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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin yeha i actually saw you leave the lobby 😛 in there again now

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Finland round 24

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 24
        
            Reconnaissance Missions - Finland
                Finland collect 0 PUs; end with 5 PUs
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 10 PUs
        
            Research Technology - Germany
                Trigger germanaTASB: Germany gains access to AdvancedStrategicBombers
                Germany spend 0 on tech rolls
                    Germany roll 2,3,8,3,5,9,12,1,3 and gets 1 hit
                Germany removing all Technology Tokens after successful research.
                Germany discover ImprovedDestroyers
        
            Combat Move - Germany
                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger germanISBR1: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to germanAirfield
                Trigger germanISBR1: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to germanAirfield
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanISBR2: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to japaneseAirfield
                Trigger germanISBR2: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to japaneseAirfield
                Trigger germanISBR6: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to swedishAirfield
                Trigger germanISBR6: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to swedishAirfield
                Trigger germanISBR5: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to spanishAirfield
                Trigger germanISBR5: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to spanishAirfield
                Trigger germanISBR4: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to brazilianAirfield
                Trigger germanISBR4: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to brazilianAirfield
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanISBR7: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to turkishAirfield
                Trigger germanISBR7: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to turkishAirfield
                Trigger germanISBR3: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to italianAirfield
                Trigger germanISBR3: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to italianAirfield
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                3 units repaired.
                    3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                    3 germanHeavyTanks owned by the Germany added in Leningrad
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                Battle in Tula
                    Germany attack with 1 germanAdvancedFighter and 2 germanInfantrys
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 1 germanAdvancedFighter and 2 germanInfantrys in Tula, round 2 : 1/3 hits, 1.00 expected hits
                        Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                        1 russianInfantry owned by the Russia lost in Tula
                    Germany win with 1 germanAdvancedFighter and 2 germanInfantrys remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                Battle in Western Karelia
                    Germany attack with 2 germanAdvancedFighters and 1 germanInfantry
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 2 germanAdvancedFighters and 1 germanInfantry in Western Karelia, round 2 : 1/3 hits, 0.83 expected hits
                        Russia roll dice for 1 russianInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits
                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia
                    Germany win with 2 germanAdvancedFighters remaining. Battle score for attacker is 0
                    Casualties for Germany: 1 germanInfantry
                    Casualties for Russia: 1 russianInfantry
                Battle in Smolensk
                    Germany attack with 2 germanAdvancedFighters and 2 germanInfantrys
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 2 germanAdvancedFighters and 2 germanInfantrys in Smolensk, round 2 : 3/4 hits, 1.67 expected hits
                        Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                        1 russianInfantry owned by the Russia lost in Smolensk
                    Germany win with 2 germanAdvancedFighters and 2 germanInfantrys remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                Battle in Eastern Karelia
                    Germany attack with 2 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery, 4 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine and 1 germanMobileArtillery
                    Russia defend with 1 Flagpole, 2 Trucks, 2 russianAntiAirGuns, 2 russianAntiTankGuns, 4 russianArtillerys, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys
                        HvyTankFS fire in Eastern Karelia : 2/4 hits, 1.00 expected hits
                        AntiAircraftGun fire in Eastern Karelia : 0/2 hits, 0.50 expected hits
                        AntiTankGun fire in Eastern Karelia : 2/2 hits, 0.67 expected hits
                    Units damaged: 2 germanHeavyTanks owned by the Germany
                        1 russianArtillery owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Eastern Karelia
                        2 germanHeavyTanks owned by the Germany lost in Eastern Karelia
                    2 germanHeavyTank-damageds owned by the Germany added in Eastern Karelia
                        Germany roll dice for 2 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery, 2 germanHeavyTanks, 2 germanHeavyTank-damageds, 3 germanInfantrys, 1 germanMarine and 1 germanMobileArtillery in Eastern Karelia, round 2 : 4/22 hits, 8.25 expected hits
                    Units damaged: 1 russianEntrenchment owned by the Russia and 1 russianFortification owned by the Russia
                        Russia roll dice for 1 russianAntiAirGun, 2 russianAntiTankGuns, 3 russianArtillerys, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys in Eastern Karelia, round 2 : 6/13 hits, 5.92 expected hits
                    Units damaged: 2 germanHeavyTanks owned by the Germany
                        3 germanInfantrys owned by the Germany, 2 russianArtillerys owned by the Russia and 1 germanAntiTankGun owned by the Germany lost in Eastern Karelia
                        2 germanHeavyTanks owned by the Germany lost in Eastern Karelia
                    2 germanHeavyTank-damageds owned by the Germany added in Eastern Karelia
                    4 germanHeavyTank-damageds owned by the Germany, 1 germanCombatEngineer owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanMarine owned by the Germany, 1 germanMobileArtillery owned by the Germany and 1 germanHeavyArtillery owned by the Germany retreated to Leningrad
                    Russia win with 1 russianAntiAirGun, 2 russianAntiTankGuns, 1 russianArtillery, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys remaining. Battle score for attacker is -37
                    Casualties for Russia: 1 russianAntiAirGun and 3 russianArtillerys
                    Casualties for Germany: 1 germanAntiTankGun, 4 germanHeavyTanks and 3 germanInfantrys
                Battle in Caucasus
                    Germany attack with 1 germanAdvancedNavalFighter and 2 germanInfantrys
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 1 germanAdvancedNavalFighter and 2 germanInfantrys in Caucasus, round 2 : 0/3 hits, 0.92 expected hits
                        Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits
                        Germany roll dice for 1 germanAdvancedNavalFighter and 2 germanInfantrys in Caucasus, round 3 : 2/3 hits, 0.92 expected hits
                        Russia roll dice for 1 russianInfantry in Caucasus, round 3 : 0/1 hits, 0.25 expected hits
                        1 russianInfantry owned by the Russia lost in Caucasus
                    Germany win with 1 germanAdvancedNavalFighter and 2 germanInfantrys remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger germanAP2: Germany has 1 Material placed in Berlin
                Trigger germanProd: Germany has 1 Material placed in Berlin
                2 germanInfantrys moved from Eastern Ukraine to Caucasus
                2 germanInfantrys moved from Voronezh to Tula
                2 germanInfantrys moved from Voronezh to Smolensk
                1 germanAdvancedNavalFighter moved from Leningrad to Caucasus
                2 germanAdvancedFighters moved from Finland to Smolensk
                1 germanInfantry moved from Finland to Eastern Finland
                      Finland take Eastern Finland from Britain
                1 germanInfantry moved from Leningrad to Western Karelia
                2 germanAdvancedFighters moved from Northern Germany to Western Karelia
                2 germanAdvancedFighters moved from Eastern Germany to Eastern Karelia
                1 germanAdvancedTacticalBomber moved from Eastern Poland to Eastern Karelia
                4 germanAdvancedNavalFighters moved from Finland to Eastern Karelia
                1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery, 4 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine and 1 germanMobileArtillery moved from Leningrad to Eastern Karelia
                2 germanAdvancedNavalFighters moved from Leningrad to Eastern Karelia
                6 germanAdvancedNavalFighters moved from Eastern Karelia to Finland
                2 germanAdvancedFighters moved from Western Karelia to Leningrad
                2 germanAdvancedFighters and 1 germanAdvancedTacticalBomber moved from Eastern Karelia to Leningrad
                1 germanAdvancedNavalFighter moved from Caucasus to Eastern Ukraine
                1 germanAdvancedNavalFighter moved from Caucasus to Kharkov
                1 germanAdvancedFighter moved from Tula to Kharkov
                1 germanInfantry moved from Pskov to Leningrad
                1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Poland to Leningrad
                1 Train moved from Poland to Berlin
                2 Materials and 1 Train moved from Berlin to Belorussia
                3 Trucks, 1 germanAntiAirGun and 2 germanInfantrys moved from Poland to Leningrad
                1 Truck moved from Leningrad to Belorussia
                1 germanHeavyTank and 1 germanMobileArtillery moved from Eastern Germany to Eastern Poland
                8 germanInfantrys moved from Kharkov to Voronezh
                6 germanInfantrys moved from Kharkov to Voronezh
                1 Train moved from Kharkov to Romania
                1 Train moved from Romania to Kharkov
                1 Train moved from Romania to Kharkov
                1 Train and 3 germanInfantrys moved from Romania to Kharkov
                1 germanInfantry moved from Romania to Western Ukraine
                1 Train and 3 germanInfantrys moved from Romania to Leningrad
                1 germanInfantry moved from Romania to Western Ukraine
                1 Train moved from Kharkov to Northern Germany
                6 germanInfantrys moved from Kharkov to Voronezh
                2 germanHeavyTank-damageds moved from Voronezh to Kharkov
                1 germanTank moved from Voronezh to Belorussia
                1 germanAirTransport and 1 germanParatrooper moved from Finland to Northern Germany
                1 germanAirTransport moved from Finland to Berlin
                1 germanAirTransport moved from Southern Germany to Vichy France
                3 germanInfantrys moved from Gibraltar to 43 Sea Zone
                1 germanTransport moved from 43 Sea Zone to 48 Sea Zone
                1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                3 germanInfantrys moved from Vichy France to 44 Sea Zone
                3 germanInfantrys and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                1 germanDestroyer, 3 germanInfantrys, 1 germanSubmarine and 1 germanTransport moved from 43 Sea Zone to 45 Sea Zone
                6 germanInfantrys moved from 45 Sea Zone to Algeria
                1 germanAlpineInfantry moved from Southwestern Algeria to Algeria
                1 germanAlpineInfantry moved from Southern Algeria to Algeria
                1 germanInfantry moved from Algeria to Southwestern Algeria
                1 germanDestroyer moved from 45 Sea Zone to 48 Sea Zone
                4 Trucks moved from Finland to Leningrad
                2 germanMech.Infantrys moved from Finland to Leningrad
                1 germanAlpineInfantry and 1 germanInfantry moved from Algeria to Southwestern Algeria
        
            Purchase Units - Germany
                Trigger germanAdvS: buygermanAdvancedSubmarine added to germanProduction
                Germany buy 1 germanAdvancedSubmarine, 1 germanAdvancedTacticalBomber, 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 1 germanCombatEngineer, 1 germanFortification, 1 germanHeavyArtillery, 1 germanHeavyTank, 6 germanInfantrys and 1 germanParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Germany
                Units in Voronezh being upgraded or consumed: 1 Material and 1 germanEntrenchment
                1 germanFortification placed in Voronezh
                1 germanAntiTankGun and 1 germanInfantry placed in Kharkov
                1 germanAntiTankGun and 1 germanParatrooper placed in Leningrad
                1 germanCombatEngineer and 3 germanInfantrys placed in Northern Germany
                1 germanAdvancedSubmarine placed in 27 Sea Zone
                2 germanInfantrys placed in Algeria
                2 germanAlpineInfantrys placed in Austria
                1 germanAdvancedTacticalBomber, 1 germanHeavyArtillery and 1 germanHeavyTank placed in Eastern Germany
        
            Activate Technology - Germany
                Germany activating ImprovedDestroyers
                Trigger germanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to germanDestroyer
        
            Turn Complete - Germany
                Germany collect 78 PUs; end with 78 PUs
                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 81 PUs
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                Units generate 9 techTokens; Germany end with 9 techTokens
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                    Some Units in Finland change ownership: 2 germanCombatEngineers
        
            Purchase Units - VichyFrance
                VichyFrance buy 2 Materials; Remaining resources: 0 PUs; 
        
            Place Units - VichyFrance
                2 Materials placed in Vichy France
        
            Turn Complete - VichyFrance
                VichyFrance collect 10 PUs; end with 10 PUs
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                    Some Units in Vichy France change ownership: 2 Materials
        
            Purchase Units - DanubeAxis
                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - DanubeAxis
                4 germanInfantrys placed in Romania
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs
                Some Units in Romania change ownership: 4 germanInfantrys
        
            Purchase Units - Finland
                Finland buy 1 germanMech.Infantry; Remaining resources: 0 PUs; 
        
            Place Units - Finland
                1 germanMech.Infantry placed in Finland
        
            Turn Complete - Finland
                Finland collect 5 PUs; end with 5 PUs
                Some Units in Finland change ownership: 2 germanCombatEngineers and 1 germanMech.Infantry
        

        Combat Hit Differential Summary :

        HvyTankFS fire in Eastern Karelia : : 1.00
        AntiAircraftGun fire in Eastern Karelia : : -0.50
        AntiTankGun fire in Eastern Karelia : : 1.33
        Germany : -2.58
        Russia : -0.25
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin over to russia

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Russia round 24

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 24
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
                        Russia roll 4,8,10,2,9,7,7,8,9 and gets 0 hits
            
                Combat Move - Russia
                    Trigger russianASW2: Setting combatDefenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Hills
                    Trigger russianASW5: Setting combatDefenseEffect to 1:russianMarine for territoryEffectAttachment attached to Coast
                    Trigger russianASW6: Setting combatDefenseEffect to 3:russianMarine for territoryEffectAttachment attached to Island
                    Trigger russianASW3: Setting combatDefenseEffect to 3:russianAlpineInfantry for territoryEffectAttachment attached to Mountain
                    Trigger russianASW4: Setting combatDefenseEffect to 2:russianCombatEngineer for territoryEffectAttachment attached to Urban
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    2 units repaired.
                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                    1 russianTank moved from Southern Caucasus to Caucasus
                    3 russianInfantrys moved from Stalingrad to Caucasus
                    1 russianInfantry moved from Volgarod to Tula
                    2 russianArtillerys moved from Moscow to Tula
                    2 russianInfantrys moved from Stalingrad to Tula
                    3 russianInfantrys moved from Novgorod to Smolensk
                    2 russianArtillerys moved from Novgorod to Smolensk
                    4 russianArtillerys and 4 russianInfantrys moved from Irkutsk to Yakut
                          Russia take Yakut from Manchuria
            
                Combat - Russia
                    Battle in Tula
                        Russia attack with 2 russianArtillerys and 3 russianInfantrys
                        Germany defend with 1 Flagpole and 2 germanInfantrys
                            Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Tula, round 2 : 2/5 hits, 1.17 expected hits
                            Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.50 expected hits
                            2 germanInfantrys owned by the Germany lost in Tula
                        Russia win, taking Tula from Germany with 2 russianArtillerys and 3 russianInfantrys remaining. Battle score for attacker is 6
                        Casualties for Germany: 2 germanInfantrys
                    Battle in Smolensk
                        Russia attack with 2 russianArtillerys and 3 russianInfantrys
                        Germany defend with 1 Flagpole and 2 germanInfantrys
                            Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Smolensk, round 2 : 1/5 hits, 1.17 expected hits
                            Germany roll dice for 2 germanInfantrys in Smolensk, round 2 : 0/2 hits, 0.50 expected hits
                            1 germanInfantry owned by the Germany lost in Smolensk
                            Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Smolensk, round 3 : 0/5 hits, 1.17 expected hits
                            Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                            Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Smolensk, round 4 : 1/5 hits, 1.17 expected hits
                            Germany roll dice for 1 germanInfantry in Smolensk, round 4 : 1/1 hits, 0.25 expected hits
                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk
                        Russia win, taking Smolensk from Germany with 2 russianArtillerys and 2 russianInfantrys remaining. Battle score for attacker is 3
                        Casualties for Germany: 2 germanInfantrys
                        Casualties for Russia: 1 russianInfantry
                    Battle in Caucasus
                        Russia attack with 3 russianInfantrys and 1 russianTank
                        Germany defend with 1 Flagpole and 2 germanInfantrys
                            Russia roll dice for 3 russianInfantrys and 1 russianTank in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
                            Germany roll dice for 2 germanInfantrys in Caucasus, round 2 : 0/2 hits, 0.50 expected hits
                            1 germanInfantry owned by the Germany lost in Caucasus
                            Russia roll dice for 3 russianInfantrys and 1 russianTank in Caucasus, round 3 : 1/4 hits, 1.00 expected hits
                            Germany roll dice for 1 germanInfantry in Caucasus, round 3 : 0/1 hits, 0.25 expected hits
                            1 germanInfantry owned by the Germany lost in Caucasus
                        Russia win, taking Caucasus from Germany with 3 russianInfantrys and 1 russianTank remaining. Battle score for attacker is 6
                        Casualties for Germany: 2 germanInfantrys
            
                Non Combat Move - Russia
                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                    2 russianInfantrys moved from Stalingrad to Astrakhan
                    1 russianCombatEngineer moved from Volgarod to Stalingrad
                    1 russianAntiTankGun moved from Moscow to Novgorod
                    1 russianAntiTankGun moved from Novgorod to Eastern Karelia
                    1 Material, 2 Trucks and 1 russianAntiAirGun moved from Moscow to Eastern Karelia
                    2 Trucks moved from Eastern Karelia to Moscow
                    1 Material, 2 Trucks and 1 russianAntiAirGun moved from Moscow to Novgorod
                    2 Trucks moved from Eastern Karelia to Vologda
                    1 russianArtillery moved from Novgorod to Eastern Karelia
                    3 russianInfantrys moved from Vologda to Eastern Karelia
                    5 russianInfantrys moved from Vologda to Novgorod
                    1 russianArtillery and 2 russianTanks moved from Kola Penninsula to Murmansk
                    2 russianArtillerys and 2 russianInfantrys moved from Kansk to Irkutsk
                    1 Train and 2 russianInfantrys moved from Omsk to Stalingrad
                    2 russianArtillerys moved from Novosibirsk to Northern Kazahk
                    1 Train moved from Stalingrad to Northern Kazahk
                    1 Train moved from Northern Kazahk to Novosibirsk
            
                Purchase Units - Russia
                    Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianCombatEngineers, 2 russianEntrenchments, 2 russianHeavyArtillerys, 9 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 9 techTokens; 
            
                Place Units - Russia
                    Units in Eastern Karelia being upgraded or consumed: 1 Material
                    1 russianEntrenchment placed in Eastern Karelia
                    Units in Novgorod being upgraded or consumed: 1 Material
                    1 russianEntrenchment placed in Novgorod
                    3 russianInfantrys placed in Stalingrad
                    1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianHeavyArtillery and 1 russianTank placed in Moscow
                    Russia undo move 3.
                    1 russianHeavyArtillery and 2 russianInfantrys placed in Stalingrad
                    1 russianCombatEngineer and 2 russianInfantrys placed in Volgarod
                    1 russianCombatEngineer and 1 russianInfantry placed in Vologda
                    3 russianInfantrys placed in Urals
                    1 russianInfantry placed in Omsk
            
                Turn Complete - Russia
                    Russia collect 57 PUs; end with 57 PUs
                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 60 PUs
                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 63 PUs
                    Units generate 9 techTokens; Russia end with 18 techTokens
            

            Combat Hit Differential Summary :

            Germany : -1.25
            Russia : -0.67
            

            Savegame

            ubernautU 1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut no decisions so back to you

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Japan round 24

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 24
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        1 unit repaired.
                        1 japaneseArtillery, 1 japaneseInfantry, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Hong Kong to Fo Kien
                        1 japaneseMech.Infantry and 1 japaneseTank moved from Hong Kong to Fo Kien
                        2 japaneseArtillerys, 1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Kwangtung
                        1 japaneseMech.Infantry and 1 japaneseTank moved from Hong Kong to Kwangtung
                        1 japaneseTacticalBomber moved from Korea to Fo Kien
                        1 japaneseAirTransport and 1 japaneseParatrooper moved from Japan to Fo Kien
                        6 japaneseArtillerys, 8 japaneseInfantrys and 3 japaneseTanks moved from Shansi to Shantung
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin battle time again

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Thailand round 24

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 24
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 11 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 9 PUs
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                                Japan roll 4,2,4,3,8,7,6,11,7 and gets 0 hits
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            1 unit repaired.
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            1 japaneseArtillery, 1 japaneseInfantry, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Hong Kong to Fo Kien
                            1 japaneseMech.Infantry and 1 japaneseTank moved from Hong Kong to Fo Kien
                            2 japaneseArtillerys, 1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Kwangtung
                            1 japaneseMech.Infantry and 1 japaneseTank moved from Hong Kong to Kwangtung
                            1 japaneseTacticalBomber moved from Korea to Fo Kien
                            1 japaneseAirTransport and 1 japaneseParatrooper moved from Japan to Fo Kien
                            6 japaneseArtillerys, 8 japaneseInfantrys and 3 japaneseTanks moved from Shansi to Shantung
                    
                        Combat - Japan
                            Battle in Kwangtung
                                Japan attack with 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks
                                China defend with 1 Flagpole, 2 chineseArtillerys and 2 chineseInfantrys
                                    Japan roll dice for 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks in Kwangtung, round 2 : 2/6 hits, 2.00 expected hits
                                    China roll dice for 2 chineseArtillerys and 2 chineseInfantrys in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                                    1 japaneseArtillery owned by the Japan, 1 chineseArtillery owned by the China and 1 chineseInfantry owned by the China lost in Kwangtung
                                    Japan roll dice for 1 japaneseArtillery, 2 japaneseMech.Infantrys and 2 japaneseTanks in Kwangtung, round 3 : 2/5 hits, 1.75 expected hits
                                    China roll dice for 1 chineseArtillery and 1 chineseInfantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
                                    1 chineseArtillery owned by the China and 1 chineseInfantry owned by the China lost in Kwangtung
                                Japan win, taking Kwangtung from China with 1 japaneseArtillery, 2 japaneseMech.Infantrys and 2 japaneseTanks remaining. Battle score for attacker is 10
                                Casualties for Japan: 1 japaneseArtillery
                                Casualties for China: 2 chineseArtillerys and 2 chineseInfantrys
                            Battle in Shantung
                                Japan attack with 6 japaneseArtillerys, 8 japaneseInfantrys and 3 japaneseTanks
                                China defend with 1 Flagpole, 1 Rail, 1 chineseMech.Infantry and 3 chineseTanks
                                    Japan roll dice for 6 japaneseArtillerys, 8 japaneseInfantrys and 3 japaneseTanks in Shantung, round 2 : 4/17 hits, 4.83 expected hits
                                    China roll dice for 1 chineseMech.Infantry and 3 chineseTanks in Shantung, round 2 : 3/4 hits, 1.58 expected hits
                                1 chineseMech.Infantry owned by the China, 3 chineseTanks owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shantung
                                Japan win, taking Shantung from China with 6 japaneseArtillerys, 5 japaneseInfantrys and 3 japaneseTanks remaining. Battle score for attacker is 14
                                Casualties for Japan: 3 japaneseInfantrys
                                Casualties for China: 1 chineseMech.Infantry and 3 chineseTanks
                            Battle in Fo Kien
                                Japan attack with 1 japaneseAirTransport, 1 japaneseArtillery, 1 japaneseInfantry, 3 japaneseMech.Infantrys, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks
                                China defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishArtillery and 3 britishMarines
                                    Japan roll dice for 1 japaneseAirTransport, 1 japaneseArtillery, 1 japaneseInfantry, 3 japaneseMech.Infantrys, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks in Fo Kien, round 2 : 6/11 hits, 3.75 expected hits
                                    China roll dice for 1 britishArtillery and 3 britishMarines in Fo Kien, round 2 : 1/4 hits, 1.42 expected hits
                                    3 britishMarines owned by the Britain, 1 britishArtillery owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Fo Kien
                                Japan win, taking Fo Kien from China with 1 japaneseAirTransport, 1 japaneseArtillery, 3 japaneseMech.Infantrys, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks remaining. Battle score for attacker is 13
                                Casualties for Japan: 1 japaneseInfantry
                                Casualties for Britain: 1 britishArtillery and 3 britishMarines
                            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                            1 japaneseInfantry moved from Kamchatka to Soviet Far East
                            2 japaneseInfantrys moved from Eastern Evenki to Far Eastern Republic
                            1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                            1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                            1 Material and 1 japaneseAirTransport moved from Japan to Peking
                            1 japaneseAirTransport moved from Peking to Manchuria
                            1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Shanghai to Tokyo
                            1 japaneseAirTransport moved from Fo Kien to Shanghai
                            1 Truck moved from Shanghai to Manchuria
                            1 japaneseInfantry moved from Manchuria to Peking
                            1 japaneseInfantry moved from Peking to Chahar
                            1 japaneseAntiAirGun, 1 japaneseCombatEngineer, 3 japaneseMech.Infantrys and 1 japaneseParatrooper moved from Shansi to Shanghai
                            2 japaneseAlpineInfantrys, 3 japaneseAntiTankGuns, 5 japaneseArtillerys, 7 japaneseInfantrys and 1 japaneseParatrooper moved from Shansi to Peking
                            1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Korea to Peking
                            3 japaneseInfantrys moved from Korea to Manchuria
                            2 Trucks moved from Hong Kong to Shantung
                            1 japaneseTacticalBomber moved from Fo Kien to Shanghai
                            1 Truck and 1 japaneseAntiAirGun moved from Burma to Kwangtung
                            1 Truck moved from Kwangtung to Fo Kien
                            1 Truck and 1 japaneseInfantry moved from Burma to Kwangtung
                            1 Truck moved from Kwangtung to Fo Kien
                            1 japaneseInfantry moved from Southern Thailand to Thailand
                            2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseMarine moved from Burma to Thailand
                            2 japaneseInfantrys and 1 japaneseParatrooper moved from Thailand to Burma
                            1 japaneseParatrooper moved from Thailand to Burma
                            1 Material and 1 Truck moved from Hong Kong to Shanghai
                            2 japaneseNavalFighters moved from Japan to Thailand
                            1 japaneseNavalFighter moved from Japan to Shanghai
                            2 japaneseNavalFighters moved from Japan to Tokyo
                    
                        Purchase Units - Japan
                            Trigger japaneseAdvFig2: buyjapaneseAdvancedNavalFighter added to japaneseProduction
                            Trigger japaneseAdvFig1: buyjapaneseAdvancedFighter added to japaneseProduction
                            Japan buy 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 3 japaneseEntrenchments, 3 japaneseInfantrys and 2 japaneseSubmarines; Remaining resources: 0 PUs; 9 techTokens; 
                    
                        Place Units - Japan
                            Units in Peking being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment placed in Peking
                            Units in Shanghai being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment and 3 japaneseInfantrys placed in Shanghai
                            Units in Tokyo being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment placed in Tokyo
                            2 japaneseSubmarines placed in 98 Sea Zone
                            Japan undo move 4.
                            1 japaneseSubmarine placed in 98 Sea Zone
                            Japan undo move 2.
                            1 japaneseSubmarine placed in 97 Sea Zone
                            Units in Shanghai being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment and 2 japaneseInfantrys placed in Shanghai
                            1 japaneseInfantry placed in Tokyo
                            1 japaneseAdvancedFighter and 1 japaneseAdvancedNavalFighter placed in Japan
                    
                        Turn Complete - Japan
                            Japan collect 43 PUs; end with 43 PUs
                            Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 46 PUs
                            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 49 PUs
                            Units generate 9 techTokens; Japan end with 18 techTokens
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 10 PUs; end with 10 PUs
                            Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry
                    
                        Purchase Units - Thailand
                            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            3 japaneseInfantrys placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 7 PUs; end with 7 PUs
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys
                    

                    Combat Hit Differential Summary :

                    Japan : 1.67
                    China : 0.00
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin going for chores soon so probably tomorrow for any combats, doesn't look like china will have any that you need me for tho. 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Australia round 24

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 24
                        
                            Supporting Britain - Canada
                                Canada collect 0 PUs; end with 19 PUs
                        
                            Organizing Partisan Operations - ExiledAllies
                                ExiledAllies collect 0 PUs; end with 32 PUs
                        
                            Marching Orders - SouthAfrica
                                SouthAfrica collect 0 PUs; end with 7 PUs
                        
                            Preparing Ambushes - India
                                India collect 0 PUs; end with 25 PUs
                        
                            Preparing Naval Operations - Australia
                                Australia collect 0 PUs; end with 21 PUs
                        
                            Research Technology - Britain
                                Britain spend 0 on tech rolls
                                    Britain roll 10,7,7,7,4,12,11,1,1,11,2,4,1,5,1,12,6,1 and gets 2 hits
                                Britain removing all Technology Tokens after successful research.
                                Britain discover ImprovedHulls
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                3 britishMarines moved from Malay to Southern Thailand
                                      Britain take Southern Thailand from Thailand
                        
                            Combat - Britain
                        
                            Non Combat Move - Britain
                                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                2 britishArtillerys and 2 britishInfantrys moved from West Africa to French West Africa
                                1 Material and 3 Trucks moved from West Africa to Morrocco
                                1 Material, 1 britishCombatEngineer, 2 britishCruisers, 2 britishDestroyers and 1 britishTransport moved from 64 Sea Zone to 61 Sea Zone
                                1 Material and 1 britishCombatEngineer moved from 61 Sea Zone to Morrocco
                                1 britishInfantry moved from Northern Norway to Northern Finland
                                3 britishInfantrys moved from Scotland to 24 Sea Zone
                                1 britishArtillery and 1 britishInfantry moved from Central Britain to 24 Sea Zone
                                1 britishArtillery, 4 britishInfantrys and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                                1 britishArtillery moved from Norway to 12 Sea Zone
                                2 britishArtillerys, 4 britishInfantrys and 3 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                                2 britishArtillerys and 4 britishInfantrys moved from 13 Sea Zone to Northern Finland
                                1 britishArtillery moved from Northern Finland to Murmansk
                                1 britishDestroyer moved from 13 Sea Zone to 24 Sea Zone
                                2 britishCarriers moved from 13 Sea Zone to 24 Sea Zone
                                4 britishNavalFighters moved from 13 Sea Zone to Northern Finland
                                1 britishTransport moved from 13 Sea Zone to 12 Sea Zone
                                1 britishArtillery moved from Norway to 12 Sea Zone
                                1 britishArtillery and 1 britishTransport moved from 12 Sea Zone to 13 Sea Zone
                                1 britishArtillery moved from 13 Sea Zone to Northern Finland
                                3 britishTransports moved from 13 Sea Zone to 24 Sea Zone
                                2 britishAirTransports and 2 britishParatroopers moved from Central Norway to Northern Finland
                                1 britishFighter moved from Central Britain to Northern Finland
                                1 britishAirTransport moved from Central Britain to Northern Finland
                                2 britishArtillerys moved from Cape Town to Eastern South Africa
                                1 britishArtillery moved from Western Bengal to New Dehli
                                2 britishNavalFighters moved from 93 Sea Zone to Bombay
                                2 britishArtillerys and 1 britishTank moved from Borneo to 93 Sea Zone
                                1 britishCombatEngineer moved from Borneo to 93 Sea Zone
                                2 britishArtillerys, 1 britishCombatEngineer, 1 britishTank and 4 britishTransports moved from 93 Sea Zone to 148 Sea Zone
                                1 britishInfantry and 2 britishMarines moved from Java to 148 Sea Zone
                                2 britishArtillerys, 1 britishCombatEngineer, 1 britishInfantry, 2 britishMarines, 1 britishTank and 4 britishTransports moved from 148 Sea Zone to 88 Sea Zone
                                1 britishBattleship, 1 britishCarrier and 1 britishCruiser moved from 93 Sea Zone to 88 Sea Zone
                                2 britishCruisers moved from 93 Sea Zone to 88 Sea Zone
                                1 britishCarrier moved from 149 Sea Zone to 88 Sea Zone
                                1 britishNavalFighter moved from New South Wales to 88 Sea Zone
                                2 britishArtillerys, 1 britishCombatEngineer, 1 britishInfantry, 2 britishMarines and 1 britishTank moved from 88 Sea Zone to Sumatra
                                2 Materials and 1 britishTransport moved from 130 Sea Zone to 93 Sea Zone
                                2 Materials moved from 93 Sea Zone to Borneo
                                2 britishDestroyers moved from 92 Sea Zone to 128 Sea Zone
                                2 britishCarriers, 1 britishDestroyer and 4 britishNavalFighters moved from 122 Sea Zone to 96 Sea Zone
                                1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
                                1 britishTransport moved from 93 Sea Zone to 148 Sea Zone
                                1 britishTransport moved from 92 Sea Zone to 148 Sea Zone
                                1 britishTransport moved from 92 Sea Zone to 93 Sea Zone
                                1 britishDestroyer moved from 130 Sea Zone to 96 Sea Zone
                        
                            Purchase Units - Britain
                                Britain buy 1 britishAirfield, 2 britishArtillerys, 2 britishBattleships, 1 britishDestroyer and 2 britishInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                        
                            Place Units - Britain
                                Units in Northern Finland being upgraded or consumed: 1 Material
                                1 britishAirfield and 2 britishArtillerys placed in Northern Finland
                                2 britishInfantrys placed in Scotland
                                Units in 24 Sea Zone being upgraded or consumed: 2 britishHulls
                                2 britishBattleships and 1 britishDestroyer placed in 24 Sea Zone
                        
                            Activate Technology - Britain
                                Britain activating ImprovedHulls
                                Trigger britishIH1: Setting attack to 6 for unitAttachment attached to britishCruiser
                                Trigger britishIH1: Setting isAAforCombatOnly to true for unitAttachment attached to britishCruiser
                                Trigger britishIH1: Setting mayOverStackAA to true for unitAttachment attached to britishCruiser
                                Trigger britishIH1: Setting maxAAattacks to 1 for unitAttachment attached to britishCruiser
                                Trigger britishIH1: Setting maxRoundsAA to -1 for unitAttachment attached to britishCruiser
                                Trigger britishIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to britishCruiser
                                Trigger britishIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to britishCruiser
                                Trigger britishIH2: Setting attack to 7 for unitAttachment attached to britishBattleship
                                Trigger britishIH3: Setting attack to 7 for unitAttachment attached to britishBattleship-damaged
                        
                            Turn Complete - Britain
                                Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                                Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                                Britain collect 30 PUs; end with 30 PUs
                                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 31 PUs
                                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 32 PUs
                                Units generate 9 techTokens; Britain end with 9 techTokens
                                Units Change Ownership
                                    Some Units in Borneo change ownership: 2 Materials
                                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                    Some Units in Copenhagen change ownership: 1 britishCombatEngineer
                                    Some Units in Morrocco change ownership: 2 Materials and 1 britishCombatEngineer
                                    Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
                                    Some Units in Sumatra change ownership: 1 britishCombatEngineer
                        
                            Purchase Units - Canada
                                Canada buy 1 britishBattleship and 1 britishDestroyer; Remaining resources: 1 PUs; 
                        
                            Place Units - Canada
                                Units in 1 Sea Zone being upgraded or consumed: 1 britishHull
                                1 britishBattleship and 1 britishDestroyer placed in 1 Sea Zone
                        
                            Turn Complete - Canada
                                Canada collect 15 PUs; end with 16 PUs
                                Units Change Ownership
                                    Some Units in 1 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer
                                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                        
                            Purchase Units - ExiledAllies
                                ExiledAllies buy 1 britishArtillery, 1 britishFactory, 5 britishInfantrys and 3 britishMarines; Remaining resources: 0 PUs; 
                        
                            Place Units - ExiledAllies
                                3 britishMarines placed in Borneo
                                3 britishInfantrys placed in Java
                                Units in Morrocco being upgraded or consumed: 2 Materials
                                1 britishFactory placed in Morrocco
                                1 britishArtillery placed in Norway
                                2 britishInfantrys placed in Central Norway
                        
                            Turn Complete - ExiledAllies
                                ExiledAllies collect 34 PUs; end with 34 PUs
                                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 33 PUs
                                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 32 PUs
                                Units Change Ownership
                                    Some Units in Borneo change ownership: 2 Materials and 3 britishMarines
                                    Some Units in Central Norway change ownership: 2 britishInfantrys
                                    Some Units in Copenhagen change ownership: 1 britishCombatEngineer
                                    Some Units in Java change ownership: 3 britishInfantrys
                                    Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                    Some Units in Norway change ownership: 1 britishArtillery
                                    Some Units in Sumatra change ownership: 1 britishCombatEngineer
                        
                            Purchase Units - SouthAfrica
                                SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                        
                            Place Units - SouthAfrica
                                1 britishArtillery and 1 britishInfantry placed in Cape Town
                        
                            Turn Complete - SouthAfrica
                                SouthAfrica collect 7 PUs; end with 7 PUs
                                Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                        
                            Purchase Units - India
                                India buy 3 britishInfantrys; Remaining resources: 16 PUs; 
                        
                            Place Units - India
                                3 britishInfantrys placed in Bombay
                        
                            Turn Complete - India
                                India collect 13 PUs; end with 29 PUs
                                Some Units in Bombay change ownership: 3 britishInfantrys
                        
                            Purchase Units - Australia
                                Australia buy 2 britishMarines and 1 britishNavalFighter; Remaining resources: 2 PUs; 
                        
                            Place Units - Australia
                                2 britishMarines placed in Southwestern Australia
                                1 britishNavalFighter placed in New South Wales
                        
                            Turn Complete - Australia
                                Australia collect 17 PUs; end with 19 PUs
                                Units Change Ownership
                                    Some Units in New South Wales change ownership: 1 britishNavalFighter
                                    Some Units in Southwestern Australia change ownership: 1 Material, 1 britishCombatEngineer and 2 britishMarines
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          @ubernaut turns out there wasn't really any combat

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Italy round 24

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 24
                            
                                Research Technology - Italy
                                    Trigger italianaTASB: Italy gains access to AdvancedStrategicBombers
                                    Italy spend 0 on tech rolls
                            
                                Combat Move - Italy
                                    Trigger italianISBR1: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to italianAirfield
                                    Trigger italianISBR1: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to italianAirfield
                                    Trigger italianISBR5: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to spanishAirfield
                                    Trigger italianISBR5: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to spanishAirfield
                                    Trigger italianISBR6: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to swedishAirfield
                                    Trigger italianISBR6: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to swedishAirfield
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianISBR2: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to japaneseAirfield
                                    Trigger italianISBR2: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to japaneseAirfield
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianISBR4: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to brazilianAirfield
                                    Trigger italianISBR4: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to brazilianAirfield
                                    Trigger italianISBR3: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to germanAirfield
                                    Trigger italianISBR3: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to germanAirfield
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianISBR7: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to turkishAirfield
                                    Trigger italianISBR7: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to turkishAirfield
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    2 italianArtillerys, 1 italianCombatEngineer, 3 italianMarines and 2 italianTanks moved from Southern Iran to Bombay
                                    1 italianAdvancedNavalFighter moved from Cairo to Bombay
                                    1 italianAdvancedFighter and 1 italianNavalFighter moved from Southern Anglo Egyptian Sudan to Bombay
                                    1 italianArtillery and 2 italianInfantrys moved from Tanganyika to 76 Sea Zone
                                    1 italianArtillery, 2 italianInfantrys and 1 italianTransport moved from 76 Sea Zone to 75 Sea Zone
                                    1 italianArtillery and 2 italianInfantrys moved from 75 Sea Zone to Bombay
                                    1 italianTank moved from Gold Coast to French Central Africa
                                          VichyFrance take Eastern French Africa from ExiledAllies
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin big battle for italy tomorrow i see you are already plotting your revenge. 😛

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Italy round 24

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 24
                                
                                    Research Technology - Italy
                                        Trigger italianaTASB: Italy gains access to AdvancedStrategicBombers
                                        Italy spend 0 on tech rolls
                                
                                    Combat Move - Italy
                                        Trigger italianISBR1: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to italianAirfield
                                        Trigger italianISBR1: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to italianAirfield
                                        Trigger italianISBR5: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to spanishAirfield
                                        Trigger italianISBR5: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to spanishAirfield
                                        Trigger italianISBR6: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to swedishAirfield
                                        Trigger italianISBR6: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to swedishAirfield
                                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger italianISBR2: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to japaneseAirfield
                                        Trigger italianISBR2: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to japaneseAirfield
                                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                        Trigger italianISBR4: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to brazilianAirfield
                                        Trigger italianISBR4: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to brazilianAirfield
                                        Trigger italianISBR3: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to germanAirfield
                                        Trigger italianISBR3: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to germanAirfield
                                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                        Trigger italianISBR7: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to turkishAirfield
                                        Trigger italianISBR7: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to turkishAirfield
                                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                        1 italianTank moved from Southern Iran to Baluchistan
                                              Italy take Baluchistan from India
                                        1 italianTank moved from Baluchistan to Southern Iran
                                        1 italianArtillery and 2 italianInfantrys moved from Tanganyika to 76 Sea Zone
                                        1 italianArtillery, 2 italianInfantrys and 1 italianTransport moved from 76 Sea Zone to 79 Sea Zone
                                        1 italianArtillery and 2 italianInfantrys moved from 79 Sea Zone to Eastern South Africa
                                        1 italianTank moved from Belgian Congo to Eastern South Africa
                                        3 italianMech.Infantrys and 2 italianTanks moved from Rhodesia to Eastern South Africa
                                        1 italianAdvancedFighter and 1 italianNavalFighter moved from Southern Anglo Egyptian Sudan to Eastern South Africa
                                        1 italianTank moved from Gold Coast to French Central Africa
                                              VichyFrance take Eastern French Africa from ExiledAllies
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin missed the scramble again 😕 if you don't mind ill cancel the assault on bombay and push into south africa instead.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin up a bit early over here again today let me know when/if you are around. 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut I'm around

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Italy round 24

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 24
                                        
                                            Research Technology - Italy
                                                Trigger italianaTASB: Italy gains access to AdvancedStrategicBombers
                                                Italy spend 0 on tech rolls
                                                    Italy roll 9,2,1,11,6,3,4,11,4 and gets 0 hits
                                        
                                            Combat Move - Italy
                                                Trigger italianISBR1: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to italianAirfield
                                                Trigger italianISBR1: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to italianAirfield
                                                Trigger italianISBR5: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to spanishAirfield
                                                Trigger italianISBR5: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to spanishAirfield
                                                Trigger italianISBR6: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to swedishAirfield
                                                Trigger italianISBR6: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to swedishAirfield
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianISBR2: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to japaneseAirfield
                                                Trigger italianISBR2: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to japaneseAirfield
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianISBR4: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to brazilianAirfield
                                                Trigger italianISBR4: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to brazilianAirfield
                                                Trigger italianISBR3: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to germanAirfield
                                                Trigger italianISBR3: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to germanAirfield
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianISBR7: Setting givesMovement to 5:italianStrategicBomber for unitAttachment attached to turkishAirfield
                                                Trigger italianISBR7: Setting givesMovement to 4:italianAirTransport for unitAttachment attached to turkishAirfield
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                1 italianTank moved from Southern Iran to Baluchistan
                                                      Italy take Baluchistan from India
                                                1 italianTank moved from Baluchistan to Southern Iran
                                                1 italianArtillery and 2 italianInfantrys moved from Tanganyika to 76 Sea Zone
                                                1 italianArtillery, 2 italianInfantrys and 1 italianTransport moved from 76 Sea Zone to 79 Sea Zone
                                                1 italianArtillery and 2 italianInfantrys moved from 79 Sea Zone to Eastern South Africa
                                                1 italianTank moved from Belgian Congo to Eastern South Africa
                                                3 italianMech.Infantrys and 2 italianTanks moved from Rhodesia to Eastern South Africa
                                                1 italianAdvancedFighter and 1 italianNavalFighter moved from Southern Anglo Egyptian Sudan to Eastern South Africa
                                                1 italianTank moved from Gold Coast to French Central Africa
                                                      VichyFrance take Eastern French Africa from ExiledAllies
                                        
                                            Combat - Italy
                                                Battle in Eastern South Africa
                                                    Italy attack with 1 italianAdvancedFighter, 1 italianArtillery, 2 italianInfantrys, 3 italianMech.Infantrys, 1 italianNavalFighter and 3 italianTanks
                                                    SouthAfrica defend with 1 Flagpole, 1 Rail and 1 britishAirfield; Britain defend with 2 britishArtillerys and 1 britishMarine
                                                        Italy roll dice for 1 italianAdvancedFighter, 1 italianArtillery, 2 italianInfantrys, 3 italianMech.Infantrys, 1 italianNavalFighter and 3 italianTanks in Eastern South Africa, round 2 : 2/11 hits, 1.92 expected hits
                                                        SouthAfrica roll dice for 2 britishArtillerys and 1 britishMarine in Eastern South Africa, round 2 : 2/3 hits, 1.50 expected hits
                                                        1 britishMarine owned by the Britain, 1 britishArtillery owned by the Britain and 2 italianInfantrys owned by the Italy lost in Eastern South Africa
                                                        Italy roll dice for 1 italianAdvancedFighter, 1 italianArtillery, 3 italianMech.Infantrys, 1 italianNavalFighter and 3 italianTanks in Eastern South Africa, round 3 : 0/9 hits, 1.67 expected hits
                                                        SouthAfrica roll dice for 1 britishArtillery in Eastern South Africa, round 3 : 0/1 hits, 0.50 expected hits
                                                        Italy roll dice for 1 italianAdvancedFighter, 1 italianArtillery, 3 italianMech.Infantrys, 1 italianNavalFighter and 3 italianTanks in Eastern South Africa, round 4 : 2/9 hits, 1.67 expected hits
                                                        SouthAfrica roll dice for 1 britishArtillery in Eastern South Africa, round 4 : 0/1 hits, 0.50 expected hits
                                                        1 britishArtillery owned by the Britain lost in Eastern South Africa
                                                    Some non-combat units are destroyed: 
                                                    Italy win, taking Eastern South Africa from SouthAfrica with 1 italianAdvancedFighter, 1 italianArtillery, 3 italianMech.Infantrys, 1 italianNavalFighter and 3 italianTanks remaining. Battle score for attacker is 6
                                                    Casualties for Italy: 2 italianInfantrys
                                                    Casualties for Britain: 2 britishArtillerys and 1 britishMarine
                                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                                Trigger italianAP2: Italy has 1 Material placed in Rome
                                                Trigger italianProd: Italy has 1 Material placed in Rome
                                                1 italianTransport moved from 74 Sea Zone to 73 Sea Zone
                                                1 Material, 1 italianAirTransport and 1 italianInfantry moved from Tripolitania to Abyssinia
                                                1 italianInfantry moved from Iraq to Southern Iran
                                                2 italianAdvancedNavalFighters moved from Algeria to Abyssinia
                                                1 italianAdvancedNavalFighter moved from Cairo to Abyssinia
                                                1 italianAdvancedFighter and 1 italianNavalFighter moved from Eastern South Africa to Belgian Congo
                                                1 italianMech.Infantry and 1 italianParatrooper moved from Belgian Congo to Eastern South Africa
                                                1 Truck and 1 italianInfantry moved from Southern Anglo Egyptian Sudan to Eastern South Africa
                                                2 italianInfantrys moved from Kenya Uganda to Abyssinia
                                                1 Truck moved from Anglo Egyptian Sudan to Central Egpyt
                                                2 italianMarines moved from Cairo to 53 Sea Zone
                                                2 italianMarines and 1 italianTransport moved from 53 Sea Zone to 72 Sea Zone
                                                1 italianCombatEngineer moved from Central Egpyt to 72 Sea Zone
                                                1 italianCombatEngineer, 2 italianMarines and 1 italianTransport moved from 72 Sea Zone to 73 Sea Zone
                                                1 italianCombatEngineer and 2 italianMarines moved from 73 Sea Zone to Abyssinia
                                                1 italianInfantry moved from Cairo to Sinai
                                                1 italianInfantry moved from Cairo to Central Egpyt
                                                1 Truck and 1 italianInfantry moved from Cairo to Trans Jordan
                                                1 Truck moved from Trans Jordan to Sinai
                                                1 Truck moved from Central Egpyt to Al Kufrah
                                                1 italianInfantry moved from Tripolitania to Cyrenaica
                                                2 Materials and 1 italianInfantry moved from Southern Italy to 50 Sea Zone
                                                2 Materials, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone
                                                2 italianArtillerys moved from Gibraltar to 43 Sea Zone
                                                4 italianInfantrys moved from Algeria to 43 Sea Zone
                                                3 italianInfantrys moved from Algeria to 45 Sea Zone
                                                3 italianInfantrys and 1 italianTransport moved from 45 Sea Zone to 51 Sea Zone
                                                2 italianArtillerys, 4 italianInfantrys and 2 italianTransports moved from 43 Sea Zone to 48 Sea Zone
                                                1 italianAdvancedFighter moved from Northern Italy to Algeria
                                                1 italianAdvancedNavalFighter moved from Northern Italy to Algeria
                                                2 Materials and 1 italianAirTransport moved from Rome to Cairo
                                                2 Materials and 1 italianInfantry moved from 53 Sea Zone to Cairo
                                                3 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                                2 italianArtillerys and 4 italianInfantrys moved from 48 Sea Zone to Cyrenaica
                                                1 italianDestroyer moved from 47 Sea Zone to 48 Sea Zone
                                        
                                            Purchase Units - Italy
                                                Italy buy 2 Trucks, 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 2 italianAirfields, 1 italianCombatEngineer, 1 italianDocks, 2 italianEntrenchments, 1 italianFortification, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 0 PUs; 9 techTokens; 
                                        
                                            Place Units - Italy
                                                Units in Gibraltar being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                                1 italianEntrenchment and 1 italianFortification placed in Gibraltar
                                                2 Trucks placed in Tripolitania
                                                Units in Abyssinia being upgraded or consumed: 1 Material
                                                1 italianAirfield placed in Abyssinia
                                                Units in Belgian Congo being upgraded or consumed: 1 Material
                                                1 italianAirfield, 1 italianCombatEngineer and 1 italianInfantry placed in Belgian Congo
                                                Units in Cairo being upgraded or consumed: 3 Materials
                                                1 italianDocks, 1 italianInfantry, 1 italianMech.Infantry and 1 italianTank placed in Cairo
                                                1 italianAdvancedTacticalBomber and 1 italianAirTransport placed in Northern Italy
                                                Units in Rome being upgraded or consumed: 1 Material
                                                1 italianEntrenchment and 2 italianInfantrys placed in Rome
                                        
                                            Turn Complete - Italy
                                                Italy collect 55 PUs; end with 55 PUs
                                                Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 58 PUs
                                                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 61 PUs
                                                Units generate 9 techTokens; Italy end with 18 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        SouthAfrica : -0.50
                                        Italy : -1.25
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin back to usa

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                            colin
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                                            TripleA Turn Summary: Usa round 24

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 24
                                            
                                                Research Technology - Usa
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 10,12,4,3,1,7,4,3,5 and gets 1 hit
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover AdvancedSubmarines
                                            
                                                Combat Move - Usa
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                            
                                                Combat - Usa
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                    Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                    Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                                    4 americanTanks moved from Morrocco to West Africa
                                                    3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                                    1 americanArtillery and 8 americanInfantrys moved from Azores to 40 Sea Zone
                                                    1 americanArtillery, 8 americanInfantrys and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                    1 americanArtillery and 8 americanInfantrys moved from 61 Sea Zone to Morrocco
                                                    1 americanArtillery and 3 americanInfantrys moved from Morrocco to Western Sahara
                                                    1 americanAdvancedNavalFighter and 1 americanCarrier moved from 39 Sea Zone to 61 Sea Zone
                                                    3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                                    1 americanArtillery moved from New York to 30 Sea Zone
                                                    2 americanMarines moved from Eastern US to 30 Sea Zone
                                                    1 americanArtillery and 1 americanMarine moved from Washington to 30 Sea Zone
                                                    1 americanParatrooper moved from Washington to 30 Sea Zone
                                                    2 americanArtillerys, 3 americanInfantrys, 3 americanMarines, 1 americanParatrooper and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                    2 americanArtillerys, 3 americanInfantrys, 3 americanMarines and 1 americanParatrooper moved from 39 Sea Zone to Azores
                                                    3 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                    1 americanAdvancedNavalFighter moved from New York to 61 Sea Zone
                                                    3 Materials, 1 americanAdvancedNavalFighter, 1 americanCarrier and 1 americanTransport moved from 115 Sea Zone to 126 Sea Zone
                                                    1 americanTransport moved from 126 Sea Zone to 132 Sea Zone
                                                    1 americanNavalFighter moved from Hawaiian Islands to 126 Sea Zone
                                                    1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                                                    1 Train moved from Central US to Washington
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanArtillery, 1 americanDestroyer, 1 americanDocks, 2 americanHeavyDestroyers, 1 americanHull, 6 americanInfantrys, 1 americanMech.Infantry, 1 americanNavalFighter, 1 americanTank and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    Units in Washington being upgraded or consumed: 3 Materials
                                                    1 americanArtillery, 1 americanDocks, 1 americanInfantry, 1 americanMech.Infantry and 1 americanTank placed in Washington
                                                    1 americanHeavyDestroyer, 1 americanHull and 1 americanTransport placed in 30 Sea Zone
                                                    3 americanInfantrys placed in Northeastern US
                                                    1 americanNavalFighter placed in New York
                                                    2 americanInfantrys placed in Eastern US
                                                    1 americanDestroyer and 1 americanHeavyDestroyer placed in 156 Sea Zone
                                            
                                                Activate Technology - Usa
                                                    Usa activating AdvancedSubmarines
                                            
                                                Turn Complete - Usa
                                                    Usa collect 81 PUs; end with 81 PUs
                                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 84 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 87 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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