from Eastern Karelia to Leningrad 1 germanAdvancedNavalFighter moved from Caucasus to Eastern Ukraine 1 germanAdvancedNavalFighter moved from Caucasus to Kharkov 1 germanAdvancedFighter moved from Tula to Kharkov 1 germanInfantry moved from Pskov to Leningrad 1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Poland to Leningrad 1 Train moved from Poland to Berlin 2 Materials and 1 Train moved from Berlin to Belorussia 3 Trucks, 1 germanAntiAirGun and 2 germanInfantrys moved from Poland to Leningrad 1 Truck moved from Leningrad to Belorussia 1 germanHeavyTank and 1 germanMobileArtillery moved from Eastern Germany to Eastern Poland 8 germanInfantrys moved from Kharkov to Voronezh 6 germanInfantrys moved from Kharkov to Voronezh 1 Train moved from Kharkov to Romania 1 Train moved from Romania to Kharkov 1 Train moved from Romania to Kharkov 1 Train and 3 germanInfantrys moved from Romania to Kharkov 1 germanInfantry moved from Romania to Western Ukraine 1 Train and 3 germanInfantrys moved from Romania to Leningrad 1 germanInfantry moved from Romania to Western Ukraine 1 Train moved from Kharkov to Northern Germany 6 germanInfantrys moved from Kharkov to Voronezh 2 germanHeavyTank-damageds moved from Voronezh to Kharkov 1 germanTank moved from Voronezh to Belorussia 1 germanAirTransport and 1 germanParatrooper moved from Finland to Northern Germany 1 germanAirTransport moved from Finland to Berlin 1 germanAirTransport moved from Southern Germany to Vichy France 3 germanInfantrys moved from Gibraltar to 43 Sea Zone 1 germanTransport moved from 43 Sea Zone to 48 Sea Zone 1 germanTransport moved from 43 Sea Zone to 44 Sea Zone 3 germanInfantrys moved from Vichy France to 44 Sea Zone 3 germanInfantrys and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone 1 germanDestroyer, 3 germanInfantrys, 1 germanSubmarine and 1 germanTransport moved from 43 Sea Zone to 45 Sea Zone 6 germanInfantrys moved from 45 Sea Zone to Algeria 1 germanAlpineInfantry moved from Southwestern Algeria to Algeria 1 germanAlpineInfantry moved from Southern Algeria to Algeria 1 germanInfantry moved from Algeria to Southwestern Algeria 1 germanDestroyer moved from 45 Sea Zone to 48 Sea Zone 4 Trucks moved from Finland to Leningrad 2 germanMech.Infantrys moved from Finland to Leningrad 1 germanAlpineInfantry and 1 germanInfantry moved from Algeria to Southwestern Algeria Purchase Units - Germany Trigger germanAdvS: buygermanAdvancedSubmarine added to germanProduction Germany buy 1 germanAdvancedSubmarine, 1 germanAdvancedTacticalBomber, 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 1 germanCombatEngineer, 1 germanFortification, 1 germanHeavyArtillery, 1 germanHeavyTank, 6 germanInfantrys and 1 germanParatrooper; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Voronezh being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 germanFortification placed in Voronezh 1 germanAntiTankGun and 1 germanInfantry placed in Kharkov 1 germanAntiTankGun and 1 germanParatrooper placed in Leningrad 1 germanCombatEngineer and 3 germanInfantrys placed in Northern Germany 1 germanAdvancedSubmarine placed in 27 Sea Zone 2 germanInfantrys placed in Algeria 2 germanAlpineInfantrys placed in Austria 1 germanAdvancedTacticalBomber, 1 germanHeavyArtillery and 1 germanHeavyTank placed in Eastern Germany Activate Technology - Germany Germany activating ImprovedDestroyers Trigger germanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to germanDestroyer Turn Complete - Germany Germany collect 78 PUs; end with 78 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 81 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 87 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 2 germanCombatEngineers Purchase Units - VichyFrance VichyFrance buy 2 Materials; Remaining resources: 0 PUs; Place Units - VichyFrance 2 Materials placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 2 Materials Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanMech.Infantry placed in Finland Turn Complete - Finland Finland collect 5 PUs; end with 5 PUs Some Units in Finland change ownership: 2 germanCombatEngineers and 1 germanMech.InfantryCombat Hit Differential Summary :
HvyTankFS fire in Eastern Karelia : : 1.00 AntiAircraftGun fire in Eastern Karelia : : -0.50 AntiTankGun fire in Eastern Karelia : : 1.33 Germany : -2.58 Russia : -0.25 -
@colin over to russia
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TripleA Turn Summary: Russia round 24
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 24 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 4,8,10,2,9,7,7,8,9 and gets 0 hits Combat Move - Russia Trigger russianASW2: Setting combatDefenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger russianASW5: Setting combatDefenseEffect to 1:russianMarine for territoryEffectAttachment attached to Coast Trigger russianASW6: Setting combatDefenseEffect to 3:russianMarine for territoryEffectAttachment attached to Island Trigger russianASW3: Setting combatDefenseEffect to 3:russianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger russianASW4: Setting combatDefenseEffect to 2:russianCombatEngineer for territoryEffectAttachment attached to Urban Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 units repaired. Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianTank moved from Southern Caucasus to Caucasus 3 russianInfantrys moved from Stalingrad to Caucasus 1 russianInfantry moved from Volgarod to Tula 2 russianArtillerys moved from Moscow to Tula 2 russianInfantrys moved from Stalingrad to Tula 3 russianInfantrys moved from Novgorod to Smolensk 2 russianArtillerys moved from Novgorod to Smolensk 4 russianArtillerys and 4 russianInfantrys moved from Irkutsk to Yakut Russia take Yakut from Manchuria Combat - Russia Battle in Tula Russia attack with 2 russianArtillerys and 3 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Tula, round 2 : 2/5 hits, 1.17 expected hits Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.50 expected hits 2 germanInfantrys owned by the Germany lost in Tula Russia win, taking Tula from Germany with 2 russianArtillerys and 3 russianInfantrys remaining. Battle score for attacker is 6 Casualties for Germany: 2 germanInfantrys Battle in Smolensk Russia attack with 2 russianArtillerys and 3 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Smolensk, round 2 : 1/5 hits, 1.17 expected hits Germany roll dice for 2 germanInfantrys in Smolensk, round 2 : 0/2 hits, 0.50 expected hits 1 germanInfantry owned by the Germany lost in Smolensk Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Smolensk, round 3 : 0/5 hits, 1.17 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Smolensk, round 4 : 1/5 hits, 1.17 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 4 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk Russia win, taking Smolensk from Germany with 2 russianArtillerys and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 1 russianInfantry Battle in Caucasus Russia attack with 3 russianInfantrys and 1 russianTank Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 3 russianInfantrys and 1 russianTank in Caucasus, round 2 : 1/4 hits, 1.00 expected hits Germany roll dice for 2 germanInfantrys in Caucasus, round 2 : 0/2 hits, 0.50 expected hits 1 germanInfantry owned by the Germany lost in Caucasus Russia roll dice for 3 russianInfantrys and 1 russianTank in Caucasus, round 3 : 1/4 hits, 1.00 expected hits Germany roll dice for 1 germanInfantry in Caucasus, round 3 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Caucasus Russia win, taking Caucasus from Germany with 3 russianInfantrys and 1 russianTank remaining. Battle score for attacker is 6 Casualties for Germany: 2 germanInfantrys Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianInfantrys moved from Stalingrad to Astrakhan 1 russianCombatEngineer moved from Volgarod to Stalingrad 1 russianAntiTankGun moved from Moscow to Novgorod 1 russianAntiTankGun moved from Novgorod to Eastern Karelia 1 Material, 2 Trucks and 1 russianAntiAirGun moved from Moscow to Eastern Karelia 2 Trucks moved from Eastern Karelia to Moscow 1 Material, 2 Trucks and 1 russianAntiAirGun moved from Moscow to Novgorod 2 Trucks moved from Eastern Karelia to Vologda 1 russianArtillery moved from Novgorod to Eastern Karelia 3 russianInfantrys moved from Vologda to Eastern Karelia 5 russianInfantrys moved from Vologda to Novgorod 1 russianArtillery and 2 russianTanks moved from Kola Penninsula to Murmansk 2 russianArtillerys and 2 russianInfantrys moved from Kansk to Irkutsk 1 Train and 2 russianInfantrys moved from Omsk to Stalingrad 2 russianArtillerys moved from Novosibirsk to Northern Kazahk 1 Train moved from Stalingrad to Northern Kazahk 1 Train moved from Northern Kazahk to Novosibirsk Purchase Units - Russia Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianCombatEngineers, 2 russianEntrenchments, 2 russianHeavyArtillerys, 9 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 9 techTokens; Place Units - Russia Units in Eastern Karelia being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Eastern Karelia Units in Novgorod being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Novgorod 3 russianInfantrys placed in Stalingrad 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianHeavyArtillery and 1 russianTank placed in Moscow Russia undo move 3. 1 russianHeavyArtillery and 2 russianInfantrys placed in Stalingrad 1 russianCombatEngineer and 2 russianInfantrys placed in Volgarod 1 russianCombatEngineer and 1 russianInfantry placed in Vologda 3 russianInfantrys placed in Urals 1 russianInfantry placed in Omsk Turn Complete - Russia Russia collect 57 PUs; end with 57 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 60 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 63 PUs Units generate 9 techTokens; Russia end with 18 techTokensCombat Hit Differential Summary :
Germany : -1.25 Russia : -0.67 -
@ubernaut no decisions so back to you
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TripleA Move Summary: Japan round 24
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 24 Research Technology - Japan Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 unit repaired. 1 japaneseArtillery, 1 japaneseInfantry, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Hong Kong to Fo Kien 1 japaneseMech.Infantry and 1 japaneseTank moved from Hong Kong to Fo Kien 2 japaneseArtillerys, 1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Kwangtung 1 japaneseMech.Infantry and 1 japaneseTank moved from Hong Kong to Kwangtung 1 japaneseTacticalBomber moved from Korea to Fo Kien 1 japaneseAirTransport and 1 japaneseParatrooper moved from Japan to Fo Kien 6 japaneseArtillerys, 8 japaneseInfantrys and 3 japaneseTanks moved from Shansi to Shantung
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