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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut ok ready now

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Finland round 31

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 31
        
            Reconnaissance Missions - Finland
                Finland collect 0 PUs; end with 6 PUs
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 8 PUs
        
            Research Technology - Germany
                Germany spend 0 on tech rolls
                    Germany roll 3,2,6,3,8,1,10,9,11,9,6,12,7,9,7,5,7,2 and gets 1 hit
                Germany removing all Technology Tokens after successful research.
                Germany discover AdvancedGunLaying
        
            Combat Move - Germany
                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                1 germanAntiTankGun, 1 germanHeavyArtillery, 3 germanHeavyTanks, 1 germanHeavyTank-damaged, 2 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank moved from Caucasus to Stalingrad
                1 germanAntiTankGun, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 2 germanHeavyTank-damageds, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank moved from Voronezh to Stalingrad
                1 germanInfantry moved from Caucasus to Stalingrad
                2 germanInfantrys moved from Smolensk to Moscow
                2 germanAdvancedFighters moved from Leningrad to Stalingrad
                2 germanAdvancedNavalFighters moved from Kharkov to Stalingrad
                2 germanInfantrys moved from Western France to Northern France
                3 germanAdvancedFighters, 3 germanAdvancedNavalFighters and 3 germanInfantrys moved from Paris to Northern France
                2 germanInfantrys moved from Eastern France to Northern France
                1 germanTank moved from Western Germany to Northern France
                2 germanInfantrys moved from Low Countries to Northern France
                2 germanAdvancedTacticalBombers moved from Southern Germany to Northern France
                1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Northern France
                1 germanAdvancedFighter moved from Finland to Moscow
                3 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                2 germanInfantrys moved from Leningrad to Eastern Finland
                2 germanAdvancedFighters moved from Eastern Germany to Eastern Finland
                1 germanArtillery and 9 germanInfantrys moved from Finland to Eastern Finland
                1 germanAntiTankGun, 2 germanArtillerys, 2 germanCombatEngineers, 4 germanHeavyArtillerys, 1 germanHeavyTank, 3 germanHeavyTank-damageds, 5 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks moved from Novgorod to Moscow
                4 germanHeavyTank-damageds moved from Novgorod to Moscow
                1 germanHeavyStrategicBomber moved from Eastern Germany to Stalingrad
                1 germanHeavyStrategicBomber moved from Eastern Germany to Moscow
                1 germanHeavyStrategicBomber moved from Southern Germany to Stalingrad
        
            Combat - Germany
                Russia scrambles 2 units out of Volgarod to defend against the attack in Moscow
                Britain scrambles 6 units out of Northern Finland to defend against the attack in Eastern Finland
                Battle in Northern France
                    Germany attack with 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 9 germanInfantrys, 2 germanParatroopers and 1 germanTank
                    ExiledAllies defend with 1 Flagpole; Britain defend with 4 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 3 britishParatroopers
                        Germany roll dice for 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 9 germanInfantrys, 2 germanParatroopers and 1 germanTank in Northern France, round 2 : 7/21 hits, 7.50 expected hits
                        ExiledAllies roll dice for 4 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 3 britishParatroopers in Northern France, round 2 : 3/13 hits, 4.17 expected hits
                        5 britishInfantrys owned by the Britain, 3 germanInfantrys owned by the Germany, 1 britishArtillery owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Northern France
                        Germany roll dice for 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 6 germanInfantrys, 2 germanParatroopers and 1 germanTank in Northern France, round 3 : 7/18 hits, 7.00 expected hits
                        ExiledAllies roll dice for 3 britishArtillerys and 3 britishParatroopers in Northern France, round 3 : 2/6 hits, 2.25 expected hits
                        2 germanInfantrys owned by the Germany, 3 britishParatroopers owned by the Britain and 3 britishArtillerys owned by the Britain lost in Northern France
                    Germany win, taking Northern France from ExiledAllies with 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 4 germanInfantrys, 2 germanParatroopers and 1 germanTank remaining. Battle score for attacker is 32
                    Casualties for Germany: 5 germanInfantrys
                    Casualties for Britain: 4 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 3 britishParatroopers
                Battle in Eastern Finland
                    Germany attack with 2 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 1 germanArtillery and 11 germanInfantrys
                    Britain defend with 1 Flagpole, 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 12 britishInfantrys
                        Germany roll dice for 2 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 1 germanArtillery and 11 germanInfantrys in Eastern Finland, round 2 : 5/17 hits, 4.00 expected hits
                        Britain roll dice for 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 12 britishInfantrys in Eastern Finland, round 2 : 7/20 hits, 7.33 expected hits
                        5 britishInfantrys owned by the Britain and 7 germanInfantrys owned by the Germany lost in Eastern Finland
                    4 germanInfantrys owned by the Germany and 1 germanArtillery owned by the Germany retreated to Leningrad
                    Britain win with 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 7 britishInfantrys remaining. Battle score for attacker is -6
                    Casualties for Germany: 7 germanInfantrys
                    Casualties for Britain: 5 britishInfantrys
                Battle in Moscow
                    Germany attack with 1 germanAdvancedFighter, 1 germanAntiTankGun, 2 germanArtillerys, 2 germanCombatEngineers, 4 germanHeavyArtillerys, 1 germanHeavyStrategicBomber, 1 germanHeavyTank, 7 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks
                    Russia defend with 1 Flagpole, 3 Materials, 2 Rails, 1 ResearchCenter, 2 russianAirfields, 4 russianAntiAirGuns, 8 russianAntiTankGuns, 1 russianBarracks, 3 russianEntrenchments, 1 russianFactory, 3 russianFighters, 3 russianFortifications and 8 russianInfantrys
                        HvyTankFS fire in Moscow : 0/8 hits, 0.83 expected hits
                        AntiAircraftGun fire in Moscow : 0/4 hits, 1.00 expected hits
                        AntiTankGun fire in Moscow : 3/8 hits, 2.67 expected hits
                    1 germanHeavyTank-damaged owned by the Germany and 2 germanTanks owned by the Germany lost in Moscow
                        Germany roll dice for 1 germanAdvancedFighter, 1 germanAntiTankGun, 2 germanArtillerys, 2 germanCombatEngineers, 4 germanHeavyArtillerys, 1 germanHeavyStrategicBomber, 1 germanHeavyTank, 6 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 1 germanTank in Moscow, round 2 : 21/36 hits, 16.17 expected hits
                    Units damaged: 3 russianFortifications owned by the Russia
                        Russia roll dice for 4 russianAntiAirGuns, 8 russianAntiTankGuns, 3 russianEntrenchments, 3 russianFighters, 3 russianFortifications and 8 russianInfantrys in Moscow, round 2 : 18/29 hits, 15.08 expected hits
                    Units damaged: 1 germanHeavyTank owned by the Germany
                        4 russianInfantrys owned by the Russia, 4 germanHeavyTank-damageds owned by the Germany, 7 germanInfantrys owned by the Germany, 4 russianAntiTankGuns owned by the Russia, 2 germanArtillerys owned by the Germany, 1 germanMarine owned by the Germany, 2 germanParatroopers owned by the Germany, 3 russianEntrenchments owned by the Russia, 1 germanAntiTankGun owned by the Germany and 4 russianAntiAirGuns owned by the Russia lost in Moscow
                        1 germanHeavyTank owned by the Germany lost in Moscow
                    1 germanHeavyTank-damaged owned by the Germany added in Moscow
                        HvyTankFS fire in Moscow : 0/3 hits, 0.25 expected hits
                        AntiTankGun fire in Moscow : 0/4 hits, 1.33 expected hits
                        Germany roll dice for 1 germanAdvancedFighter, 2 germanCombatEngineers, 4 germanHeavyArtillerys, 1 germanHeavyStrategicBomber, 3 germanHeavyTank-damageds, 5 germanMech.Infantrys, 3 germanMobileArtillerys and 1 germanTank in Moscow, round 3 : 9/20 hits, 10.33 expected hits
                        Russia roll dice for 4 russianAntiTankGuns, 3 russianFighters, 3 russianFortifications and 4 russianInfantrys in Moscow, round 3 : 8/14 hits, 8.25 expected hits
                        2 russianInfantrys owned by the Russia, 1 germanCombatEngineer owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 4 russianAntiTankGuns owned by the Russia, 1 germanTank owned by the Germany, 2 germanMobileArtillerys owned by the Germany, 2 germanHeavyArtillerys owned by the Germany and 3 russianFighters owned by the Russia lost in Moscow
                        Germany roll dice for 1 germanAdvancedFighter, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 1 germanHeavyStrategicBomber, 3 germanHeavyTank-damageds, 3 germanMech.Infantrys and 1 germanMobileArtillery in Moscow, round 4 : 7/12 hits, 5.83 expected hits
                        Russia roll dice for 3 russianFortifications and 2 russianInfantrys in Moscow, round 4 : 4/5 hits, 3.92 expected hits
                        2 russianInfantrys owned by the Russia, 1 germanCombatEngineer owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 3 russianFortifications owned by the Russia and 1 germanHeavyArtillery owned by the Germany lost in Moscow
                    Germany captures one of Russia capitals
                    Some non-combat units are destroyed: 
                    Germany win, taking Moscow from Russia with 1 germanAdvancedFighter, 1 germanHeavyArtillery, 1 germanHeavyStrategicBomber, 3 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery remaining. Battle score for attacker is -7
                    Casualties for Germany: 1 germanAntiTankGun, 2 germanArtillerys, 2 germanCombatEngineers, 3 germanHeavyArtillerys, 1 germanHeavyTank, 5 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMarine, 4 germanMech.Infantrys, 2 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks
                    Casualties for Russia: 4 russianAntiAirGuns, 8 russianAntiTankGuns, 3 russianEntrenchments, 3 russianFighters, 3 russianFortifications and 8 russianInfantrys
                Battle in Stalingrad
                    Germany attack with 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyArtillerys, 2 germanHeavyStrategicBombers, 6 germanHeavyTanks, 3 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry, 2 germanMobileArtillerys and 2 germanTanks
                    Russia defend with 1 Flagpole, 2 Rails, 1 ResearchCenter, 1 russianAirfield, 2 russianAntiAirGuns, 8 russianAntiTankGuns, 1 russianBarracks, 1 russianCombatEngineer, 3 russianEntrenchments, 1 russianFactory, 3 russianFortifications, 1 russianHeavyArtillery, 8 russianInfantrys and 2 russianTanks
                        HvyTankFS fire in Stalingrad : 1/9 hits, 1.75 expected hits
                        AntiAircraftGun fire in Stalingrad : 1/2 hits, 0.50 expected hits
                        AntiTankGun fire in Stalingrad : 3/8 hits, 2.67 expected hits
                    Units damaged: 1 germanHeavyTank owned by the Germany
                        1 russianTank owned by the Russia, 1 germanMech.Infantry owned by the Germany, 1 germanTank owned by the Germany and 1 germanAdvancedFighter owned by the Germany lost in Stalingrad
                        1 germanHeavyTank owned by the Germany lost in Stalingrad
                    1 germanHeavyTank-damaged owned by the Germany added in Stalingrad
                        Germany roll dice for 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyArtillerys, 2 germanHeavyStrategicBombers, 5 germanHeavyTanks, 4 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMarine, 2 germanMobileArtillerys and 1 germanTank in Stalingrad, round 2 : 14/32 hits, 14.25 expected hits
                    Units damaged: 3 russianEntrenchments owned by the Russia and 3 russianFortifications owned by the Russia
                        Russia roll dice for 2 russianAntiAirGuns, 8 russianAntiTankGuns, 1 russianCombatEngineer, 3 russianEntrenchments, 3 russianFortifications, 1 russianHeavyArtillery, 8 russianInfantrys and 1 russianTank in Stalingrad, round 2 : 15/27 hits, 14.33 expected hits
                    Units damaged: 5 germanHeavyTanks owned by the Germany
                        2 russianInfantrys owned by the Russia, 4 germanHeavyTank-damageds owned by the Germany, 3 germanInfantrys owned by the Germany, 1 russianTank owned by the Russia, 2 russianAntiTankGuns owned by the Russia, 1 germanTank owned by the Germany, 1 russianHeavyArtillery owned by the Russia, 2 germanAntiTankGuns owned by the Germany and 2 russianAntiAirGuns owned by the Russia lost in Stalingrad
                        5 germanHeavyTanks owned by the Germany lost in Stalingrad
                    5 germanHeavyTank-damageds owned by the Germany added in Stalingrad
                        HvyTankFS fire in Stalingrad : 0/5 hits, 0.42 expected hits
                        AntiTankGun fire in Stalingrad : 1/6 hits, 2.00 expected hits
                    1 germanHeavyTank-damaged owned by the Germany lost in Stalingrad
                        Germany roll dice for 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyArtillerys, 2 germanHeavyStrategicBombers, 4 germanHeavyTank-damageds, 4 germanInfantrys, 1 germanMarine and 2 germanMobileArtillerys in Stalingrad, round 3 : 13/23 hits, 10.67 expected hits
                        Russia roll dice for 6 russianAntiTankGuns, 1 russianCombatEngineer, 3 russianEntrenchments, 3 russianFortifications and 6 russianInfantrys in Stalingrad, round 3 : 7/19 hits, 10.92 expected hits
                        6 russianInfantrys owned by the Russia, 4 germanInfantrys owned by the Germany, 4 russianAntiTankGuns owned by the Russia, 2 germanArtillerys owned by the Germany, 3 russianEntrenchments owned by the Russia and 1 germanHeavyArtillery owned by the Germany lost in Stalingrad
                        HvyTankFS fire in Stalingrad : 1/4 hits, 0.33 expected hits
                        AntiTankGun fire in Stalingrad : 0/2 hits, 0.67 expected hits
                        1 russianAntiTankGun owned by the Russia lost in Stalingrad
                        Germany roll dice for 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 1 germanArtillery, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 2 germanHeavyStrategicBombers, 4 germanHeavyTank-damageds, 1 germanMarine and 2 germanMobileArtillerys in Stalingrad, round 4 : 7/16 hits, 7.58 expected hits
                        Russia roll dice for 1 russianAntiTankGun, 1 russianCombatEngineer and 3 russianFortifications in Stalingrad, round 4 : 4/5 hits, 3.83 expected hits
                        1 russianCombatEngineer owned by the Russia, 1 germanCombatEngineer owned by the Germany, 1 russianAntiTankGun owned by the Russia, 1 germanArtillery owned by the Germany, 1 germanMarine owned by the Germany, 3 russianFortifications owned by the Russia and 1 germanHeavyArtillery owned by the Germany lost in Stalingrad
                    Some non-combat units are destroyed: 
                    Germany win, taking Stalingrad from Russia with 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 1 germanHeavyArtillery, 2 germanHeavyStrategicBombers, 4 germanHeavyTank-damageds and 2 germanMobileArtillerys remaining. Battle score for attacker is -46
                    Casualties for Germany: 1 germanAdvancedFighter, 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 5 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry and 2 germanTanks
                    Casualties for Russia: 2 russianAntiAirGuns, 8 russianAntiTankGuns, 1 russianCombatEngineer, 3 russianEntrenchments, 3 russianFortifications, 1 russianHeavyArtillery, 8 russianInfantrys and 2 russianTanks
                Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger germanAP2: Germany has 1 Material placed in Berlin
                Trigger germanProd: Germany has 1 Material placed in Berlin
                2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Northern France to Algeria
                1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 47 Sea Zone to 44 Sea Zone
                1 germanCombatEngineer and 2 germanInfantrys moved from Vichy France to 44 Sea Zone
                1 germanCombatEngineer, 1 germanDestroyer, 2 germanInfantrys, 1 germanSubmarine and 3 germanTransports moved from 44 Sea Zone to 45 Sea Zone
                1 germanCombatEngineer and 2 germanInfantrys moved from 45 Sea Zone to Algeria
                2 germanInfantrys moved from Northern Germany to Low Countries
                1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Eastern Germany
                1 Train moved from Leningrad to Berlin
                1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Berlin to Leningrad
                1 Train and 3 germanInfantrys moved from Austria to Leningrad
                1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Northern Germany to Paris
                1 Truck and 1 germanAntiAirGun moved from Northern Germany to Northern France
                1 germanInfantry moved from Berlin to Northern Germany
                2 germanAdvancedTacticalBombers moved from Northern France to Eastern Germany
                3 germanInfantrys moved from Eastern Germany to Northern Germany
                1 Train moved from Paris to Northern Germany
                1 germanAirTransport moved from Northern France to Berlin
                1 Truck moved from Northern France to Paris
                2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Eastern Finland to Finland
                1 germanAdvancedNavalFighter moved from Eastern Finland to Leningrad
                1 germanAdvancedFighter and 1 germanHeavyStrategicBomber moved from Moscow to Leningrad
                2 Trucks moved from Voronezh to Kharkov
                2 Trucks, 1 germanCombatEngineer and 1 germanInfantry moved from Kharkov to Stalingrad
                1 germanAdvancedFighter, 2 germanAdvancedNavalFighters and 1 germanHeavyStrategicBomber moved from Stalingrad to Kharkov
                1 germanHeavyStrategicBomber moved from Stalingrad to Voronezh
                2 germanInfantrys moved from Kharkov to Voronezh
                1 germanAirTransport and 2 germanInfantrys moved from Romania to Voronezh
                1 germanAirTransport moved from Voronezh to Romania
                1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Algeria
                1 germanAirTransport moved from Finland to Hungary Slovakia
                1 germanInfantry moved from Northern Germany to Western Germany
                2 Trucks moved from Novgorod to Leningrad
                1 Truck moved from Novgorod to Kharkov
        
            Purchase Units - Germany
                Germany repair damage of 4x ResearchCenter, 4x ResearchCenter; Remaining resources: 80 PUs; 0 techTokens; 
                Germany buy 1 germanAdvancedFighter, 1 germanAdvancedTacticalBomber, 1 germanCombatEngineer, 11 germanInfantrys, 1 germanParatrooper and 2 germanTanks; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Germany
                2 germanInfantrys placed in Leningrad
                2 germanInfantrys placed in Kharkov
                2 germanInfantrys placed in Algeria
                Germany undo move 2.
                1 germanCombatEngineer and 1 germanInfantry placed in Kharkov
                3 germanInfantrys and 1 germanParatrooper placed in Northern Germany
                2 germanTanks placed in Western Germany
                3 germanInfantrys placed in Berlin
                1 germanAdvancedFighter and 1 germanAdvancedTacticalBomber placed in Eastern Germany
        
            Activate Technology - Germany
                Germany activating AdvancedGunLaying
                Trigger germanAGL1: Setting bombard to 5 for unitAttachment attached to germanCruiser
                Trigger germanAGL2: Setting bombard to 7 for unitAttachment attached to germanBattleship
                Trigger germanAGL3: Setting bombard to 7 for unitAttachment attached to germanBattleship-damaged
        
            Turn Complete - Germany
                Germany collect 85 PUs; end with 85 PUs
                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 88 PUs
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 91 PUs
                Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 94 PUs
                Units generate 15 techTokens; Germany end with 15 techTokens
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                    Some Units in Finland change ownership: 1 germanCombatEngineer
        
            Purchase Units - VichyFrance
                VichyFrance buy 2 germanInfantrys; Remaining resources: 2 PUs; 
        
            Place Units - VichyFrance
                2 germanInfantrys placed in Vichy France
        
            Turn Complete - VichyFrance
                VichyFrance collect 7 PUs; end with 9 PUs
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                    Some Units in Vichy France change ownership: 2 germanInfantrys
        
            Purchase Units - DanubeAxis
                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - DanubeAxis
                2 germanInfantrys placed in Hungary Slovakia
                2 germanInfantrys placed in Romania
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs
                Units Change Ownership
                    Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                    Some Units in Romania change ownership: 2 germanInfantrys
        
            Purchase Units - Finland
                Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Finland
                2 germanInfantrys placed in Finland
        
            Turn Complete - Finland
                Finland collect 3 PUs; end with 3 PUs
                Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
        

        Combat Hit Differential Summary :

        ExiledAllies : -1.42
        HvyTankFS fire in Moscow : : -1.08
        AntiTankGun fire in Moscow : : -1.00
        AntiAircraftGun fire in Stalingrad : : 0.50
        AntiTankGun fire in Stalingrad : : -1.33
        HvyTankFS fire in Stalingrad : : -0.50
        AntiAircraftGun fire in Moscow : : -1.00
        Britain : -0.33
        Germany : 6.67
        Russia : -0.33
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin ok russia's turn

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            TripleA Move Summary: Russia round 31

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 31
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
                    Russia removing all Technology Tokens after successful research.
                    Russia discover ImprovedLogistics
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    2 russianCombatEngineers and 3 russianInfantrys moved from Vologda to Moscow
                    2 russianCombatEngineers and 3 russianInfantrys moved from Volgarod to Moscow
                    1 russianInfantry moved from Tula to Moscow
                    1 russianFighter moved from Urals to Moscow
                    1 russianInfantry moved from Eastern Karelia to Novgorod
                          Russia take Novgorod from Germany
                    2 russianArtillerys and 4 russianInfantrys moved from Irkutsk to Yakut
                          Russia take Yakut from Manchuria
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut got a pretty important one here

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              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Russia round 31

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 31
                
                    Research Technology - Russia
                        Russia spend 0 on tech rolls
                            Russia roll 4,1,12,8,1,2,7,4,10 and gets 1 hit
                        Russia removing all Technology Tokens after successful research.
                        Russia discover ImprovedLogistics
                
                    Combat Move - Russia
                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                        2 russianCombatEngineers and 3 russianInfantrys moved from Vologda to Moscow
                        2 russianCombatEngineers and 3 russianInfantrys moved from Volgarod to Moscow
                        1 russianInfantry moved from Tula to Moscow
                        1 russianFighter moved from Urals to Moscow
                        1 russianInfantry moved from Eastern Karelia to Novgorod
                              Russia take Novgorod from Germany
                        2 russianArtillerys and 4 russianInfantrys moved from Irkutsk to Yakut
                              Russia take Yakut from Manchuria
                
                    Combat - Russia
                        Battle in Moscow
                            Russia attack with 4 russianCombatEngineers, 1 russianFighter and 7 russianInfantrys
                            Germany defend with 1 Flagpole, 3 Materials, 1 ResearchCenter, 1 germanHeavyArtillery, 3 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery
                                Russia roll dice for 4 russianCombatEngineers, 1 russianFighter and 7 russianInfantrys in Moscow, round 2 : 3/12 hits, 3.83 expected hits
                                Germany roll dice for 1 germanHeavyArtillery, 3 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery in Moscow, round 2 : 3/6 hits, 1.92 expected hits
                                3 russianInfantrys owned by the Russia and 3 germanHeavyTank-damageds owned by the Germany lost in Moscow
                                Russia roll dice for 4 russianCombatEngineers, 1 russianFighter and 4 russianInfantrys in Moscow, round 3 : 1/9 hits, 3.08 expected hits
                                Germany roll dice for 1 germanHeavyArtillery, 1 germanMech.Infantry and 1 germanMobileArtillery in Moscow, round 3 : 0/3 hits, 1.17 expected hits
                                1 germanMobileArtillery owned by the Germany lost in Moscow
                                Russia roll dice for 4 russianCombatEngineers, 1 russianFighter and 4 russianInfantrys in Moscow, round 4 : 4/9 hits, 3.08 expected hits
                                Germany roll dice for 1 germanHeavyArtillery and 1 germanMech.Infantry in Moscow, round 4 : 0/2 hits, 0.75 expected hits
                            1 germanMech.Infantry owned by the Germany and 1 germanHeavyArtillery owned by the Germany lost in Moscow
                            Russia win, taking Moscow from Germany with 4 russianCombatEngineers, 1 russianFighter and 4 russianInfantrys remaining. Battle score for attacker is 29
                            Casualties for Russia: 3 russianInfantrys
                            Casualties for Germany: 1 germanHeavyArtillery, 3 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery
                
                    Non Combat Move - Russia
                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger AltayLLRussia2: China takes ownership of territory Altay
                        Trigger russianAP2: Russia has 1 Material placed in Moscow
                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                        1 russianInfantry moved from Astrakhan to Western Kazahk
                        1 Train moved from Volgarod to Omsk
                        1 Train and 2 russianInfantrys moved from Omsk to Volgarod
                        2 russianInfantrys moved from Urals to Volgarod
                        2 Trucks moved from Urals to Omsk
                        2 Trucks moved from Urals to Novosibirsk
                        1 russianArtillery moved from Western Karelia to Eastern Karelia
                        1 russianFighter moved from Moscow to Vologda
                        1 Material and 1 Train moved from Volgarod to Vologda
                        1 Train and 1 russianAntiAirGun moved from Vologda to Urals
                
                    Purchase Units - Russia
                        Russia repair damage of 4x ResearchCenter; Remaining resources: 55 PUs; 0 techTokens; 
                        Russia buy 1 russianFighter, 9 russianInfantrys, 1 russianMech.Infantry and 2 russianTanks; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Russia
                        3 russianInfantrys placed in Volgarod
                        2 russianInfantrys placed in Vologda
                        2 russianInfantrys placed in Omsk
                        1 russianFighter and 2 russianInfantrys placed in Urals
                        1 russianMech.Infantry and 2 russianTanks placed in Novosibirsk
                
                    Activate Technology - Russia
                        Russia activating ImprovedLogistics
                        Trigger russianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to russianAirfield
                
                    Turn Complete - Russia
                        Russia collect 52 PUs; end with 52 PUs
                        Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 55 PUs
                        Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 58 PUs
                        Units generate 6 techTokens; Russia end with 6 techTokens
                

                Combat Hit Differential Summary :

                Germany : -0.83
                Russia : -2.00
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut you're up

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Japan round 31

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 31
                    
                        Research Technology - Japan
                            Trigger japaneseaTITBR: Japan gains access to IncreasedTacticalBomberRange
                            Trigger japaneseaTISBR: Japan gains access to IncreasedStrategicBomberRange
                            Japan spend 0 on tech rolls
                    
                        Combat Move - Japan
                            Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            1 japaneseArtillery and 2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                            1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseParatrooper moved from Northern Manchuria to Yakut
                            1 japaneseAlpineInfantry moved from Khabarovskiy Kray to Yakut
                            1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kyushu Shikoku
                            1 japaneseAdvancedNavalFighter moved from Japan to Kyushu Shikoku
                            1 japaneseAdvancedNavalFighter moved from Korea to Kyushu Shikoku
                            1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Vladivostok
                            1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Yakut
                            1 japaneseAlpineInfantry moved from Khabarovskiy Kray to Yakut
                            1 japaneseAdvancedFighter moved from Manchuria to Yakut
                            1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kyushu Shikoku
                            2 japaneseInfantrys moved from Chahar to Shansi
                            1 japaneseAdvancedNavalFighter moved from Peking to Shantung
                            2 japaneseInfantrys moved from Shanghai to Shantung
                            1 japaneseInfantry moved from Peking to Shantung
                            1 japaneseInfantry moved from Shanghai to Shantung
                            1 japaneseInfantry moved from Thailand to Saigon
                                  Japan take Saigon from China
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin battle time!

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Thailand round 31

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 31
                        
                            Training Troops - Manchuria
                                Manchuria collect 0 PUs; end with 9 PUs
                        
                            Consolidating - Thailand
                                Thailand collect 0 PUs; end with 3 PUs
                        
                            Research Technology - Japan
                                Trigger japaneseaTITBR: Japan gains access to IncreasedTacticalBomberRange
                                Trigger japaneseaTISBR: Japan gains access to IncreasedStrategicBomberRange
                                Japan spend 0 on tech rolls
                                    Japan roll 7,4,9,2,6,10,9,5,10 and gets 0 hits
                        
                            Combat Move - Japan
                                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                1 japaneseArtillery and 2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                                1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseParatrooper moved from Northern Manchuria to Yakut
                                1 japaneseAlpineInfantry moved from Khabarovskiy Kray to Yakut
                                1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kyushu Shikoku
                                1 japaneseAdvancedNavalFighter moved from Japan to Kyushu Shikoku
                                1 japaneseAdvancedNavalFighter moved from Korea to Kyushu Shikoku
                                1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Vladivostok
                                1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Yakut
                                1 japaneseAlpineInfantry moved from Khabarovskiy Kray to Yakut
                                1 japaneseAdvancedFighter moved from Manchuria to Yakut
                                1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Kyushu Shikoku
                                2 japaneseInfantrys moved from Chahar to Shansi
                                1 japaneseAdvancedNavalFighter moved from Peking to Shantung
                                2 japaneseInfantrys moved from Shanghai to Shantung
                                1 japaneseInfantry moved from Peking to Shantung
                                1 japaneseInfantry moved from Shanghai to Shantung
                                1 japaneseInfantry moved from Thailand to Saigon
                                      Japan take Saigon from China
                        
                            Combat - Japan
                                China scrambles 2 units out of Inner Mongolia to defend against the attack in Shansi
                                Battle in Kyushu Shikoku
                                    Japan attack with 2 japaneseAdvancedNavalFighters, 2 japaneseAirTransports and 4 japaneseParatroopers
                                    Usa defend with 1 Flagpole, 2 Materials and 3 americanInfantrys
                                        Japan roll dice for 2 japaneseAdvancedNavalFighters, 2 japaneseAirTransports and 4 japaneseParatroopers in Kyushu Shikoku, round 2 : 2/6 hits, 1.33 expected hits
                                        Usa roll dice for 3 americanInfantrys in Kyushu Shikoku, round 2 : 1/3 hits, 1.25 expected hits
                                        1 japaneseParatrooper owned by the Japan and 2 americanInfantrys owned by the Usa lost in Kyushu Shikoku
                                        Japan roll dice for 2 japaneseAdvancedNavalFighters, 2 japaneseAirTransports and 3 japaneseParatroopers in Kyushu Shikoku, round 3 : 2/5 hits, 1.25 expected hits
                                        Usa roll dice for 1 americanInfantry in Kyushu Shikoku, round 3 : 0/1 hits, 0.42 expected hits
                                        1 americanInfantry owned by the Usa lost in Kyushu Shikoku
                                    Japan win, taking Kyushu Shikoku from Usa with 2 japaneseAdvancedNavalFighters, 2 japaneseAirTransports and 3 japaneseParatroopers remaining. Battle score for attacker is 5
                                    Casualties for Japan: 1 japaneseParatrooper
                                    Casualties for Usa: 3 americanInfantrys
                                Battle in Yakut
                                    Japan attack with 1 japaneseAdvancedFighter, 3 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank
                                    Russia defend with 1 Flagpole, 2 russianArtillerys and 4 russianInfantrys
                                        Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank in Yakut, round 2 : 4/8 hits, 2.50 expected hits
                                        Russia roll dice for 2 russianArtillerys and 4 russianInfantrys in Yakut, round 2 : 3/6 hits, 2.50 expected hits
                                        3 russianInfantrys owned by the Russia, 1 japaneseArtillery owned by the Japan, 1 russianArtillery owned by the Russia, 1 japaneseParatrooper owned by the Japan and 1 japaneseMech.Infantry owned by the Japan lost in Yakut
                                        Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAlpineInfantrys and 1 japaneseTank in Yakut, round 3 : 5/5 hits, 1.83 expected hits
                                        Russia roll dice for 1 russianArtillery and 1 russianInfantry in Yakut, round 3 : 1/2 hits, 0.83 expected hits
                                        1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia and 1 japaneseAlpineInfantry owned by the Japan lost in Yakut
                                    Japan win, taking Yakut from Russia with 1 japaneseAdvancedFighter, 2 japaneseAlpineInfantrys and 1 japaneseTank remaining. Battle score for attacker is 3
                                    Casualties for Japan: 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseParatrooper
                                    Casualties for Russia: 2 russianArtillerys and 4 russianInfantrys
                                Battle in Shansi
                                    Japan attack with 2 japaneseInfantrys
                                    China defend with 1 Flagpole, 2 chineseFighters and 1 chineseInfantry
                                        Japan roll dice for 2 japaneseInfantrys in Shansi, round 2 : 1/2 hits, 0.33 expected hits
                                        China roll dice for 2 chineseFighters and 1 chineseInfantry in Shansi, round 2 : 1/3 hits, 1.25 expected hits
                                        1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shansi
                                    1 japaneseInfantry owned by the Japan retreated to Chahar
                                    China win with 2 chineseFighters remaining. Battle score for attacker is 0
                                    Casualties for Japan: 1 japaneseInfantry
                                    Casualties for China: 1 chineseInfantry
                                Battle in Shantung
                                    Japan attack with 1 japaneseAdvancedNavalFighter and 4 japaneseInfantrys
                                    China defend with 1 Flagpole, 1 chineseArtillery and 2 chineseInfantrys
                                        Japan roll dice for 1 japaneseAdvancedNavalFighter and 4 japaneseInfantrys in Shantung, round 2 : 1/5 hits, 1.25 expected hits
                                        China roll dice for 1 chineseArtillery and 2 chineseInfantrys in Shantung, round 2 : 1/3 hits, 0.92 expected hits
                                        1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung
                                        Japan roll dice for 1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys in Shantung, round 3 : 1/4 hits, 1.08 expected hits
                                        China roll dice for 1 chineseArtillery and 1 chineseInfantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits
                                        1 chineseInfantry owned by the China lost in Shantung
                                        Japan roll dice for 1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys in Shantung, round 4 : 1/4 hits, 1.08 expected hits
                                        China roll dice for 1 chineseArtillery in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                                        1 chineseArtillery owned by the China lost in Shantung
                                    Japan win, taking Shantung from China with 1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys remaining. Battle score for attacker is 7
                                    Casualties for Japan: 1 japaneseInfantry
                                    Casualties for China: 1 chineseArtillery and 2 chineseInfantrys
                                Battle in Vladivostok
                                    Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank
                                    Russia defend with 1 Flagpole and 2 russianInfantrys
                                        Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Vladivostok, round 2 : 1/5 hits, 1.33 expected hits
                                        Russia roll dice for 2 russianInfantrys in Vladivostok, round 2 : 0/2 hits, 0.83 expected hits
                                        1 russianInfantry owned by the Russia lost in Vladivostok
                                        Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Vladivostok, round 3 : 1/5 hits, 1.33 expected hits
                                        Russia roll dice for 1 russianInfantry in Vladivostok, round 3 : 0/1 hits, 0.42 expected hits
                                        1 russianInfantry owned by the Russia lost in Vladivostok
                                    Japan win, taking Vladivostok from Russia with 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 6
                                    Casualties for Russia: 2 russianInfantrys
                                Moving scrambled unit from Shansi back to originating territory: Inner Mongolia
                                Moving scrambled unit from Shansi back to originating territory: Inner Mongolia
                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                1 japaneseAirTransport, 1 japaneseInfantry and 1 japaneseParatrooper moved from Japan to Shanghai
                                1 japaneseAdvancedNavalFighter moved from Shantung to Shanghai
                                1 japaneseAdvancedNavalFighter moved from Kyushu Shikoku to Peking
                                1 japaneseAdvancedNavalFighter moved from Kyushu Shikoku to Korea
                                1 japaneseAdvancedFighter moved from Yakut to Manchuria
                                2 japaneseAirTransports moved from Kyushu Shikoku to Tokyo
                                1 japaneseInfantry moved from Manchuria to Korea
                                1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                        
                            Purchase Units - Japan
                                Japan buy 2 japaneseCombatEngineers, 5 japaneseInfantrys and 2 japaneseParatroopers; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Japan
                                1 japaneseCombatEngineer and 1 japaneseInfantry placed in Peking
                                3 japaneseInfantrys placed in Shanghai
                                1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers placed in Tokyo
                        
                            Turn Complete - Japan
                                Japan collect 27 PUs; end with 27 PUs
                                Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 30 PUs
                                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 33 PUs
                                Units generate 9 techTokens; Japan end with 18 techTokens
                                Units Change Ownership
                                    Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                    Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                        
                            Purchase Units - Manchuria
                                Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Manchuria
                                3 japaneseInfantrys placed in Manchuria
                        
                            Turn Complete - Manchuria
                                Manchuria collect 11 PUs; end with 11 PUs
                                Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys
                        
                            Purchase Units - Thailand
                                Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; 
                        
                            Place Units - Thailand
                                1 japaneseInfantry placed in Thailand
                        
                            Turn Complete - Thailand
                                Thailand collect 3 PUs; end with 3 PUs
                                Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
                        

                        Combat Hit Differential Summary :

                        Usa : -0.67
                        Japan : 5.67
                        China : -1.17
                        Russia : -0.58
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin back to china/uk

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            TripleA Move Summary: Britain round 31

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 31
                            
                                Research Technology - Britain
                                    Trigger britishaTAP: Britain gains access to AdvancedProduction
                                    Trigger britishaTADS: Britain gains access to AdvancedDefensiveStructures
                                    Trigger britishaTAL: Britain gains access to AdvancedLogistics
                                    Britain spend 0 on tech rolls
                                    Britain removing all Technology Tokens after successful research.
                                    Britain discover AdvancedProduction
                            
                                Combat Move - Britain
                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                    1 britishInfantry moved from Cameroon to Congo
                                          ExiledAllies take Congo from Italy
                                    1 britishArtillery moved from Cameroon to French Equatorial Africa
                                          ExiledAllies take French Equatorial Africa from VichyFrance
                                    3 britishAirTransports and 3 britishParatroopers moved from London to Northern France
                                    3 britishMarines moved from Southern Britain to 23 Sea Zone
                                    1 britishCombatEngineer moved from London to 23 Sea Zone
                                    2 britishTransports moved from 23 Sea Zone to 24 Sea Zone
                                    3 britishInfantrys moved from Scotland to 24 Sea Zone
                                    1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
                                    2 britishArtillerys moved from Norway to 25 Sea Zone
                                    2 britishArtillerys and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone
                                    3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone
                                    2 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from 23 Sea Zone to Northern France
                                    2 britishNavalFighters moved from Central Britain to Northern France
                                    2 britishNavalFighters moved from 23 Sea Zone to Northern France
                                    2 britishFighters moved from London to Northern France
                                    1 britishTransport moved from 92 Sea Zone to 93 Sea Zone
                                    2 britishMarines moved from Borneo to 93 Sea Zone
                                    2 britishMarines and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
                                    2 britishMarines moved from 91 Sea Zone to Saigon
                                    1 britishArtillery and 1 britishInfantry moved from Celebes to 147 Sea Zone
                                    1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 147 Sea Zone to 91 Sea Zone
                                    1 britishArtillery and 1 britishInfantry moved from 91 Sea Zone to Saigon
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut we can do this last one if you're still around

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Australia round 31

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 31
                                
                                    Supporting Britain - Canada
                                        Canada collect 0 PUs; end with 21 PUs
                                
                                    Organizing Partisan Operations - ExiledAllies
                                        ExiledAllies collect 0 PUs; end with 37 PUs
                                
                                    Preparing Naval Operations - Australia
                                        Australia collect 0 PUs; end with 19 PUs
                                
                                    Research Technology - Britain
                                        Trigger britishaTAP: Britain gains access to AdvancedProduction
                                        Trigger britishaTADS: Britain gains access to AdvancedDefensiveStructures
                                        Trigger britishaTAL: Britain gains access to AdvancedLogistics
                                        Britain spend 0 on tech rolls
                                            Britain roll 1,12,1,2,10,7,1,8,1 and gets 1 hit
                                        Britain removing all Technology Tokens after successful research.
                                        Britain discover AdvancedProduction
                                
                                    Combat Move - Britain
                                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                        Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                        Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                        Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                        1 britishInfantry moved from Cameroon to Congo
                                              ExiledAllies take Congo from Italy
                                        1 britishArtillery moved from Cameroon to French Equatorial Africa
                                              ExiledAllies take French Equatorial Africa from VichyFrance
                                        3 britishAirTransports and 3 britishParatroopers moved from London to Northern France
                                        3 britishMarines moved from Southern Britain to 23 Sea Zone
                                        1 britishCombatEngineer moved from London to 23 Sea Zone
                                        2 britishTransports moved from 23 Sea Zone to 24 Sea Zone
                                        3 britishInfantrys moved from Scotland to 24 Sea Zone
                                        1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
                                        2 britishArtillerys moved from Norway to 25 Sea Zone
                                        2 britishArtillerys and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone
                                        3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone
                                        2 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from 23 Sea Zone to Northern France
                                        2 britishNavalFighters moved from Central Britain to Northern France
                                        2 britishNavalFighters moved from 23 Sea Zone to Northern France
                                        2 britishFighters moved from London to Northern France
                                        1 britishTransport moved from 92 Sea Zone to 93 Sea Zone
                                        2 britishMarines moved from Borneo to 93 Sea Zone
                                        2 britishMarines and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
                                        2 britishMarines moved from 91 Sea Zone to Saigon
                                        1 britishArtillery and 1 britishInfantry moved from Celebes to 147 Sea Zone
                                        1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 147 Sea Zone to 91 Sea Zone
                                        1 britishArtillery and 1 britishInfantry moved from 91 Sea Zone to Saigon
                                
                                    Combat - Britain
                                        Battle in Saigon
                                            Britain attack with 1 britishArtillery, 1 britishInfantry and 2 britishMarines
                                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                Britain roll dice for 1 britishArtillery, 1 britishInfantry and 2 britishMarines in Saigon, round 2 : 0/4 hits, 1.17 expected hits
                                                Japan roll dice for 1 japaneseInfantry in Saigon, round 2 : 1/1 hits, 0.33 expected hits
                                                1 britishInfantry owned by the Britain lost in Saigon
                                                Britain roll dice for 1 britishArtillery and 2 britishMarines in Saigon, round 3 : 0/3 hits, 1.00 expected hits
                                                Japan roll dice for 1 japaneseInfantry in Saigon, round 3 : 0/1 hits, 0.33 expected hits
                                                Britain roll dice for 1 britishArtillery and 2 britishMarines in Saigon, round 4 : 1/3 hits, 1.00 expected hits
                                                Japan roll dice for 1 japaneseInfantry in Saigon, round 4 : 0/1 hits, 0.33 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Saigon
                                            Britain win, taking Saigon from Japan with 1 britishArtillery and 2 britishMarines remaining. Battle score for attacker is 0
                                            Casualties for Britain: 1 britishInfantry
                                            Casualties for Japan: 1 japaneseInfantry
                                        Battle in Northern France
                                            Britain attack with 3 britishAirTransports, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 3 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers
                                            Germany defend with 1 Flagpole, 1 germanAntiAirGun, 4 germanInfantrys, 2 germanParatroopers and 1 germanTank
                                                AntiAircraftGun fire in Northern France : 0/1 hits, 0.25 expected hits
                                                Britain roll dice for 4 britishBattleships in Northern France, round 2 : 3/8 hits, 4.00 expected hits
                                                Britain roll dice for 3 britishAirTransports, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 3 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers in Northern France, round 2 : 5/21 hits, 6.17 expected hits
                                                Germany roll dice for 1 germanAntiAirGun, 4 germanInfantrys, 2 germanParatroopers and 1 germanTank in Northern France, round 2 : 1/8 hits, 2.42 expected hits
                                                4 germanInfantrys owned by the Germany, 1 britishInfantry owned by the Britain, 1 germanTank owned by the Germany, 2 germanParatroopers owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Northern France
                                            Britain win, taking Northern France from Germany with 3 britishAirTransports, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 2 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers remaining. Battle score for attacker is 27
                                            Casualties for Britain: 1 britishInfantry
                                            Casualties for Germany: 1 germanAntiAirGun, 4 germanInfantrys, 2 germanParatroopers and 1 germanTank
                                
                                    Non Combat Move - Britain
                                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                        Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                        Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                        Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                        Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                        Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                        Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                        Trigger britishProd1: Britain has 1 Material placed in London
                                        4 britishNavalFighters moved from Northern France to 23 Sea Zone
                                        2 britishFighters moved from Northern France to London
                                        3 britishAirTransports moved from Northern France to London
                                        2 Materials moved from London to 23 Sea Zone
                                        2 Materials and 1 britishTransport moved from 23 Sea Zone to 10 Sea Zone
                                        2 Materials moved from 10 Sea Zone to Scotland
                                        1 britishNavalFighter moved from Ontario to Central Britain
                                        2 britishInfantrys moved from Northern Finland to Eastern Finland
                                        1 britishInfantry moved from Nigeria to Cameroon
                                        1 Truck moved from Gold Coast to French Central Africa
                                        1 Truck and 1 britishArtillery moved from French Central Africa to Cameroon
                                        1 Truck and 1 britishInfantry moved from French West Africa to Cameroon
                                        1 britishInfantry moved from Morrocco to Southwestern Algeria
                                        1 britishDestroyer moved from 78 Sea Zone to 84 Sea Zone
                                        2 britishBattleships, 3 britishCarriers, 5 britishCruisers and 7 britishTransports moved from 78 Sea Zone to 85 Sea Zone
                                        1 britishInfantry moved from Sumatra to 92 Sea Zone
                                        1 britishInfantry and 1 britishTransport moved from 92 Sea Zone to 93 Sea Zone
                                        1 britishInfantry moved from Borneo to 93 Sea Zone
                                        2 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 94 Sea Zone
                                        2 britishInfantrys moved from 94 Sea Zone to French Indochina
                                        2 britishDestroyers moved from 149 Sea Zone to 88 Sea Zone
                                        2 britishDestroyers moved from 89 Sea Zone to 88 Sea Zone
                                        1 Material, 1 Train, 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 4 britishMarines moved from Calcutta to Bengal
                                        1 Train moved from Bengal to Calcutta
                                        1 Train and 2 britishAntiAirGuns moved from Calcutta to Bengal
                                        6 britishInfantrys moved from Rangoon to Bengal
                                        4 britishInfantrys moved from Malay to 87 Sea Zone
                                        4 britishInfantrys and 2 britishTransports moved from 87 Sea Zone to 85 Sea Zone
                                        4 britishInfantrys moved from 85 Sea Zone to Bengal
                                        1 britishTransport moved from 87 Sea Zone to 148 Sea Zone
                                
                                    Purchase Units - Britain
                                        Britain buy 2 britishArtillerys, 1 britishEntrenchment, 5 britishInfantrys, 2 britishMarines and 3 britishParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Britain
                                        1 britishInfantry and 3 britishParatroopers placed in London
                                        1 britishInfantry and 2 britishMarines placed in Southern Britain
                                        3 britishInfantrys placed in Scotland
                                        2 britishArtillerys placed in Central Britain
                                        Units in Bengal being upgraded or consumed: 1 Material
                                        1 britishEntrenchment placed in Bengal
                                
                                    Activate Technology - Britain
                                        Britain activating AdvancedProduction
                                
                                    Turn Complete - Britain
                                        Britain collect 41 PUs; end with 41 PUs
                                        Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 44 PUs
                                        Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 47 PUs
                                        Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                                        Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 49 PUs
                                        Units generate 9 techTokens; Britain end with 9 techTokens
                                        Units Change Ownership
                                            Some Units in Borneo change ownership: 1 britishCombatEngineer
                                            Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                            Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                            Some Units in Northern France change ownership: 1 britishCombatEngineer
                                            Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
                                
                                    Purchase Units - Canada
                                        Canada buy 1 britishNavalFighter; Remaining resources: 10 PUs; 
                                
                                    Place Units - Canada
                                        1 britishNavalFighter placed in Ontario
                                
                                    Turn Complete - Canada
                                        Canada collect 15 PUs; end with 25 PUs
                                        Units Change Ownership
                                            Some Units in Ontario change ownership: 1 britishNavalFighter
                                            Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                        Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                        Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                        Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                
                                    Purchase Units - ExiledAllies
                                        ExiledAllies buy 2 britishArtillerys, 7 britishInfantrys and 2 britishMarines; Remaining resources: 0 PUs; 
                                
                                    Place Units - ExiledAllies
                                        2 britishArtillerys placed in Norway
                                        2 britishInfantrys placed in Morrocco
                                        1 britishInfantry and 2 britishMarines placed in Borneo
                                        3 britishInfantrys placed in Java
                                        1 britishInfantry placed in Exiled Allies
                                
                                    Turn Complete - ExiledAllies
                                        ExiledAllies collect 41 PUs; end with 41 PUs
                                        Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 40 PUs
                                        Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 39 PUs
                                        Units Change Ownership
                                            Some Units in Borneo change ownership: 1 britishCombatEngineer, 1 britishInfantry and 2 britishMarines
                                            Some Units in Exiled Allies change ownership: 1 britishInfantry
                                            Some Units in Java change ownership: 3 britishInfantrys
                                            Some Units in Morrocco change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                                            Some Units in Northern France change ownership: 1 britishCombatEngineer
                                            Some Units in Norway change ownership: 2 britishArtillerys
                                
                                    Purchase Units - Australia
                                        Australia buy 1 britishNavalFighter; Remaining resources: 8 PUs; 
                                
                                    Place Units - Australia
                                        1 britishNavalFighter placed in New South Wales
                                
                                    Turn Complete - Australia
                                        Australia collect 17 PUs; end with 25 PUs
                                        Units Change Ownership
                                            Some Units in New South Wales change ownership: 1 britishNavalFighter
                                            Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
                                

                                Combat Hit Differential Summary :

                                Japan : 0.00
                                Britain : -4.33
                                AntiAircraftGun fire in Northern France : : -0.25
                                Germany : -1.42
                                

                                Savegame

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Italy round 31

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 31
                                  
                                      Research Technology - Italy
                                          Trigger italianaTAS: Italy gains access to AdvancedSubmarines
                                          Italy spend 0 on tech rolls
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover ImprovedTanks
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              Some non-combat units are destroyed: 
                                              Some non-combat units are destroyed: 
                                              Some non-combat units are destroyed: 
                                              Some non-combat units are destroyed: 
                                          1 italianInfantry moved from Eastern Madras to Calcutta
                                                Italy take Calcutta from India
                                          1 italianParatrooper moved from Eastern Iran to Uzbek
                                                Italy take Uzbek from Russia
                                          1 italianAlpineInfantry moved from Southern Caucasus to Astrakhan
                                                Italy take Astrakhan from Russia
                                          1 italianSubmarine moved from 75 Sea Zone to 84 Sea Zone
                                          2 italianAdvancedNavalFighters moved from Bombay to 84 Sea Zone
                                          1 italianAirTransport and 2 italianParatroopers moved from Cairo to Cameroon
                                          2 italianArtillerys, 1 italianCombatEngineer and 3 italianInfantrys moved from Belgian Congo to Cameroon
                                          1 italianAirTransport and 2 italianParatroopers moved from Belgian Congo to Cameroon
                                          2 italianMech.Infantrys moved from Rhodesia to Cameroon
                                          1 italianAdvancedTacticalBomber, 1 italianHeavyStrategicBomber, 2 italianMech.Infantrys and 5 italianTanks moved from Belgian Congo to Cameroon
                                          1 italianAdvancedFighter moved from Abyssinia to Cameroon
                                          1 italianTransport moved from 70 Sea Zone to 71 Sea Zone
                                          1 italianInfantry and 1 italianParatrooper moved from Cape Town to 71 Sea Zone
                                          1 italianInfantry, 1 italianParatrooper and 1 italianTransport moved from 71 Sea Zone to 70 Sea Zone
                                          1 italianInfantry and 1 italianParatrooper moved from 70 Sea Zone to Cameroon
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by ubernaut

                                    @colin i guess we'll be starting things off with an Italian battle again tomorrow.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut if you have time we can do it now, didn't realize itd be so quick

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Italy round 31

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 31
                                        
                                            Research Technology - Italy
                                                Trigger italianaTAS: Italy gains access to AdvancedSubmarines
                                                Italy spend 0 on tech rolls
                                                    Italy roll 2,3,2,12,12,4,5,8,9 and gets 2 hits
                                                Italy removing all Technology Tokens after successful research.
                                                Italy discover ImprovedTanks
                                        
                                            Combat Move - Italy
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    Some non-combat units are destroyed: 
                                                    Some non-combat units are destroyed: 
                                                    Some non-combat units are destroyed: 
                                                    Some non-combat units are destroyed: 
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                1 italianInfantry moved from Eastern Madras to Calcutta
                                                      Italy take Calcutta from India
                                                1 italianParatrooper moved from Eastern Iran to Uzbek
                                                      Italy take Uzbek from Russia
                                                1 italianAlpineInfantry moved from Southern Caucasus to Astrakhan
                                                      Italy take Astrakhan from Russia
                                                1 italianSubmarine moved from 75 Sea Zone to 84 Sea Zone
                                                2 italianAdvancedNavalFighters moved from Bombay to 84 Sea Zone
                                                1 italianAirTransport and 2 italianParatroopers moved from Cairo to Cameroon
                                                2 italianArtillerys, 1 italianCombatEngineer and 3 italianInfantrys moved from Belgian Congo to Cameroon
                                                1 italianAirTransport and 2 italianParatroopers moved from Belgian Congo to Cameroon
                                                2 italianMech.Infantrys moved from Rhodesia to Cameroon
                                                1 italianAdvancedTacticalBomber, 1 italianHeavyStrategicBomber, 2 italianMech.Infantrys and 5 italianTanks moved from Belgian Congo to Cameroon
                                                1 italianAdvancedFighter moved from Abyssinia to Cameroon
                                                1 italianTransport moved from 70 Sea Zone to 71 Sea Zone
                                                1 italianInfantry and 1 italianParatrooper moved from Cape Town to 71 Sea Zone
                                                1 italianInfantry, 1 italianParatrooper and 1 italianTransport moved from 71 Sea Zone to 70 Sea Zone
                                                1 italianInfantry and 1 italianParatrooper moved from 70 Sea Zone to Cameroon
                                        
                                            Combat - Italy
                                                Battle in Cameroon
                                                    Italy attack with 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks
                                                    ExiledAllies defend with 1 Flagpole; Usa defend with 2 americanArtillerys, 2 americanInfantrys, 2 americanMech.Infantrys and 6 americanTanks; Britain defend with 2 Trucks, 2 britishArtillerys and 3 britishInfantrys
                                                        Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks in Cameroon, round 2 : 6/24 hits, 6.33 expected hits
                                                        ExiledAllies roll dice for 2 americanArtillerys, 2 americanInfantrys, 2 americanMech.Infantrys, 6 americanTanks, 2 britishArtillerys and 3 britishInfantrys in Cameroon, round 2 : 4/17 hits, 5.83 expected hits
                                                        3 britishInfantrys owned by the Britain, 2 britishArtillerys owned by the Britain, 1 americanArtillery owned by the Usa and 4 italianInfantrys owned by the Italy lost in Cameroon
                                                        Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks in Cameroon, round 3 : 7/20 hits, 5.67 expected hits
                                                        ExiledAllies roll dice for 1 americanArtillery, 2 americanInfantrys, 2 americanMech.Infantrys and 6 americanTanks in Cameroon, round 3 : 5/11 hits, 3.83 expected hits
                                                        4 americanTanks owned by the Usa, 2 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa and 5 italianParatroopers owned by the Italy lost in Cameroon
                                                        Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys and 5 italianTanks in Cameroon, round 4 : 3/15 hits, 4.25 expected hits
                                                        ExiledAllies roll dice for 2 americanMech.Infantrys and 2 americanTanks in Cameroon, round 4 : 1/4 hits, 1.50 expected hits
                                                        1 italianArtillery owned by the Italy, 2 americanTanks owned by the Usa and 1 americanMech.Infantry owned by the Usa lost in Cameroon
                                                        Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 1 italianArtillery, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys and 5 italianTanks in Cameroon, round 5 : 3/14 hits, 4.08 expected hits
                                                        ExiledAllies roll dice for 1 americanMech.Infantry in Cameroon, round 5 : 1/1 hits, 0.42 expected hits
                                                        1 italianArtillery owned by the Italy and 1 americanMech.Infantry owned by the Usa lost in Cameroon
                                                    Italy win, taking Cameroon from ExiledAllies with 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys and 5 italianTanks remaining. Battle score for attacker is 37
                                                    Casualties for Italy: 2 italianArtillerys, 4 italianInfantrys and 5 italianParatroopers
                                                    Casualties for Britain: 2 britishArtillerys and 3 britishInfantrys
                                                    Casualties for Usa: 2 americanArtillerys, 2 americanInfantrys, 2 americanMech.Infantrys and 6 americanTanks
                                                Battle in 84 Sea Zone
                                                    Italy attack with 2 italianAdvancedNavalFighters and 1 italianSubmarine
                                                    Britain defend with 1 britishDestroyer
                                                        Italy roll dice for 1 italianSubmarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                        Italy roll dice for 2 italianAdvancedNavalFighters in 84 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                                                        Britain roll dice for 1 britishDestroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 britishDestroyer owned by the Britain lost in 84 Sea Zone
                                                    Italy win with 2 italianAdvancedNavalFighters and 1 italianSubmarine remaining. Battle score for attacker is 8
                                                    Casualties for Britain: 1 britishDestroyer
                                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                                Trigger italianAP2: Italy has 1 Material placed in Rome
                                                Trigger italianProd: Italy has 1 Material placed in Rome
                                                1 italianAlpineInfantry and 1 italianInfantry moved from New Dehli to Kashmir
                                                1 italianAirTransport and 2 italianInfantrys moved from Bombay to Uzbek
                                                1 italianAirTransport moved from Uzbek to Bombay
                                                1 italianArtillery moved from New Dehli to Kashmir
                                                1 italianArtillery moved from New Dehli to Kashmir
                                                1 italianCombatEngineer and 1 italianInfantry moved from New Dehli to Kashmir
                                                1 italianInfantry, 2 italianMarines and 1 italianTank moved from New Dehli to Bombay
                                                1 italianTank moved from New Dehli to Bombay
                                                2 italianAdvancedNavalFighters moved from 84 Sea Zone to Bombay
                                                1 italianSubmarine moved from 72 Sea Zone to 75 Sea Zone
                                                1 italianAirTransport and 2 italianInfantrys moved from Abyssinia to Cameroon
                                                1 italianAdvancedFighter and 1 italianAdvancedTacticalBomber moved from Cameroon to Belgian Congo
                                                1 Truck and 1 italianAntiAirGun moved from Abyssinia to Southern Anglo Egyptian Sudan
                                                1 Truck moved from Southern Anglo Egyptian Sudan to Rhodesia
                                                1 italianAirTransport and 1 italianParatrooper moved from Cape Town to Rhodesia
                                                1 italianAirTransport moved from Cameroon to Cairo
                                                2 italianAirTransports moved from Cameroon to Belgian Congo
                                                1 italianHeavyStrategicBomber moved from Cameroon to Bombay
                                                1 italianHeavyStrategicBomber moved from Northern Italy to Bombay
                                                1 italianAdvancedNavalFighter moved from Northern Italy to Abyssinia
                                                1 Truck and 1 italianCombatEngineer moved from Iraq to Uzbek
                                                1 italianAirTransport and 2 italianInfantrys moved from Rome to Cairo
                                                2 Materials and 1 italianAirTransport moved from Northern Italy to Cairo
                                                1 Train moved from Northern Italy to Rome
                                                2 Materials and 1 Train moved from Rome to Northern Italy
                                                2 italianInfantrys moved from Tobruk to Cyrenaica
                                                1 italianAirTransport moved from Belgian Congo to Abyssinia
                                                1 italianAdvancedTacticalBomber moved from Belgian Congo to Bombay
                                                1 italianInfantry moved from Kashmir to Uzbek
                                                1 italianInfantry moved from Bombay to 75 Sea Zone
                                                1 italianInfantry and 1 italianTransport moved from 75 Sea Zone to 72 Sea Zone
                                                1 italianInfantry moved from Cairo to 72 Sea Zone
                                                2 italianInfantrys moved from 72 Sea Zone to Abyssinia
                                                1 Material and 1 Truck moved from Cairo to Southern Anglo Egyptian Sudan
                                                1 Truck moved from Belgian Congo to Cape Town
                                        
                                            Purchase Units - Italy
                                                Italy buy 1 italianAirTransport, 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianFortification, 1 italianHeavyStrategicBomber, 1 italianHull, 6 italianInfantrys, 1 italianMech.Infantry and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Italy
                                                Units in Rome being upgraded or consumed: 1 Material and 1 italianEntrenchment
                                                1 italianFortification placed in Rome
                                                1 italianAirTransport and 1 italianHeavyStrategicBomber placed in Northern Italy
                                                1 italianHull placed in 72 Sea Zone
                                                2 italianParatroopers placed in Cairo
                                                3 italianInfantrys placed in Bombay
                                                1 italianCombatEngineer, 1 italianInfantry and 1 italianMech.Infantry placed in Cape Town
                                                2 italianInfantrys placed in Belgian Congo
                                                2 italianAlpineInfantrys placed in Tripolitania
                                        
                                            Activate Technology - Italy
                                                Italy activating ImprovedTanks
                                                Trigger italianImpTanks2: Setting defense to 5 for unitAttachment attached to italianTank
                                                Trigger italianImpTanks1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTank} with name:supportAttachmentTankImpitalian
                                        
                                            Turn Complete - Italy
                                                Italy collect 76 PUs; end with 76 PUs
                                                Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 79 PUs
                                                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 82 PUs
                                                Units generate 9 techTokens; Italy end with 9 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        ExiledAllies : -0.58
                                        Italy : -2.00
                                        Britain : -0.25
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin hey there was randomly looking at the save file and realized for some reason the non-combat doesn't seem to be in the history anyway if you want to see what i did here is my autosave:

                                          autosaveAfterItalyNonCombatMove.tsvg

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Usa round 31

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 31
                                            
                                                Research Technology - Usa
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 10,11,8,4,1,4,12,10,12 and gets 2 hits
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover SelfPropelledArtillery
                                            
                                                Combat Move - Usa
                                                    Trigger americanISBR3: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to russianAirfield
                                                    Trigger americanISBR3: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to russianAirfield
                                                    Trigger americanISBR1: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to americanAirfield
                                                    Trigger americanISBR1: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to americanAirfield
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanISBR5: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to spanishAirfield
                                                    Trigger americanISBR5: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to spanishAirfield
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanISBR7: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to turkishAirfield
                                                    Trigger americanISBR7: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to turkishAirfield
                                                    Trigger americanISBR2: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to britishAirfield
                                                    Trigger americanISBR2: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to britishAirfield
                                                    Trigger americanISBR8: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to chineseAirfield
                                                    Trigger americanISBR8: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to chineseAirfield
                                                    Trigger americanISBR6: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to swedishAirfield
                                                    Trigger americanISBR6: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to swedishAirfield
                                                    Trigger americanISBR4: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to brazilianAirfield
                                                    Trigger americanISBR4: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to brazilianAirfield
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    2 americanArtillerys moved from Phillippines to 127 Sea Zone
                                                    2 americanMarines moved from Luzon to 127 Sea Zone
                                                    2 americanArtillerys, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 2 americanMarines and 2 americanTransports moved from 127 Sea Zone to 122 Sea Zone
                                                    2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 127 Sea Zone to Okinawa
                                                    2 americanArtillerys and 2 americanMarines moved from 122 Sea Zone to Okinawa
                                            
                                                Combat - Usa
                                                    Battle in Okinawa
                                                        Usa attack with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter
                                                        Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseEntrenchment
                                                            Usa roll dice for 1 americanCruiser, 2 americanDestroyers and 1 americanHeavyDestroyer in Okinawa, round 2 : 0/4 hits, 0.83 expected hits
                                                            Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter in Okinawa, round 2 : 4/5 hits, 2.50 expected hits
                                                            Japan roll dice for 1 japaneseEntrenchment in Okinawa, round 2 : 0/1 hits, 0.58 expected hits
                                                            1 japaneseEntrenchment owned by the Japan lost in Okinawa
                                                        Some non-combat units are destroyed: 
                                                        Usa win, taking Okinawa from Japan with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is 6
                                                        Casualties for Japan: 1 japaneseEntrenchment
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                    Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                    Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                                    1 americanCarrier moved from 127 Sea Zone to 122 Sea Zone
                                                    1 americanSubmarine moved from 127 Sea Zone to 93 Sea Zone
                                                    2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from Okinawa to 122 Sea Zone
                                                    1 americanTransport moved from 114 Sea Zone to 156 Sea Zone
                                                    1 americanArtillery and 1 americanInfantry moved from Los Angeles to 156 Sea Zone
                                                    1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 114 Sea Zone
                                                    1 americanDestroyer moved from 115 Sea Zone to 123 Sea Zone
                                                    1 americanTransport moved from 117 Sea Zone to 124 Sea Zone
                                                    1 americanInfantry moved from Wake Island to 124 Sea Zone
                                                    1 americanInfantry and 1 americanTransport moved from 124 Sea Zone to 123 Sea Zone
                                                    1 americanInfantry moved from 123 Sea Zone to Marianas Island
                                                    1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Nigeria to Gold Coast
                                                    1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from French West Africa to Gold Coast
                                                    1 americanMech.Infantry and 1 americanTank moved from Western Sahara to French West Africa
                                                    5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                                    1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
                                                    1 americanMech.Infantry, 1 americanTank and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                                                    1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Western Sahara
                                                    2 americanArtillerys and 9 americanInfantrys moved from Azores to 40 Sea Zone
                                                    2 americanArtillerys, 9 americanInfantrys and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                    2 americanArtillerys and 9 americanInfantrys moved from 61 Sea Zone to Morrocco
                                                    3 americanMarines moved from Northeastern US to 30 Sea Zone
                                                    3 americanArtillerys and 1 americanMarine moved from New York to 30 Sea Zone
                                                    2 americanMech.Infantrys and 1 americanTank moved from Washington to 30 Sea Zone
                                                    1 americanMarine moved from Eastern US to 30 Sea Zone
                                                    1 americanMarine moved from Eastern US to 36 Sea Zone
                                                    1 americanMarine moved from Southeastern US to 36 Sea Zone
                                                    2 americanInfantrys moved from Southeastern US to 36 Sea Zone
                                                    1 americanTank moved from Florida Peninsula to 36 Sea Zone
                                                    2 americanInfantrys, 2 americanMarines, 1 americanTank and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone
                                                    3 americanArtillerys, 5 americanMarines, 2 americanMech.Infantrys, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                    3 americanArtillerys, 2 americanInfantrys, 7 americanMarines, 2 americanMech.Infantrys and 2 americanTanks moved from 39 Sea Zone to Azores
                                                    4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                    1 americanTransport moved from 39 Sea Zone to 36 Sea Zone
                                                    2 Trains moved from Florida Peninsula to Washington
                                                    1 americanAirTransport and 1 americanCombatEngineer moved from Phillippines to Luzon
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanAdvancedNavalFighter, 4 americanArtillerys, 11 americanInfantrys, 2 americanMech.Infantrys, 2 americanTanks and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    1 americanAdvancedNavalFighter, 1 americanMech.Infantry and 2 americanTanks placed in New York
                                                    3 americanArtillerys and 1 americanMech.Infantry placed in Washington
                                                    3 americanInfantrys placed in Northeastern US
                                                    2 americanInfantrys placed in Eastern US
                                                    3 americanInfantrys placed in Southeastern US
                                                    1 americanTransport placed in 36 Sea Zone
                                                    2 americanInfantrys placed in Luzon
                                                    1 americanArtillery and 1 americanInfantry placed in Phillippines
                                            
                                                Activate Technology - Usa
                                                    Usa activating SelfPropelledArtillery
                                            
                                                Turn Complete - Usa
                                                    Usa collect 83 PUs; end with 83 PUs
                                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 86 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 89 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Usa : 0.67
                                            Japan : -0.58
                                            

                                            Savegame

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