TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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TripleA Move Summary: Germany round 26
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 26 Research Technology - Germany Germany spend 0 on tech rolls Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 4 units repaired. 4 germanHeavyTank-damageds owned by the Germany removed in Leningrad 4 germanHeavyTanks owned by the Germany added in Leningrad 3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks moved from Kharkov to Voronezh 1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery moved from Leningrad to Novgorod 3 germanAdvancedFighters moved from Leningrad to Novgorod 1 germanInfantry moved from Eastern Finland to Western Karelia 3 germanInfantrys moved from Leningrad to Western Karelia 6 germanAdvancedNavalFighters moved from Finland to Western Karelia 1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Western Karelia 10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine moved from Algeria to Southwestern Algeria -
@colin big stuff on deck
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TripleA Turn Summary: Finland round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 26 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 11 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 7,1,4,7,1,11,9,9,4,8,9,10,4,7,9,8,7,2 and gets 0 hits Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 4 units repaired. 4 germanHeavyTank-damageds owned by the Germany removed in Leningrad 4 germanHeavyTanks owned by the Germany added in Leningrad Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks moved from Kharkov to Voronezh 1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery moved from Leningrad to Novgorod 3 germanAdvancedFighters moved from Leningrad to Novgorod 1 germanInfantry moved from Eastern Finland to Western Karelia 3 germanInfantrys moved from Leningrad to Western Karelia 6 germanAdvancedNavalFighters moved from Finland to Western Karelia 1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Western Karelia 10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine moved from Algeria to Southwestern Algeria Combat - Germany Battle in Novgorod Germany attack with 3 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery Russia defend with 1 Flagpole, 1 Material, 1 Rail, 2 russianAntiAirGuns, 3 russianAntiTankGuns, 2 russianCombatEngineers, 3 russianEntrenchments, 1 russianFortification and 4 russianInfantrys HvyTankFS fire in Novgorod : 3/4 hits, 1.00 expected hits AntiAircraftGun fire in Novgorod : 0/2 hits, 0.50 expected hits AntiTankGun fire in Novgorod : 0/3 hits, 1.00 expected hits 2 russianAntiTankGuns owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Novgorod Germany roll dice for 3 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 1 germanArtillery, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 3 germanInfantrys, 2 germanMarines and 1 germanMobileArtillery in Novgorod, round 2 : 7/17 hits, 7.17 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Russia roll dice for 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianCombatEngineers, 3 russianEntrenchments, 1 russianFortification and 4 russianInfantrys in Novgorod, round 2 : 4/12 hits, 5.92 expected hits Units damaged: 4 germanHeavyTanks owned by the Germany 2 russianInfantrys owned by the Russia, 1 russianAntiTankGun owned by the Russia, 2 russianEntrenchments owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Novgorod 4 germanHeavyTanks owned by the Germany lost in Novgorod 4 germanHeavyTank-damageds owned by the Germany added in Novgorod 4 germanHeavyTank-damageds owned by the Germany, 3 germanInfantrys owned by the Germany, 1 germanArtillery owned by the Germany, 2 germanMarines owned by the Germany, 1 germanMobileArtillery owned by the Germany and 2 germanHeavyArtillerys owned by the Germany retreated to Leningrad Russia win with 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFortification and 2 russianInfantrys remaining. Battle score for attacker is -2 Casualties for Russia: 2 russianAntiAirGuns, 3 russianAntiTankGuns, 2 russianEntrenchments and 2 russianInfantrys Casualties for Germany: 4 germanHeavyTanks Battle in Western Karelia Germany attack with 6 germanAdvancedNavalFighters, 1 germanAirTransport, 4 germanInfantrys and 2 germanParatroopers Russia defend with 1 Flagpole, 3 russianArtillerys and 3 russianTanks Germany roll dice for 6 germanAdvancedNavalFighters, 1 germanAirTransport, 4 germanInfantrys and 2 germanParatroopers in Western Karelia, round 2 : 7/12 hits, 3.75 expected hits Russia roll dice for 3 russianArtillerys and 3 russianTanks in Western Karelia, round 2 : 2/6 hits, 2.00 expected hits 2 germanInfantrys owned by the Germany, 3 russianArtillerys owned by the Russia and 3 russianTanks owned by the Russia lost in Western Karelia Germany win, taking Western Karelia from Russia with 6 germanAdvancedNavalFighters, 1 germanAirTransport, 2 germanInfantrys and 2 germanParatroopers remaining. Battle score for attacker is 24 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 3 russianArtillerys and 3 russianTanks Battle in Southwestern Algeria Germany attack with 10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine ExiledAllies defend with 1 Flagpole; Usa defend with 4 americanArtillerys and 11 americanInfantrys Germany roll dice for 10 germanAlpineInfantrys, 7 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 10 germanInfantrys and 1 germanMarine in Southwestern Algeria, round 2 : 13/30 hits, 7.42 expected hits ExiledAllies roll dice for 4 americanArtillerys and 11 americanInfantrys in Southwestern Algeria, round 2 : 3/15 hits, 5.67 expected hits 3 germanInfantrys owned by the Germany, 11 americanInfantrys owned by the Usa and 2 americanArtillerys owned by the Usa lost in Southwestern Algeria 1 germanCombatEngineer owned by the Germany, 7 germanInfantrys owned by the Germany, 7 germanArtillerys owned by the Germany, 1 germanMarine owned by the Germany and 10 germanAlpineInfantrys owned by the Germany retreated to Algeria ExiledAllies win with 2 americanArtillerys remaining. Battle score for attacker is 32 Casualties for Germany: 3 germanInfantrys Casualties for Usa: 2 americanArtillerys and 11 americanInfantrys Battle in Voronezh Germany attack with 3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks Russia defend with 1 Flagpole, 10 russianAntiTankGuns, 4 russianArtillerys, 3 russianCombatEngineers, 2 russianHeavyArtillerys, 10 russianInfantrys and 7 russianTanks HvyTankFS fire in Voronezh : 2/6 hits, 1.50 expected hits AntiTankGun fire in Voronezh : 3/10 hits, 3.33 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 1 russianArtillery owned by the Russia, 1 germanMech.Infantry owned by the Germany, 1 russianAntiTankGun owned by the Russia and 1 germanTank owned by the Germany lost in Voronezh 1 germanHeavyTank owned by the Germany lost in Voronezh 1 germanHeavyTank-damaged owned by the Germany added in Voronezh Germany roll dice for 3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 5 germanHeavyTanks, 1 germanHeavyTank-damaged, 4 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry, 2 germanMobileArtillerys and 2 germanTanks in Voronezh, round 2 : 16/30 hits, 14.25 expected hits Russia roll dice for 9 russianAntiTankGuns, 3 russianArtillerys, 3 russianCombatEngineers, 2 russianHeavyArtillerys, 10 russianInfantrys and 7 russianTanks in Voronezh, round 2 : 7/34 hits, 10.25 expected hits Units damaged: 5 germanHeavyTanks owned by the Germany 10 russianInfantrys owned by the Russia, 3 russianCombatEngineers owned by the Russia, 2 germanInfantrys owned by the Germany and 3 russianArtillerys owned by the Russia lost in Voronezh 5 germanHeavyTanks owned by the Germany lost in Voronezh 5 germanHeavyTank-damageds owned by the Germany added in Voronezh 6 germanHeavyTank-damageds owned by the Germany, 2 germanInfantrys owned by the Germany, 2 germanCombatEngineers owned by the Germany, 1 germanMech.Infantry owned by the Germany, 3 germanArtillerys owned by the Germany, 2 germanTanks owned by the Germany, 1 germanMarine owned by the Germany, 2 germanMobileArtillerys owned by the Germany, 2 germanAntiTankGuns owned by the Germany and 2 germanHeavyArtillerys owned by the Germany retreated to Kharkov Russia win with 9 russianAntiTankGuns, 2 russianHeavyArtillerys and 7 russianTanks remaining. Battle score for attacker is -15 Casualties for Germany: 6 germanHeavyTanks, 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank Casualties for Russia: 1 russianAntiTankGun, 4 russianArtillerys, 3 russianCombatEngineers and 10 russianInfantrys Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanFighter moved from Southwestern Algeria to Algeria 1 germanAirTransport moved from Western Karelia to Leningrad 2 Trucks and 2 germanInfantrys moved from Leningrad to Finland 1 Material and 1 Truck moved from Leningrad to Finland 2 Materials and 1 germanAirTransport moved from Berlin to Finland 2 germanHeavyArtillerys, 3 germanHeavyTanks, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 3 germanTanks moved from Finland to Leningrad 1 germanHeavyTank moved from Eastern Poland to Kharkov 1 germanInfantry moved from Western Ukraine to Kharkov 1 germanInfantry moved from Kharkov to Eastern Ukraine 3 germanAdvancedFighters, 1 germanAdvancedNavalFighter and 1 germanAdvancedTacticalBomber moved from Voronezh to Kharkov 1 Train and 3 germanInfantrys moved from Romania to Kharkov 1 germanInfantry moved from Romania to Western Ukraine 1 Truck and 1 germanAlpineInfantry moved from Austria to Vichy France 1 germanDestroyer and 1 germanTransport moved from 52 Sea Zone to 48 Sea Zone 1 germanSubmarine and 2 germanTransports moved from 50 Sea Zone to 47 Sea Zone 2 Materials and 1 germanAirTransport moved from Vichy France to Algeria 1 germanAirTransport moved from Algeria to Vichy France 2 germanInfantrys moved from Vichy France to Western France 2 germanInfantrys moved from Low Countries to Northern France 4 germanInfantrys moved from Northern Germany to Low Countries 1 Train and 3 germanInfantrys moved from Northern Germany to Leningrad 1 germanAirTransport moved from Leningrad to Berlin 1 germanHeavyTank moved from Eastern Germany to Eastern Poland 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Eastern Germany to Algeria 6 germanAdvancedNavalFighters moved from Western Karelia to Finland 1 germanAdvancedFighter and 1 germanAdvancedTacticalBomber moved from Novgorod to Leningrad 1 germanHeavyArtillery moved from Poland to Eastern Poland 1 Train moved from Northern Germany to Eastern Germany 1 Train and 1 germanAntiAirGun moved from Eastern Germany to Northern Germany 1 Train moved from Northern Germany to Austria 1 germanInfantry moved from Denmark to Northern Germany 2 germanAdvancedFighters moved from Novgorod to Leningrad Purchase Units - Germany Trigger germanAdvSB: buygermanHeavyStrategicBomber added to germanProduction Germany buy 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanEntrenchment, 1 germanFortification, 1 germanHeavyStrategicBomber, 1 germanHeavyTank, 9 germanInfantrys and 1 germanParatrooper; Remaining resources: 0 PUs; 18 techTokens; Place Units - Germany Units in Algeria being upgraded or consumed: 2 Materials and 1 germanEntrenchment 1 germanEntrenchment, 1 germanFortification and 2 germanInfantrys placed in Algeria 3 germanInfantrys and 1 germanParatrooper placed in Northern Germany 2 germanInfantrys placed in Leningrad 2 germanInfantrys placed in Kharkov 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanHeavyStrategicBomber and 1 germanHeavyTank placed in Eastern Germany Turn Complete - Germany Germany collect 70 PUs; end with 70 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 73 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 76 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 79 PUs Units generate 9 techTokens; Germany end with 27 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 3 Materials and 2 germanCombatEngineers Purchase Units - VichyFrance VichyFrance buy 1 germanFighter; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanFighter placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanFighter Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanAntiAirGuns and 1 germanBarracks; Remaining resources: 0 PUs; Place Units - Finland Units in Finland being upgraded or consumed: 3 Materials 2 germanAntiAirGuns and 1 germanBarracks placed in Finland Turn Complete - Finland Finland collect 6 PUs; end with 6 PUs Some Units in Finland change ownership: 2 germanAntiAirGuns and 2 germanCombatEngineersCombat Hit Differential Summary :
ExiledAllies : -2.67 AntiAircraftGun fire in Novgorod : : -0.50 HvyTankFS fire in Voronezh : : 0.50 AntiTankGun fire in Voronezh : : -0.33 HvyTankFS fire in Novgorod : : 2.00 AntiTankGun fire in Novgorod : : -1.00 Germany : 10.42 Russia : -5.17 -
@colin sorry for the delay russia's turn
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TripleA Turn Summary: Russia round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 26 Research Technology - Russia Trigger russianaTAM: Russia gains access to AdvancedMechanization Russia spend 0 on tech rolls Russia roll 4,6,3,2,3,10,9,1,4 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 units repaired. Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianArtillerys and 2 russianInfantrys moved from Eastern Evenki to Soviet Far East 1 russianArtillery moved from Murmansk to Eastern Finland Russia take Eastern Finland from Finland Combat - Russia Battle in Soviet Far East Russia attack with 2 russianArtillerys and 2 russianInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 2 russianArtillerys and 2 russianInfantrys in Soviet Far East, round 2 : 2/4 hits, 0.83 expected hits Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 2 : 0/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Soviet Far East Russia win, taking Soviet Far East from Japan with 2 russianArtillerys and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone 3 russianInfantrys moved from Stalingrad to Voronezh 1 russianInfantry moved from Caucasus to Voronezh 4 russianInfantrys moved from Smolensk to Voronezh 1 Truck and 1 russianCombatEngineer moved from Eastern Karelia to Voronezh 1 Material, 2 Trucks and 1 russianAntiAirGun moved from Moscow to Voronezh 1 Truck moved from Voronezh to Tula 1 Truck moved from Voronezh to Tula 3 russianHeavyArtillerys moved from Smolensk to Voronezh 1 russianFighter moved from Urals to Stalingrad 2 russianArtillerys and 3 russianInfantrys moved from Volgarod to Tula 1 Truck and 1 russianInfantry moved from Eastern Karelia to Voronezh 1 Material and 1 Train moved from Moscow to Novgorod 1 Train moved from Novgorod to Urals 1 Train and 2 russianInfantrys moved from Urals to Novgorod 1 Train moved from Novgorod to Moscow 5 russianInfantrys moved from Vologda to Eastern Karelia 3 russianInfantrys moved from Moscow to Smolensk 3 russianInfantrys moved from Moscow to Novgorod 2 russianAntiTankGuns moved from Eastern Karelia to Novgorod 1 russianArtillery moved from Eastern Karelia to Novgorod 1 russianInfantry moved from Sverdlovsk to Stalingrad 2 russianInfantrys moved from Omsk to Novosibirsk Purchase Units - Russia Russia buy 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers, 2 russianEntrenchments, 1 russianFighter and 10 russianInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Russia Units in Voronezh being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Voronezh Units in Novgorod being upgraded or consumed: 2 Materials and 1 russianEntrenchment 1 russianEntrenchment and 1 russianFortification placed in Novgorod 2 russianAntiAirGuns and 2 russianAntiTankGuns placed in Moscow 1 russianCombatEngineer and 2 russianInfantrys placed in Stalingrad 1 russianCombatEngineer and 1 russianInfantry placed in Vologda 3 russianInfantrys placed in Volgarod 1 russianFighter and 2 russianInfantrys placed in Urals 2 russianInfantrys placed in Omsk Turn Complete - Russia Russia collect 61 PUs; end with 61 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 64 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 67 PUs Units generate 9 techTokens; Russia end with 18 techTokensCombat Hit Differential Summary :
Japan : -0.42 Russia : 1.17 -
@ubernaut I'm finished for tonight so no rush
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TripleA Move Summary: Japan round 26
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 26 Research Technology - Japan Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Chahar 1 japaneseAdvancedFighter moved from Tokyo to Chahar 1 japaneseAirTransport and 1 japaneseParatrooper moved from Peking to Chahar 3 japaneseAlpineInfantrys, 10 japaneseArtillerys, 1 japaneseCombatEngineer, 20 japaneseInfantrys, 4 japaneseMech.Infantrys and 3 japaneseTanks moved from Peking to Chahar 3 japaneseAntiTankGuns moved from Peking to Chahar 2 japaneseInfantrys moved from Anhwei to Kwangtung 2 japaneseInfantrys moved from Shanghai to Shantung 1 japaneseTacticalBomber moved from Northern Manchuria to Chahar 1 japaneseNavalFighter moved from Northern Manchuria to Chahar 1 japaneseAdvancedNavalFighter moved from Tokyo to Chahar 2 japaneseNavalFighters moved from Thailand to Kwangtung 2 japaneseAdvancedNavalFighters moved from Japan to Chahar 1 japaneseNavalFighter moved from Manchuria to Shantung 1 japaneseNavalFighter moved from Manchuria to Chahar -
@ubernaut big battle on deck
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@colin up and ready for battle whenever you are.

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@ubernaut ready now
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TripleA Turn Summary: Thailand round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 26 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 5 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 8,1,6,4,5,1,7,8,7 and gets 0 hits Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Chahar 1 japaneseAdvancedFighter moved from Tokyo to Chahar 1 japaneseAirTransport and 1 japaneseParatrooper moved from Peking to Chahar 3 japaneseAlpineInfantrys, 10 japaneseArtillerys, 1 japaneseCombatEngineer, 20 japaneseInfantrys, 4 japaneseMech.Infantrys and 3 japaneseTanks moved from Peking to Chahar 3 japaneseAntiTankGuns moved from Peking to Chahar 2 japaneseInfantrys moved from Anhwei to Kwangtung 2 japaneseInfantrys moved from Shanghai to Shantung 1 japaneseTacticalBomber moved from Northern Manchuria to Chahar 1 japaneseNavalFighter moved from Northern Manchuria to Chahar 1 japaneseAdvancedNavalFighter moved from Tokyo to Chahar 2 japaneseNavalFighters moved from Thailand to Kwangtung 2 japaneseAdvancedNavalFighters moved from Japan to Chahar 1 japaneseNavalFighter moved from Manchuria to Shantung 1 japaneseNavalFighter moved from Manchuria to Chahar Combat - Japan Battle in Kwangtung Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Kwangtung, round 2 : 1/4 hits, 1.17 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung Japan win, taking Kwangtung from China with 1 japaneseInfantry and 2 japaneseNavalFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Chahar Japan attack with 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 3 japaneseAntiTankGuns, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 22 japaneseInfantrys, 4 japaneseMech.Infantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks China defend with 1 Flagpole, 11 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 8 chineseArtillerys, 21 chineseInfantrys and 4 chineseTanks AntiTankGun fire in Chahar : 0/2 hits, 0.33 expected hits Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 3 japaneseAntiTankGuns, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 22 japaneseInfantrys, 4 japaneseMech.Infantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks in Chahar, round 2 : 15/56 hits, 15.17 expected hits China roll dice for 11 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 8 chineseArtillerys, 21 chineseInfantrys and 4 chineseTanks in Chahar, round 2 : 12/46 hits, 12.17 expected hits 13 chineseInfantrys owned by the China, 2 chineseAntiTankGuns owned by the China and 12 japaneseInfantrys owned by the Japan lost in Chahar Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 3 japaneseAntiTankGuns, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 4 japaneseMech.Infantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks in Chahar, round 3 : 8/44 hits, 13.17 expected hits China roll dice for 11 chineseAlpineInfantrys, 8 chineseArtillerys, 8 chineseInfantrys and 4 chineseTanks in Chahar, round 3 : 12/31 hits, 8.75 expected hits 1 japaneseArtillery owned by the Japan, 3 japaneseAntiTankGuns owned by the Japan, 8 chineseInfantrys owned by the China and 8 japaneseInfantrys owned by the Japan lost in Chahar Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 10 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 4 japaneseMech.Infantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks in Chahar, round 4 : 9/32 hits, 11.00 expected hits China roll dice for 11 chineseAlpineInfantrys, 8 chineseArtillerys and 4 chineseTanks in Chahar, round 4 : 5/23 hits, 6.75 expected hits 3 japaneseArtillerys owned by the Japan, 3 chineseArtillerys owned by the China, 2 japaneseInfantrys owned by the Japan and 6 chineseAlpineInfantrys owned by the China lost in Chahar Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 7 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseMech.Infantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks in Chahar, round 5 : 15/27 hits, 9.75 expected hits China roll dice for 5 chineseAlpineInfantrys, 5 chineseArtillerys and 4 chineseTanks in Chahar, round 5 : 3/14 hits, 4.25 expected hits 3 japaneseArtillerys owned by the Japan, 5 chineseArtillerys owned by the China, 4 chineseTanks owned by the China and 5 chineseAlpineInfantrys owned by the China lost in Chahar Japan win, taking Chahar from China with 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseMech.Infantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 3 japaneseTanks remaining. Battle score for attacker is 65 Casualties for Japan: 3 japaneseAntiTankGuns, 7 japaneseArtillerys and 22 japaneseInfantrys Casualties for China: 11 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 8 chineseArtillerys, 21 chineseInfantrys and 4 chineseTanks Battle in Shantung Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in Shantung, round 2 : 0/3 hits, 0.75 expected hits China roll dice for 1 chineseInfantry in Shantung, round 2 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Shantung Japan roll dice for 1 japaneseInfantry and 1 japaneseNavalFighter in Shantung, round 3 : 0/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Shantung, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseInfantry and 1 japaneseNavalFighter in Shantung, round 4 : 1/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Shantung, round 4 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shantung Japan win, taking Shantung from China with 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAirfield Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseEntrenchment Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFortification Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseBarracks Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFactory Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAircraftPlant Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseDocks Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseParatrooper moved from Khabarovskiy Kray to Far Eastern Republic 1 japaneseInfantry moved from Yakut to Far Eastern Republic 2 japaneseNavalFighters moved from Kwangtung to Thailand 2 japaneseInfantrys moved from French Indochina to Thailand 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Shanghai 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Anhwei to Peking 1 japaneseParatrooper moved from Anhwei to Shanghai 1 japaneseNavalFighter moved from Shantung to Japan 2 japaneseAdvancedNavalFighters moved from Chahar to Korea 1 japaneseAdvancedFighter moved from Chahar to Peking 1 japaneseAdvancedNavalFighter moved from Chahar to Manchuria 2 japaneseNavalFighters moved from Chahar to Shanghai 1 japaneseTacticalBomber moved from Chahar to Japan 1 japaneseAirTransport moved from Northern Manchuria to Tokyo 1 japaneseArtillery moved from Korea to Manchuria 1 Truck moved from Shanghai to Peking 1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Tokyo to Korea 1 japaneseAirTransport moved from Korea to Shanghai 1 japaneseAirTransport moved from Chahar to Japan 1 japaneseInfantry moved from Tokyo to Japan Purchase Units - Japan Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 1 japaneseFortification, 4 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan Units in Korea being upgraded or consumed: 1 Material and 1 japaneseEntrenchment 1 japaneseFortification placed in Korea 1 japaneseInfantry and 1 japaneseParatrooper placed in Peking 3 japaneseInfantrys placed in Shanghai 1 japaneseCombatEngineer placed in Tokyo 2 japaneseAdvancedNavalFighters placed in Japan Turn Complete - Japan Japan collect 37 PUs; end with 37 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 40 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 43 PUs Units generate 9 techTokens; Japan end with 18 techTokens Units Change Ownership Some Units in Chahar change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in Chahar change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry Purchase Units - Thailand Thailand buy 1 japaneseParatrooper; Remaining resources: 1 PUs; Place Units - Thailand 1 japaneseParatrooper placed in Thailand Turn Complete - Thailand Thailand collect 3 PUs; end with 4 PUs Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseParatrooperCombat Hit Differential Summary :
AntiTankGun fire in Chahar : : -0.33 Japan : -3.17 China : 1.08 -
@colin back to you
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TripleA Move Summary: Britain round 26
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 26 Research Technology - Britain Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures Trigger britishaTIP: Britain gains access to ImprovedProduction Britain spend 0 on tech rolls Politics - Britain Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 3 britishInfantrys and 3 britishMarines moved from Southern Thailand to Thailand 2 britishArtillerys and 3 britishInfantrys moved from Burma to Thailand 2 britishMarines moved from Borneo to 93 Sea Zone 2 britishMarines moved from Brunei to 93 Sea Zone 4 britishMarines and 2 britishTransports moved from 93 Sea Zone to 91 Sea Zone 4 britishMarines moved from 91 Sea Zone to Thailand 1 britishMarine moved from Hong Kong to 95 Sea Zone 1 britishMarine moved from Hainan to 95 Sea Zone 2 britishMarines and 1 britishTransport moved from 95 Sea Zone to 91 Sea Zone 2 britishMarines moved from 91 Sea Zone to Thailand 3 britishArtillerys, 4 britishInfantrys, 2 britishMarines and 1 britishTank moved from Bombay to Southern Iran Britain take Southern Iran from Italy 1 britishArtillery and 1 britishInfantry moved from Oman to Aden Britain take Aden from Italy 1 britishInfantry moved from Baluchistan to Southern Iran 8 britishMarines moved from Central Britain to 24 Sea Zone 3 britishArtillerys moved from Central Britain to 24 Sea Zone 3 britishArtillerys, 8 britishMarines and 6 britishTransports moved from 24 Sea Zone to 23 Sea Zone 1 britishInfantry moved from London to 23 Sea Zone 2 britishArtillerys moved from Norway to 26 Sea Zone 2 britishArtillerys and 1 britishTransport moved from 26 Sea Zone to 23 Sea Zone 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone 2 britishInfantrys moved from London to 23 Sea Zone 5 britishArtillerys, 3 britishInfantrys and 8 britishMarines moved from 23 Sea Zone to Northern France 2 britishBattleships, 3 britishCarriers and 4 britishDestroyers moved from 24 Sea Zone to 23 Sea Zone 6 britishNavalFighters moved from 24 Sea Zone to Northern France 2 britishArtillerys and 2 britishInfantrys moved from Eastern French Africa to French Central Africa Britain take French Central Africa from VichyFrance 1 britishCarrier and 2 britishNavalFighters moved from 93 Sea Zone to 91 Sea Zone 1 britishNavalFighter moved from Borneo to 91 Sea Zone 2 britishNavalFighters moved from 96 Sea Zone to Thailand -
@ubernaut got a couple things here
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TripleA Turn Summary: Australia round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 26 Supporting Britain - Canada Canada collect 0 PUs; end with 19 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 30 PUs Preparing Ambushes - India India collect 0 PUs; end with 14 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures Trigger britishaTIP: Britain gains access to ImprovedProduction Britain spend 0 on tech rolls Britain roll 10,8,2,4,4,2,1,3,3 and gets 0 hits Politics - Britain Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 3 britishInfantrys and 3 britishMarines moved from Southern Thailand to Thailand 2 britishArtillerys and 3 britishInfantrys moved from Burma to Thailand 2 britishMarines moved from Borneo to 93 Sea Zone 2 britishMarines moved from Brunei to 93 Sea Zone 4 britishMarines and 2 britishTransports moved from 93 Sea Zone to 91 Sea Zone 4 britishMarines moved from 91 Sea Zone to Thailand 1 britishMarine moved from Hong Kong to 95 Sea Zone 1 britishMarine moved from Hainan to 95 Sea Zone 2 britishMarines and 1 britishTransport moved from 95 Sea Zone to 91 Sea Zone 2 britishMarines moved from 91 Sea Zone to Thailand 3 britishArtillerys, 4 britishInfantrys, 2 britishMarines and 1 britishTank moved from Bombay to Southern Iran Britain take Southern Iran from Italy 1 britishArtillery and 1 britishInfantry moved from Oman to Aden Britain take Aden from Italy 1 britishInfantry moved from Baluchistan to Southern Iran 8 britishMarines moved from Central Britain to 24 Sea Zone 3 britishArtillerys moved from Central Britain to 24 Sea Zone 3 britishArtillerys, 8 britishMarines and 6 britishTransports moved from 24 Sea Zone to 23 Sea Zone 1 britishInfantry moved from London to 23 Sea Zone 2 britishArtillerys moved from Norway to 26 Sea Zone 2 britishArtillerys and 1 britishTransport moved from 26 Sea Zone to 23 Sea Zone 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone 2 britishInfantrys moved from London to 23 Sea Zone 5 britishArtillerys, 3 britishInfantrys and 8 britishMarines moved from 23 Sea Zone to Northern France 2 britishBattleships, 3 britishCarriers and 4 britishDestroyers moved from 24 Sea Zone to 23 Sea Zone 6 britishNavalFighters moved from 24 Sea Zone to Northern France 2 britishArtillerys and 2 britishInfantrys moved from Eastern French Africa to French Central Africa Britain take French Central Africa from VichyFrance 1 britishCarrier and 2 britishNavalFighters moved from 93 Sea Zone to 91 Sea Zone 1 britishNavalFighter moved from Borneo to 91 Sea Zone 2 britishNavalFighters moved from 96 Sea Zone to Thailand Combat - Britain Battle in Thailand Britain attack with 2 britishArtillerys, 6 britishInfantrys, 9 britishMarines and 2 britishNavalFighters Japan defend with 1 Train, 1 Truck, 1 japaneseAntiAirGun, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 5 japaneseParatroopers; Thailand defend with 1 Flagpole, 1 Rail, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseDocks, 1 japaneseEntrenchment, 1 japaneseFactory and 1 japaneseFortification AntiAircraftGun fire in Thailand : 0/1 hits, 0.08 expected hits Britain roll dice for 2 britishArtillerys, 6 britishInfantrys, 9 britishMarines and 2 britishNavalFighters in Thailand, round 2 : 6/19 hits, 4.92 expected hits Units damaged: 1 japaneseEntrenchment owned by the Thailand and 1 japaneseFortification owned by the Thailand Thailand roll dice for 1 japaneseAntiAirGun, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseFortification, 3 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 5 japaneseParatroopers in Thailand, round 2 : 11/18 hits, 7.58 expected hits 2 japaneseArtillerys owned by the Japan, 1 japaneseAntiAirGun owned by the Japan, 9 britishMarines owned by the Britain, 2 britishArtillerys owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Thailand 6 britishInfantrys retreated to Burma Thailand win with 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseFortification, 2 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 5 japaneseParatroopers remaining. Battle score for attacker is -29 Casualties for Britain: 2 britishArtillerys and 9 britishMarines Casualties for Japan: 1 japaneseAntiAirGun, 2 japaneseArtillerys and 1 japaneseInfantry Battle in Northern France Britain attack with 5 britishArtillerys, 3 britishInfantrys, 8 britishMarines and 6 britishNavalFighters Germany defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun, 1 germanEntrenchment and 5 germanInfantrys AntiAircraftGun fire in Northern France : 0/1 hits, 0.25 expected hits Britain roll dice for 2 britishBattleships in Northern France, round 2 : 1/4 hits, 1.67 expected hits Units damaged: 1 germanEntrenchment owned by the Germany Britain roll dice for 5 britishArtillerys, 3 britishInfantrys, 8 britishMarines and 6 britishNavalFighters in Northern France, round 2 : 9/22 hits, 7.33 expected hits Germany roll dice for 1 germanAntiAirGun, 1 germanEntrenchment and 5 germanInfantrys in Northern France, round 2 : 3/7 hits, 2.33 expected hits 5 germanInfantrys owned by the Germany, 3 britishInfantrys owned by the Britain, 1 germanEntrenchment owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Northern France Some non-combat units are destroyed: Britain win, taking Northern France from Germany with 5 britishArtillerys, 8 britishMarines and 6 britishNavalFighters remaining. Battle score for attacker is 16 Casualties for Britain: 3 britishInfantrys Casualties for Germany: 1 germanAntiAirGun, 1 germanEntrenchment and 5 germanInfantrys Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishProd1: Britain has 1 Material placed in London 1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 10 Sea Zone 2 britishInfantrys moved from Northern Norway to Northern Finland 1 Train moved from Norway to Central Norway 1 Train and 2 britishInfantrys moved from Central Norway to Northern Finland 1 Train moved from Northern Finland to Norway 6 britishNavalFighters moved from Northern France to 23 Sea Zone 1 Train and 1 britishCombatEngineer moved from Bombay to Eastern Madras 1 Train moved from Eastern Madras to Bombay 1 britishTransport moved from 95 Sea Zone to 93 Sea Zone 1 britishNavalFighter moved from Thailand to 91 Sea Zone 1 britishNavalFighter moved from Thailand to Bengal 1 Truck and 1 britishMarine moved from New South Wales to Southwestern Australia 1 Truck moved from Southwestern Australia to Southern Australia 1 britishBattleship, 1 britishCarrier, 2 britishCruisers and 4 britishDestroyers moved from 96 Sea Zone to 127 Sea Zone 3 britishAirTransports moved from Norway to Scotland 1 britishArtillery moved from Northern Finland to Murmansk 2 britishNavalFighters moved from 91 Sea Zone to 127 Sea Zone Purchase Units - Britain Britain buy 1 britishArtillery, 7 britishInfantrys and 3 britishMarines; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 3 britishInfantrys placed in Scotland 1 britishArtillery placed in Central Britain 4 britishInfantrys placed in London 3 britishMarines placed in Southern Britain Turn Complete - Britain Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk Britain collect 38 PUs; end with 38 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 39 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 40 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Borneo change ownership: 2 Materials Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Eastern Madras change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishBattleship and 1 britishDestroyer; Remaining resources: 1 PUs; Place Units - Canada Units in 1 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship and 1 britishDestroyer placed in 1 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 16 PUs Units Change Ownership Some Units in 1 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 4 britishArtillerys, 1 britishBarracks, 3 britishInfantrys and 1 britishMarine; Remaining resources: 0 PUs; Place Units - ExiledAllies Units in Morrocco being upgraded or consumed: 2 Materials 2 britishArtillerys and 1 britishBarracks placed in Morrocco 2 britishArtillerys placed in Norway 2 britishInfantrys placed in Central Norway 1 britishInfantry and 1 britishMarine placed in Borneo Turn Complete - ExiledAllies ExiledAllies collect 39 PUs; end with 39 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 38 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 37 PUs Units Change Ownership Some Units in Borneo change ownership: 2 Materials, 1 britishInfantry and 1 britishMarine Some Units in Central Norway change ownership: 2 britishInfantrys Some Units in Morrocco change ownership: 2 britishArtillerys and 1 britishCombatEngineer Some Units in Norway change ownership: 2 britishArtillerys Purchase Units - India India repair damage of 5x Rail; Remaining resources: 9 PUs; India buy 1 Material and 1 britishArtillery; Remaining resources: 0 PUs; Place Units - India 1 Material and 1 britishArtillery placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material and 1 britishArtillery Some Units in Eastern Madras change ownership: 1 britishCombatEngineer Purchase Units - Australia Australia buy 1 britishBattleship, 1 britishInfantry and 1 britishMarine; Remaining resources: 0 PUs; Place Units - Australia Units in 149 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship placed in 149 Sea Zone 1 britishInfantry placed in Southwestern Australia 1 britishMarine placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishBattleship Some Units in New South Wales change ownership: 1 britishMarine Some Units in Southwestern Australia change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantryCombat Hit Differential Summary :
AntiAircraftGun fire in Thailand : : -0.08 Britain : 2.08 Thailand : 3.42 AntiAircraftGun fire in Northern France : : -0.25 Germany : 0.67 -
@ubernaut you're up
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TripleA Turn Summary: Italy round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 26 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 5,6,11,8,11,6,5,4,3 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Some non-combat units are destroyed: Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianTank moved from Cape Town to Western South Africa Italy take Western South Africa from SouthAfrica Combat - Italy Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianArtillery and 2 italianInfantrys moved from Syria to Iraq 3 italianInfantrys moved from Trans Jordan to Iraq 2 italianMarines moved from Trans Jordan to 53 Sea Zone 1 Material, 2 Trucks and 1 italianAntiAirGun moved from Western Egypt to 53 Sea Zone 1 italianInfantry moved from Belgian Congo to Cameroon 1 italianInfantry moved from Belgian Congo to Tanganyika 1 italianInfantry moved from Abyssinia to Kenya Uganda 1 Truck and 1 italianCombatEngineer moved from Rhodesia to Cape Town 1 Truck moved from Cape Town to Eastern South Africa 1 italianAdvancedNavalFighter moved from Abyssinia to Cairo 1 italianAdvancedTacticalBomber moved from Cairo to Abyssinia 1 Truck and 1 italianInfantry moved from Western Egypt to Western Anglo Egyptian Sudan 1 italianTank moved from Western Anglo Egyptian Sudan to Central Egpyt 1 italianMech.Infantry and 1 italianParatrooper moved from Tripolitania to Al Kufrah 3 italianAlpineInfantrys moved from Tripolitania to 48 Sea Zone 1 Material, 2 Trucks, 1 italianAntiAirGun, 1 italianDestroyer, 2 italianMarines and 2 italianTransports moved from 53 Sea Zone to 72 Sea Zone 1 Material, 2 Trucks, 1 italianAntiAirGun and 2 italianMarines moved from 72 Sea Zone to Anglo Egyptian Sudan 3 italianAlpineInfantrys and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone 3 italianAlpineInfantrys moved from 53 Sea Zone to Cairo 1 Material, 1 italianAirTransport and 1 italianInfantry moved from Southern Italy to Cairo 1 italianAirTransport moved from Cairo to Rome 2 Materials and 1 italianAirTransport moved from Rome to Cairo 1 Truck moved from Trans Jordan to Cairo Purchase Units - Italy Trigger italianAdvSB: buyitalianHeavyStrategicBomber added to italianProduction Italy buy 1 italianAdvancedNavalFighter, 1 italianAirTransport, 1 italianFactory, 1 italianHeavyStrategicBomber, 5 italianInfantrys, 1 italianParatrooper and 1 italianSubmarine; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy Units in Cape Town being upgraded or consumed: 3 Materials 1 italianFactory placed in Cape Town 1 italianSubmarine placed in 72 Sea Zone 2 italianInfantrys placed in Belgian Congo 2 italianInfantrys placed in Cairo 1 italianInfantry and 1 italianParatrooper placed in Rome 1 italianAdvancedNavalFighter, 1 italianAirTransport and 1 italianHeavyStrategicBomber placed in Northern Italy Turn Complete - Italy Italy collect 56 PUs; end with 56 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 59 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 62 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
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@colin back to the usa happy 4th of july!

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TripleA Turn Summary: Usa round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 26 Research Technology - Usa Trigger americanaTAM: Usa gains access to AdvancedMechanization Usa spend 0 on tech rolls Usa roll 11,9,11,2,7,8,10,5,3 and gets 0 hits Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 4 americanTanks moved from Gold Coast to Nigeria Britain take Nigeria from Italy 1 americanArtillery moved from Southwestern Algeria to Southern Algeria ExiledAllies take Southern Algeria from Germany 1 americanHeavyDestroyer moved from 39 Sea Zone to 41 Sea Zone Combat - Usa Battle in 41 Sea Zone Usa attack with 1 americanHeavyDestroyer Spain defend with 1 spanishSubmarine DepthChargeAttack fire in 41 Sea Zone : 1/1 hits, 0.33 expected hits 1 spanishSubmarine owned by the Spain lost in 41 Sea Zone Usa win with 1 americanHeavyDestroyer remaining. Battle score for attacker is 7 Casualties for Spain: 1 spanishSubmarine Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 3 americanTransports moved from 61 Sea Zone to 40 Sea Zone 6 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone 1 americanArtillery moved from Azores to 39 Sea Zone 1 americanArtillery and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone 6 americanInfantrys, 1 americanMech.Infantry, 1 americanTank and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone 1 americanArtillery, 6 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Morrocco 1 americanArtillery and 3 americanInfantrys moved from West Africa to French West Africa 2 americanDestroyers moved from 36 Sea Zone to 39 Sea Zone 1 americanAirTransport and 1 americanInfantry moved from Washington to Azores 2 americanInfantrys and 1 americanTank moved from Washington to 30 Sea Zone 2 americanArtillerys and 1 americanMech.Infantry moved from New York to 30 Sea Zone 3 americanInfantrys moved from Northeastern US to 30 Sea Zone 2 americanInfantrys moved from Eastern US to 30 Sea Zone 2 americanArtillerys, 1 americanBattleship, 7 americanInfantrys, 1 americanMech.Infantry, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 2 americanArtillerys, 7 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores 3 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 americanDestroyer and 1 americanHeavyDestroyer moved from 115 Sea Zone to 126 Sea Zone 3 americanAdvancedNavalFighters, 2 americanCarriers, 2 americanCruisers, 2 americanNavalFighters and 4 americanTransports moved from 96 Sea Zone to 127 Sea Zone 2 americanInfantrys and 1 americanMarine moved from Caroline Islands to 131 Sea Zone 2 americanInfantrys, 1 americanMarine and 1 americanTransport moved from 131 Sea Zone to 127 Sea Zone 2 americanInfantrys and 1 americanMarine moved from 127 Sea Zone to Luzon 1 americanTransport moved from 127 Sea Zone to 130 Sea Zone 1 americanMarine moved from Palau Island to 130 Sea Zone 1 americanMarine and 1 americanTransport moved from 130 Sea Zone to 127 Sea Zone 1 americanMarine moved from 127 Sea Zone to Luzon 3 americanTransports moved from 127 Sea Zone to 126 Sea Zone Purchase Units - Usa Usa buy 2 Materials, 1 americanAirTransport, 3 americanArtillerys, 8 americanInfantrys, 1 americanMech.Infantry, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanAirTransport and 1 americanNavalFighter placed in Hawaiian Islands 2 Materials placed in Luzon 1 americanArtillery placed in Florida Peninsula 1 americanTransport placed in 36 Sea Zone 2 americanInfantrys placed in Eastern US 4 americanInfantrys placed in Washington 2 americanArtillerys, 1 americanMech.Infantry and 1 americanTank placed in New York 3 americanInfantrys placed in Northeastern US Usa undo move 7. 1 americanTransport placed in 30 Sea Zone 1 americanArtillery, 1 americanMech.Infantry and 1 americanTank placed in New York 1 americanArtillery placed in Los Angeles Turn Complete - Usa Usa collect 81 PUs; end with 81 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 84 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 87 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
DepthChargeAttack fire in 41 Sea Zone : : 0.67 -
@ubernaut back to you
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