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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Thailand round 25

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 25
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 10 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 7 PUs
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
                  Japan roll 6,11,6,3,2,9,3,4,12,3,7,11,1,12,2,4,2,11 and gets 2 hits
              Japan removing all Technology Tokens after successful research.
              Japan discover AdvancedLogistics
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              2 japaneseNavalFighters moved from Tokyo to Khabarovskiy Kray
              1 japaneseAdvancedFighter and 1 japaneseAdvancedNavalFighter moved from Japan to Khabarovskiy Kray
              1 japaneseInfantry moved from Far Eastern Republic to Yakut
                    Manchuria take Yakut from Russia
              2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
              1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
              1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Shanghai to Khabarovskiy Kray
              2 japaneseInfantrys moved from Shanghai to Anhwei
              2 japaneseArtillerys moved from Shantung to Anhwei
              1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Anhwei
              1 japaneseMech.Infantry and 1 japaneseTank moved from Fo Kien to Anhwei
              1 japaneseNavalFighter moved from Thailand to French Indochina
              2 japaneseInfantrys moved from Thailand to French Indochina
              2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter moved from Thailand to Southern Thailand
              1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Khabarovskiy Kray
      
          Combat - Japan
              Battle in Khabarovskiy Kray
                  Japan attack with 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 4 japaneseInfantrys, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber
                  Russia defend with 1 Flagpole, 3 russianArtillerys and 3 russianInfantrys
                      Japan roll dice for 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 4 japaneseInfantrys, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 2 : 2/12 hits, 2.67 expected hits
                      Russia roll dice for 3 russianArtillerys and 3 russianInfantrys in Khabarovskiy Kray, round 2 : 1/6 hits, 2.75 expected hits
                      1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                      Japan roll dice for 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 3 japaneseInfantrys, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 3 : 2/11 hits, 2.50 expected hits
                      Russia roll dice for 2 russianArtillerys and 2 russianInfantrys in Khabarovskiy Kray, round 3 : 2/4 hits, 1.83 expected hits
                      1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Khabarovskiy Kray
                      Japan roll dice for 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseInfantry, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 4 : 2/9 hits, 2.17 expected hits
                      Russia roll dice for 1 russianArtillery and 1 russianInfantry in Khabarovskiy Kray, round 4 : 0/2 hits, 0.92 expected hits
                      1 russianInfantry owned by the Russia and 1 russianArtillery owned by the Russia lost in Khabarovskiy Kray
                  Japan win, taking Khabarovskiy Kray from Russia with 1 japaneseAdvancedFighter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseInfantry, 3 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber remaining. Battle score for attacker is 12
                  Casualties for Japan: 3 japaneseInfantrys
                  Casualties for Russia: 3 russianArtillerys and 3 russianInfantrys
              Battle in French Indochina
                  Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter
                  ExiledAllies defend with 1 Flagpole and 1 Rail; China defend with 1 chineseArtillery
                      Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in French Indochina, round 2 : 0/3 hits, 0.67 expected hits
                      ExiledAllies roll dice for 1 chineseArtillery in French Indochina, round 2 : 0/1 hits, 0.25 expected hits
                      Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in French Indochina, round 3 : 1/3 hits, 0.67 expected hits
                      ExiledAllies roll dice for 1 chineseArtillery in French Indochina, round 3 : 0/1 hits, 0.25 expected hits
                      1 chineseArtillery owned by the China lost in French Indochina
                  Japan win, taking French Indochina from ExiledAllies with 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 4
                  Casualties for China: 1 chineseArtillery
              Battle in Anhwei
                  Japan attack with 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks
                  China defend with 1 Flagpole and 1 chineseArtillery
                      Japan roll dice for 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks in Anhwei, round 2 : 3/8 hits, 2.50 expected hits
                      China roll dice for 1 chineseArtillery in Anhwei, round 2 : 1/1 hits, 0.25 expected hits
                      1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei
                  Japan win, taking Anhwei from China with 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMech.Infantrys and 2 japaneseTanks remaining. Battle score for attacker is 1
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for China: 1 chineseArtillery
              Battle in Southern Thailand
                  Japan attack with 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter
                  Britain defend with 1 Flagpole and 3 britishMarines
                      Japan roll dice for 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter in Southern Thailand, round 2 : 1/7 hits, 1.67 expected hits
                      Britain roll dice for 3 britishMarines in Southern Thailand, round 2 : 2/3 hits, 1.25 expected hits
                      1 britishMarine owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Southern Thailand
                  2 japaneseArtillerys owned by the Japan and 2 japaneseMarines owned by the Japan retreated to Thailand
                  Britain win with 2 britishMarines remaining. Battle score for attacker is -2
                  Casualties for Japan: 2 japaneseInfantrys
                  Casualties for Britain: 1 britishMarine
              Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAirfield
              Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseEntrenchment
              Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFortification
              Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseBarracks
              Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFactory
              Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAircraftPlant
              Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseDocks
              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
              1 japaneseAlpineInfantry, 1 japaneseArtillery and 4 japaneseInfantrys moved from Manchuria to Peking
              1 japaneseInfantry moved from Chahar to Peking
              1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Shanghai to Peking
              2 japaneseNavalFighters moved from Khabarovskiy Kray to Manchuria
              1 japaneseAirTransport and 1 japaneseNavalFighter moved from Khabarovskiy Kray to Northern Manchuria
              1 japaneseTacticalBomber moved from Khabarovskiy Kray to Northern Manchuria
              1 Material and 1 japaneseAirTransport moved from Tokyo to Peking
              1 japaneseAirTransport moved from Manchuria to Tokyo
              1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Kwangtung to Shanghai
              2 japaneseMech.Infantrys moved from Shanghai to Peking
              1 Truck moved from Shanghai to Manchuria
              4 japaneseArtillerys, 5 japaneseInfantrys and 3 japaneseTanks moved from Shantung to Peking
              1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Anhwei
              1 japaneseTank moved from Kwangtung to Anhwei
              1 japaneseMech.Infantry moved from Fo Kien to Anhwei
              1 japaneseParatrooper moved from Fo Kien to Anhwei
              2 Trucks, 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Fo Kien to Shanghai
              1 Truck moved from Shantung to Korea
              1 Truck moved from Shantung to Shanghai
              1 japaneseNavalFighter moved from French Indochina to Thailand
              1 japaneseNavalFighter moved from Southern Thailand to Thailand
              1 Truck and 1 japaneseAntiAirGun moved from Thailand to Burma
              1 Truck moved from Burma to Thailand
              1 japaneseAdvancedFighter and 1 japaneseAdvancedNavalFighter moved from Khabarovskiy Kray to Tokyo
              1 japaneseSubmarine moved from 97 Sea Zone to 100 Sea Zone
              1 japaneseSubmarine moved from 98 Sea Zone to 100 Sea Zone
              1 japaneseInfantry moved from Tokyo to Japan
      
          Purchase Units - Japan
              Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseArtillery, 1 japaneseFortification and 6 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Japan
              Units in Peking being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
              1 japaneseFortification and 2 japaneseInfantrys placed in Peking
              3 japaneseInfantrys placed in Shanghai
              1 japaneseArtillery placed in Korea
              1 japaneseInfantry placed in Tokyo
              2 japaneseAdvancedNavalFighters placed in Japan
      
          Activate Technology - Japan
              Japan activating AdvancedLogistics
              Trigger japaneseAL1: Setting transportCapacity to 7 for unitAttachment attached to japaneseTransport
              Trigger japaneseAL2: Setting transportCapacity to 4 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAL3: Setting maxScrambleCount to 4 for unitAttachment attached to japaneseAirfield
      
          Turn Complete - Japan
              Japan collect 41 PUs; end with 41 PUs
              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 44 PUs
              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 47 PUs
              Units generate 9 techTokens; Japan end with 9 techTokens
              Units Change Ownership
                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                  Some Units in Thailand change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 11 PUs; end with 11 PUs
              Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
      
          Purchase Units - Thailand
              Thailand buy 1 japaneseAntiAirGun and 1 japaneseInfantry; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              1 japaneseAntiAirGun and 1 japaneseInfantry placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 5 PUs; end with 5 PUs
              Units Change Ownership
                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                  Some Units in Thailand change ownership: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseInfantry
      

      Combat Hit Differential Summary :

      ExiledAllies : -0.50
      Japan : -1.83
      China : 0.75
      Britain : 0.75
      Russia : -2.50
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin china time

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Move Summary: China round 25

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 25
          
              Combat Move - China
                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                  1 chineseInfantry moved from Kwangsi to Kwangtung
                        China take Kwangtung from Japan
                  11 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 8 chineseArtillerys, 21 chineseInfantrys and 4 chineseTanks moved from Shansi to Chahar
                        China take Chahar from Manchuria
                  1 chineseInfantry moved from Shensi to Shantung
                        China take Shantung from Japan
                  3 chineseAlpineInfantrys, 6 chineseArtillerys, 1 chineseCombatEngineer and 6 chineseInfantrys moved from Eastern Szechwan to Burma
                  1 chineseAlpineInfantry and 1 chineseArtillery moved from Yunnan to Burma
                  2 chineseFighters moved from Hupeh to Burma
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut should be quick

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Australia round 25

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 25
              
                  Supporting Britain - Canada
                      Canada collect 0 PUs; end with 16 PUs
              
                  Organizing Partisan Operations - ExiledAllies
                      ExiledAllies collect 0 PUs; end with 32 PUs
              
                  Marching Orders - SouthAfrica
                      SouthAfrica collect 0 PUs; end with 7 PUs
              
                  Preparing Ambushes - India
                      India collect 0 PUs; end with 29 PUs
              
                  Preparing Naval Operations - Australia
                      Australia collect 0 PUs; end with 19 PUs
              
                  Research Technology - Britain
                      Trigger britishaTIC: Britain gains access to ImprovedCarriers
                      Trigger britishaTAH: Britain gains access to AdvancedHulls
                      Britain spend 0 on tech rolls
                          Britain roll 12,1,3,5,5,4,1,6,7 and gets 1 hit
                      Britain removing all Technology Tokens after successful research.
                      Britain discover Production
              
                  Combat Move - Britain
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                      Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                      2 britishArtillerys and 2 britishInfantrys moved from French West Africa to Eastern French Africa
                            ExiledAllies take Eastern French Africa from VichyFrance
                      1 britishInfantry moved from Bombay to Baluchistan
                            India take Baluchistan from Italy
                      1 britishArtillery and 1 britishInfantry moved from Sumatra to 88 Sea Zone
                      1 britishArtillery and 1 britishCombatEngineer moved from Sumatra to 88 Sea Zone
                      2 britishMarines and 1 britishTank moved from Sumatra to 88 Sea Zone
                      1 britishArtillery, 1 britishBattleship, 2 britishCarriers, 3 britishCruisers, 1 britishInfantry and 1 britishTransport moved from 88 Sea Zone to 75 Sea Zone
                      1 britishArtillery and 1 britishInfantry moved from 75 Sea Zone to Oman
                      1 britishMarine moved from Borneo to 93 Sea Zone
                      1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 95 Sea Zone
                      1 britishMarine moved from 95 Sea Zone to Hainan
                      1 britishMarine moved from Borneo to 93 Sea Zone
                      1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 95 Sea Zone
                      1 britishMarine moved from 95 Sea Zone to Hong Kong
              
                  Combat - Britain
                      Battle in Hong Kong
                      Battle in Oman
                      Battle in Hainan
                          Some non-combat units are destroyed: 
              
                  Non Combat Move - Britain
                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                      Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                      Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                      Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                      Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                      2 britishDestroyers moved from 128 Sea Zone to 96 Sea Zone
                      2 britishTransports moved from 96 Sea Zone to 93 Sea Zone
                      3 britishInfantrys moved from Java to 148 Sea Zone
                      3 britishInfantrys and 2 britishTransports moved from 148 Sea Zone to 93 Sea Zone
                      1 britishMarine moved from Borneo to 93 Sea Zone
                      3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 93 Sea Zone to 91 Sea Zone
                      2 britishInfantrys and 1 britishMarine moved from 91 Sea Zone to Southern Thailand
                      1 britishInfantry moved from 91 Sea Zone to Southern Thailand
                      1 britishArtillery, 1 britishCombatEngineer, 2 britishMarines, 1 britishNavalFighter, 1 britishTank and 3 britishTransports moved from 88 Sea Zone to 75 Sea Zone
                      1 britishArtillery, 1 britishCombatEngineer, 2 britishMarines and 1 britishTank moved from 75 Sea Zone to Bombay
                      2 britishNavalFighters moved from Bombay to 75 Sea Zone
                      1 britishArtillery moved from New Dehli to Bombay
                      2 britishArtillerys and 2 britishInfantrys moved from Bengal to Burma
                      1 britishInfantry moved from Rangoon to Burma
                      2 britishMarines moved from Southwestern Australia to 149 Sea Zone
                      2 britishMarines and 1 britishTransport moved from 149 Sea Zone to 93 Sea Zone
                      2 britishMarines moved from 93 Sea Zone to Brunei
                      1 britishCarrier and 2 britishNavalFighters moved from 96 Sea Zone to 93 Sea Zone
                      1 britishNavalFighter moved from New South Wales to 93 Sea Zone
                      1 britishNavalFighter moved from 93 Sea Zone to Borneo
                      2 britishInfantrys moved from Scotland to 24 Sea Zone
                      2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 26 Sea Zone
                      2 britishInfantrys moved from 26 Sea Zone to Copenhagen
                      3 britishAirTransports and 3 britishParatroopers moved from Northern Finland to Copenhagen
                      3 britishAirTransports moved from Copenhagen to Norway
                      1 britishArtillery moved from Northern Finland to Murmansk
                      8 britishMarines moved from Northern Finland to 13 Sea Zone
                      8 britishMarines and 4 britishTransports moved from 13 Sea Zone to 24 Sea Zone
                      8 britishMarines moved from 24 Sea Zone to Central Britain
                      4 britishNavalFighters moved from Northern Finland to 24 Sea Zone
                      1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                      1 britishArtillery moved from Norway to 12 Sea Zone
                      1 britishArtillery and 1 britishTransport moved from 12 Sea Zone to 24 Sea Zone
                      1 britishArtillery moved from 24 Sea Zone to Central Britain
                      2 britishFighters moved from Northern Finland to Norway
                      3 britishAdvancedFighters moved from Northern Finland to Northern Norway
                      3 britishFighters moved from Northern Norway to Northern Finland
                      3 Trucks moved from Northern Finland to Norway
                      1 britishTransport moved from 24 Sea Zone to 23 Sea Zone
                      1 Train moved from London to 23 Sea Zone
                      1 Train and 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
                      1 Train moved from 25 Sea Zone to Norway
                      1 britishBattleship and 1 britishDestroyer moved from 1 Sea Zone to 3 Sea Zone
                      2 britishInfantrys moved from Central Norway to Northern Norway
              
                  Purchase Units - Britain
                      Britain buy 2 britishAntiAirGuns, 2 britishArtillerys, 3 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Britain
                      2 britishArtillerys placed in Central Britain
                      3 britishInfantrys placed in London
                      1 britishTransport placed in 24 Sea Zone
                      2 britishAntiAirGuns placed in Northern Finland
              
                  Activate Technology - Britain
                      Britain activating Production
              
                  Turn Complete - Britain
                      Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                      Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                      Britain collect 35 PUs; end with 35 PUs
                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 36 PUs
                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 37 PUs
                      Units generate 9 techTokens; Britain end with 9 techTokens
                      Units Change Ownership
                          Some Units in Bombay change ownership: 1 britishCombatEngineer
                          Some Units in Borneo change ownership: 2 Materials
                          Some Units in British Columbia change ownership: 1 britishCombatEngineer
                          Some Units in Morrocco change ownership: 1 britishCombatEngineer
                          Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
              
                  Purchase Units - Canada
                      Canada buy 1 britishHull; Remaining resources: 4 PUs; 
              
                  Place Units - Canada
                      1 britishHull placed in 1 Sea Zone
              
                  Turn Complete - Canada
                      Canada collect 15 PUs; end with 19 PUs
                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
              
                  Purchase Units - ExiledAllies
                      ExiledAllies buy 2 Materials, 2 britishArtillerys, 2 britishInfantrys and 2 britishMarines; Remaining resources: 0 PUs; 
              
                  Place Units - ExiledAllies
                      2 britishMarines placed in Borneo
                      2 Materials placed in Morrocco
                      2 britishArtillerys placed in Norway
                      2 britishInfantrys placed in Central Norway
              
                  Turn Complete - ExiledAllies
                      ExiledAllies collect 32 PUs; end with 32 PUs
                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 31 PUs
                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 30 PUs
                      Units Change Ownership
                          Some Units in Borneo change ownership: 2 Materials and 2 britishMarines
                          Some Units in Central Norway change ownership: 2 britishInfantrys
                          Some Units in Morrocco change ownership: 2 Materials and 1 britishCombatEngineer
                          Some Units in Norway change ownership: 2 britishArtillerys
              
                  Purchase Units - SouthAfrica
                      SouthAfrica buy 1 britishCombatEngineer and 1 britishInfantry; Remaining resources: 0 PUs; 
              
                  Place Units - SouthAfrica
                      1 britishCombatEngineer and 1 britishInfantry placed in Cape Town
              
                  Turn Complete - SouthAfrica
                      SouthAfrica collect 5 PUs; end with 5 PUs
                      Some Units in Cape Town change ownership: 1 britishCombatEngineer and 1 britishInfantry
              
                  Purchase Units - India
                      India buy 1 britishCruiser and 2 britishDestroyers; Remaining resources: 1 PUs; 
              
                  Place Units - India
                      1 britishCruiser and 2 britishDestroyers placed in 75 Sea Zone
              
                  Turn Complete - India
                      India collect 13 PUs; end with 14 PUs
                      Units Change Ownership
                          Some Units in 75 Sea Zone change ownership: 1 britishCruiser and 2 britishDestroyers
                          Some Units in Bombay change ownership: 1 britishCombatEngineer
              
                  Purchase Units - Australia
                      Australia buy 1 britishHull, 1 britishInfantry and 1 britishMarine; Remaining resources: 0 PUs; 
              
                  Place Units - Australia
                      1 britishHull placed in 149 Sea Zone
                      1 britishInfantry placed in Southwestern Australia
                      1 britishMarine placed in New South Wales
              
                  Turn Complete - Australia
                      Australia collect 17 PUs; end with 17 PUs
                      Units Change Ownership
                          Some Units in New South Wales change ownership: 1 britishMarine
                          Some Units in Southwestern Australia change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
              

              Combat Hit Differential Summary :

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut turns out there weren't any battles

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Italy round 25

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 25
                  
                      Research Technology - Italy
                          Italy spend 0 on tech rolls
                          Italy removing all Technology Tokens after successful research.
                          Italy discover AdvancedStrategicBombers
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin just one battle

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Italy round 25

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 25
                      
                          Research Technology - Italy
                              Italy spend 0 on tech rolls
                                  Italy roll 7,7,5,4,6,2,1,1,1,7,6,12,12,6,2,1,9,9 and gets 2 hits
                              Italy removing all Technology Tokens after successful research.
                              Italy discover AdvancedStrategicBombers
                      
                          Combat Move - Italy
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                              1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
                      
                          Combat - Italy
                              Battle in Cape Town
                                  Italy attack with 1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks
                                  SouthAfrica defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks and 1 britishFactory; Britain defend with 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys
                                      Italy roll dice for 1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks in Cape Town, round 2 : 3/10 hits, 2.92 expected hits
                                      SouthAfrica roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys in Cape Town, round 2 : 3/5 hits, 1.83 expected hits
                                      2 britishInfantrys owned by the Britain, 2 italianMech.Infantrys owned by the Italy, 1 britishAntiAirGun owned by the Britain and 1 italianInfantry owned by the Italy lost in Cape Town
                                      Italy roll dice for 1 italianArtillery, 2 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks in Cape Town, round 3 : 1/7 hits, 2.17 expected hits
                                      SouthAfrica roll dice for 1 britishArtillery and 1 britishCombatEngineer in Cape Town, round 3 : 2/2 hits, 0.83 expected hits
                                  2 italianMech.Infantrys owned by the Italy and 1 britishArtillery owned by the Britain lost in Cape Town
                                      Italy roll dice for 1 italianArtillery, 1 italianParatrooper and 3 italianTanks in Cape Town, round 4 : 2/5 hits, 1.67 expected hits
                                      SouthAfrica roll dice for 1 britishCombatEngineer in Cape Town, round 4 : 0/1 hits, 0.42 expected hits
                                      1 britishCombatEngineer owned by the Britain lost in Cape Town
                                  Italy destroys 5PUs while taking SouthAfrica capital
                                  Some non-combat units are destroyed: 
                                  Italy converts britishBarracks into different units
                                  Italy converts britishDocks into different units
                                  Italy converts britishFactory into different units
                                  Italy win, taking Cape Town from SouthAfrica with 1 italianArtillery, 1 italianParatrooper and 3 italianTanks remaining. Battle score for attacker is -5
                                  Casualties for Italy: 1 italianInfantry and 4 italianMech.Infantrys
                                  Casualties for Britain: 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys
                              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                              Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                              Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                              Trigger italianAP2: Italy has 1 Material placed in Rome
                              Trigger italianProd: Italy has 1 Material placed in Rome
                              2 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 3 italianMarines and 2 italianTanks moved from Southern Iran to Iraq
                              1 italianInfantry moved from Trans Jordan to Iraq
                              1 italianTransport moved from 79 Sea Zone to 71 Sea Zone
                              1 italianCombatEngineer moved from Belgian Congo to Rhodesia
                              1 Truck moved from Eastern South Africa to Belgian Congo
                              1 Material and 1 Truck moved from Belgian Congo to Rhodesia
                              1 italianInfantry moved from Belgian Congo to Congo
                              1 italianInfantry moved from Nigeria to Gold Coast
                              1 italianTank moved from French Central Africa to Western Anglo Egyptian Sudan
                              1 italianAirTransport moved from Northern Italy to Rome
                              1 italianAdvancedTacticalBomber moved from Northern Italy to Cairo
                              1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Algeria to Cairo
                              1 italianAirTransport moved from Cairo to Rome
                              1 Material, 2 Trucks and 1 italianAntiAirGun moved from Tripolitania to Western Egypt
                              1 italianArtillery and 2 italianInfantrys moved from Cyrenaica to 51 Sea Zone
                              1 italianArtillery and 2 italianInfantrys moved from Cyrenaica to 48 Sea Zone
                              1 italianArtillery, 2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone
                              3 italianAlpineInfantrys moved from Algeria to Tripolitania
                              1 Material and 1 Train moved from Rome to Southern Italy
                              1 Train moved from Southern Italy to Northern Italy
                              2 italianInfantrys moved from Rome to Southern Italy
                              1 italianDestroyer moved from 48 Sea Zone to 53 Sea Zone
                              1 italianArtillery and 2 italianInfantrys moved from 53 Sea Zone to Syria
                              1 italianArtillery, 2 italianInfantrys and 1 italianTransport moved from 51 Sea Zone to 72 Sea Zone
                              1 italianTransport moved from 73 Sea Zone to 72 Sea Zone
                              1 italianAntiAirGun and 2 italianInfantrys moved from Cairo to 72 Sea Zone
                              1 Truck and 1 italianInfantry moved from Sinai to Iraq
                              1 Truck moved from Iraq to Trans Jordan
                              1 Material and 1 italianMech.Infantry moved from Cairo to 53 Sea Zone
                              1 italianInfantry moved from Western Egypt to 53 Sea Zone
                              1 Material, 1 italianInfantry, 1 italianMech.Infantry and 1 italianTransport moved from 53 Sea Zone to 72 Sea Zone
                              1 Material, 1 italianAntiAirGun, 1 italianArtillery, 5 italianInfantrys and 1 italianMech.Infantry moved from 72 Sea Zone to Abyssinia
                              1 italianAirTransport and 2 italianMarines moved from Abyssinia to Trans Jordan
                              1 italianAirTransport moved from Trans Jordan to Cairo
                              1 italianTransport moved from 73 Sea Zone to 72 Sea Zone
                              1 italianInfantry moved from Central Egpyt to 72 Sea Zone
                              1 italianInfantry and 1 italianTransport moved from 72 Sea Zone to 53 Sea Zone
                              2 italianInfantrys moved from Western Egypt to 53 Sea Zone
                              3 italianInfantrys moved from 53 Sea Zone to Trans Jordan
                              1 Truck moved from Al Kufrah to Cyrenaica
                              1 Truck and 1 italianInfantry moved from Cyrenaica to Western Egypt
                              1 italianAdvancedFighter moved from Belgian Congo to Abyssinia
                              1 italianNavalFighter moved from Belgian Congo to Cairo
                              1 italianAirTransport moved from Rome to Southern Italy
                      
                          Purchase Units - Italy
                              Italy buy 3 italianCruisers, 1 italianEntrenchment, 5 italianInfantrys, 1 italianMech.Infantry and 1 italianParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Italy
                              Units in Abyssinia being upgraded or consumed: 1 Material
                              1 italianEntrenchment placed in Abyssinia
                              3 italianCruisers placed in 72 Sea Zone
                              1 italianMech.Infantry and 1 italianParatrooper placed in Tripolitania
                              2 italianInfantrys placed in Belgian Congo
                              3 italianInfantrys placed in Rome
                      
                          Activate Technology - Italy
                              Italy activating AdvancedStrategicBombers
                              Italy giving technology to Germany: AdvancedStrategicBombers
                      
                          Turn Complete - Italy
                              Italy collect 56 PUs; end with 56 PUs
                              Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 59 PUs
                              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 62 PUs
                              Units generate 9 techTokens; Italy end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      SouthAfrica : 1.92
                      Italy : -0.75
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin back to the us

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Usa round 25

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 25
                          
                              Research Technology - Usa
                                  Usa spend 0 on tech rolls
                                      Usa roll 5,6,4,12,8,11,2,7,7 and gets 1 hit
                                  Usa removing all Technology Tokens after successful research.
                                  Usa discover ImprovedMechanization
                          
                              Combat Move - Usa
                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                  4 americanTanks moved from West Africa to Gold Coast
                                  2 americanArtillerys and 6 americanInfantrys moved from Morrocco to Southwestern Algeria
                                  4 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 61 Sea Zone to Southwestern Algeria
                          
                              Combat - Usa
                                  Battle in Gold Coast
                                      Usa attack with 4 americanTanks
                                      VichyFrance defend with 1 Flagpole; Italy defend with 1 italianInfantry
                                          Usa roll dice for 4 americanTanks in Gold Coast, round 2 : 0/4 hits, 1.33 expected hits
                                          VichyFrance roll dice for 1 italianInfantry in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
                                          Usa roll dice for 4 americanTanks in Gold Coast, round 3 : 3/4 hits, 1.33 expected hits
                                          VichyFrance roll dice for 1 italianInfantry in Gold Coast, round 3 : 0/1 hits, 0.33 expected hits
                                          1 italianInfantry owned by the Italy lost in Gold Coast
                                      Usa win, taking Gold Coast from VichyFrance with 4 americanTanks remaining. Battle score for attacker is 3
                                      Casualties for Italy: 1 italianInfantry
                                  Battle in Southwestern Algeria
                                      Usa attack with 4 americanAdvancedNavalFighters, 2 americanArtillerys, 6 americanInfantrys and 1 americanNavalFighter
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Usa roll dice for 4 americanAdvancedNavalFighters, 2 americanArtillerys, 6 americanInfantrys and 1 americanNavalFighter in Southwestern Algeria, round 2 : 1/13 hits, 2.58 expected hits
                                          Germany roll dice for 1 germanInfantry in Southwestern Algeria, round 2 : 1/1 hits, 0.33 expected hits
                                          1 germanInfantry owned by the Germany and 1 americanInfantry owned by the Usa lost in Southwestern Algeria
                                      Usa win, taking Southwestern Algeria from Germany with 4 americanAdvancedNavalFighters, 2 americanArtillerys, 5 americanInfantrys and 1 americanNavalFighter remaining. Battle score for attacker is 0
                                      Casualties for Usa: 1 americanInfantry
                                      Casualties for Germany: 1 germanInfantry
                          
                              Non Combat Move - Usa
                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                  Trigger americanAP2: Usa has 1 Material placed in Washington
                                  4 americanAdvancedNavalFighters and 1 americanNavalFighter moved from Southwestern Algeria to 61 Sea Zone
                                  1 americanHeavyDestroyer moved from 30 Sea Zone to 39 Sea Zone
                                  3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                  2 americanArtillerys, 3 americanInfantrys, 3 americanMarines and 1 americanParatrooper moved from Azores to 40 Sea Zone
                                  2 americanArtillerys, 3 americanInfantrys, 3 americanMarines, 1 americanParatrooper and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                  2 americanArtillerys, 3 americanInfantrys, 3 americanMarines and 1 americanParatrooper moved from 61 Sea Zone to Morrocco
                                  1 americanArtillery and 3 americanInfantrys moved from Western Sahara to West Africa
                                  1 americanArtillery and 3 americanInfantrys moved from Morrocco to Southwestern Algeria
                                  1 americanArtillery and 3 americanInfantrys moved from Morrocco to Southwestern Algeria
                                  3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                  1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from Washington to 30 Sea Zone
                                  1 americanInfantry moved from Washington to 30 Sea Zone
                                  2 americanInfantrys moved from Eastern US to 30 Sea Zone
                                  1 americanNavalFighter moved from New York to 61 Sea Zone
                                  1 americanArtillery, 6 americanInfantrys, 1 americanMech.Infantry, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                  1 americanArtillery, 6 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores
                                  4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                  1 americanDestroyer and 1 americanHeavyDestroyer moved from 156 Sea Zone to 115 Sea Zone
                                  1 americanAirTransport and 1 americanCombatEngineer moved from Hawaiian Islands to Luzon
                                  1 americanAdvancedNavalFighter, 1 americanCarrier and 1 americanNavalFighter moved from 126 Sea Zone to 96 Sea Zone
                                  3 Materials and 1 americanTransport moved from 126 Sea Zone to 127 Sea Zone
                                  3 Materials moved from 127 Sea Zone to Luzon
                                  1 americanInfantry moved from Gilbert Islands to 132 Sea Zone
                                  1 americanInfantry moved from Marshall Islands to 132 Sea Zone
                                  2 americanInfantrys and 1 americanTransport moved from 132 Sea Zone to 131 Sea Zone
                                  2 americanInfantrys moved from 131 Sea Zone to Caroline Islands
                                  3 Materials, 2 Trains and 1 americanCombatEngineer moved from Washington to Florida Peninsula
                          
                              Purchase Units - Usa
                                  Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction
                                  Usa buy 2 americanArtillerys, 1 americanBattleship, 2 americanDestroyers, 2 americanFactorys, 9 americanInfantrys, 1 americanMech.Infantry, 1 americanNavalFighter and 1 americanTank; Remaining resources: 2 PUs; 0 techTokens; 
                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Usa
                                  Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                                  1 americanBattleship placed in 30 Sea Zone
                                  2 americanDestroyers placed in 36 Sea Zone
                                  Units in Florida Peninsula being upgraded or consumed: 3 Materials
                                  1 americanFactory placed in Florida Peninsula
                                  2 americanInfantrys placed in Eastern US
                                  3 americanInfantrys placed in Northeastern US
                                  2 americanArtillerys and 1 americanMech.Infantry placed in New York
                                  3 americanInfantrys and 1 americanTank placed in Washington
                                  1 americanNavalFighter placed in Hawaiian Islands
                                  Units in Luzon being upgraded or consumed: 3 Materials
                                  1 americanFactory placed in Luzon
                          
                              Activate Technology - Usa
                                  Usa activating ImprovedMechanization
                                  Trigger americanImpMech: Setting defense to 4 for unitAttachment attached to americanMech.Infantry
                                  Trigger americanImpMech: Setting receivesAbilityWhenWith to canBlitz:americanTank for unitAttachment attached to americanMech.Infantry
                          
                              Turn Complete - Usa
                                  Usa collect 81 PUs; end with 83 PUs
                                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 86 PUs
                                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 89 PUs
                                  Units generate 9 techTokens; Usa end with 9 techTokens
                          

                          Combat Hit Differential Summary :

                          Usa : -1.25
                          VichyFrance : -0.67
                          Germany : 0.67
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut don't think you wanted to scramble so youre up

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Germany round 26

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 26
                              
                                  Research Technology - Germany
                                      Germany spend 0 on tech rolls
                              
                                  Combat Move - Germany
                                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      4 units repaired.
                                          4 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                          4 germanHeavyTanks owned by the Germany added in Leningrad
                                      3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks moved from Kharkov to Voronezh
                                      1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery moved from Leningrad to Novgorod
                                      3 germanAdvancedFighters moved from Leningrad to Novgorod
                                      1 germanInfantry moved from Eastern Finland to Western Karelia
                                      3 germanInfantrys moved from Leningrad to Western Karelia
                                      6 germanAdvancedNavalFighters moved from Finland to Western Karelia
                                      1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Western Karelia
                                      10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine moved from Algeria to Southwestern Algeria
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin big stuff on deck

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Finland round 26

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 26
                                  
                                      Reconnaissance Missions - Finland
                                          Finland collect 0 PUs; end with 9 PUs
                                  
                                      Reinforcing - DanubeAxis
                                          DanubeAxis collect 0 PUs; end with 12 PUs
                                  
                                      Counter Intelligence Operations - VichyFrance
                                          VichyFrance collect 0 PUs; end with 11 PUs
                                  
                                      Research Technology - Germany
                                          Germany spend 0 on tech rolls
                                              Germany roll 7,1,4,7,1,11,9,9,4,8,9,10,4,7,9,8,7,2 and gets 0 hits
                                  
                                      Combat Move - Germany
                                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                          4 units repaired.
                                              4 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                              4 germanHeavyTanks owned by the Germany added in Leningrad
                                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                          3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks moved from Kharkov to Voronezh
                                          1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery moved from Leningrad to Novgorod
                                          3 germanAdvancedFighters moved from Leningrad to Novgorod
                                          1 germanInfantry moved from Eastern Finland to Western Karelia
                                          3 germanInfantrys moved from Leningrad to Western Karelia
                                          6 germanAdvancedNavalFighters moved from Finland to Western Karelia
                                          1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Western Karelia
                                          10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine moved from Algeria to Southwestern Algeria
                                  
                                      Combat - Germany
                                          Battle in Novgorod
                                              Germany attack with 3 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery
                                              Russia defend with 1 Flagpole, 1 Material, 1 Rail, 2 russianAntiAirGuns, 3 russianAntiTankGuns, 2 russianCombatEngineers, 3 russianEntrenchments, 1 russianFortification and 4 russianInfantrys
                                                  HvyTankFS fire in Novgorod : 3/4 hits, 1.00 expected hits
                                                  AntiAircraftGun fire in Novgorod : 0/2 hits, 0.50 expected hits
                                                  AntiTankGun fire in Novgorod : 0/3 hits, 1.00 expected hits
                                                  2 russianAntiTankGuns owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Novgorod
                                                  Germany roll dice for 3 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery in Novgorod, round 2 : 7/17 hits, 7.17 expected hits
                                              Units damaged: 1 russianEntrenchment owned by the Russia
                                                  Russia roll dice for 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianCombatEngineers, 3 russianEntrenchments, 1 russianFortification and 4 russianInfantrys in Novgorod, round 2 : 4/12 hits, 5.92 expected hits
                                              Units damaged: 4 germanHeavyTanks owned by the Germany
                                                  2 russianInfantrys owned by the Russia, 1 russianAntiTankGun owned by the Russia, 2 russianEntrenchments owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Novgorod
                                                  4 germanHeavyTanks owned by the Germany lost in Novgorod
                                              4 germanHeavyTank-damageds owned by the Germany added in Novgorod
                                              4 germanHeavyTank-damageds owned by the Germany, 3 germanInfantrys owned by the Germany, 1 germanArtillery owned by the Germany, 2 germanMarines owned by the Germany, 1 germanMobileArtillery owned by the Germany and 2 germanHeavyArtillerys owned by the Germany retreated to Leningrad
                                              Russia win with 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFortification and 2 russianInfantrys remaining. Battle score for attacker is -2
                                              Casualties for Russia: 2 russianAntiAirGuns, 3 russianAntiTankGuns, 2 russianEntrenchments and 2 russianInfantrys
                                              Casualties for Germany: 4 germanHeavyTanks
                                          Battle in Western Karelia
                                              Germany attack with 6 germanAdvancedNavalFighters, 1 germanAirTransport, 4 germanInfantrys and 2 germanParatroopers
                                              Russia defend with 1 Flagpole, 3 russianArtillerys and 3 russianTanks
                                                  Germany roll dice for 6 germanAdvancedNavalFighters, 1 germanAirTransport, 4 germanInfantrys and 2 germanParatroopers in Western Karelia, round 2 : 7/12 hits, 3.75 expected hits
                                                  Russia roll dice for 3 russianArtillerys and 3 russianTanks in Western Karelia, round 2 : 2/6 hits, 2.00 expected hits
                                                  2 germanInfantrys owned by the Germany, 3 russianArtillerys owned by the Russia and 3 russianTanks owned by the Russia lost in Western Karelia
                                              Germany win, taking Western Karelia from Russia with 6 germanAdvancedNavalFighters, 1 germanAirTransport, 2 germanInfantrys and 2 germanParatroopers remaining. Battle score for attacker is 24
                                              Casualties for Germany: 2 germanInfantrys
                                              Casualties for Russia: 3 russianArtillerys and 3 russianTanks
                                          Battle in Southwestern Algeria
                                              Germany attack with 10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine
                                              ExiledAllies defend with 1 Flagpole; Usa defend with 4 americanArtillerys and 11 americanInfantrys
                                                  Germany roll dice for 10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine in Southwestern Algeria, round 2 : 13/30 hits, 7.42 expected hits
                                                  ExiledAllies roll dice for 4 americanArtillerys and 11 americanInfantrys in Southwestern Algeria, round 2 : 3/15 hits, 5.67 expected hits
                                                  3 germanInfantrys owned by the Germany, 11 americanInfantrys owned by the Usa and 2 americanArtillerys owned by the Usa lost in Southwestern Algeria
                                              1 germanCombatEngineer owned by the Germany, 7 germanInfantrys owned by the Germany, 7 germanArtillerys owned by the Germany, 1 germanMarine owned by the Germany and 10 germanAlpineInfantrys owned by the Germany retreated to Algeria
                                              ExiledAllies win with 2 americanArtillerys remaining. Battle score for attacker is 32
                                              Casualties for Germany: 3 germanInfantrys
                                              Casualties for Usa: 2 americanArtillerys and 11 americanInfantrys
                                          Battle in Voronezh
                                              Germany attack with 3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks
                                              Russia defend with 1 Flagpole, 10 russianAntiTankGuns, 4 russianArtillerys, 3 russianCombatEngineers, 2 russianHeavyArtillerys, 10 russianInfantrys and 7 russianTanks
                                                  HvyTankFS fire in Voronezh : 2/6 hits, 1.50 expected hits
                                                  AntiTankGun fire in Voronezh : 3/10 hits, 3.33 expected hits
                                              Units damaged: 1 germanHeavyTank owned by the Germany
                                                  1 russianArtillery owned by the Russia, 1 germanMech.Infantry owned by the Germany, 1 russianAntiTankGun owned by the Russia and 1 germanTank owned by the Germany lost in Voronezh
                                                  1 germanHeavyTank owned by the Germany lost in Voronezh
                                              1 germanHeavyTank-damaged owned by the Germany added in Voronezh
                                                  Germany roll dice for 3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 5 germanHeavyTanks, 1 germanHeavyTank-damaged, 4 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry, 2 germanMobileArtillerys and 2 germanTanks in Voronezh, round 2 : 16/30 hits, 14.25 expected hits
                                                  Russia roll dice for 9 russianAntiTankGuns, 3 russianArtillerys, 3 russianCombatEngineers, 2 russianHeavyArtillerys, 10 russianInfantrys and 7 russianTanks in Voronezh, round 2 : 7/34 hits, 10.25 expected hits
                                              Units damaged: 5 germanHeavyTanks owned by the Germany
                                                  10 russianInfantrys owned by the Russia, 3 russianCombatEngineers owned by the Russia, 2 germanInfantrys owned by the Germany and 3 russianArtillerys owned by the Russia lost in Voronezh
                                                  5 germanHeavyTanks owned by the Germany lost in Voronezh
                                              5 germanHeavyTank-damageds owned by the Germany added in Voronezh
                                              6 germanHeavyTank-damageds owned by the Germany, 2 germanInfantrys owned by the Germany, 2 germanCombatEngineers owned by the Germany, 1 germanMech.Infantry owned by the Germany, 3 germanArtillerys owned by the Germany, 2 germanTanks owned by the Germany, 1 germanMarine owned by the Germany, 2 germanMobileArtillerys owned by the Germany, 2 germanAntiTankGuns owned by the Germany and 2 germanHeavyArtillerys owned by the Germany retreated to Kharkov
                                              Russia win with 9 russianAntiTankGuns, 2 russianHeavyArtillerys and 7 russianTanks remaining. Battle score for attacker is -15
                                              Casualties for Germany: 6 germanHeavyTanks, 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank
                                              Casualties for Russia: 1 russianAntiTankGun, 4 russianArtillerys, 3 russianCombatEngineers and 10 russianInfantrys
                                          Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                          Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                          Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                          Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                          Trigger germanAP2: Germany has 1 Material placed in Berlin
                                          Trigger germanProd: Germany has 1 Material placed in Berlin
                                          1 germanFighter moved from Southwestern Algeria to Algeria
                                          1 germanAirTransport moved from Western Karelia to Leningrad
                                          2 Trucks and 2 germanInfantrys moved from Leningrad to Finland
                                          1 Material and 1 Truck moved from Leningrad to Finland
                                          2 Materials and 1 germanAirTransport moved from Berlin to Finland
                                          2 germanHeavyArtillerys, 3 germanHeavyTanks, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks moved from Finland to Leningrad
                                          1 germanHeavyTank moved from Eastern Poland to Kharkov
                                          1 germanInfantry moved from Western Ukraine to Kharkov
                                          1 germanInfantry moved from Kharkov to Eastern Ukraine
                                          3 germanAdvancedFighters, 1 germanAdvancedNavalFighter and 1 germanAdvancedTacticalBomber moved from Voronezh to Kharkov
                                          1 Train and 3 germanInfantrys moved from Romania to Kharkov
                                          1 germanInfantry moved from Romania to Western Ukraine
                                          1 Truck and 1 germanAlpineInfantry moved from Austria to Vichy France
                                          1 germanDestroyer and 1 germanTransport moved from 52 Sea Zone to 48 Sea Zone
                                          1 germanSubmarine and 2 germanTransports moved from 50 Sea Zone to 47 Sea Zone
                                          2 Materials and 1 germanAirTransport moved from Vichy France to Algeria
                                          1 germanAirTransport moved from Algeria to Vichy France
                                          2 germanInfantrys moved from Vichy France to Western France
                                          2 germanInfantrys moved from Low Countries to Northern France
                                          4 germanInfantrys moved from Northern Germany to Low Countries
                                          1 Train and 3 germanInfantrys moved from Northern Germany to Leningrad
                                          1 germanAirTransport moved from Leningrad to Berlin
                                          1 germanHeavyTank moved from Eastern Germany to Eastern Poland
                                          1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Eastern Germany to Algeria
                                          6 germanAdvancedNavalFighters moved from Western Karelia to Finland
                                          1 germanAdvancedFighter and 1 germanAdvancedTacticalBomber moved from Novgorod to Leningrad
                                          1 germanHeavyArtillery moved from Poland to Eastern Poland
                                          1 Train moved from Northern Germany to Eastern Germany
                                          1 Train and 1 germanAntiAirGun moved from Eastern Germany to Northern Germany
                                          1 Train moved from Northern Germany to Austria
                                          1 germanInfantry moved from Denmark to Northern Germany
                                          2 germanAdvancedFighters moved from Novgorod to Leningrad
                                  
                                      Purchase Units - Germany
                                          Trigger germanAdvSB: buygermanHeavyStrategicBomber added to germanProduction
                                          Germany buy 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanEntrenchment, 1 germanFortification, 1 germanHeavyStrategicBomber, 1 germanHeavyTank, 9 germanInfantrys and 1 germanParatrooper; Remaining resources: 0 PUs; 18 techTokens; 
                                  
                                      Place Units - Germany
                                          Units in Algeria being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                          1 germanEntrenchment, 1 germanFortification and 2 germanInfantrys placed in Algeria
                                          3 germanInfantrys and 1 germanParatrooper placed in Northern Germany
                                          2 germanInfantrys placed in Leningrad
                                          2 germanInfantrys placed in Kharkov
                                          1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanHeavyStrategicBomber and 1 germanHeavyTank placed in Eastern Germany
                                  
                                      Turn Complete - Germany
                                          Germany collect 70 PUs; end with 70 PUs
                                          Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 73 PUs
                                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 76 PUs
                                          Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 79 PUs
                                          Units generate 9 techTokens; Germany end with 27 techTokens
                                          Units Change Ownership
                                              Some Units in Algeria change ownership: 1 germanCombatEngineer
                                              Some Units in Finland change ownership: 3 Materials and 2 germanCombatEngineers
                                  
                                      Purchase Units - VichyFrance
                                          VichyFrance buy 1 germanFighter; Remaining resources: 0 PUs; 
                                  
                                      Place Units - VichyFrance
                                          1 germanFighter placed in Vichy France
                                  
                                      Turn Complete - VichyFrance
                                          VichyFrance collect 8 PUs; end with 8 PUs
                                          Units Change Ownership
                                              Some Units in Algeria change ownership: 1 germanCombatEngineer
                                              Some Units in Vichy France change ownership: 1 germanFighter
                                  
                                      Purchase Units - DanubeAxis
                                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - DanubeAxis
                                          4 germanInfantrys placed in Romania
                                  
                                      Turn Complete - DanubeAxis
                                          DanubeAxis collect 12 PUs; end with 12 PUs
                                          Some Units in Romania change ownership: 4 germanInfantrys
                                  
                                      Purchase Units - Finland
                                          Finland buy 2 germanAntiAirGuns and 1 germanBarracks; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Finland
                                          Units in Finland being upgraded or consumed: 3 Materials
                                          2 germanAntiAirGuns and 1 germanBarracks placed in Finland
                                  
                                      Turn Complete - Finland
                                          Finland collect 6 PUs; end with 6 PUs
                                          Some Units in Finland change ownership: 2 germanAntiAirGuns and 2 germanCombatEngineers
                                  

                                  Combat Hit Differential Summary :

                                  ExiledAllies : -2.67
                                  AntiAircraftGun fire in Novgorod : : -0.50
                                  HvyTankFS fire in Voronezh : : 0.50
                                  AntiTankGun fire in Voronezh : : -0.33
                                  HvyTankFS fire in Novgorod : : 2.00
                                  AntiTankGun fire in Novgorod : : -1.00
                                  Germany : 10.42
                                  Russia : -5.17
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin sorry for the delay russia's turn

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Russia round 26

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 26
                                      
                                          Research Technology - Russia
                                              Trigger russianaTAM: Russia gains access to AdvancedMechanization
                                              Russia spend 0 on tech rolls
                                                  Russia roll 4,6,3,2,3,10,9,1,4 and gets 0 hits
                                      
                                          Combat Move - Russia
                                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                              2 units repaired.
                                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                              2 russianArtillerys and 2 russianInfantrys moved from Eastern Evenki to Soviet Far East
                                              1 russianArtillery moved from Murmansk to Eastern Finland
                                                    Russia take Eastern Finland from Finland
                                      
                                          Combat - Russia
                                              Battle in Soviet Far East
                                                  Russia attack with 2 russianArtillerys and 2 russianInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      Russia roll dice for 2 russianArtillerys and 2 russianInfantrys in Soviet Far East, round 2 : 2/4 hits, 0.83 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 2 : 0/1 hits, 0.42 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Soviet Far East
                                                  Russia win, taking Soviet Far East from Japan with 2 russianArtillerys and 2 russianInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                      
                                          Non Combat Move - Russia
                                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger AltayLLRussia2: China takes ownership of territory Altay
                                              Trigger russianAP2: Russia has 1 Material placed in Moscow
                                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                                              1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone
                                              3 russianInfantrys moved from Stalingrad to Voronezh
                                              1 russianInfantry moved from Caucasus to Voronezh
                                              4 russianInfantrys moved from Smolensk to Voronezh
                                              1 Truck and 1 russianCombatEngineer moved from Eastern Karelia to Voronezh
                                              1 Material, 2 Trucks and 1 russianAntiAirGun moved from Moscow to Voronezh
                                              1 Truck moved from Voronezh to Tula
                                              1 Truck moved from Voronezh to Tula
                                              3 russianHeavyArtillerys moved from Smolensk to Voronezh
                                              1 russianFighter moved from Urals to Stalingrad
                                              2 russianArtillerys and 3 russianInfantrys moved from Volgarod to Tula
                                              1 Truck and 1 russianInfantry moved from Eastern Karelia to Voronezh
                                              1 Material and 1 Train moved from Moscow to Novgorod
                                              1 Train moved from Novgorod to Urals
                                              1 Train and 2 russianInfantrys moved from Urals to Novgorod
                                              1 Train moved from Novgorod to Moscow
                                              5 russianInfantrys moved from Vologda to Eastern Karelia
                                              3 russianInfantrys moved from Moscow to Smolensk
                                              3 russianInfantrys moved from Moscow to Novgorod
                                              2 russianAntiTankGuns moved from Eastern Karelia to Novgorod
                                              1 russianArtillery moved from Eastern Karelia to Novgorod
                                              1 russianInfantry moved from Sverdlovsk to Stalingrad
                                              2 russianInfantrys moved from Omsk to Novosibirsk
                                      
                                          Purchase Units - Russia
                                              Russia buy 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers, 2 russianEntrenchments, 1 russianFighter and 10 russianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                                      
                                          Place Units - Russia
                                              Units in Voronezh being upgraded or consumed: 1 Material
                                              1 russianEntrenchment placed in Voronezh
                                              Units in Novgorod being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                                              1 russianEntrenchment and 1 russianFortification placed in Novgorod
                                              2 russianAntiAirGuns and 2 russianAntiTankGuns placed in Moscow
                                              1 russianCombatEngineer and 2 russianInfantrys placed in Stalingrad
                                              1 russianCombatEngineer and 1 russianInfantry placed in Vologda
                                              3 russianInfantrys placed in Volgarod
                                              1 russianFighter and 2 russianInfantrys placed in Urals
                                              2 russianInfantrys placed in Omsk
                                      
                                          Turn Complete - Russia
                                              Russia collect 61 PUs; end with 61 PUs
                                              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 64 PUs
                                              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 67 PUs
                                              Units generate 9 techTokens; Russia end with 18 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Japan : -0.42
                                      Russia : 1.17
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut I'm finished for tonight so no rush

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Japan round 26

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 26
                                          
                                              Research Technology - Japan
                                                  Japan spend 0 on tech rolls
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Chahar
                                                  1 japaneseAdvancedFighter moved from Tokyo to Chahar
                                                  1 japaneseAirTransport and 1 japaneseParatrooper moved from Peking to Chahar
                                                  3 japaneseAlpineInfantrys, 10 japaneseArtillerys, 1 japaneseCombatEngineer, 20 japaneseInfantrys, 4 japaneseMech.Infantrys and 3 japaneseTanks moved from Peking to Chahar
                                                  3 japaneseAntiTankGuns moved from Peking to Chahar
                                                  2 japaneseInfantrys moved from Anhwei to Kwangtung
                                                  2 japaneseInfantrys moved from Shanghai to Shantung
                                                  1 japaneseTacticalBomber moved from Northern Manchuria to Chahar
                                                  1 japaneseNavalFighter moved from Northern Manchuria to Chahar
                                                  1 japaneseAdvancedNavalFighter moved from Tokyo to Chahar
                                                  2 japaneseNavalFighters moved from Thailand to Kwangtung
                                                  2 japaneseAdvancedNavalFighters moved from Japan to Chahar
                                                  1 japaneseNavalFighter moved from Manchuria to Shantung
                                                  1 japaneseNavalFighter moved from Manchuria to Chahar
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @ubernaut
                                            last edited by

                                            @ubernaut big battle on deck

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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