TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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TripleA Move Summary: Germany round 31
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 31 Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover AdvancedGunLaying Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanAntiTankGun, 1 germanHeavyArtillery, 3 germanHeavyTanks, 1 germanHeavyTank-damaged, 2 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank moved from Caucasus to Stalingrad 1 germanAntiTankGun, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 2 germanHeavyTank-damageds, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank moved from Voronezh to Stalingrad 1 germanInfantry moved from Caucasus to Stalingrad 2 germanInfantrys moved from Smolensk to Moscow 2 germanAdvancedFighters moved from Leningrad to Stalingrad 2 germanAdvancedNavalFighters moved from Kharkov to Stalingrad 2 germanInfantrys moved from Western France to Northern France 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters and 3 germanInfantrys moved from Paris to Northern France 2 germanInfantrys moved from Eastern France to Northern France 1 germanTank moved from Western Germany to Northern France 2 germanInfantrys moved from Low Countries to Northern France 2 germanAdvancedTacticalBombers moved from Southern Germany to Northern France 1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Northern France 1 germanAdvancedFighter moved from Finland to Moscow 3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland 2 germanInfantrys moved from Leningrad to Eastern Finland 2 germanAdvancedFighters moved from Eastern Germany to Eastern Finland 1 germanArtillery and 9 germanInfantrys moved from Finland to Eastern Finland 1 germanAntiTankGun, 2 germanArtillerys, 2 germanCombatEngineers, 4 germanHeavyArtillerys, 1 germanHeavyTank, 3 germanHeavyTank-damageds, 5 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks moved from Novgorod to Moscow 4 germanHeavyTank-damageds moved from Novgorod to Moscow 1 germanHeavyStrategicBomber moved from Eastern Germany to Stalingrad 1 germanHeavyStrategicBomber moved from Eastern Germany to Moscow 1 germanHeavyStrategicBomber moved from Southern Germany to Stalingrad -
@colin sorry for the delay we got 4 big battles this time

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@ubernaut ok ready now
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TripleA Turn Summary: Finland round 31
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 31 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 6 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 8 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 3,2,6,3,8,1,10,9,11,9,6,12,7,9,7,5,7,2 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover AdvancedGunLaying Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanAntiTankGun, 1 germanHeavyArtillery, 3 germanHeavyTanks, 1 germanHeavyTank-damaged, 2 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank moved from Caucasus to Stalingrad 1 germanAntiTankGun, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 2 germanHeavyTank-damageds, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank moved from Voronezh to Stalingrad 1 germanInfantry moved from Caucasus to Stalingrad 2 germanInfantrys moved from Smolensk to Moscow 2 germanAdvancedFighters moved from Leningrad to Stalingrad 2 germanAdvancedNavalFighters moved from Kharkov to Stalingrad 2 germanInfantrys moved from Western France to Northern France 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters and 3 germanInfantrys moved from Paris to Northern France 2 germanInfantrys moved from Eastern France to Northern France 1 germanTank moved from Western Germany to Northern France 2 germanInfantrys moved from Low Countries to Northern France 2 germanAdvancedTacticalBombers moved from Southern Germany to Northern France 1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Northern France 1 germanAdvancedFighter moved from Finland to Moscow 3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland 2 germanInfantrys moved from Leningrad to Eastern Finland 2 germanAdvancedFighters moved from Eastern Germany to Eastern Finland 1 germanArtillery and 9 germanInfantrys moved from Finland to Eastern Finland 1 germanAntiTankGun, 2 germanArtillerys, 2 germanCombatEngineers, 4 germanHeavyArtillerys, 1 germanHeavyTank, 3 germanHeavyTank-damageds, 5 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks moved from Novgorod to Moscow 4 germanHeavyTank-damageds moved from Novgorod to Moscow 1 germanHeavyStrategicBomber moved from Eastern Germany to Stalingrad 1 germanHeavyStrategicBomber moved from Eastern Germany to Moscow 1 germanHeavyStrategicBomber moved from Southern Germany to Stalingrad Combat - Germany Russia scrambles 2 units out of Volgarod to defend against the attack in Moscow Britain scrambles 6 units out of Northern Finland to defend against the attack in Eastern Finland Battle in Northern France Germany attack with 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 9 germanInfantrys, 2 germanParatroopers and 1 germanTank ExiledAllies defend with 1 Flagpole; Britain defend with 4 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 3 britishParatroopers Germany roll dice for 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 9 germanInfantrys, 2 germanParatroopers and 1 germanTank in Northern France, round 2 : 7/21 hits, 7.50 expected hits ExiledAllies roll dice for 4 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 3 britishParatroopers in Northern France, round 2 : 3/13 hits, 4.17 expected hits 5 britishInfantrys owned by the Britain, 3 germanInfantrys owned by the Germany, 1 britishArtillery owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Northern France Germany roll dice for 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 6 germanInfantrys, 2 germanParatroopers and 1 germanTank in Northern France, round 3 : 7/18 hits, 7.00 expected hits ExiledAllies roll dice for 3 britishArtillerys and 3 britishParatroopers in Northern France, round 3 : 2/6 hits, 2.25 expected hits 2 germanInfantrys owned by the Germany, 3 britishParatroopers owned by the Britain and 3 britishArtillerys owned by the Britain lost in Northern France Germany win, taking Northern France from ExiledAllies with 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 4 germanInfantrys, 2 germanParatroopers and 1 germanTank remaining. Battle score for attacker is 32 Casualties for Germany: 5 germanInfantrys Casualties for Britain: 4 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 3 britishParatroopers Battle in Eastern Finland Germany attack with 2 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 1 germanArtillery and 11 germanInfantrys Britain defend with 1 Flagpole, 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 12 britishInfantrys Germany roll dice for 2 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 1 germanArtillery and 11 germanInfantrys in Eastern Finland, round 2 : 5/17 hits, 4.00 expected hits Britain roll dice for 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 12 britishInfantrys in Eastern Finland, round 2 : 7/20 hits, 7.33 expected hits 5 britishInfantrys owned by the Britain and 7 germanInfantrys owned by the Germany lost in Eastern Finland 4 germanInfantrys owned by the Germany and 1 germanArtillery owned by the Germany retreated to Leningrad Britain win with 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 7 britishInfantrys remaining. Battle score for attacker is -6 Casualties for Germany: 7 germanInfantrys Casualties for Britain: 5 britishInfantrys Battle in Moscow Germany attack with 1 germanAdvancedFighter, 1 germanAntiTankGun, 2 germanArtillerys, 2 germanCombatEngineers, 4 germanHeavyArtillerys, 1 germanHeavyStrategicBomber, 1 germanHeavyTank, 7 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks Russia defend with 1 Flagpole, 3 Materials, 2 Rails, 1 ResearchCenter, 2 russianAirfields, 4 russianAntiAirGuns, 8 russianAntiTankGuns, 1 russianBarracks, 3 russianEntrenchments, 1 russianFactory, 3 russianFighters, 3 russianFortifications and 8 russianInfantrys HvyTankFS fire in Moscow : 0/8 hits, 0.83 expected hits AntiAircraftGun fire in Moscow : 0/4 hits, 1.00 expected hits AntiTankGun fire in Moscow : 3/8 hits, 2.67 expected hits 1 germanHeavyTank-damaged owned by the Germany and 2 germanTanks owned by the Germany lost in Moscow Germany roll dice for 1 germanAdvancedFighter, 1 germanAntiTankGun, 2 germanArtillerys, 2 germanCombatEngineers, 4 germanHeavyArtillerys, 1 germanHeavyStrategicBomber, 1 germanHeavyTank, 6 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 1 germanTank in Moscow, round 2 : 21/36 hits, 16.17 expected hits Units damaged: 3 russianFortifications owned by the Russia Russia roll dice for 4 russianAntiAirGuns, 8 russianAntiTankGuns, 3 russianEntrenchments, 3 russianFighters, 3 russianFortifications and 8 russianInfantrys in Moscow, round 2 : 18/29 hits, 15.08 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 4 russianInfantrys owned by the Russia, 4 germanHeavyTank-damageds owned by the Germany, 7 germanInfantrys owned by the Germany, 4 russianAntiTankGuns owned by the Russia, 2 germanArtillerys owned by the Germany, 1 germanMarine owned by the Germany, 2 germanParatroopers owned by the Germany, 3 russianEntrenchments owned by the Russia, 1 germanAntiTankGun owned by the Germany and 4 russianAntiAirGuns owned by the Russia lost in Moscow 1 germanHeavyTank owned by the Germany lost in Moscow 1 germanHeavyTank-damaged owned by the Germany added in Moscow HvyTankFS fire in Moscow : 0/3 hits, 0.25 expected hits AntiTankGun fire in Moscow : 0/4 hits, 1.33 expected hits Germany roll dice for 1 germanAdvancedFighter, 2 germanCombatEngineers, 4 germanHeavyArtillerys, 1 germanHeavyStrategicBomber, 3 germanHeavyTank-damageds, 5 germanMech.Infantrys, 3 germanMobileArtillerys and 1 germanTank in Moscow, round 3 : 9/20 hits, 10.33 expected hits Russia roll dice for 4 russianAntiTankGuns, 3 russianFighters, 3 russianFortifications and 4 russianInfantrys in Moscow, round 3 : 8/14 hits, 8.25 expected hits 2 russianInfantrys owned by the Russia, 1 germanCombatEngineer owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 4 russianAntiTankGuns owned by the Russia, 1 germanTank owned by the Germany, 2 germanMobileArtillerys owned by the Germany, 2 germanHeavyArtillerys owned by the Germany and 3 russianFighters owned by the Russia lost in Moscow Germany roll dice for 1 germanAdvancedFighter, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 1 germanHeavyStrategicBomber, 3 germanHeavyTank-damageds, 3 germanMech.Infantrys and 1 germanMobileArtillery in Moscow, round 4 : 7/12 hits, 5.83 expected hits Russia roll dice for 3 russianFortifications and 2 russianInfantrys in Moscow, round 4 : 4/5 hits, 3.92 expected hits 2 russianInfantrys owned by the Russia, 1 germanCombatEngineer owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 3 russianFortifications owned by the Russia and 1 germanHeavyArtillery owned by the Germany lost in Moscow Germany captures one of Russia capitals Some non-combat units are destroyed: Germany win, taking Moscow from Russia with 1 germanAdvancedFighter, 1 germanHeavyArtillery, 1 germanHeavyStrategicBomber, 3 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery remaining. Battle score for attacker is -7 Casualties for Germany: 1 germanAntiTankGun, 2 germanArtillerys, 2 germanCombatEngineers, 3 germanHeavyArtillerys, 1 germanHeavyTank, 5 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMarine, 4 germanMech.Infantrys, 2 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks Casualties for Russia: 4 russianAntiAirGuns, 8 russianAntiTankGuns, 3 russianEntrenchments, 3 russianFighters, 3 russianFortifications and 8 russianInfantrys Battle in Stalingrad Germany attack with 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyArtillerys, 2 germanHeavyStrategicBombers, 6 germanHeavyTanks, 3 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry, 2 germanMobileArtillerys and 2 germanTanks Russia defend with 1 Flagpole, 2 Rails, 1 ResearchCenter, 1 russianAirfield, 2 russianAntiAirGuns, 8 russianAntiTankGuns, 1 russianBarracks, 1 russianCombatEngineer, 3 russianEntrenchments, 1 russianFactory, 3 russianFortifications, 1 russianHeavyArtillery, 8 russianInfantrys and 2 russianTanks HvyTankFS fire in Stalingrad : 1/9 hits, 1.75 expected hits AntiAircraftGun fire in Stalingrad : 1/2 hits, 0.50 expected hits AntiTankGun fire in Stalingrad : 3/8 hits, 2.67 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 1 russianTank owned by the Russia, 1 germanMech.Infantry owned by the Germany, 1 germanTank owned by the Germany and 1 germanAdvancedFighter owned by the Germany lost in Stalingrad 1 germanHeavyTank owned by the Germany lost in Stalingrad 1 germanHeavyTank-damaged owned by the Germany added in Stalingrad Germany roll dice for 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyArtillerys, 2 germanHeavyStrategicBombers, 5 germanHeavyTanks, 4 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMarine, 2 germanMobileArtillerys and 1 germanTank in Stalingrad, round 2 : 14/32 hits, 14.25 expected hits Units damaged: 3 russianEntrenchments owned by the Russia and 3 russianFortifications owned by the Russia Russia roll dice for 2 russianAntiAirGuns, 8 russianAntiTankGuns, 1 russianCombatEngineer, 3 russianEntrenchments, 3 russianFortifications, 1 russianHeavyArtillery, 8 russianInfantrys and 1 russianTank in Stalingrad, round 2 : 15/27 hits, 14.33 expected hits Units damaged: 5 germanHeavyTanks owned by the Germany 2 russianInfantrys owned by the Russia, 4 germanHeavyTank-damageds owned by the Germany, 3 germanInfantrys owned by the Germany, 1 russianTank owned by the Russia, 2 russianAntiTankGuns owned by the Russia, 1 germanTank owned by the Germany, 1 russianHeavyArtillery owned by the Russia, 2 germanAntiTankGuns owned by the Germany and 2 russianAntiAirGuns owned by the Russia lost in Stalingrad 5 germanHeavyTanks owned by the Germany lost in Stalingrad 5 germanHeavyTank-damageds owned by the Germany added in Stalingrad HvyTankFS fire in Stalingrad : 0/5 hits, 0.42 expected hits AntiTankGun fire in Stalingrad : 1/6 hits, 2.00 expected hits 1 germanHeavyTank-damaged owned by the Germany lost in Stalingrad Germany roll dice for 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyArtillerys, 2 germanHeavyStrategicBombers, 4 germanHeavyTank-damageds, 4 germanInfantrys, 1 germanMarine and 2 germanMobileArtillerys in Stalingrad, round 3 : 13/23 hits, 10.67 expected hits Russia roll dice for 6 russianAntiTankGuns, 1 russianCombatEngineer, 3 russianEntrenchments, 3 russianFortifications and 6 russianInfantrys in Stalingrad, round 3 : 7/19 hits, 10.92 expected hits 6 russianInfantrys owned by the Russia, 4 germanInfantrys owned by the Germany, 4 russianAntiTankGuns owned by the Russia, 2 germanArtillerys owned by the Germany, 3 russianEntrenchments owned by the Russia and 1 germanHeavyArtillery owned by the Germany lost in Stalingrad HvyTankFS fire in Stalingrad : 1/4 hits, 0.33 expected hits AntiTankGun fire in Stalingrad : 0/2 hits, 0.67 expected hits 1 russianAntiTankGun owned by the Russia lost in Stalingrad Germany roll dice for 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 2 germanHeavyStrategicBombers, 4 germanHeavyTank-damageds, 1 germanMarine and 2 germanMobileArtillerys in Stalingrad, round 4 : 7/16 hits, 7.58 expected hits Russia roll dice for 1 russianAntiTankGun, 1 russianCombatEngineer and 3 russianFortifications in Stalingrad, round 4 : 4/5 hits, 3.83 expected hits 1 russianCombatEngineer owned by the Russia, 1 germanCombatEngineer owned by the Germany, 1 russianAntiTankGun owned by the Russia, 1 germanArtillery owned by the Germany, 1 germanMarine owned by the Germany, 3 russianFortifications owned by the Russia and 1 germanHeavyArtillery owned by the Germany lost in Stalingrad Some non-combat units are destroyed: Germany win, taking Stalingrad from Russia with 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 1 germanHeavyArtillery, 2 germanHeavyStrategicBombers, 4 germanHeavyTank-damageds and 2 germanMobileArtillerys remaining. Battle score for attacker is -46 Casualties for Germany: 1 germanAdvancedFighter, 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 5 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry and 2 germanTanks Casualties for Russia: 2 russianAntiAirGuns, 8 russianAntiTankGuns, 1 russianCombatEngineer, 3 russianEntrenchments, 3 russianFortifications, 1 russianHeavyArtillery, 8 russianInfantrys and 2 russianTanks Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Northern France to Algeria 1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 47 Sea Zone to 44 Sea Zone 1 germanCombatEngineer and 2 germanInfantrys moved from Vichy France to 44 Sea Zone 1 germanCombatEngineer, 1 germanDestroyer, 2 germanInfantrys, 1 germanSubmarine and 3 germanTransports moved from 44 Sea Zone to 45 Sea Zone 1 germanCombatEngineer and 2 germanInfantrys moved from 45 Sea Zone to Algeria 2 germanInfantrys moved from Northern Germany to Low Countries 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Eastern Germany 1 Train moved from Leningrad to Berlin 1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Berlin to Leningrad 1 Train and 3 germanInfantrys moved from Austria to Leningrad 1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Northern Germany to Paris 1 Truck and 1 germanAntiAirGun moved from Northern Germany to Northern France 1 germanInfantry moved from Berlin to Northern Germany 2 germanAdvancedTacticalBombers moved from Northern France to Eastern Germany 3 germanInfantrys moved from Eastern Germany to Northern Germany 1 Train moved from Paris to Northern Germany 1 germanAirTransport moved from Northern France to Berlin 1 Truck moved from Northern France to Paris 2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Eastern Finland to Finland 1 germanAdvancedNavalFighter moved from Eastern Finland to Leningrad 1 germanAdvancedFighter and 1 germanHeavyStrategicBomber moved from Moscow to Leningrad 2 Trucks moved from Voronezh to Kharkov 2 Trucks, 1 germanCombatEngineer and 1 germanInfantry moved from Kharkov to Stalingrad 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters and 1 germanHeavyStrategicBomber moved from Stalingrad to Kharkov 1 germanHeavyStrategicBomber moved from Stalingrad to Voronezh 2 germanInfantrys moved from Kharkov to Voronezh 1 germanAirTransport and 2 germanInfantrys moved from Romania to Voronezh 1 germanAirTransport moved from Voronezh to Romania 1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Algeria 1 germanAirTransport moved from Finland to Hungary Slovakia 1 germanInfantry moved from Northern Germany to Western Germany 2 Trucks moved from Novgorod to Leningrad 1 Truck moved from Novgorod to Kharkov Purchase Units - Germany Germany repair damage of 4x ResearchCenter, 4x ResearchCenter; Remaining resources: 80 PUs; 0 techTokens; Germany buy 1 germanAdvancedFighter, 1 germanAdvancedTacticalBomber, 1 germanCombatEngineer, 11 germanInfantrys, 1 germanParatrooper and 2 germanTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 2 germanInfantrys placed in Leningrad 2 germanInfantrys placed in Kharkov 2 germanInfantrys placed in Algeria Germany undo move 2. 1 germanCombatEngineer and 1 germanInfantry placed in Kharkov 3 germanInfantrys and 1 germanParatrooper placed in Northern Germany 2 germanTanks placed in Western Germany 3 germanInfantrys placed in Berlin 1 germanAdvancedFighter and 1 germanAdvancedTacticalBomber placed in Eastern Germany Activate Technology - Germany Germany activating AdvancedGunLaying Trigger germanAGL1: Setting bombard to 5 for unitAttachment attached to germanCruiser Trigger germanAGL2: Setting bombard to 7 for unitAttachment attached to germanBattleship Trigger germanAGL3: Setting bombard to 7 for unitAttachment attached to germanBattleship-damaged Turn Complete - Germany Germany collect 85 PUs; end with 85 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 88 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 91 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 94 PUs Units generate 15 techTokens; Germany end with 15 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - VichyFrance 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 7 PUs; end with 9 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Hungary Slovakia 2 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 2 germanInfantrys Some Units in Romania change ownership: 2 germanInfantrys Purchase Units - Finland Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 3 PUs; end with 3 PUs Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrysCombat Hit Differential Summary :
ExiledAllies : -1.42 HvyTankFS fire in Moscow : : -1.08 AntiTankGun fire in Moscow : : -1.00 AntiAircraftGun fire in Stalingrad : : 0.50 AntiTankGun fire in Stalingrad : : -1.33 HvyTankFS fire in Stalingrad : : -0.50 AntiAircraftGun fire in Moscow : : -1.00 Britain : -0.33 Germany : 6.67 Russia : -0.33 -
@colin ok russia's turn
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TripleA Move Summary: Russia round 31
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 31 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedLogistics Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianCombatEngineers and 3 russianInfantrys moved from Vologda to Moscow 2 russianCombatEngineers and 3 russianInfantrys moved from Volgarod to Moscow 1 russianInfantry moved from Tula to Moscow 1 russianFighter moved from Urals to Moscow 1 russianInfantry moved from Eastern Karelia to Novgorod Russia take Novgorod from Germany 2 russianArtillerys and 4 russianInfantrys moved from Irkutsk to Yakut Russia take Yakut from Manchuria -
@ubernaut got a pretty important one here
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TripleA Turn Summary: Russia round 31
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 31 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 4,1,12,8,1,2,7,4,10 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover ImprovedLogistics Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianCombatEngineers and 3 russianInfantrys moved from Vologda to Moscow 2 russianCombatEngineers and 3 russianInfantrys moved from Volgarod to Moscow 1 russianInfantry moved from Tula to Moscow 1 russianFighter moved from Urals to Moscow 1 russianInfantry moved from Eastern Karelia to Novgorod Russia take Novgorod from Germany 2 russianArtillerys and 4 russianInfantrys moved from Irkutsk to Yakut Russia take Yakut from Manchuria Combat - Russia Battle in Moscow Russia attack with 4 russianCombatEngineers, 1 russianFighter and 7 russianInfantrys Germany defend with 1 Flagpole, 3 Materials, 1 ResearchCenter, 1 germanHeavyArtillery, 3 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery Russia roll dice for 4 russianCombatEngineers, 1 russianFighter and 7 russianInfantrys in Moscow, round 2 : 3/12 hits, 3.83 expected hits Germany roll dice for 1 germanHeavyArtillery, 3 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery in Moscow, round 2 : 3/6 hits, 1.92 expected hits 3 russianInfantrys owned by the Russia and 3 germanHeavyTank-damageds owned by the Germany lost in Moscow Russia roll dice for 4 russianCombatEngineers, 1 russianFighter and 4 russianInfantrys in Moscow, round 3 : 1/9 hits, 3.08 expected hits Germany roll dice for 1 germanHeavyArtillery, 1 germanMech.Infantry and 1 germanMobileArtillery in Moscow, round 3 : 0/3 hits, 1.17 expected hits 1 germanMobileArtillery owned by the Germany lost in Moscow Russia roll dice for 4 russianCombatEngineers, 1 russianFighter and 4 russianInfantrys in Moscow, round 4 : 4/9 hits, 3.08 expected hits Germany roll dice for 1 germanHeavyArtillery and 1 germanMech.Infantry in Moscow, round 4 : 0/2 hits, 0.75 expected hits 1 germanMech.Infantry owned by the Germany and 1 germanHeavyArtillery owned by the Germany lost in Moscow Russia win, taking Moscow from Germany with 4 russianCombatEngineers, 1 russianFighter and 4 russianInfantrys remaining. Battle score for attacker is 29 Casualties for Russia: 3 russianInfantrys Casualties for Germany: 1 germanHeavyArtillery, 3 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianInfantry moved from Astrakhan to Western Kazahk 1 Train moved from Volgarod to Omsk 1 Train and 2 russianInfantrys moved from Omsk to Volgarod 2 russianInfantrys moved from Urals to Volgarod 2 Trucks moved from Urals to Omsk 2 Trucks moved from Urals to Novosibirsk 1 russianArtillery moved from Western Karelia to Eastern Karelia 1 russianFighter moved from Moscow to Vologda 1 Material and 1 Train moved from Volgarod to Vologda 1 Train and 1 russianAntiAirGun moved from Vologda to Urals Purchase Units - Russia Russia repair damage of 4x ResearchCenter; Remaining resources: 55 PUs; 0 techTokens; Russia buy 1 russianFighter, 9 russianInfantrys, 1 russianMech.Infantry and 2 russianTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda 2 russianInfantrys placed in Omsk 1 russianFighter and 2 russianInfantrys placed in Urals 1 russianMech.Infantry and 2 russianTanks placed in Novosibirsk Activate Technology - Russia Russia activating ImprovedLogistics Trigger russianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to russianAirfield Turn Complete - Russia Russia collect 52 PUs; end with 52 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 55 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 58 PUs Units generate 6 techTokens; Russia end with 6 techTokensCombat Hit Differential Summary :
Germany : -0.83 Russia : -2.00 -
@ubernaut you're up
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TripleA Move Summary: Japan round 31
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 31 Research Technology - Japan Trigger japaneseaTITBR: Japan gains access to IncreasedTacticalBomberRange Trigger japaneseaTISBR: Japan gains access to IncreasedStrategicBomberRange Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseArtillery and 2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseParatrooper moved from Northern Manchuria to Yakut 1 japaneseAlpineInfantry moved from Khabarovskiy Kray to Yakut 1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kyushu Shikoku 1 japaneseAdvancedNavalFighter moved from Japan to Kyushu Shikoku 1 japaneseAdvancedNavalFighter moved from Korea to Kyushu Shikoku 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Vladivostok 1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Yakut 1 japaneseAlpineInfantry moved from Khabarovskiy Kray to Yakut 1 japaneseAdvancedFighter moved from Manchuria to Yakut 1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kyushu Shikoku 2 japaneseInfantrys moved from Chahar to Shansi 1 japaneseAdvancedNavalFighter moved from Peking to Shantung 2 japaneseInfantrys moved from Shanghai to Shantung 1 japaneseInfantry moved from Peking to Shantung 1 japaneseInfantry moved from Shanghai to Shantung 1 japaneseInfantry moved from Thailand to Saigon Japan take Saigon from China -
@colin battle time!
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TripleA Turn Summary: Thailand round 31
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 31 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 3 PUs Research Technology - Japan Trigger japaneseaTITBR: Japan gains access to IncreasedTacticalBomberRange Trigger japaneseaTISBR: Japan gains access to IncreasedStrategicBomberRange Japan spend 0 on tech rolls Japan roll 7,4,9,2,6,10,9,5,10 and gets 0 hits Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery and 2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseParatrooper moved from Northern Manchuria to Yakut 1 japaneseAlpineInfantry moved from Khabarovskiy Kray to Yakut 1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kyushu Shikoku 1 japaneseAdvancedNavalFighter moved from Japan to Kyushu Shikoku 1 japaneseAdvancedNavalFighter moved from Korea to Kyushu Shikoku 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Vladivostok 1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Yakut 1 japaneseAlpineInfantry moved from Khabarovskiy Kray to Yakut 1 japaneseAdvancedFighter moved from Manchuria to Yakut 1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kyushu Shikoku 2 japaneseInfantrys moved from Chahar to Shansi 1 japaneseAdvancedNavalFighter moved from Peking to Shantung 2 japaneseInfantrys moved from Shanghai to Shantung 1 japaneseInfantry moved from Peking to Shantung 1 japaneseInfantry moved from Shanghai to Shantung 1 japaneseInfantry moved from Thailand to Saigon Japan take Saigon from China Combat - Japan China scrambles 2 units out of Inner Mongolia to defend against the attack in Shansi Battle in Kyushu Shikoku Japan attack with 2 japaneseAdvancedNavalFighters, 2 japaneseAirTransports and 4 japaneseParatroopers Usa defend with 1 Flagpole, 2 Materials and 3 americanInfantrys Japan roll dice for 2 japaneseAdvancedNavalFighters, 2 japaneseAirTransports and 4 japaneseParatroopers in Kyushu Shikoku, round 2 : 2/6 hits, 1.33 expected hits Usa roll dice for 3 americanInfantrys in Kyushu Shikoku, round 2 : 1/3 hits, 1.25 expected hits 1 japaneseParatrooper owned by the Japan and 2 americanInfantrys owned by the Usa lost in Kyushu Shikoku Japan roll dice for 2 japaneseAdvancedNavalFighters, 2 japaneseAirTransports and 3 japaneseParatroopers in Kyushu Shikoku, round 3 : 2/5 hits, 1.25 expected hits Usa roll dice for 1 americanInfantry in Kyushu Shikoku, round 3 : 0/1 hits, 0.42 expected hits 1 americanInfantry owned by the Usa lost in Kyushu Shikoku Japan win, taking Kyushu Shikoku from Usa with 2 japaneseAdvancedNavalFighters, 2 japaneseAirTransports and 3 japaneseParatroopers remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseParatrooper Casualties for Usa: 3 americanInfantrys Battle in Yakut Japan attack with 1 japaneseAdvancedFighter, 3 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank Russia defend with 1 Flagpole, 2 russianArtillerys and 4 russianInfantrys Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank in Yakut, round 2 : 4/8 hits, 2.50 expected hits Russia roll dice for 2 russianArtillerys and 4 russianInfantrys in Yakut, round 2 : 3/6 hits, 2.50 expected hits 3 russianInfantrys owned by the Russia, 1 japaneseArtillery owned by the Japan, 1 russianArtillery owned by the Russia, 1 japaneseParatrooper owned by the Japan and 1 japaneseMech.Infantry owned by the Japan lost in Yakut Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAlpineInfantrys and 1 japaneseTank in Yakut, round 3 : 5/5 hits, 1.83 expected hits Russia roll dice for 1 russianArtillery and 1 russianInfantry in Yakut, round 3 : 1/2 hits, 0.83 expected hits 1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia and 1 japaneseAlpineInfantry owned by the Japan lost in Yakut Japan win, taking Yakut from Russia with 1 japaneseAdvancedFighter, 2 japaneseAlpineInfantrys and 1 japaneseTank remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseParatrooper Casualties for Russia: 2 russianArtillerys and 4 russianInfantrys Battle in Shansi Japan attack with 2 japaneseInfantrys China defend with 1 Flagpole, 2 chineseFighters and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys in Shansi, round 2 : 1/2 hits, 0.33 expected hits China roll dice for 2 chineseFighters and 1 chineseInfantry in Shansi, round 2 : 1/3 hits, 1.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shansi 1 japaneseInfantry owned by the Japan retreated to Chahar China win with 2 chineseFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Shantung Japan attack with 1 japaneseAdvancedNavalFighter and 4 japaneseInfantrys China defend with 1 Flagpole, 1 chineseArtillery and 2 chineseInfantrys Japan roll dice for 1 japaneseAdvancedNavalFighter and 4 japaneseInfantrys in Shantung, round 2 : 1/5 hits, 1.25 expected hits China roll dice for 1 chineseArtillery and 2 chineseInfantrys in Shantung, round 2 : 1/3 hits, 0.92 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung Japan roll dice for 1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys in Shantung, round 3 : 1/4 hits, 1.08 expected hits China roll dice for 1 chineseArtillery and 1 chineseInfantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits 1 chineseInfantry owned by the China lost in Shantung Japan roll dice for 1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys in Shantung, round 4 : 1/4 hits, 1.08 expected hits China roll dice for 1 chineseArtillery in Shantung, round 4 : 0/1 hits, 0.33 expected hits 1 chineseArtillery owned by the China lost in Shantung Japan win, taking Shantung from China with 1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseArtillery and 2 chineseInfantrys Battle in Vladivostok Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank Russia defend with 1 Flagpole and 2 russianInfantrys Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Vladivostok, round 2 : 1/5 hits, 1.33 expected hits Russia roll dice for 2 russianInfantrys in Vladivostok, round 2 : 0/2 hits, 0.83 expected hits 1 russianInfantry owned by the Russia lost in Vladivostok Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Vladivostok, round 3 : 1/5 hits, 1.33 expected hits Russia roll dice for 1 russianInfantry in Vladivostok, round 3 : 0/1 hits, 0.42 expected hits 1 russianInfantry owned by the Russia lost in Vladivostok Japan win, taking Vladivostok from Russia with 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Moving scrambled unit from Shansi back to originating territory: Inner Mongolia Moving scrambled unit from Shansi back to originating territory: Inner Mongolia Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAirTransport, 1 japaneseInfantry and 1 japaneseParatrooper moved from Japan to Shanghai 1 japaneseAdvancedNavalFighter moved from Shantung to Shanghai 1 japaneseAdvancedNavalFighter moved from Kyushu Shikoku to Peking 1 japaneseAdvancedNavalFighter moved from Kyushu Shikoku to Korea 1 japaneseAdvancedFighter moved from Yakut to Manchuria 2 japaneseAirTransports moved from Kyushu Shikoku to Tokyo 1 japaneseInfantry moved from Manchuria to Korea 1 japaneseInfantry moved from Manchuria to Northern Manchuria 1 japaneseInfantry moved from Manchuria to Eastern Manchuria Purchase Units - Japan Japan buy 2 japaneseCombatEngineers, 5 japaneseInfantrys and 2 japaneseParatroopers; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan 1 japaneseCombatEngineer and 1 japaneseInfantry placed in Peking 3 japaneseInfantrys placed in Shanghai 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers placed in Tokyo Turn Complete - Japan Japan collect 27 PUs; end with 27 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 30 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 33 PUs Units generate 9 techTokens; Japan end with 18 techTokens Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 3 PUs; end with 3 PUs Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantryCombat Hit Differential Summary :
Usa : -0.67 Japan : 5.67 China : -1.17 Russia : -0.58 -
@colin back to china/uk
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TripleA Move Summary: Britain round 31
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 31 Research Technology - Britain Trigger britishaTAP: Britain gains access to AdvancedProduction Trigger britishaTADS: Britain gains access to AdvancedDefensiveStructures Trigger britishaTAL: Britain gains access to AdvancedLogistics Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover AdvancedProduction Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 1 britishInfantry moved from Cameroon to Congo ExiledAllies take Congo from Italy 1 britishArtillery moved from Cameroon to French Equatorial Africa ExiledAllies take French Equatorial Africa from VichyFrance 3 britishAirTransports and 3 britishParatroopers moved from London to Northern France 3 britishMarines moved from Southern Britain to 23 Sea Zone 1 britishCombatEngineer moved from London to 23 Sea Zone 2 britishTransports moved from 23 Sea Zone to 24 Sea Zone 3 britishInfantrys moved from Scotland to 24 Sea Zone 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone 2 britishArtillerys moved from Norway to 25 Sea Zone 2 britishArtillerys and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone 3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone 2 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from 23 Sea Zone to Northern France 2 britishNavalFighters moved from Central Britain to Northern France 2 britishNavalFighters moved from 23 Sea Zone to Northern France 2 britishFighters moved from London to Northern France 1 britishTransport moved from 92 Sea Zone to 93 Sea Zone 2 britishMarines moved from Borneo to 93 Sea Zone 2 britishMarines and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone 2 britishMarines moved from 91 Sea Zone to Saigon 1 britishArtillery and 1 britishInfantry moved from Celebes to 147 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 147 Sea Zone to 91 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 91 Sea Zone to Saigon -
@ubernaut we can do this last one if you're still around
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TripleA Turn Summary: Australia round 31
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 31 Supporting Britain - Canada Canada collect 0 PUs; end with 21 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 37 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 19 PUs Research Technology - Britain Trigger britishaTAP: Britain gains access to AdvancedProduction Trigger britishaTADS: Britain gains access to AdvancedDefensiveStructures Trigger britishaTAL: Britain gains access to AdvancedLogistics Britain spend 0 on tech rolls Britain roll 1,12,1,2,10,7,1,8,1 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover AdvancedProduction Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishInfantry moved from Cameroon to Congo ExiledAllies take Congo from Italy 1 britishArtillery moved from Cameroon to French Equatorial Africa ExiledAllies take French Equatorial Africa from VichyFrance 3 britishAirTransports and 3 britishParatroopers moved from London to Northern France 3 britishMarines moved from Southern Britain to 23 Sea Zone 1 britishCombatEngineer moved from London to 23 Sea Zone 2 britishTransports moved from 23 Sea Zone to 24 Sea Zone 3 britishInfantrys moved from Scotland to 24 Sea Zone 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone 2 britishArtillerys moved from Norway to 25 Sea Zone 2 britishArtillerys and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone 3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone 2 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from 23 Sea Zone to Northern France 2 britishNavalFighters moved from Central Britain to Northern France 2 britishNavalFighters moved from 23 Sea Zone to Northern France 2 britishFighters moved from London to Northern France 1 britishTransport moved from 92 Sea Zone to 93 Sea Zone 2 britishMarines moved from Borneo to 93 Sea Zone 2 britishMarines and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone 2 britishMarines moved from 91 Sea Zone to Saigon 1 britishArtillery and 1 britishInfantry moved from Celebes to 147 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 147 Sea Zone to 91 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 91 Sea Zone to Saigon Combat - Britain Battle in Saigon Britain attack with 1 britishArtillery, 1 britishInfantry and 2 britishMarines Japan defend with 1 Flagpole and 1 japaneseInfantry Britain roll dice for 1 britishArtillery, 1 britishInfantry and 2 britishMarines in Saigon, round 2 : 0/4 hits, 1.17 expected hits Japan roll dice for 1 japaneseInfantry in Saigon, round 2 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Saigon Britain roll dice for 1 britishArtillery and 2 britishMarines in Saigon, round 3 : 0/3 hits, 1.00 expected hits Japan roll dice for 1 japaneseInfantry in Saigon, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 britishArtillery and 2 britishMarines in Saigon, round 4 : 1/3 hits, 1.00 expected hits Japan roll dice for 1 japaneseInfantry in Saigon, round 4 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Saigon Britain win, taking Saigon from Japan with 1 britishArtillery and 2 britishMarines remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Japan: 1 japaneseInfantry Battle in Northern France Britain attack with 3 britishAirTransports, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 3 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers Germany defend with 1 Flagpole, 1 germanAntiAirGun, 4 germanInfantrys, 2 germanParatroopers and 1 germanTank AntiAircraftGun fire in Northern France : 0/1 hits, 0.25 expected hits Britain roll dice for 4 britishBattleships in Northern France, round 2 : 3/8 hits, 4.00 expected hits Britain roll dice for 3 britishAirTransports, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 3 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers in Northern France, round 2 : 5/21 hits, 6.17 expected hits Germany roll dice for 1 germanAntiAirGun, 4 germanInfantrys, 2 germanParatroopers and 1 germanTank in Northern France, round 2 : 1/8 hits, 2.42 expected hits 4 germanInfantrys owned by the Germany, 1 britishInfantry owned by the Britain, 1 germanTank owned by the Germany, 2 germanParatroopers owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Northern France Britain win, taking Northern France from Germany with 3 britishAirTransports, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 2 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers remaining. Battle score for attacker is 27 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanAntiAirGun, 4 germanInfantrys, 2 germanParatroopers and 1 germanTank Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishProd1: Britain has 1 Material placed in London 4 britishNavalFighters moved from Northern France to 23 Sea Zone 2 britishFighters moved from Northern France to London 3 britishAirTransports moved from Northern France to London 2 Materials moved from London to 23 Sea Zone 2 Materials and 1 britishTransport moved from 23 Sea Zone to 10 Sea Zone 2 Materials moved from 10 Sea Zone to Scotland 1 britishNavalFighter moved from Ontario to Central Britain 2 britishInfantrys moved from Northern Finland to Eastern Finland 1 britishInfantry moved from Nigeria to Cameroon 1 Truck moved from Gold Coast to French Central Africa 1 Truck and 1 britishArtillery moved from French Central Africa to Cameroon 1 Truck and 1 britishInfantry moved from French West Africa to Cameroon 1 britishInfantry moved from Morrocco to Southwestern Algeria 1 britishDestroyer moved from 78 Sea Zone to 84 Sea Zone 2 britishBattleships, 3 britishCarriers, 5 britishCruisers and 7 britishTransports moved from 78 Sea Zone to 85 Sea Zone 1 britishInfantry moved from Sumatra to 92 Sea Zone 1 britishInfantry and 1 britishTransport moved from 92 Sea Zone to 93 Sea Zone 1 britishInfantry moved from Borneo to 93 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 94 Sea Zone 2 britishInfantrys moved from 94 Sea Zone to French Indochina 2 britishDestroyers moved from 149 Sea Zone to 88 Sea Zone 2 britishDestroyers moved from 89 Sea Zone to 88 Sea Zone 1 Material, 1 Train, 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 4 britishMarines moved from Calcutta to Bengal 1 Train moved from Bengal to Calcutta 1 Train and 2 britishAntiAirGuns moved from Calcutta to Bengal 6 britishInfantrys moved from Rangoon to Bengal 4 britishInfantrys moved from Malay to 87 Sea Zone 4 britishInfantrys and 2 britishTransports moved from 87 Sea Zone to 85 Sea Zone 4 britishInfantrys moved from 85 Sea Zone to Bengal 1 britishTransport moved from 87 Sea Zone to 148 Sea Zone Purchase Units - Britain Britain buy 2 britishArtillerys, 1 britishEntrenchment, 5 britishInfantrys, 2 britishMarines and 3 britishParatroopers; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishInfantry and 3 britishParatroopers placed in London 1 britishInfantry and 2 britishMarines placed in Southern Britain 3 britishInfantrys placed in Scotland 2 britishArtillerys placed in Central Britain Units in Bengal being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Bengal Activate Technology - Britain Britain activating AdvancedProduction Turn Complete - Britain Britain collect 41 PUs; end with 41 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 44 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 47 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 48 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 49 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Borneo change ownership: 1 britishCombatEngineer Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in Northern France change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishNavalFighter; Remaining resources: 10 PUs; Place Units - Canada 1 britishNavalFighter placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 25 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishNavalFighter Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishArtillerys, 7 britishInfantrys and 2 britishMarines; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishArtillerys placed in Norway 2 britishInfantrys placed in Morrocco 1 britishInfantry and 2 britishMarines placed in Borneo 3 britishInfantrys placed in Java 1 britishInfantry placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 41 PUs; end with 41 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 40 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 39 PUs Units Change Ownership Some Units in Borneo change ownership: 1 britishCombatEngineer, 1 britishInfantry and 2 britishMarines Some Units in Exiled Allies change ownership: 1 britishInfantry Some Units in Java change ownership: 3 britishInfantrys Some Units in Morrocco change ownership: 1 britishCombatEngineer and 2 britishInfantrys Some Units in Northern France change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 2 britishArtillerys Purchase Units - Australia Australia buy 1 britishNavalFighter; Remaining resources: 8 PUs; Place Units - Australia 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 25 PUs Units Change Ownership Some Units in New South Wales change ownership: 1 britishNavalFighter Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineerCombat Hit Differential Summary :
Japan : 0.00 Britain : -4.33 AntiAircraftGun fire in Northern France : : -0.25 Germany : -1.42 -
TripleA Move Summary: Italy round 31
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 31 Research Technology - Italy Trigger italianaTAS: Italy gains access to AdvancedSubmarines Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover ImprovedTanks Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: 1 italianInfantry moved from Eastern Madras to Calcutta Italy take Calcutta from India 1 italianParatrooper moved from Eastern Iran to Uzbek Italy take Uzbek from Russia 1 italianAlpineInfantry moved from Southern Caucasus to Astrakhan Italy take Astrakhan from Russia 1 italianSubmarine moved from 75 Sea Zone to 84 Sea Zone 2 italianAdvancedNavalFighters moved from Bombay to 84 Sea Zone 1 italianAirTransport and 2 italianParatroopers moved from Cairo to Cameroon 2 italianArtillerys, 1 italianCombatEngineer and 3 italianInfantrys moved from Belgian Congo to Cameroon 1 italianAirTransport and 2 italianParatroopers moved from Belgian Congo to Cameroon 2 italianMech.Infantrys moved from Rhodesia to Cameroon 1 italianAdvancedTacticalBomber, 1 italianHeavyStrategicBomber, 2 italianMech.Infantrys and 5 italianTanks moved from Belgian Congo to Cameroon 1 italianAdvancedFighter moved from Abyssinia to Cameroon 1 italianTransport moved from 70 Sea Zone to 71 Sea Zone 1 italianInfantry and 1 italianParatrooper moved from Cape Town to 71 Sea Zone 1 italianInfantry, 1 italianParatrooper and 1 italianTransport moved from 71 Sea Zone to 70 Sea Zone 1 italianInfantry and 1 italianParatrooper moved from 70 Sea Zone to Cameroon -
@colin i guess we'll be starting things off with an Italian battle again tomorrow.
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@ubernaut if you have time we can do it now, didn't realize itd be so quick
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TripleA Turn Summary: Italy round 31
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 31 Research Technology - Italy Trigger italianaTAS: Italy gains access to AdvancedSubmarines Italy spend 0 on tech rolls Italy roll 2,3,2,12,12,4,5,8,9 and gets 2 hits Italy removing all Technology Tokens after successful research. Italy discover ImprovedTanks Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Eastern Madras to Calcutta Italy take Calcutta from India 1 italianParatrooper moved from Eastern Iran to Uzbek Italy take Uzbek from Russia 1 italianAlpineInfantry moved from Southern Caucasus to Astrakhan Italy take Astrakhan from Russia 1 italianSubmarine moved from 75 Sea Zone to 84 Sea Zone 2 italianAdvancedNavalFighters moved from Bombay to 84 Sea Zone 1 italianAirTransport and 2 italianParatroopers moved from Cairo to Cameroon 2 italianArtillerys, 1 italianCombatEngineer and 3 italianInfantrys moved from Belgian Congo to Cameroon 1 italianAirTransport and 2 italianParatroopers moved from Belgian Congo to Cameroon 2 italianMech.Infantrys moved from Rhodesia to Cameroon 1 italianAdvancedTacticalBomber, 1 italianHeavyStrategicBomber, 2 italianMech.Infantrys and 5 italianTanks moved from Belgian Congo to Cameroon 1 italianAdvancedFighter moved from Abyssinia to Cameroon 1 italianTransport moved from 70 Sea Zone to 71 Sea Zone 1 italianInfantry and 1 italianParatrooper moved from Cape Town to 71 Sea Zone 1 italianInfantry, 1 italianParatrooper and 1 italianTransport moved from 71 Sea Zone to 70 Sea Zone 1 italianInfantry and 1 italianParatrooper moved from 70 Sea Zone to Cameroon Combat - Italy Battle in Cameroon Italy attack with 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks ExiledAllies defend with 1 Flagpole; Usa defend with 2 americanArtillerys, 2 americanInfantrys, 2 americanMech.Infantrys and 6 americanTanks; Britain defend with 2 Trucks, 2 britishArtillerys and 3 britishInfantrys Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks in Cameroon, round 2 : 6/24 hits, 6.33 expected hits ExiledAllies roll dice for 2 americanArtillerys, 2 americanInfantrys, 2 americanMech.Infantrys, 6 americanTanks, 2 britishArtillerys and 3 britishInfantrys in Cameroon, round 2 : 4/17 hits, 5.83 expected hits 3 britishInfantrys owned by the Britain, 2 britishArtillerys owned by the Britain, 1 americanArtillery owned by the Usa and 4 italianInfantrys owned by the Italy lost in Cameroon Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks in Cameroon, round 3 : 7/20 hits, 5.67 expected hits ExiledAllies roll dice for 1 americanArtillery, 2 americanInfantrys, 2 americanMech.Infantrys and 6 americanTanks in Cameroon, round 3 : 5/11 hits, 3.83 expected hits 4 americanTanks owned by the Usa, 2 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa and 5 italianParatroopers owned by the Italy lost in Cameroon Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys and 5 italianTanks in Cameroon, round 4 : 3/15 hits, 4.25 expected hits ExiledAllies roll dice for 2 americanMech.Infantrys and 2 americanTanks in Cameroon, round 4 : 1/4 hits, 1.50 expected hits 1 italianArtillery owned by the Italy, 2 americanTanks owned by the Usa and 1 americanMech.Infantry owned by the Usa lost in Cameroon Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 1 italianArtillery, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys and 5 italianTanks in Cameroon, round 5 : 3/14 hits, 4.08 expected hits ExiledAllies roll dice for 1 americanMech.Infantry in Cameroon, round 5 : 1/1 hits, 0.42 expected hits 1 italianArtillery owned by the Italy and 1 americanMech.Infantry owned by the Usa lost in Cameroon Italy win, taking Cameroon from ExiledAllies with 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys and 5 italianTanks remaining. Battle score for attacker is 37 Casualties for Italy: 2 italianArtillerys, 4 italianInfantrys and 5 italianParatroopers Casualties for Britain: 2 britishArtillerys and 3 britishInfantrys Casualties for Usa: 2 americanArtillerys, 2 americanInfantrys, 2 americanMech.Infantrys and 6 americanTanks Battle in 84 Sea Zone Italy attack with 2 italianAdvancedNavalFighters and 1 italianSubmarine Britain defend with 1 britishDestroyer Italy roll dice for 1 italianSubmarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italy roll dice for 2 italianAdvancedNavalFighters in 84 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Britain roll dice for 1 britishDestroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 britishDestroyer owned by the Britain lost in 84 Sea Zone Italy win with 2 italianAdvancedNavalFighters and 1 italianSubmarine remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianAlpineInfantry and 1 italianInfantry moved from New Dehli to Kashmir 1 italianAirTransport and 2 italianInfantrys moved from Bombay to Uzbek 1 italianAirTransport moved from Uzbek to Bombay 1 italianArtillery moved from New Dehli to Kashmir 1 italianArtillery moved from New Dehli to Kashmir 1 italianCombatEngineer and 1 italianInfantry moved from New Dehli to Kashmir 1 italianInfantry, 2 italianMarines and 1 italianTank moved from New Dehli to Bombay 1 italianTank moved from New Dehli to Bombay 2 italianAdvancedNavalFighters moved from 84 Sea Zone to Bombay 1 italianSubmarine moved from 72 Sea Zone to 75 Sea Zone 1 italianAirTransport and 2 italianInfantrys moved from Abyssinia to Cameroon 1 italianAdvancedFighter and 1 italianAdvancedTacticalBomber moved from Cameroon to Belgian Congo 1 Truck and 1 italianAntiAirGun moved from Abyssinia to Southern Anglo Egyptian Sudan 1 Truck moved from Southern Anglo Egyptian Sudan to Rhodesia 1 italianAirTransport and 1 italianParatrooper moved from Cape Town to Rhodesia 1 italianAirTransport moved from Cameroon to Cairo 2 italianAirTransports moved from Cameroon to Belgian Congo 1 italianHeavyStrategicBomber moved from Cameroon to Bombay 1 italianHeavyStrategicBomber moved from Northern Italy to Bombay 1 italianAdvancedNavalFighter moved from Northern Italy to Abyssinia 1 Truck and 1 italianCombatEngineer moved from Iraq to Uzbek 1 italianAirTransport and 2 italianInfantrys moved from Rome to Cairo 2 Materials and 1 italianAirTransport moved from Northern Italy to Cairo 1 Train moved from Northern Italy to Rome 2 Materials and 1 Train moved from Rome to Northern Italy 2 italianInfantrys moved from Tobruk to Cyrenaica 1 italianAirTransport moved from Belgian Congo to Abyssinia 1 italianAdvancedTacticalBomber moved from Belgian Congo to Bombay 1 italianInfantry moved from Kashmir to Uzbek 1 italianInfantry moved from Bombay to 75 Sea Zone 1 italianInfantry and 1 italianTransport moved from 75 Sea Zone to 72 Sea Zone 1 italianInfantry moved from Cairo to 72 Sea Zone 2 italianInfantrys moved from 72 Sea Zone to Abyssinia 1 Material and 1 Truck moved from Cairo to Southern Anglo Egyptian Sudan 1 Truck moved from Belgian Congo to Cape Town Purchase Units - Italy Italy buy 1 italianAirTransport, 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianFortification, 1 italianHeavyStrategicBomber, 1 italianHull, 6 italianInfantrys, 1 italianMech.Infantry and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Rome being upgraded or consumed: 1 Material and 1 italianEntrenchment 1 italianFortification placed in Rome 1 italianAirTransport and 1 italianHeavyStrategicBomber placed in Northern Italy 1 italianHull placed in 72 Sea Zone 2 italianParatroopers placed in Cairo 3 italianInfantrys placed in Bombay 1 italianCombatEngineer, 1 italianInfantry and 1 italianMech.Infantry placed in Cape Town 2 italianInfantrys placed in Belgian Congo 2 italianAlpineInfantrys placed in Tripolitania Activate Technology - Italy Italy activating ImprovedTanks Trigger italianImpTanks2: Setting defense to 5 for unitAttachment attached to italianTank Trigger italianImpTanks1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTank} with name:supportAttachmentTankImpitalian Turn Complete - Italy Italy collect 76 PUs; end with 76 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 79 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 82 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
ExiledAllies : -0.58 Italy : -2.00 Britain : -0.25
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