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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin battle time again

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Finland round 36

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 36
        
            Reconnaissance Missions - Finland
                Finland collect 0 PUs; end with 6 PUs
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 9 PUs
        
            Politics - Germany
                Giving back territories to original owners
        
            Combat Move - Germany
                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                1 unit repaired.
                    1 germanHeavyTank-damaged owned by the Germany removed in Stalingrad
                    1 germanHeavyTank owned by the Germany added in Stalingrad
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                2 germanInfantrys moved from Leningrad to Eastern Karelia
                1 germanInfantry moved from Smolensk to Tula
                1 germanInfantry moved from Smolensk to Novgorod
                1 germanInfantry moved from Pskov to Novgorod
                1 germanInfantry moved from Voronezh to Tula
                1 germanAdvancedTacticalBomber and 2 germanInfantrys moved from Stalingrad to Western Kazahk
                1 germanAdvancedFighter moved from Stalingrad to Tula
                2 germanInfantrys moved from Finland to Eastern Finland
                1 germanAdvancedTacticalBomber moved from Leningrad to Novgorod
                1 germanAdvancedFighter moved from Leningrad to Eastern Karelia
                1 germanAdvancedNavalFighter moved from Leningrad to Western Karelia
                1 germanAdvancedFighter, 3 germanArtillerys, 2 germanHeavyTanks, 5 germanInfantrys and 1 germanMobileArtillery moved from Stalingrad to Sverdlovsk
                1 germanCombatEngineer and 1 germanParatrooper moved from Stalingrad to Sverdlovsk
                1 germanAdvancedTacticalBomber moved from Eastern Germany to Eastern Finland
                1 germanAdvancedNavalFighter moved from Eastern Germany to Eastern Finland
        
            Combat - Germany
                Russia scrambles 2 units out of Urals to defend against the attack in Sverdlovsk
                Battle in Novgorod
                    Germany attack with 1 germanAdvancedTacticalBomber and 2 germanInfantrys
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 1 germanAdvancedTacticalBomber and 2 germanInfantrys in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                        Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                        Germany roll dice for 1 germanAdvancedTacticalBomber and 2 germanInfantrys in Novgorod, round 3 : 2/3 hits, 0.83 expected hits
                        Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                        1 russianInfantry owned by the Russia lost in Novgorod
                    Germany win, taking Novgorod from Russia with 1 germanAdvancedTacticalBomber and 2 germanInfantrys remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                Battle in Tula
                    Germany attack with 1 germanAdvancedFighter and 2 germanInfantrys
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 1 germanAdvancedFighter and 2 germanInfantrys in Tula, round 2 : 2/3 hits, 1.00 expected hits
                        Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                        1 russianInfantry owned by the Russia lost in Tula
                    Germany win, taking Tula from Russia with 1 germanAdvancedFighter and 2 germanInfantrys remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                Battle in Sverdlovsk
                    Germany attack with 1 germanAdvancedFighter, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyTanks, 5 germanInfantrys, 1 germanMobileArtillery and 1 germanParatrooper
                    Russia defend with 1 Flagpole, 1 Rail, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters and 7 russianInfantrys
                        HvyTankFS fire in Sverdlovsk : 0/2 hits, 0.50 expected hits
                        AntiAircraftGun fire in Sverdlovsk : 1/1 hits, 0.25 expected hits
                        AntiTankGun fire in Sverdlovsk : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 germanHeavyTank owned by the Germany
                        1 germanAdvancedFighter owned by the Germany lost in Sverdlovsk
                        1 germanHeavyTank owned by the Germany lost in Sverdlovsk
                    1 germanHeavyTank-damaged owned by the Germany added in Sverdlovsk
                        Germany roll dice for 3 germanArtillerys, 1 germanCombatEngineer, 1 germanHeavyTank, 1 germanHeavyTank-damaged, 5 germanInfantrys, 1 germanMobileArtillery and 1 germanParatrooper in Sverdlovsk, round 2 : 3/13 hits, 3.42 expected hits
                    Units damaged: 1 russianEntrenchment owned by the Russia
                        Russia roll dice for 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters and 7 russianInfantrys in Sverdlovsk, round 2 : 5/14 hits, 5.58 expected hits
                    Units damaged: 1 germanHeavyTank owned by the Germany
                        2 russianInfantrys owned by the Russia and 4 germanInfantrys owned by the Germany lost in Sverdlovsk
                        1 germanHeavyTank owned by the Germany lost in Sverdlovsk
                    1 germanHeavyTank-damaged owned by the Germany added in Sverdlovsk
                    1 germanInfantry owned by the Germany, 2 germanHeavyTank-damageds owned by the Germany, 1 germanCombatEngineer owned by the Germany, 3 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Stalingrad
                    Russia win with 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianFighters and 5 russianInfantrys remaining. Battle score for attacker is -39
                    Casualties for Germany: 1 germanAdvancedFighter, 2 germanHeavyTanks and 4 germanInfantrys
                    Casualties for Russia: 2 russianInfantrys
                Battle in Western Kazahk
                    Germany attack with 1 germanAdvancedTacticalBomber and 2 germanInfantrys
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 1 germanAdvancedTacticalBomber and 2 germanInfantrys in Western Kazahk, round 2 : 0/3 hits, 1.08 expected hits
                        Russia roll dice for 1 russianInfantry in Western Kazahk, round 2 : 1/1 hits, 0.25 expected hits
                        1 germanInfantry owned by the Germany lost in Western Kazahk
                        Germany roll dice for 1 germanAdvancedTacticalBomber and 1 germanInfantry in Western Kazahk, round 3 : 1/2 hits, 0.92 expected hits
                        Russia roll dice for 1 russianInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                        1 russianInfantry owned by the Russia lost in Western Kazahk
                    Germany win, taking Western Kazahk from Russia with 1 germanAdvancedTacticalBomber and 1 germanInfantry remaining. Battle score for attacker is 0
                    Casualties for Germany: 1 germanInfantry
                    Casualties for Russia: 1 russianInfantry
                Battle in Eastern Karelia
                    Germany attack with 1 germanAdvancedFighter and 2 germanInfantrys
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 1 germanAdvancedFighter and 2 germanInfantrys in Eastern Karelia, round 2 : 1/3 hits, 0.83 expected hits
                        Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 1/1 hits, 0.33 expected hits
                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                    Germany win, taking Eastern Karelia from Russia with 1 germanAdvancedFighter and 1 germanInfantry remaining. Battle score for attacker is 0
                    Casualties for Germany: 1 germanInfantry
                    Casualties for Russia: 1 russianInfantry
                Battle in Eastern Finland
                    Germany attack with 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 2 germanInfantrys
                    Britain defend with 1 Flagpole and 1 britishInfantry
                        Germany roll dice for 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 2 germanInfantrys in Eastern Finland, round 2 : 2/4 hits, 1.25 expected hits
                        Britain roll dice for 1 britishInfantry in Eastern Finland, round 2 : 0/1 hits, 0.33 expected hits
                        1 britishInfantry owned by the Britain lost in Eastern Finland
                    Germany win, taking Eastern Finland from Britain with 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 2 germanInfantrys remaining. Battle score for attacker is 3
                    Casualties for Britain: 1 britishInfantry
                Moving scrambled unit from Sverdlovsk back to originating territory: Urals
                Moving scrambled unit from Sverdlovsk back to originating territory: Urals
                Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger germanAP2: Germany has 1 Material placed in Berlin
                Trigger germanProd: Germany has 1 Material placed in Berlin
                1 germanAdvancedFighter moved from Tula to Stalingrad
                1 germanAdvancedTacticalBomber moved from Western Kazahk to Stalingrad
                1 germanAdvancedFighter moved from Eastern Karelia to Stalingrad
                3 Materials, 2 germanAirTransports and 1 germanInfantry moved from Kharkov to Stalingrad
                5 Trucks, 2 germanAntiAirGuns and 3 germanInfantrys moved from Kharkov to Stalingrad
                1 germanInfantry and 1 germanMech.Infantry moved from Romania to Kharkov
                1 germanInfantry moved from Romania to Western Ukraine
                1 germanAdvancedTacticalBomber moved from Novgorod to Western Germany
                2 germanAntiAirGuns, 2 germanArtillerys, 2 germanHeavyTanks, 5 germanInfantrys, 2 germanMech.Infantrys and 2 germanMobileArtillerys moved from Leningrad to Novgorod
                1 germanAdvancedNavalFighter moved from Western Karelia to Leningrad
                1 germanAdvancedNavalFighter moved from Eastern Finland to Leningrad
                1 germanAdvancedTacticalBomber moved from Eastern Finland to Leningrad
                1 Truck moved from Leningrad to Finland
                1 germanHeavyTank moved from Eastern Poland to Orel Kursk
                1 Train and 3 germanInfantrys moved from Austria to Southern Spain
                1 Train moved from Southern Spain to Vichy France
                3 germanInfantrys moved from Vichy France to Northern Spain
                1 germanMarine moved from Western France to Northern Spain
                1 Train moved from Berlin to Paris
                1 Train and 3 germanAlpineInfantrys moved from Paris to Northern Spain
                1 Train moved from Northern Spain to Vichy France
                1 germanAlpineInfantry moved from Paris to Vichy France
                1 Train moved from Northern Germany to Western Germany
                1 Train and 3 germanAlpineInfantrys moved from Western Germany to Northern Spain
                1 Train moved from Northern Spain to Paris
                2 germanArtillerys moved from Paris to Eastern France
                1 germanMech.Infantry and 1 germanTank moved from Eastern France to Paris
                1 germanArtillery moved from Western Germany to Eastern France
                1 Truck moved from Western Germany to Berlin
                1 Material and 1 Truck moved from Berlin to Low Countries
                1 germanCombatEngineer moved from Northern Germany to Low Countries
                1 germanAirTransport and 2 germanInfantrys moved from Northern Germany to Vichy France
                1 germanAirTransport moved from Vichy France to Northern Germany
                2 Trucks and 2 germanAntiAirGuns moved from Kharkov to Poland
                2 Trucks moved from Cameroon to Anglo Egyptian Sudan
                1 germanAirTransport and 2 germanInfantrys moved from Romania to Southern Caucasus
                1 germanAirTransport moved from Southern Caucasus to Romania
                1 germanAirTransport moved from Stalingrad to Romania
                1 germanAirTransport moved from Stalingrad to Leningrad
                1 germanInfantry moved from Berlin to Western Germany
        
            Purchase Units - Germany
                Germany buy 2 germanAdvancedFighters, 1 germanAdvancedSubmarine, 2 germanAirTransports, 1 germanBarracks, 1 germanFortification, 5 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers; Remaining resources: 0 PUs; 24 techTokens; 
        
            Place Units - Germany
                Units in Low Countries being upgraded or consumed: 1 Material and 1 germanEntrenchment
                1 germanFortification placed in Low Countries
                2 germanParatroopers placed in Leningrad
                2 germanMech.Infantrys placed in Kharkov
                Units in Stalingrad being upgraded or consumed: 3 Materials
                1 germanBarracks placed in Stalingrad
                Germany undo move 3.
                2 germanMech.Infantrys placed in Kharkov
                1 germanAdvancedSubmarine placed in 27 Sea Zone
                2 germanAirTransports placed in Southern Germany
                2 germanAdvancedFighters placed in Eastern Germany
                3 germanInfantrys placed in Northern Germany
                2 germanInfantrys placed in Berlin
        
            Turn Complete - Germany
                Germany collect 80 PUs; end with 80 PUs
                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                Units generate 12 techTokens; Germany end with 36 techTokens
                Some Units in Finland change ownership: 1 germanCombatEngineer
        
            Purchase Units - VichyFrance
                VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - VichyFrance
                3 germanInfantrys placed in Vichy France
        
            Turn Complete - VichyFrance
                VichyFrance collect 7 PUs; end with 7 PUs
                Some Units in Vichy France change ownership: 3 germanInfantrys
        
            Purchase Units - DanubeAxis
                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - DanubeAxis
                4 germanInfantrys placed in Romania
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs
                Some Units in Romania change ownership: 4 germanInfantrys
        
            Purchase Units - Finland
                Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Finland
                2 germanInfantrys placed in Finland
        
            Turn Complete - Finland
                Finland collect 6 PUs; end with 6 PUs
                Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
        

        Combat Hit Differential Summary :

        Britain : -0.33
        AntiTankGun fire in Sverdlovsk : : 0.67
        Germany : 0.83
        Russia : -0.33
        HvyTankFS fire in Sverdlovsk : : -0.50
        AntiAircraftGun fire in Sverdlovsk : : 0.75
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin russia

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Russia round 36

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 36
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
                        Russia roll 9,5,2,2,9,7,11,3,8,3,1,12 and gets 1 hit
                    Russia removing all Technology Tokens after successful research.
                    Russia discover ImprovedTacticalBombers
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    1 unit repaired.
                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                    1 russianMech.Infantry moved from Northern Iran to Syria
                          Britain take Iraq from Germany
                          ExiledAllies take Syria from VichyFrance
            
                Combat - Russia
            
                Non Combat Move - Russia
                    Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                    Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                    Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                    1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 5 russianInfantrys moved from Sverdlovsk to Volgarod
                    1 Train and 2 russianInfantrys moved from Urals to Novosibirsk
                    1 Train moved from Novosibirsk to Sverdlovsk
                    1 Train and 1 russianAntiAirGun moved from Sverdlovsk to Volgarod
                    1 russianInfantry moved from Urals to Vologda
                    1 russianCombatEngineer moved from Volgarod to Vologda
                    1 Truck moved from Urals to Moscow
                    1 Material and 1 Truck moved from Moscow to Volgarod
                    1 russianInfantry moved from Volgarod to Vologda
                    5 russianInfantrys moved from Volgarod to Moscow
                    1 russianArtillery moved from Volgarod to Vologda
                    2 russianFighters moved from Urals to Volgarod
                    1 Truck moved from Urals to Moscow
                    1 Truck and 1 russianAntiAirGun moved from Moscow to Vologda
                    1 russianAntiTankGun moved from Volgarod to Vologda
                    1 russianInfantry moved from Volgarod to Moscow
                    2 russianFighters moved from Volgarod to Moscow
                    1 russianInfantry moved from Omsk to Northern Kazahk
                    2 russianFighters moved from Moscow to Volgarod
            
                Purchase Units - Russia
                    Russia buy 2 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianEntrenchments and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Russia
                    1 russianAntiAirGun placed in Novosibirsk
                    Units in Moscow being upgraded or consumed: 1 Material
                    1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment and 2 russianInfantrys placed in Moscow
                    Units in Volgarod being upgraded or consumed: 1 Material
                    1 russianEntrenchment and 3 russianInfantrys placed in Volgarod
                    2 russianInfantrys placed in Vologda
                    3 russianInfantrys placed in Urals
                    1 russianInfantry placed in Omsk
            
                Activate Technology - Russia
                    Russia activating ImprovedTacticalBombers
                    triggerAttachmenrussianImpTB1: Setting attack to 7 for unitAttachment attached to russianTacticalBomber
                    triggerAttachmenrussianImpTB1: Setting airAttack to 4 for unitAttachment attached to russianTacticalBomber
                    triggerAttachmenrussianImpTB2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTacticalBomber} with name:supportAttachmentTacBombImprussian
            
                Turn Complete - Russia
                    Russia collect 32 PUs; end with 32 PUs
                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 35 PUs
                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 38 PUs
                    Units generate 6 techTokens; Russia end with 6 techTokens
            

            Combat Hit Differential Summary :

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut didn't have any combat so you're up whenever you have time

              ubernautU 3 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin maybe later today but could be tomorrow morning

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin but definitely not while you're still up today.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Japan round 36

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 36
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                            Japan removing all Technology Tokens after successful research.
                            Japan discover AdvancedSubmarines
                    
                        Combat Move - Japan
                            Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                Some non-combat units are destroyed: 
                            1 japaneseInfantry moved from Manchuria to Chahar
                                  Manchuria take Chahar from China
                            1 japaneseInfantry moved from Peking to Shansi
                                  Japan take Shansi from China
                            3 japaneseInfantrys moved from Shanghai to Shantung
                            2 japaneseInfantrys moved from Peking to Shantung
                            1 japaneseInfantry moved from Shanghai to Shantung
                            1 japaneseInfantry moved from Eastern Siberia to Northern Siberia
                                  Japan take Northern Siberia from Russia
                            1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Shantung
                            1 japaneseAdvancedNavalFighter moved from Shanghai to Shantung
                            1 japaneseAdvancedNavalFighter moved from Peking to Shantung
                            1 japaneseAdvancedNavalFighter moved from Korea to Shantung
                            1 japaneseAdvancedNavalFighter moved from Manchuria to Shantung
                            1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Kamchatka
                            1 japaneseAlpineInfantry moved from Soviet Far East to Kamchatka
                            1 japaneseAdvancedFighter moved from Manchuria to Shantung
                            1 japaneseAdvancedNavalFighter moved from Japan to Kamchatka
                            2 japaneseAdvancedNavalFighters moved from Japan to Shantung
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin bit of a late start today but we got some battle if you are around 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut sorry there was a soccer tournament and I didn't think it would go nearly as long as it did. Im going to bed now but Ill be around tomorrow

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin cool 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @ubernaut
                            last edited by

                            @ubernaut hey there up and ready for battle over here 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Thailand round 36

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 36
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 10 PUs
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                          Japan roll 4,6,10,8,5,6,3,12,2,2,5,5,2,7,3,12,1,7 and gets 2 hits
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover AdvancedSubmarines
                              
                                  Combat Move - Japan
                                      Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Some non-combat units are destroyed: 
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      1 japaneseInfantry moved from Manchuria to Chahar
                                            Manchuria take Chahar from China
                                      1 japaneseInfantry moved from Peking to Shansi
                                            Japan take Shansi from China
                                      3 japaneseInfantrys moved from Shanghai to Shantung
                                      2 japaneseInfantrys moved from Peking to Shantung
                                      1 japaneseInfantry moved from Shanghai to Shantung
                                      1 japaneseInfantry moved from Eastern Siberia to Northern Siberia
                                            Japan take Northern Siberia from Russia
                                      1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Shantung
                                      1 japaneseAdvancedNavalFighter moved from Shanghai to Shantung
                                      1 japaneseAdvancedNavalFighter moved from Peking to Shantung
                                      1 japaneseAdvancedNavalFighter moved from Korea to Shantung
                                      1 japaneseAdvancedNavalFighter moved from Manchuria to Shantung
                                      1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Kamchatka
                                      1 japaneseAlpineInfantry moved from Soviet Far East to Kamchatka
                                      1 japaneseAdvancedFighter moved from Manchuria to Shantung
                                      1 japaneseAdvancedNavalFighter moved from Japan to Kamchatka
                                      2 japaneseAdvancedNavalFighters moved from Japan to Shantung
                              
                                  Combat - Japan
                                      Battle in Shantung
                                          Japan attack with 1 japaneseAdvancedFighter, 6 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 6 japaneseInfantrys and 2 japaneseParatroopers
                                          China defend with 1 Flagpole, 6 chineseArtillerys, 3 chineseInfantrys and 1 chineseTank
                                              Japan roll dice for 1 japaneseAdvancedFighter, 6 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 6 japaneseInfantrys and 2 japaneseParatroopers in Shantung, round 2 : 8/16 hits, 5.67 expected hits
                                              China roll dice for 6 chineseArtillerys, 3 chineseInfantrys and 1 chineseTank in Shantung, round 2 : 6/10 hits, 3.42 expected hits
                                              5 chineseArtillerys owned by the China, 3 chineseInfantrys owned by the China and 6 japaneseInfantrys owned by the Japan lost in Shantung
                                              Japan roll dice for 1 japaneseAdvancedFighter, 6 japaneseAdvancedNavalFighters, 1 japaneseAirTransport and 2 japaneseParatroopers in Shantung, round 3 : 9/10 hits, 4.67 expected hits
                                              China roll dice for 1 chineseArtillery and 1 chineseTank in Shantung, round 3 : 2/2 hits, 0.75 expected hits
                                              2 japaneseParatroopers owned by the Japan, 1 chineseArtillery owned by the China and 1 chineseTank owned by the China lost in Shantung
                                          Japan win with 1 japaneseAdvancedFighter, 6 japaneseAdvancedNavalFighters and 1 japaneseAirTransport remaining. Battle score for attacker is 13
                                          Casualties for Japan: 6 japaneseInfantrys and 2 japaneseParatroopers
                                          Casualties for China: 6 chineseArtillerys, 3 chineseInfantrys and 1 chineseTank
                                      Battle in Kamchatka
                                          Japan attack with 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry and 2 japaneseParatroopers
                                          Usa defend with 1 americanArtillery and 2 americanInfantrys; Russia defend with 1 Flagpole
                                              Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry and 2 japaneseParatroopers in Kamchatka, round 2 : 1/4 hits, 1.08 expected hits
                                              Russia roll dice for 1 americanArtillery and 2 americanInfantrys in Kamchatka, round 2 : 0/3 hits, 1.33 expected hits
                                              1 americanInfantry owned by the Usa lost in Kamchatka
                                              Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry and 2 japaneseParatroopers in Kamchatka, round 3 : 0/4 hits, 1.08 expected hits
                                              Russia roll dice for 1 americanArtillery and 1 americanInfantry in Kamchatka, round 3 : 2/2 hits, 0.92 expected hits
                                              1 japaneseParatrooper owned by the Japan and 1 japaneseAlpineInfantry owned by the Japan lost in Kamchatka
                                              Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseParatrooper in Kamchatka, round 4 : 1/2 hits, 0.58 expected hits
                                              Russia roll dice for 1 americanArtillery and 1 americanInfantry in Kamchatka, round 4 : 1/2 hits, 0.92 expected hits
                                              1 japaneseParatrooper owned by the Japan and 1 americanArtillery owned by the Usa lost in Kamchatka
                                           retreated to Kamchatka
                                          Russia win with 1 americanInfantry remaining. Battle score for attacker is -5
                                          Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                          Casualties for Japan: 1 japaneseAlpineInfantry and 2 japaneseParatroopers
                                      Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                      Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                      Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                      1 Material and 1 Truck moved from Tokyo to Japan
                                      1 Truck moved from Japan to Tokyo
                                      1 Material and 1 Truck moved from Tokyo to Japan
                                      1 Truck moved from Japan to Tokyo
                                      1 Material and 1 Truck moved from Tokyo to Japan
                                      1 Truck moved from Japan to Tokyo
                                      2 Materials and 1 japaneseAirTransport moved from Tokyo to Korea
                                      1 japaneseAirTransport moved from Korea to Tokyo
                                      1 japaneseAirTransport moved from Shantung to Tokyo
                                      1 japaneseAdvancedNavalFighter moved from Kamchatka to Japan
                                      1 japaneseAdvancedFighter and 1 japaneseAdvancedNavalFighter moved from Shantung to Manchuria
                                      2 japaneseAdvancedNavalFighters moved from Shantung to Shanghai
                                      1 japaneseAdvancedNavalFighter moved from Shantung to Korea
                                      1 japaneseAdvancedNavalFighter moved from Shantung to Peking
                                      1 Truck and 1 japaneseInfantry moved from Korea to Peking
                                      1 Truck moved from Manchuria to Korea
                                      1 Truck and 1 japaneseInfantry moved from Korea to Peking
                                      1 japaneseAdvancedNavalFighter moved from Shantung to Manchuria
                                      1 Truck moved from Peking to Korea
                                      1 japaneseAlpineInfantry moved from Western Evenki to Eastern Siberia
                                      1 japaneseAirTransport moved from Kamchatka to Japan
                                      1 japaneseInfantry moved from Manchuria to Peking
                              
                                  Purchase Units - Japan
                                      Japan buy 1 japaneseAdvancedNavalFighter, 2 japaneseEntrenchments, 2 japaneseFortifications and 7 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Japan
                                      Units in Japan being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
                                      1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment and 1 japaneseFortification placed in Japan
                                      Units in Korea being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
                                      1 japaneseEntrenchment and 1 japaneseFortification placed in Korea
                                      2 japaneseInfantrys placed in Peking
                                      3 japaneseInfantrys placed in Shanghai
                                      2 japaneseInfantrys placed in Tokyo
                              
                                  Activate Technology - Japan
                                      Japan activating AdvancedSubmarines
                              
                                  Turn Complete - Japan
                                      Japan collect 32 PUs; end with 32 PUs
                                      Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 35 PUs
                                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 38 PUs
                                      Units generate 9 techTokens; Japan end with 9 techTokens
                                      Some Units in Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      Units in Manchuria being upgraded or consumed: 1 Material
                                      1 japaneseEntrenchment and 3 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 11 PUs; end with 11 PUs
                                      Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys
                              
                                  Turn Complete - Thailand
                              

                              Combat Hit Differential Summary :

                              Japan : 5.92
                              China : 3.83
                              Russia : -0.17
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin over to china

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Australia round 36

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 36
                                  
                                      Supporting Britain - Canada
                                          Canada collect 0 PUs; end with 19 PUs
                                  
                                      Organizing Partisan Operations - ExiledAllies
                                          ExiledAllies collect 0 PUs; end with 39 PUs
                                  
                                      Preparing Naval Operations - Australia
                                          Australia collect 0 PUs; end with 19 PUs
                                  
                                      Research Technology - Britain
                                          Britain spend 0 on tech rolls
                                              Britain roll 10,1,7,10,3,6,2,3,9,1,3,11,4,7,2,1,6,9 and gets 0 hits
                                  
                                      Combat Move - Britain
                                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                          Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                          Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                          Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                          1 britishArtillery, 12 britishInfantrys and 13 britishMarines moved from Burma to 87 Sea Zone
                                          1 britishArtillery moved from Eastern Madras to Western Madras
                                                Britain take Western Madras from Italy
                                          9 britishInfantrys moved from Eastern Madras to New Dehli
                                                Britain take New Dehli from Italy
                                          1 britishNavalFighter moved from 92 Sea Zone to 82 Sea Zone
                                          2 britishNavalFighters moved from New South Wales to 82 Sea Zone
                                          1 britishNavalFighter moved from 87 Sea Zone to 82 Sea Zone
                                          1 britishArtillery, 2 britishBattleships, 2 britishCarriers, 6 britishCruisers, 5 britishDestroyers, 12 britishInfantrys, 13 britishMarines, 3 britishNavalFighters and 13 britishTransports moved from 87 Sea Zone to 84 Sea Zone
                                          1 britishArtillery, 12 britishInfantrys and 13 britishMarines moved from 84 Sea Zone to Western Madras
                                  
                                      Combat - Britain
                                          Battle in Western Madras
                                          Battle in 82 Sea Zone
                                              Usa loiter and taunt; Britain attack with 4 britishNavalFighters
                                              Italy defend with 3 italianDestroyers
                                                  Britain roll dice for 4 britishNavalFighters in 82 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                                                  Italy roll dice for 3 italianDestroyers in 82 Sea Zone, round 2 : 0/3 hits, 0.75 expected hits
                                                  2 italianDestroyers owned by the Italy lost in 82 Sea Zone
                                                  Britain roll dice for 4 britishNavalFighters in 82 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                                                  Italy roll dice for 1 italianDestroyer in 82 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                                  1 italianDestroyer owned by the Italy lost in 82 Sea Zone
                                              Britain win with 4 britishNavalFighters remaining. Battle score for attacker is 24
                                              Casualties for Italy: 3 italianDestroyers
                                          Battle in 84 Sea Zone
                                              Britain attack with 2 britishBattleships, 2 britishCarriers, 6 britishCruisers, 5 britishDestroyers, 3 britishNavalFighters and 13 britishTransports
                                              Italy defend with 1 italianSubmarine
                                                  DepthChargeAttack fire in 84 Sea Zone : 2/5 hits, 1.25 expected hits
                                                  1 italianSubmarine owned by the Italy lost in 84 Sea Zone
                                              Britain win with 2 britishBattleships, 2 britishCarriers, 6 britishCruisers, 5 britishDestroyers, 3 britishNavalFighters and 13 britishTransports remaining. Battle score for attacker is 7
                                              Casualties for Italy: 1 italianSubmarine
                                  
                                      Non Combat Move - Britain
                                          Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                          Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                          Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                          Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                          Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                          Trigger britishAP2: Britain has 1 Material placed in London
                                          Trigger britishProd1: Britain has 1 Material placed in London
                                          1 britishNavalFighter moved from 82 Sea Zone to 84 Sea Zone
                                          3 britishNavalFighters moved from 82 Sea Zone to 89 Sea Zone
                                          1 britishCarrier moved from 92 Sea Zone to 89 Sea Zone
                                          3 britishCruisers moved from 93 Sea Zone to 88 Sea Zone
                                          4 Materials, 2 Trains and 1 Truck moved from Thailand to Bengal
                                          1 Train moved from Bengal to Thailand
                                          1 Train and 1 britishAntiAirGun moved from Thailand to Bengal
                                          2 britishCruisers, 2 britishDestroyers and 1 britishTransport moved from 41 Sea Zone to 42 Sea Zone
                                          1 britishArtillery and 3 britishInfantrys moved from Tripolitania to Algeria
                                          1 Material and 1 Truck moved from Algeria to Morrocco
                                          1 britishArtillery and 3 britishMarines moved from Central Britain to 24 Sea Zone
                                          1 britishArtillery and 4 britishInfantrys moved from Central Britain to 23 Sea Zone
                                          1 britishInfantry and 5 britishMarines moved from Southern Britain to 23 Sea Zone
                                          2 britishInfantrys and 3 britishMarines moved from London to 23 Sea Zone
                                          1 britishArtillery moved from London to 23 Sea Zone
                                          3 Materials and 3 britishAirTransports moved from London to Northern Finland
                                          1 britishArtillery moved from Northern Finland to Murmansk
                                          1 britishParatrooper moved from London to 23 Sea Zone
                                          2 britishArtillerys, 4 britishBattleships, 3 britishCarriers, 6 britishDestroyers, 7 britishInfantrys, 8 britishMarines, 3 britishNavalFighters, 1 britishParatrooper and 9 britishTransports moved from 23 Sea Zone to 26 Sea Zone
                                          1 britishArtillery, 2 britishCruisers, 1 britishDestroyer, 3 britishMarines and 2 britishTransports moved from 24 Sea Zone to 26 Sea Zone
                                          3 britishArtillerys, 7 britishInfantrys, 11 britishMarines and 1 britishParatrooper moved from 26 Sea Zone to Copenhagen
                                          2 britishNavalFighters moved from Central Britain to 26 Sea Zone
                                          1 britishNavalFighter moved from Ontario to Central Britain
                                  
                                      Purchase Units - Britain
                                          Britain buy 3 britishAdvancedNavalFighters, 1 britishAntiAirGun, 2 britishArtillerys and 1 britishDocks; Remaining resources: 1 PUs; 18 techTokens; 
                                          Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                  
                                      Place Units - Britain
                                          1 britishAntiAirGun placed in Scotland
                                          3 britishAdvancedNavalFighters placed in Central Britain
                                          Units in Northern Finland being upgraded or consumed: 3 Materials
                                          2 britishArtillerys and 1 britishDocks placed in Northern Finland
                                  
                                      Turn Complete - Britain
                                          Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                                          Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                                          Britain collect 45 PUs; end with 46 PUs
                                          Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 49 PUs
                                          Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 52 PUs
                                          Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 53 PUs
                                          Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 54 PUs
                                          Units generate 9 techTokens; Britain end with 27 techTokens
                                          Units Change Ownership
                                              Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                              Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer
                                              Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                  
                                      Purchase Units - Canada
                                          Canada buy 1 britishNavalFighter; Remaining resources: 8 PUs; 
                                  
                                      Place Units - Canada
                                          1 britishNavalFighter placed in Ontario
                                  
                                      Turn Complete - Canada
                                          Canada collect 15 PUs; end with 23 PUs
                                          Units Change Ownership
                                              Some Units in Ontario change ownership: 1 britishNavalFighter
                                              Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                          Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                          Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                          Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                  
                                      Purchase Units - ExiledAllies
                                          ExiledAllies buy 1 britishCruiser and 3 britishDestroyers; Remaining resources: 3 PUs; 
                                  
                                      Place Units - ExiledAllies
                                          1 britishCruiser and 1 britishDestroyer placed in 42 Sea Zone
                                          2 britishDestroyers placed in 26 Sea Zone
                                  
                                      Turn Complete - ExiledAllies
                                          ExiledAllies collect 43 PUs; end with 46 PUs
                                          Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                                          Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 44 PUs
                                          Units Change Ownership
                                              Some Units in 26 Sea Zone change ownership: 2 britishDestroyers
                                              Some Units in 42 Sea Zone change ownership: 1 britishCruiser and 1 britishDestroyer
                                              Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer
                                  
                                      Purchase Units - Australia
                                          Australia buy 1 britishDestroyer and 1 britishNavalFighter; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Australia
                                          1 britishNavalFighter placed in New South Wales
                                          1 britishDestroyer placed in 149 Sea Zone
                                  
                                      Turn Complete - Australia
                                          Australia collect 17 PUs; end with 17 PUs
                                          Units Change Ownership
                                              Some Units in 149 Sea Zone change ownership: 1 britishDestroyer
                                              Some Units in New South Wales change ownership: 1 britishNavalFighter
                                              Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                  

                                  Combat Hit Differential Summary :

                                  Italy : -1.00
                                  Britain : -0.67
                                  DepthChargeAttack fire in 84 Sea Zone : : 0.75
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Italy round 36

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 36
                                      
                                          Research Technology - Italy
                                              Trigger italianaTAM: Italy gains access to AdvancedMechanization
                                              Italy spend 0 on tech rolls
                                      
                                          Politics - Italy
                                              Giving back territories to original owners
                                      
                                          Combat Move - Italy
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              1 italianInfantry moved from Singkiang to Kazahk
                                                    Italy take Kazahk from Russia
                                              1 italianAdvancedFighter moved from Northern Italy to Tripolitania
                                              2 italianAirTransports and 4 italianParatroopers moved from Rome to Tripolitania
                                              2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                                              3 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 11 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks moved from Cyrenaica to Tripolitania
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin big one

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Italy round 36

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 36
                                          
                                              Research Technology - Italy
                                                  Trigger italianaTAM: Italy gains access to AdvancedMechanization
                                                  Italy spend 0 on tech rolls
                                                      Italy roll 2,9,6,10,3,6,10,10,7,8,10,1 and gets 0 hits
                                          
                                              Politics - Italy
                                                  Giving back territories to original owners
                                          
                                              Combat Move - Italy
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                  1 italianInfantry moved from Singkiang to Kazahk
                                                        Italy take Kazahk from Russia
                                                  1 italianAdvancedFighter moved from Northern Italy to Tripolitania
                                                  2 italianAirTransports and 4 italianParatroopers moved from Rome to Tripolitania
                                                  2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                                                  3 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 11 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks moved from Cyrenaica to Tripolitania
                                          
                                              Combat - Italy
                                                  Battle in Tripolitania
                                                      Italy attack with 4 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 4 italianAirTransports, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 11 italianInfantrys, 4 italianMech.Infantrys, 13 italianParatroopers and 5 italianTanks
                                                      Usa defend with 1 Flagpole, 2 Materials, 10 americanArtillerys, 1 americanCombatEngineer, 9 americanInfantrys, 8 americanMarines and 4 americanTanks; Britain defend with 1 britishArtillery and 2 britishInfantrys
                                                          Italy roll dice for 4 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 4 italianAirTransports, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 11 italianInfantrys, 4 italianMech.Infantrys, 13 italianParatroopers and 5 italianTanks in Tripolitania, round 2 : 17/50 hits, 13.42 expected hits
                                                          Usa roll dice for 10 americanArtillerys, 1 americanCombatEngineer, 9 americanInfantrys, 8 americanMarines, 4 americanTanks, 1 britishArtillery and 2 britishInfantrys in Tripolitania, round 2 : 19/35 hits, 14.50 expected hits
                                                          2 britishInfantrys owned by the Britain, 2 americanTanks owned by the Usa, 9 americanInfantrys owned by the Usa, 1 britishArtillery owned by the Britain, 2 americanArtillerys owned by the Usa, 11 italianInfantrys owned by the Italy, 1 americanCombatEngineer owned by the Usa and 8 italianParatroopers owned by the Italy lost in Tripolitania
                                                          Italy roll dice for 4 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 4 italianAirTransports, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks in Tripolitania, round 3 : 10/31 hits, 10.00 expected hits
                                                          Usa roll dice for 8 americanArtillerys, 8 americanMarines and 2 americanTanks in Tripolitania, round 3 : 13/18 hits, 8.17 expected hits
                                                          4 americanMarines owned by the Usa, 4 italianMech.Infantrys owned by the Italy, 2 americanTanks owned by the Usa, 4 americanArtillerys owned by the Usa, 2 italianCombatEngineers owned by the Italy, 2 italianAlpineInfantrys owned by the Italy and 5 italianParatroopers owned by the Italy lost in Tripolitania
                                                          Italy roll dice for 4 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 4 italianAirTransports, 1 italianHeavyStrategicBomber and 5 italianTanks in Tripolitania, round 4 : 6/18 hits, 6.08 expected hits
                                                          Usa roll dice for 4 americanArtillerys and 4 americanMarines in Tripolitania, round 4 : 5/8 hits, 3.67 expected hits
                                                          3 americanMarines owned by the Usa, 3 americanArtillerys owned by the Usa and 5 italianTanks owned by the Italy lost in Tripolitania
                                                       retreated to Tripolitania
                                                      Usa win with 1 americanArtillery and 1 americanMarine remaining. Battle score for attacker is -22
                                                      Casualties for Italy: 2 italianAlpineInfantrys, 2 italianCombatEngineers, 11 italianInfantrys, 4 italianMech.Infantrys, 13 italianParatroopers and 5 italianTanks
                                                      Casualties for Britain: 1 britishArtillery and 2 britishInfantrys
                                                      Casualties for Usa: 9 americanArtillerys, 1 americanCombatEngineer, 9 americanInfantrys, 7 americanMarines and 4 americanTanks
                                                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                  Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                  Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                                  Trigger italianAP2: Italy has 1 Material placed in Rome
                                                  Trigger italianProd: Italy has 1 Material placed in Rome
                                                  1 italianParatrooper moved from Altay to Singkiang
                                                  1 italianInfantry moved from Uzbek to Singkiang
                                                  1 Truck, 1 italianAntiAirGun and 1 italianInfantry moved from Kashi to Singkiang
                                                  1 italianAirTransport and 2 italianMarines moved from Bombay to Cyrenaica
                                                  1 italianCombatEngineer, 3 italianInfantrys and 2 italianMech.Infantrys moved from Bombay to 75 Sea Zone
                                                  1 italianBattleship, 1 italianCombatEngineer, 6 italianCruisers, 3 italianInfantrys, 2 italianMech.Infantrys, 2 italianSubmarines and 7 italianTransports moved from 75 Sea Zone to 72 Sea Zone
                                                  1 italianCombatEngineer, 3 italianInfantrys and 2 italianMech.Infantrys moved from 72 Sea Zone to Anglo Egyptian Sudan
                                                  2 italianMarines moved from Southern Iran to Eastern Iran
                                                  1 Truck moved from Kashi to Eastern Iran
                                                  1 Truck moved from Singkiang to Eastern Iran
                                                  1 Truck and 1 italianInfantry moved from Cairo to Trans Jordan
                                                  2 italianInfantrys moved from Belgian Congo to Southern Anglo Egyptian Sudan
                                                  1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Cameroon to Southern Anglo Egyptian Sudan
                                                  4 italianInfantrys moved from Cameroon to Belgian Congo
                                                  1 italianMarine, 1 italianMech.Infantry and 1 italianTank moved from Cape Town to Rhodesia
                                                  2 italianAirTransports moved from Tripolitania to Rome
                                                  1 italianAdvancedTacticalBomber moved from Singkiang to Eastern Iran
                                                  3 italianAirTransports and 1 italianCombatEngineer moved from Singkiang to Eastern Iran
                                                  2 Materials and 1 italianAirTransport moved from Southern Italy to Trans Jordan
                                                  2 Materials and 1 italianAirTransport moved from Rome to Trans Jordan
                                                  1 italianAirTransport moved from Tripolitania to Southern Italy
                                                  1 Truck and 1 italianAntiAirGun moved from Cyrenaica to Cairo
                                                  2 italianAdvancedFighters moved from Tripolitania to Abyssinia
                                                  2 italianAdvancedNavalFighters moved from Bombay to Abyssinia
                                                  1 italianAdvancedNavalFighter moved from Bombay to Cairo
                                                  2 italianAdvancedTacticalBombers moved from Tripolitania to Cairo
                                                  1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Tripolitania to Cyrenaica
                                                  1 italianHeavyStrategicBomber moved from Tripolitania to Cairo
                                                  1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Tripolitania to Cairo
                                                  1 italianAirTransport moved from Tripolitania to Southern Italy
                                                  1 Train moved from Northern Italy to Rome
                                                  2 Materials and 1 Train moved from Rome to Southern Italy
                                                  1 Train moved from Southern Italy to Northern Italy
                                          
                                              Purchase Units - Italy
                                                  Italy buy 1 italianAdvancedNavalFighter, 1 italianAlpineInfantry, 1 italianArtillery, 2 italianCombatEngineers, 1 italianDestroyer, 7 italianInfantrys, 1 italianMech.Infantry, 2 italianParatroopers, 1 italianSubmarine and 1 italianTank; Remaining resources: 0 PUs; 12 techTokens; 
                                          
                                              Place Units - Italy
                                                  1 italianAlpineInfantry, 1 italianCombatEngineer and 1 italianInfantry placed in Singkiang
                                                  2 italianInfantrys placed in Belgian Congo
                                                  1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Cape Town
                                                  1 italianDestroyer placed in 72 Sea Zone
                                                  2 italianInfantrys placed in Cairo
                                                  1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers placed in Rome
                                                  1 italianInfantry placed in Southern Italy
                                                  1 italianSubmarine placed in 49 Sea Zone
                                                  1 italianAdvancedNavalFighter placed in Northern Italy
                                          
                                              Turn Complete - Italy
                                                  Italy collect 73 PUs; end with 73 PUs
                                                  Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 76 PUs
                                                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 79 PUs
                                                  Units generate 12 techTokens; Italy end with 24 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Usa : 10.67
                                          Italy : 3.50
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin sorry for the delay that was kind of a tricky one 😛

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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