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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin one sec on a call

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        @colin sorry off the phone

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Australia round 2

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 2
          
              Supporting Britain - Canada
                  Canada collect 0 PUs; end with 18 PUs
          
              Organizing Partisan Operations - ExiledAllies
                  ExiledAllies collect 0 PUs; end with 7 PUs
          
              Preparing Defense - Egypt
                  Egypt collect 0 PUs; end with 9 PUs
          
              Marching Orders - SouthAfrica
                  SouthAfrica collect 0 PUs; end with 7 PUs
          
              Preparing Ambushes - India
                  India collect 0 PUs; end with 13 PUs
          
              Preparing Naval Operations - Australia
                  Australia collect 0 PUs; end with 22 PUs
          
              Research Technology - Britain
                  Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
                  Britain spend 0 on tech rolls
                      Britain roll 5,12,7,4,4,2 and gets 1 hit
                  Britain removing all Technology Tokens after successful research.
                  Britain discover ImprovedDestroyers
          
              Politics - Britain
                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                      Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 18 = Failure!
                      Britain fails on action: Political Action AlliesProposeAlliancewithTurkey
          
              Combat Move - Britain
                  Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
                  Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
                  Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                  Trigger LLabLL: Britain has 1 Pg placed in Labrador
                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                  2 britishTransports moved from 86 Sea Zone to 87 Sea Zone
                  1 britishInfantry and 1 britishMarine moved from Sumatra to 87 Sea Zone
                  2 britishInfantrys moved from Malay to 87 Sea Zone
                  3 britishInfantrys and 1 britishMarine moved from 87 Sea Zone to Burma
                  1 britishAntiTankGun, 1 britishArtillery, 3 britishInfantrys and 1 britishMarine moved from Rangoon to Burma
                  1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from Bengal to Burma
                  1 britishMech.Infantry moved from Western Bengal to Burma
                  1 britishStrategicBomber moved from Rangoon to Burma
                  1 britishCruiser and 1 britishDestroyer moved from 42 Sea Zone to 45 Sea Zone
                  1 britishNavalFighter moved from Gibraltar to 45 Sea Zone
                  1 britishFighter and 1 britishNavalFighter moved from Malta to 45 Sea Zone
                  1 britishFighter moved from Central Britain to Northern France
                  1 britishStrategicBomber moved from London to Northern France
          
              Combat - Britain
                  Thailand scrambles 2 units out of Thailand to defend against the attack in Burma
                  Air Battle in Northern France
                      Britain attacks with 2 units heading to Northern France
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Northern France
                          AntiAircraftGun fire in Northern France : 0/1 hits, 0.08 expected hits
                      Bombing raid in Northern France rolls: 1 and causes: 1 damage to unit: germanAirfield
                      Bombing raid in Northern France causes 1 damage total. 
                  Battle in 45 Sea Zone
                      Britain attack with 1 britishCruiser, 1 britishDestroyer, 1 britishFighter and 2 britishNavalFighters
                      Germany defend with 1 germanDestroyer and 2 germanTransports
                          Britain roll dice for 1 britishCruiser, 1 britishDestroyer, 1 britishFighter and 2 britishNavalFighters in 45 Sea Zone, round 2 : 2/5 hits, 1.92 expected hits
                          Germany roll dice for 1 germanDestroyer and 2 germanTransports in 45 Sea Zone, round 2 : 2/3 hits, 0.42 expected hits
                          1 britishFighter owned by the Britain, 2 germanTransports owned by the Germany and 1 britishDestroyer owned by the Britain lost in 45 Sea Zone
                          Britain roll dice for 1 britishCruiser and 2 britishNavalFighters in 45 Sea Zone, round 3 : 3/3 hits, 1.42 expected hits
                          Germany roll dice for 1 germanDestroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                          1 germanDestroyer owned by the Germany lost in 45 Sea Zone
                      Britain win, taking 45 Sea Zone from Neutral with 1 britishCruiser and 2 britishNavalFighters remaining. Battle score for attacker is 3
                      Casualties for Britain: 1 britishDestroyer and 1 britishFighter
                      Casualties for Germany: 1 germanDestroyer and 2 germanTransports
                  Battle in Burma
                      Britain attack with 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry and 1 britishStrategicBomber
                      Japan defend with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseParatrooper; Thailand defend with 1 Flagpole and 1 Rail
                          Britain roll dice for 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry and 1 britishStrategicBomber in Burma, round 2 : 1/13 hits, 1.33 expected hits
                          Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 2 : 1/8 hits, 3.08 expected hits
                          1 japaneseFighter owned by the Japan and 1 britishAntiTankGun owned by the Britain lost in Burma
                          Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry and 1 britishStrategicBomber in Burma, round 3 : 1/13 hits, 1.33 expected hits
                          Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 3 : 3/7 hits, 2.83 expected hits
                      1 britishMech.Infantry owned by the Britain, 1 britishInfantry owned by the Britain, 1 japaneseFighter owned by the Japan and 1 britishStrategicBomber owned by the Britain lost in Burma
                          Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys and 2 britishMarines in Burma, round 4 : 0/12 hits, 1.25 expected hits
                          Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 4 : 4/6 hits, 2.58 expected hits
                          4 britishInfantrys owned by the Britain lost in Burma
                      2 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine retreated to Bengal
                          Britain roll dice for 1 britishMarine in Burma, round 5 : 0/1 hits, 0.17 expected hits
                          Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 5 : 2/6 hits, 2.58 expected hits
                          1 britishMarine owned by the Britain lost in Burma
                      Thailand win with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is -19
                      Casualties for Britain: 1 britishAntiTankGun, 5 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry and 1 britishStrategicBomber
                      Casualties for Japan: 2 japaneseFighters
                  Cleaning up after air battles
          
              Non Combat Move - Britain
                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                  1 britishStrategicBomber moved from Labrador to Central Britain
                  1 Train moved from New Brunswick to Quebec
                  1 Material, 1 Train and 1 britishCombatEngineer moved from Quebec to Ontario
                  1 Material and 1 Truck moved from Alberta to Ontario
                  1 britishArtillery moved from Saskatchewan to Alberta
                  1 britishCarrier, 2 britishCruisers, 2 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 3 britishTransports moved from 151 Sea Zone to 149 Sea Zone
                  1 britishBattleship, 1 britishDestroyer and 1 britishTransport moved from 162 Sea Zone to 149 Sea Zone
                  1 Material and 1 Truck moved from New South Wales to Northern Territory
                  1 Material and 1 Truck moved from Calcutta to Bengal
                  3 britishInfantrys moved from Calcutta to Bengal
                  1 Truck moved from Bengal to Western Bengal
                  1 Train moved from Bengal to Bombay
                  1 Material, 1 Train and 1 britishInfantry moved from Bombay to Western Bengal
                  1 britishInfantry and 1 britishMarine moved from Oman to 73 Sea Zone
                  1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone
                  1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
                  2 britishInfantrys moved from Cairo to Western Egypt
                  1 britishArtillery and 2 britishInfantrys moved from Abyssinia to 72 Sea Zone
                  1 britishArtillery, 3 britishInfantrys and 1 britishMarine moved from 72 Sea Zone to Cairo
                  1 britishInfantry moved from Sinai to Cairo
                  1 britishInfantry moved from Trans Jordan to Sinai
                  1 britishInfantry moved from Iraq to Trans Jordan
                  1 Material, 1 Truck, 1 britishCombatEngineer and 1 britishMech.Infantry moved from Eastern South Africa to Belgian Congo
                  1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia
                  1 britishTank moved from Cape Town to Rhodesia
                  2 britishNavalFighters moved from 45 Sea Zone to Malta
                  1 britishTransport moved from 42 Sea Zone to 45 Sea Zone
                  1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Malta
                  1 britishDestroyer and 1 britishSubmarine moved from 86 Sea Zone to 75 Sea Zone
                  1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter, 1 britishSubmarine and 3 britishTransports moved from 13 Sea Zone to 10 Sea Zone
                  1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport moved from 7 Sea Zone to 10 Sea Zone
                  1 britishAntiTankGun, 1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Central Britain to Scotland
                  1 Train moved from Scotland to London
                  1 Train, 2 britishInfantrys and 1 britishTank moved from London to Scotland
                  1 britishInfantry moved from Exiled Allies to London
                  1 britishFighter and 1 britishStrategicBomber moved from Northern France to Central Britain
          
              Purchase Units - Britain
                  Britain buy 1 britishAntiTankGun, 1 britishArtillery, 1 britishEntrenchment, 6 britishInfantrys, 1 britishNavalFighter and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Britain
                  Units in Bengal being upgraded or consumed: 1 Material
                  1 britishEntrenchment placed in Bengal
                  3 britishInfantrys placed in Scotland
                  1 britishAntiTankGun, 1 britishArtillery and 1 britishNavalFighter placed in Central Britain
                  3 britishInfantrys and 1 britishTank placed in London
          
              Activate Technology - Britain
                  Britain activating ImprovedDestroyers
                  Trigger britishImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to britishDestroyer
                  Britain giving technology to Usa: ImprovedDestroyers
          
              Turn Complete - Britain
                  Trigger LLbMM: has removed 1 Material owned by Britain in Murmansk
                  Trigger LLbMM: Russia has 1 Material placed in Murmansk
                  Britain collect 41 PUs; end with 41 PUs
                  Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 43 PUs
                  Objective Syria2: Britain met a national objective for an additional 1 PU; end with 44 PUs
                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 45 PUs
                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                  Units generate 6 techTokens; Britain end with 6 techTokens
                  Units Change Ownership
                      Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                      Some Units in Ontario change ownership: 2 Materials and 1 britishCombatEngineer
                      Some Units in Cape Town change ownership: 1 Material
                      Some Units in Java change ownership: 1 britishCombatEngineer
                      Some Units in Northern Territory change ownership: 1 Material and 1 britishCombatEngineer
                      Some Units in Western Bengal change ownership: 1 Material
                      Some Units in Western Egypt change ownership: 1 britishCombatEngineer
          
              Purchase Units - Canada
                  Canada buy 1 britishAircraftPlant and 2 britishDestroyers; Remaining resources: 1 PUs; 
          
              Place Units - Canada
                  Units in Ontario being upgraded or consumed: 2 Materials
                  1 britishAircraftPlant placed in Ontario
                  2 britishDestroyers placed in 19 Sea Zone
          
              Turn Complete - Canada
                  Canada collect 15 PUs; end with 16 PUs
                  Units Change Ownership
                      Some Units in 19 Sea Zone change ownership: 2 britishDestroyers
                      Some Units in Ontario change ownership: 1 britishCombatEngineer
                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
          
              Purchase Units - ExiledAllies
                  ExiledAllies buy 1 britishCombatEngineer and 1 britishInfantry; Remaining resources: 0 PUs; 
          
              Place Units - ExiledAllies
                  1 britishCombatEngineer and 1 britishInfantry placed in Exiled Allies
          
              Turn Complete - ExiledAllies
                  ExiledAllies collect 18 PUs; end with 18 PUs
                  Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                  Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs
                  Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 12 PUs
                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 10 PUs
                  Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 8 PUs
                  Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 6 PUs
                  Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 4 PUs
                  Units Change Ownership
                      Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                      Some Units in Exiled Allies change ownership: 1 britishCombatEngineer and 1 britishInfantry
                      Some Units in Java change ownership: 1 britishCombatEngineer
          
              Purchase Units - Egypt
                  Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Egypt
                  3 britishInfantrys placed in Cairo
          
              Turn Complete - Egypt
                  Egypt collect 9 PUs; end with 9 PUs
                  Units Change Ownership
                      Some Units in Cairo change ownership: 3 britishInfantrys
                      Some Units in Western Egypt change ownership: 1 britishCombatEngineer
          
              Purchase Units - SouthAfrica
                  SouthAfrica buy 1 britishMech.Infantry; Remaining resources: 2 PUs; 
          
              Place Units - SouthAfrica
                  1 britishMech.Infantry placed in Cape Town
          
              Turn Complete - SouthAfrica
                  SouthAfrica collect 7 PUs; end with 9 PUs
                  Some Units in Cape Town change ownership: 1 Material and 1 britishMech.Infantry
          
              Purchase Units - India
                  Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
                  India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - India
                  2 britishInfantrys placed in Calcutta
                  1 Material, 1 britishArtillery and 1 britishInfantry placed in Bombay
          
              Turn Complete - India
                  India collect 13 PUs; end with 13 PUs
                  Units Change Ownership
                      Some Units in Bombay change ownership: 1 Material, 1 britishArtillery and 1 britishInfantry
                      Some Units in Calcutta change ownership: 2 britishInfantrys
                      Some Units in Western Bengal change ownership: 1 Material
          
              Purchase Units - Australia
                  Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                  Australia buy 1 britishCruiser, 1 britishEntrenchment and 3 britishInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Australia
                  1 britishCruiser placed in 162 Sea Zone
                  Units in Northern Territory being upgraded or consumed: 1 Material
                  1 britishEntrenchment placed in Northern Territory
                  1 Material and 1 britishInfantry placed in New South Wales
          
              Turn Complete - Australia
                  Australia collect 17 PUs; end with 17 PUs
                  Units Change Ownership
                      Some Units in 162 Sea Zone change ownership: 1 britishCruiser
                      Some Units in New South Wales change ownership: 1 Material and 1 britishInfantry
                      Some Units in Northern Territory change ownership: 1 britishCombatEngineer
          

          Combat Hit Differential Summary :

          Britain : -0.42
          Thailand : -1.08
          AntiAircraftGun fire in Northern France : : -0.08
          Germany : 1.33
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut forgot to tag you but it's your turn

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by ubernaut

              @colin ok sorry for the delay been on the phone for the last hour ill will have to do my move later when i get back maybe about 3 hours from now.

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin @ubernaut
                last edited by

                @ubernaut ok no problem, but Wednesdays and Thursdays, and normally Tuesdays except today, I don't really have time so I may not be able to do any more until Friday

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin that's ok no problem 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Italy round 2

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 2
                    
                        Research Technology - Italy
                            Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                            Italy spend 0 on tech rolls
                            Italy removing all Technology Tokens after successful research.
                            Italy discover ImprovedSpecialWarfare
                    
                        Politics - Italy
                            Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                Italy fails on action: Political Action AxisProposeAlliancewithSpain
                    
                        Combat Move - Italy
                            Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                            Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                            Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                            2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                            4 italianInfantrys moved from Southern Italy to 50 Sea Zone
                            1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
                            4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                            1 italianAlpineInfantry, 1 italianArtillery, 2 italianInfantrys, 1 italianMarine, 1 italianParatrooper and 1 italianTank moved from Tobruk to Western Egypt
                            1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
                            2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
                            1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                            1 italianInfantry moved from Greece to 50 Sea Zone
                            1 italianInfantry moved from Peloponnese to 50 Sea Zone
                            2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                            2 italianMarines moved from Tobruk to Western Egypt
                            6 italianInfantrys moved from 51 Sea Zone to Western Egypt
                            1 italianSubmarine moved from 58 Sea Zone to 35 Sea Zone
                            1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone
                            2 italianDestroyers moved from 51 Sea Zone to 45 Sea Zone
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      @colin ready for battle whenever you are back in business. 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      C 1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin @ubernaut
                        last edited by

                        @ubernaut I actually do have some time this afternoon to get a couple turns in

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          @colin up and at em let me know when you are ready 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          C 1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin @ubernaut
                            last edited by

                            @ubernaut ready

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Italy round 2

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 2
                              
                                  Research Technology - Italy
                                      Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                                      Italy spend 0 on tech rolls
                                          Italy roll 10,2,5,4,1,12 and gets 1 hit
                                      Italy removing all Technology Tokens after successful research.
                                      Italy discover ImprovedSpecialWarfare
                              
                                  Politics - Italy
                                      Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                          Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                          Italy fails on action: Political Action AxisProposeAlliancewithSpain
                              
                                  Combat Move - Italy
                                      Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                      Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                      Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                      2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                      4 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                      1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
                                      4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                      1 italianAlpineInfantry, 1 italianArtillery, 2 italianInfantrys, 1 italianMarine, 1 italianParatrooper and 1 italianTank moved from Tobruk to Western Egypt
                                      1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
                                      2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
                                      1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                      1 italianInfantry moved from Greece to 50 Sea Zone
                                      1 italianInfantry moved from Peloponnese to 50 Sea Zone
                                      2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                      2 italianMarines moved from Tobruk to Western Egypt
                                      6 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                      1 italianSubmarine moved from 58 Sea Zone to 35 Sea Zone
                                      1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone
                                      2 italianDestroyers moved from 51 Sea Zone to 45 Sea Zone
                              
                                  Combat - Italy
                                      Battle in 35 Sea Zone
                                          Italy attack with 1 italianSubmarine
                                          Usa defend with 1 americanTransport
                                              Italy roll dice for 1 italianSubmarine in 35 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                              Usa roll dice for 1 americanTransport in 35 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                              Italy roll dice for 1 italianSubmarine in 35 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                              1 americanTransport owned by the Usa lost in 35 Sea Zone
                                          Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7
                                          Casualties for Usa: 1 americanTransport
                                      Battle in 45 Sea Zone
                                          Italy attack with 2 italianDestroyers and 1 italianSubmarine
                                          Britain defend with 1 britishCruiser and 1 britishTransport
                                              Italy roll dice for 1 italianSubmarine in 45 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                              Italy roll dice for 2 italianDestroyers in 45 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                                              Britain roll dice for 1 britishCruiser and 1 britishTransport in 45 Sea Zone, round 2 : 0/2 hits, 0.58 expected hits
                                              Italy roll dice for 1 italianSubmarine in 45 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                              Italy roll dice for 2 italianDestroyers in 45 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                                              Britain roll dice for 1 britishCruiser and 1 britishTransport in 45 Sea Zone, round 3 : 2/2 hits, 0.58 expected hits
                                              2 italianDestroyers owned by the Italy and 1 britishTransport owned by the Britain lost in 45 Sea Zone
                                          1 italianSubmarine owned by the Italy retreated to 48 Sea Zone
                                          Britain win with 1 britishCruiser remaining. Battle score for attacker is -9
                                          Casualties for Italy: 2 italianDestroyers
                                          Casualties for Britain: 1 britishTransport
                                      Battle in Western Egypt
                                          Italy attack with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 9 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank
                                          Egypt defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification; Britain defend with 1 Truck, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank
                                              AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                              AntiTankGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                              Italy roll dice for 2 italianBattleships and 1 italianCruiser in Western Egypt, round 2 : 2/5 hits, 1.92 expected hits
                                              Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 9 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 2 : 6/23 hits, 5.25 expected hits
                                              Egypt roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishFortification, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank in Western Egypt, round 2 : 6/13 hits, 5.17 expected hits
                                              5 britishInfantrys owned by the Britain, 1 britishTank owned by the Britain, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 6 italianInfantrys owned by the Italy lost in Western Egypt
                                              AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                              Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 3 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 3 : 5/17 hits, 4.25 expected hits
                                              Egypt roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 1 britishMarine and 1 britishParatrooper in Western Egypt, round 3 : 4/5 hits, 2.58 expected hits
                                              1 britishMarine owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishParatrooper owned by the Britain, 1 britishArtillery owned by the Britain, 1 italianMarine owned by the Italy, 1 britishFortification owned by the Egypt and 3 italianInfantrys owned by the Italy lost in Western Egypt
                                          Some non-combat units are destroyed: 
                                          Italy win, taking Western Egypt from Egypt with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 2 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 26
                                          Casualties for Italy: 9 italianInfantrys and 1 italianMarine
                                          Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank
                                          Casualties for Egypt: 1 britishFortification
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      1 Material and 1 italianAirTransport moved from Cyrenaica to Southern Italy
                                      1 Material, 1 Train and 1 italianCombatEngineer moved from Northern Italy to Southern Italy
                                      2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Western Egypt to Cyrenaica
                                      1 italianSubmarine moved from 61 Sea Zone to 43 Sea Zone
                                      1 Truck and 1 italianAntiAirGun moved from Tripolitania to Al Kufrah
                                      1 italianAntiTankGun, 1 italianArtillery, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to Al Kufrah
                                      1 italianInfantry and 1 italianMech.Infantry moved from Romania to Greece
                                      1 italianArtillery and 2 italianInfantrys moved from Southern Yugoslavia to Greece
                                      1 Truck moved from Southern Yugoslavia to Northern Italy
                                      1 italianAlpineInfantry moved from Rome to Southern Italy
                                      1 Train moved from Southern Italy to Northern Italy
                              
                                  Purchase Units - Italy
                                      Italy buy 1 ResearchCenter, 3 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Italy
                                      Units in Southern Italy being upgraded or consumed: 2 Materials
                                      1 ResearchCenter placed in Southern Italy
                                      3 italianInfantrys placed in Rome
                                      1 italianNavalFighter placed in Northern Italy
                              
                                  Activate Technology - Italy
                                      Italy activating ImprovedSpecialWarfare
                                      Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianAlpineInfantry
                                      Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianMarine
                                      Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianCombatEngineer
                                      Trigger italianImpSW1: Setting defense to 4 for unitAttachment attached to italianParatrooper
                                      Trigger italianImpSW9: Setting isAirTransportable to true for unitAttachment attached to italianAlpineInfantry
                                      Trigger italianImpSW8: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian3
                                      Italy giving technology to Germany: ImprovedSpecialWarfare
                              
                                  Turn Complete - Italy
                                      Italy collect 27 PUs; end with 27 PUs
                                      Units generate 9 techTokens; Italy end with 9 techTokens
                              

                              Combat Hit Differential Summary :

                              Usa : -0.08
                              AntiAircraftGun fire in Western Egypt : : -0.33
                              Egypt : 2.25
                              Italy : 1.58
                              AntiTankGun fire in Western Egypt : : -0.17
                              Britain : 0.83
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin merica!

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                C 1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin @ubernaut
                                  last edited by

                                  @ubernaut do you know if there's any reason I can't move a material onto a transport during noncombat? Do I need a truck to do that?

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin you need a truck or a port

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    C 1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin @ubernaut
                                      last edited by

                                      @ubernaut ah ok I guess I had done it from a port before so I never noticed. thanks

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin np 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Usa round 2

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 2
                                          
                                              Research Technology - Usa
                                                  Trigger americanaTAD: Usa gains access to AdvancedDestroyers
                                                  Usa spend 0 on tech rolls
                                                      Usa roll 5,8,3,11,11,6,8,7,12,8,12,6,9,12 and gets 3 hits
                                                  Usa removing all Technology Tokens after successful research.
                                                  Usa discover ImprovedHulls
                                          
                                              Politics - Usa
                                                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                                      Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 3 = Failure!
                                                      Usa fails on action: Political Action AlliesProposeAlliancewithTurkey
                                          
                                              Combat Move - Usa
                                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                  5 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                                                  5 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 115 Sea Zone to 120 Sea Zone
                                                  5 americanInfantrys and 1 americanMarine moved from 120 Sea Zone to Wake Island
                                          
                                              Combat - Usa
                                                  Battle in Wake Island
                                          
                                              Non Combat Move - Usa
                                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                                  1 americanCarrier, 1 americanCruiser, 3 americanDestroyers and 2 americanNavalFighters moved from 115 Sea Zone to 120 Sea Zone
                                                  1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 113 Sea Zone to 115 Sea Zone
                                                  1 americanNavalFighter moved from Los Angeles to 115 Sea Zone
                                                  1 americanNavalFighter moved from Chicago to Los Angeles
                                                  1 americanCombatEngineer and 1 americanMarine moved from New York to 30 Sea Zone
                                                  1 Material and 1 Truck moved from Scotland to 7 Sea Zone
                                                  1 americanInfantry and 1 americanMarine moved from Washington to 30 Sea Zone
                                                  1 americanBattleship, 1 americanCombatEngineer, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                  1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                                                  1 Truck moved from New York to Washington
                                                  1 americanAirTransport and 1 americanParatrooper moved from Labrador to Azores
                                                  1 Material, 1 Truck, 1 americanDestroyer and 1 americanTransport moved from 7 Sea Zone to 2 Sea Zone
                                                  1 americanInfantry moved from Southeastern US to Eastern US
                                                  1 americanInfantry moved from Northeastern US to New York
                                                  1 Material and 1 Truck moved from Washington to New York
                                                  1 americanInfantry moved from Northwestern US to Western US
                                          
                                              Purchase Units - Usa
                                                  Usa buy 1 Material, 2 americanDestroyers, 1 americanHull, 2 americanInfantrys and 4 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Usa
                                                  1 americanDestroyer and 2 americanTransports placed in 156 Sea Zone
                                                  1 americanDestroyer, 1 americanHull and 2 americanTransports placed in 30 Sea Zone
                                                  1 Material placed in Detroit
                                                  2 americanInfantrys placed in San Francisco
                                          
                                              Activate Technology - Usa
                                                  Usa activating ImprovedHulls
                                                  Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                                                  Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                                                  Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                                                  Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                                                  Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                                                  Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                                                  Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                                                  Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                                                  Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
                                                  Trigger americanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to americanDestroyer
                                          
                                              Turn Complete - Usa
                                                  Usa collect 69 PUs; end with 69 PUs
                                                  Units generate 9 techTokens; Usa end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut ok that was uneventful, your turn now

                                            ubernautU 1 Reply Last reply Reply Quote 0

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