TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@ubernaut sure, good timing too
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@colin yeah wont make much of a difference i think tho

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TripleA Turn Summary: Thailand round 34
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 3 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 12,7,1,3,9,7,9,4,11 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedArtillery Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys moved from Shanghai to Shantung 1 japaneseAdvancedNavalFighter moved from Korea to Shantung 1 japaneseAdvancedNavalFighter, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseMech.Infantry moved from Peking to Shantung 1 japaneseAdvancedFighter moved from Manchuria to Shantung 2 japaneseAdvancedNavalFighters moved from Japan to Shantung 2 japaneseMech.Infantrys moved from Manchuria to Shantung 1 japaneseAlpineInfantry moved from Soviet Far East to Kamchatka Japan take Kamchatka from Russia 1 japaneseAlpineInfantry moved from Western Evenki to Eastern Evenki Japan take Eastern Evenki from Russia Combat - Japan Battle in Shantung Japan attack with 1 japaneseAdvancedFighter, 5 japaneseAdvancedNavalFighters, 1 japaneseArtillery, 5 japaneseInfantrys and 3 japaneseMech.Infantrys China defend with 1 Flagpole, 1 chineseCombatEngineer, 4 chineseInfantrys and 2 chineseTanks Japan roll dice for 1 japaneseAdvancedFighter, 5 japaneseAdvancedNavalFighters, 1 japaneseArtillery, 5 japaneseInfantrys and 3 japaneseMech.Infantrys in Shantung, round 2 : 6/15 hits, 5.33 expected hits China roll dice for 1 chineseCombatEngineer, 4 chineseInfantrys and 2 chineseTanks in Shantung, round 2 : 5/7 hits, 2.08 expected hits 1 chineseCombatEngineer owned by the China, 4 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 5 japaneseInfantrys owned by the Japan lost in Shantung Japan roll dice for 1 japaneseAdvancedFighter, 5 japaneseAdvancedNavalFighters, 1 japaneseArtillery and 3 japaneseMech.Infantrys in Shantung, round 3 : 4/10 hits, 4.42 expected hits China roll dice for 1 chineseTank in Shantung, round 3 : 0/1 hits, 0.42 expected hits 1 chineseTank owned by the China lost in Shantung Japan win, taking Shantung from China with 1 japaneseAdvancedFighter, 5 japaneseAdvancedNavalFighters, 1 japaneseArtillery and 3 japaneseMech.Infantrys remaining. Battle score for attacker is 13 Casualties for Japan: 5 japaneseInfantrys Casualties for China: 1 chineseCombatEngineer, 4 chineseInfantrys and 2 chineseTanks Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Thailand from Thailand: 1 japaneseEntrenchment and 1 japaneseFortification EDIT: Adding units owned by Thailand to Thailand: 1 japaneseEntrenchment and 1 japaneseFortification EDIT: Turning off Edit Mode Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Tokyo to Korea 1 japaneseAirTransport moved from Korea to Tokyo 1 japaneseAirTransport and 2 japaneseInfantrys moved from Korea to Irkutsk 1 japaneseAirTransport moved from Irkutsk to Northern Manchuria 2 japaneseParatroopers moved from Manchuria to Northern Manchuria 1 japaneseInfantry moved from Manchuria to Korea 1 japaneseAirTransport and 2 japaneseInfantrys moved from Tokyo to Korea 1 japaneseAirTransport moved from Korea to Tokyo 1 japaneseCombatEngineer moved from Japan to Tokyo 1 japaneseAdvancedFighter moved from Shantung to Manchuria 1 japaneseAdvancedNavalFighter moved from Shantung to Shanghai 1 japaneseAdvancedNavalFighter moved from Shantung to Korea 1 japaneseAdvancedNavalFighter moved from Shantung to Peking 1 japaneseAdvancedNavalFighter moved from Shantung to Japan 1 japaneseInfantry moved from Chahar to Manchuria 1 Truck moved from Manchuria to Korea 1 Truck moved from Peking to Shanghai 1 japaneseAdvancedNavalFighter moved from Shantung to Manchuria 1 japaneseInfantry moved from Chahar to Peking 1 japaneseInfantry moved from Irkutsk to Western Evenki Purchase Units - Japan Japan buy 1 Truck, 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment and 6 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Korea being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Korea 1 Truck and 1 japaneseAdvancedNavalFighter placed in Japan 2 japaneseInfantrys placed in Peking 3 japaneseInfantrys placed in Shanghai 1 japaneseInfantry placed in Tokyo Activate Technology - Japan Japan activating ImprovedArtillery Trigger japaneseImpArt1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseArtillery} with name:supportAttachmentArtilleryImpjapanese Turn Complete - Japan Japan collect 30 PUs; end with 30 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 33 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 36 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers Purchase Units - Thailand Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 3 PUs; end with 3 PUs Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantryCombat Hit Differential Summary :
Japan : 0.25 China : 2.50 -
@colin china/uk
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TripleA Move Summary: China round 34
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseArtillerys and 4 chineseInfantrys moved from Shensi to Shantung 1 chineseInfantry moved from Shansi to Shantung 1 chineseInfantry moved from Suiyuan to Chahar China take Chahar from Manchuria 1 chineseFighter moved from Hunan to Shantung 2 chineseFighters moved from Shensi to Shantung 1 chineseCombatEngineer moved from Shensi to Shantung -
@ubernaut quick one here
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TripleA Move Summary: Britain round 34
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover AdvancedCarriers Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Some non-combat units are destroyed: 5 britishInfantrys and 1 britishMarine moved from Java to 148 Sea Zone 5 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 148 Sea Zone to 93 Sea Zone 1 britishInfantry and 3 britishMarines moved from Borneo to 93 Sea Zone 1 britishTransport moved from 91 Sea Zone to 93 Sea Zone 1 britishCombatEngineer and 1 britishInfantry moved from Borneo to 93 Sea Zone 1 britishCombatEngineer, 7 britishInfantrys, 4 britishMarines and 6 britishTransports moved from 93 Sea Zone to 91 Sea Zone 2 britishBattleships and 5 britishCruisers moved from 87 Sea Zone to 91 Sea Zone 1 britishCombatEngineer, 7 britishInfantrys and 4 britishMarines moved from 91 Sea Zone to Thailand 1 britishArtillery and 2 britishMarines moved from Saigon to Thailand 4 britishInfantrys and 4 britishMarines moved from Southern Thailand to Thailand 2 britishInfantrys moved from French Indochina to Thailand 1 britishCombatEngineer, 10 britishInfantrys and 3 britishMarines moved from Burma to Thailand 3 britishNavalFighters moved from 86 Sea Zone to Thailand 1 britishArtillery and 4 britishInfantrys moved from Southwestern Algeria to Southern Algeria ExiledAllies take Southern Algeria from Germany 1 britishInfantry moved from Algeria to Tunisia ExiledAllies take Tunisia from Germany 1 britishDestroyer moved from 86 Sea Zone to 84 Sea Zone -
@ubernaut ready for battle again
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TripleA Turn Summary: Australia round 34
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Supporting Britain - Canada Canada collect 0 PUs; end with 22 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 36 PUs Some Units in Algeria change ownership: 2 Materials and 1 britishInfantry Preparing Naval Operations - Australia Australia collect 0 PUs; end with 18 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 12,5,7,6,12,1,10,9,1,9,11,12,6,6,7,10,9,5 and gets 3 hits Britain removing all Technology Tokens after successful research. Britain discover AdvancedCarriers Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Some non-combat units are destroyed: Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 5 britishInfantrys and 1 britishMarine moved from Java to 148 Sea Zone 5 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 148 Sea Zone to 93 Sea Zone 1 britishInfantry and 3 britishMarines moved from Borneo to 93 Sea Zone 1 britishTransport moved from 91 Sea Zone to 93 Sea Zone 1 britishCombatEngineer and 1 britishInfantry moved from Borneo to 93 Sea Zone 1 britishCombatEngineer, 7 britishInfantrys, 4 britishMarines and 6 britishTransports moved from 93 Sea Zone to 91 Sea Zone 2 britishBattleships and 5 britishCruisers moved from 87 Sea Zone to 91 Sea Zone 1 britishCombatEngineer, 7 britishInfantrys and 4 britishMarines moved from 91 Sea Zone to Thailand 1 britishArtillery and 2 britishMarines moved from Saigon to Thailand 4 britishInfantrys and 4 britishMarines moved from Southern Thailand to Thailand 2 britishInfantrys moved from French Indochina to Thailand 1 britishCombatEngineer, 10 britishInfantrys and 3 britishMarines moved from Burma to Thailand 3 britishNavalFighters moved from 86 Sea Zone to Thailand 1 britishArtillery and 4 britishInfantrys moved from Southwestern Algeria to Southern Algeria ExiledAllies take Southern Algeria from Germany 1 britishInfantry moved from Algeria to Tunisia ExiledAllies take Tunisia from Germany 1 britishDestroyer moved from 86 Sea Zone to 84 Sea Zone Combat - Britain Battle in Thailand Britain attack with 1 britishArtillery, 2 britishCombatEngineers, 23 britishInfantrys, 13 britishMarines and 3 britishNavalFighters Japan defend with 1 Train, 1 Truck, 1 japaneseCombatEngineer, 8 japaneseInfantrys, 2 japaneseMarines and 7 japaneseParatroopers; Thailand defend with 1 Flagpole, 1 Rail, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseDocks, 1 japaneseEntrenchment, 1 japaneseFactory and 1 japaneseFortification Britain roll dice for 2 britishBattleships and 5 britishCruisers in Thailand, round 2 : 3/9 hits, 3.67 expected hits Units damaged: 1 japaneseEntrenchment owned by the Thailand and 1 japaneseFortification owned by the Thailand Britain roll dice for 1 britishArtillery, 2 britishCombatEngineers, 23 britishInfantrys, 13 britishMarines and 3 britishNavalFighters in Thailand, round 2 : 7/42 hits, 9.17 expected hits Thailand roll dice for 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseFortification, 8 japaneseInfantrys, 2 japaneseMarines and 7 japaneseParatroopers in Thailand, round 2 : 5/20 hits, 8.17 expected hits 5 britishInfantrys owned by the Britain and 8 japaneseInfantrys owned by the Japan lost in Thailand Britain roll dice for 1 britishArtillery, 2 britishCombatEngineers, 18 britishInfantrys, 13 britishMarines and 3 britishNavalFighters in Thailand, round 3 : 4/37 hits, 8.33 expected hits Thailand roll dice for 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseFortification, 2 japaneseMarines and 7 japaneseParatroopers in Thailand, round 3 : 4/12 hits, 5.50 expected hits 1 japaneseCombatEngineer owned by the Japan, 4 britishInfantrys owned by the Britain and 3 japaneseParatroopers owned by the Japan lost in Thailand Britain roll dice for 1 britishArtillery, 2 britishCombatEngineers, 14 britishInfantrys, 13 britishMarines and 3 britishNavalFighters in Thailand, round 4 : 8/33 hits, 7.67 expected hits Thailand roll dice for 1 japaneseEntrenchment, 1 japaneseFortification, 2 japaneseMarines and 4 japaneseParatroopers in Thailand, round 4 : 2/8 hits, 3.92 expected hits 2 britishInfantrys owned by the Britain, 4 japaneseParatroopers owned by the Japan, 2 japaneseMarines owned by the Japan, 1 japaneseEntrenchment owned by the Thailand and 1 japaneseFortification owned by the Thailand lost in Thailand Britain destroys 3PUs while taking Thailand capital Some non-combat units are destroyed: Britain converts japaneseBarracks into different units Britain converts japaneseFactory into different units Britain converts japaneseDocks into different units Britain win, taking Thailand from Thailand with 1 britishArtillery, 2 britishCombatEngineers, 12 britishInfantrys, 13 britishMarines and 3 britishNavalFighters remaining. Battle score for attacker is 49 Casualties for Britain: 11 britishInfantrys Casualties for Japan: 1 japaneseCombatEngineer, 8 japaneseInfantrys, 2 japaneseMarines and 7 japaneseParatroopers Casualties for Thailand: 1 japaneseEntrenchment and 1 japaneseFortification Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger UnitsEATunisia: ExiledAllies has 1 britishInfantry placed in Tunisia Trigger britishProd1: Britain has 1 Material placed in London 1 britishDestroyer moved from 149 Sea Zone to 92 Sea Zone 1 Material, 1 britishAntiAirGun and 1 britishTransport moved from 148 Sea Zone to 91 Sea Zone 1 Material and 1 britishAntiAirGun moved from 91 Sea Zone to Thailand 3 britishNavalFighters moved from Thailand to 87 Sea Zone 2 britishCarriers and 1 britishDestroyer moved from 86 Sea Zone to 87 Sea Zone 1 britishCarrier moved from 86 Sea Zone to 92 Sea Zone 1 britishNavalFighter moved from New South Wales to 92 Sea Zone 1 britishArtillery and 9 britishInfantrys moved from Bengal to Western Bengal 1 britishTransport moved from 86 Sea Zone to 87 Sea Zone 1 britishInfantry moved from Morrocco to Algeria 2 britishNavalFighters moved from Central Britain to 23 Sea Zone 1 britishNavalFighter moved from Ontario to Central Britain 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone 1 britishAntiAirGun and 1 britishArtillery moved from Norway to 25 Sea Zone 1 britishAntiAirGun, 1 britishArtillery and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone 1 britishAntiAirGun and 1 britishArtillery moved from 23 Sea Zone to London 1 Truck moved from Scotland to Exiled Allies 1 Truck and 1 britishAntiAirGun moved from Exiled Allies to Southern Britain 2 britishInfantrys moved from Exiled Allies to London 4 britishInfantrys moved from Scotland to Central Britain 1 britishTransport moved from 10 Sea Zone to 23 Sea Zone 1 Train moved from Norway to Northern Finland 1 britishArtillery moved from Northern Finland to Murmansk 1 Train, 1 britishArtillery and 1 britishInfantry moved from Northern Finland to Norway 1 Truck moved from Morrocco to Algeria 1 Material and 1 Truck moved from Algeria to Morrocco Purchase Units - Britain Britain repair damage of 3x Rail, 2x Train; Remaining resources: 43 PUs; 0 techTokens; Britain buy 9 britishMarines and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishTransport placed in 23 Sea Zone 3 britishMarines placed in Southern Britain 3 britishMarines placed in London 3 britishMarines placed in Scotland Activate Technology - Britain Britain activating AdvancedCarriers Trigger britishIC1: Setting attack to 2 for unitAttachment attached to britishCarrier Trigger britishIC1: Setting defense to 4 for unitAttachment attached to britishCarrier Trigger britishIC1: Setting carrierCapacity to 3 for unitAttachment attached to britishCarrier Trigger britishIC2: Setting attack to 1 for unitAttachment attached to britishCarrier-damaged Trigger britishIC2: Setting defense to 2 for unitAttachment attached to britishCarrier-damaged Trigger britishIC2: Setting carrierCapacity to 3 for unitAttachment attached to britishCarrier-damaged Turn Complete - Britain Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk Britain collect 39 PUs; end with 39 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 42 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 45 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 46 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 47 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 Material Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishNavalFighters; Remaining resources: 0 PUs; Place Units - Canada 2 britishNavalFighters placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in Ontario change ownership: 2 britishNavalFighters Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishArtillerys, 1 britishCruiser and 2 britishDestroyers; Remaining resources: 0 PUs; Place Units - ExiledAllies 1 britishCruiser and 2 britishDestroyers placed in 93 Sea Zone 2 britishArtillerys placed in Norway Turn Complete - ExiledAllies ExiledAllies collect 43 PUs; end with 43 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 42 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 41 PUs Units Change Ownership Some Units in 93 Sea Zone change ownership: 1 britishCruiser and 2 britishDestroyers Some Units in Algeria change ownership: 1 Material Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer Some Units in Norway change ownership: 2 britishArtillerys Some Units in Tunisia change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 1 britishNavalFighter; Remaining resources: 7 PUs; Place Units - Australia 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 24 PUs Units Change Ownership Some Units in New South Wales change ownership: 1 britishNavalFighter Some Units in Southwestern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Britain : -6.83 Thailand : -6.58 -
@ubernaut back to you
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TripleA Move Summary: Italy round 34
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Research Technology - Italy Trigger italianaTAA: Italy gains access to AdvancedArtillery Trigger italianaTSPA: Italy gains access to SelfPropelledArtillery Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedArtillery Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 4 italianInfantrys and 2 italianParatroopers moved from Kashi to Singkiang 1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Stalingrad to Singkiang 1 italianAdvancedTacticalBomber moved from Bombay to Singkiang 1 italianAirTransport and 2 italianParatroopers moved from Bombay to Singkiang 2 italianHeavyStrategicBombers moved from Bombay to Singkiang 1 italianInfantry moved from Western Madras to Eastern Madras 1 italianAdvancedNavalFighter moved from Bombay to 84 Sea Zone 1 italianSubmarine moved from 84 Sea Zone to 75 Sea Zone 1 italianAdvancedNavalFighter moved from Bombay to 84 Sea Zone 1 italianAdvancedNavalFighter moved from Bombay to Eastern Madras 1 italianInfantry moved from New Dehli to Eastern Madras 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Northern Italy to Tunisia 2 italianInfantrys moved from Tripolitania to Tunisia -
@colin got a big one here
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TripleA Turn Summary: Italy round 34
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Research Technology - Italy Trigger italianaTAA: Italy gains access to AdvancedArtillery Trigger italianaTSPA: Italy gains access to SelfPropelledArtillery Italy spend 0 on tech rolls Italy roll 11,12,2,7,3,4,7,3,5 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover AdvancedArtillery Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank Battle in Eastern Madras Italy attack with 1 italianAdvancedNavalFighter and 2 italianInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 1 italianAdvancedNavalFighter and 2 italianInfantrys in Eastern Madras, round 2 : 1/3 hits, 0.75 expected hits India roll dice for 1 britishInfantry in Eastern Madras, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Eastern Madras Italy win with 1 italianAdvancedNavalFighter and 2 italianInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in 84 Sea Zone Italy attack with 2 italianAdvancedNavalFighters and 1 italianSubmarine Britain defend with 1 britishDestroyer Italy roll dice for 1 italianSubmarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italy roll dice for 2 italianAdvancedNavalFighters in 84 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Britain roll dice for 1 britishDestroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 britishDestroyer owned by the Britain lost in 84 Sea Zone Italy win with 2 italianAdvancedNavalFighters and 1 italianSubmarine remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in Singkiang Italy attack with 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 3 italianHeavyStrategicBombers, 4 italianInfantrys and 4 italianParatroopers China defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 chineseAircraftPlant, 1 chineseAirfield, 6 chineseAlpineInfantrys, 2 chineseAntiAirGuns, 1 chineseArtillery, 1 chineseBarracks and 2 chineseFighters AntiAircraftGun fire in Singkiang : 1/2 hits, 0.33 expected hits 1 italianHeavyStrategicBomber owned by the Italy lost in Singkiang Italy roll dice for 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 2 italianHeavyStrategicBombers, 4 italianInfantrys and 4 italianParatroopers in Singkiang, round 2 : 4/16 hits, 4.17 expected hits China roll dice for 6 chineseAlpineInfantrys, 2 chineseAntiAirGuns, 1 chineseArtillery and 2 chineseFighters in Singkiang, round 2 : 4/11 hits, 4.33 expected hits 2 chineseFighters owned by the China, 4 italianInfantrys owned by the Italy and 2 chineseAlpineInfantrys owned by the China lost in Singkiang AntiAircraftGun fire in Singkiang : 1/2 hits, 0.33 expected hits 1 italianHeavyStrategicBomber owned by the Italy lost in Singkiang Italy roll dice for 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber and 4 italianParatroopers in Singkiang, round 3 : 2/11 hits, 3.17 expected hits China roll dice for 4 chineseAlpineInfantrys, 2 chineseAntiAirGuns and 1 chineseArtillery in Singkiang, round 3 : 2/7 hits, 2.83 expected hits 2 chineseAlpineInfantrys owned by the China and 2 italianParatroopers owned by the Italy lost in Singkiang AntiAircraftGun fire in Singkiang : 0/2 hits, 0.33 expected hits Italy roll dice for 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber and 2 italianParatroopers in Singkiang, round 4 : 2/9 hits, 2.83 expected hits China roll dice for 2 chineseAlpineInfantrys, 2 chineseAntiAirGuns and 1 chineseArtillery in Singkiang, round 4 : 1/5 hits, 2.00 expected hits 1 chineseAntiAirGun owned by the China, 1 chineseAlpineInfantry owned by the China and 1 italianParatrooper owned by the Italy lost in Singkiang AntiAircraftGun fire in Singkiang : 0/1 hits, 0.17 expected hits Italy roll dice for 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber and 1 italianParatrooper in Singkiang, round 5 : 3/8 hits, 2.58 expected hits China roll dice for 1 chineseAlpineInfantry, 1 chineseAntiAirGun and 1 chineseArtillery in Singkiang, round 5 : 1/3 hits, 1.25 expected hits 1 chineseArtillery owned by the China, 1 italianArtillery owned by the Italy, 1 chineseAntiAirGun owned by the China and 1 chineseAlpineInfantry owned by the China lost in Singkiang Italy captures one of China capitals Some non-combat units are destroyed: Italy converts chineseBarracks into different units Italy converts chineseAircraftPlant into different units Italy win with 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 1 italianArtillery, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber and 1 italianParatrooper remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianArtillery, 2 italianHeavyStrategicBombers, 4 italianInfantrys and 3 italianParatroopers Casualties for China: 6 chineseAlpineInfantrys, 2 chineseAntiAirGuns, 1 chineseArtillery and 2 chineseFighters Battle in Tunisia Italy attack with 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys ExiledAllies defend with 1 Flagpole and 1 Rail; Britain defend with 2 britishInfantrys Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys in Tunisia, round 2 : 0/4 hits, 1.42 expected hits ExiledAllies roll dice for 2 britishInfantrys in Tunisia, round 2 : 0/2 hits, 0.50 expected hits Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys in Tunisia, round 3 : 1/4 hits, 1.42 expected hits ExiledAllies roll dice for 2 britishInfantrys in Tunisia, round 3 : 0/2 hits, 0.50 expected hits 1 britishInfantry owned by the Britain lost in Tunisia Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys in Tunisia, round 4 : 0/4 hits, 1.42 expected hits ExiledAllies roll dice for 1 britishInfantry in Tunisia, round 4 : 0/1 hits, 0.25 expected hits Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys in Tunisia, round 5 : 0/4 hits, 1.42 expected hits ExiledAllies roll dice for 1 britishInfantry in Tunisia, round 5 : 1/1 hits, 0.25 expected hits 1 italianInfantry owned by the Italy lost in Tunisia Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 1 italianInfantry in Tunisia, round 6 : 1/3 hits, 1.25 expected hits ExiledAllies roll dice for 1 britishInfantry in Tunisia, round 6 : 1/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Tunisia Italy win with 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter remaining. Battle score for attacker is 0 Casualties for Britain: 2 britishInfantrys Casualties for Italy: 2 italianInfantrys Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianSubmarine moved from 84 Sea Zone to 75 Sea Zone 1 italianAdvancedNavalFighter moved from Bombay to 84 Sea Zone 1 italianInfantry moved from New Dehli to Eastern Madras 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Northern Italy to Tunisia 2 italianInfantrys moved from Tripolitania to Tunisia Italy take Eastern Madras from India Italy take Singkiang from China 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Tunisia to Tripolitania 1 Truck and 1 italianAntiAirGun moved from Al Kufrah to Tripolitania 1 italianAdvancedFighter moved from Cairo to Tripolitania 1 italianAirTransport and 2 italianParatroopers moved from Southern Anglo Egyptian Sudan to Tripolitania 1 Material, 1 italianAirTransport and 1 italianInfantry moved from Rome to Tripolitania 1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Tripolitania to Rome 1 Truck and 1 italianAntiAirGun moved from Al Kufrah to Cyrenaica 1 Truck moved from Cyrenaica to Western Egypt 1 Truck and 1 italianAntiAirGun moved from Central Egpyt to Cyrenaica 1 italianInfantry moved from Cairo to Western Egypt 1 italianCombatEngineer moved from Cairo to Western Egypt 1 italianAirTransport and 2 italianInfantrys moved from Rome to Cyrenaica 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Northern Italy 1 Train moved from Southern Italy to Rome 2 Materials and 1 Train moved from Rome to Northern Italy 1 italianAirTransport moved from Northern Italy to Southern Italy 1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Tripolitania to Southern Italy 2 italianInfantrys moved from Tripolitania to Cyrenaica 1 italianAirTransport moved from Southern Italy to Rome 2 Materials and 1 Train moved from Rome to Northern Italy 1 Train moved from Northern Italy to Rome 2 Materials and 1 Train moved from Rome to Northern Italy 2 Materials and 1 Train moved from Rome to Southern Italy 2 Materials and 1 Train moved from Rome to Northern Italy 1 italianAirTransport moved from Trans Jordan to Cairo 1 Truck moved from Southern Anglo Egyptian Sudan to Cairo 5 italianTanks moved from Anglo Egyptian Sudan to Western Egypt 2 italianMech.Infantrys moved from Anglo Egyptian Sudan to Cairo 1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Rhodesia to Southern Anglo Egyptian Sudan 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTransport moved from 76 Sea Zone to 72 Sea Zone 2 italianInfantrys and 1 italianMech.Infantry moved from 72 Sea Zone to Cairo 1 italianDestroyer moved from 72 Sea Zone to 75 Sea Zone 2 italianAdvancedNavalFighters moved from 84 Sea Zone to Bombay 1 italianInfantry moved from Congo to Belgian Congo 1 italianInfantry moved from French Central Africa to Nigeria 1 italianInfantry moved from Nigeria to Cameroon 1 italianInfantry moved from Nigeria to French Central Africa 1 italianAdvancedNavalFighter moved from Eastern Madras to Bombay 1 italianMarine moved from Western Madras to Bombay 2 italianAdvancedTacticalBombers and 1 italianHeavyStrategicBomber moved from Singkiang to New Dehli 1 italianAirTransport moved from Singkiang to Kashmir 1 Truck moved from Kashi to New Dehli 1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Singkiang to Bombay 1 italianAdvancedTacticalBomber moved from Singkiang to Kashmir 1 Truck moved from Kashmir to Bombay 1 Truck moved from Kashi to Bombay 2 Materials and 1 italianAirTransport moved from Bombay to Singkiang 1 italianAirTransport moved from Singkiang to Kashmir 1 italianAirTransport and 2 italianInfantrys moved from Bombay to Kashmir 1 italianAirTransport moved from Kashmir to Bombay 1 italianInfantry and 1 italianMech.Infantry moved from Bombay to Kashmir 1 italianMarine and 1 italianMech.Infantry moved from Bombay to Kashmir Purchase Units - Italy Italy buy 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter, 1 italianAdvancedTacticalBomber, 6 italianInfantrys and 6 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianInfantry and 2 italianParatroopers placed in Southern Italy 4 italianParatroopers placed in Rome Italy undo move 2. 2 italianInfantrys and 2 italianParatroopers placed in Rome 1 italianInfantry and 2 italianParatroopers placed in Bombay Italy undo move 3. 3 italianInfantrys placed in Bombay 2 italianParatroopers placed in Cairo 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber placed in Northern Italy Activate Technology - Italy Italy activating AdvancedArtillery Trigger italianAdvArt2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianHeavyArtillery} with name:supportAttachmentArtilleryAdvitalian2 Trigger italianAdvArt2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianHeavyArtillery} with name:supportAttachmentArtilleryAdvitalian3 Turn Complete - Italy Italy collect 79 PUs; end with 79 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 82 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 85 PUs Units generate 12 techTokens; Italy end with 12 techTokensCombat Hit Differential Summary :
ExiledAllies : 0.25 China : -2.42 Italy : -6.08 Britain : -0.25 AntiAircraftGun fire in Singkiang : : 0.83 India : -0.33 -
@colin sorry for the delay i basically finished my move then realized you alreayd had more than enough to stomp me in n africa so i had to redo everything

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TripleA Turn Summary: Usa round 34
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 9,10,4,5,11,4,10,11,1,9,11,11,5,5,12,8,1,5 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover AdvancedTanks Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from Gold Coast to Nigeria 10 americanArtillerys, 10 americanInfantrys and 4 americanTanks moved from Algeria to Tripolitania 8 americanMarines moved from Algeria to Tripolitania Combat - Usa Battle in Tripolitania Usa attack with 10 americanArtillerys, 10 americanInfantrys, 8 americanMarines and 4 americanTanks Italy defend with 1 Flagpole, 1 italianAirfield, 1 italianBarracks, 1 italianEntrenchment and 1 italianFactory Usa roll dice for 10 americanArtillerys, 10 americanInfantrys, 8 americanMarines and 4 americanTanks in Tripolitania, round 2 : 14/32 hits, 8.33 expected hits Italy roll dice for 1 italianEntrenchment in Tripolitania, round 2 : 1/1 hits, 0.58 expected hits 1 italianEntrenchment owned by the Italy and 1 americanInfantry owned by the Usa lost in Tripolitania Some non-combat units are destroyed: Usa converts italianBarracks into different units Usa converts italianFactory into different units Usa win, taking Tripolitania from Italy with 10 americanArtillerys, 9 americanInfantrys, 8 americanMarines and 4 americanTanks remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanInfantry Casualties for Italy: 1 italianEntrenchment Battle in Nigeria Usa attack with 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks Italy defend with 1 Flagpole and 1 italianInfantry Usa roll dice for 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks in Nigeria, round 2 : 1/6 hits, 1.50 expected hits Italy roll dice for 1 italianInfantry in Nigeria, round 2 : 1/1 hits, 0.42 expected hits 1 americanInfantry owned by the Usa and 1 italianInfantry owned by the Italy lost in Nigeria Usa win, taking Nigeria from Italy with 1 americanInfantry, 2 americanMech.Infantrys and 2 americanTanks remaining. Battle score for attacker is 0 Casualties for Usa: 1 americanInfantry Casualties for Italy: 1 italianInfantry Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanArtillery, 5 americanInfantrys, 6 americanMech.Infantrys and 2 americanTanks moved from Western Sahara to French West Africa 4 americanMarines moved from Algeria to Morrocco 2 americanInfantrys moved from Morrocco to Western Sahara 6 americanTransports moved from 61 Sea Zone to 40 Sea Zone 2 americanMech.Infantrys and 2 americanTanks moved from Azores to 40 Sea Zone 2 americanMech.Infantrys, 2 americanTanks and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone 2 americanMech.Infantrys and 2 americanTanks moved from 61 Sea Zone to Western Sahara 2 americanArtillerys and 10 americanInfantrys moved from Azores to 40 Sea Zone 2 americanArtillerys, 10 americanInfantrys and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone 2 americanArtillerys and 10 americanInfantrys moved from 61 Sea Zone to Morrocco 3 americanInfantrys moved from Northeastern US to 30 Sea Zone 3 americanArtillerys moved from New York to 30 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 2 americanMarines moved from Eastern US to 30 Sea Zone 3 americanMarines moved from Southeastern US to 36 Sea Zone 1 americanArtillery and 1 americanMarine moved from Florida Peninsula to 36 Sea Zone 1 americanArtillery, 4 americanMarines and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone 3 americanArtillerys, 7 americanInfantrys, 2 americanMarines and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 4 americanTransports moved from 39 Sea Zone to 30 Sea Zone 2 americanTransports moved from 39 Sea Zone to 36 Sea Zone 1 americanAdvancedNavalFighter moved from New York to 61 Sea Zone 1 americanCombatEngineer moved from Morrocco to Algeria 4 americanArtillerys, 7 americanInfantrys and 6 americanMarines moved from 39 Sea Zone to Azores 2 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter and 3 americanTransports moved from 98 Sea Zone to 96 Sea Zone 1 americanAirTransport and 2 americanMarines moved from Phillippines to Luzon 1 americanAirTransport moved from Luzon to Phillippines 1 americanDestroyer moved from 129 Sea Zone to 96 Sea Zone 2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands 2 americanTransports moved from 129 Sea Zone to 96 Sea Zone Purchase Units - Usa Usa buy 1 americanAdvancedNavalFighter, 1 americanArtillery, 11 americanInfantrys, 2 americanMarines, 4 americanMech.Infantrys and 2 americanTanks; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanMarines placed in Luzon 2 americanInfantrys placed in Phillippines 1 americanAdvancedNavalFighter, 1 americanMech.Infantry and 2 americanTanks placed in New York 3 americanInfantrys placed in Northeastern US 1 americanArtillery and 3 americanMech.Infantrys placed in Washington 2 americanInfantrys placed in Eastern US 2 americanInfantrys placed in Florida Peninsula 2 americanInfantrys placed in Southeastern US Activate Technology - Usa Usa activating AdvancedTanks Trigger americanAdvTanks2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankAdvamerican Turn Complete - Usa Usa collect 86 PUs; end with 86 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 89 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 92 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 5.17 Italy : 1.00 -
@ubernaut back to you
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TripleA Move Summary: Germany round 35
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 units repaired. 2 germanHeavyTank-damageds owned by the Germany removed in Stalingrad 2 germanHeavyTanks owned by the Germany added in Stalingrad 1 germanInfantry moved from Eastern France to Northern France Germany take Northern France from ExiledAllies 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys moved from Stalingrad to Sverdlovsk 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys moved from Stalingrad to Western Kazahk 1 germanAdvancedFighter moved from Stalingrad to Smolensk 2 germanInfantrys moved from Orel Kursk to Smolensk 1 germanInfantry moved from Voronezh to Smolensk 1 germanInfantry moved from Voronezh to Smolensk 1 germanAdvancedNavalFighter moved from Finland to Western Karelia 1 germanInfantry moved from Eastern Finland to Western Karelia 1 germanHeavyStrategicBomber moved from Eastern Germany to Vologda 1 germanHeavyStrategicBomber moved from Eastern Germany to Volgarod 1 germanAdvancedTacticalBomber moved from Eastern Germany to Western Karelia -
@colin sorry for the delay battles on deck
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TripleA Turn Summary: Finland round 35
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 6 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 9 PUs Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 units repaired. 2 germanHeavyTank-damageds owned by the Germany removed in Stalingrad 2 germanHeavyTanks owned by the Germany added in Stalingrad Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Eastern France to Northern France Germany take Northern France from ExiledAllies 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys moved from Stalingrad to Sverdlovsk 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys moved from Stalingrad to Western Kazahk 1 germanAdvancedFighter moved from Stalingrad to Smolensk 2 germanInfantrys moved from Orel Kursk to Smolensk 1 germanInfantry moved from Voronezh to Smolensk 1 germanInfantry moved from Voronezh to Smolensk 1 germanAdvancedNavalFighter moved from Finland to Western Karelia 1 germanInfantry moved from Eastern Finland to Western Karelia 1 germanHeavyStrategicBomber moved from Eastern Germany to Vologda 1 germanHeavyStrategicBomber moved from Eastern Germany to Volgarod 1 germanAdvancedTacticalBomber moved from Eastern Germany to Western Karelia Combat - Germany Air Battle in Vologda Germany attacks with 1 units heading to Vologda Russia launches 2 interceptors out of Vologda Attackers Fire, : 0/1 hits, 0.33 expected hits Defenders Fire, : 2/2 hits, 1.17 expected hits 1 germanHeavyStrategicBomber owned by the Germany lost in Vologda Air Battle is over, the attackers have all died Strategic bombing raid in Volgarod AntiAircraftGun fire in Volgarod : 1/1 hits, 0.25 expected hits 1 germanHeavyStrategicBomber killed by AntiAircraftGun Bombing raid in Volgarod causes 0 damage total. Battle in Sverdlovsk Germany attack with 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys Russia defend with 1 Flagpole, 1 Rail and 4 russianInfantrys Germany roll dice for 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys in Sverdlovsk, round 2 : 2/4 hits, 1.25 expected hits Russia roll dice for 4 russianInfantrys in Sverdlovsk, round 2 : 0/4 hits, 1.33 expected hits 2 russianInfantrys owned by the Russia lost in Sverdlovsk 2 germanInfantrys owned by the Germany and 1 germanHeavyTank owned by the Germany retreated to Stalingrad Russia win with 2 russianInfantrys remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Battle in Western Karelia Germany attack with 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 1 germanInfantry Russia defend with 1 Flagpole and 1 russianArtillery Germany roll dice for 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 1 germanInfantry in Western Karelia, round 2 : 1/3 hits, 1.08 expected hits Russia roll dice for 1 russianArtillery in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 russianArtillery owned by the Russia lost in Western Karelia Germany win, taking Western Karelia from Russia with 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 1 germanInfantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 russianArtillery Battle in Western Kazahk Germany attack with 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys Russia defend with 1 Flagpole, 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank HvyTankFS fire in Western Kazahk : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys in Western Kazahk, round 2 : 0/4 hits, 1.67 expected hits Russia roll dice for 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Western Kazahk, round 2 : 0/4 hits, 1.25 expected hits HvyTankFS fire in Western Kazahk : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys in Western Kazahk, round 3 : 1/4 hits, 1.67 expected hits Russia roll dice for 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Western Kazahk, round 3 : 2/4 hits, 1.25 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Kazahk 1 germanHeavyTank owned by the Germany lost in Western Kazahk 1 germanHeavyTank-damaged owned by the Germany added in Western Kazahk 1 germanInfantry owned by the Germany and 1 germanHeavyTank-damaged owned by the Germany retreated to Stalingrad Russia win with 1 russianInfantry, 1 russianMech.Infantry and 1 russianTank remaining. Battle score for attacker is -10 Casualties for Germany: 1 germanHeavyTank and 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Smolensk Germany attack with 1 germanAdvancedFighter and 4 germanInfantrys Russia defend with 1 Flagpole, 1 russianAntiTankGun and 3 russianInfantrys Germany roll dice for 1 germanAdvancedFighter and 4 germanInfantrys in Smolensk, round 2 : 1/5 hits, 1.33 expected hits Russia roll dice for 1 russianAntiTankGun and 3 russianInfantrys in Smolensk, round 2 : 0/4 hits, 1.00 expected hits 1 russianInfantry owned by the Russia lost in Smolensk Germany roll dice for 1 germanAdvancedFighter and 4 germanInfantrys in Smolensk, round 3 : 1/5 hits, 1.33 expected hits Russia roll dice for 1 russianAntiTankGun and 2 russianInfantrys in Smolensk, round 3 : 1/3 hits, 0.75 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk Germany roll dice for 1 germanAdvancedFighter and 3 germanInfantrys in Smolensk, round 4 : 3/4 hits, 1.17 expected hits Russia roll dice for 1 russianAntiTankGun and 1 russianInfantry in Smolensk, round 4 : 0/2 hits, 0.50 expected hits 1 russianInfantry owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 1 germanAdvancedFighter and 3 germanInfantrys remaining. Battle score for attacker is 10 Casualties for Russia: 1 russianAntiTankGun and 3 russianInfantrys Casualties for Germany: 1 germanInfantry Cleaning up after air battles Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAdvancedFighter moved from Sverdlovsk to Stalingrad 1 germanAdvancedFighter moved from Western Kazahk to Stalingrad 1 germanInfantry moved from Tula to Stalingrad 1 germanArtillery and 1 germanInfantry moved from Voronezh to Stalingrad 1 germanAdvancedFighter moved from Smolensk to Leningrad 1 germanAdvancedNavalFighter moved from Western Karelia to Leningrad 4 Trucks moved from Stalingrad to Kharkov 1 germanInfantry moved from Kharkov to Voronezh 1 germanMarine moved from Vichy France to Western France 1 germanArtillery and 2 germanInfantrys moved from Western Germany to Eastern France 1 germanMech.Infantry and 1 germanTank moved from Western Germany to Eastern France 1 germanHeavyTank moved from Eastern Germany to Eastern Poland 1 germanHeavyTank moved from Orel Kursk to Leningrad 1 germanInfantry moved from Leningrad to Pskov 1 germanAdvancedTacticalBomber moved from Western Karelia to Leningrad 2 Materials and 1 germanAirTransport moved from Berlin to Kharkov 1 Truck and 1 germanInfantry moved from Finland to Leningrad 3 Trucks and 3 germanAntiAirGuns moved from Leningrad to Kharkov 1 Train moved from Kharkov to Northern Germany 1 germanAirTransport and 2 germanInfantrys moved from Northern Germany to Finland 1 Train moved from Western Germany to Paris 1 Train and 3 germanAlpineInfantrys moved from Paris to Western Germany 1 Train and 3 germanInfantrys moved from Austria to Paris 1 Train moved from Paris to Austria 1 Train and 3 germanInfantrys moved from Berlin to Kharkov 1 Truck and 1 germanInfantry moved from Berlin to Low Countries 1 Truck moved from Low Countries to Western Germany 1 germanMech.Infantry moved from Hungary Slovakia to Romania 1 germanSubmarine moved from 43 Sea Zone to 41 Sea Zone 1 germanAirTransport moved from Finland to Northern Germany 1 Train moved from Western Germany to Berlin 1 germanAirTransport, 1 germanInfantry and 1 germanParatrooper moved from Romania to Stalingrad 1 germanAirTransport moved from Stalingrad to Kharkov 1 germanAdvancedTacticalBomber moved from Eastern Germany to Stalingrad 1 Material, 1 germanAirTransport and 1 germanInfantry moved from Kharkov to Stalingrad 1 germanAirTransport moved from Stalingrad to Romania 1 germanArtillery moved from Vichy France to Paris Purchase Units - Germany Germany buy 2 germanAdvancedNavalFighters, 1 germanAdvancedSubmarine, 3 germanArtillerys, 1 germanEntrenchment, 9 germanInfantrys and 2 germanMobileArtillerys; Remaining resources: 0 PUs; 12 techTokens; Place Units - Germany 1 germanAdvancedSubmarine placed in 27 Sea Zone Units in Stalingrad being upgraded or consumed: 1 Material 2 germanArtillerys, 1 germanEntrenchment and 1 germanMobileArtillery placed in Stalingrad 1 germanInfantry and 1 germanMobileArtillery placed in Leningrad 3 germanInfantrys placed in Northern Germany Germany undo move 4. Germany undo move 1. 4 germanInfantrys placed in Northern Germany 1 germanInfantry placed in Berlin 3 germanInfantrys placed in Austria 1 germanArtillery placed in Western Germany 1 germanAdvancedSubmarine placed in 27 Sea Zone 2 germanAdvancedNavalFighters placed in Eastern Germany Turn Complete - Germany Germany collect 75 PUs; end with 75 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 78 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 81 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 84 PUs Units generate 12 techTokens; Germany end with 24 techTokens Some Units in Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 3 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 9 PUs; end with 9 PUs Some Units in Vichy France change ownership: 3 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 6 PUs; end with 6 PUs Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrysCombat Hit Differential Summary :
HvyTankFS fire in Western Kazahk : : -0.50 Defenders Fire, : : 0.83 AntiAircraftGun fire in Volgarod : : 0.75 Attackers Fire, : : -0.33 Germany : -0.50 Russia : -3.42 -
@colin back to russia about to go on my chore run shouldn't be gone too long maybe an hour or so
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