TWW 3.0.0.4 ubernaut (ax) vs colin (al)
-
@ubernaut no combat so you're up
-
TripleA Move Summary: Japan round 34
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedArtillery Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys moved from Shanghai to Shantung 1 japaneseAdvancedNavalFighter moved from Korea to Shantung 1 japaneseAdvancedNavalFighter, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseMech.Infantry moved from Peking to Shantung 1 japaneseAdvancedFighter moved from Manchuria to Shantung 2 japaneseAdvancedNavalFighters moved from Japan to Shantung 2 japaneseInfantrys moved from Chahar to Shansi 2 japaneseMech.Infantrys moved from Manchuria to Shantung 1 japaneseAlpineInfantry moved from Soviet Far East to Kamchatka Japan take Kamchatka from Russia 1 japaneseAlpineInfantry moved from Western Evenki to Eastern Evenki Japan take Eastern Evenki from Russia -
@colin battle on deck
-
@colin i noticed that my thailand engineer hasn't repaired the trench/forts its been a long time too pretty sure that's a bug going to edit to fix if that's alright with you
-
@ubernaut sure, good timing too
-
@colin yeah wont make much of a difference i think tho

-
TripleA Turn Summary: Thailand round 34
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 3 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 12,7,1,3,9,7,9,4,11 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedArtillery Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys moved from Shanghai to Shantung 1 japaneseAdvancedNavalFighter moved from Korea to Shantung 1 japaneseAdvancedNavalFighter, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseMech.Infantry moved from Peking to Shantung 1 japaneseAdvancedFighter moved from Manchuria to Shantung 2 japaneseAdvancedNavalFighters moved from Japan to Shantung 2 japaneseMech.Infantrys moved from Manchuria to Shantung 1 japaneseAlpineInfantry moved from Soviet Far East to Kamchatka Japan take Kamchatka from Russia 1 japaneseAlpineInfantry moved from Western Evenki to Eastern Evenki Japan take Eastern Evenki from Russia Combat - Japan Battle in Shantung Japan attack with 1 japaneseAdvancedFighter, 5 japaneseAdvancedNavalFighters, 1 japaneseArtillery, 5 japaneseInfantrys and 3 japaneseMech.Infantrys China defend with 1 Flagpole, 1 chineseCombatEngineer, 4 chineseInfantrys and 2 chineseTanks Japan roll dice for 1 japaneseAdvancedFighter, 5 japaneseAdvancedNavalFighters, 1 japaneseArtillery, 5 japaneseInfantrys and 3 japaneseMech.Infantrys in Shantung, round 2 : 6/15 hits, 5.33 expected hits China roll dice for 1 chineseCombatEngineer, 4 chineseInfantrys and 2 chineseTanks in Shantung, round 2 : 5/7 hits, 2.08 expected hits 1 chineseCombatEngineer owned by the China, 4 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 5 japaneseInfantrys owned by the Japan lost in Shantung Japan roll dice for 1 japaneseAdvancedFighter, 5 japaneseAdvancedNavalFighters, 1 japaneseArtillery and 3 japaneseMech.Infantrys in Shantung, round 3 : 4/10 hits, 4.42 expected hits China roll dice for 1 chineseTank in Shantung, round 3 : 0/1 hits, 0.42 expected hits 1 chineseTank owned by the China lost in Shantung Japan win, taking Shantung from China with 1 japaneseAdvancedFighter, 5 japaneseAdvancedNavalFighters, 1 japaneseArtillery and 3 japaneseMech.Infantrys remaining. Battle score for attacker is 13 Casualties for Japan: 5 japaneseInfantrys Casualties for China: 1 chineseCombatEngineer, 4 chineseInfantrys and 2 chineseTanks Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Thailand from Thailand: 1 japaneseEntrenchment and 1 japaneseFortification EDIT: Adding units owned by Thailand to Thailand: 1 japaneseEntrenchment and 1 japaneseFortification EDIT: Turning off Edit Mode Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Tokyo to Korea 1 japaneseAirTransport moved from Korea to Tokyo 1 japaneseAirTransport and 2 japaneseInfantrys moved from Korea to Irkutsk 1 japaneseAirTransport moved from Irkutsk to Northern Manchuria 2 japaneseParatroopers moved from Manchuria to Northern Manchuria 1 japaneseInfantry moved from Manchuria to Korea 1 japaneseAirTransport and 2 japaneseInfantrys moved from Tokyo to Korea 1 japaneseAirTransport moved from Korea to Tokyo 1 japaneseCombatEngineer moved from Japan to Tokyo 1 japaneseAdvancedFighter moved from Shantung to Manchuria 1 japaneseAdvancedNavalFighter moved from Shantung to Shanghai 1 japaneseAdvancedNavalFighter moved from Shantung to Korea 1 japaneseAdvancedNavalFighter moved from Shantung to Peking 1 japaneseAdvancedNavalFighter moved from Shantung to Japan 1 japaneseInfantry moved from Chahar to Manchuria 1 Truck moved from Manchuria to Korea 1 Truck moved from Peking to Shanghai 1 japaneseAdvancedNavalFighter moved from Shantung to Manchuria 1 japaneseInfantry moved from Chahar to Peking 1 japaneseInfantry moved from Irkutsk to Western Evenki Purchase Units - Japan Japan buy 1 Truck, 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment and 6 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Korea being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Korea 1 Truck and 1 japaneseAdvancedNavalFighter placed in Japan 2 japaneseInfantrys placed in Peking 3 japaneseInfantrys placed in Shanghai 1 japaneseInfantry placed in Tokyo Activate Technology - Japan Japan activating ImprovedArtillery Trigger japaneseImpArt1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseArtillery} with name:supportAttachmentArtilleryImpjapanese Turn Complete - Japan Japan collect 30 PUs; end with 30 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 33 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 36 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers Purchase Units - Thailand Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 3 PUs; end with 3 PUs Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantryCombat Hit Differential Summary :
Japan : 0.25 China : 2.50 -
@colin china/uk
-
TripleA Move Summary: China round 34
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseArtillerys and 4 chineseInfantrys moved from Shensi to Shantung 1 chineseInfantry moved from Shansi to Shantung 1 chineseInfantry moved from Suiyuan to Chahar China take Chahar from Manchuria 1 chineseFighter moved from Hunan to Shantung 2 chineseFighters moved from Shensi to Shantung 1 chineseCombatEngineer moved from Shensi to Shantung -
@ubernaut quick one here
-
TripleA Move Summary: Britain round 34
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover AdvancedCarriers Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Some non-combat units are destroyed: 5 britishInfantrys and 1 britishMarine moved from Java to 148 Sea Zone 5 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 148 Sea Zone to 93 Sea Zone 1 britishInfantry and 3 britishMarines moved from Borneo to 93 Sea Zone 1 britishTransport moved from 91 Sea Zone to 93 Sea Zone 1 britishCombatEngineer and 1 britishInfantry moved from Borneo to 93 Sea Zone 1 britishCombatEngineer, 7 britishInfantrys, 4 britishMarines and 6 britishTransports moved from 93 Sea Zone to 91 Sea Zone 2 britishBattleships and 5 britishCruisers moved from 87 Sea Zone to 91 Sea Zone 1 britishCombatEngineer, 7 britishInfantrys and 4 britishMarines moved from 91 Sea Zone to Thailand 1 britishArtillery and 2 britishMarines moved from Saigon to Thailand 4 britishInfantrys and 4 britishMarines moved from Southern Thailand to Thailand 2 britishInfantrys moved from French Indochina to Thailand 1 britishCombatEngineer, 10 britishInfantrys and 3 britishMarines moved from Burma to Thailand 3 britishNavalFighters moved from 86 Sea Zone to Thailand 1 britishArtillery and 4 britishInfantrys moved from Southwestern Algeria to Southern Algeria ExiledAllies take Southern Algeria from Germany 1 britishInfantry moved from Algeria to Tunisia ExiledAllies take Tunisia from Germany 1 britishDestroyer moved from 86 Sea Zone to 84 Sea Zone -
@ubernaut ready for battle again
-
TripleA Turn Summary: Australia round 34
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Supporting Britain - Canada Canada collect 0 PUs; end with 22 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 36 PUs Some Units in Algeria change ownership: 2 Materials and 1 britishInfantry Preparing Naval Operations - Australia Australia collect 0 PUs; end with 18 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 12,5,7,6,12,1,10,9,1,9,11,12,6,6,7,10,9,5 and gets 3 hits Britain removing all Technology Tokens after successful research. Britain discover AdvancedCarriers Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Some non-combat units are destroyed: Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 5 britishInfantrys and 1 britishMarine moved from Java to 148 Sea Zone 5 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 148 Sea Zone to 93 Sea Zone 1 britishInfantry and 3 britishMarines moved from Borneo to 93 Sea Zone 1 britishTransport moved from 91 Sea Zone to 93 Sea Zone 1 britishCombatEngineer and 1 britishInfantry moved from Borneo to 93 Sea Zone 1 britishCombatEngineer, 7 britishInfantrys, 4 britishMarines and 6 britishTransports moved from 93 Sea Zone to 91 Sea Zone 2 britishBattleships and 5 britishCruisers moved from 87 Sea Zone to 91 Sea Zone 1 britishCombatEngineer, 7 britishInfantrys and 4 britishMarines moved from 91 Sea Zone to Thailand 1 britishArtillery and 2 britishMarines moved from Saigon to Thailand 4 britishInfantrys and 4 britishMarines moved from Southern Thailand to Thailand 2 britishInfantrys moved from French Indochina to Thailand 1 britishCombatEngineer, 10 britishInfantrys and 3 britishMarines moved from Burma to Thailand 3 britishNavalFighters moved from 86 Sea Zone to Thailand 1 britishArtillery and 4 britishInfantrys moved from Southwestern Algeria to Southern Algeria ExiledAllies take Southern Algeria from Germany 1 britishInfantry moved from Algeria to Tunisia ExiledAllies take Tunisia from Germany 1 britishDestroyer moved from 86 Sea Zone to 84 Sea Zone Combat - Britain Battle in Thailand Britain attack with 1 britishArtillery, 2 britishCombatEngineers, 23 britishInfantrys, 13 britishMarines and 3 britishNavalFighters Japan defend with 1 Train, 1 Truck, 1 japaneseCombatEngineer, 8 japaneseInfantrys, 2 japaneseMarines and 7 japaneseParatroopers; Thailand defend with 1 Flagpole, 1 Rail, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseDocks, 1 japaneseEntrenchment, 1 japaneseFactory and 1 japaneseFortification Britain roll dice for 2 britishBattleships and 5 britishCruisers in Thailand, round 2 : 3/9 hits, 3.67 expected hits Units damaged: 1 japaneseEntrenchment owned by the Thailand and 1 japaneseFortification owned by the Thailand Britain roll dice for 1 britishArtillery, 2 britishCombatEngineers, 23 britishInfantrys, 13 britishMarines and 3 britishNavalFighters in Thailand, round 2 : 7/42 hits, 9.17 expected hits Thailand roll dice for 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseFortification, 8 japaneseInfantrys, 2 japaneseMarines and 7 japaneseParatroopers in Thailand, round 2 : 5/20 hits, 8.17 expected hits 5 britishInfantrys owned by the Britain and 8 japaneseInfantrys owned by the Japan lost in Thailand Britain roll dice for 1 britishArtillery, 2 britishCombatEngineers, 18 britishInfantrys, 13 britishMarines and 3 britishNavalFighters in Thailand, round 3 : 4/37 hits, 8.33 expected hits Thailand roll dice for 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseFortification, 2 japaneseMarines and 7 japaneseParatroopers in Thailand, round 3 : 4/12 hits, 5.50 expected hits 1 japaneseCombatEngineer owned by the Japan, 4 britishInfantrys owned by the Britain and 3 japaneseParatroopers owned by the Japan lost in Thailand Britain roll dice for 1 britishArtillery, 2 britishCombatEngineers, 14 britishInfantrys, 13 britishMarines and 3 britishNavalFighters in Thailand, round 4 : 8/33 hits, 7.67 expected hits Thailand roll dice for 1 japaneseEntrenchment, 1 japaneseFortification, 2 japaneseMarines and 4 japaneseParatroopers in Thailand, round 4 : 2/8 hits, 3.92 expected hits 2 britishInfantrys owned by the Britain, 4 japaneseParatroopers owned by the Japan, 2 japaneseMarines owned by the Japan, 1 japaneseEntrenchment owned by the Thailand and 1 japaneseFortification owned by the Thailand lost in Thailand Britain destroys 3PUs while taking Thailand capital Some non-combat units are destroyed: Britain converts japaneseBarracks into different units Britain converts japaneseFactory into different units Britain converts japaneseDocks into different units Britain win, taking Thailand from Thailand with 1 britishArtillery, 2 britishCombatEngineers, 12 britishInfantrys, 13 britishMarines and 3 britishNavalFighters remaining. Battle score for attacker is 49 Casualties for Britain: 11 britishInfantrys Casualties for Japan: 1 japaneseCombatEngineer, 8 japaneseInfantrys, 2 japaneseMarines and 7 japaneseParatroopers Casualties for Thailand: 1 japaneseEntrenchment and 1 japaneseFortification Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger UnitsEATunisia: ExiledAllies has 1 britishInfantry placed in Tunisia Trigger britishProd1: Britain has 1 Material placed in London 1 britishDestroyer moved from 149 Sea Zone to 92 Sea Zone 1 Material, 1 britishAntiAirGun and 1 britishTransport moved from 148 Sea Zone to 91 Sea Zone 1 Material and 1 britishAntiAirGun moved from 91 Sea Zone to Thailand 3 britishNavalFighters moved from Thailand to 87 Sea Zone 2 britishCarriers and 1 britishDestroyer moved from 86 Sea Zone to 87 Sea Zone 1 britishCarrier moved from 86 Sea Zone to 92 Sea Zone 1 britishNavalFighter moved from New South Wales to 92 Sea Zone 1 britishArtillery and 9 britishInfantrys moved from Bengal to Western Bengal 1 britishTransport moved from 86 Sea Zone to 87 Sea Zone 1 britishInfantry moved from Morrocco to Algeria 2 britishNavalFighters moved from Central Britain to 23 Sea Zone 1 britishNavalFighter moved from Ontario to Central Britain 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone 1 britishAntiAirGun and 1 britishArtillery moved from Norway to 25 Sea Zone 1 britishAntiAirGun, 1 britishArtillery and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone 1 britishAntiAirGun and 1 britishArtillery moved from 23 Sea Zone to London 1 Truck moved from Scotland to Exiled Allies 1 Truck and 1 britishAntiAirGun moved from Exiled Allies to Southern Britain 2 britishInfantrys moved from Exiled Allies to London 4 britishInfantrys moved from Scotland to Central Britain 1 britishTransport moved from 10 Sea Zone to 23 Sea Zone 1 Train moved from Norway to Northern Finland 1 britishArtillery moved from Northern Finland to Murmansk 1 Train, 1 britishArtillery and 1 britishInfantry moved from Northern Finland to Norway 1 Truck moved from Morrocco to Algeria 1 Material and 1 Truck moved from Algeria to Morrocco Purchase Units - Britain Britain repair damage of 3x Rail, 2x Train; Remaining resources: 43 PUs; 0 techTokens; Britain buy 9 britishMarines and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishTransport placed in 23 Sea Zone 3 britishMarines placed in Southern Britain 3 britishMarines placed in London 3 britishMarines placed in Scotland Activate Technology - Britain Britain activating AdvancedCarriers Trigger britishIC1: Setting attack to 2 for unitAttachment attached to britishCarrier Trigger britishIC1: Setting defense to 4 for unitAttachment attached to britishCarrier Trigger britishIC1: Setting carrierCapacity to 3 for unitAttachment attached to britishCarrier Trigger britishIC2: Setting attack to 1 for unitAttachment attached to britishCarrier-damaged Trigger britishIC2: Setting defense to 2 for unitAttachment attached to britishCarrier-damaged Trigger britishIC2: Setting carrierCapacity to 3 for unitAttachment attached to britishCarrier-damaged Turn Complete - Britain Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk Britain collect 39 PUs; end with 39 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 42 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 45 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 46 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 47 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 Material Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishNavalFighters; Remaining resources: 0 PUs; Place Units - Canada 2 britishNavalFighters placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in Ontario change ownership: 2 britishNavalFighters Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishArtillerys, 1 britishCruiser and 2 britishDestroyers; Remaining resources: 0 PUs; Place Units - ExiledAllies 1 britishCruiser and 2 britishDestroyers placed in 93 Sea Zone 2 britishArtillerys placed in Norway Turn Complete - ExiledAllies ExiledAllies collect 43 PUs; end with 43 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 42 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 41 PUs Units Change Ownership Some Units in 93 Sea Zone change ownership: 1 britishCruiser and 2 britishDestroyers Some Units in Algeria change ownership: 1 Material Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer Some Units in Norway change ownership: 2 britishArtillerys Some Units in Tunisia change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 1 britishNavalFighter; Remaining resources: 7 PUs; Place Units - Australia 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 24 PUs Units Change Ownership Some Units in New South Wales change ownership: 1 britishNavalFighter Some Units in Southwestern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Britain : -6.83 Thailand : -6.58 -
@ubernaut back to you
-
TripleA Move Summary: Italy round 34
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Research Technology - Italy Trigger italianaTAA: Italy gains access to AdvancedArtillery Trigger italianaTSPA: Italy gains access to SelfPropelledArtillery Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedArtillery Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 4 italianInfantrys and 2 italianParatroopers moved from Kashi to Singkiang 1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Stalingrad to Singkiang 1 italianAdvancedTacticalBomber moved from Bombay to Singkiang 1 italianAirTransport and 2 italianParatroopers moved from Bombay to Singkiang 2 italianHeavyStrategicBombers moved from Bombay to Singkiang 1 italianInfantry moved from Western Madras to Eastern Madras 1 italianAdvancedNavalFighter moved from Bombay to 84 Sea Zone 1 italianSubmarine moved from 84 Sea Zone to 75 Sea Zone 1 italianAdvancedNavalFighter moved from Bombay to 84 Sea Zone 1 italianAdvancedNavalFighter moved from Bombay to Eastern Madras 1 italianInfantry moved from New Dehli to Eastern Madras 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Northern Italy to Tunisia 2 italianInfantrys moved from Tripolitania to Tunisia -
@colin got a big one here
-
TripleA Turn Summary: Italy round 34
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Research Technology - Italy Trigger italianaTAA: Italy gains access to AdvancedArtillery Trigger italianaTSPA: Italy gains access to SelfPropelledArtillery Italy spend 0 on tech rolls Italy roll 11,12,2,7,3,4,7,3,5 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover AdvancedArtillery Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank Battle in Eastern Madras Italy attack with 1 italianAdvancedNavalFighter and 2 italianInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 1 italianAdvancedNavalFighter and 2 italianInfantrys in Eastern Madras, round 2 : 1/3 hits, 0.75 expected hits India roll dice for 1 britishInfantry in Eastern Madras, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Eastern Madras Italy win with 1 italianAdvancedNavalFighter and 2 italianInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in 84 Sea Zone Italy attack with 2 italianAdvancedNavalFighters and 1 italianSubmarine Britain defend with 1 britishDestroyer Italy roll dice for 1 italianSubmarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italy roll dice for 2 italianAdvancedNavalFighters in 84 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Britain roll dice for 1 britishDestroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 britishDestroyer owned by the Britain lost in 84 Sea Zone Italy win with 2 italianAdvancedNavalFighters and 1 italianSubmarine remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in Singkiang Italy attack with 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 3 italianHeavyStrategicBombers, 4 italianInfantrys and 4 italianParatroopers China defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 chineseAircraftPlant, 1 chineseAirfield, 6 chineseAlpineInfantrys, 2 chineseAntiAirGuns, 1 chineseArtillery, 1 chineseBarracks and 2 chineseFighters AntiAircraftGun fire in Singkiang : 1/2 hits, 0.33 expected hits 1 italianHeavyStrategicBomber owned by the Italy lost in Singkiang Italy roll dice for 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 2 italianHeavyStrategicBombers, 4 italianInfantrys and 4 italianParatroopers in Singkiang, round 2 : 4/16 hits, 4.17 expected hits China roll dice for 6 chineseAlpineInfantrys, 2 chineseAntiAirGuns, 1 chineseArtillery and 2 chineseFighters in Singkiang, round 2 : 4/11 hits, 4.33 expected hits 2 chineseFighters owned by the China, 4 italianInfantrys owned by the Italy and 2 chineseAlpineInfantrys owned by the China lost in Singkiang AntiAircraftGun fire in Singkiang : 1/2 hits, 0.33 expected hits 1 italianHeavyStrategicBomber owned by the Italy lost in Singkiang Italy roll dice for 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber and 4 italianParatroopers in Singkiang, round 3 : 2/11 hits, 3.17 expected hits China roll dice for 4 chineseAlpineInfantrys, 2 chineseAntiAirGuns and 1 chineseArtillery in Singkiang, round 3 : 2/7 hits, 2.83 expected hits 2 chineseAlpineInfantrys owned by the China and 2 italianParatroopers owned by the Italy lost in Singkiang AntiAircraftGun fire in Singkiang : 0/2 hits, 0.33 expected hits Italy roll dice for 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber and 2 italianParatroopers in Singkiang, round 4 : 2/9 hits, 2.83 expected hits China roll dice for 2 chineseAlpineInfantrys, 2 chineseAntiAirGuns and 1 chineseArtillery in Singkiang, round 4 : 1/5 hits, 2.00 expected hits 1 chineseAntiAirGun owned by the China, 1 chineseAlpineInfantry owned by the China and 1 italianParatrooper owned by the Italy lost in Singkiang AntiAircraftGun fire in Singkiang : 0/1 hits, 0.17 expected hits Italy roll dice for 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber and 1 italianParatrooper in Singkiang, round 5 : 3/8 hits, 2.58 expected hits China roll dice for 1 chineseAlpineInfantry, 1 chineseAntiAirGun and 1 chineseArtillery in Singkiang, round 5 : 1/3 hits, 1.25 expected hits 1 chineseArtillery owned by the China, 1 italianArtillery owned by the Italy, 1 chineseAntiAirGun owned by the China and 1 chineseAlpineInfantry owned by the China lost in Singkiang Italy captures one of China capitals Some non-combat units are destroyed: Italy converts chineseBarracks into different units Italy converts chineseAircraftPlant into different units Italy win with 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 1 italianArtillery, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber and 1 italianParatrooper remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianArtillery, 2 italianHeavyStrategicBombers, 4 italianInfantrys and 3 italianParatroopers Casualties for China: 6 chineseAlpineInfantrys, 2 chineseAntiAirGuns, 1 chineseArtillery and 2 chineseFighters Battle in Tunisia Italy attack with 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys ExiledAllies defend with 1 Flagpole and 1 Rail; Britain defend with 2 britishInfantrys Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys in Tunisia, round 2 : 0/4 hits, 1.42 expected hits ExiledAllies roll dice for 2 britishInfantrys in Tunisia, round 2 : 0/2 hits, 0.50 expected hits Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys in Tunisia, round 3 : 1/4 hits, 1.42 expected hits ExiledAllies roll dice for 2 britishInfantrys in Tunisia, round 3 : 0/2 hits, 0.50 expected hits 1 britishInfantry owned by the Britain lost in Tunisia Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys in Tunisia, round 4 : 0/4 hits, 1.42 expected hits ExiledAllies roll dice for 1 britishInfantry in Tunisia, round 4 : 0/1 hits, 0.25 expected hits Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys in Tunisia, round 5 : 0/4 hits, 1.42 expected hits ExiledAllies roll dice for 1 britishInfantry in Tunisia, round 5 : 1/1 hits, 0.25 expected hits 1 italianInfantry owned by the Italy lost in Tunisia Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 1 italianInfantry in Tunisia, round 6 : 1/3 hits, 1.25 expected hits ExiledAllies roll dice for 1 britishInfantry in Tunisia, round 6 : 1/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Tunisia Italy win with 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter remaining. Battle score for attacker is 0 Casualties for Britain: 2 britishInfantrys Casualties for Italy: 2 italianInfantrys Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianSubmarine moved from 84 Sea Zone to 75 Sea Zone 1 italianAdvancedNavalFighter moved from Bombay to 84 Sea Zone 1 italianInfantry moved from New Dehli to Eastern Madras 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Northern Italy to Tunisia 2 italianInfantrys moved from Tripolitania to Tunisia Italy take Eastern Madras from India Italy take Singkiang from China 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Tunisia to Tripolitania 1 Truck and 1 italianAntiAirGun moved from Al Kufrah to Tripolitania 1 italianAdvancedFighter moved from Cairo to Tripolitania 1 italianAirTransport and 2 italianParatroopers moved from Southern Anglo Egyptian Sudan to Tripolitania 1 Material, 1 italianAirTransport and 1 italianInfantry moved from Rome to Tripolitania 1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Tripolitania to Rome 1 Truck and 1 italianAntiAirGun moved from Al Kufrah to Cyrenaica 1 Truck moved from Cyrenaica to Western Egypt 1 Truck and 1 italianAntiAirGun moved from Central Egpyt to Cyrenaica 1 italianInfantry moved from Cairo to Western Egypt 1 italianCombatEngineer moved from Cairo to Western Egypt 1 italianAirTransport and 2 italianInfantrys moved from Rome to Cyrenaica 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Northern Italy 1 Train moved from Southern Italy to Rome 2 Materials and 1 Train moved from Rome to Northern Italy 1 italianAirTransport moved from Northern Italy to Southern Italy 1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Tripolitania to Southern Italy 2 italianInfantrys moved from Tripolitania to Cyrenaica 1 italianAirTransport moved from Southern Italy to Rome 2 Materials and 1 Train moved from Rome to Northern Italy 1 Train moved from Northern Italy to Rome 2 Materials and 1 Train moved from Rome to Northern Italy 2 Materials and 1 Train moved from Rome to Southern Italy 2 Materials and 1 Train moved from Rome to Northern Italy 1 italianAirTransport moved from Trans Jordan to Cairo 1 Truck moved from Southern Anglo Egyptian Sudan to Cairo 5 italianTanks moved from Anglo Egyptian Sudan to Western Egypt 2 italianMech.Infantrys moved from Anglo Egyptian Sudan to Cairo 1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Rhodesia to Southern Anglo Egyptian Sudan 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTransport moved from 76 Sea Zone to 72 Sea Zone 2 italianInfantrys and 1 italianMech.Infantry moved from 72 Sea Zone to Cairo 1 italianDestroyer moved from 72 Sea Zone to 75 Sea Zone 2 italianAdvancedNavalFighters moved from 84 Sea Zone to Bombay 1 italianInfantry moved from Congo to Belgian Congo 1 italianInfantry moved from French Central Africa to Nigeria 1 italianInfantry moved from Nigeria to Cameroon 1 italianInfantry moved from Nigeria to French Central Africa 1 italianAdvancedNavalFighter moved from Eastern Madras to Bombay 1 italianMarine moved from Western Madras to Bombay 2 italianAdvancedTacticalBombers and 1 italianHeavyStrategicBomber moved from Singkiang to New Dehli 1 italianAirTransport moved from Singkiang to Kashmir 1 Truck moved from Kashi to New Dehli 1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Singkiang to Bombay 1 italianAdvancedTacticalBomber moved from Singkiang to Kashmir 1 Truck moved from Kashmir to Bombay 1 Truck moved from Kashi to Bombay 2 Materials and 1 italianAirTransport moved from Bombay to Singkiang 1 italianAirTransport moved from Singkiang to Kashmir 1 italianAirTransport and 2 italianInfantrys moved from Bombay to Kashmir 1 italianAirTransport moved from Kashmir to Bombay 1 italianInfantry and 1 italianMech.Infantry moved from Bombay to Kashmir 1 italianMarine and 1 italianMech.Infantry moved from Bombay to Kashmir Purchase Units - Italy Italy buy 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter, 1 italianAdvancedTacticalBomber, 6 italianInfantrys and 6 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianInfantry and 2 italianParatroopers placed in Southern Italy 4 italianParatroopers placed in Rome Italy undo move 2. 2 italianInfantrys and 2 italianParatroopers placed in Rome 1 italianInfantry and 2 italianParatroopers placed in Bombay Italy undo move 3. 3 italianInfantrys placed in Bombay 2 italianParatroopers placed in Cairo 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber placed in Northern Italy Activate Technology - Italy Italy activating AdvancedArtillery Trigger italianAdvArt2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianHeavyArtillery} with name:supportAttachmentArtilleryAdvitalian2 Trigger italianAdvArt2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianHeavyArtillery} with name:supportAttachmentArtilleryAdvitalian3 Turn Complete - Italy Italy collect 79 PUs; end with 79 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 82 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 85 PUs Units generate 12 techTokens; Italy end with 12 techTokensCombat Hit Differential Summary :
ExiledAllies : 0.25 China : -2.42 Italy : -6.08 Britain : -0.25 AntiAircraftGun fire in Singkiang : : 0.83 India : -0.33 -
@colin sorry for the delay i basically finished my move then realized you alreayd had more than enough to stomp me in n africa so i had to redo everything

-
TripleA Turn Summary: Usa round 34
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 9,10,4,5,11,4,10,11,1,9,11,11,5,5,12,8,1,5 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover AdvancedTanks Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from Gold Coast to Nigeria 10 americanArtillerys, 10 americanInfantrys and 4 americanTanks moved from Algeria to Tripolitania 8 americanMarines moved from Algeria to Tripolitania Combat - Usa Battle in Tripolitania Usa attack with 10 americanArtillerys, 10 americanInfantrys, 8 americanMarines and 4 americanTanks Italy defend with 1 Flagpole, 1 italianAirfield, 1 italianBarracks, 1 italianEntrenchment and 1 italianFactory Usa roll dice for 10 americanArtillerys, 10 americanInfantrys, 8 americanMarines and 4 americanTanks in Tripolitania, round 2 : 14/32 hits, 8.33 expected hits Italy roll dice for 1 italianEntrenchment in Tripolitania, round 2 : 1/1 hits, 0.58 expected hits 1 italianEntrenchment owned by the Italy and 1 americanInfantry owned by the Usa lost in Tripolitania Some non-combat units are destroyed: Usa converts italianBarracks into different units Usa converts italianFactory into different units Usa win, taking Tripolitania from Italy with 10 americanArtillerys, 9 americanInfantrys, 8 americanMarines and 4 americanTanks remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanInfantry Casualties for Italy: 1 italianEntrenchment Battle in Nigeria Usa attack with 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks Italy defend with 1 Flagpole and 1 italianInfantry Usa roll dice for 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks in Nigeria, round 2 : 1/6 hits, 1.50 expected hits Italy roll dice for 1 italianInfantry in Nigeria, round 2 : 1/1 hits, 0.42 expected hits 1 americanInfantry owned by the Usa and 1 italianInfantry owned by the Italy lost in Nigeria Usa win, taking Nigeria from Italy with 1 americanInfantry, 2 americanMech.Infantrys and 2 americanTanks remaining. Battle score for attacker is 0 Casualties for Usa: 1 americanInfantry Casualties for Italy: 1 italianInfantry Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanArtillery, 5 americanInfantrys, 6 americanMech.Infantrys and 2 americanTanks moved from Western Sahara to French West Africa 4 americanMarines moved from Algeria to Morrocco 2 americanInfantrys moved from Morrocco to Western Sahara 6 americanTransports moved from 61 Sea Zone to 40 Sea Zone 2 americanMech.Infantrys and 2 americanTanks moved from Azores to 40 Sea Zone 2 americanMech.Infantrys, 2 americanTanks and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone 2 americanMech.Infantrys and 2 americanTanks moved from 61 Sea Zone to Western Sahara 2 americanArtillerys and 10 americanInfantrys moved from Azores to 40 Sea Zone 2 americanArtillerys, 10 americanInfantrys and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone 2 americanArtillerys and 10 americanInfantrys moved from 61 Sea Zone to Morrocco 3 americanInfantrys moved from Northeastern US to 30 Sea Zone 3 americanArtillerys moved from New York to 30 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 2 americanMarines moved from Eastern US to 30 Sea Zone 3 americanMarines moved from Southeastern US to 36 Sea Zone 1 americanArtillery and 1 americanMarine moved from Florida Peninsula to 36 Sea Zone 1 americanArtillery, 4 americanMarines and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone 3 americanArtillerys, 7 americanInfantrys, 2 americanMarines and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 4 americanTransports moved from 39 Sea Zone to 30 Sea Zone 2 americanTransports moved from 39 Sea Zone to 36 Sea Zone 1 americanAdvancedNavalFighter moved from New York to 61 Sea Zone 1 americanCombatEngineer moved from Morrocco to Algeria 4 americanArtillerys, 7 americanInfantrys and 6 americanMarines moved from 39 Sea Zone to Azores 2 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter and 3 americanTransports moved from 98 Sea Zone to 96 Sea Zone 1 americanAirTransport and 2 americanMarines moved from Phillippines to Luzon 1 americanAirTransport moved from Luzon to Phillippines 1 americanDestroyer moved from 129 Sea Zone to 96 Sea Zone 2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands 2 americanTransports moved from 129 Sea Zone to 96 Sea Zone Purchase Units - Usa Usa buy 1 americanAdvancedNavalFighter, 1 americanArtillery, 11 americanInfantrys, 2 americanMarines, 4 americanMech.Infantrys and 2 americanTanks; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanMarines placed in Luzon 2 americanInfantrys placed in Phillippines 1 americanAdvancedNavalFighter, 1 americanMech.Infantry and 2 americanTanks placed in New York 3 americanInfantrys placed in Northeastern US 1 americanArtillery and 3 americanMech.Infantrys placed in Washington 2 americanInfantrys placed in Eastern US 2 americanInfantrys placed in Florida Peninsula 2 americanInfantrys placed in Southeastern US Activate Technology - Usa Usa activating AdvancedTanks Trigger americanAdvTanks2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankAdvamerican Turn Complete - Usa Usa collect 86 PUs; end with 86 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 89 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 92 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 5.17 Italy : 1.00 -
@ubernaut back to you
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login