TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

    Scheduled Pinned Locked Moved Play By Forum
    1.4k Posts 4 Posters 2.5m Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 2 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Italy round 34

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 34
        
            Research Technology - Italy
                Trigger italianaTAA: Italy gains access to AdvancedArtillery
                Trigger italianaTSPA: Italy gains access to SelfPropelledArtillery
                Italy spend 0 on tech rolls
                Italy removing all Technology Tokens after successful research.
                Italy discover AdvancedArtillery
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 4 italianInfantrys and 2 italianParatroopers moved from Kashi to Singkiang
                1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Stalingrad to Singkiang
                1 italianAdvancedTacticalBomber moved from Bombay to Singkiang
                1 italianAirTransport and 2 italianParatroopers moved from Bombay to Singkiang
                2 italianHeavyStrategicBombers moved from Bombay to Singkiang
                1 italianInfantry moved from Western Madras to Eastern Madras
                1 italianAdvancedNavalFighter moved from Bombay to 84 Sea Zone
                1 italianSubmarine moved from 84 Sea Zone to 75 Sea Zone
                1 italianAdvancedNavalFighter moved from Bombay to 84 Sea Zone
                1 italianAdvancedNavalFighter moved from Bombay to Eastern Madras
                1 italianInfantry moved from New Dehli to Eastern Madras
                1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Northern Italy to Tunisia
                2 italianInfantrys moved from Tripolitania to Tunisia
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin got a big one here

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Italy round 34

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 34
            
                Research Technology - Italy
                    Trigger italianaTAA: Italy gains access to AdvancedArtillery
                    Trigger italianaTSPA: Italy gains access to SelfPropelledArtillery
                    Italy spend 0 on tech rolls
                        Italy roll 11,12,2,7,3,4,7,3,5 and gets 1 hit
                    Italy removing all Technology Tokens after successful research.
                    Italy discover AdvancedArtillery
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    Battle in Eastern Madras
                        Italy attack with 1 italianAdvancedNavalFighter and 2 italianInfantrys
                        Britain defend with 1 Flagpole and 1 britishInfantry
                            Italy roll dice for 1 italianAdvancedNavalFighter and 2 italianInfantrys in Eastern Madras, round 2 : 1/3 hits, 0.75 expected hits
                            India roll dice for 1 britishInfantry in Eastern Madras, round 2 : 0/1 hits, 0.33 expected hits
                            1 britishInfantry owned by the Britain lost in Eastern Madras
                        Italy win with 1 italianAdvancedNavalFighter and 2 italianInfantrys remaining. Battle score for attacker is 3
                        Casualties for Britain: 1 britishInfantry
                    Battle in 84 Sea Zone
                        Italy attack with 2 italianAdvancedNavalFighters and 1 italianSubmarine
                        Britain defend with 1 britishDestroyer
                            Italy roll dice for 1 italianSubmarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            Italy roll dice for 2 italianAdvancedNavalFighters in 84 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                            Britain roll dice for 1 britishDestroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                            1 britishDestroyer owned by the Britain lost in 84 Sea Zone
                        Italy win with 2 italianAdvancedNavalFighters and 1 italianSubmarine remaining. Battle score for attacker is 8
                        Casualties for Britain: 1 britishDestroyer
                    Battle in Singkiang
                        Italy attack with 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 3 italianHeavyStrategicBombers, 4 italianInfantrys and 4 italianParatroopers
                        China defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 chineseAircraftPlant, 1 chineseAirfield, 6 chineseAlpineInfantrys, 2 chineseAntiAirGuns, 1 chineseArtillery, 1 chineseBarracks and 2 chineseFighters
                            AntiAircraftGun fire in Singkiang : 1/2 hits, 0.33 expected hits
                            1 italianHeavyStrategicBomber owned by the Italy lost in Singkiang
                            Italy roll dice for 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 2 italianHeavyStrategicBombers, 4 italianInfantrys and 4 italianParatroopers in Singkiang, round 2 : 4/16 hits, 4.17 expected hits
                            China roll dice for 6 chineseAlpineInfantrys, 2 chineseAntiAirGuns, 1 chineseArtillery and 2 chineseFighters in Singkiang, round 2 : 4/11 hits, 4.33 expected hits
                            2 chineseFighters owned by the China, 4 italianInfantrys owned by the Italy and 2 chineseAlpineInfantrys owned by the China lost in Singkiang
                            AntiAircraftGun fire in Singkiang : 1/2 hits, 0.33 expected hits
                            1 italianHeavyStrategicBomber owned by the Italy lost in Singkiang
                            Italy roll dice for 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber and 4 italianParatroopers in Singkiang, round 3 : 2/11 hits, 3.17 expected hits
                            China roll dice for 4 chineseAlpineInfantrys, 2 chineseAntiAirGuns and 1 chineseArtillery in Singkiang, round 3 : 2/7 hits, 2.83 expected hits
                            2 chineseAlpineInfantrys owned by the China and 2 italianParatroopers owned by the Italy lost in Singkiang
                            AntiAircraftGun fire in Singkiang : 0/2 hits, 0.33 expected hits
                            Italy roll dice for 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber and 2 italianParatroopers in Singkiang, round 4 : 2/9 hits, 2.83 expected hits
                            China roll dice for 2 chineseAlpineInfantrys, 2 chineseAntiAirGuns and 1 chineseArtillery in Singkiang, round 4 : 1/5 hits, 2.00 expected hits
                            1 chineseAntiAirGun owned by the China, 1 chineseAlpineInfantry owned by the China and 1 italianParatrooper owned by the Italy lost in Singkiang
                            AntiAircraftGun fire in Singkiang : 0/1 hits, 0.17 expected hits
                            Italy roll dice for 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber and 1 italianParatrooper in Singkiang, round 5 : 3/8 hits, 2.58 expected hits
                            China roll dice for 1 chineseAlpineInfantry, 1 chineseAntiAirGun and 1 chineseArtillery in Singkiang, round 5 : 1/3 hits, 1.25 expected hits
                            1 chineseArtillery owned by the China, 1 italianArtillery owned by the Italy, 1 chineseAntiAirGun owned by the China and 1 chineseAlpineInfantry owned by the China lost in Singkiang
                        Italy captures one of China capitals
                        Some non-combat units are destroyed: 
                        Italy converts chineseBarracks into different units
                        Italy converts chineseAircraftPlant into different units
                        Italy win with 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianAlpineInfantry, 1 italianArtillery, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber and 1 italianParatrooper remaining. Battle score for attacker is 0
                        Casualties for Italy: 1 italianArtillery, 2 italianHeavyStrategicBombers, 4 italianInfantrys and 3 italianParatroopers
                        Casualties for China: 6 chineseAlpineInfantrys, 2 chineseAntiAirGuns, 1 chineseArtillery and 2 chineseFighters
                    Battle in Tunisia
                        Italy attack with 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys
                        ExiledAllies defend with 1 Flagpole and 1 Rail; Britain defend with 2 britishInfantrys
                            Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys in Tunisia, round 2 : 0/4 hits, 1.42 expected hits
                            ExiledAllies roll dice for 2 britishInfantrys in Tunisia, round 2 : 0/2 hits, 0.50 expected hits
                            Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys in Tunisia, round 3 : 1/4 hits, 1.42 expected hits
                            ExiledAllies roll dice for 2 britishInfantrys in Tunisia, round 3 : 0/2 hits, 0.50 expected hits
                            1 britishInfantry owned by the Britain lost in Tunisia
                            Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys in Tunisia, round 4 : 0/4 hits, 1.42 expected hits
                            ExiledAllies roll dice for 1 britishInfantry in Tunisia, round 4 : 0/1 hits, 0.25 expected hits
                            Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 2 italianInfantrys in Tunisia, round 5 : 0/4 hits, 1.42 expected hits
                            ExiledAllies roll dice for 1 britishInfantry in Tunisia, round 5 : 1/1 hits, 0.25 expected hits
                            1 italianInfantry owned by the Italy lost in Tunisia
                            Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 1 italianInfantry in Tunisia, round 6 : 1/3 hits, 1.25 expected hits
                            ExiledAllies roll dice for 1 britishInfantry in Tunisia, round 6 : 1/1 hits, 0.25 expected hits
                            1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Tunisia
                        Italy win with 1 italianAdvancedFighter and 1 italianAdvancedNavalFighter remaining. Battle score for attacker is 0
                        Casualties for Britain: 2 britishInfantrys
                        Casualties for Italy: 2 italianInfantrys
                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                    Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                    Trigger italianAP2: Italy has 1 Material placed in Rome
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    1 italianSubmarine moved from 84 Sea Zone to 75 Sea Zone
                    1 italianAdvancedNavalFighter moved from Bombay to 84 Sea Zone
                    1 italianInfantry moved from New Dehli to Eastern Madras
                    1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Northern Italy to Tunisia
                    2 italianInfantrys moved from Tripolitania to Tunisia
                          Italy take Eastern Madras from India
                          Italy take Singkiang from China
                    1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Tunisia to Tripolitania
                    1 Truck and 1 italianAntiAirGun moved from Al Kufrah to Tripolitania
                    1 italianAdvancedFighter moved from Cairo to Tripolitania
                    1 italianAirTransport and 2 italianParatroopers moved from Southern Anglo Egyptian Sudan to Tripolitania
                    1 Material, 1 italianAirTransport and 1 italianInfantry moved from Rome to Tripolitania
                    1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Tripolitania to Rome
                    1 Truck and 1 italianAntiAirGun moved from Al Kufrah to Cyrenaica
                    1 Truck moved from Cyrenaica to Western Egypt
                    1 Truck and 1 italianAntiAirGun moved from Central Egpyt to Cyrenaica
                    1 italianInfantry moved from Cairo to Western Egypt
                    1 italianCombatEngineer moved from Cairo to Western Egypt
                    1 italianAirTransport and 2 italianInfantrys moved from Rome to Cyrenaica
                    1 Material and 1 Train moved from Rome to Southern Italy
                    1 Train moved from Southern Italy to Northern Italy
                    1 Train moved from Southern Italy to Rome
                    2 Materials and 1 Train moved from Rome to Northern Italy
                    1 italianAirTransport moved from Northern Italy to Southern Italy
                    1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Tripolitania to Southern Italy
                    2 italianInfantrys moved from Tripolitania to Cyrenaica
                    1 italianAirTransport moved from Southern Italy to Rome
                    2 Materials and 1 Train moved from Rome to Northern Italy
                    1 Train moved from Northern Italy to Rome
                    2 Materials and 1 Train moved from Rome to Northern Italy
                    2 Materials and 1 Train moved from Rome to Southern Italy
                    2 Materials and 1 Train moved from Rome to Northern Italy
                    1 italianAirTransport moved from Trans Jordan to Cairo
                    1 Truck moved from Southern Anglo Egyptian Sudan to Cairo
                    5 italianTanks moved from Anglo Egyptian Sudan to Western Egypt
                    2 italianMech.Infantrys moved from Anglo Egyptian Sudan to Cairo
                    1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Rhodesia to Southern Anglo Egyptian Sudan
                    2 italianInfantrys, 1 italianMech.Infantry and 1 italianTransport moved from 76 Sea Zone to 72 Sea Zone
                    2 italianInfantrys and 1 italianMech.Infantry moved from 72 Sea Zone to Cairo
                    1 italianDestroyer moved from 72 Sea Zone to 75 Sea Zone
                    2 italianAdvancedNavalFighters moved from 84 Sea Zone to Bombay
                    1 italianInfantry moved from Congo to Belgian Congo
                    1 italianInfantry moved from French Central Africa to Nigeria
                    1 italianInfantry moved from Nigeria to Cameroon
                    1 italianInfantry moved from Nigeria to French Central Africa
                    1 italianAdvancedNavalFighter moved from Eastern Madras to Bombay
                    1 italianMarine moved from Western Madras to Bombay
                    2 italianAdvancedTacticalBombers and 1 italianHeavyStrategicBomber moved from Singkiang to New Dehli
                    1 italianAirTransport moved from Singkiang to Kashmir
                    1 Truck moved from Kashi to New Dehli
                    1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Singkiang to Bombay
                    1 italianAdvancedTacticalBomber moved from Singkiang to Kashmir
                    1 Truck moved from Kashmir to Bombay
                    1 Truck moved from Kashi to Bombay
                    2 Materials and 1 italianAirTransport moved from Bombay to Singkiang
                    1 italianAirTransport moved from Singkiang to Kashmir
                    1 italianAirTransport and 2 italianInfantrys moved from Bombay to Kashmir
                    1 italianAirTransport moved from Kashmir to Bombay
                    1 italianInfantry and 1 italianMech.Infantry moved from Bombay to Kashmir
                    1 italianMarine and 1 italianMech.Infantry moved from Bombay to Kashmir
            
                Purchase Units - Italy
                    Italy buy 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter, 1 italianAdvancedTacticalBomber, 6 italianInfantrys and 6 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Italy
                    1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                    4 italianParatroopers placed in Rome
                    Italy undo move 2.
                    2 italianInfantrys and 2 italianParatroopers placed in Rome
                    1 italianInfantry and 2 italianParatroopers placed in Bombay
                    Italy undo move 3.
                    3 italianInfantrys placed in Bombay
                    2 italianParatroopers placed in Cairo
                    1 italianAdvancedFighter, 1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber placed in Northern Italy
            
                Activate Technology - Italy
                    Italy activating AdvancedArtillery
                    Trigger italianAdvArt2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianHeavyArtillery} with name:supportAttachmentArtilleryAdvitalian2
                    Trigger italianAdvArt2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianHeavyArtillery} with name:supportAttachmentArtilleryAdvitalian3
            
                Turn Complete - Italy
                    Italy collect 79 PUs; end with 79 PUs
                    Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 82 PUs
                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 85 PUs
                    Units generate 12 techTokens; Italy end with 12 techTokens
            

            Combat Hit Differential Summary :

            ExiledAllies : 0.25
            China : -2.42
            Italy : -6.08
            Britain : -0.25
            AntiAircraftGun fire in Singkiang : : 0.83
            India : -0.33
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin sorry for the delay i basically finished my move then realized you alreayd had more than enough to stomp me in n africa so i had to redo everything 😛

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Usa round 34

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 34
                
                    Research Technology - Usa
                        Usa spend 0 on tech rolls
                            Usa roll 9,10,4,5,11,4,10,11,1,9,11,11,5,5,12,8,1,5 and gets 1 hit
                        Usa removing all Technology Tokens after successful research.
                        Usa discover AdvancedTanks
                
                    Combat Move - Usa
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from Gold Coast to Nigeria
                        10 americanArtillerys, 10 americanInfantrys and 4 americanTanks moved from Algeria to Tripolitania
                        8 americanMarines moved from Algeria to Tripolitania
                
                    Combat - Usa
                        Battle in Tripolitania
                            Usa attack with 10 americanArtillerys, 10 americanInfantrys, 8 americanMarines and 4 americanTanks
                            Italy defend with 1 Flagpole, 1 italianAirfield, 1 italianBarracks, 1 italianEntrenchment and 1 italianFactory
                                Usa roll dice for 10 americanArtillerys, 10 americanInfantrys, 8 americanMarines and 4 americanTanks in Tripolitania, round 2 : 14/32 hits, 8.33 expected hits
                                Italy roll dice for 1 italianEntrenchment in Tripolitania, round 2 : 1/1 hits, 0.58 expected hits
                                1 italianEntrenchment owned by the Italy and 1 americanInfantry owned by the Usa lost in Tripolitania
                            Some non-combat units are destroyed: 
                            Usa converts italianBarracks into different units
                            Usa converts italianFactory into different units
                            Usa win, taking Tripolitania from Italy with 10 americanArtillerys, 9 americanInfantrys, 8 americanMarines and 4 americanTanks remaining. Battle score for attacker is 3
                            Casualties for Usa: 1 americanInfantry
                            Casualties for Italy: 1 italianEntrenchment
                        Battle in Nigeria
                            Usa attack with 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks
                            Italy defend with 1 Flagpole and 1 italianInfantry
                                Usa roll dice for 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks in Nigeria, round 2 : 1/6 hits, 1.50 expected hits
                                Italy roll dice for 1 italianInfantry in Nigeria, round 2 : 1/1 hits, 0.42 expected hits
                                1 americanInfantry owned by the Usa and 1 italianInfantry owned by the Italy lost in Nigeria
                            Usa win, taking Nigeria from Italy with 1 americanInfantry, 2 americanMech.Infantrys and 2 americanTanks remaining. Battle score for attacker is 0
                            Casualties for Usa: 1 americanInfantry
                            Casualties for Italy: 1 italianInfantry
                
                    Non Combat Move - Usa
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                        Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                        Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        Trigger americanAP2: Usa has 1 Material placed in Washington
                        1 americanArtillery, 5 americanInfantrys, 6 americanMech.Infantrys and 2 americanTanks moved from Western Sahara to French West Africa
                        4 americanMarines moved from Algeria to Morrocco
                        2 americanInfantrys moved from Morrocco to Western Sahara
                        6 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                        2 americanMech.Infantrys and 2 americanTanks moved from Azores to 40 Sea Zone
                        2 americanMech.Infantrys, 2 americanTanks and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                        2 americanMech.Infantrys and 2 americanTanks moved from 61 Sea Zone to Western Sahara
                        2 americanArtillerys and 10 americanInfantrys moved from Azores to 40 Sea Zone
                        2 americanArtillerys, 10 americanInfantrys and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                        2 americanArtillerys and 10 americanInfantrys moved from 61 Sea Zone to Morrocco
                        3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                        3 americanArtillerys moved from New York to 30 Sea Zone
                        4 americanInfantrys moved from Washington to 30 Sea Zone
                        2 americanMarines moved from Eastern US to 30 Sea Zone
                        3 americanMarines moved from Southeastern US to 36 Sea Zone
                        1 americanArtillery and 1 americanMarine moved from Florida Peninsula to 36 Sea Zone
                        1 americanArtillery, 4 americanMarines and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone
                        3 americanArtillerys, 7 americanInfantrys, 2 americanMarines and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                        4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                        2 americanTransports moved from 39 Sea Zone to 36 Sea Zone
                        1 americanAdvancedNavalFighter moved from New York to 61 Sea Zone
                        1 americanCombatEngineer moved from Morrocco to Algeria
                        4 americanArtillerys, 7 americanInfantrys and 6 americanMarines moved from 39 Sea Zone to Azores
                        2 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter and 3 americanTransports moved from 98 Sea Zone to 96 Sea Zone
                        1 americanAirTransport and 2 americanMarines moved from Phillippines to Luzon
                        1 americanAirTransport moved from Luzon to Phillippines
                        1 americanDestroyer moved from 129 Sea Zone to 96 Sea Zone
                        2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                        2 americanTransports moved from 129 Sea Zone to 96 Sea Zone
                
                    Purchase Units - Usa
                        Usa buy 1 americanAdvancedNavalFighter, 1 americanArtillery, 11 americanInfantrys, 2 americanMarines, 4 americanMech.Infantrys and 2 americanTanks; Remaining resources: 0 PUs; 0 techTokens; 
                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Usa
                        2 americanMarines placed in Luzon
                        2 americanInfantrys placed in Phillippines
                        1 americanAdvancedNavalFighter, 1 americanMech.Infantry and 2 americanTanks placed in New York
                        3 americanInfantrys placed in Northeastern US
                        1 americanArtillery and 3 americanMech.Infantrys placed in Washington
                        2 americanInfantrys placed in Eastern US
                        2 americanInfantrys placed in Florida Peninsula
                        2 americanInfantrys placed in Southeastern US
                
                    Activate Technology - Usa
                        Usa activating AdvancedTanks
                        Trigger americanAdvTanks2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankAdvamerican
                
                    Turn Complete - Usa
                        Usa collect 86 PUs; end with 86 PUs
                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 89 PUs
                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 92 PUs
                        Units generate 9 techTokens; Usa end with 9 techTokens
                

                Combat Hit Differential Summary :

                Usa : 5.17
                Italy : 1.00
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Germany round 35

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 35
                    
                        Combat Move - Germany
                            Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            2 units repaired.
                                2 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                2 germanHeavyTanks owned by the Germany added in Stalingrad
                            1 germanInfantry moved from Eastern France to Northern France
                                  Germany take Northern France from ExiledAllies
                            1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys moved from Stalingrad to Sverdlovsk
                            1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys moved from Stalingrad to Western Kazahk
                            1 germanAdvancedFighter moved from Stalingrad to Smolensk
                            2 germanInfantrys moved from Orel Kursk to Smolensk
                            1 germanInfantry moved from Voronezh to Smolensk
                            1 germanInfantry moved from Voronezh to Smolensk
                            1 germanAdvancedNavalFighter moved from Finland to Western Karelia
                            1 germanInfantry moved from Eastern Finland to Western Karelia
                            1 germanHeavyStrategicBomber moved from Eastern Germany to Vologda
                            1 germanHeavyStrategicBomber moved from Eastern Germany to Volgarod
                            1 germanAdvancedTacticalBomber moved from Eastern Germany to Western Karelia
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin sorry for the delay battles on deck

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Finland round 35

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 35
                        
                            Reconnaissance Missions - Finland
                                Finland collect 0 PUs; end with 6 PUs
                        
                            Reinforcing - DanubeAxis
                                DanubeAxis collect 0 PUs; end with 12 PUs
                        
                            Counter Intelligence Operations - VichyFrance
                                VichyFrance collect 0 PUs; end with 9 PUs
                        
                            Combat Move - Germany
                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                2 units repaired.
                                    2 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                    2 germanHeavyTanks owned by the Germany added in Stalingrad
                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                1 germanInfantry moved from Eastern France to Northern France
                                      Germany take Northern France from ExiledAllies
                                1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys moved from Stalingrad to Sverdlovsk
                                1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys moved from Stalingrad to Western Kazahk
                                1 germanAdvancedFighter moved from Stalingrad to Smolensk
                                2 germanInfantrys moved from Orel Kursk to Smolensk
                                1 germanInfantry moved from Voronezh to Smolensk
                                1 germanInfantry moved from Voronezh to Smolensk
                                1 germanAdvancedNavalFighter moved from Finland to Western Karelia
                                1 germanInfantry moved from Eastern Finland to Western Karelia
                                1 germanHeavyStrategicBomber moved from Eastern Germany to Vologda
                                1 germanHeavyStrategicBomber moved from Eastern Germany to Volgarod
                                1 germanAdvancedTacticalBomber moved from Eastern Germany to Western Karelia
                        
                            Combat - Germany
                                Air Battle in Vologda
                                    Germany attacks with 1 units heading to Vologda
                                    Russia launches 2 interceptors out of Vologda
                                        Attackers Fire,  : 0/1 hits, 0.33 expected hits
                                        Defenders Fire,  : 2/2 hits, 1.17 expected hits
                                        1 germanHeavyStrategicBomber owned by the Germany lost in Vologda
                                    Air Battle is over, the attackers have all died
                                Strategic bombing raid in Volgarod
                                        AntiAircraftGun fire in Volgarod : 1/1 hits, 0.25 expected hits
                                    1 germanHeavyStrategicBomber killed by AntiAircraftGun
                                    Bombing raid in Volgarod causes 0 damage total. 
                                Battle in Sverdlovsk
                                    Germany attack with 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys
                                    Russia defend with 1 Flagpole, 1 Rail and 4 russianInfantrys
                                        Germany roll dice for 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys in Sverdlovsk, round 2 : 2/4 hits, 1.25 expected hits
                                        Russia roll dice for 4 russianInfantrys in Sverdlovsk, round 2 : 0/4 hits, 1.33 expected hits
                                        2 russianInfantrys owned by the Russia lost in Sverdlovsk
                                    2 germanInfantrys owned by the Germany and 1 germanHeavyTank owned by the Germany retreated to Stalingrad
                                    Russia win with 2 russianInfantrys remaining. Battle score for attacker is 6
                                    Casualties for Russia: 2 russianInfantrys
                                Battle in Western Karelia
                                    Germany attack with 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 1 germanInfantry
                                    Russia defend with 1 Flagpole and 1 russianArtillery
                                        Germany roll dice for 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 1 germanInfantry in Western Karelia, round 2 : 1/3 hits, 1.08 expected hits
                                        Russia roll dice for 1 russianArtillery in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                        1 russianArtillery owned by the Russia lost in Western Karelia
                                    Germany win, taking Western Karelia from Russia with 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 1 germanInfantry remaining. Battle score for attacker is 4
                                    Casualties for Russia: 1 russianArtillery
                                Battle in Western Kazahk
                                    Germany attack with 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys
                                    Russia defend with 1 Flagpole, 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                        HvyTankFS fire in Western Kazahk : 0/1 hits, 0.25 expected hits
                                        Germany roll dice for 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys in Western Kazahk, round 2 : 0/4 hits, 1.67 expected hits
                                        Russia roll dice for 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Western Kazahk, round 2 : 0/4 hits, 1.25 expected hits
                                        HvyTankFS fire in Western Kazahk : 0/1 hits, 0.25 expected hits
                                        Germany roll dice for 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys in Western Kazahk, round 3 : 1/4 hits, 1.67 expected hits
                                        Russia roll dice for 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Western Kazahk, round 3 : 2/4 hits, 1.25 expected hits
                                    Units damaged: 1 germanHeavyTank owned by the Germany
                                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Kazahk
                                        1 germanHeavyTank owned by the Germany lost in Western Kazahk
                                    1 germanHeavyTank-damaged owned by the Germany added in Western Kazahk
                                    1 germanInfantry owned by the Germany and 1 germanHeavyTank-damaged owned by the Germany retreated to Stalingrad
                                    Russia win with 1 russianInfantry, 1 russianMech.Infantry and 1 russianTank remaining. Battle score for attacker is -10
                                    Casualties for Germany: 1 germanHeavyTank and 1 germanInfantry
                                    Casualties for Russia: 1 russianInfantry
                                Battle in Smolensk
                                    Germany attack with 1 germanAdvancedFighter and 4 germanInfantrys
                                    Russia defend with 1 Flagpole, 1 russianAntiTankGun and 3 russianInfantrys
                                        Germany roll dice for 1 germanAdvancedFighter and 4 germanInfantrys in Smolensk, round 2 : 1/5 hits, 1.33 expected hits
                                        Russia roll dice for 1 russianAntiTankGun and 3 russianInfantrys in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
                                        1 russianInfantry owned by the Russia lost in Smolensk
                                        Germany roll dice for 1 germanAdvancedFighter and 4 germanInfantrys in Smolensk, round 3 : 1/5 hits, 1.33 expected hits
                                        Russia roll dice for 1 russianAntiTankGun and 2 russianInfantrys in Smolensk, round 3 : 1/3 hits, 0.75 expected hits
                                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk
                                        Germany roll dice for 1 germanAdvancedFighter and 3 germanInfantrys in Smolensk, round 4 : 3/4 hits, 1.17 expected hits
                                        Russia roll dice for 1 russianAntiTankGun and 1 russianInfantry in Smolensk, round 4 : 0/2 hits, 0.50 expected hits
                                        1 russianInfantry owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Smolensk
                                    Germany win, taking Smolensk from Russia with 1 germanAdvancedFighter and 3 germanInfantrys remaining. Battle score for attacker is 10
                                    Casualties for Russia: 1 russianAntiTankGun and 3 russianInfantrys
                                    Casualties for Germany: 1 germanInfantry
                                Cleaning up after air battles
                                Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanAP2: Germany has 1 Material placed in Berlin
                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                1 germanAdvancedFighter moved from Sverdlovsk to Stalingrad
                                1 germanAdvancedFighter moved from Western Kazahk to Stalingrad
                                1 germanInfantry moved from Tula to Stalingrad
                                1 germanArtillery and 1 germanInfantry moved from Voronezh to Stalingrad
                                1 germanAdvancedFighter moved from Smolensk to Leningrad
                                1 germanAdvancedNavalFighter moved from Western Karelia to Leningrad
                                4 Trucks moved from Stalingrad to Kharkov
                                1 germanInfantry moved from Kharkov to Voronezh
                                1 germanMarine moved from Vichy France to Western France
                                1 germanArtillery and 2 germanInfantrys moved from Western Germany to Eastern France
                                1 germanMech.Infantry and 1 germanTank moved from Western Germany to Eastern France
                                1 germanHeavyTank moved from Eastern Germany to Eastern Poland
                                1 germanHeavyTank moved from Orel Kursk to Leningrad
                                1 germanInfantry moved from Leningrad to Pskov
                                1 germanAdvancedTacticalBomber moved from Western Karelia to Leningrad
                                2 Materials and 1 germanAirTransport moved from Berlin to Kharkov
                                1 Truck and 1 germanInfantry moved from Finland to Leningrad
                                3 Trucks and 3 germanAntiAirGuns moved from Leningrad to Kharkov
                                1 Train moved from Kharkov to Northern Germany
                                1 germanAirTransport and 2 germanInfantrys moved from Northern Germany to Finland
                                1 Train moved from Western Germany to Paris
                                1 Train and 3 germanAlpineInfantrys moved from Paris to Western Germany
                                1 Train and 3 germanInfantrys moved from Austria to Paris
                                1 Train moved from Paris to Austria
                                1 Train and 3 germanInfantrys moved from Berlin to Kharkov
                                1 Truck and 1 germanInfantry moved from Berlin to Low Countries
                                1 Truck moved from Low Countries to Western Germany
                                1 germanMech.Infantry moved from Hungary Slovakia to Romania
                                1 germanSubmarine moved from 43 Sea Zone to 41 Sea Zone
                                1 germanAirTransport moved from Finland to Northern Germany
                                1 Train moved from Western Germany to Berlin
                                1 germanAirTransport, 1 germanInfantry and 1 germanParatrooper moved from Romania to Stalingrad
                                1 germanAirTransport moved from Stalingrad to Kharkov
                                1 germanAdvancedTacticalBomber moved from Eastern Germany to Stalingrad
                                1 Material, 1 germanAirTransport and 1 germanInfantry moved from Kharkov to Stalingrad
                                1 germanAirTransport moved from Stalingrad to Romania
                                1 germanArtillery moved from Vichy France to Paris
                        
                            Purchase Units - Germany
                                Germany buy 2 germanAdvancedNavalFighters, 1 germanAdvancedSubmarine, 3 germanArtillerys, 1 germanEntrenchment, 9 germanInfantrys and 2 germanMobileArtillerys; Remaining resources: 0 PUs; 12 techTokens; 
                        
                            Place Units - Germany
                                1 germanAdvancedSubmarine placed in 27 Sea Zone
                                Units in Stalingrad being upgraded or consumed: 1 Material
                                2 germanArtillerys, 1 germanEntrenchment and 1 germanMobileArtillery placed in Stalingrad
                                1 germanInfantry and 1 germanMobileArtillery placed in Leningrad
                                3 germanInfantrys placed in Northern Germany
                                Germany undo move 4.
                                Germany undo move 1.
                                4 germanInfantrys placed in Northern Germany
                                1 germanInfantry placed in Berlin
                                3 germanInfantrys placed in Austria
                                1 germanArtillery placed in Western Germany
                                1 germanAdvancedSubmarine placed in 27 Sea Zone
                                2 germanAdvancedNavalFighters placed in Eastern Germany
                        
                            Turn Complete - Germany
                                Germany collect 75 PUs; end with 75 PUs
                                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 78 PUs
                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 81 PUs
                                Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                Units generate 12 techTokens; Germany end with 24 techTokens
                                Some Units in Finland change ownership: 1 germanCombatEngineer
                        
                            Purchase Units - VichyFrance
                                VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - VichyFrance
                                3 germanInfantrys placed in Vichy France
                        
                            Turn Complete - VichyFrance
                                VichyFrance collect 9 PUs; end with 9 PUs
                                Some Units in Vichy France change ownership: 3 germanInfantrys
                        
                            Purchase Units - DanubeAxis
                                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - DanubeAxis
                                4 germanInfantrys placed in Romania
                        
                            Turn Complete - DanubeAxis
                                DanubeAxis collect 12 PUs; end with 12 PUs
                                Some Units in Romania change ownership: 4 germanInfantrys
                        
                            Purchase Units - Finland
                                Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Finland
                                2 germanInfantrys placed in Finland
                        
                            Turn Complete - Finland
                                Finland collect 6 PUs; end with 6 PUs
                                Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                        

                        Combat Hit Differential Summary :

                        HvyTankFS fire in Western Kazahk : : -0.50
                        Defenders Fire,  : : 0.83
                        AntiAircraftGun fire in Volgarod : : 0.75
                        Attackers Fire,  : : -0.33
                        Germany : -0.50
                        Russia : -3.42
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin back to russia about to go on my chore run shouldn't be gone too long maybe an hour or so

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Russia round 35

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 35
                            
                                Research Technology - Russia
                                    Russia spend 0 on tech rolls
                                        Russia roll 3,2,6,4,10,1 and gets 0 hits
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                    1 russianInfantry moved from Moscow to Tula
                                          Russia take Tula from Germany
                                    1 russianTank moved from Western Kazahk to Eastern Iran
                                          Russia take Eastern Iran from Italy
                                    1 russianInfantry and 1 russianMech.Infantry moved from Western Kazahk to Caspian Sea
                                    1 russianInfantry and 1 russianMech.Infantry moved from Caspian Sea to Northern Iran
                            
                                Combat - Russia
                                    Battle in Northern Iran
                            
                                Non Combat Move - Russia
                                    Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                    Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                    Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                                    1 russianInfantry moved from Sverdlovsk to Western Kazahk
                                    1 russianArtillery moved from Novosibirsk to Kansk
                                    2 russianInfantrys moved from Urals to Sverdlovsk
                                    1 russianAntiTankGun moved from Volgarod to Sverdlovsk
                                    2 russianFighters moved from Vologda to Urals
                                    1 russianCombatEngineer moved from Volgarod to Sverdlovsk
                                    1 Train moved from Urals to Moscow
                                    1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Sverdlovsk
                                    1 Train moved from Sverdlovsk to Urals
                                    1 russianAntiTankGun moved from Moscow to Volgarod
                                    2 russianInfantrys moved from Volgarod to Sverdlovsk
                                    1 russianArtillery moved from Moscow to Volgarod
                                    1 russianArtillery moved from Volgarod to Sverdlovsk
                                    2 russianInfantrys moved from Vologda to Volgarod
                                    2 russianInfantrys moved from Volgarod to Sverdlovsk
                            
                                Purchase Units - Russia
                                    Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFortification and 9 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                            
                                Place Units - Russia
                                    Units in Moscow being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                    1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 1 russianFortification placed in Moscow
                                    3 russianInfantrys placed in Volgarod
                                    Units in Sverdlovsk being upgraded or consumed: 1 Material
                                    1 russianEntrenchment placed in Sverdlovsk
                                    3 russianInfantrys placed in Urals
                                    2 russianInfantrys placed in Vologda
                                    1 russianInfantry placed in Omsk
                                    1 russianArtillery placed in Novosibirsk
                            
                                Turn Complete - Russia
                                    Russia collect 41 PUs; end with 41 PUs
                                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 44 PUs
                                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 47 PUs
                                    Units generate 6 techTokens; Russia end with 12 techTokens
                            

                            Combat Hit Differential Summary :

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              @ubernaut ok may still be up when you're back then

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin im back if you are still up

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut yeah I'll be up for about half an hour or so

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin oh sorry for some reason i thought there was combat will move and post in a few minutes

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut no worries I did that the other day haha

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Japan round 35

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 35
                                        
                                            Research Technology - Japan
                                                Trigger japaneseaTAA: Japan gains access to AdvancedArtillery
                                                Japan spend 0 on tech rolls
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                1 unit repaired.
                                                2 japaneseInfantrys moved from Irkutsk to Kansk
                                                1 japaneseInfantry moved from Western Evenki to Eastern Siberia
                                                      Japan take Eastern Siberia from Russia
                                                1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Kansk
                                                1 japaneseAdvancedFighter and 1 japaneseInfantry moved from Manchuria to Chahar
                                                1 japaneseAdvancedNavalFighter moved from Manchuria to Shantung
                                                1 japaneseAdvancedNavalFighter moved from Peking to Shantung
                                                1 japaneseAdvancedNavalFighter moved from Korea to Shantung
                                                2 japaneseAdvancedNavalFighters moved from Japan to Shantung
                                                1 japaneseAdvancedNavalFighter and 1 japaneseInfantry moved from Shanghai to Shantung
                                                1 japaneseInfantry moved from Shanghai to Shantung
                                                2 japaneseInfantrys moved from Peking to Shantung
                                                1 japaneseInfantry moved from Shanghai to Shantung
                                                1 japaneseInfantry moved from Peking to Shantung
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin battle up

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut I'm in the lobby

                                            ubernautU 1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 61
                                            • 62
                                            • 63
                                            • 64
                                            • 65
                                            • 66
                                            • 67
                                            • 68
                                            • 63 / 68
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums