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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Usa round 32

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 32
      
          Research Technology - Usa
              Trigger americanaTAT: Usa gains access to AdvancedTanks
              Usa spend 0 on tech rolls
                  Usa roll 6,1,6,9,11,11,9,6,12 and gets 1 hit
              Usa removing all Technology Tokens after successful research.
              Usa discover IncreasedTacticalBomberRange
      
          Combat Move - Usa
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              1 americanArtillery and 1 americanInfantry moved from Phillippines to 127 Sea Zone
              1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 127 Sea Zone to 122 Sea Zone
              2 americanArtillerys and 2 americanMarines moved from Okinawa to 122 Sea Zone
              3 americanArtillerys, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 1 americanInfantry, 2 americanMarines and 2 americanTransports moved from 122 Sea Zone to 121 Sea Zone
              3 americanArtillerys, 1 americanInfantry and 2 americanMarines moved from 121 Sea Zone to Iwo Jima
              2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 122 Sea Zone to Iwo Jima
      
          Combat - Usa
              Battle in Iwo Jima
                  Usa attack with 2 americanAdvancedNavalFighters, 3 americanArtillerys, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter
                  Japan defend with 1 Flagpole, 2 japaneseAirfields, 1 japaneseAntiAirGun, 1 japaneseFortification and 1 japaneseInfantry
                      AntiAircraftGun fire in Iwo Jima : 0/1 hits, 0.17 expected hits
                      Usa roll dice for 1 americanCruiser, 2 americanDestroyers and 1 americanHeavyDestroyer in Iwo Jima, round 2 : 0/4 hits, 0.83 expected hits
                      Usa roll dice for 2 americanAdvancedNavalFighters, 3 americanArtillerys, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter in Iwo Jima, round 2 : 2/6 hits, 2.17 expected hits
                  Units damaged: 1 japaneseFortification owned by the Japan
                      Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseFortification and 1 japaneseInfantry in Iwo Jima, round 2 : 1/3 hits, 2.00 expected hits
                      1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Iwo Jima
                      Usa roll dice for 2 americanAdvancedNavalFighters, 3 americanArtillerys, 2 americanMarines and 1 americanNavalFighter in Iwo Jima, round 3 : 1/5 hits, 2.08 expected hits
                      Japan roll dice for 1 japaneseFortification and 1 japaneseInfantry in Iwo Jima, round 3 : 1/2 hits, 1.67 expected hits
                      1 americanArtillery owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Iwo Jima
                      Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter in Iwo Jima, round 4 : 2/5 hits, 2.08 expected hits
                      Japan roll dice for 1 japaneseFortification in Iwo Jima, round 4 : 1/1 hits, 1.00 expected hits
                      1 japaneseFortification owned by the Japan and 1 americanArtillery owned by the Usa lost in Iwo Jima
                  Some non-combat units are destroyed: 
                  Usa win, taking Iwo Jima from Japan with 2 americanAdvancedNavalFighters, 1 americanArtillery, 2 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is 8
                  Casualties for Usa: 2 americanArtillerys and 1 americanInfantry
                  Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseFortification and 1 japaneseInfantry
      
          Non Combat Move - Usa
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
              Trigger americanProd1: Usa has 1 Material placed in Washington
              Trigger americanAP2: Usa has 1 Material placed in Washington
              1 americanMech.Infantry and 1 americanTank moved from French West Africa to Western Sahara
              2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from Gold Coast to French West Africa
              5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
              2 americanMech.Infantrys and 2 americanTanks moved from Azores to 40 Sea Zone
              2 americanMech.Infantrys, 2 americanTanks and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
              2 americanMech.Infantrys and 2 americanTanks moved from 61 Sea Zone to Western Sahara
              2 americanInfantrys and 7 americanMarines moved from Azores to 40 Sea Zone
              3 americanArtillerys moved from Azores to 39 Sea Zone
              3 americanArtillerys and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone
              2 americanInfantrys, 7 americanMarines and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
              3 americanArtillerys, 2 americanInfantrys and 7 americanMarines moved from 61 Sea Zone to Morrocco
              1 americanAdvancedNavalFighter moved from New York to 61 Sea Zone
              3 americanInfantrys moved from Northeastern US to 30 Sea Zone
              1 americanMech.Infantry and 2 americanTanks moved from New York to 30 Sea Zone
              1 americanMech.Infantry moved from Washington to 30 Sea Zone
              3 americanArtillerys moved from Washington to 30 Sea Zone
              2 americanInfantrys moved from Eastern US to 36 Sea Zone
              3 americanInfantrys moved from Southeastern US to 36 Sea Zone
              1 americanCombatEngineer moved from Florida Peninsula to 36 Sea Zone
              1 americanCombatEngineer, 5 americanInfantrys and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone
              3 americanArtillerys, 3 americanInfantrys, 2 americanMech.Infantrys, 2 americanTanks and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
              3 americanArtillerys, 1 americanCombatEngineer, 8 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from 39 Sea Zone to Azores
              4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
              1 americanTransport moved from 39 Sea Zone to 36 Sea Zone
              4 Materials and 2 Trains moved from Washington to Los Angeles
              2 Trains moved from Los Angeles to Central US
              1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 114 Sea Zone to 124 Sea Zone
              1 americanArtillery and 1 americanInfantry moved from 124 Sea Zone to Wake Island
              2 americanInfantrys moved from Luzon to 127 Sea Zone
              2 americanInfantrys and 1 americanTransport moved from 127 Sea Zone to 123 Sea Zone
              1 americanInfantry moved from Marianas Island to 123 Sea Zone
              3 americanInfantrys and 1 americanTransport moved from 123 Sea Zone to 122 Sea Zone
              3 americanInfantrys moved from 122 Sea Zone to Okinawa
              1 americanCarrier moved from 122 Sea Zone to 121 Sea Zone
              2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from Iwo Jima to 121 Sea Zone
              1 americanDestroyer and 1 americanTransport moved from 123 Sea Zone to 129 Sea Zone
              1 americanTransport moved from 122 Sea Zone to 129 Sea Zone
              1 americanSubmarine moved from 93 Sea Zone to 88 Sea Zone
      
          Purchase Units - Usa
              Trigger americanMobArt1: buyamericanMobileArtillery added to americanProduction
              Usa buy 3 americanArtillerys, 11 americanInfantrys, 1 americanMarine, 2 americanMech.Infantrys, 1 americanNavalFighter, 2 americanTanks and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              1 americanTransport placed in 36 Sea Zone
              3 americanInfantrys placed in Northeastern US
              2 americanMech.Infantrys and 2 americanTanks placed in New York
              Usa undo move 3.
              Usa undo move 2.
              2 americanInfantrys and 1 americanNavalFighter placed in Northeastern US
              2 americanMech.Infantrys and 2 americanTanks placed in New York
              3 americanArtillerys and 1 americanMarine placed in Washington
              2 americanInfantrys placed in Eastern US
              Usa undo move 5.
              Usa undo move 4.
              1 americanArtillery and 1 americanMarine placed in Luzon
              4 americanInfantrys placed in Washington
              2 americanInfantrys placed in Eastern US
              Usa undo move 5.
              2 americanArtillerys and 2 americanInfantrys placed in Washington
              3 americanInfantrys placed in Southeastern US
              1 americanInfantry placed in Florida Peninsula
              1 americanInfantry placed in Phillippines
      
          Activate Technology - Usa
              Usa activating IncreasedTacticalBomberRange
              Trigger americanITBR1: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to americanAirfield
      
          Turn Complete - Usa
              Usa collect 84 PUs; end with 84 PUs
              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 87 PUs
              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 90 PUs
              Units generate 9 techTokens; Usa end with 9 techTokens
      

      Combat Hit Differential Summary :

      AntiAircraftGun fire in Iwo Jima : : -0.17
      Usa : -2.17
      Japan : -1.67
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Germany round 33

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 33
          
              Research Technology - Germany
                  Germany spend 0 on tech rolls
                  Germany removing all Technology Tokens after successful research.
                  Germany discover ImprovedCarriers
          
              Combat Move - Germany
                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  1 germanInfantry moved from Eastern France to Northern France
                  2 germanInfantrys moved from Low Countries to Northern France
                  1 germanTank moved from Western Germany to Northern France
                  2 germanInfantrys moved from Paris to Northern France
                  2 germanInfantrys moved from Western France to Northern France
                  1 germanAdvancedFighter and 2 germanAdvancedNavalFighters moved from Finland to Northern France
                  1 germanAdvancedFighter and 2 germanAdvancedNavalFighters moved from Paris to Northern France
                  2 germanAdvancedTacticalBombers and 1 germanHeavyStrategicBomber moved from Western Germany to Northern France
                  1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Eastern Germany to Northern France
                  1 germanHeavyStrategicBomber moved from Leningrad to Northern France
                  1 germanHeavyStrategicBomber moved from Kharkov to Northern France
                  1 germanAdvancedTacticalBomber moved from Leningrad to Northern France
                  1 germanAdvancedFighter moved from Leningrad to Novgorod
                  1 germanAdvancedNavalFighter moved from Leningrad to Murmansk
                  1 germanInfantry moved from Western Karelia to Murmansk
                  2 germanInfantrys moved from Eastern Karelia to Novgorod
                  1 germanInfantry moved from Orel Kursk to Smolensk
                  1 germanAdvancedFighter moved from Leningrad to Smolensk
                  2 germanInfantrys moved from Leningrad to Eastern Finland
                  1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Kharkov to Western Kazahk
                  3 germanInfantrys moved from Stalingrad to Western Kazahk
                  2 germanInfantrys moved from Stalingrad to Tula
                  1 germanAdvancedFighter moved from Kharkov to Tula
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by ubernaut

            @colin battle time

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Finland round 33

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 33
              
                  Reconnaissance Missions - Finland
                      Finland collect 0 PUs; end with 4 PUs
              
                  Reinforcing - DanubeAxis
                      DanubeAxis collect 0 PUs; end with 12 PUs
              
                  Counter Intelligence Operations - VichyFrance
                      VichyFrance collect 0 PUs; end with 7 PUs
              
                  Research Technology - Germany
                      Germany spend 0 on tech rolls
                          Germany roll 1,2,1,8,12,3,7,2,9,8,4,6 and gets 1 hit
                      Germany removing all Technology Tokens after successful research.
                      Germany discover ImprovedCarriers
              
                  Combat Move - Germany
                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                      1 germanInfantry moved from Eastern France to Northern France
                      2 germanInfantrys moved from Low Countries to Northern France
                      1 germanTank moved from Western Germany to Northern France
                      2 germanInfantrys moved from Paris to Northern France
                      2 germanInfantrys moved from Western France to Northern France
                      1 germanAdvancedFighter and 2 germanAdvancedNavalFighters moved from Finland to Northern France
                      1 germanAdvancedFighter and 2 germanAdvancedNavalFighters moved from Paris to Northern France
                      2 germanAdvancedTacticalBombers and 1 germanHeavyStrategicBomber moved from Western Germany to Northern France
                      1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Eastern Germany to Northern France
                      1 germanHeavyStrategicBomber moved from Leningrad to Northern France
                      1 germanHeavyStrategicBomber moved from Kharkov to Northern France
                      1 germanAdvancedTacticalBomber moved from Leningrad to Northern France
                      1 germanAdvancedFighter moved from Leningrad to Novgorod
                      1 germanAdvancedNavalFighter moved from Leningrad to Murmansk
                      1 germanInfantry moved from Western Karelia to Murmansk
                      2 germanInfantrys moved from Eastern Karelia to Novgorod
                      1 germanInfantry moved from Orel Kursk to Smolensk
                      1 germanAdvancedFighter moved from Leningrad to Smolensk
                      2 germanInfantrys moved from Leningrad to Eastern Finland
                      1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Kharkov to Western Kazahk
                      3 germanInfantrys moved from Stalingrad to Western Kazahk
                      2 germanInfantrys moved from Stalingrad to Tula
                      1 germanAdvancedFighter moved from Kharkov to Tula
              
                  Combat - Germany
                      ExiledAllies scrambles 1 units out of 23 Sea Zone to defend against the attack in Northern France
                      Battle in Novgorod
                          Germany attack with 1 germanAdvancedFighter and 2 germanInfantrys
                          Russia defend with 1 Flagpole and 1 russianInfantry
                              Germany roll dice for 1 germanAdvancedFighter and 2 germanInfantrys in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                              Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                              1 germanInfantry owned by the Germany lost in Novgorod
                              Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                              Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                              1 russianInfantry owned by the Russia lost in Novgorod
                          Germany win, taking Novgorod from Russia with 1 germanAdvancedFighter and 1 germanInfantry remaining. Battle score for attacker is 0
                          Casualties for Germany: 1 germanInfantry
                          Casualties for Russia: 1 russianInfantry
                      Battle in Murmansk
                          Germany attack with 1 germanAdvancedNavalFighter and 1 germanInfantry
                          Russia defend with 1 Flagpole and 1 russianArtillery
                              Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Murmansk, round 2 : 0/2 hits, 0.58 expected hits
                              Russia roll dice for 1 russianArtillery in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
                              1 germanInfantry owned by the Germany lost in Murmansk
                           retreated to Murmansk
                          Russia win with 1 russianArtillery remaining. Battle score for attacker is -3
                          Casualties for Germany: 1 germanInfantry
                      Battle in Tula
                          Germany attack with 1 germanAdvancedFighter and 2 germanInfantrys
                          Russia defend with 1 Flagpole and 3 russianInfantrys
                              Germany roll dice for 1 germanAdvancedFighter and 2 germanInfantrys in Tula, round 2 : 0/3 hits, 1.00 expected hits
                              Russia roll dice for 3 russianInfantrys in Tula, round 2 : 3/3 hits, 0.75 expected hits
                              2 germanInfantrys owned by the Germany and 1 germanAdvancedFighter owned by the Germany lost in Tula
                          Russia win with 3 russianInfantrys remaining. Battle score for attacker is -19
                          Casualties for Germany: 1 germanAdvancedFighter and 2 germanInfantrys
                      Battle in Northern France
                          Germany attack with 3 germanAdvancedFighters, 5 germanAdvancedNavalFighters, 3 germanAdvancedTacticalBombers, 3 germanHeavyStrategicBombers, 7 germanInfantrys and 1 germanTank
                          ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishAntiAirGuns, 4 britishArtillerys, 2 britishFighters, 5 britishInfantrys, 2 britishMarines, 1 britishNavalFighter and 3 britishParatroopers
                              AntiAircraftGun fire in Northern France : 1/2 hits, 0.50 expected hits
                              1 germanHeavyStrategicBomber owned by the Germany lost in Northern France
                              Germany roll dice for 3 germanAdvancedFighters, 5 germanAdvancedNavalFighters, 3 germanAdvancedTacticalBombers, 2 germanHeavyStrategicBombers, 7 germanInfantrys and 1 germanTank in Northern France, round 2 : 11/21 hits, 9.25 expected hits
                              ExiledAllies roll dice for 2 britishAntiAirGuns, 4 britishArtillerys, 2 britishFighters, 5 britishInfantrys, 2 britishMarines, 1 britishNavalFighter and 3 britishParatroopers in Northern France, round 2 : 8/19 hits, 6.58 expected hits
                              5 britishInfantrys owned by the Britain, 7 germanInfantrys owned by the Germany, 1 germanTank owned by the Germany, 3 britishArtillerys owned by the Britain and 3 britishParatroopers owned by the Britain lost in Northern France
                              AntiAircraftGun fire in Northern France : 2/2 hits, 0.50 expected hits
                              2 germanAdvancedNavalFighters owned by the Germany lost in Northern France
                              Germany roll dice for 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 3 germanAdvancedTacticalBombers and 2 germanHeavyStrategicBombers in Northern France, round 3 : 6/11 hits, 6.33 expected hits
                              ExiledAllies roll dice for 2 britishAntiAirGuns, 1 britishArtillery, 2 britishFighters, 2 britishMarines and 1 britishNavalFighter in Northern France, round 3 : 6/8 hits, 3.08 expected hits
                              2 britishMarines owned by the Britain, 2 britishAntiAirGuns owned by the Britain, 3 germanAdvancedNavalFighters owned by the Germany, 1 britishArtillery owned by the Britain, 3 germanAdvancedFighters owned by the Germany and 1 britishFighter owned by the Britain lost in Northern France
                              Germany roll dice for 3 germanAdvancedTacticalBombers and 2 germanHeavyStrategicBombers in Northern France, round 4 : 2/5 hits, 3.08 expected hits
                              ExiledAllies roll dice for 1 britishFighter and 1 britishNavalFighter in Northern France, round 4 : 0/2 hits, 1.00 expected hits
                              1 britishNavalFighter owned by the Britain and 1 britishFighter owned by the Britain lost in Northern France
                          Germany win with 3 germanAdvancedTacticalBombers and 2 germanHeavyStrategicBombers remaining. Battle score for attacker is -54
                          Casualties for Germany: 3 germanAdvancedFighters, 5 germanAdvancedNavalFighters, 1 germanHeavyStrategicBomber, 7 germanInfantrys and 1 germanTank
                          Casualties for Britain: 2 britishAntiAirGuns, 4 britishArtillerys, 2 britishFighters, 5 britishInfantrys, 2 britishMarines, 1 britishNavalFighter and 3 britishParatroopers
                      Battle in Western Kazahk
                          Germany attack with 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 3 germanInfantrys
                          Russia defend with 1 Flagpole and 2 russianTanks
                              Germany roll dice for 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 3 germanInfantrys in Western Kazahk, round 2 : 2/5 hits, 1.75 expected hits
                              Russia roll dice for 2 russianTanks in Western Kazahk, round 2 : 0/2 hits, 0.83 expected hits
                              2 russianTanks owned by the Russia lost in Western Kazahk
                          Germany win, taking Western Kazahk from Russia with 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 3 germanInfantrys remaining. Battle score for attacker is 12
                          Casualties for Russia: 2 russianTanks
                      Battle in Smolensk
                          Germany attack with 1 germanAdvancedFighter and 1 germanInfantry
                          Russia defend with 1 Flagpole and 1 russianInfantry
                              Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                              Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                              Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Smolensk, round 3 : 0/2 hits, 0.83 expected hits
                              Russia roll dice for 1 russianInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                              Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Smolensk, round 4 : 0/2 hits, 0.83 expected hits
                              Russia roll dice for 1 russianInfantry in Smolensk, round 4 : 0/1 hits, 0.25 expected hits
                              Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Smolensk, round 5 : 0/2 hits, 0.83 expected hits
                              Russia roll dice for 1 russianInfantry in Smolensk, round 5 : 0/1 hits, 0.25 expected hits
                              Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Smolensk, round 6 : 1/2 hits, 0.83 expected hits
                              Russia roll dice for 1 russianInfantry in Smolensk, round 6 : 0/1 hits, 0.25 expected hits
                              1 russianInfantry owned by the Russia lost in Smolensk
                          Germany win, taking Smolensk from Russia with 1 germanAdvancedFighter and 1 germanInfantry remaining. Battle score for attacker is 3
                          Casualties for Russia: 1 russianInfantry
                      Battle in Eastern Finland
                          Germany attack with 2 germanInfantrys
                          Britain defend with 1 Flagpole and 1 britishInfantry
                              Germany roll dice for 2 germanInfantrys in Eastern Finland, round 2 : 0/2 hits, 0.33 expected hits
                              Britain roll dice for 1 britishInfantry in Eastern Finland, round 2 : 1/1 hits, 0.33 expected hits
                              1 germanInfantry owned by the Germany lost in Eastern Finland
                          1 germanInfantry owned by the Germany retreated to Leningrad
                          Britain win with 1 britishInfantry remaining. Battle score for attacker is -3
                          Casualties for Germany: 1 germanInfantry
                      Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                      Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                      Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                      Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                      Trigger germanProd: Germany has 1 Material placed in Berlin
                      1 germanAirTransport and 2 germanInfantrys moved from Kharkov to Stalingrad
                      1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Western Kazahk to Stalingrad
                      1 germanAdvancedFighter moved from Smolensk to Stalingrad
                      3 Materials and 3 Trucks moved from Kharkov to Stalingrad
                      1 Train moved from Kharkov to Romania
                      1 Train and 3 germanInfantrys moved from Romania to Kharkov
                      1 germanInfantry moved from Vichy France to Western France
                      2 germanInfantrys moved from Vichy France to Paris
                      1 germanInfantry moved from Western Germany to Eastern France
                      2 germanInfantrys moved from Northern Germany to Low Countries
                      1 Train and 3 germanInfantrys moved from Berlin to Paris
                      1 germanHeavyTank moved from Eastern Germany to Eastern Poland
                      1 germanInfantry moved from Hungary Slovakia to Eastern Poland
                      2 germanAdvancedTacticalBombers and 1 germanHeavyStrategicBomber moved from Northern France to Eastern Germany
                      1 germanHeavyTank moved from Eastern Germany to Eastern Poland
                      1 Train moved from Paris to Berlin
                      1 germanAdvancedTacticalBomber and 1 germanHeavyStrategicBomber moved from Northern France to Paris
                      1 germanAirTransport moved from Algeria to Northern Germany
                      1 Train moved from Northern Germany to Berlin
                      2 Materials and 1 Train moved from Berlin to Kharkov
                      1 germanAirTransport moved from Stalingrad to Kharkov
                      1 germanInfantry moved from Leningrad to Western Karelia
                      1 germanInfantry moved from Leningrad to Eastern Karelia
                      1 germanAdvancedFighter moved from Novgorod to Stalingrad
                      1 germanAdvancedNavalFighter moved from Murmansk to Finland
                      1 Train moved from Vichy France to Northern Germany
                      1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 46 Sea Zone to 45 Sea Zone
                      7 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanInfantry moved from Algeria to 45 Sea Zone
                      7 germanAlpineInfantrys, 1 germanCombatEngineer, 1 germanDestroyer, 1 germanInfantry, 1 germanSubmarine and 3 germanTransports moved from 45 Sea Zone to 44 Sea Zone
                      7 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanInfantry moved from 44 Sea Zone to Vichy France
                      1 germanAirTransport and 2 germanInfantrys moved from Austria to Stalingrad
                      1 Material, 1 germanAirTransport and 1 germanInfantry moved from Berlin to Kharkov
                      1 germanAirTransport moved from Kharkov to Romania
                      1 Train moved from Kharkov to Eastern Poland
                      1 Truck and 1 germanAntiAirGun moved from Leningrad to Kharkov
                      1 Truck moved from Berlin to Eastern Poland
              
                  Purchase Units - Germany
                      Germany buy 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 1 germanAirfield, 1 germanArtillery, 1 germanEntrenchment, 11 germanInfantrys and 2 germanTanks; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Germany
                      Units in Stalingrad being upgraded or consumed: 2 Materials
                      1 germanAirfield and 1 germanEntrenchment placed in Stalingrad
                      2 germanInfantrys placed in Leningrad
                      1 germanArtillery and 1 germanInfantry placed in Kharkov
                      4 germanInfantrys placed in Northern Germany
                      4 germanInfantrys placed in Berlin
                      2 germanTanks placed in Western Germany
                      1 germanAdvancedFighter and 2 germanAdvancedNavalFighters placed in Eastern Germany
              
                  Activate Technology - Germany
                      Germany activating ImprovedCarriers
                      Trigger germanAC: Setting hitPoints to 2 for unitAttachment attached to germanCarrier
              
                  Turn Complete - Germany
                      Germany collect 82 PUs; end with 82 PUs
                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 85 PUs
                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 88 PUs
                      Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 91 PUs
                      Units generate 12 techTokens; Germany end with 12 techTokens
                      Units Change Ownership
                          Some Units in Finland change ownership: 1 germanCombatEngineer
                          Some Units in Vichy France change ownership: 1 germanCombatEngineer
              
                  Purchase Units - VichyFrance
                      VichyFrance buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
              
                  Place Units - VichyFrance
                      1 germanArtillery and 1 germanInfantry placed in Vichy France
              
                  Turn Complete - VichyFrance
                      VichyFrance collect 8 PUs; end with 8 PUs
                      Some Units in Vichy France change ownership: 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry
              
                  Purchase Units - DanubeAxis
                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - DanubeAxis
                      2 germanInfantrys placed in Romania
                      2 germanInfantrys placed in Hungary Slovakia
              
                  Turn Complete - DanubeAxis
                      DanubeAxis collect 12 PUs; end with 12 PUs
                      Units Change Ownership
                          Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                          Some Units in Romania change ownership: 2 germanInfantrys
              
                  Purchase Units - Finland
                      Finland buy 1 germanInfantry; Remaining resources: 1 PUs; 
              
                  Place Units - Finland
                      1 germanInfantry placed in Finland
              
                  Turn Complete - Finland
                      Finland collect 4 PUs; end with 5 PUs
                      Some Units in Finland change ownership: 1 germanCombatEngineer and 1 germanInfantry
              

              Combat Hit Differential Summary :

              ExiledAllies : 3.33
              Britain : 0.67
              Germany : -5.00
              AntiAircraftGun fire in Northern France : : 2.00
              Russia : 1.17
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin back to russia

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Move Summary: Russia round 33

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 33
                  
                      Research Technology - Russia
                          Russia spend 0 on tech rolls
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          2 russianMech.Infantrys and 1 russianTank moved from Novosibirsk to Kazahk
                          2 russianInfantrys moved from Archangel to Eastern Karelia
                          1 russianInfantry moved from Vologda to Eastern Karelia
                          3 russianInfantrys moved from Vologda to Novgorod
                          3 russianInfantrys moved from Tula to Stalingrad
                          1 russianCombatEngineer and 10 russianInfantrys moved from Volgarod to Stalingrad
                          2 russianInfantrys moved from Sverdlovsk to Stalingrad
                          3 russianFighters moved from Urals to Stalingrad
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut ready for battle

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Russia round 33

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 33
                      
                          Research Technology - Russia
                              Russia spend 0 on tech rolls
                                  Russia roll 9,9,9,5,5,4,2,8,3,10,6,2 and gets 0 hits
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                              2 russianMech.Infantrys and 1 russianTank moved from Novosibirsk to Kazahk
                              2 russianInfantrys moved from Archangel to Eastern Karelia
                              1 russianInfantry moved from Vologda to Eastern Karelia
                              3 russianInfantrys moved from Vologda to Novgorod
                              3 russianInfantrys moved from Tula to Stalingrad
                              1 russianCombatEngineer and 10 russianInfantrys moved from Volgarod to Stalingrad
                              2 russianInfantrys moved from Sverdlovsk to Stalingrad
                              3 russianFighters moved from Urals to Stalingrad
                      
                          Combat - Russia
                              Battle in Novgorod
                                  Russia attack with 3 russianInfantrys
                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                      Russia roll dice for 3 russianInfantrys in Novgorod, round 2 : 1/3 hits, 0.50 expected hits
                                      Germany roll dice for 1 germanInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                      1 germanInfantry owned by the Germany lost in Novgorod
                                  Russia win, taking Novgorod from Germany with 3 russianInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Germany: 1 germanInfantry
                              Battle in Eastern Karelia
                                  Russia attack with 3 russianInfantrys
                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                      Russia roll dice for 3 russianInfantrys in Eastern Karelia, round 2 : 0/3 hits, 0.50 expected hits
                                      Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                      Russia roll dice for 3 russianInfantrys in Eastern Karelia, round 3 : 1/3 hits, 0.50 expected hits
                                      Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 0/1 hits, 0.33 expected hits
                                      1 germanInfantry owned by the Germany lost in Eastern Karelia
                                  Russia win, taking Eastern Karelia from Germany with 3 russianInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Germany: 1 germanInfantry
                              Battle in Kazahk
                                  Russia attack with 2 russianMech.Infantrys and 1 russianTank
                                  Italy defend with 1 Flagpole and 1 italianInfantry
                                      Russia roll dice for 2 russianMech.Infantrys and 1 russianTank in Kazahk, round 2 : 1/3 hits, 1.42 expected hits
                                      Italy roll dice for 1 italianInfantry in Kazahk, round 2 : 1/1 hits, 0.25 expected hits
                                  1 russianMech.Infantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Kazahk
                                  Russia win, taking Kazahk from Italy with 1 russianMech.Infantry and 1 russianTank remaining. Battle score for attacker is -2
                                  Casualties for Russia: 1 russianMech.Infantry
                                  Casualties for Italy: 1 italianInfantry
                              Battle in Stalingrad
                                  Russia attack with 1 russianCombatEngineer, 3 russianFighters and 15 russianInfantrys
                                  Italy defend with 1 italianHeavyStrategicBomber; Germany defend with 1 Flagpole, 1 Material, 1 ResearchCenter, 3 Trucks, 3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAirTransport, 1 germanAirfield, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanHeavyArtillery, 4 germanHeavyTank-damageds, 4 germanInfantrys and 2 germanMobileArtillerys
                                      Russia roll dice for 1 russianCombatEngineer, 3 russianFighters and 15 russianInfantrys in Stalingrad, round 2 : 4/19 hits, 5.42 expected hits
                                  Units damaged: 1 germanEntrenchment owned by the Germany
                                      Germany roll dice for 3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAirTransport, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanHeavyArtillery, 4 germanHeavyTank-damageds, 4 germanInfantrys, 2 germanMobileArtillerys and 1 italianHeavyStrategicBomber in Stalingrad, round 2 : 7/18 hits, 7.33 expected hits
                                      7 russianInfantrys owned by the Russia and 3 germanInfantrys owned by the Germany lost in Stalingrad
                                      Russia roll dice for 1 russianCombatEngineer, 3 russianFighters and 8 russianInfantrys in Stalingrad, round 3 : 5/12 hits, 3.67 expected hits
                                      Germany roll dice for 3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAirTransport, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanHeavyArtillery, 4 germanHeavyTank-damageds, 1 germanInfantry, 2 germanMobileArtillerys and 1 italianHeavyStrategicBomber in Stalingrad, round 3 : 9/15 hits, 6.33 expected hits
                                      8 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 2 germanHeavyTank-damageds owned by the Germany, 2 germanMobileArtillerys owned by the Germany and 1 germanHeavyArtillery owned by the Germany lost in Stalingrad
                                   retreated to Stalingrad
                                  Germany win with 3 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 1 germanAirTransport, 1 germanCombatEngineer, 1 germanEntrenchment, 2 germanHeavyTank-damageds, 1 germanInfantry and 1 italianHeavyStrategicBomber remaining. Battle score for attacker is -8
                                  Casualties for Russia: 1 russianCombatEngineer and 15 russianInfantrys
                                  Casualties for Germany: 1 germanHeavyArtillery, 2 germanHeavyTank-damageds, 3 germanInfantrys and 2 germanMobileArtillerys
                      
                          Non Combat Move - Russia
                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                              Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                              Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger AltayLLRussia2: China takes ownership of territory Altay
                              Trigger russianAP2: Russia has 1 Material placed in Moscow
                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                              3 russianFighters moved from Stalingrad to Urals
                              2 russianInfantrys moved from Omsk to Northern Kazahk
                              2 russianInfantrys moved from Urals to Sverdlovsk
                              1 russianCombatEngineer moved from Moscow to Tula
                              1 russianFighter moved from Urals to Vologda
                              1 russianFighter moved from Urals to Vologda
                      
                          Purchase Units - Russia
                              Russia buy 1 Rail, 1 russianAntiAirGun, 2 russianAntiTankGuns, 1 russianArtillery, 2 russianCombatEngineers, 1 russianFortification and 7 russianInfantrys; Remaining resources: 0 PUs; 12 techTokens; 
                      
                          Place Units - Russia
                              Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                              1 Rail, 1 russianAntiAirGun, 2 russianAntiTankGuns, 1 russianArtillery and 1 russianFortification placed in Moscow
                              1 russianCombatEngineer and 2 russianInfantrys placed in Volgarod
                              1 russianCombatEngineer and 1 russianInfantry placed in Vologda
                              3 russianInfantrys placed in Urals
                              1 russianInfantry placed in Omsk
                      
                          Activate Technology - Russia
                              Trigger americanITBR3: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to russianAirfield
                      
                          Turn Complete - Russia
                              Russia collect 40 PUs; end with 40 PUs
                              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 43 PUs
                              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 46 PUs
                              Units generate 6 techTokens; Russia end with 18 techTokens
                      

                      Combat Hit Differential Summary :

                      Italy : 0.75
                      Germany : 1.33
                      Russia : -0.00
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Japan round 33

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 33
                          
                              Research Technology - Japan
                                  Japan spend 0 on tech rolls
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover AdvancedAntiAircraft
                          
                              Combat Move - Japan
                                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseISBR3: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to germanAirfield
                                  Trigger japaneseISBR3: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to germanAirfield
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseISBR2: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to italianAirfield
                                  Trigger japaneseISBR2: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to italianAirfield
                                  Trigger japaneseISBR7: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to turkishAirfield
                                  Trigger japaneseISBR7: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to turkishAirfield
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseISBR4: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to brazilianAirfield
                                  Trigger japaneseISBR4: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to brazilianAirfield
                                  Trigger japaneseISBR1: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to japaneseAirfield
                                  Trigger japaneseISBR1: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to japaneseAirfield
                                  Trigger japaneseISBR6: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to swedishAirfield
                                  Trigger japaneseISBR6: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to swedishAirfield
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseISBR5: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to spanishAirfield
                                  Trigger japaneseISBR5: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to spanishAirfield
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  1 japaneseAdvancedNavalFighter moved from Japan to Shantung
                                  1 japaneseAdvancedNavalFighter moved from Peking to Shantung
                                  1 japaneseAdvancedNavalFighter moved from Korea to Shantung
                                  1 japaneseAdvancedFighter moved from Manchuria to Shantung
                                  1 japaneseAdvancedNavalFighter moved from Shanghai to Shantung
                                  1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Shantung
                                  1 japaneseAirTransport and 2 japaneseParatroopers moved from Peking to Shantung
                                  3 japaneseInfantrys moved from Shanghai to Shantung
                                  2 japaneseArtillerys and 2 japaneseTanks moved from Shanghai to Shantung
                                  1 japaneseArtillery and 1 japaneseTank moved from Peking to Shantung
                                  2 japaneseTanks moved from Manchuria to Shantung
                                  2 japaneseInfantrys moved from Peking to Shantung
                                  2 japaneseInfantrys moved from Shanghai to Shantung
                                  1 japaneseInfantry moved from Peking to Shantung
                                  2 japaneseMech.Infantrys moved from Peking to Shantung
                                  2 japaneseMech.Infantrys moved from Shanghai to Shantung
                                  1 japaneseAlpineInfantry moved from Far Eastern Republic to Soviet Far East
                                        Japan take Soviet Far East from Russia
                                  1 japaneseAlpineInfantry moved from Irkutsk to Western Evenki
                                        Japan take Western Evenki from Russia
                                  1 japaneseInfantry moved from Northern Manchuria to Chahar
                                  1 japaneseInfantry moved from Manchuria to Chahar
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin we got another big one if you are around still

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Thailand round 33

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 33
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 13 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 3 PUs
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                          Japan roll 8,9,6,12,9,2,7,10,11 and gets 1 hit
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover AdvancedAntiAircraft
                              
                                  Combat Move - Japan
                                      Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseISBR3: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to germanAirfield
                                      Trigger japaneseISBR3: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to germanAirfield
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseISBR2: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to italianAirfield
                                      Trigger japaneseISBR2: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to italianAirfield
                                      Trigger japaneseISBR7: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to turkishAirfield
                                      Trigger japaneseISBR7: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to turkishAirfield
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseISBR4: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to brazilianAirfield
                                      Trigger japaneseISBR4: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to brazilianAirfield
                                      Trigger japaneseISBR1: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to japaneseAirfield
                                      Trigger japaneseISBR1: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to japaneseAirfield
                                      Trigger japaneseISBR6: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to swedishAirfield
                                      Trigger japaneseISBR6: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to swedishAirfield
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseISBR5: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to spanishAirfield
                                      Trigger japaneseISBR5: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to spanishAirfield
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      1 japaneseAdvancedNavalFighter moved from Japan to Shantung
                                      1 japaneseAdvancedNavalFighter moved from Peking to Shantung
                                      1 japaneseAdvancedNavalFighter moved from Korea to Shantung
                                      1 japaneseAdvancedFighter moved from Manchuria to Shantung
                                      1 japaneseAdvancedNavalFighter moved from Shanghai to Shantung
                                      1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Shantung
                                      1 japaneseAirTransport and 2 japaneseParatroopers moved from Peking to Shantung
                                      3 japaneseInfantrys moved from Shanghai to Shantung
                                      2 japaneseArtillerys and 2 japaneseTanks moved from Shanghai to Shantung
                                      1 japaneseArtillery and 1 japaneseTank moved from Peking to Shantung
                                      2 japaneseTanks moved from Manchuria to Shantung
                                      2 japaneseInfantrys moved from Peking to Shantung
                                      2 japaneseInfantrys moved from Shanghai to Shantung
                                      1 japaneseInfantry moved from Peking to Shantung
                                      2 japaneseMech.Infantrys moved from Peking to Shantung
                                      2 japaneseMech.Infantrys moved from Shanghai to Shantung
                                      1 japaneseAlpineInfantry moved from Far Eastern Republic to Soviet Far East
                                            Japan take Soviet Far East from Russia
                                      1 japaneseAlpineInfantry moved from Irkutsk to Western Evenki
                                            Japan take Western Evenki from Russia
                                      1 japaneseInfantry moved from Northern Manchuria to Chahar
                                      1 japaneseInfantry moved from Manchuria to Chahar
                              
                                  Combat - Japan
                                      Battle in Chahar
                                          Japan attack with 2 japaneseInfantrys
                                          China defend with 1 Flagpole and 1 chineseInfantry
                                              Japan roll dice for 2 japaneseInfantrys in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                                              China roll dice for 1 chineseInfantry in Chahar, round 2 : 0/1 hits, 0.25 expected hits
                                              Japan roll dice for 2 japaneseInfantrys in Chahar, round 3 : 1/2 hits, 0.33 expected hits
                                              China roll dice for 1 chineseInfantry in Chahar, round 3 : 0/1 hits, 0.25 expected hits
                                              1 chineseInfantry owned by the China lost in Chahar
                                          Japan win, taking Chahar from China with 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                          Casualties for China: 1 chineseInfantry
                                      Battle in Shantung
                                          Japan attack with 1 japaneseAdvancedFighter, 4 japaneseAdvancedNavalFighters, 2 japaneseAirTransports, 3 japaneseArtillerys, 8 japaneseInfantrys, 4 japaneseMech.Infantrys, 4 japaneseParatroopers and 5 japaneseTanks
                                          China defend with 1 Flagpole, 4 chineseArtillerys, 7 chineseInfantrys and 10 chineseTanks
                                              Japan roll dice for 1 japaneseAdvancedFighter, 4 japaneseAdvancedNavalFighters, 2 japaneseAirTransports, 3 japaneseArtillerys, 8 japaneseInfantrys, 4 japaneseMech.Infantrys, 4 japaneseParatroopers and 5 japaneseTanks in Shantung, round 2 : 5/31 hits, 10.00 expected hits
                                              China roll dice for 4 chineseArtillerys, 7 chineseInfantrys and 10 chineseTanks in Shantung, round 2 : 9/21 hits, 7.58 expected hits
                                              1 japaneseParatrooper owned by the Japan, 5 chineseInfantrys owned by the China and 8 japaneseInfantrys owned by the Japan lost in Shantung
                                              Japan roll dice for 1 japaneseAdvancedFighter, 4 japaneseAdvancedNavalFighters, 2 japaneseAirTransports, 3 japaneseArtillerys, 4 japaneseMech.Infantrys, 3 japaneseParatroopers and 5 japaneseTanks in Shantung, round 3 : 10/22 hits, 8.42 expected hits
                                              China roll dice for 4 chineseArtillerys, 2 chineseInfantrys and 10 chineseTanks in Shantung, round 3 : 5/16 hits, 6.17 expected hits
                                              2 japaneseArtillerys owned by the Japan, 3 japaneseParatroopers owned by the Japan, 4 chineseArtillerys owned by the China, 2 chineseInfantrys owned by the China and 4 chineseTanks owned by the China lost in Shantung
                                              Japan roll dice for 1 japaneseAdvancedFighter, 4 japaneseAdvancedNavalFighters, 2 japaneseAirTransports, 1 japaneseArtillery, 4 japaneseMech.Infantrys and 5 japaneseTanks in Shantung, round 4 : 8/17 hits, 6.75 expected hits
                                              China roll dice for 6 chineseTanks in Shantung, round 4 : 4/6 hits, 2.50 expected hits
                                              1 japaneseArtillery owned by the Japan, 3 japaneseMech.Infantrys owned by the Japan and 6 chineseTanks owned by the China lost in Shantung
                                          Japan win, taking Shantung from China with 1 japaneseAdvancedFighter, 4 japaneseAdvancedNavalFighters, 2 japaneseAirTransports, 1 japaneseMech.Infantry and 5 japaneseTanks remaining. Battle score for attacker is 30
                                          Casualties for Japan: 3 japaneseArtillerys, 8 japaneseInfantrys, 3 japaneseMech.Infantrys and 4 japaneseParatroopers
                                          Casualties for China: 4 chineseArtillerys, 7 chineseInfantrys and 10 chineseTanks
                                      Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                      Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                      Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                      1 Truck, 2 japaneseInfantrys and 1 japaneseMech.Infantry moved from Korea to Peking
                                      1 japaneseAirTransport and 2 japaneseInfantrys moved from Tokyo to Shanghai
                                      1 japaneseInfantry and 1 japaneseMech.Infantry moved from Yakut to Manchuria
                                      1 japaneseInfantry moved from Yakut to Irkutsk
                                      1 japaneseInfantry moved from Khabarovskiy Kray to Vladivostok
                                      1 japaneseArtillery moved from Eastern Manchuria to Korea
                                      1 japaneseAirTransport moved from Shantung to Tokyo
                                      1 japaneseAirTransport moved from Shantung to Tokyo
                                      1 japaneseAdvancedFighter moved from Shantung to Manchuria
                                      1 japaneseAdvancedNavalFighter moved from Shantung to Peking
                                      1 japaneseAdvancedNavalFighter moved from Shantung to Korea
                                      1 japaneseAirTransport moved from Shanghai to Korea
                                      1 japaneseAdvancedNavalFighter moved from Shantung to Japan
                                      1 japaneseAdvancedNavalFighter moved from Shantung to Shanghai
                                      1 Truck moved from Shanghai to Manchuria
                                      1 japaneseCombatEngineer moved from Tokyo to Japan
                                      1 japaneseInfantry moved from Manchuria to Korea
                                      1 japaneseInfantry moved from Manchuria to Korea
                                      1 japaneseArtillery moved from Manchuria to Peking
                              
                                  Purchase Units - Japan
                                      Japan buy 1 japaneseAdvancedNavalFighter and 7 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Japan
                                      1 japaneseAdvancedNavalFighter placed in Japan
                                      4 japaneseInfantrys placed in Tokyo
                                      Japan undo move 2.
                                      2 japaneseInfantrys placed in Peking
                                      3 japaneseInfantrys placed in Shanghai
                                      2 japaneseInfantrys placed in Tokyo
                              
                                  Activate Technology - Japan
                                      Japan activating AdvancedAntiAircraft
                                      Trigger japaneseAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to japaneseFighter
                                      Trigger japaneseAdvAA1: Setting defense to 3 for unitAttachment attached to japaneseAntiAirGun
                                      Trigger japaneseAdvAA1: Setting attackAA to 3 for unitAttachment attached to japaneseAntiAirGun
                              
                                  Turn Complete - Japan
                                      Japan collect 28 PUs; end with 28 PUs
                                      Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 31 PUs
                                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 34 PUs
                                      Units generate 9 techTokens; Japan end with 9 techTokens
                                      Units Change Ownership
                                          Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                          Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseMech.Infantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      1 japaneseMech.Infantry and 2 japaneseParatroopers placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 11 PUs; end with 11 PUs
                                      Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseMech.Infantry and 2 japaneseParatroopers
                              
                                  Purchase Units - Thailand
                                      Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - Thailand
                                      1 japaneseInfantry placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 3 PUs; end with 3 PUs
                                      Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
                              

                              Combat Hit Differential Summary :

                              Japan : -1.83
                              China : 1.25
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin back over to you for whenever 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Move Summary: China round 33

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 33
                                  
                                      Combat Move - China
                                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          4 chineseAlpineInfantrys, 1 chineseArtillery and 1 chineseInfantry moved from Singkiang to Kashi
                                          2 chineseAlpineInfantrys and 1 chineseArtillery moved from Tsinghai to Kashi
                                          1 chineseCombatEngineer moved from Anhwei to Shantung
                                          2 chineseTanks moved from Shensi to Shantung
                                          5 chineseInfantrys moved from Shansi to Shantung
                                          2 chineseFighters moved from Hunan to Shantung
                                          3 chineseFighters moved from Inner Mongolia to Shantung
                                  

                                  Savegame

                                  ubernautU 2 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin around for battle if you are 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin heading out for the rest of the day maybe tomorrow 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut yeah sorry just got back, tomorrow I should be around though

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin up for battle whenever 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut I'm in the lobby

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