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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Australia round 25

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 25
      
          Supporting Britain - Canada
              Canada collect 0 PUs; end with 16 PUs
      
          Organizing Partisan Operations - ExiledAllies
              ExiledAllies collect 0 PUs; end with 32 PUs
      
          Marching Orders - SouthAfrica
              SouthAfrica collect 0 PUs; end with 7 PUs
      
          Preparing Ambushes - India
              India collect 0 PUs; end with 29 PUs
      
          Preparing Naval Operations - Australia
              Australia collect 0 PUs; end with 19 PUs
      
          Research Technology - Britain
              Trigger britishaTIC: Britain gains access to ImprovedCarriers
              Trigger britishaTAH: Britain gains access to AdvancedHulls
              Britain spend 0 on tech rolls
                  Britain roll 12,1,3,5,5,4,1,6,7 and gets 1 hit
              Britain removing all Technology Tokens after successful research.
              Britain discover Production
      
          Combat Move - Britain
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
              2 britishArtillerys and 2 britishInfantrys moved from French West Africa to Eastern French Africa
                    ExiledAllies take Eastern French Africa from VichyFrance
              1 britishInfantry moved from Bombay to Baluchistan
                    India take Baluchistan from Italy
              1 britishArtillery and 1 britishInfantry moved from Sumatra to 88 Sea Zone
              1 britishArtillery and 1 britishCombatEngineer moved from Sumatra to 88 Sea Zone
              2 britishMarines and 1 britishTank moved from Sumatra to 88 Sea Zone
              1 britishArtillery, 1 britishBattleship, 2 britishCarriers, 3 britishCruisers, 1 britishInfantry and 1 britishTransport moved from 88 Sea Zone to 75 Sea Zone
              1 britishArtillery and 1 britishInfantry moved from 75 Sea Zone to Oman
              1 britishMarine moved from Borneo to 93 Sea Zone
              1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 95 Sea Zone
              1 britishMarine moved from 95 Sea Zone to Hainan
              1 britishMarine moved from Borneo to 93 Sea Zone
              1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 95 Sea Zone
              1 britishMarine moved from 95 Sea Zone to Hong Kong
      
          Combat - Britain
              Battle in Hong Kong
              Battle in Oman
              Battle in Hainan
                  Some non-combat units are destroyed: 
      
          Non Combat Move - Britain
              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
              Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
              Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
              2 britishDestroyers moved from 128 Sea Zone to 96 Sea Zone
              2 britishTransports moved from 96 Sea Zone to 93 Sea Zone
              3 britishInfantrys moved from Java to 148 Sea Zone
              3 britishInfantrys and 2 britishTransports moved from 148 Sea Zone to 93 Sea Zone
              1 britishMarine moved from Borneo to 93 Sea Zone
              3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 93 Sea Zone to 91 Sea Zone
              2 britishInfantrys and 1 britishMarine moved from 91 Sea Zone to Southern Thailand
              1 britishInfantry moved from 91 Sea Zone to Southern Thailand
              1 britishArtillery, 1 britishCombatEngineer, 2 britishMarines, 1 britishNavalFighter, 1 britishTank and 3 britishTransports moved from 88 Sea Zone to 75 Sea Zone
              1 britishArtillery, 1 britishCombatEngineer, 2 britishMarines and 1 britishTank moved from 75 Sea Zone to Bombay
              2 britishNavalFighters moved from Bombay to 75 Sea Zone
              1 britishArtillery moved from New Dehli to Bombay
              2 britishArtillerys and 2 britishInfantrys moved from Bengal to Burma
              1 britishInfantry moved from Rangoon to Burma
              2 britishMarines moved from Southwestern Australia to 149 Sea Zone
              2 britishMarines and 1 britishTransport moved from 149 Sea Zone to 93 Sea Zone
              2 britishMarines moved from 93 Sea Zone to Brunei
              1 britishCarrier and 2 britishNavalFighters moved from 96 Sea Zone to 93 Sea Zone
              1 britishNavalFighter moved from New South Wales to 93 Sea Zone
              1 britishNavalFighter moved from 93 Sea Zone to Borneo
              2 britishInfantrys moved from Scotland to 24 Sea Zone
              2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 26 Sea Zone
              2 britishInfantrys moved from 26 Sea Zone to Copenhagen
              3 britishAirTransports and 3 britishParatroopers moved from Northern Finland to Copenhagen
              3 britishAirTransports moved from Copenhagen to Norway
              1 britishArtillery moved from Northern Finland to Murmansk
              8 britishMarines moved from Northern Finland to 13 Sea Zone
              8 britishMarines and 4 britishTransports moved from 13 Sea Zone to 24 Sea Zone
              8 britishMarines moved from 24 Sea Zone to Central Britain
              4 britishNavalFighters moved from Northern Finland to 24 Sea Zone
              1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
              1 britishArtillery moved from Norway to 12 Sea Zone
              1 britishArtillery and 1 britishTransport moved from 12 Sea Zone to 24 Sea Zone
              1 britishArtillery moved from 24 Sea Zone to Central Britain
              2 britishFighters moved from Northern Finland to Norway
              3 britishAdvancedFighters moved from Northern Finland to Northern Norway
              3 britishFighters moved from Northern Norway to Northern Finland
              3 Trucks moved from Northern Finland to Norway
              1 britishTransport moved from 24 Sea Zone to 23 Sea Zone
              1 Train moved from London to 23 Sea Zone
              1 Train and 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
              1 Train moved from 25 Sea Zone to Norway
              1 britishBattleship and 1 britishDestroyer moved from 1 Sea Zone to 3 Sea Zone
              2 britishInfantrys moved from Central Norway to Northern Norway
      
          Purchase Units - Britain
              Britain buy 2 britishAntiAirGuns, 2 britishArtillerys, 3 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Britain
              2 britishArtillerys placed in Central Britain
              3 britishInfantrys placed in London
              1 britishTransport placed in 24 Sea Zone
              2 britishAntiAirGuns placed in Northern Finland
      
          Activate Technology - Britain
              Britain activating Production
      
          Turn Complete - Britain
              Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
              Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
              Britain collect 35 PUs; end with 35 PUs
              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 36 PUs
              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 37 PUs
              Units generate 9 techTokens; Britain end with 9 techTokens
              Units Change Ownership
                  Some Units in Bombay change ownership: 1 britishCombatEngineer
                  Some Units in Borneo change ownership: 2 Materials
                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                  Some Units in Morrocco change ownership: 1 britishCombatEngineer
                  Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
      
          Purchase Units - Canada
              Canada buy 1 britishHull; Remaining resources: 4 PUs; 
      
          Place Units - Canada
              1 britishHull placed in 1 Sea Zone
      
          Turn Complete - Canada
              Canada collect 15 PUs; end with 19 PUs
              Some Units in British Columbia change ownership: 1 britishCombatEngineer
              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
      
          Purchase Units - ExiledAllies
              ExiledAllies buy 2 Materials, 2 britishArtillerys, 2 britishInfantrys and 2 britishMarines; Remaining resources: 0 PUs; 
      
          Place Units - ExiledAllies
              2 britishMarines placed in Borneo
              2 Materials placed in Morrocco
              2 britishArtillerys placed in Norway
              2 britishInfantrys placed in Central Norway
      
          Turn Complete - ExiledAllies
              ExiledAllies collect 32 PUs; end with 32 PUs
              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 31 PUs
              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 30 PUs
              Units Change Ownership
                  Some Units in Borneo change ownership: 2 Materials and 2 britishMarines
                  Some Units in Central Norway change ownership: 2 britishInfantrys
                  Some Units in Morrocco change ownership: 2 Materials and 1 britishCombatEngineer
                  Some Units in Norway change ownership: 2 britishArtillerys
      
          Purchase Units - SouthAfrica
              SouthAfrica buy 1 britishCombatEngineer and 1 britishInfantry; Remaining resources: 0 PUs; 
      
          Place Units - SouthAfrica
              1 britishCombatEngineer and 1 britishInfantry placed in Cape Town
      
          Turn Complete - SouthAfrica
              SouthAfrica collect 5 PUs; end with 5 PUs
              Some Units in Cape Town change ownership: 1 britishCombatEngineer and 1 britishInfantry
      
          Purchase Units - India
              India buy 1 britishCruiser and 2 britishDestroyers; Remaining resources: 1 PUs; 
      
          Place Units - India
              1 britishCruiser and 2 britishDestroyers placed in 75 Sea Zone
      
          Turn Complete - India
              India collect 13 PUs; end with 14 PUs
              Units Change Ownership
                  Some Units in 75 Sea Zone change ownership: 1 britishCruiser and 2 britishDestroyers
                  Some Units in Bombay change ownership: 1 britishCombatEngineer
      
          Purchase Units - Australia
              Australia buy 1 britishHull, 1 britishInfantry and 1 britishMarine; Remaining resources: 0 PUs; 
      
          Place Units - Australia
              1 britishHull placed in 149 Sea Zone
              1 britishInfantry placed in Southwestern Australia
              1 britishMarine placed in New South Wales
      
          Turn Complete - Australia
              Australia collect 17 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in New South Wales change ownership: 1 britishMarine
                  Some Units in Southwestern Australia change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
      

      Combat Hit Differential Summary :

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut turns out there weren't any battles

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Italy round 25

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 25
          
              Research Technology - Italy
                  Italy spend 0 on tech rolls
                  Italy removing all Technology Tokens after successful research.
                  Italy discover AdvancedStrategicBombers
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin just one battle

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Italy round 25

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 25
              
                  Research Technology - Italy
                      Italy spend 0 on tech rolls
                          Italy roll 7,7,5,4,6,2,1,1,1,7,6,12,12,6,2,1,9,9 and gets 2 hits
                      Italy removing all Technology Tokens after successful research.
                      Italy discover AdvancedStrategicBombers
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                      1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
              
                  Combat - Italy
                      Battle in Cape Town
                          Italy attack with 1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks
                          SouthAfrica defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks and 1 britishFactory; Britain defend with 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys
                              Italy roll dice for 1 italianArtillery, 1 italianInfantry, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks in Cape Town, round 2 : 3/10 hits, 2.92 expected hits
                              SouthAfrica roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys in Cape Town, round 2 : 3/5 hits, 1.83 expected hits
                              2 britishInfantrys owned by the Britain, 2 italianMech.Infantrys owned by the Italy, 1 britishAntiAirGun owned by the Britain and 1 italianInfantry owned by the Italy lost in Cape Town
                              Italy roll dice for 1 italianArtillery, 2 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks in Cape Town, round 3 : 1/7 hits, 2.17 expected hits
                              SouthAfrica roll dice for 1 britishArtillery and 1 britishCombatEngineer in Cape Town, round 3 : 2/2 hits, 0.83 expected hits
                          2 italianMech.Infantrys owned by the Italy and 1 britishArtillery owned by the Britain lost in Cape Town
                              Italy roll dice for 1 italianArtillery, 1 italianParatrooper and 3 italianTanks in Cape Town, round 4 : 2/5 hits, 1.67 expected hits
                              SouthAfrica roll dice for 1 britishCombatEngineer in Cape Town, round 4 : 0/1 hits, 0.42 expected hits
                              1 britishCombatEngineer owned by the Britain lost in Cape Town
                          Italy destroys 5PUs while taking SouthAfrica capital
                          Some non-combat units are destroyed: 
                          Italy converts britishBarracks into different units
                          Italy converts britishDocks into different units
                          Italy converts britishFactory into different units
                          Italy win, taking Cape Town from SouthAfrica with 1 italianArtillery, 1 italianParatrooper and 3 italianTanks remaining. Battle score for attacker is -5
                          Casualties for Italy: 1 italianInfantry and 4 italianMech.Infantrys
                          Casualties for Britain: 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys
                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                      Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                      Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                      Trigger italianAP2: Italy has 1 Material placed in Rome
                      Trigger italianProd: Italy has 1 Material placed in Rome
                      2 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 3 italianMarines and 2 italianTanks moved from Southern Iran to Iraq
                      1 italianInfantry moved from Trans Jordan to Iraq
                      1 italianTransport moved from 79 Sea Zone to 71 Sea Zone
                      1 italianCombatEngineer moved from Belgian Congo to Rhodesia
                      1 Truck moved from Eastern South Africa to Belgian Congo
                      1 Material and 1 Truck moved from Belgian Congo to Rhodesia
                      1 italianInfantry moved from Belgian Congo to Congo
                      1 italianInfantry moved from Nigeria to Gold Coast
                      1 italianTank moved from French Central Africa to Western Anglo Egyptian Sudan
                      1 italianAirTransport moved from Northern Italy to Rome
                      1 italianAdvancedTacticalBomber moved from Northern Italy to Cairo
                      1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Algeria to Cairo
                      1 italianAirTransport moved from Cairo to Rome
                      1 Material, 2 Trucks and 1 italianAntiAirGun moved from Tripolitania to Western Egypt
                      1 italianArtillery and 2 italianInfantrys moved from Cyrenaica to 51 Sea Zone
                      1 italianArtillery and 2 italianInfantrys moved from Cyrenaica to 48 Sea Zone
                      1 italianArtillery, 2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone
                      3 italianAlpineInfantrys moved from Algeria to Tripolitania
                      1 Material and 1 Train moved from Rome to Southern Italy
                      1 Train moved from Southern Italy to Northern Italy
                      2 italianInfantrys moved from Rome to Southern Italy
                      1 italianDestroyer moved from 48 Sea Zone to 53 Sea Zone
                      1 italianArtillery and 2 italianInfantrys moved from 53 Sea Zone to Syria
                      1 italianArtillery, 2 italianInfantrys and 1 italianTransport moved from 51 Sea Zone to 72 Sea Zone
                      1 italianTransport moved from 73 Sea Zone to 72 Sea Zone
                      1 italianAntiAirGun and 2 italianInfantrys moved from Cairo to 72 Sea Zone
                      1 Truck and 1 italianInfantry moved from Sinai to Iraq
                      1 Truck moved from Iraq to Trans Jordan
                      1 Material and 1 italianMech.Infantry moved from Cairo to 53 Sea Zone
                      1 italianInfantry moved from Western Egypt to 53 Sea Zone
                      1 Material, 1 italianInfantry, 1 italianMech.Infantry and 1 italianTransport moved from 53 Sea Zone to 72 Sea Zone
                      1 Material, 1 italianAntiAirGun, 1 italianArtillery, 5 italianInfantrys and 1 italianMech.Infantry moved from 72 Sea Zone to Abyssinia
                      1 italianAirTransport and 2 italianMarines moved from Abyssinia to Trans Jordan
                      1 italianAirTransport moved from Trans Jordan to Cairo
                      1 italianTransport moved from 73 Sea Zone to 72 Sea Zone
                      1 italianInfantry moved from Central Egpyt to 72 Sea Zone
                      1 italianInfantry and 1 italianTransport moved from 72 Sea Zone to 53 Sea Zone
                      2 italianInfantrys moved from Western Egypt to 53 Sea Zone
                      3 italianInfantrys moved from 53 Sea Zone to Trans Jordan
                      1 Truck moved from Al Kufrah to Cyrenaica
                      1 Truck and 1 italianInfantry moved from Cyrenaica to Western Egypt
                      1 italianAdvancedFighter moved from Belgian Congo to Abyssinia
                      1 italianNavalFighter moved from Belgian Congo to Cairo
                      1 italianAirTransport moved from Rome to Southern Italy
              
                  Purchase Units - Italy
                      Italy buy 3 italianCruisers, 1 italianEntrenchment, 5 italianInfantrys, 1 italianMech.Infantry and 1 italianParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Italy
                      Units in Abyssinia being upgraded or consumed: 1 Material
                      1 italianEntrenchment placed in Abyssinia
                      3 italianCruisers placed in 72 Sea Zone
                      1 italianMech.Infantry and 1 italianParatrooper placed in Tripolitania
                      2 italianInfantrys placed in Belgian Congo
                      3 italianInfantrys placed in Rome
              
                  Activate Technology - Italy
                      Italy activating AdvancedStrategicBombers
                      Italy giving technology to Germany: AdvancedStrategicBombers
              
                  Turn Complete - Italy
                      Italy collect 56 PUs; end with 56 PUs
                      Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 59 PUs
                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 62 PUs
                      Units generate 9 techTokens; Italy end with 9 techTokens
              

              Combat Hit Differential Summary :

              SouthAfrica : 1.92
              Italy : -0.75
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin back to the us

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Usa round 25

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 25
                  
                      Research Technology - Usa
                          Usa spend 0 on tech rolls
                              Usa roll 5,6,4,12,8,11,2,7,7 and gets 1 hit
                          Usa removing all Technology Tokens after successful research.
                          Usa discover ImprovedMechanization
                  
                      Combat Move - Usa
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          4 americanTanks moved from West Africa to Gold Coast
                          2 americanArtillerys and 6 americanInfantrys moved from Morrocco to Southwestern Algeria
                          4 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 61 Sea Zone to Southwestern Algeria
                  
                      Combat - Usa
                          Battle in Gold Coast
                              Usa attack with 4 americanTanks
                              VichyFrance defend with 1 Flagpole; Italy defend with 1 italianInfantry
                                  Usa roll dice for 4 americanTanks in Gold Coast, round 2 : 0/4 hits, 1.33 expected hits
                                  VichyFrance roll dice for 1 italianInfantry in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
                                  Usa roll dice for 4 americanTanks in Gold Coast, round 3 : 3/4 hits, 1.33 expected hits
                                  VichyFrance roll dice for 1 italianInfantry in Gold Coast, round 3 : 0/1 hits, 0.33 expected hits
                                  1 italianInfantry owned by the Italy lost in Gold Coast
                              Usa win, taking Gold Coast from VichyFrance with 4 americanTanks remaining. Battle score for attacker is 3
                              Casualties for Italy: 1 italianInfantry
                          Battle in Southwestern Algeria
                              Usa attack with 4 americanAdvancedNavalFighters, 2 americanArtillerys, 6 americanInfantrys and 1 americanNavalFighter
                              Germany defend with 1 Flagpole and 1 germanInfantry
                                  Usa roll dice for 4 americanAdvancedNavalFighters, 2 americanArtillerys, 6 americanInfantrys and 1 americanNavalFighter in Southwestern Algeria, round 2 : 1/13 hits, 2.58 expected hits
                                  Germany roll dice for 1 germanInfantry in Southwestern Algeria, round 2 : 1/1 hits, 0.33 expected hits
                                  1 germanInfantry owned by the Germany and 1 americanInfantry owned by the Usa lost in Southwestern Algeria
                              Usa win, taking Southwestern Algeria from Germany with 4 americanAdvancedNavalFighters, 2 americanArtillerys, 5 americanInfantrys and 1 americanNavalFighter remaining. Battle score for attacker is 0
                              Casualties for Usa: 1 americanInfantry
                              Casualties for Germany: 1 germanInfantry
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                          Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                          Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          Trigger americanAP2: Usa has 1 Material placed in Washington
                          4 americanAdvancedNavalFighters and 1 americanNavalFighter moved from Southwestern Algeria to 61 Sea Zone
                          1 americanHeavyDestroyer moved from 30 Sea Zone to 39 Sea Zone
                          3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                          2 americanArtillerys, 3 americanInfantrys, 3 americanMarines and 1 americanParatrooper moved from Azores to 40 Sea Zone
                          2 americanArtillerys, 3 americanInfantrys, 3 americanMarines, 1 americanParatrooper and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                          2 americanArtillerys, 3 americanInfantrys, 3 americanMarines and 1 americanParatrooper moved from 61 Sea Zone to Morrocco
                          1 americanArtillery and 3 americanInfantrys moved from Western Sahara to West Africa
                          1 americanArtillery and 3 americanInfantrys moved from Morrocco to Southwestern Algeria
                          1 americanArtillery and 3 americanInfantrys moved from Morrocco to Southwestern Algeria
                          3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                          1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from Washington to 30 Sea Zone
                          1 americanInfantry moved from Washington to 30 Sea Zone
                          2 americanInfantrys moved from Eastern US to 30 Sea Zone
                          1 americanNavalFighter moved from New York to 61 Sea Zone
                          1 americanArtillery, 6 americanInfantrys, 1 americanMech.Infantry, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                          1 americanArtillery, 6 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores
                          4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                          1 americanDestroyer and 1 americanHeavyDestroyer moved from 156 Sea Zone to 115 Sea Zone
                          1 americanAirTransport and 1 americanCombatEngineer moved from Hawaiian Islands to Luzon
                          1 americanAdvancedNavalFighter, 1 americanCarrier and 1 americanNavalFighter moved from 126 Sea Zone to 96 Sea Zone
                          3 Materials and 1 americanTransport moved from 126 Sea Zone to 127 Sea Zone
                          3 Materials moved from 127 Sea Zone to Luzon
                          1 americanInfantry moved from Gilbert Islands to 132 Sea Zone
                          1 americanInfantry moved from Marshall Islands to 132 Sea Zone
                          2 americanInfantrys and 1 americanTransport moved from 132 Sea Zone to 131 Sea Zone
                          2 americanInfantrys moved from 131 Sea Zone to Caroline Islands
                          3 Materials, 2 Trains and 1 americanCombatEngineer moved from Washington to Florida Peninsula
                  
                      Purchase Units - Usa
                          Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction
                          Usa buy 2 americanArtillerys, 1 americanBattleship, 2 americanDestroyers, 2 americanFactorys, 9 americanInfantrys, 1 americanMech.Infantry, 1 americanNavalFighter and 1 americanTank; Remaining resources: 2 PUs; 0 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                          1 americanBattleship placed in 30 Sea Zone
                          2 americanDestroyers placed in 36 Sea Zone
                          Units in Florida Peninsula being upgraded or consumed: 3 Materials
                          1 americanFactory placed in Florida Peninsula
                          2 americanInfantrys placed in Eastern US
                          3 americanInfantrys placed in Northeastern US
                          2 americanArtillerys and 1 americanMech.Infantry placed in New York
                          3 americanInfantrys and 1 americanTank placed in Washington
                          1 americanNavalFighter placed in Hawaiian Islands
                          Units in Luzon being upgraded or consumed: 3 Materials
                          1 americanFactory placed in Luzon
                  
                      Activate Technology - Usa
                          Usa activating ImprovedMechanization
                          Trigger americanImpMech: Setting defense to 4 for unitAttachment attached to americanMech.Infantry
                          Trigger americanImpMech: Setting receivesAbilityWhenWith to canBlitz:americanTank for unitAttachment attached to americanMech.Infantry
                  
                      Turn Complete - Usa
                          Usa collect 81 PUs; end with 83 PUs
                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 86 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 89 PUs
                          Units generate 9 techTokens; Usa end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : -1.25
                  VichyFrance : -0.67
                  Germany : 0.67
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut don't think you wanted to scramble so youre up

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Germany round 26

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 26
                      
                          Research Technology - Germany
                              Germany spend 0 on tech rolls
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              4 units repaired.
                                  4 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                  4 germanHeavyTanks owned by the Germany added in Leningrad
                              3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks moved from Kharkov to Voronezh
                              1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery moved from Leningrad to Novgorod
                              3 germanAdvancedFighters moved from Leningrad to Novgorod
                              1 germanInfantry moved from Eastern Finland to Western Karelia
                              3 germanInfantrys moved from Leningrad to Western Karelia
                              6 germanAdvancedNavalFighters moved from Finland to Western Karelia
                              1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Western Karelia
                              10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine moved from Algeria to Southwestern Algeria
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin big stuff on deck

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Finland round 26

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 26
                          
                              Reconnaissance Missions - Finland
                                  Finland collect 0 PUs; end with 9 PUs
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 11 PUs
                          
                              Research Technology - Germany
                                  Germany spend 0 on tech rolls
                                      Germany roll 7,1,4,7,1,11,9,9,4,8,9,10,4,7,9,8,7,2 and gets 0 hits
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  4 units repaired.
                                      4 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                      4 germanHeavyTanks owned by the Germany added in Leningrad
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks moved from Kharkov to Voronezh
                                  1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery moved from Leningrad to Novgorod
                                  3 germanAdvancedFighters moved from Leningrad to Novgorod
                                  1 germanInfantry moved from Eastern Finland to Western Karelia
                                  3 germanInfantrys moved from Leningrad to Western Karelia
                                  6 germanAdvancedNavalFighters moved from Finland to Western Karelia
                                  1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Western Karelia
                                  10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine moved from Algeria to Southwestern Algeria
                          
                              Combat - Germany
                                  Battle in Novgorod
                                      Germany attack with 3 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery
                                      Russia defend with 1 Flagpole, 1 Material, 1 Rail, 2 russianAntiAirGuns, 3 russianAntiTankGuns, 2 russianCombatEngineers, 3 russianEntrenchments, 1 russianFortification and 4 russianInfantrys
                                          HvyTankFS fire in Novgorod : 3/4 hits, 1.00 expected hits
                                          AntiAircraftGun fire in Novgorod : 0/2 hits, 0.50 expected hits
                                          AntiTankGun fire in Novgorod : 0/3 hits, 1.00 expected hits
                                          2 russianAntiTankGuns owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Novgorod
                                          Germany roll dice for 3 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery in Novgorod, round 2 : 7/17 hits, 7.17 expected hits
                                      Units damaged: 1 russianEntrenchment owned by the Russia
                                          Russia roll dice for 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianCombatEngineers, 3 russianEntrenchments, 1 russianFortification and 4 russianInfantrys in Novgorod, round 2 : 4/12 hits, 5.92 expected hits
                                      Units damaged: 4 germanHeavyTanks owned by the Germany
                                          2 russianInfantrys owned by the Russia, 1 russianAntiTankGun owned by the Russia, 2 russianEntrenchments owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Novgorod
                                          4 germanHeavyTanks owned by the Germany lost in Novgorod
                                      4 germanHeavyTank-damageds owned by the Germany added in Novgorod
                                      4 germanHeavyTank-damageds owned by the Germany, 3 germanInfantrys owned by the Germany, 1 germanArtillery owned by the Germany, 2 germanMarines owned by the Germany, 1 germanMobileArtillery owned by the Germany and 2 germanHeavyArtillerys owned by the Germany retreated to Leningrad
                                      Russia win with 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFortification and 2 russianInfantrys remaining. Battle score for attacker is -2
                                      Casualties for Russia: 2 russianAntiAirGuns, 3 russianAntiTankGuns, 2 russianEntrenchments and 2 russianInfantrys
                                      Casualties for Germany: 4 germanHeavyTanks
                                  Battle in Western Karelia
                                      Germany attack with 6 germanAdvancedNavalFighters, 1 germanAirTransport, 4 germanInfantrys and 2 germanParatroopers
                                      Russia defend with 1 Flagpole, 3 russianArtillerys and 3 russianTanks
                                          Germany roll dice for 6 germanAdvancedNavalFighters, 1 germanAirTransport, 4 germanInfantrys and 2 germanParatroopers in Western Karelia, round 2 : 7/12 hits, 3.75 expected hits
                                          Russia roll dice for 3 russianArtillerys and 3 russianTanks in Western Karelia, round 2 : 2/6 hits, 2.00 expected hits
                                          2 germanInfantrys owned by the Germany, 3 russianArtillerys owned by the Russia and 3 russianTanks owned by the Russia lost in Western Karelia
                                      Germany win, taking Western Karelia from Russia with 6 germanAdvancedNavalFighters, 1 germanAirTransport, 2 germanInfantrys and 2 germanParatroopers remaining. Battle score for attacker is 24
                                      Casualties for Germany: 2 germanInfantrys
                                      Casualties for Russia: 3 russianArtillerys and 3 russianTanks
                                  Battle in Southwestern Algeria
                                      Germany attack with 10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine
                                      ExiledAllies defend with 1 Flagpole; Usa defend with 4 americanArtillerys and 11 americanInfantrys
                                          Germany roll dice for 10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine in Southwestern Algeria, round 2 : 13/30 hits, 7.42 expected hits
                                          ExiledAllies roll dice for 4 americanArtillerys and 11 americanInfantrys in Southwestern Algeria, round 2 : 3/15 hits, 5.67 expected hits
                                          3 germanInfantrys owned by the Germany, 11 americanInfantrys owned by the Usa and 2 americanArtillerys owned by the Usa lost in Southwestern Algeria
                                      1 germanCombatEngineer owned by the Germany, 7 germanInfantrys owned by the Germany, 7 germanArtillerys owned by the Germany, 1 germanMarine owned by the Germany and 10 germanAlpineInfantrys owned by the Germany retreated to Algeria
                                      ExiledAllies win with 2 americanArtillerys remaining. Battle score for attacker is 32
                                      Casualties for Germany: 3 germanInfantrys
                                      Casualties for Usa: 2 americanArtillerys and 11 americanInfantrys
                                  Battle in Voronezh
                                      Germany attack with 3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks
                                      Russia defend with 1 Flagpole, 10 russianAntiTankGuns, 4 russianArtillerys, 3 russianCombatEngineers, 2 russianHeavyArtillerys, 10 russianInfantrys and 7 russianTanks
                                          HvyTankFS fire in Voronezh : 2/6 hits, 1.50 expected hits
                                          AntiTankGun fire in Voronezh : 3/10 hits, 3.33 expected hits
                                      Units damaged: 1 germanHeavyTank owned by the Germany
                                          1 russianArtillery owned by the Russia, 1 germanMech.Infantry owned by the Germany, 1 russianAntiTankGun owned by the Russia and 1 germanTank owned by the Germany lost in Voronezh
                                          1 germanHeavyTank owned by the Germany lost in Voronezh
                                      1 germanHeavyTank-damaged owned by the Germany added in Voronezh
                                          Germany roll dice for 3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 5 germanHeavyTanks, 1 germanHeavyTank-damaged, 4 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry, 2 germanMobileArtillerys and 2 germanTanks in Voronezh, round 2 : 16/30 hits, 14.25 expected hits
                                          Russia roll dice for 9 russianAntiTankGuns, 3 russianArtillerys, 3 russianCombatEngineers, 2 russianHeavyArtillerys, 10 russianInfantrys and 7 russianTanks in Voronezh, round 2 : 7/34 hits, 10.25 expected hits
                                      Units damaged: 5 germanHeavyTanks owned by the Germany
                                          10 russianInfantrys owned by the Russia, 3 russianCombatEngineers owned by the Russia, 2 germanInfantrys owned by the Germany and 3 russianArtillerys owned by the Russia lost in Voronezh
                                          5 germanHeavyTanks owned by the Germany lost in Voronezh
                                      5 germanHeavyTank-damageds owned by the Germany added in Voronezh
                                      6 germanHeavyTank-damageds owned by the Germany, 2 germanInfantrys owned by the Germany, 2 germanCombatEngineers owned by the Germany, 1 germanMech.Infantry owned by the Germany, 3 germanArtillerys owned by the Germany, 2 germanTanks owned by the Germany, 1 germanMarine owned by the Germany, 2 germanMobileArtillerys owned by the Germany, 2 germanAntiTankGuns owned by the Germany and 2 germanHeavyArtillerys owned by the Germany retreated to Kharkov
                                      Russia win with 9 russianAntiTankGuns, 2 russianHeavyArtillerys and 7 russianTanks remaining. Battle score for attacker is -15
                                      Casualties for Germany: 6 germanHeavyTanks, 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank
                                      Casualties for Russia: 1 russianAntiTankGun, 4 russianArtillerys, 3 russianCombatEngineers and 10 russianInfantrys
                                  Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  1 germanFighter moved from Southwestern Algeria to Algeria
                                  1 germanAirTransport moved from Western Karelia to Leningrad
                                  2 Trucks and 2 germanInfantrys moved from Leningrad to Finland
                                  1 Material and 1 Truck moved from Leningrad to Finland
                                  2 Materials and 1 germanAirTransport moved from Berlin to Finland
                                  2 germanHeavyArtillerys, 3 germanHeavyTanks, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks moved from Finland to Leningrad
                                  1 germanHeavyTank moved from Eastern Poland to Kharkov
                                  1 germanInfantry moved from Western Ukraine to Kharkov
                                  1 germanInfantry moved from Kharkov to Eastern Ukraine
                                  3 germanAdvancedFighters, 1 germanAdvancedNavalFighter and 1 germanAdvancedTacticalBomber moved from Voronezh to Kharkov
                                  1 Train and 3 germanInfantrys moved from Romania to Kharkov
                                  1 germanInfantry moved from Romania to Western Ukraine
                                  1 Truck and 1 germanAlpineInfantry moved from Austria to Vichy France
                                  1 germanDestroyer and 1 germanTransport moved from 52 Sea Zone to 48 Sea Zone
                                  1 germanSubmarine and 2 germanTransports moved from 50 Sea Zone to 47 Sea Zone
                                  2 Materials and 1 germanAirTransport moved from Vichy France to Algeria
                                  1 germanAirTransport moved from Algeria to Vichy France
                                  2 germanInfantrys moved from Vichy France to Western France
                                  2 germanInfantrys moved from Low Countries to Northern France
                                  4 germanInfantrys moved from Northern Germany to Low Countries
                                  1 Train and 3 germanInfantrys moved from Northern Germany to Leningrad
                                  1 germanAirTransport moved from Leningrad to Berlin
                                  1 germanHeavyTank moved from Eastern Germany to Eastern Poland
                                  1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Eastern Germany to Algeria
                                  6 germanAdvancedNavalFighters moved from Western Karelia to Finland
                                  1 germanAdvancedFighter and 1 germanAdvancedTacticalBomber moved from Novgorod to Leningrad
                                  1 germanHeavyArtillery moved from Poland to Eastern Poland
                                  1 Train moved from Northern Germany to Eastern Germany
                                  1 Train and 1 germanAntiAirGun moved from Eastern Germany to Northern Germany
                                  1 Train moved from Northern Germany to Austria
                                  1 germanInfantry moved from Denmark to Northern Germany
                                  2 germanAdvancedFighters moved from Novgorod to Leningrad
                          
                              Purchase Units - Germany
                                  Trigger germanAdvSB: buygermanHeavyStrategicBomber added to germanProduction
                                  Germany buy 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanEntrenchment, 1 germanFortification, 1 germanHeavyStrategicBomber, 1 germanHeavyTank, 9 germanInfantrys and 1 germanParatrooper; Remaining resources: 0 PUs; 18 techTokens; 
                          
                              Place Units - Germany
                                  Units in Algeria being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                  1 germanEntrenchment, 1 germanFortification and 2 germanInfantrys placed in Algeria
                                  3 germanInfantrys and 1 germanParatrooper placed in Northern Germany
                                  2 germanInfantrys placed in Leningrad
                                  2 germanInfantrys placed in Kharkov
                                  1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanHeavyStrategicBomber and 1 germanHeavyTank placed in Eastern Germany
                          
                              Turn Complete - Germany
                                  Germany collect 70 PUs; end with 70 PUs
                                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 73 PUs
                                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 76 PUs
                                  Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 79 PUs
                                  Units generate 9 techTokens; Germany end with 27 techTokens
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 1 germanCombatEngineer
                                      Some Units in Finland change ownership: 3 Materials and 2 germanCombatEngineers
                          
                              Purchase Units - VichyFrance
                                  VichyFrance buy 1 germanFighter; Remaining resources: 0 PUs; 
                          
                              Place Units - VichyFrance
                                  1 germanFighter placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 8 PUs; end with 8 PUs
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 1 germanCombatEngineer
                                      Some Units in Vichy France change ownership: 1 germanFighter
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  4 germanInfantrys placed in Romania
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Some Units in Romania change ownership: 4 germanInfantrys
                          
                              Purchase Units - Finland
                                  Finland buy 2 germanAntiAirGuns and 1 germanBarracks; Remaining resources: 0 PUs; 
                          
                              Place Units - Finland
                                  Units in Finland being upgraded or consumed: 3 Materials
                                  2 germanAntiAirGuns and 1 germanBarracks placed in Finland
                          
                              Turn Complete - Finland
                                  Finland collect 6 PUs; end with 6 PUs
                                  Some Units in Finland change ownership: 2 germanAntiAirGuns and 2 germanCombatEngineers
                          

                          Combat Hit Differential Summary :

                          ExiledAllies : -2.67
                          AntiAircraftGun fire in Novgorod : : -0.50
                          HvyTankFS fire in Voronezh : : 0.50
                          AntiTankGun fire in Voronezh : : -0.33
                          HvyTankFS fire in Novgorod : : 2.00
                          AntiTankGun fire in Novgorod : : -1.00
                          Germany : 10.42
                          Russia : -5.17
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin sorry for the delay russia's turn

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Russia round 26

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 26
                              
                                  Research Technology - Russia
                                      Trigger russianaTAM: Russia gains access to AdvancedMechanization
                                      Russia spend 0 on tech rolls
                                          Russia roll 4,6,3,2,3,10,9,1,4 and gets 0 hits
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      2 units repaired.
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      2 russianArtillerys and 2 russianInfantrys moved from Eastern Evenki to Soviet Far East
                                      1 russianArtillery moved from Murmansk to Eastern Finland
                                            Russia take Eastern Finland from Finland
                              
                                  Combat - Russia
                                      Battle in Soviet Far East
                                          Russia attack with 2 russianArtillerys and 2 russianInfantrys
                                          Japan defend with 1 Flagpole and 1 japaneseInfantry
                                              Russia roll dice for 2 russianArtillerys and 2 russianInfantrys in Soviet Far East, round 2 : 2/4 hits, 0.83 expected hits
                                              Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 2 : 0/1 hits, 0.42 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Soviet Far East
                                          Russia win, taking Soviet Far East from Japan with 2 russianArtillerys and 2 russianInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Japan: 1 japaneseInfantry
                              
                                  Non Combat Move - Russia
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                                      1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone
                                      3 russianInfantrys moved from Stalingrad to Voronezh
                                      1 russianInfantry moved from Caucasus to Voronezh
                                      4 russianInfantrys moved from Smolensk to Voronezh
                                      1 Truck and 1 russianCombatEngineer moved from Eastern Karelia to Voronezh
                                      1 Material, 2 Trucks and 1 russianAntiAirGun moved from Moscow to Voronezh
                                      1 Truck moved from Voronezh to Tula
                                      1 Truck moved from Voronezh to Tula
                                      3 russianHeavyArtillerys moved from Smolensk to Voronezh
                                      1 russianFighter moved from Urals to Stalingrad
                                      2 russianArtillerys and 3 russianInfantrys moved from Volgarod to Tula
                                      1 Truck and 1 russianInfantry moved from Eastern Karelia to Voronezh
                                      1 Material and 1 Train moved from Moscow to Novgorod
                                      1 Train moved from Novgorod to Urals
                                      1 Train and 2 russianInfantrys moved from Urals to Novgorod
                                      1 Train moved from Novgorod to Moscow
                                      5 russianInfantrys moved from Vologda to Eastern Karelia
                                      3 russianInfantrys moved from Moscow to Smolensk
                                      3 russianInfantrys moved from Moscow to Novgorod
                                      2 russianAntiTankGuns moved from Eastern Karelia to Novgorod
                                      1 russianArtillery moved from Eastern Karelia to Novgorod
                                      1 russianInfantry moved from Sverdlovsk to Stalingrad
                                      2 russianInfantrys moved from Omsk to Novosibirsk
                              
                                  Purchase Units - Russia
                                      Russia buy 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers, 2 russianEntrenchments, 1 russianFighter and 10 russianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                              
                                  Place Units - Russia
                                      Units in Voronezh being upgraded or consumed: 1 Material
                                      1 russianEntrenchment placed in Voronezh
                                      Units in Novgorod being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                                      1 russianEntrenchment and 1 russianFortification placed in Novgorod
                                      2 russianAntiAirGuns and 2 russianAntiTankGuns placed in Moscow
                                      1 russianCombatEngineer and 2 russianInfantrys placed in Stalingrad
                                      1 russianCombatEngineer and 1 russianInfantry placed in Vologda
                                      3 russianInfantrys placed in Volgarod
                                      1 russianFighter and 2 russianInfantrys placed in Urals
                                      2 russianInfantrys placed in Omsk
                              
                                  Turn Complete - Russia
                                      Russia collect 61 PUs; end with 61 PUs
                                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 64 PUs
                                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 67 PUs
                                      Units generate 9 techTokens; Russia end with 18 techTokens
                              

                              Combat Hit Differential Summary :

                              Japan : -0.42
                              Russia : 1.17
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut I'm finished for tonight so no rush

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Japan round 26

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 26
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Chahar
                                          1 japaneseAdvancedFighter moved from Tokyo to Chahar
                                          1 japaneseAirTransport and 1 japaneseParatrooper moved from Peking to Chahar
                                          3 japaneseAlpineInfantrys, 10 japaneseArtillerys, 1 japaneseCombatEngineer, 20 japaneseInfantrys, 4 japaneseMech.Infantrys and 3 japaneseTanks moved from Peking to Chahar
                                          3 japaneseAntiTankGuns moved from Peking to Chahar
                                          2 japaneseInfantrys moved from Anhwei to Kwangtung
                                          2 japaneseInfantrys moved from Shanghai to Shantung
                                          1 japaneseTacticalBomber moved from Northern Manchuria to Chahar
                                          1 japaneseNavalFighter moved from Northern Manchuria to Chahar
                                          1 japaneseAdvancedNavalFighter moved from Tokyo to Chahar
                                          2 japaneseNavalFighters moved from Thailand to Kwangtung
                                          2 japaneseAdvancedNavalFighters moved from Japan to Chahar
                                          1 japaneseNavalFighter moved from Manchuria to Shantung
                                          1 japaneseNavalFighter moved from Manchuria to Chahar
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @ubernaut
                                    last edited by

                                    @ubernaut big battle on deck

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin up and ready for battle whenever you are. 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut ready now

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Thailand round 26

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 26
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 11 PUs
                                          
                                              Consolidating - Thailand
                                                  Thailand collect 0 PUs; end with 5 PUs
                                          
                                              Research Technology - Japan
                                                  Japan spend 0 on tech rolls
                                                      Japan roll 8,1,6,4,5,1,7,8,7 and gets 0 hits
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Chahar
                                                  1 japaneseAdvancedFighter moved from Tokyo to Chahar
                                                  1 japaneseAirTransport and 1 japaneseParatrooper moved from Peking to Chahar
                                                  3 japaneseAlpineInfantrys, 10 japaneseArtillerys, 1 japaneseCombatEngineer, 20 japaneseInfantrys, 4 japaneseMech.Infantrys and 3 japaneseTanks moved from Peking to Chahar
                                                  3 japaneseAntiTankGuns moved from Peking to Chahar
                                                  2 japaneseInfantrys moved from Anhwei to Kwangtung
                                                  2 japaneseInfantrys moved from Shanghai to Shantung
                                                  1 japaneseTacticalBomber moved from Northern Manchuria to Chahar
                                                  1 japaneseNavalFighter moved from Northern Manchuria to Chahar
                                                  1 japaneseAdvancedNavalFighter moved from Tokyo to Chahar
                                                  2 japaneseNavalFighters moved from Thailand to Kwangtung
                                                  2 japaneseAdvancedNavalFighters moved from Japan to Chahar
                                                  1 japaneseNavalFighter moved from Manchuria to Shantung
                                                  1 japaneseNavalFighter moved from Manchuria to Chahar
                                          
                                              Combat - Japan
                                                  Battle in Kwangtung
                                                      Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters
                                                      China defend with 1 Flagpole and 1 chineseInfantry
                                                          Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Kwangtung, round 2 : 1/4 hits, 1.17 expected hits
                                                          China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits
                                                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung
                                                      Japan win, taking Kwangtung from China with 1 japaneseInfantry and 2 japaneseNavalFighters remaining. Battle score for attacker is 0
                                                      Casualties for Japan: 1 japaneseInfantry
                                                      Casualties for China: 1 chineseInfantry
                                                  Battle in Chahar
                                                      Japan attack with 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 3 japaneseAntiTankGuns, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 22 japaneseInfantrys, 4 japaneseMech.Infantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks
                                                      China defend with 1 Flagpole, 11 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 8 chineseArtillerys, 21 chineseInfantrys and 4 chineseTanks
                                                          AntiTankGun fire in Chahar : 0/2 hits, 0.33 expected hits
                                                          Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 3 japaneseAntiTankGuns, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 22 japaneseInfantrys, 4 japaneseMech.Infantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks in Chahar, round 2 : 15/56 hits, 15.17 expected hits
                                                          China roll dice for 11 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 8 chineseArtillerys, 21 chineseInfantrys and 4 chineseTanks in Chahar, round 2 : 12/46 hits, 12.17 expected hits
                                                          13 chineseInfantrys owned by the China, 2 chineseAntiTankGuns owned by the China and 12 japaneseInfantrys owned by the Japan lost in Chahar
                                                          Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 3 japaneseAntiTankGuns, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 4 japaneseMech.Infantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks in Chahar, round 3 : 8/44 hits, 13.17 expected hits
                                                          China roll dice for 11 chineseAlpineInfantrys, 8 chineseArtillerys, 8 chineseInfantrys and 4 chineseTanks in Chahar, round 3 : 12/31 hits, 8.75 expected hits
                                                          1 japaneseArtillery owned by the Japan, 3 japaneseAntiTankGuns owned by the Japan, 8 chineseInfantrys owned by the China and 8 japaneseInfantrys owned by the Japan lost in Chahar
                                                          Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 10 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 4 japaneseMech.Infantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks in Chahar, round 4 : 9/32 hits, 11.00 expected hits
                                                          China roll dice for 11 chineseAlpineInfantrys, 8 chineseArtillerys and 4 chineseTanks in Chahar, round 4 : 5/23 hits, 6.75 expected hits
                                                          3 japaneseArtillerys owned by the Japan, 3 chineseArtillerys owned by the China, 2 japaneseInfantrys owned by the Japan and 6 chineseAlpineInfantrys owned by the China lost in Chahar
                                                          Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 7 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseMech.Infantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks in Chahar, round 5 : 15/27 hits, 9.75 expected hits
                                                          China roll dice for 5 chineseAlpineInfantrys, 5 chineseArtillerys and 4 chineseTanks in Chahar, round 5 : 3/14 hits, 4.25 expected hits
                                                          3 japaneseArtillerys owned by the Japan, 5 chineseArtillerys owned by the China, 4 chineseTanks owned by the China and 5 chineseAlpineInfantrys owned by the China lost in Chahar
                                                      Japan win, taking Chahar from China with 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseMech.Infantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks remaining. Battle score for attacker is 65
                                                      Casualties for Japan: 3 japaneseAntiTankGuns, 7 japaneseArtillerys and 22 japaneseInfantrys
                                                      Casualties for China: 11 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 8 chineseArtillerys, 21 chineseInfantrys and 4 chineseTanks
                                                  Battle in Shantung
                                                      Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter
                                                      China defend with 1 Flagpole and 1 chineseInfantry
                                                          Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in Shantung, round 2 : 0/3 hits, 0.75 expected hits
                                                          China roll dice for 1 chineseInfantry in Shantung, round 2 : 1/1 hits, 0.25 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Shantung
                                                          Japan roll dice for 1 japaneseInfantry and 1 japaneseNavalFighter in Shantung, round 3 : 0/2 hits, 0.58 expected hits
                                                          China roll dice for 1 chineseInfantry in Shantung, round 3 : 0/1 hits, 0.25 expected hits
                                                          Japan roll dice for 1 japaneseInfantry and 1 japaneseNavalFighter in Shantung, round 4 : 1/2 hits, 0.58 expected hits
                                                          China roll dice for 1 chineseInfantry in Shantung, round 4 : 0/1 hits, 0.25 expected hits
                                                          1 chineseInfantry owned by the China lost in Shantung
                                                      Japan win, taking Shantung from China with 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 0
                                                      Casualties for Japan: 1 japaneseInfantry
                                                      Casualties for China: 1 chineseInfantry
                                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                  Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAirfield
                                                  Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseEntrenchment
                                                  Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFortification
                                                  Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseBarracks
                                                  Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFactory
                                                  Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAircraftPlant
                                                  Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseDocks
                                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                  Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                  1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseParatrooper moved from Khabarovskiy Kray to Far Eastern Republic
                                                  1 japaneseInfantry moved from Yakut to Far Eastern Republic
                                                  2 japaneseNavalFighters moved from Kwangtung to Thailand
                                                  2 japaneseInfantrys moved from French Indochina to Thailand
                                                  1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Shanghai
                                                  2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Anhwei to Peking
                                                  1 japaneseParatrooper moved from Anhwei to Shanghai
                                                  1 japaneseNavalFighter moved from Shantung to Japan
                                                  2 japaneseAdvancedNavalFighters moved from Chahar to Korea
                                                  1 japaneseAdvancedFighter moved from Chahar to Peking
                                                  1 japaneseAdvancedNavalFighter moved from Chahar to Manchuria
                                                  2 japaneseNavalFighters moved from Chahar to Shanghai
                                                  1 japaneseTacticalBomber moved from Chahar to Japan
                                                  1 japaneseAirTransport moved from Northern Manchuria to Tokyo
                                                  1 japaneseArtillery moved from Korea to Manchuria
                                                  1 Truck moved from Shanghai to Peking
                                                  1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Tokyo to Korea
                                                  1 japaneseAirTransport moved from Korea to Shanghai
                                                  1 japaneseAirTransport moved from Chahar to Japan
                                                  1 japaneseInfantry moved from Tokyo to Japan
                                          
                                              Purchase Units - Japan
                                                  Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 1 japaneseFortification, 4 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
                                          
                                              Place Units - Japan
                                                  Units in Korea being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                                                  1 japaneseFortification placed in Korea
                                                  1 japaneseInfantry and 1 japaneseParatrooper placed in Peking
                                                  3 japaneseInfantrys placed in Shanghai
                                                  1 japaneseCombatEngineer placed in Tokyo
                                                  2 japaneseAdvancedNavalFighters placed in Japan
                                          
                                              Turn Complete - Japan
                                                  Japan collect 37 PUs; end with 37 PUs
                                                  Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                                                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 43 PUs
                                                  Units generate 9 techTokens; Japan end with 18 techTokens
                                                  Units Change Ownership
                                                      Some Units in Chahar change ownership: 1 japaneseCombatEngineer
                                                      Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Manchuria
                                                  1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 11 PUs; end with 11 PUs
                                                  Units Change Ownership
                                                      Some Units in Chahar change ownership: 1 japaneseCombatEngineer
                                                      Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry
                                          
                                              Purchase Units - Thailand
                                                  Thailand buy 1 japaneseParatrooper; Remaining resources: 1 PUs; 
                                          
                                              Place Units - Thailand
                                                  1 japaneseParatrooper placed in Thailand
                                          
                                              Turn Complete - Thailand
                                                  Thailand collect 3 PUs; end with 4 PUs
                                                  Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseParatrooper
                                          

                                          Combat Hit Differential Summary :

                                          AntiTankGun fire in Chahar : : -0.33
                                          Japan : -3.17
                                          China : 1.08
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin back to you

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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