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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Move Summary: Britain round 2

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 2
      
          Research Technology - Britain
              Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
              Britain spend 0 on tech rolls
              Britain removing all Technology Tokens after successful research.
              Britain discover ImprovedDestroyers
      
          Politics - Britain
              Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                  Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 18 = Failure!
                  Britain fails on action: Political Action AlliesProposeAlliancewithTurkey
      
          Combat Move - Britain
              Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
              Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
              Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
              Trigger LLabLL: Britain has 1 Pg placed in Labrador
              2 britishTransports moved from 86 Sea Zone to 87 Sea Zone
              1 britishInfantry and 1 britishMarine moved from Sumatra to 87 Sea Zone
              2 britishInfantrys moved from Malay to 87 Sea Zone
              3 britishInfantrys and 1 britishMarine moved from 87 Sea Zone to Burma
              1 britishAntiTankGun, 1 britishArtillery, 3 britishInfantrys and 1 britishMarine moved from Rangoon to Burma
              1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from Bengal to Burma
              1 britishMech.Infantry moved from Western Bengal to Burma
              1 britishStrategicBomber moved from Rangoon to Burma
              1 britishCruiser and 1 britishDestroyer moved from 42 Sea Zone to 45 Sea Zone
              1 britishNavalFighter moved from Gibraltar to 45 Sea Zone
              1 britishFighter and 1 britishNavalFighter moved from Malta to 45 Sea Zone
              1 britishFighter moved from Central Britain to Northern France
              1 britishStrategicBomber moved from London to Northern France
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut ready when you are

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin one sec on a call

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            @colin sorry off the phone

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Australia round 2

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 2
              
                  Supporting Britain - Canada
                      Canada collect 0 PUs; end with 18 PUs
              
                  Organizing Partisan Operations - ExiledAllies
                      ExiledAllies collect 0 PUs; end with 7 PUs
              
                  Preparing Defense - Egypt
                      Egypt collect 0 PUs; end with 9 PUs
              
                  Marching Orders - SouthAfrica
                      SouthAfrica collect 0 PUs; end with 7 PUs
              
                  Preparing Ambushes - India
                      India collect 0 PUs; end with 13 PUs
              
                  Preparing Naval Operations - Australia
                      Australia collect 0 PUs; end with 22 PUs
              
                  Research Technology - Britain
                      Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
                      Britain spend 0 on tech rolls
                          Britain roll 5,12,7,4,4,2 and gets 1 hit
                      Britain removing all Technology Tokens after successful research.
                      Britain discover ImprovedDestroyers
              
                  Politics - Britain
                      Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                          Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 18 = Failure!
                          Britain fails on action: Political Action AlliesProposeAlliancewithTurkey
              
                  Combat Move - Britain
                      Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
                      Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
                      Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      Trigger LLabLL: Britain has 1 Pg placed in Labrador
                      Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                      Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                      2 britishTransports moved from 86 Sea Zone to 87 Sea Zone
                      1 britishInfantry and 1 britishMarine moved from Sumatra to 87 Sea Zone
                      2 britishInfantrys moved from Malay to 87 Sea Zone
                      3 britishInfantrys and 1 britishMarine moved from 87 Sea Zone to Burma
                      1 britishAntiTankGun, 1 britishArtillery, 3 britishInfantrys and 1 britishMarine moved from Rangoon to Burma
                      1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from Bengal to Burma
                      1 britishMech.Infantry moved from Western Bengal to Burma
                      1 britishStrategicBomber moved from Rangoon to Burma
                      1 britishCruiser and 1 britishDestroyer moved from 42 Sea Zone to 45 Sea Zone
                      1 britishNavalFighter moved from Gibraltar to 45 Sea Zone
                      1 britishFighter and 1 britishNavalFighter moved from Malta to 45 Sea Zone
                      1 britishFighter moved from Central Britain to Northern France
                      1 britishStrategicBomber moved from London to Northern France
              
                  Combat - Britain
                      Thailand scrambles 2 units out of Thailand to defend against the attack in Burma
                      Air Battle in Northern France
                          Britain attacks with 2 units heading to Northern France
                          Air Battle is over, the remaining bombers go on to their targets
                      Strategic bombing raid in Northern France
                              AntiAircraftGun fire in Northern France : 0/1 hits, 0.08 expected hits
                          Bombing raid in Northern France rolls: 1 and causes: 1 damage to unit: germanAirfield
                          Bombing raid in Northern France causes 1 damage total. 
                      Battle in 45 Sea Zone
                          Britain attack with 1 britishCruiser, 1 britishDestroyer, 1 britishFighter and 2 britishNavalFighters
                          Germany defend with 1 germanDestroyer and 2 germanTransports
                              Britain roll dice for 1 britishCruiser, 1 britishDestroyer, 1 britishFighter and 2 britishNavalFighters in 45 Sea Zone, round 2 : 2/5 hits, 1.92 expected hits
                              Germany roll dice for 1 germanDestroyer and 2 germanTransports in 45 Sea Zone, round 2 : 2/3 hits, 0.42 expected hits
                              1 britishFighter owned by the Britain, 2 germanTransports owned by the Germany and 1 britishDestroyer owned by the Britain lost in 45 Sea Zone
                              Britain roll dice for 1 britishCruiser and 2 britishNavalFighters in 45 Sea Zone, round 3 : 3/3 hits, 1.42 expected hits
                              Germany roll dice for 1 germanDestroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                              1 germanDestroyer owned by the Germany lost in 45 Sea Zone
                          Britain win, taking 45 Sea Zone from Neutral with 1 britishCruiser and 2 britishNavalFighters remaining. Battle score for attacker is 3
                          Casualties for Britain: 1 britishDestroyer and 1 britishFighter
                          Casualties for Germany: 1 germanDestroyer and 2 germanTransports
                      Battle in Burma
                          Britain attack with 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry and 1 britishStrategicBomber
                          Japan defend with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseParatrooper; Thailand defend with 1 Flagpole and 1 Rail
                              Britain roll dice for 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry and 1 britishStrategicBomber in Burma, round 2 : 1/13 hits, 1.33 expected hits
                              Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 2 : 1/8 hits, 3.08 expected hits
                              1 japaneseFighter owned by the Japan and 1 britishAntiTankGun owned by the Britain lost in Burma
                              Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry and 1 britishStrategicBomber in Burma, round 3 : 1/13 hits, 1.33 expected hits
                              Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 3 : 3/7 hits, 2.83 expected hits
                          1 britishMech.Infantry owned by the Britain, 1 britishInfantry owned by the Britain, 1 japaneseFighter owned by the Japan and 1 britishStrategicBomber owned by the Britain lost in Burma
                              Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys and 2 britishMarines in Burma, round 4 : 0/12 hits, 1.25 expected hits
                              Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 4 : 4/6 hits, 2.58 expected hits
                              4 britishInfantrys owned by the Britain lost in Burma
                          2 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine retreated to Bengal
                              Britain roll dice for 1 britishMarine in Burma, round 5 : 0/1 hits, 0.17 expected hits
                              Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 5 : 2/6 hits, 2.58 expected hits
                              1 britishMarine owned by the Britain lost in Burma
                          Thailand win with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is -19
                          Casualties for Britain: 1 britishAntiTankGun, 5 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry and 1 britishStrategicBomber
                          Casualties for Japan: 2 japaneseFighters
                      Cleaning up after air battles
              
                  Non Combat Move - Britain
                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                      Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                      Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                      Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                      1 britishStrategicBomber moved from Labrador to Central Britain
                      1 Train moved from New Brunswick to Quebec
                      1 Material, 1 Train and 1 britishCombatEngineer moved from Quebec to Ontario
                      1 Material and 1 Truck moved from Alberta to Ontario
                      1 britishArtillery moved from Saskatchewan to Alberta
                      1 britishCarrier, 2 britishCruisers, 2 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 3 britishTransports moved from 151 Sea Zone to 149 Sea Zone
                      1 britishBattleship, 1 britishDestroyer and 1 britishTransport moved from 162 Sea Zone to 149 Sea Zone
                      1 Material and 1 Truck moved from New South Wales to Northern Territory
                      1 Material and 1 Truck moved from Calcutta to Bengal
                      3 britishInfantrys moved from Calcutta to Bengal
                      1 Truck moved from Bengal to Western Bengal
                      1 Train moved from Bengal to Bombay
                      1 Material, 1 Train and 1 britishInfantry moved from Bombay to Western Bengal
                      1 britishInfantry and 1 britishMarine moved from Oman to 73 Sea Zone
                      1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone
                      1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
                      2 britishInfantrys moved from Cairo to Western Egypt
                      1 britishArtillery and 2 britishInfantrys moved from Abyssinia to 72 Sea Zone
                      1 britishArtillery, 3 britishInfantrys and 1 britishMarine moved from 72 Sea Zone to Cairo
                      1 britishInfantry moved from Sinai to Cairo
                      1 britishInfantry moved from Trans Jordan to Sinai
                      1 britishInfantry moved from Iraq to Trans Jordan
                      1 Material, 1 Truck, 1 britishCombatEngineer and 1 britishMech.Infantry moved from Eastern South Africa to Belgian Congo
                      1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia
                      1 britishTank moved from Cape Town to Rhodesia
                      2 britishNavalFighters moved from 45 Sea Zone to Malta
                      1 britishTransport moved from 42 Sea Zone to 45 Sea Zone
                      1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Malta
                      1 britishDestroyer and 1 britishSubmarine moved from 86 Sea Zone to 75 Sea Zone
                      1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter, 1 britishSubmarine and 3 britishTransports moved from 13 Sea Zone to 10 Sea Zone
                      1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport moved from 7 Sea Zone to 10 Sea Zone
                      1 britishAntiTankGun, 1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Central Britain to Scotland
                      1 Train moved from Scotland to London
                      1 Train, 2 britishInfantrys and 1 britishTank moved from London to Scotland
                      1 britishInfantry moved from Exiled Allies to London
                      1 britishFighter and 1 britishStrategicBomber moved from Northern France to Central Britain
              
                  Purchase Units - Britain
                      Britain buy 1 britishAntiTankGun, 1 britishArtillery, 1 britishEntrenchment, 6 britishInfantrys, 1 britishNavalFighter and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Britain
                      Units in Bengal being upgraded or consumed: 1 Material
                      1 britishEntrenchment placed in Bengal
                      3 britishInfantrys placed in Scotland
                      1 britishAntiTankGun, 1 britishArtillery and 1 britishNavalFighter placed in Central Britain
                      3 britishInfantrys and 1 britishTank placed in London
              
                  Activate Technology - Britain
                      Britain activating ImprovedDestroyers
                      Trigger britishImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to britishDestroyer
                      Britain giving technology to Usa: ImprovedDestroyers
              
                  Turn Complete - Britain
                      Trigger LLbMM: has removed 1 Material owned by Britain in Murmansk
                      Trigger LLbMM: Russia has 1 Material placed in Murmansk
                      Britain collect 41 PUs; end with 41 PUs
                      Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 43 PUs
                      Objective Syria2: Britain met a national objective for an additional 1 PU; end with 44 PUs
                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 45 PUs
                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                      Units generate 6 techTokens; Britain end with 6 techTokens
                      Units Change Ownership
                          Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                          Some Units in Ontario change ownership: 2 Materials and 1 britishCombatEngineer
                          Some Units in Cape Town change ownership: 1 Material
                          Some Units in Java change ownership: 1 britishCombatEngineer
                          Some Units in Northern Territory change ownership: 1 Material and 1 britishCombatEngineer
                          Some Units in Western Bengal change ownership: 1 Material
                          Some Units in Western Egypt change ownership: 1 britishCombatEngineer
              
                  Purchase Units - Canada
                      Canada buy 1 britishAircraftPlant and 2 britishDestroyers; Remaining resources: 1 PUs; 
              
                  Place Units - Canada
                      Units in Ontario being upgraded or consumed: 2 Materials
                      1 britishAircraftPlant placed in Ontario
                      2 britishDestroyers placed in 19 Sea Zone
              
                  Turn Complete - Canada
                      Canada collect 15 PUs; end with 16 PUs
                      Units Change Ownership
                          Some Units in 19 Sea Zone change ownership: 2 britishDestroyers
                          Some Units in Ontario change ownership: 1 britishCombatEngineer
                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
              
                  Purchase Units - ExiledAllies
                      ExiledAllies buy 1 britishCombatEngineer and 1 britishInfantry; Remaining resources: 0 PUs; 
              
                  Place Units - ExiledAllies
                      1 britishCombatEngineer and 1 britishInfantry placed in Exiled Allies
              
                  Turn Complete - ExiledAllies
                      ExiledAllies collect 18 PUs; end with 18 PUs
                      Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                      Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs
                      Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 12 PUs
                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 10 PUs
                      Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 8 PUs
                      Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 6 PUs
                      Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 4 PUs
                      Units Change Ownership
                          Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                          Some Units in Exiled Allies change ownership: 1 britishCombatEngineer and 1 britishInfantry
                          Some Units in Java change ownership: 1 britishCombatEngineer
              
                  Purchase Units - Egypt
                      Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Egypt
                      3 britishInfantrys placed in Cairo
              
                  Turn Complete - Egypt
                      Egypt collect 9 PUs; end with 9 PUs
                      Units Change Ownership
                          Some Units in Cairo change ownership: 3 britishInfantrys
                          Some Units in Western Egypt change ownership: 1 britishCombatEngineer
              
                  Purchase Units - SouthAfrica
                      SouthAfrica buy 1 britishMech.Infantry; Remaining resources: 2 PUs; 
              
                  Place Units - SouthAfrica
                      1 britishMech.Infantry placed in Cape Town
              
                  Turn Complete - SouthAfrica
                      SouthAfrica collect 7 PUs; end with 9 PUs
                      Some Units in Cape Town change ownership: 1 Material and 1 britishMech.Infantry
              
                  Purchase Units - India
                      Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
                      India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - India
                      2 britishInfantrys placed in Calcutta
                      1 Material, 1 britishArtillery and 1 britishInfantry placed in Bombay
              
                  Turn Complete - India
                      India collect 13 PUs; end with 13 PUs
                      Units Change Ownership
                          Some Units in Bombay change ownership: 1 Material, 1 britishArtillery and 1 britishInfantry
                          Some Units in Calcutta change ownership: 2 britishInfantrys
                          Some Units in Western Bengal change ownership: 1 Material
              
                  Purchase Units - Australia
                      Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                      Australia buy 1 britishCruiser, 1 britishEntrenchment and 3 britishInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Australia
                      1 britishCruiser placed in 162 Sea Zone
                      Units in Northern Territory being upgraded or consumed: 1 Material
                      1 britishEntrenchment placed in Northern Territory
                      1 Material and 1 britishInfantry placed in New South Wales
              
                  Turn Complete - Australia
                      Australia collect 17 PUs; end with 17 PUs
                      Units Change Ownership
                          Some Units in 162 Sea Zone change ownership: 1 britishCruiser
                          Some Units in New South Wales change ownership: 1 Material and 1 britishInfantry
                          Some Units in Northern Territory change ownership: 1 britishCombatEngineer
              

              Combat Hit Differential Summary :

              Britain : -0.42
              Thailand : -1.08
              AntiAircraftGun fire in Northern France : : -0.08
              Germany : 1.33
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut forgot to tag you but it's your turn

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by ubernaut

                  @colin ok sorry for the delay been on the phone for the last hour ill will have to do my move later when i get back maybe about 3 hours from now.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  C 1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin @ubernaut
                    last edited by

                    @ubernaut ok no problem, but Wednesdays and Thursdays, and normally Tuesdays except today, I don't really have time so I may not be able to do any more until Friday

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin that's ok no problem 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Italy round 2

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 2
                        
                            Research Technology - Italy
                                Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                                Italy spend 0 on tech rolls
                                Italy removing all Technology Tokens after successful research.
                                Italy discover ImprovedSpecialWarfare
                        
                            Politics - Italy
                                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                    Italy fails on action: Political Action AxisProposeAlliancewithSpain
                        
                            Combat Move - Italy
                                Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                4 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
                                4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                1 italianAlpineInfantry, 1 italianArtillery, 2 italianInfantrys, 1 italianMarine, 1 italianParatrooper and 1 italianTank moved from Tobruk to Western Egypt
                                1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
                                2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
                                1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                1 italianInfantry moved from Greece to 50 Sea Zone
                                1 italianInfantry moved from Peloponnese to 50 Sea Zone
                                2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                2 italianMarines moved from Tobruk to Western Egypt
                                6 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                1 italianSubmarine moved from 58 Sea Zone to 35 Sea Zone
                                1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone
                                2 italianDestroyers moved from 51 Sea Zone to 45 Sea Zone
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          @colin ready for battle whenever you are back in business. 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            colin @ubernaut
                            last edited by

                            @ubernaut I actually do have some time this afternoon to get a couple turns in

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              @colin up and at em let me know when you are ready 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin @ubernaut
                                last edited by

                                @ubernaut ready

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Italy round 2

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 2
                                  
                                      Research Technology - Italy
                                          Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                                          Italy spend 0 on tech rolls
                                              Italy roll 10,2,5,4,1,12 and gets 1 hit
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover ImprovedSpecialWarfare
                                  
                                      Politics - Italy
                                          Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                              Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                              Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                  
                                      Combat Move - Italy
                                          Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                          Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                          Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                          4 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                          1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
                                          4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                          1 italianAlpineInfantry, 1 italianArtillery, 2 italianInfantrys, 1 italianMarine, 1 italianParatrooper and 1 italianTank moved from Tobruk to Western Egypt
                                          1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
                                          2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
                                          1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                          1 italianInfantry moved from Greece to 50 Sea Zone
                                          1 italianInfantry moved from Peloponnese to 50 Sea Zone
                                          2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                          2 italianMarines moved from Tobruk to Western Egypt
                                          6 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                          1 italianSubmarine moved from 58 Sea Zone to 35 Sea Zone
                                          1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone
                                          2 italianDestroyers moved from 51 Sea Zone to 45 Sea Zone
                                  
                                      Combat - Italy
                                          Battle in 35 Sea Zone
                                              Italy attack with 1 italianSubmarine
                                              Usa defend with 1 americanTransport
                                                  Italy roll dice for 1 italianSubmarine in 35 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                  Usa roll dice for 1 americanTransport in 35 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                  Italy roll dice for 1 italianSubmarine in 35 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                                  1 americanTransport owned by the Usa lost in 35 Sea Zone
                                              Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7
                                              Casualties for Usa: 1 americanTransport
                                          Battle in 45 Sea Zone
                                              Italy attack with 2 italianDestroyers and 1 italianSubmarine
                                              Britain defend with 1 britishCruiser and 1 britishTransport
                                                  Italy roll dice for 1 italianSubmarine in 45 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                  Italy roll dice for 2 italianDestroyers in 45 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                                                  Britain roll dice for 1 britishCruiser and 1 britishTransport in 45 Sea Zone, round 2 : 0/2 hits, 0.58 expected hits
                                                  Italy roll dice for 1 italianSubmarine in 45 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                                  Italy roll dice for 2 italianDestroyers in 45 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                                                  Britain roll dice for 1 britishCruiser and 1 britishTransport in 45 Sea Zone, round 3 : 2/2 hits, 0.58 expected hits
                                                  2 italianDestroyers owned by the Italy and 1 britishTransport owned by the Britain lost in 45 Sea Zone
                                              1 italianSubmarine owned by the Italy retreated to 48 Sea Zone
                                              Britain win with 1 britishCruiser remaining. Battle score for attacker is -9
                                              Casualties for Italy: 2 italianDestroyers
                                              Casualties for Britain: 1 britishTransport
                                          Battle in Western Egypt
                                              Italy attack with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 9 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank
                                              Egypt defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification; Britain defend with 1 Truck, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank
                                                  AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                                  AntiTankGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                                  Italy roll dice for 2 italianBattleships and 1 italianCruiser in Western Egypt, round 2 : 2/5 hits, 1.92 expected hits
                                                  Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 9 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 2 : 6/23 hits, 5.25 expected hits
                                                  Egypt roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishFortification, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank in Western Egypt, round 2 : 6/13 hits, 5.17 expected hits
                                                  5 britishInfantrys owned by the Britain, 1 britishTank owned by the Britain, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 6 italianInfantrys owned by the Italy lost in Western Egypt
                                                  AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                                  Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 3 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 3 : 5/17 hits, 4.25 expected hits
                                                  Egypt roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 1 britishMarine and 1 britishParatrooper in Western Egypt, round 3 : 4/5 hits, 2.58 expected hits
                                                  1 britishMarine owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishParatrooper owned by the Britain, 1 britishArtillery owned by the Britain, 1 italianMarine owned by the Italy, 1 britishFortification owned by the Egypt and 3 italianInfantrys owned by the Italy lost in Western Egypt
                                              Some non-combat units are destroyed: 
                                              Italy win, taking Western Egypt from Egypt with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 2 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 26
                                              Casualties for Italy: 9 italianInfantrys and 1 italianMarine
                                              Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank
                                              Casualties for Egypt: 1 britishFortification
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          1 Material and 1 italianAirTransport moved from Cyrenaica to Southern Italy
                                          1 Material, 1 Train and 1 italianCombatEngineer moved from Northern Italy to Southern Italy
                                          2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Western Egypt to Cyrenaica
                                          1 italianSubmarine moved from 61 Sea Zone to 43 Sea Zone
                                          1 Truck and 1 italianAntiAirGun moved from Tripolitania to Al Kufrah
                                          1 italianAntiTankGun, 1 italianArtillery, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to Al Kufrah
                                          1 italianInfantry and 1 italianMech.Infantry moved from Romania to Greece
                                          1 italianArtillery and 2 italianInfantrys moved from Southern Yugoslavia to Greece
                                          1 Truck moved from Southern Yugoslavia to Northern Italy
                                          1 italianAlpineInfantry moved from Rome to Southern Italy
                                          1 Train moved from Southern Italy to Northern Italy
                                  
                                      Purchase Units - Italy
                                          Italy buy 1 ResearchCenter, 3 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Italy
                                          Units in Southern Italy being upgraded or consumed: 2 Materials
                                          1 ResearchCenter placed in Southern Italy
                                          3 italianInfantrys placed in Rome
                                          1 italianNavalFighter placed in Northern Italy
                                  
                                      Activate Technology - Italy
                                          Italy activating ImprovedSpecialWarfare
                                          Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianAlpineInfantry
                                          Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianMarine
                                          Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianCombatEngineer
                                          Trigger italianImpSW1: Setting defense to 4 for unitAttachment attached to italianParatrooper
                                          Trigger italianImpSW9: Setting isAirTransportable to true for unitAttachment attached to italianAlpineInfantry
                                          Trigger italianImpSW8: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian3
                                          Italy giving technology to Germany: ImprovedSpecialWarfare
                                  
                                      Turn Complete - Italy
                                          Italy collect 27 PUs; end with 27 PUs
                                          Units generate 9 techTokens; Italy end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Usa : -0.08
                                  AntiAircraftGun fire in Western Egypt : : -0.33
                                  Egypt : 2.25
                                  Italy : 1.58
                                  AntiTankGun fire in Western Egypt : : -0.17
                                  Britain : 0.83
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin merica!

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      colin @ubernaut
                                      last edited by

                                      @ubernaut do you know if there's any reason I can't move a material onto a transport during noncombat? Do I need a truck to do that?

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin you need a truck or a port

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          colin @ubernaut
                                          last edited by

                                          @ubernaut ah ok I guess I had done it from a port before so I never noticed. thanks

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin np 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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