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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin go for russia

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Move Summary: Russia round 25

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 25
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
                Russia removing all Technology Tokens after successful research.
                Russia discover ImprovedMechanization
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                1 russianArtillery and 1 russianInfantry moved from Western Evenki to Eastern Evenki
                      Russia take Eastern Evenki from Japan
                1 russianArtillery and 1 russianInfantry moved from Irkutsk to Lake Baikal
                1 russianArtillery and 1 russianInfantry moved from Lake Baikal to Eastern Evenki
                4 russianArtillerys and 4 russianInfantrys moved from Yakut to Khabarovskiy Kray
                2 russianInfantrys moved from Astrakhan to Caucasus
                1 russianInfantry moved from Stalingrad to Caucasus
                10 russianAntiTankGuns, 3 russianCombatEngineers, 2 russianHeavyArtillerys and 12 russianInfantrys moved from Stalingrad to Voronezh
                2 russianArtillerys and 3 russianInfantrys moved from Tula to Voronezh
                2 russianArtillerys and 1 russianInfantry moved from Smolensk to Voronezh
                7 russianTanks moved from Moscow to Voronezh
                3 russianArtillerys and 3 russianTanks moved from Murmansk to Western Karelia
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut might be able to just do it myself but if you're around might as well

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Russia round 25

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 25
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
                        Russia roll 1,5,3,9,1,8,8,12,10,4,11,9,7,4,2,9,10,4 and gets 1 hit
                    Russia removing all Technology Tokens after successful research.
                    Russia discover ImprovedMechanization
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                    1 russianArtillery and 1 russianInfantry moved from Western Evenki to Eastern Evenki
                          Russia take Eastern Evenki from Japan
                    1 russianArtillery and 1 russianInfantry moved from Irkutsk to Lake Baikal
                    1 russianArtillery and 1 russianInfantry moved from Lake Baikal to Eastern Evenki
                    4 russianArtillerys and 4 russianInfantrys moved from Yakut to Khabarovskiy Kray
                    2 russianInfantrys moved from Astrakhan to Caucasus
                    1 russianInfantry moved from Stalingrad to Caucasus
                    10 russianAntiTankGuns, 3 russianCombatEngineers, 2 russianHeavyArtillerys and 12 russianInfantrys moved from Stalingrad to Voronezh
                    7 russianTanks moved from Moscow to Voronezh
                    3 russianArtillerys and 3 russianTanks moved from Murmansk to Western Karelia
            
                Combat - Russia
                    Battle in Khabarovskiy Kray
                        Russia attack with 4 russianArtillerys and 4 russianInfantrys
                        Manchuria defend with 1 Flagpole; Japan defend with 2 japaneseInfantrys
                            Russia roll dice for 4 russianArtillerys and 4 russianInfantrys in Khabarovskiy Kray, round 2 : 1/8 hits, 1.67 expected hits
                            Manchuria roll dice for 2 japaneseInfantrys in Khabarovskiy Kray, round 2 : 1/2 hits, 0.83 expected hits
                            1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                            Russia roll dice for 4 russianArtillerys and 3 russianInfantrys in Khabarovskiy Kray, round 3 : 2/7 hits, 1.42 expected hits
                            Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 3 : 1/1 hits, 0.42 expected hits
                            1 russianArtillery owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                        Russia win, taking Khabarovskiy Kray from Manchuria with 3 russianArtillerys and 3 russianInfantrys remaining. Battle score for attacker is -1
                        Casualties for Russia: 1 russianArtillery and 1 russianInfantry
                        Casualties for Japan: 2 japaneseInfantrys
                    Battle in Western Karelia
                        Russia attack with 3 russianArtillerys and 3 russianTanks
                        Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                            Russia roll dice for 3 russianArtillerys and 3 russianTanks in Western Karelia, round 2 : 2/6 hits, 1.75 expected hits
                            Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits
                            1 germanInfantry owned by the Germany lost in Western Karelia
                        Russia win, taking Western Karelia from Finland with 3 russianArtillerys and 3 russianTanks remaining. Battle score for attacker is 3
                        Casualties for Germany: 1 germanInfantry
                    Battle in Voronezh
                        Russia attack with 10 russianAntiTankGuns, 3 russianCombatEngineers, 2 russianHeavyArtillerys, 12 russianInfantrys and 7 russianTanks
                        Germany defend with 1 Flagpole, 1 germanFortification and 1 germanInfantry
                            Russia roll dice for 10 russianAntiTankGuns, 3 russianCombatEngineers, 2 russianHeavyArtillerys, 12 russianInfantrys and 7 russianTanks in Voronezh, round 2 : 11/34 hits, 8.75 expected hits
                            Germany roll dice for 1 germanFortification and 1 germanInfantry in Voronezh, round 2 : 2/2 hits, 1.33 expected hits
                            2 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 germanFortification owned by the Germany lost in Voronezh
                        Russia win, taking Voronezh from Germany with 10 russianAntiTankGuns, 3 russianCombatEngineers, 2 russianHeavyArtillerys, 10 russianInfantrys and 7 russianTanks remaining. Battle score for attacker is 9
                        Casualties for Russia: 2 russianInfantrys
                        Casualties for Germany: 1 germanFortification and 1 germanInfantry
                    Battle in Caucasus
                        Russia attack with 3 russianInfantrys
                        Germany defend with 1 Flagpole and 1 germanInfantry
                            Russia roll dice for 3 russianInfantrys in Caucasus, round 2 : 0/3 hits, 0.50 expected hits
                            Germany roll dice for 1 germanInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits
                            Russia roll dice for 3 russianInfantrys in Caucasus, round 3 : 0/3 hits, 0.50 expected hits
                            Germany roll dice for 1 germanInfantry in Caucasus, round 3 : 0/1 hits, 0.25 expected hits
                            Russia roll dice for 3 russianInfantrys in Caucasus, round 4 : 1/3 hits, 0.50 expected hits
                            Germany roll dice for 1 germanInfantry in Caucasus, round 4 : 1/1 hits, 0.25 expected hits
                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus
                        Russia win, taking Caucasus from Germany with 2 russianInfantrys remaining. Battle score for attacker is 0
                        Casualties for Russia: 1 russianInfantry
                        Casualties for Germany: 1 germanInfantry
            
                Non Combat Move - Russia
                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                    2 russianArtillerys moved from Smolensk to Voronezh
                    2 russianArtillerys moved from Tula to Voronezh
                    3 russianInfantrys moved from Tula to Smolensk
                    1 russianHeavyArtillery moved from Novgorod to Smolensk
                    2 russianHeavyArtillerys moved from Moscow to Smolensk
                    1 russianAntiTankGun moved from Moscow to Novgorod
                    1 russianCombatEngineer and 1 russianInfantry moved from Vologda to Novgorod
                    3 russianInfantrys moved from Eastern Karelia to Novgorod
                    2 Trucks moved from Novgorod to Moscow
                    2 Materials and 2 Trucks moved from Moscow to Eastern Karelia
                    2 Trucks moved from Vologda to Moscow
                    2 Materials and 2 Trucks moved from Moscow to Novgorod
                    2 Trucks moved from Novgorod to Moscow
                    2 russianInfantrys moved from Volgarod to Moscow
                    1 Train moved from Novosibirsk to Northern Kazahk
                    1 Train and 2 russianArtillerys moved from Northern Kazahk to Volgarod
                    1 Train and 1 russianCombatEngineer moved from Volgarod to Novgorod
                    1 Train moved from Novgorod to Moscow
                    1 russianInfantry moved from Omsk to Sverdlovsk
                    3 russianInfantrys moved from Urals to Vologda
            
                Purchase Units - Russia
                    Russia buy 2 russianEntrenchments, 1 russianFighter, 2 russianFortifications and 16 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Russia
                    Units in Novgorod being upgraded or consumed: 1 Material
                    1 russianEntrenchment placed in Novgorod
                    Units in Eastern Karelia being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                    1 russianEntrenchment and 1 russianFortification placed in Eastern Karelia
                    2 russianInfantrys placed in Vologda
                    4 russianInfantrys placed in Moscow
                    3 russianInfantrys placed in Volgarod
                    3 russianInfantrys placed in Stalingrad
                    2 russianInfantrys placed in Omsk
                    1 russianFighter and 2 russianInfantrys placed in Urals
            
                Activate Technology - Russia
                    Russia activating ImprovedMechanization
                    Trigger russianImpMech: Setting defense to 4 for unitAttachment attached to russianMech.Infantry
                    Trigger russianImpMech: Setting receivesAbilityWhenWith to canBlitz:russianTank for unitAttachment attached to russianMech.Infantry
            
                Turn Complete - Russia
                    Russia collect 61 PUs; end with 61 PUs
                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 64 PUs
                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 67 PUs
                    Units generate 9 techTokens; Russia end with 9 techTokens
            

            Combat Hit Differential Summary :

            Manchuria : 0.75
            Finland : -0.33
            Germany : 0.92
            Russia : 1.92
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Japan round 25

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 25
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                        Japan removing all Technology Tokens after successful research.
                        Japan discover AdvancedLogistics
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        2 japaneseNavalFighters moved from Tokyo to Khabarovskiy Kray
                        1 japaneseAdvancedFighter and 1 japaneseAdvancedNavalFighter moved from Japan to Khabarovskiy Kray
                        1 japaneseInfantry moved from Far Eastern Republic to Yakut
                              Manchuria take Yakut from Russia
                        2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                        1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                        1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Shanghai to Khabarovskiy Kray
                        2 japaneseInfantrys moved from Shanghai to Anhwei
                        2 japaneseArtillerys moved from Shantung to Anhwei
                        1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Anhwei
                        1 japaneseMech.Infantry and 1 japaneseTank moved from Fo Kien to Anhwei
                        1 japaneseNavalFighter moved from Thailand to French Indochina
                        2 japaneseInfantrys moved from Thailand to French Indochina
                        2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter moved from Thailand to Southern Thailand
                        1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Khabarovskiy Kray
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin ok battle time again

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Thailand round 25

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 25
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 10 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 7 PUs
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                                Japan roll 6,11,6,3,2,9,3,4,12,3,7,11,1,12,2,4,2,11 and gets 2 hits
                            Japan removing all Technology Tokens after successful research.
                            Japan discover AdvancedLogistics
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            2 japaneseNavalFighters moved from Tokyo to Khabarovskiy Kray
                            1 japaneseAdvancedFighter and 1 japaneseAdvancedNavalFighter moved from Japan to Khabarovskiy Kray
                            1 japaneseInfantry moved from Far Eastern Republic to Yakut
                                  Manchuria take Yakut from Russia
                            2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                            1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                            1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Shanghai to Khabarovskiy Kray
                            2 japaneseInfantrys moved from Shanghai to Anhwei
                            2 japaneseArtillerys moved from Shantung to Anhwei
                            1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Anhwei
                            1 japaneseMech.Infantry and 1 japaneseTank moved from Fo Kien to Anhwei
                            1 japaneseNavalFighter moved from Thailand to French Indochina
                            2 japaneseInfantrys moved from Thailand to French Indochina
                            2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter moved from Thailand to Southern Thailand
                            1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Khabarovskiy Kray
                    
                        Combat - Japan
                            Battle in Khabarovskiy Kray
                                Japan attack with 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 4 japaneseInfantrys, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber
                                Russia defend with 1 Flagpole, 3 russianArtillerys and 3 russianInfantrys
                                    Japan roll dice for 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 4 japaneseInfantrys, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 2 : 2/12 hits, 2.67 expected hits
                                    Russia roll dice for 3 russianArtillerys and 3 russianInfantrys in Khabarovskiy Kray, round 2 : 1/6 hits, 2.75 expected hits
                                    1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                                    Japan roll dice for 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 3 japaneseInfantrys, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 3 : 2/11 hits, 2.50 expected hits
                                    Russia roll dice for 2 russianArtillerys and 2 russianInfantrys in Khabarovskiy Kray, round 3 : 2/4 hits, 1.83 expected hits
                                    1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Khabarovskiy Kray
                                    Japan roll dice for 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseInfantry, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 4 : 2/9 hits, 2.17 expected hits
                                    Russia roll dice for 1 russianArtillery and 1 russianInfantry in Khabarovskiy Kray, round 4 : 0/2 hits, 0.92 expected hits
                                    1 russianInfantry owned by the Russia and 1 russianArtillery owned by the Russia lost in Khabarovskiy Kray
                                Japan win, taking Khabarovskiy Kray from Russia with 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseInfantry, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber remaining. Battle score for attacker is 12
                                Casualties for Japan: 3 japaneseInfantrys
                                Casualties for Russia: 3 russianArtillerys and 3 russianInfantrys
                            Battle in French Indochina
                                Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter
                                ExiledAllies defend with 1 Flagpole and 1 Rail; China defend with 1 chineseArtillery
                                    Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in French Indochina, round 2 : 0/3 hits, 0.67 expected hits
                                    ExiledAllies roll dice for 1 chineseArtillery in French Indochina, round 2 : 0/1 hits, 0.25 expected hits
                                    Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in French Indochina, round 3 : 1/3 hits, 0.67 expected hits
                                    ExiledAllies roll dice for 1 chineseArtillery in French Indochina, round 3 : 0/1 hits, 0.25 expected hits
                                    1 chineseArtillery owned by the China lost in French Indochina
                                Japan win, taking French Indochina from ExiledAllies with 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 4
                                Casualties for China: 1 chineseArtillery
                            Battle in Anhwei
                                Japan attack with 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks
                                China defend with 1 Flagpole and 1 chineseArtillery
                                    Japan roll dice for 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks in Anhwei, round 2 : 3/8 hits, 2.50 expected hits
                                    China roll dice for 1 chineseArtillery in Anhwei, round 2 : 1/1 hits, 0.25 expected hits
                                    1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei
                                Japan win, taking Anhwei from China with 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMech.Infantrys and 2 japaneseTanks remaining. Battle score for attacker is 1
                                Casualties for Japan: 1 japaneseInfantry
                                Casualties for China: 1 chineseArtillery
                            Battle in Southern Thailand
                                Japan attack with 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter
                                Britain defend with 1 Flagpole and 3 britishMarines
                                    Japan roll dice for 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter in Southern Thailand, round 2 : 1/7 hits, 1.67 expected hits
                                    Britain roll dice for 3 britishMarines in Southern Thailand, round 2 : 2/3 hits, 1.25 expected hits
                                    1 britishMarine owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Southern Thailand
                                2 japaneseArtillerys owned by the Japan and 2 japaneseMarines owned by the Japan retreated to Thailand
                                Britain win with 2 britishMarines remaining. Battle score for attacker is -2
                                Casualties for Japan: 2 japaneseInfantrys
                                Casualties for Britain: 1 britishMarine
                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAirfield
                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseEntrenchment
                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFortification
                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseBarracks
                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFactory
                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAircraftPlant
                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseDocks
                            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                            1 japaneseAlpineInfantry, 1 japaneseArtillery and 4 japaneseInfantrys moved from Manchuria to Peking
                            1 japaneseInfantry moved from Chahar to Peking
                            1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Shanghai to Peking
                            2 japaneseNavalFighters moved from Khabarovskiy Kray to Manchuria
                            1 japaneseAirTransport and 1 japaneseNavalFighter moved from Khabarovskiy Kray to Northern Manchuria
                            1 japaneseTacticalBomber moved from Khabarovskiy Kray to Northern Manchuria
                            1 Material and 1 japaneseAirTransport moved from Tokyo to Peking
                            1 japaneseAirTransport moved from Manchuria to Tokyo
                            1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Kwangtung to Shanghai
                            2 japaneseMech.Infantrys moved from Shanghai to Peking
                            1 Truck moved from Shanghai to Manchuria
                            4 japaneseArtillerys, 5 japaneseInfantrys and 3 japaneseTanks moved from Shantung to Peking
                            1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Anhwei
                            1 japaneseTank moved from Kwangtung to Anhwei
                            1 japaneseMech.Infantry moved from Fo Kien to Anhwei
                            1 japaneseParatrooper moved from Fo Kien to Anhwei
                            2 Trucks, 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Fo Kien to Shanghai
                            1 Truck moved from Shantung to Korea
                            1 Truck moved from Shantung to Shanghai
                            1 japaneseNavalFighter moved from French Indochina to Thailand
                            1 japaneseNavalFighter moved from Southern Thailand to Thailand
                            1 Truck and 1 japaneseAntiAirGun moved from Thailand to Burma
                            1 Truck moved from Burma to Thailand
                            1 japaneseAdvancedFighter and 1 japaneseAdvancedNavalFighter moved from Khabarovskiy Kray to Tokyo
                            1 japaneseSubmarine moved from 97 Sea Zone to 100 Sea Zone
                            1 japaneseSubmarine moved from 98 Sea Zone to 100 Sea Zone
                            1 japaneseInfantry moved from Tokyo to Japan
                    
                        Purchase Units - Japan
                            Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseArtillery, 1 japaneseFortification and 6 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Japan
                            Units in Peking being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                            1 japaneseFortification and 2 japaneseInfantrys placed in Peking
                            3 japaneseInfantrys placed in Shanghai
                            1 japaneseArtillery placed in Korea
                            1 japaneseInfantry placed in Tokyo
                            2 japaneseAdvancedNavalFighters placed in Japan
                    
                        Activate Technology - Japan
                            Japan activating AdvancedLogistics
                            Trigger japaneseAL1: Setting transportCapacity to 7 for unitAttachment attached to japaneseTransport
                            Trigger japaneseAL2: Setting transportCapacity to 4 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAL3: Setting maxScrambleCount to 4 for unitAttachment attached to japaneseAirfield
                    
                        Turn Complete - Japan
                            Japan collect 41 PUs; end with 41 PUs
                            Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 44 PUs
                            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 47 PUs
                            Units generate 9 techTokens; Japan end with 9 techTokens
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 11 PUs; end with 11 PUs
                            Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                    
                        Purchase Units - Thailand
                            Thailand buy 1 japaneseAntiAirGun and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            1 japaneseAntiAirGun and 1 japaneseInfantry placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 5 PUs; end with 5 PUs
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                Some Units in Thailand change ownership: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseInfantry
                    

                    Combat Hit Differential Summary :

                    ExiledAllies : -0.50
                    Japan : -1.83
                    China : 0.75
                    Britain : 0.75
                    Russia : -2.50
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin china time

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Move Summary: China round 25

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 25
                        
                            Combat Move - China
                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                1 chineseInfantry moved from Kwangsi to Kwangtung
                                      China take Kwangtung from Japan
                                11 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 8 chineseArtillerys, 21 chineseInfantrys and 4 chineseTanks moved from Shansi to Chahar
                                      China take Chahar from Manchuria
                                1 chineseInfantry moved from Shensi to Shantung
                                      China take Shantung from Japan
                                3 chineseAlpineInfantrys, 6 chineseArtillerys, 1 chineseCombatEngineer and 6 chineseInfantrys moved from Eastern Szechwan to Burma
                                1 chineseAlpineInfantry and 1 chineseArtillery moved from Yunnan to Burma
                                2 chineseFighters moved from Hupeh to Burma
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut should be quick

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                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Australia round 25

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 25
                            
                                Supporting Britain - Canada
                                    Canada collect 0 PUs; end with 16 PUs
                            
                                Organizing Partisan Operations - ExiledAllies
                                    ExiledAllies collect 0 PUs; end with 32 PUs
                            
                                Marching Orders - SouthAfrica
                                    SouthAfrica collect 0 PUs; end with 7 PUs
                            
                                Preparing Ambushes - India
                                    India collect 0 PUs; end with 29 PUs
                            
                                Preparing Naval Operations - Australia
                                    Australia collect 0 PUs; end with 19 PUs
                            
                                Research Technology - Britain
                                    Trigger britishaTIC: Britain gains access to ImprovedCarriers
                                    Trigger britishaTAH: Britain gains access to AdvancedHulls
                                    Britain spend 0 on tech rolls
                                        Britain roll 12,1,3,5,5,4,1,6,7 and gets 1 hit
                                    Britain removing all Technology Tokens after successful research.
                                    Britain discover Production
                            
                                Combat Move - Britain
                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                    Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                    Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                    Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                    2 britishArtillerys and 2 britishInfantrys moved from French West Africa to Eastern French Africa
                                          ExiledAllies take Eastern French Africa from VichyFrance
                                    1 britishInfantry moved from Bombay to Baluchistan
                                          India take Baluchistan from Italy
                                    1 britishArtillery and 1 britishInfantry moved from Sumatra to 88 Sea Zone
                                    1 britishArtillery and 1 britishCombatEngineer moved from Sumatra to 88 Sea Zone
                                    2 britishMarines and 1 britishTank moved from Sumatra to 88 Sea Zone
                                    1 britishArtillery, 1 britishBattleship, 2 britishCarriers, 3 britishCruisers, 1 britishInfantry and 1 britishTransport moved from 88 Sea Zone to 75 Sea Zone
                                    1 britishArtillery and 1 britishInfantry moved from 75 Sea Zone to Oman
                                    1 britishMarine moved from Borneo to 93 Sea Zone
                                    1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 95 Sea Zone
                                    1 britishMarine moved from 95 Sea Zone to Hainan
                                    1 britishMarine moved from Borneo to 93 Sea Zone
                                    1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 95 Sea Zone
                                    1 britishMarine moved from 95 Sea Zone to Hong Kong
                            
                                Combat - Britain
                                    Battle in Hong Kong
                                    Battle in Oman
                                    Battle in Hainan
                                        Some non-combat units are destroyed: 
                            
                                Non Combat Move - Britain
                                    Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                    Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                    Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                    Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                    Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                    Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                    2 britishDestroyers moved from 128 Sea Zone to 96 Sea Zone
                                    2 britishTransports moved from 96 Sea Zone to 93 Sea Zone
                                    3 britishInfantrys moved from Java to 148 Sea Zone
                                    3 britishInfantrys and 2 britishTransports moved from 148 Sea Zone to 93 Sea Zone
                                    1 britishMarine moved from Borneo to 93 Sea Zone
                                    3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 93 Sea Zone to 91 Sea Zone
                                    2 britishInfantrys and 1 britishMarine moved from 91 Sea Zone to Southern Thailand
                                    1 britishInfantry moved from 91 Sea Zone to Southern Thailand
                                    1 britishArtillery, 1 britishCombatEngineer, 2 britishMarines, 1 britishNavalFighter, 1 britishTank and 3 britishTransports moved from 88 Sea Zone to 75 Sea Zone
                                    1 britishArtillery, 1 britishCombatEngineer, 2 britishMarines and 1 britishTank moved from 75 Sea Zone to Bombay
                                    2 britishNavalFighters moved from Bombay to 75 Sea Zone
                                    1 britishArtillery moved from New Dehli to Bombay
                                    2 britishArtillerys and 2 britishInfantrys moved from Bengal to Burma
                                    1 britishInfantry moved from Rangoon to Burma
                                    2 britishMarines moved from Southwestern Australia to 149 Sea Zone
                                    2 britishMarines and 1 britishTransport moved from 149 Sea Zone to 93 Sea Zone
                                    2 britishMarines moved from 93 Sea Zone to Brunei
                                    1 britishCarrier and 2 britishNavalFighters moved from 96 Sea Zone to 93 Sea Zone
                                    1 britishNavalFighter moved from New South Wales to 93 Sea Zone
                                    1 britishNavalFighter moved from 93 Sea Zone to Borneo
                                    2 britishInfantrys moved from Scotland to 24 Sea Zone
                                    2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 26 Sea Zone
                                    2 britishInfantrys moved from 26 Sea Zone to Copenhagen
                                    3 britishAirTransports and 3 britishParatroopers moved from Northern Finland to Copenhagen
                                    3 britishAirTransports moved from Copenhagen to Norway
                                    1 britishArtillery moved from Northern Finland to Murmansk
                                    8 britishMarines moved from Northern Finland to 13 Sea Zone
                                    8 britishMarines and 4 britishTransports moved from 13 Sea Zone to 24 Sea Zone
                                    8 britishMarines moved from 24 Sea Zone to Central Britain
                                    4 britishNavalFighters moved from Northern Finland to 24 Sea Zone
                                    1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                                    1 britishArtillery moved from Norway to 12 Sea Zone
                                    1 britishArtillery and 1 britishTransport moved from 12 Sea Zone to 24 Sea Zone
                                    1 britishArtillery moved from 24 Sea Zone to Central Britain
                                    2 britishFighters moved from Northern Finland to Norway
                                    3 britishAdvancedFighters moved from Northern Finland to Northern Norway
                                    3 britishFighters moved from Northern Norway to Northern Finland
                                    3 Trucks moved from Northern Finland to Norway
                                    1 britishTransport moved from 24 Sea Zone to 23 Sea Zone
                                    1 Train moved from London to 23 Sea Zone
                                    1 Train and 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
                                    1 Train moved from 25 Sea Zone to Norway
                                    1 britishBattleship and 1 britishDestroyer moved from 1 Sea Zone to 3 Sea Zone
                                    2 britishInfantrys moved from Central Norway to Northern Norway
                            
                                Purchase Units - Britain
                                    Britain buy 2 britishAntiAirGuns, 2 britishArtillerys, 3 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                    Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                            
                                Place Units - Britain
                                    2 britishArtillerys placed in Central Britain
                                    3 britishInfantrys placed in London
                                    1 britishTransport placed in 24 Sea Zone
                                    2 britishAntiAirGuns placed in Northern Finland
                            
                                Activate Technology - Britain
                                    Britain activating Production
                            
                                Turn Complete - Britain
                                    Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                                    Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                                    Britain collect 35 PUs; end with 35 PUs
                                    Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 36 PUs
                                    Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 37 PUs
                                    Units generate 9 techTokens; Britain end with 9 techTokens
                                    Units Change Ownership
                                        Some Units in Bombay change ownership: 1 britishCombatEngineer
                                        Some Units in Borneo change ownership: 2 Materials
                                        Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                        Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                        Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
                            
                                Purchase Units - Canada
                                    Canada buy 1 britishHull; Remaining resources: 4 PUs; 
                            
                                Place Units - Canada
                                    1 britishHull placed in 1 Sea Zone
                            
                                Turn Complete - Canada
                                    Canada collect 15 PUs; end with 19 PUs
                                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                    Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                    Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                    Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                            
                                Purchase Units - ExiledAllies
                                    ExiledAllies buy 2 Materials, 2 britishArtillerys, 2 britishInfantrys and 2 britishMarines; Remaining resources: 0 PUs; 
                            
                                Place Units - ExiledAllies
                                    2 britishMarines placed in Borneo
                                    2 Materials placed in Morrocco
                                    2 britishArtillerys placed in Norway
                                    2 britishInfantrys placed in Central Norway
                            
                                Turn Complete - ExiledAllies
                                    ExiledAllies collect 32 PUs; end with 32 PUs
                                    Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 31 PUs
                                    Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 30 PUs
                                    Units Change Ownership
                                        Some Units in Borneo change ownership: 2 Materials and 2 britishMarines
                                        Some Units in Central Norway change ownership: 2 britishInfantrys
                                        Some Units in Morrocco change ownership: 2 Materials and 1 britishCombatEngineer
                                        Some Units in Norway change ownership: 2 britishArtillerys
                            
                                Purchase Units - SouthAfrica
                                    SouthAfrica buy 1 britishCombatEngineer and 1 britishInfantry; Remaining resources: 0 PUs; 
                            
                                Place Units - SouthAfrica
                                    1 britishCombatEngineer and 1 britishInfantry placed in Cape Town
                            
                                Turn Complete - SouthAfrica
                                    SouthAfrica collect 5 PUs; end with 5 PUs
                                    Some Units in Cape Town change ownership: 1 britishCombatEngineer and 1 britishInfantry
                            
                                Purchase Units - India
                                    India buy 1 britishCruiser and 2 britishDestroyers; Remaining resources: 1 PUs; 
                            
                                Place Units - India
                                    1 britishCruiser and 2 britishDestroyers placed in 75 Sea Zone
                            
                                Turn Complete - India
                                    India collect 13 PUs; end with 14 PUs
                                    Units Change Ownership
                                        Some Units in 75 Sea Zone change ownership: 1 britishCruiser and 2 britishDestroyers
                                        Some Units in Bombay change ownership: 1 britishCombatEngineer
                            
                                Purchase Units - Australia
                                    Australia buy 1 britishHull, 1 britishInfantry and 1 britishMarine; Remaining resources: 0 PUs; 
                            
                                Place Units - Australia
                                    1 britishHull placed in 149 Sea Zone
                                    1 britishInfantry placed in Southwestern Australia
                                    1 britishMarine placed in New South Wales
                            
                                Turn Complete - Australia
                                    Australia collect 17 PUs; end with 17 PUs
                                    Units Change Ownership
                                        Some Units in New South Wales change ownership: 1 britishMarine
                                        Some Units in Southwestern Australia change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut turns out there weren't any battles

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Italy round 25

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 25
                                
                                    Research Technology - Italy
                                        Italy spend 0 on tech rolls
                                        Italy removing all Technology Tokens after successful research.
                                        Italy discover AdvancedStrategicBombers
                                
                                    Combat Move - Italy
                                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                        1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin just one battle

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Italy round 25

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 25
                                    
                                        Research Technology - Italy
                                            Italy spend 0 on tech rolls
                                                Italy roll 7,7,5,4,6,2,1,1,1,7,6,12,12,6,2,1,9,9 and gets 2 hits
                                            Italy removing all Technology Tokens after successful research.
                                            Italy discover AdvancedStrategicBombers
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                            1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
                                    
                                        Combat - Italy
                                            Battle in Cape Town
                                                Italy attack with 1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks
                                                SouthAfrica defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks and 1 britishFactory; Britain defend with 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys
                                                    Italy roll dice for 1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks in Cape Town, round 2 : 3/10 hits, 2.92 expected hits
                                                    SouthAfrica roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys in Cape Town, round 2 : 3/5 hits, 1.83 expected hits
                                                    2 britishInfantrys owned by the Britain, 2 italianMech.Infantrys owned by the Italy, 1 britishAntiAirGun owned by the Britain and 1 italianInfantry owned by the Italy lost in Cape Town
                                                    Italy roll dice for 1 italianArtillery, 2 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks in Cape Town, round 3 : 1/7 hits, 2.17 expected hits
                                                    SouthAfrica roll dice for 1 britishArtillery and 1 britishCombatEngineer in Cape Town, round 3 : 2/2 hits, 0.83 expected hits
                                                2 italianMech.Infantrys owned by the Italy and 1 britishArtillery owned by the Britain lost in Cape Town
                                                    Italy roll dice for 1 italianArtillery, 1 italianParatrooper and 3 italianTanks in Cape Town, round 4 : 2/5 hits, 1.67 expected hits
                                                    SouthAfrica roll dice for 1 britishCombatEngineer in Cape Town, round 4 : 0/1 hits, 0.42 expected hits
                                                    1 britishCombatEngineer owned by the Britain lost in Cape Town
                                                Italy destroys 5PUs while taking SouthAfrica capital
                                                Some non-combat units are destroyed: 
                                                Italy converts britishBarracks into different units
                                                Italy converts britishDocks into different units
                                                Italy converts britishFactory into different units
                                                Italy win, taking Cape Town from SouthAfrica with 1 italianArtillery, 1 italianParatrooper and 3 italianTanks remaining. Battle score for attacker is -5
                                                Casualties for Italy: 1 italianInfantry and 4 italianMech.Infantrys
                                                Casualties for Britain: 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys
                                            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                            Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                            Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                            Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                            Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                            Trigger italianAP2: Italy has 1 Material placed in Rome
                                            Trigger italianProd: Italy has 1 Material placed in Rome
                                            2 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 3 italianMarines and 2 italianTanks moved from Southern Iran to Iraq
                                            1 italianInfantry moved from Trans Jordan to Iraq
                                            1 italianTransport moved from 79 Sea Zone to 71 Sea Zone
                                            1 italianCombatEngineer moved from Belgian Congo to Rhodesia
                                            1 Truck moved from Eastern South Africa to Belgian Congo
                                            1 Material and 1 Truck moved from Belgian Congo to Rhodesia
                                            1 italianInfantry moved from Belgian Congo to Congo
                                            1 italianInfantry moved from Nigeria to Gold Coast
                                            1 italianTank moved from French Central Africa to Western Anglo Egyptian Sudan
                                            1 italianAirTransport moved from Northern Italy to Rome
                                            1 italianAdvancedTacticalBomber moved from Northern Italy to Cairo
                                            1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Algeria to Cairo
                                            1 italianAirTransport moved from Cairo to Rome
                                            1 Material, 2 Trucks and 1 italianAntiAirGun moved from Tripolitania to Western Egypt
                                            1 italianArtillery and 2 italianInfantrys moved from Cyrenaica to 51 Sea Zone
                                            1 italianArtillery and 2 italianInfantrys moved from Cyrenaica to 48 Sea Zone
                                            1 italianArtillery, 2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone
                                            3 italianAlpineInfantrys moved from Algeria to Tripolitania
                                            1 Material and 1 Train moved from Rome to Southern Italy
                                            1 Train moved from Southern Italy to Northern Italy
                                            2 italianInfantrys moved from Rome to Southern Italy
                                            1 italianDestroyer moved from 48 Sea Zone to 53 Sea Zone
                                            1 italianArtillery and 2 italianInfantrys moved from 53 Sea Zone to Syria
                                            1 italianArtillery, 2 italianInfantrys and 1 italianTransport moved from 51 Sea Zone to 72 Sea Zone
                                            1 italianTransport moved from 73 Sea Zone to 72 Sea Zone
                                            1 italianAntiAirGun and 2 italianInfantrys moved from Cairo to 72 Sea Zone
                                            1 Truck and 1 italianInfantry moved from Sinai to Iraq
                                            1 Truck moved from Iraq to Trans Jordan
                                            1 Material and 1 italianMech.Infantry moved from Cairo to 53 Sea Zone
                                            1 italianInfantry moved from Western Egypt to 53 Sea Zone
                                            1 Material, 1 italianInfantry, 1 italianMech.Infantry and 1 italianTransport moved from 53 Sea Zone to 72 Sea Zone
                                            1 Material, 1 italianAntiAirGun, 1 italianArtillery, 5 italianInfantrys and 1 italianMech.Infantry moved from 72 Sea Zone to Abyssinia
                                            1 italianAirTransport and 2 italianMarines moved from Abyssinia to Trans Jordan
                                            1 italianAirTransport moved from Trans Jordan to Cairo
                                            1 italianTransport moved from 73 Sea Zone to 72 Sea Zone
                                            1 italianInfantry moved from Central Egpyt to 72 Sea Zone
                                            1 italianInfantry and 1 italianTransport moved from 72 Sea Zone to 53 Sea Zone
                                            2 italianInfantrys moved from Western Egypt to 53 Sea Zone
                                            3 italianInfantrys moved from 53 Sea Zone to Trans Jordan
                                            1 Truck moved from Al Kufrah to Cyrenaica
                                            1 Truck and 1 italianInfantry moved from Cyrenaica to Western Egypt
                                            1 italianAdvancedFighter moved from Belgian Congo to Abyssinia
                                            1 italianNavalFighter moved from Belgian Congo to Cairo
                                            1 italianAirTransport moved from Rome to Southern Italy
                                    
                                        Purchase Units - Italy
                                            Italy buy 3 italianCruisers, 1 italianEntrenchment, 5 italianInfantrys, 1 italianMech.Infantry and 1 italianParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Italy
                                            Units in Abyssinia being upgraded or consumed: 1 Material
                                            1 italianEntrenchment placed in Abyssinia
                                            3 italianCruisers placed in 72 Sea Zone
                                            1 italianMech.Infantry and 1 italianParatrooper placed in Tripolitania
                                            2 italianInfantrys placed in Belgian Congo
                                            3 italianInfantrys placed in Rome
                                    
                                        Activate Technology - Italy
                                            Italy activating AdvancedStrategicBombers
                                            Italy giving technology to Germany: AdvancedStrategicBombers
                                    
                                        Turn Complete - Italy
                                            Italy collect 56 PUs; end with 56 PUs
                                            Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 59 PUs
                                            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 62 PUs
                                            Units generate 9 techTokens; Italy end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    SouthAfrica : 1.92
                                    Italy : -0.75
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin back to the us

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Usa round 25

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 25
                                        
                                            Research Technology - Usa
                                                Usa spend 0 on tech rolls
                                                    Usa roll 5,6,4,12,8,11,2,7,7 and gets 1 hit
                                                Usa removing all Technology Tokens after successful research.
                                                Usa discover ImprovedMechanization
                                        
                                            Combat Move - Usa
                                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                4 americanTanks moved from West Africa to Gold Coast
                                                2 americanArtillerys and 6 americanInfantrys moved from Morrocco to Southwestern Algeria
                                                4 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 61 Sea Zone to Southwestern Algeria
                                        
                                            Combat - Usa
                                                Battle in Gold Coast
                                                    Usa attack with 4 americanTanks
                                                    VichyFrance defend with 1 Flagpole; Italy defend with 1 italianInfantry
                                                        Usa roll dice for 4 americanTanks in Gold Coast, round 2 : 0/4 hits, 1.33 expected hits
                                                        VichyFrance roll dice for 1 italianInfantry in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
                                                        Usa roll dice for 4 americanTanks in Gold Coast, round 3 : 3/4 hits, 1.33 expected hits
                                                        VichyFrance roll dice for 1 italianInfantry in Gold Coast, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 italianInfantry owned by the Italy lost in Gold Coast
                                                    Usa win, taking Gold Coast from VichyFrance with 4 americanTanks remaining. Battle score for attacker is 3
                                                    Casualties for Italy: 1 italianInfantry
                                                Battle in Southwestern Algeria
                                                    Usa attack with 4 americanAdvancedNavalFighters, 2 americanArtillerys, 6 americanInfantrys and 1 americanNavalFighter
                                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                                        Usa roll dice for 4 americanAdvancedNavalFighters, 2 americanArtillerys, 6 americanInfantrys and 1 americanNavalFighter in Southwestern Algeria, round 2 : 1/13 hits, 2.58 expected hits
                                                        Germany roll dice for 1 germanInfantry in Southwestern Algeria, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 germanInfantry owned by the Germany and 1 americanInfantry owned by the Usa lost in Southwestern Algeria
                                                    Usa win, taking Southwestern Algeria from Germany with 4 americanAdvancedNavalFighters, 2 americanArtillerys, 5 americanInfantrys and 1 americanNavalFighter remaining. Battle score for attacker is 0
                                                    Casualties for Usa: 1 americanInfantry
                                                    Casualties for Germany: 1 germanInfantry
                                        
                                            Non Combat Move - Usa
                                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                                Trigger americanAP2: Usa has 1 Material placed in Washington
                                                4 americanAdvancedNavalFighters and 1 americanNavalFighter moved from Southwestern Algeria to 61 Sea Zone
                                                1 americanHeavyDestroyer moved from 30 Sea Zone to 39 Sea Zone
                                                3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                                2 americanArtillerys, 3 americanInfantrys, 3 americanMarines and 1 americanParatrooper moved from Azores to 40 Sea Zone
                                                2 americanArtillerys, 3 americanInfantrys, 3 americanMarines, 1 americanParatrooper and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                2 americanArtillerys, 3 americanInfantrys, 3 americanMarines and 1 americanParatrooper moved from 61 Sea Zone to Morrocco
                                                1 americanArtillery and 3 americanInfantrys moved from Western Sahara to West Africa
                                                1 americanArtillery and 3 americanInfantrys moved from Morrocco to Southwestern Algeria
                                                1 americanArtillery and 3 americanInfantrys moved from Morrocco to Southwestern Algeria
                                                3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                                1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from Washington to 30 Sea Zone
                                                1 americanInfantry moved from Washington to 30 Sea Zone
                                                2 americanInfantrys moved from Eastern US to 30 Sea Zone
                                                1 americanNavalFighter moved from New York to 61 Sea Zone
                                                1 americanArtillery, 6 americanInfantrys, 1 americanMech.Infantry, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                1 americanArtillery, 6 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores
                                                4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                1 americanDestroyer and 1 americanHeavyDestroyer moved from 156 Sea Zone to 115 Sea Zone
                                                1 americanAirTransport and 1 americanCombatEngineer moved from Hawaiian Islands to Luzon
                                                1 americanAdvancedNavalFighter, 1 americanCarrier and 1 americanNavalFighter moved from 126 Sea Zone to 96 Sea Zone
                                                3 Materials and 1 americanTransport moved from 126 Sea Zone to 127 Sea Zone
                                                3 Materials moved from 127 Sea Zone to Luzon
                                                1 americanInfantry moved from Gilbert Islands to 132 Sea Zone
                                                1 americanInfantry moved from Marshall Islands to 132 Sea Zone
                                                2 americanInfantrys and 1 americanTransport moved from 132 Sea Zone to 131 Sea Zone
                                                2 americanInfantrys moved from 131 Sea Zone to Caroline Islands
                                                3 Materials, 2 Trains and 1 americanCombatEngineer moved from Washington to Florida Peninsula
                                        
                                            Purchase Units - Usa
                                                Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction
                                                Usa buy 2 americanArtillerys, 1 americanBattleship, 2 americanDestroyers, 2 americanFactorys, 9 americanInfantrys, 1 americanMech.Infantry, 1 americanNavalFighter and 1 americanTank; Remaining resources: 2 PUs; 0 techTokens; 
                                                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                        
                                            Place Units - Usa
                                                Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                                                1 americanBattleship placed in 30 Sea Zone
                                                2 americanDestroyers placed in 36 Sea Zone
                                                Units in Florida Peninsula being upgraded or consumed: 3 Materials
                                                1 americanFactory placed in Florida Peninsula
                                                2 americanInfantrys placed in Eastern US
                                                3 americanInfantrys placed in Northeastern US
                                                2 americanArtillerys and 1 americanMech.Infantry placed in New York
                                                3 americanInfantrys and 1 americanTank placed in Washington
                                                1 americanNavalFighter placed in Hawaiian Islands
                                                Units in Luzon being upgraded or consumed: 3 Materials
                                                1 americanFactory placed in Luzon
                                        
                                            Activate Technology - Usa
                                                Usa activating ImprovedMechanization
                                                Trigger americanImpMech: Setting defense to 4 for unitAttachment attached to americanMech.Infantry
                                                Trigger americanImpMech: Setting receivesAbilityWhenWith to canBlitz:americanTank for unitAttachment attached to americanMech.Infantry
                                        
                                            Turn Complete - Usa
                                                Usa collect 81 PUs; end with 83 PUs
                                                Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 86 PUs
                                                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 89 PUs
                                                Units generate 9 techTokens; Usa end with 9 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Usa : -1.25
                                        VichyFrance : -0.67
                                        Germany : 0.67
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut don't think you wanted to scramble so youre up

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Germany round 26

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 26
                                            
                                                Research Technology - Germany
                                                    Germany spend 0 on tech rolls
                                            
                                                Combat Move - Germany
                                                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                    4 units repaired.
                                                        4 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                                        4 germanHeavyTanks owned by the Germany added in Leningrad
                                                    3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks moved from Kharkov to Voronezh
                                                    1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery moved from Leningrad to Novgorod
                                                    3 germanAdvancedFighters moved from Leningrad to Novgorod
                                                    1 germanInfantry moved from Eastern Finland to Western Karelia
                                                    3 germanInfantrys moved from Leningrad to Western Karelia
                                                    6 germanAdvancedNavalFighters moved from Finland to Western Karelia
                                                    1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Western Karelia
                                                    10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine moved from Algeria to Southwestern Algeria
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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