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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Move Summary: Russia round 25

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 25
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
              Russia removing all Technology Tokens after successful research.
              Russia discover ImprovedMechanization
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              1 russianArtillery and 1 russianInfantry moved from Western Evenki to Eastern Evenki
                    Russia take Eastern Evenki from Japan
              1 russianArtillery and 1 russianInfantry moved from Irkutsk to Lake Baikal
              1 russianArtillery and 1 russianInfantry moved from Lake Baikal to Eastern Evenki
              4 russianArtillerys and 4 russianInfantrys moved from Yakut to Khabarovskiy Kray
              2 russianInfantrys moved from Astrakhan to Caucasus
              1 russianInfantry moved from Stalingrad to Caucasus
              10 russianAntiTankGuns, 3 russianCombatEngineers, 2 russianHeavyArtillerys and 12 russianInfantrys moved from Stalingrad to Voronezh
              2 russianArtillerys and 3 russianInfantrys moved from Tula to Voronezh
              2 russianArtillerys and 1 russianInfantry moved from Smolensk to Voronezh
              7 russianTanks moved from Moscow to Voronezh
              3 russianArtillerys and 3 russianTanks moved from Murmansk to Western Karelia
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut might be able to just do it myself but if you're around might as well

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Russia round 25

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 25
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                      Russia roll 1,5,3,9,1,8,8,12,10,4,11,9,7,4,2,9,10,4 and gets 1 hit
                  Russia removing all Technology Tokens after successful research.
                  Russia discover ImprovedMechanization
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                  1 russianArtillery and 1 russianInfantry moved from Western Evenki to Eastern Evenki
                        Russia take Eastern Evenki from Japan
                  1 russianArtillery and 1 russianInfantry moved from Irkutsk to Lake Baikal
                  1 russianArtillery and 1 russianInfantry moved from Lake Baikal to Eastern Evenki
                  4 russianArtillerys and 4 russianInfantrys moved from Yakut to Khabarovskiy Kray
                  2 russianInfantrys moved from Astrakhan to Caucasus
                  1 russianInfantry moved from Stalingrad to Caucasus
                  10 russianAntiTankGuns, 3 russianCombatEngineers, 2 russianHeavyArtillerys and 12 russianInfantrys moved from Stalingrad to Voronezh
                  7 russianTanks moved from Moscow to Voronezh
                  3 russianArtillerys and 3 russianTanks moved from Murmansk to Western Karelia
          
              Combat - Russia
                  Battle in Khabarovskiy Kray
                      Russia attack with 4 russianArtillerys and 4 russianInfantrys
                      Manchuria defend with 1 Flagpole; Japan defend with 2 japaneseInfantrys
                          Russia roll dice for 4 russianArtillerys and 4 russianInfantrys in Khabarovskiy Kray, round 2 : 1/8 hits, 1.67 expected hits
                          Manchuria roll dice for 2 japaneseInfantrys in Khabarovskiy Kray, round 2 : 1/2 hits, 0.83 expected hits
                          1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                          Russia roll dice for 4 russianArtillerys and 3 russianInfantrys in Khabarovskiy Kray, round 3 : 2/7 hits, 1.42 expected hits
                          Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 3 : 1/1 hits, 0.42 expected hits
                          1 russianArtillery owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                      Russia win, taking Khabarovskiy Kray from Manchuria with 3 russianArtillerys and 3 russianInfantrys remaining. Battle score for attacker is -1
                      Casualties for Russia: 1 russianArtillery and 1 russianInfantry
                      Casualties for Japan: 2 japaneseInfantrys
                  Battle in Western Karelia
                      Russia attack with 3 russianArtillerys and 3 russianTanks
                      Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                          Russia roll dice for 3 russianArtillerys and 3 russianTanks in Western Karelia, round 2 : 2/6 hits, 1.75 expected hits
                          Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits
                          1 germanInfantry owned by the Germany lost in Western Karelia
                      Russia win, taking Western Karelia from Finland with 3 russianArtillerys and 3 russianTanks remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
                  Battle in Voronezh
                      Russia attack with 10 russianAntiTankGuns, 3 russianCombatEngineers, 2 russianHeavyArtillerys, 12 russianInfantrys and 7 russianTanks
                      Germany defend with 1 Flagpole, 1 germanFortification and 1 germanInfantry
                          Russia roll dice for 10 russianAntiTankGuns, 3 russianCombatEngineers, 2 russianHeavyArtillerys, 12 russianInfantrys and 7 russianTanks in Voronezh, round 2 : 11/34 hits, 8.75 expected hits
                          Germany roll dice for 1 germanFortification and 1 germanInfantry in Voronezh, round 2 : 2/2 hits, 1.33 expected hits
                          2 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 germanFortification owned by the Germany lost in Voronezh
                      Russia win, taking Voronezh from Germany with 10 russianAntiTankGuns, 3 russianCombatEngineers, 2 russianHeavyArtillerys, 10 russianInfantrys and 7 russianTanks remaining. Battle score for attacker is 9
                      Casualties for Russia: 2 russianInfantrys
                      Casualties for Germany: 1 germanFortification and 1 germanInfantry
                  Battle in Caucasus
                      Russia attack with 3 russianInfantrys
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 3 russianInfantrys in Caucasus, round 2 : 0/3 hits, 0.50 expected hits
                          Germany roll dice for 1 germanInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits
                          Russia roll dice for 3 russianInfantrys in Caucasus, round 3 : 0/3 hits, 0.50 expected hits
                          Germany roll dice for 1 germanInfantry in Caucasus, round 3 : 0/1 hits, 0.25 expected hits
                          Russia roll dice for 3 russianInfantrys in Caucasus, round 4 : 1/3 hits, 0.50 expected hits
                          Germany roll dice for 1 germanInfantry in Caucasus, round 4 : 1/1 hits, 0.25 expected hits
                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus
                      Russia win, taking Caucasus from Germany with 2 russianInfantrys remaining. Battle score for attacker is 0
                      Casualties for Russia: 1 russianInfantry
                      Casualties for Germany: 1 germanInfantry
          
              Non Combat Move - Russia
                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                  2 russianArtillerys moved from Smolensk to Voronezh
                  2 russianArtillerys moved from Tula to Voronezh
                  3 russianInfantrys moved from Tula to Smolensk
                  1 russianHeavyArtillery moved from Novgorod to Smolensk
                  2 russianHeavyArtillerys moved from Moscow to Smolensk
                  1 russianAntiTankGun moved from Moscow to Novgorod
                  1 russianCombatEngineer and 1 russianInfantry moved from Vologda to Novgorod
                  3 russianInfantrys moved from Eastern Karelia to Novgorod
                  2 Trucks moved from Novgorod to Moscow
                  2 Materials and 2 Trucks moved from Moscow to Eastern Karelia
                  2 Trucks moved from Vologda to Moscow
                  2 Materials and 2 Trucks moved from Moscow to Novgorod
                  2 Trucks moved from Novgorod to Moscow
                  2 russianInfantrys moved from Volgarod to Moscow
                  1 Train moved from Novosibirsk to Northern Kazahk
                  1 Train and 2 russianArtillerys moved from Northern Kazahk to Volgarod
                  1 Train and 1 russianCombatEngineer moved from Volgarod to Novgorod
                  1 Train moved from Novgorod to Moscow
                  1 russianInfantry moved from Omsk to Sverdlovsk
                  3 russianInfantrys moved from Urals to Vologda
          
              Purchase Units - Russia
                  Russia buy 2 russianEntrenchments, 1 russianFighter, 2 russianFortifications and 16 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Russia
                  Units in Novgorod being upgraded or consumed: 1 Material
                  1 russianEntrenchment placed in Novgorod
                  Units in Eastern Karelia being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                  1 russianEntrenchment and 1 russianFortification placed in Eastern Karelia
                  2 russianInfantrys placed in Vologda
                  4 russianInfantrys placed in Moscow
                  3 russianInfantrys placed in Volgarod
                  3 russianInfantrys placed in Stalingrad
                  2 russianInfantrys placed in Omsk
                  1 russianFighter and 2 russianInfantrys placed in Urals
          
              Activate Technology - Russia
                  Russia activating ImprovedMechanization
                  Trigger russianImpMech: Setting defense to 4 for unitAttachment attached to russianMech.Infantry
                  Trigger russianImpMech: Setting receivesAbilityWhenWith to canBlitz:russianTank for unitAttachment attached to russianMech.Infantry
          
              Turn Complete - Russia
                  Russia collect 61 PUs; end with 61 PUs
                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 64 PUs
                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 67 PUs
                  Units generate 9 techTokens; Russia end with 9 techTokens
          

          Combat Hit Differential Summary :

          Manchuria : 0.75
          Finland : -0.33
          Germany : 0.92
          Russia : 1.92
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 2 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Japan round 25

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 25
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
                      Japan removing all Technology Tokens after successful research.
                      Japan discover AdvancedLogistics
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      2 japaneseNavalFighters moved from Tokyo to Khabarovskiy Kray
                      1 japaneseAdvancedFighter and 1 japaneseAdvancedNavalFighter moved from Japan to Khabarovskiy Kray
                      1 japaneseInfantry moved from Far Eastern Republic to Yakut
                            Manchuria take Yakut from Russia
                      2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                      1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                      1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Shanghai to Khabarovskiy Kray
                      2 japaneseInfantrys moved from Shanghai to Anhwei
                      2 japaneseArtillerys moved from Shantung to Anhwei
                      1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Anhwei
                      1 japaneseMech.Infantry and 1 japaneseTank moved from Fo Kien to Anhwei
                      1 japaneseNavalFighter moved from Thailand to French Indochina
                      2 japaneseInfantrys moved from Thailand to French Indochina
                      2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter moved from Thailand to Southern Thailand
                      1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Khabarovskiy Kray
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin ok battle time again

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Thailand round 25

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 25
                  
                      Training Troops - Manchuria
                          Manchuria collect 0 PUs; end with 10 PUs
                  
                      Consolidating - Thailand
                          Thailand collect 0 PUs; end with 7 PUs
                  
                      Research Technology - Japan
                          Japan spend 0 on tech rolls
                              Japan roll 6,11,6,3,2,9,3,4,12,3,7,11,1,12,2,4,2,11 and gets 2 hits
                          Japan removing all Technology Tokens after successful research.
                          Japan discover AdvancedLogistics
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                          2 japaneseNavalFighters moved from Tokyo to Khabarovskiy Kray
                          1 japaneseAdvancedFighter and 1 japaneseAdvancedNavalFighter moved from Japan to Khabarovskiy Kray
                          1 japaneseInfantry moved from Far Eastern Republic to Yakut
                                Manchuria take Yakut from Russia
                          2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                          1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                          1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Shanghai to Khabarovskiy Kray
                          2 japaneseInfantrys moved from Shanghai to Anhwei
                          2 japaneseArtillerys moved from Shantung to Anhwei
                          1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Anhwei
                          1 japaneseMech.Infantry and 1 japaneseTank moved from Fo Kien to Anhwei
                          1 japaneseNavalFighter moved from Thailand to French Indochina
                          2 japaneseInfantrys moved from Thailand to French Indochina
                          2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter moved from Thailand to Southern Thailand
                          1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Khabarovskiy Kray
                  
                      Combat - Japan
                          Battle in Khabarovskiy Kray
                              Japan attack with 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 4 japaneseInfantrys, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber
                              Russia defend with 1 Flagpole, 3 russianArtillerys and 3 russianInfantrys
                                  Japan roll dice for 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 4 japaneseInfantrys, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 2 : 2/12 hits, 2.67 expected hits
                                  Russia roll dice for 3 russianArtillerys and 3 russianInfantrys in Khabarovskiy Kray, round 2 : 1/6 hits, 2.75 expected hits
                                  1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                                  Japan roll dice for 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 3 japaneseInfantrys, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 3 : 2/11 hits, 2.50 expected hits
                                  Russia roll dice for 2 russianArtillerys and 2 russianInfantrys in Khabarovskiy Kray, round 3 : 2/4 hits, 1.83 expected hits
                                  1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Khabarovskiy Kray
                                  Japan roll dice for 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseInfantry, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 4 : 2/9 hits, 2.17 expected hits
                                  Russia roll dice for 1 russianArtillery and 1 russianInfantry in Khabarovskiy Kray, round 4 : 0/2 hits, 0.92 expected hits
                                  1 russianInfantry owned by the Russia and 1 russianArtillery owned by the Russia lost in Khabarovskiy Kray
                              Japan win, taking Khabarovskiy Kray from Russia with 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseInfantry, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber remaining. Battle score for attacker is 12
                              Casualties for Japan: 3 japaneseInfantrys
                              Casualties for Russia: 3 russianArtillerys and 3 russianInfantrys
                          Battle in French Indochina
                              Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter
                              ExiledAllies defend with 1 Flagpole and 1 Rail; China defend with 1 chineseArtillery
                                  Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in French Indochina, round 2 : 0/3 hits, 0.67 expected hits
                                  ExiledAllies roll dice for 1 chineseArtillery in French Indochina, round 2 : 0/1 hits, 0.25 expected hits
                                  Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in French Indochina, round 3 : 1/3 hits, 0.67 expected hits
                                  ExiledAllies roll dice for 1 chineseArtillery in French Indochina, round 3 : 0/1 hits, 0.25 expected hits
                                  1 chineseArtillery owned by the China lost in French Indochina
                              Japan win, taking French Indochina from ExiledAllies with 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 4
                              Casualties for China: 1 chineseArtillery
                          Battle in Anhwei
                              Japan attack with 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks
                              China defend with 1 Flagpole and 1 chineseArtillery
                                  Japan roll dice for 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks in Anhwei, round 2 : 3/8 hits, 2.50 expected hits
                                  China roll dice for 1 chineseArtillery in Anhwei, round 2 : 1/1 hits, 0.25 expected hits
                                  1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei
                              Japan win, taking Anhwei from China with 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMech.Infantrys and 2 japaneseTanks remaining. Battle score for attacker is 1
                              Casualties for Japan: 1 japaneseInfantry
                              Casualties for China: 1 chineseArtillery
                          Battle in Southern Thailand
                              Japan attack with 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter
                              Britain defend with 1 Flagpole and 3 britishMarines
                                  Japan roll dice for 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter in Southern Thailand, round 2 : 1/7 hits, 1.67 expected hits
                                  Britain roll dice for 3 britishMarines in Southern Thailand, round 2 : 2/3 hits, 1.25 expected hits
                                  1 britishMarine owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Southern Thailand
                              2 japaneseArtillerys owned by the Japan and 2 japaneseMarines owned by the Japan retreated to Thailand
                              Britain win with 2 britishMarines remaining. Battle score for attacker is -2
                              Casualties for Japan: 2 japaneseInfantrys
                              Casualties for Britain: 1 britishMarine
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAirfield
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseEntrenchment
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFortification
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseBarracks
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFactory
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAircraftPlant
                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseDocks
                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                          Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                          1 japaneseAlpineInfantry, 1 japaneseArtillery and 4 japaneseInfantrys moved from Manchuria to Peking
                          1 japaneseInfantry moved from Chahar to Peking
                          1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Shanghai to Peking
                          2 japaneseNavalFighters moved from Khabarovskiy Kray to Manchuria
                          1 japaneseAirTransport and 1 japaneseNavalFighter moved from Khabarovskiy Kray to Northern Manchuria
                          1 japaneseTacticalBomber moved from Khabarovskiy Kray to Northern Manchuria
                          1 Material and 1 japaneseAirTransport moved from Tokyo to Peking
                          1 japaneseAirTransport moved from Manchuria to Tokyo
                          1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Kwangtung to Shanghai
                          2 japaneseMech.Infantrys moved from Shanghai to Peking
                          1 Truck moved from Shanghai to Manchuria
                          4 japaneseArtillerys, 5 japaneseInfantrys and 3 japaneseTanks moved from Shantung to Peking
                          1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Anhwei
                          1 japaneseTank moved from Kwangtung to Anhwei
                          1 japaneseMech.Infantry moved from Fo Kien to Anhwei
                          1 japaneseParatrooper moved from Fo Kien to Anhwei
                          2 Trucks, 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Fo Kien to Shanghai
                          1 Truck moved from Shantung to Korea
                          1 Truck moved from Shantung to Shanghai
                          1 japaneseNavalFighter moved from French Indochina to Thailand
                          1 japaneseNavalFighter moved from Southern Thailand to Thailand
                          1 Truck and 1 japaneseAntiAirGun moved from Thailand to Burma
                          1 Truck moved from Burma to Thailand
                          1 japaneseAdvancedFighter and 1 japaneseAdvancedNavalFighter moved from Khabarovskiy Kray to Tokyo
                          1 japaneseSubmarine moved from 97 Sea Zone to 100 Sea Zone
                          1 japaneseSubmarine moved from 98 Sea Zone to 100 Sea Zone
                          1 japaneseInfantry moved from Tokyo to Japan
                  
                      Purchase Units - Japan
                          Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseArtillery, 1 japaneseFortification and 6 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Japan
                          Units in Peking being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                          1 japaneseFortification and 2 japaneseInfantrys placed in Peking
                          3 japaneseInfantrys placed in Shanghai
                          1 japaneseArtillery placed in Korea
                          1 japaneseInfantry placed in Tokyo
                          2 japaneseAdvancedNavalFighters placed in Japan
                  
                      Activate Technology - Japan
                          Japan activating AdvancedLogistics
                          Trigger japaneseAL1: Setting transportCapacity to 7 for unitAttachment attached to japaneseTransport
                          Trigger japaneseAL2: Setting transportCapacity to 4 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAL3: Setting maxScrambleCount to 4 for unitAttachment attached to japaneseAirfield
                  
                      Turn Complete - Japan
                          Japan collect 41 PUs; end with 41 PUs
                          Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 44 PUs
                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 47 PUs
                          Units generate 9 techTokens; Japan end with 9 techTokens
                          Units Change Ownership
                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                              Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                  
                      Purchase Units - Manchuria
                          Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Manchuria
                          1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                  
                      Turn Complete - Manchuria
                          Manchuria collect 11 PUs; end with 11 PUs
                          Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                  
                      Purchase Units - Thailand
                          Thailand buy 1 japaneseAntiAirGun and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                  
                      Place Units - Thailand
                          1 japaneseAntiAirGun and 1 japaneseInfantry placed in Thailand
                  
                      Turn Complete - Thailand
                          Thailand collect 5 PUs; end with 5 PUs
                          Units Change Ownership
                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                              Some Units in Thailand change ownership: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseInfantry
                  

                  Combat Hit Differential Summary :

                  ExiledAllies : -0.50
                  Japan : -1.83
                  China : 0.75
                  Britain : 0.75
                  Russia : -2.50
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin china time

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Move Summary: China round 25

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 25
                      
                          Combat Move - China
                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                              1 chineseInfantry moved from Kwangsi to Kwangtung
                                    China take Kwangtung from Japan
                              11 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 8 chineseArtillerys, 21 chineseInfantrys and 4 chineseTanks moved from Shansi to Chahar
                                    China take Chahar from Manchuria
                              1 chineseInfantry moved from Shensi to Shantung
                                    China take Shantung from Japan
                              3 chineseAlpineInfantrys, 6 chineseArtillerys, 1 chineseCombatEngineer and 6 chineseInfantrys moved from Eastern Szechwan to Burma
                              1 chineseAlpineInfantry and 1 chineseArtillery moved from Yunnan to Burma
                              2 chineseFighters moved from Hupeh to Burma
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut should be quick

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Australia round 25

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 25
                          
                              Supporting Britain - Canada
                                  Canada collect 0 PUs; end with 16 PUs
                          
                              Organizing Partisan Operations - ExiledAllies
                                  ExiledAllies collect 0 PUs; end with 32 PUs
                          
                              Marching Orders - SouthAfrica
                                  SouthAfrica collect 0 PUs; end with 7 PUs
                          
                              Preparing Ambushes - India
                                  India collect 0 PUs; end with 29 PUs
                          
                              Preparing Naval Operations - Australia
                                  Australia collect 0 PUs; end with 19 PUs
                          
                              Research Technology - Britain
                                  Trigger britishaTIC: Britain gains access to ImprovedCarriers
                                  Trigger britishaTAH: Britain gains access to AdvancedHulls
                                  Britain spend 0 on tech rolls
                                      Britain roll 12,1,3,5,5,4,1,6,7 and gets 1 hit
                                  Britain removing all Technology Tokens after successful research.
                                  Britain discover Production
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                  2 britishArtillerys and 2 britishInfantrys moved from French West Africa to Eastern French Africa
                                        ExiledAllies take Eastern French Africa from VichyFrance
                                  1 britishInfantry moved from Bombay to Baluchistan
                                        India take Baluchistan from Italy
                                  1 britishArtillery and 1 britishInfantry moved from Sumatra to 88 Sea Zone
                                  1 britishArtillery and 1 britishCombatEngineer moved from Sumatra to 88 Sea Zone
                                  2 britishMarines and 1 britishTank moved from Sumatra to 88 Sea Zone
                                  1 britishArtillery, 1 britishBattleship, 2 britishCarriers, 3 britishCruisers, 1 britishInfantry and 1 britishTransport moved from 88 Sea Zone to 75 Sea Zone
                                  1 britishArtillery and 1 britishInfantry moved from 75 Sea Zone to Oman
                                  1 britishMarine moved from Borneo to 93 Sea Zone
                                  1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 95 Sea Zone
                                  1 britishMarine moved from 95 Sea Zone to Hainan
                                  1 britishMarine moved from Borneo to 93 Sea Zone
                                  1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 95 Sea Zone
                                  1 britishMarine moved from 95 Sea Zone to Hong Kong
                          
                              Combat - Britain
                                  Battle in Hong Kong
                                  Battle in Oman
                                  Battle in Hainan
                                      Some non-combat units are destroyed: 
                          
                              Non Combat Move - Britain
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                  2 britishDestroyers moved from 128 Sea Zone to 96 Sea Zone
                                  2 britishTransports moved from 96 Sea Zone to 93 Sea Zone
                                  3 britishInfantrys moved from Java to 148 Sea Zone
                                  3 britishInfantrys and 2 britishTransports moved from 148 Sea Zone to 93 Sea Zone
                                  1 britishMarine moved from Borneo to 93 Sea Zone
                                  3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 93 Sea Zone to 91 Sea Zone
                                  2 britishInfantrys and 1 britishMarine moved from 91 Sea Zone to Southern Thailand
                                  1 britishInfantry moved from 91 Sea Zone to Southern Thailand
                                  1 britishArtillery, 1 britishCombatEngineer, 2 britishMarines, 1 britishNavalFighter, 1 britishTank and 3 britishTransports moved from 88 Sea Zone to 75 Sea Zone
                                  1 britishArtillery, 1 britishCombatEngineer, 2 britishMarines and 1 britishTank moved from 75 Sea Zone to Bombay
                                  2 britishNavalFighters moved from Bombay to 75 Sea Zone
                                  1 britishArtillery moved from New Dehli to Bombay
                                  2 britishArtillerys and 2 britishInfantrys moved from Bengal to Burma
                                  1 britishInfantry moved from Rangoon to Burma
                                  2 britishMarines moved from Southwestern Australia to 149 Sea Zone
                                  2 britishMarines and 1 britishTransport moved from 149 Sea Zone to 93 Sea Zone
                                  2 britishMarines moved from 93 Sea Zone to Brunei
                                  1 britishCarrier and 2 britishNavalFighters moved from 96 Sea Zone to 93 Sea Zone
                                  1 britishNavalFighter moved from New South Wales to 93 Sea Zone
                                  1 britishNavalFighter moved from 93 Sea Zone to Borneo
                                  2 britishInfantrys moved from Scotland to 24 Sea Zone
                                  2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 26 Sea Zone
                                  2 britishInfantrys moved from 26 Sea Zone to Copenhagen
                                  3 britishAirTransports and 3 britishParatroopers moved from Northern Finland to Copenhagen
                                  3 britishAirTransports moved from Copenhagen to Norway
                                  1 britishArtillery moved from Northern Finland to Murmansk
                                  8 britishMarines moved from Northern Finland to 13 Sea Zone
                                  8 britishMarines and 4 britishTransports moved from 13 Sea Zone to 24 Sea Zone
                                  8 britishMarines moved from 24 Sea Zone to Central Britain
                                  4 britishNavalFighters moved from Northern Finland to 24 Sea Zone
                                  1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                                  1 britishArtillery moved from Norway to 12 Sea Zone
                                  1 britishArtillery and 1 britishTransport moved from 12 Sea Zone to 24 Sea Zone
                                  1 britishArtillery moved from 24 Sea Zone to Central Britain
                                  2 britishFighters moved from Northern Finland to Norway
                                  3 britishAdvancedFighters moved from Northern Finland to Northern Norway
                                  3 britishFighters moved from Northern Norway to Northern Finland
                                  3 Trucks moved from Northern Finland to Norway
                                  1 britishTransport moved from 24 Sea Zone to 23 Sea Zone
                                  1 Train moved from London to 23 Sea Zone
                                  1 Train and 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
                                  1 Train moved from 25 Sea Zone to Norway
                                  1 britishBattleship and 1 britishDestroyer moved from 1 Sea Zone to 3 Sea Zone
                                  2 britishInfantrys moved from Central Norway to Northern Norway
                          
                              Purchase Units - Britain
                                  Britain buy 2 britishAntiAirGuns, 2 britishArtillerys, 3 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Britain
                                  2 britishArtillerys placed in Central Britain
                                  3 britishInfantrys placed in London
                                  1 britishTransport placed in 24 Sea Zone
                                  2 britishAntiAirGuns placed in Northern Finland
                          
                              Activate Technology - Britain
                                  Britain activating Production
                          
                              Turn Complete - Britain
                                  Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                                  Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                                  Britain collect 35 PUs; end with 35 PUs
                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 36 PUs
                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 37 PUs
                                  Units generate 9 techTokens; Britain end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Bombay change ownership: 1 britishCombatEngineer
                                      Some Units in Borneo change ownership: 2 Materials
                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                      Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
                          
                              Purchase Units - Canada
                                  Canada buy 1 britishHull; Remaining resources: 4 PUs; 
                          
                              Place Units - Canada
                                  1 britishHull placed in 1 Sea Zone
                          
                              Turn Complete - Canada
                                  Canada collect 15 PUs; end with 19 PUs
                                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                          
                              Purchase Units - ExiledAllies
                                  ExiledAllies buy 2 Materials, 2 britishArtillerys, 2 britishInfantrys and 2 britishMarines; Remaining resources: 0 PUs; 
                          
                              Place Units - ExiledAllies
                                  2 britishMarines placed in Borneo
                                  2 Materials placed in Morrocco
                                  2 britishArtillerys placed in Norway
                                  2 britishInfantrys placed in Central Norway
                          
                              Turn Complete - ExiledAllies
                                  ExiledAllies collect 32 PUs; end with 32 PUs
                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 31 PUs
                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 30 PUs
                                  Units Change Ownership
                                      Some Units in Borneo change ownership: 2 Materials and 2 britishMarines
                                      Some Units in Central Norway change ownership: 2 britishInfantrys
                                      Some Units in Morrocco change ownership: 2 Materials and 1 britishCombatEngineer
                                      Some Units in Norway change ownership: 2 britishArtillerys
                          
                              Purchase Units - SouthAfrica
                                  SouthAfrica buy 1 britishCombatEngineer and 1 britishInfantry; Remaining resources: 0 PUs; 
                          
                              Place Units - SouthAfrica
                                  1 britishCombatEngineer and 1 britishInfantry placed in Cape Town
                          
                              Turn Complete - SouthAfrica
                                  SouthAfrica collect 5 PUs; end with 5 PUs
                                  Some Units in Cape Town change ownership: 1 britishCombatEngineer and 1 britishInfantry
                          
                              Purchase Units - India
                                  India buy 1 britishCruiser and 2 britishDestroyers; Remaining resources: 1 PUs; 
                          
                              Place Units - India
                                  1 britishCruiser and 2 britishDestroyers placed in 75 Sea Zone
                          
                              Turn Complete - India
                                  India collect 13 PUs; end with 14 PUs
                                  Units Change Ownership
                                      Some Units in 75 Sea Zone change ownership: 1 britishCruiser and 2 britishDestroyers
                                      Some Units in Bombay change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - Australia
                                  Australia buy 1 britishHull, 1 britishInfantry and 1 britishMarine; Remaining resources: 0 PUs; 
                          
                              Place Units - Australia
                                  1 britishHull placed in 149 Sea Zone
                                  1 britishInfantry placed in Southwestern Australia
                                  1 britishMarine placed in New South Wales
                          
                              Turn Complete - Australia
                                  Australia collect 17 PUs; end with 17 PUs
                                  Units Change Ownership
                                      Some Units in New South Wales change ownership: 1 britishMarine
                                      Some Units in Southwestern Australia change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut turns out there weren't any battles

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Italy round 25

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 25
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                                      Italy removing all Technology Tokens after successful research.
                                      Italy discover AdvancedStrategicBombers
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin just one battle

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Italy round 25

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 25
                                  
                                      Research Technology - Italy
                                          Italy spend 0 on tech rolls
                                              Italy roll 7,7,5,4,6,2,1,1,1,7,6,12,12,6,2,1,9,9 and gets 2 hits
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover AdvancedStrategicBombers
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
                                  
                                      Combat - Italy
                                          Battle in Cape Town
                                              Italy attack with 1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks
                                              SouthAfrica defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks and 1 britishFactory; Britain defend with 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys
                                                  Italy roll dice for 1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks in Cape Town, round 2 : 3/10 hits, 2.92 expected hits
                                                  SouthAfrica roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys in Cape Town, round 2 : 3/5 hits, 1.83 expected hits
                                                  2 britishInfantrys owned by the Britain, 2 italianMech.Infantrys owned by the Italy, 1 britishAntiAirGun owned by the Britain and 1 italianInfantry owned by the Italy lost in Cape Town
                                                  Italy roll dice for 1 italianArtillery, 2 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks in Cape Town, round 3 : 1/7 hits, 2.17 expected hits
                                                  SouthAfrica roll dice for 1 britishArtillery and 1 britishCombatEngineer in Cape Town, round 3 : 2/2 hits, 0.83 expected hits
                                              2 italianMech.Infantrys owned by the Italy and 1 britishArtillery owned by the Britain lost in Cape Town
                                                  Italy roll dice for 1 italianArtillery, 1 italianParatrooper and 3 italianTanks in Cape Town, round 4 : 2/5 hits, 1.67 expected hits
                                                  SouthAfrica roll dice for 1 britishCombatEngineer in Cape Town, round 4 : 0/1 hits, 0.42 expected hits
                                                  1 britishCombatEngineer owned by the Britain lost in Cape Town
                                              Italy destroys 5PUs while taking SouthAfrica capital
                                              Some non-combat units are destroyed: 
                                              Italy converts britishBarracks into different units
                                              Italy converts britishDocks into different units
                                              Italy converts britishFactory into different units
                                              Italy win, taking Cape Town from SouthAfrica with 1 italianArtillery, 1 italianParatrooper and 3 italianTanks remaining. Battle score for attacker is -5
                                              Casualties for Italy: 1 italianInfantry and 4 italianMech.Infantrys
                                              Casualties for Britain: 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys
                                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                          Trigger italianAP2: Italy has 1 Material placed in Rome
                                          Trigger italianProd: Italy has 1 Material placed in Rome
                                          2 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 3 italianMarines and 2 italianTanks moved from Southern Iran to Iraq
                                          1 italianInfantry moved from Trans Jordan to Iraq
                                          1 italianTransport moved from 79 Sea Zone to 71 Sea Zone
                                          1 italianCombatEngineer moved from Belgian Congo to Rhodesia
                                          1 Truck moved from Eastern South Africa to Belgian Congo
                                          1 Material and 1 Truck moved from Belgian Congo to Rhodesia
                                          1 italianInfantry moved from Belgian Congo to Congo
                                          1 italianInfantry moved from Nigeria to Gold Coast
                                          1 italianTank moved from French Central Africa to Western Anglo Egyptian Sudan
                                          1 italianAirTransport moved from Northern Italy to Rome
                                          1 italianAdvancedTacticalBomber moved from Northern Italy to Cairo
                                          1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Algeria to Cairo
                                          1 italianAirTransport moved from Cairo to Rome
                                          1 Material, 2 Trucks and 1 italianAntiAirGun moved from Tripolitania to Western Egypt
                                          1 italianArtillery and 2 italianInfantrys moved from Cyrenaica to 51 Sea Zone
                                          1 italianArtillery and 2 italianInfantrys moved from Cyrenaica to 48 Sea Zone
                                          1 italianArtillery, 2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone
                                          3 italianAlpineInfantrys moved from Algeria to Tripolitania
                                          1 Material and 1 Train moved from Rome to Southern Italy
                                          1 Train moved from Southern Italy to Northern Italy
                                          2 italianInfantrys moved from Rome to Southern Italy
                                          1 italianDestroyer moved from 48 Sea Zone to 53 Sea Zone
                                          1 italianArtillery and 2 italianInfantrys moved from 53 Sea Zone to Syria
                                          1 italianArtillery, 2 italianInfantrys and 1 italianTransport moved from 51 Sea Zone to 72 Sea Zone
                                          1 italianTransport moved from 73 Sea Zone to 72 Sea Zone
                                          1 italianAntiAirGun and 2 italianInfantrys moved from Cairo to 72 Sea Zone
                                          1 Truck and 1 italianInfantry moved from Sinai to Iraq
                                          1 Truck moved from Iraq to Trans Jordan
                                          1 Material and 1 italianMech.Infantry moved from Cairo to 53 Sea Zone
                                          1 italianInfantry moved from Western Egypt to 53 Sea Zone
                                          1 Material, 1 italianInfantry, 1 italianMech.Infantry and 1 italianTransport moved from 53 Sea Zone to 72 Sea Zone
                                          1 Material, 1 italianAntiAirGun, 1 italianArtillery, 5 italianInfantrys and 1 italianMech.Infantry moved from 72 Sea Zone to Abyssinia
                                          1 italianAirTransport and 2 italianMarines moved from Abyssinia to Trans Jordan
                                          1 italianAirTransport moved from Trans Jordan to Cairo
                                          1 italianTransport moved from 73 Sea Zone to 72 Sea Zone
                                          1 italianInfantry moved from Central Egpyt to 72 Sea Zone
                                          1 italianInfantry and 1 italianTransport moved from 72 Sea Zone to 53 Sea Zone
                                          2 italianInfantrys moved from Western Egypt to 53 Sea Zone
                                          3 italianInfantrys moved from 53 Sea Zone to Trans Jordan
                                          1 Truck moved from Al Kufrah to Cyrenaica
                                          1 Truck and 1 italianInfantry moved from Cyrenaica to Western Egypt
                                          1 italianAdvancedFighter moved from Belgian Congo to Abyssinia
                                          1 italianNavalFighter moved from Belgian Congo to Cairo
                                          1 italianAirTransport moved from Rome to Southern Italy
                                  
                                      Purchase Units - Italy
                                          Italy buy 3 italianCruisers, 1 italianEntrenchment, 5 italianInfantrys, 1 italianMech.Infantry and 1 italianParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Italy
                                          Units in Abyssinia being upgraded or consumed: 1 Material
                                          1 italianEntrenchment placed in Abyssinia
                                          3 italianCruisers placed in 72 Sea Zone
                                          1 italianMech.Infantry and 1 italianParatrooper placed in Tripolitania
                                          2 italianInfantrys placed in Belgian Congo
                                          3 italianInfantrys placed in Rome
                                  
                                      Activate Technology - Italy
                                          Italy activating AdvancedStrategicBombers
                                          Italy giving technology to Germany: AdvancedStrategicBombers
                                  
                                      Turn Complete - Italy
                                          Italy collect 56 PUs; end with 56 PUs
                                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 59 PUs
                                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 62 PUs
                                          Units generate 9 techTokens; Italy end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  SouthAfrica : 1.92
                                  Italy : -0.75
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin back to the us

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Usa round 25

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 25
                                      
                                          Research Technology - Usa
                                              Usa spend 0 on tech rolls
                                                  Usa roll 5,6,4,12,8,11,2,7,7 and gets 1 hit
                                              Usa removing all Technology Tokens after successful research.
                                              Usa discover ImprovedMechanization
                                      
                                          Combat Move - Usa
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                              4 americanTanks moved from West Africa to Gold Coast
                                              2 americanArtillerys and 6 americanInfantrys moved from Morrocco to Southwestern Algeria
                                              4 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 61 Sea Zone to Southwestern Algeria
                                      
                                          Combat - Usa
                                              Battle in Gold Coast
                                                  Usa attack with 4 americanTanks
                                                  VichyFrance defend with 1 Flagpole; Italy defend with 1 italianInfantry
                                                      Usa roll dice for 4 americanTanks in Gold Coast, round 2 : 0/4 hits, 1.33 expected hits
                                                      VichyFrance roll dice for 1 italianInfantry in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
                                                      Usa roll dice for 4 americanTanks in Gold Coast, round 3 : 3/4 hits, 1.33 expected hits
                                                      VichyFrance roll dice for 1 italianInfantry in Gold Coast, round 3 : 0/1 hits, 0.33 expected hits
                                                      1 italianInfantry owned by the Italy lost in Gold Coast
                                                  Usa win, taking Gold Coast from VichyFrance with 4 americanTanks remaining. Battle score for attacker is 3
                                                  Casualties for Italy: 1 italianInfantry
                                              Battle in Southwestern Algeria
                                                  Usa attack with 4 americanAdvancedNavalFighters, 2 americanArtillerys, 6 americanInfantrys and 1 americanNavalFighter
                                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                                      Usa roll dice for 4 americanAdvancedNavalFighters, 2 americanArtillerys, 6 americanInfantrys and 1 americanNavalFighter in Southwestern Algeria, round 2 : 1/13 hits, 2.58 expected hits
                                                      Germany roll dice for 1 germanInfantry in Southwestern Algeria, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 germanInfantry owned by the Germany and 1 americanInfantry owned by the Usa lost in Southwestern Algeria
                                                  Usa win, taking Southwestern Algeria from Germany with 4 americanAdvancedNavalFighters, 2 americanArtillerys, 5 americanInfantrys and 1 americanNavalFighter remaining. Battle score for attacker is 0
                                                  Casualties for Usa: 1 americanInfantry
                                                  Casualties for Germany: 1 germanInfantry
                                      
                                          Non Combat Move - Usa
                                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                              Trigger americanProd1: Usa has 1 Material placed in Washington
                                              Trigger americanAP2: Usa has 1 Material placed in Washington
                                              4 americanAdvancedNavalFighters and 1 americanNavalFighter moved from Southwestern Algeria to 61 Sea Zone
                                              1 americanHeavyDestroyer moved from 30 Sea Zone to 39 Sea Zone
                                              3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                              2 americanArtillerys, 3 americanInfantrys, 3 americanMarines and 1 americanParatrooper moved from Azores to 40 Sea Zone
                                              2 americanArtillerys, 3 americanInfantrys, 3 americanMarines, 1 americanParatrooper and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                              2 americanArtillerys, 3 americanInfantrys, 3 americanMarines and 1 americanParatrooper moved from 61 Sea Zone to Morrocco
                                              1 americanArtillery and 3 americanInfantrys moved from Western Sahara to West Africa
                                              1 americanArtillery and 3 americanInfantrys moved from Morrocco to Southwestern Algeria
                                              1 americanArtillery and 3 americanInfantrys moved from Morrocco to Southwestern Algeria
                                              3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                              1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from Washington to 30 Sea Zone
                                              1 americanInfantry moved from Washington to 30 Sea Zone
                                              2 americanInfantrys moved from Eastern US to 30 Sea Zone
                                              1 americanNavalFighter moved from New York to 61 Sea Zone
                                              1 americanArtillery, 6 americanInfantrys, 1 americanMech.Infantry, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                              1 americanArtillery, 6 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores
                                              4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                              1 americanDestroyer and 1 americanHeavyDestroyer moved from 156 Sea Zone to 115 Sea Zone
                                              1 americanAirTransport and 1 americanCombatEngineer moved from Hawaiian Islands to Luzon
                                              1 americanAdvancedNavalFighter, 1 americanCarrier and 1 americanNavalFighter moved from 126 Sea Zone to 96 Sea Zone
                                              3 Materials and 1 americanTransport moved from 126 Sea Zone to 127 Sea Zone
                                              3 Materials moved from 127 Sea Zone to Luzon
                                              1 americanInfantry moved from Gilbert Islands to 132 Sea Zone
                                              1 americanInfantry moved from Marshall Islands to 132 Sea Zone
                                              2 americanInfantrys and 1 americanTransport moved from 132 Sea Zone to 131 Sea Zone
                                              2 americanInfantrys moved from 131 Sea Zone to Caroline Islands
                                              3 Materials, 2 Trains and 1 americanCombatEngineer moved from Washington to Florida Peninsula
                                      
                                          Purchase Units - Usa
                                              Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction
                                              Usa buy 2 americanArtillerys, 1 americanBattleship, 2 americanDestroyers, 2 americanFactorys, 9 americanInfantrys, 1 americanMech.Infantry, 1 americanNavalFighter and 1 americanTank; Remaining resources: 2 PUs; 0 techTokens; 
                                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Usa
                                              Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                                              1 americanBattleship placed in 30 Sea Zone
                                              2 americanDestroyers placed in 36 Sea Zone
                                              Units in Florida Peninsula being upgraded or consumed: 3 Materials
                                              1 americanFactory placed in Florida Peninsula
                                              2 americanInfantrys placed in Eastern US
                                              3 americanInfantrys placed in Northeastern US
                                              2 americanArtillerys and 1 americanMech.Infantry placed in New York
                                              3 americanInfantrys and 1 americanTank placed in Washington
                                              1 americanNavalFighter placed in Hawaiian Islands
                                              Units in Luzon being upgraded or consumed: 3 Materials
                                              1 americanFactory placed in Luzon
                                      
                                          Activate Technology - Usa
                                              Usa activating ImprovedMechanization
                                              Trigger americanImpMech: Setting defense to 4 for unitAttachment attached to americanMech.Infantry
                                              Trigger americanImpMech: Setting receivesAbilityWhenWith to canBlitz:americanTank for unitAttachment attached to americanMech.Infantry
                                      
                                          Turn Complete - Usa
                                              Usa collect 81 PUs; end with 83 PUs
                                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 86 PUs
                                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 89 PUs
                                              Units generate 9 techTokens; Usa end with 9 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Usa : -1.25
                                      VichyFrance : -0.67
                                      Germany : 0.67
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut don't think you wanted to scramble so youre up

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Germany round 26

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 26
                                          
                                              Research Technology - Germany
                                                  Germany spend 0 on tech rolls
                                          
                                              Combat Move - Germany
                                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                  4 units repaired.
                                                      4 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                                      4 germanHeavyTanks owned by the Germany added in Leningrad
                                                  3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks moved from Kharkov to Voronezh
                                                  1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery moved from Leningrad to Novgorod
                                                  3 germanAdvancedFighters moved from Leningrad to Novgorod
                                                  1 germanInfantry moved from Eastern Finland to Western Karelia
                                                  3 germanInfantrys moved from Leningrad to Western Karelia
                                                  6 germanAdvancedNavalFighters moved from Finland to Western Karelia
                                                  1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Western Karelia
                                                  10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine moved from Algeria to Southwestern Algeria
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin big stuff on deck

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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