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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut forgot to tag you but it's your turn

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by ubernaut

        @colin ok sorry for the delay been on the phone for the last hour ill will have to do my move later when i get back maybe about 3 hours from now.

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin @ubernaut
          last edited by

          @ubernaut ok no problem, but Wednesdays and Thursdays, and normally Tuesdays except today, I don't really have time so I may not be able to do any more until Friday

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin that's ok no problem 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Italy round 2

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 2
              
                  Research Technology - Italy
                      Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                      Italy spend 0 on tech rolls
                      Italy removing all Technology Tokens after successful research.
                      Italy discover ImprovedSpecialWarfare
              
                  Politics - Italy
                      Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                          Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                          Italy fails on action: Political Action AxisProposeAlliancewithSpain
              
                  Combat Move - Italy
                      Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                      Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                      Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                      4 italianInfantrys moved from Southern Italy to 50 Sea Zone
                      1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
                      4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                      1 italianAlpineInfantry, 1 italianArtillery, 2 italianInfantrys, 1 italianMarine, 1 italianParatrooper and 1 italianTank moved from Tobruk to Western Egypt
                      1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
                      2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
                      1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                      1 italianInfantry moved from Greece to 50 Sea Zone
                      1 italianInfantry moved from Peloponnese to 50 Sea Zone
                      2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                      2 italianMarines moved from Tobruk to Western Egypt
                      6 italianInfantrys moved from 51 Sea Zone to Western Egypt
                      1 italianSubmarine moved from 58 Sea Zone to 35 Sea Zone
                      1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone
                      2 italianDestroyers moved from 51 Sea Zone to 45 Sea Zone
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                @colin ready for battle whenever you are back in business. 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                C 1 Reply Last reply Reply Quote 0
                • C Offline
                  colin @ubernaut
                  last edited by

                  @ubernaut I actually do have some time this afternoon to get a couple turns in

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    @colin up and at em let me know when you are ready 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    C 1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin @ubernaut
                      last edited by

                      @ubernaut ready

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Italy round 2

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 2
                        
                            Research Technology - Italy
                                Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                                Italy spend 0 on tech rolls
                                    Italy roll 10,2,5,4,1,12 and gets 1 hit
                                Italy removing all Technology Tokens after successful research.
                                Italy discover ImprovedSpecialWarfare
                        
                            Politics - Italy
                                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                    Italy fails on action: Political Action AxisProposeAlliancewithSpain
                        
                            Combat Move - Italy
                                Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                4 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
                                4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                1 italianAlpineInfantry, 1 italianArtillery, 2 italianInfantrys, 1 italianMarine, 1 italianParatrooper and 1 italianTank moved from Tobruk to Western Egypt
                                1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
                                2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
                                1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                1 italianInfantry moved from Greece to 50 Sea Zone
                                1 italianInfantry moved from Peloponnese to 50 Sea Zone
                                2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                2 italianMarines moved from Tobruk to Western Egypt
                                6 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                1 italianSubmarine moved from 58 Sea Zone to 35 Sea Zone
                                1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone
                                2 italianDestroyers moved from 51 Sea Zone to 45 Sea Zone
                        
                            Combat - Italy
                                Battle in 35 Sea Zone
                                    Italy attack with 1 italianSubmarine
                                    Usa defend with 1 americanTransport
                                        Italy roll dice for 1 italianSubmarine in 35 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                        Usa roll dice for 1 americanTransport in 35 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                        Italy roll dice for 1 italianSubmarine in 35 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                        1 americanTransport owned by the Usa lost in 35 Sea Zone
                                    Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7
                                    Casualties for Usa: 1 americanTransport
                                Battle in 45 Sea Zone
                                    Italy attack with 2 italianDestroyers and 1 italianSubmarine
                                    Britain defend with 1 britishCruiser and 1 britishTransport
                                        Italy roll dice for 1 italianSubmarine in 45 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                        Italy roll dice for 2 italianDestroyers in 45 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                                        Britain roll dice for 1 britishCruiser and 1 britishTransport in 45 Sea Zone, round 2 : 0/2 hits, 0.58 expected hits
                                        Italy roll dice for 1 italianSubmarine in 45 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                        Italy roll dice for 2 italianDestroyers in 45 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                                        Britain roll dice for 1 britishCruiser and 1 britishTransport in 45 Sea Zone, round 3 : 2/2 hits, 0.58 expected hits
                                        2 italianDestroyers owned by the Italy and 1 britishTransport owned by the Britain lost in 45 Sea Zone
                                    1 italianSubmarine owned by the Italy retreated to 48 Sea Zone
                                    Britain win with 1 britishCruiser remaining. Battle score for attacker is -9
                                    Casualties for Italy: 2 italianDestroyers
                                    Casualties for Britain: 1 britishTransport
                                Battle in Western Egypt
                                    Italy attack with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 9 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank
                                    Egypt defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification; Britain defend with 1 Truck, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank
                                        AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                        AntiTankGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                        Italy roll dice for 2 italianBattleships and 1 italianCruiser in Western Egypt, round 2 : 2/5 hits, 1.92 expected hits
                                        Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 9 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 2 : 6/23 hits, 5.25 expected hits
                                        Egypt roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishFortification, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank in Western Egypt, round 2 : 6/13 hits, 5.17 expected hits
                                        5 britishInfantrys owned by the Britain, 1 britishTank owned by the Britain, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 6 italianInfantrys owned by the Italy lost in Western Egypt
                                        AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                        Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 3 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 3 : 5/17 hits, 4.25 expected hits
                                        Egypt roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 1 britishMarine and 1 britishParatrooper in Western Egypt, round 3 : 4/5 hits, 2.58 expected hits
                                        1 britishMarine owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishParatrooper owned by the Britain, 1 britishArtillery owned by the Britain, 1 italianMarine owned by the Italy, 1 britishFortification owned by the Egypt and 3 italianInfantrys owned by the Italy lost in Western Egypt
                                    Some non-combat units are destroyed: 
                                    Italy win, taking Western Egypt from Egypt with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 2 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 26
                                    Casualties for Italy: 9 italianInfantrys and 1 italianMarine
                                    Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank
                                    Casualties for Egypt: 1 britishFortification
                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                1 Material and 1 italianAirTransport moved from Cyrenaica to Southern Italy
                                1 Material, 1 Train and 1 italianCombatEngineer moved from Northern Italy to Southern Italy
                                2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Western Egypt to Cyrenaica
                                1 italianSubmarine moved from 61 Sea Zone to 43 Sea Zone
                                1 Truck and 1 italianAntiAirGun moved from Tripolitania to Al Kufrah
                                1 italianAntiTankGun, 1 italianArtillery, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to Al Kufrah
                                1 italianInfantry and 1 italianMech.Infantry moved from Romania to Greece
                                1 italianArtillery and 2 italianInfantrys moved from Southern Yugoslavia to Greece
                                1 Truck moved from Southern Yugoslavia to Northern Italy
                                1 italianAlpineInfantry moved from Rome to Southern Italy
                                1 Train moved from Southern Italy to Northern Italy
                        
                            Purchase Units - Italy
                                Italy buy 1 ResearchCenter, 3 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Italy
                                Units in Southern Italy being upgraded or consumed: 2 Materials
                                1 ResearchCenter placed in Southern Italy
                                3 italianInfantrys placed in Rome
                                1 italianNavalFighter placed in Northern Italy
                        
                            Activate Technology - Italy
                                Italy activating ImprovedSpecialWarfare
                                Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianAlpineInfantry
                                Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianMarine
                                Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianCombatEngineer
                                Trigger italianImpSW1: Setting defense to 4 for unitAttachment attached to italianParatrooper
                                Trigger italianImpSW9: Setting isAirTransportable to true for unitAttachment attached to italianAlpineInfantry
                                Trigger italianImpSW8: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian3
                                Italy giving technology to Germany: ImprovedSpecialWarfare
                        
                            Turn Complete - Italy
                                Italy collect 27 PUs; end with 27 PUs
                                Units generate 9 techTokens; Italy end with 9 techTokens
                        

                        Combat Hit Differential Summary :

                        Usa : -0.08
                        AntiAircraftGun fire in Western Egypt : : -0.33
                        Egypt : 2.25
                        Italy : 1.58
                        AntiTankGun fire in Western Egypt : : -0.17
                        Britain : 0.83
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin merica!

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          C 1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin @ubernaut
                            last edited by

                            @ubernaut do you know if there's any reason I can't move a material onto a transport during noncombat? Do I need a truck to do that?

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin you need a truck or a port

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              C 1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin @ubernaut
                                last edited by

                                @ubernaut ah ok I guess I had done it from a port before so I never noticed. thanks

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin np 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Usa round 2

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 2
                                    
                                        Research Technology - Usa
                                            Trigger americanaTAD: Usa gains access to AdvancedDestroyers
                                            Usa spend 0 on tech rolls
                                                Usa roll 5,8,3,11,11,6,8,7,12,8,12,6,9,12 and gets 3 hits
                                            Usa removing all Technology Tokens after successful research.
                                            Usa discover ImprovedHulls
                                    
                                        Politics - Usa
                                            Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                                Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 3 = Failure!
                                                Usa fails on action: Political Action AlliesProposeAlliancewithTurkey
                                    
                                        Combat Move - Usa
                                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                            5 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                                            5 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 115 Sea Zone to 120 Sea Zone
                                            5 americanInfantrys and 1 americanMarine moved from 120 Sea Zone to Wake Island
                                    
                                        Combat - Usa
                                            Battle in Wake Island
                                    
                                        Non Combat Move - Usa
                                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                            Trigger americanProd1: Usa has 1 Material placed in Washington
                                            1 americanCarrier, 1 americanCruiser, 3 americanDestroyers and 2 americanNavalFighters moved from 115 Sea Zone to 120 Sea Zone
                                            1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 113 Sea Zone to 115 Sea Zone
                                            1 americanNavalFighter moved from Los Angeles to 115 Sea Zone
                                            1 americanNavalFighter moved from Chicago to Los Angeles
                                            1 americanCombatEngineer and 1 americanMarine moved from New York to 30 Sea Zone
                                            1 Material and 1 Truck moved from Scotland to 7 Sea Zone
                                            1 americanInfantry and 1 americanMarine moved from Washington to 30 Sea Zone
                                            1 americanBattleship, 1 americanCombatEngineer, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                            1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                                            1 Truck moved from New York to Washington
                                            1 americanAirTransport and 1 americanParatrooper moved from Labrador to Azores
                                            1 Material, 1 Truck, 1 americanDestroyer and 1 americanTransport moved from 7 Sea Zone to 2 Sea Zone
                                            1 americanInfantry moved from Southeastern US to Eastern US
                                            1 americanInfantry moved from Northeastern US to New York
                                            1 Material and 1 Truck moved from Washington to New York
                                            1 americanInfantry moved from Northwestern US to Western US
                                    
                                        Purchase Units - Usa
                                            Usa buy 1 Material, 2 americanDestroyers, 1 americanHull, 2 americanInfantrys and 4 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                    
                                        Place Units - Usa
                                            1 americanDestroyer and 2 americanTransports placed in 156 Sea Zone
                                            1 americanDestroyer, 1 americanHull and 2 americanTransports placed in 30 Sea Zone
                                            1 Material placed in Detroit
                                            2 americanInfantrys placed in San Francisco
                                    
                                        Activate Technology - Usa
                                            Usa activating ImprovedHulls
                                            Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                                            Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                                            Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                                            Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                                            Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                                            Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                                            Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                                            Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                                            Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
                                            Trigger americanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to americanDestroyer
                                    
                                        Turn Complete - Usa
                                            Usa collect 69 PUs; end with 69 PUs
                                            Units generate 9 techTokens; Usa end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut ok that was uneventful, your turn now

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Germany round 3

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 3
                                        
                                            Research Technology - Germany
                                                Trigger germanaTIM: Germany gains access to ImprovedMechanization
                                                Trigger germanaTASW: Germany gains access to AdvancedSpecialWarfare
                                                Germany spend 0 on tech rolls
                                        
                                            Politics - Germany
                                                Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                                    Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                        
                                            Combat Move - Germany
                                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                1 germanArtillery and 2 germanInfantrys moved from Crimea to Southern Ukraine
                                                4 germanInfantrys moved from Romania to Bessarabia
                                                1 germanArtillery moved from Western Ukraine to Bessarabia
                                                2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer, 4 germanInfantrys and 1 germanTank moved from Kharkov to Voronezh
                                                1 germanTacticalBomber and 1 germanTank moved from Orel Kursk to Voronezh
                                                1 germanTacticalBomber moved from Kharkov to Voronezh
                                                1 germanStrategicBomber moved from Kharkov to Stalingrad
                                                1 germanInfantry moved from Lativa Estonia to Pskov
                                                1 germanInfantry moved from Belorussia to Pskov
                                                2 germanArtillerys moved from Orel Kursk to Voronezh
                                                2 germanBattleships and 1 germanSubmarine moved from 28 Sea Zone to 29 Sea Zone
                                                2 germanInfantrys moved from French Equatorial Africa to Nigeria
                                                1 germanCombatEngineer moved from Gold Coast to Nigeria
                                                1 germanAirTransport moved from Kharkov to Southern Ukraine
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin battle time!

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut ready

                                            ubernautU 1 Reply Last reply Reply Quote 0

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