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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Thailand round 36

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 36
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 10 PUs
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
                  Japan roll 4,6,10,8,5,6,3,12,2,2,5,5,2,7,3,12,1,7 and gets 2 hits
              Japan removing all Technology Tokens after successful research.
              Japan discover AdvancedSubmarines
      
          Combat Move - Japan
              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  Some non-combat units are destroyed: 
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              1 japaneseInfantry moved from Manchuria to Chahar
                    Manchuria take Chahar from China
              1 japaneseInfantry moved from Peking to Shansi
                    Japan take Shansi from China
              3 japaneseInfantrys moved from Shanghai to Shantung
              2 japaneseInfantrys moved from Peking to Shantung
              1 japaneseInfantry moved from Shanghai to Shantung
              1 japaneseInfantry moved from Eastern Siberia to Northern Siberia
                    Japan take Northern Siberia from Russia
              1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Shantung
              1 japaneseAdvancedNavalFighter moved from Shanghai to Shantung
              1 japaneseAdvancedNavalFighter moved from Peking to Shantung
              1 japaneseAdvancedNavalFighter moved from Korea to Shantung
              1 japaneseAdvancedNavalFighter moved from Manchuria to Shantung
              1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Kamchatka
              1 japaneseAlpineInfantry moved from Soviet Far East to Kamchatka
              1 japaneseAdvancedFighter moved from Manchuria to Shantung
              1 japaneseAdvancedNavalFighter moved from Japan to Kamchatka
              2 japaneseAdvancedNavalFighters moved from Japan to Shantung
      
          Combat - Japan
              Battle in Shantung
                  Japan attack with 1 japaneseAdvancedFighter, 6 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 6 japaneseInfantrys and 2 japaneseParatroopers
                  China defend with 1 Flagpole, 6 chineseArtillerys, 3 chineseInfantrys and 1 chineseTank
                      Japan roll dice for 1 japaneseAdvancedFighter, 6 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 6 japaneseInfantrys and 2 japaneseParatroopers in Shantung, round 2 : 8/16 hits, 5.67 expected hits
                      China roll dice for 6 chineseArtillerys, 3 chineseInfantrys and 1 chineseTank in Shantung, round 2 : 6/10 hits, 3.42 expected hits
                      5 chineseArtillerys owned by the China, 3 chineseInfantrys owned by the China and 6 japaneseInfantrys owned by the Japan lost in Shantung
                      Japan roll dice for 1 japaneseAdvancedFighter, 6 japaneseAdvancedNavalFighters, 1 japaneseAirTransport and 2 japaneseParatroopers in Shantung, round 3 : 9/10 hits, 4.67 expected hits
                      China roll dice for 1 chineseArtillery and 1 chineseTank in Shantung, round 3 : 2/2 hits, 0.75 expected hits
                      2 japaneseParatroopers owned by the Japan, 1 chineseArtillery owned by the China and 1 chineseTank owned by the China lost in Shantung
                  Japan win with 1 japaneseAdvancedFighter, 6 japaneseAdvancedNavalFighters and 1 japaneseAirTransport remaining. Battle score for attacker is 13
                  Casualties for Japan: 6 japaneseInfantrys and 2 japaneseParatroopers
                  Casualties for China: 6 chineseArtillerys, 3 chineseInfantrys and 1 chineseTank
              Battle in Kamchatka
                  Japan attack with 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry and 2 japaneseParatroopers
                  Usa defend with 1 americanArtillery and 2 americanInfantrys; Russia defend with 1 Flagpole
                      Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry and 2 japaneseParatroopers in Kamchatka, round 2 : 1/4 hits, 1.08 expected hits
                      Russia roll dice for 1 americanArtillery and 2 americanInfantrys in Kamchatka, round 2 : 0/3 hits, 1.33 expected hits
                      1 americanInfantry owned by the Usa lost in Kamchatka
                      Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry and 2 japaneseParatroopers in Kamchatka, round 3 : 0/4 hits, 1.08 expected hits
                      Russia roll dice for 1 americanArtillery and 1 americanInfantry in Kamchatka, round 3 : 2/2 hits, 0.92 expected hits
                      1 japaneseParatrooper owned by the Japan and 1 japaneseAlpineInfantry owned by the Japan lost in Kamchatka
                      Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseParatrooper in Kamchatka, round 4 : 1/2 hits, 0.58 expected hits
                      Russia roll dice for 1 americanArtillery and 1 americanInfantry in Kamchatka, round 4 : 1/2 hits, 0.92 expected hits
                      1 japaneseParatrooper owned by the Japan and 1 americanArtillery owned by the Usa lost in Kamchatka
                   retreated to Kamchatka
                  Russia win with 1 americanInfantry remaining. Battle score for attacker is -5
                  Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                  Casualties for Japan: 1 japaneseAlpineInfantry and 2 japaneseParatroopers
              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
              1 Material and 1 Truck moved from Tokyo to Japan
              1 Truck moved from Japan to Tokyo
              1 Material and 1 Truck moved from Tokyo to Japan
              1 Truck moved from Japan to Tokyo
              1 Material and 1 Truck moved from Tokyo to Japan
              1 Truck moved from Japan to Tokyo
              2 Materials and 1 japaneseAirTransport moved from Tokyo to Korea
              1 japaneseAirTransport moved from Korea to Tokyo
              1 japaneseAirTransport moved from Shantung to Tokyo
              1 japaneseAdvancedNavalFighter moved from Kamchatka to Japan
              1 japaneseAdvancedFighter and 1 japaneseAdvancedNavalFighter moved from Shantung to Manchuria
              2 japaneseAdvancedNavalFighters moved from Shantung to Shanghai
              1 japaneseAdvancedNavalFighter moved from Shantung to Korea
              1 japaneseAdvancedNavalFighter moved from Shantung to Peking
              1 Truck and 1 japaneseInfantry moved from Korea to Peking
              1 Truck moved from Manchuria to Korea
              1 Truck and 1 japaneseInfantry moved from Korea to Peking
              1 japaneseAdvancedNavalFighter moved from Shantung to Manchuria
              1 Truck moved from Peking to Korea
              1 japaneseAlpineInfantry moved from Western Evenki to Eastern Siberia
              1 japaneseAirTransport moved from Kamchatka to Japan
              1 japaneseInfantry moved from Manchuria to Peking
      
          Purchase Units - Japan
              Japan buy 1 japaneseAdvancedNavalFighter, 2 japaneseEntrenchments, 2 japaneseFortifications and 7 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Japan
              Units in Japan being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
              1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment and 1 japaneseFortification placed in Japan
              Units in Korea being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
              1 japaneseEntrenchment and 1 japaneseFortification placed in Korea
              2 japaneseInfantrys placed in Peking
              3 japaneseInfantrys placed in Shanghai
              2 japaneseInfantrys placed in Tokyo
      
          Activate Technology - Japan
              Japan activating AdvancedSubmarines
      
          Turn Complete - Japan
              Japan collect 32 PUs; end with 32 PUs
              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 35 PUs
              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 38 PUs
              Units generate 9 techTokens; Japan end with 9 techTokens
              Some Units in Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              Units in Manchuria being upgraded or consumed: 1 Material
              1 japaneseEntrenchment and 3 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 11 PUs; end with 11 PUs
              Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys
      
          Turn Complete - Thailand
      

      Combat Hit Differential Summary :

      Japan : 5.92
      China : 3.83
      Russia : -0.17
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin over to china

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Australia round 36

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 36
          
              Supporting Britain - Canada
                  Canada collect 0 PUs; end with 19 PUs
          
              Organizing Partisan Operations - ExiledAllies
                  ExiledAllies collect 0 PUs; end with 39 PUs
          
              Preparing Naval Operations - Australia
                  Australia collect 0 PUs; end with 19 PUs
          
              Research Technology - Britain
                  Britain spend 0 on tech rolls
                      Britain roll 10,1,7,10,3,6,2,3,9,1,3,11,4,7,2,1,6,9 and gets 0 hits
          
              Combat Move - Britain
                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                  1 britishArtillery, 12 britishInfantrys and 13 britishMarines moved from Burma to 87 Sea Zone
                  1 britishArtillery moved from Eastern Madras to Western Madras
                        Britain take Western Madras from Italy
                  9 britishInfantrys moved from Eastern Madras to New Dehli
                        Britain take New Dehli from Italy
                  1 britishNavalFighter moved from 92 Sea Zone to 82 Sea Zone
                  2 britishNavalFighters moved from New South Wales to 82 Sea Zone
                  1 britishNavalFighter moved from 87 Sea Zone to 82 Sea Zone
                  1 britishArtillery, 2 britishBattleships, 2 britishCarriers, 6 britishCruisers, 5 britishDestroyers, 12 britishInfantrys, 13 britishMarines, 3 britishNavalFighters and 13 britishTransports moved from 87 Sea Zone to 84 Sea Zone
                  1 britishArtillery, 12 britishInfantrys and 13 britishMarines moved from 84 Sea Zone to Western Madras
          
              Combat - Britain
                  Battle in Western Madras
                  Battle in 82 Sea Zone
                      Usa loiter and taunt; Britain attack with 4 britishNavalFighters
                      Italy defend with 3 italianDestroyers
                          Britain roll dice for 4 britishNavalFighters in 82 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                          Italy roll dice for 3 italianDestroyers in 82 Sea Zone, round 2 : 0/3 hits, 0.75 expected hits
                          2 italianDestroyers owned by the Italy lost in 82 Sea Zone
                          Britain roll dice for 4 britishNavalFighters in 82 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                          Italy roll dice for 1 italianDestroyer in 82 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                          1 italianDestroyer owned by the Italy lost in 82 Sea Zone
                      Britain win with 4 britishNavalFighters remaining. Battle score for attacker is 24
                      Casualties for Italy: 3 italianDestroyers
                  Battle in 84 Sea Zone
                      Britain attack with 2 britishBattleships, 2 britishCarriers, 6 britishCruisers, 5 britishDestroyers, 3 britishNavalFighters and 13 britishTransports
                      Italy defend with 1 italianSubmarine
                          DepthChargeAttack fire in 84 Sea Zone : 2/5 hits, 1.25 expected hits
                          1 italianSubmarine owned by the Italy lost in 84 Sea Zone
                      Britain win with 2 britishBattleships, 2 britishCarriers, 6 britishCruisers, 5 britishDestroyers, 3 britishNavalFighters and 13 britishTransports remaining. Battle score for attacker is 7
                      Casualties for Italy: 1 italianSubmarine
          
              Non Combat Move - Britain
                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                  Trigger britishAP2: Britain has 1 Material placed in London
                  Trigger britishProd1: Britain has 1 Material placed in London
                  1 britishNavalFighter moved from 82 Sea Zone to 84 Sea Zone
                  3 britishNavalFighters moved from 82 Sea Zone to 89 Sea Zone
                  1 britishCarrier moved from 92 Sea Zone to 89 Sea Zone
                  3 britishCruisers moved from 93 Sea Zone to 88 Sea Zone
                  4 Materials, 2 Trains and 1 Truck moved from Thailand to Bengal
                  1 Train moved from Bengal to Thailand
                  1 Train and 1 britishAntiAirGun moved from Thailand to Bengal
                  2 britishCruisers, 2 britishDestroyers and 1 britishTransport moved from 41 Sea Zone to 42 Sea Zone
                  1 britishArtillery and 3 britishInfantrys moved from Tripolitania to Algeria
                  1 Material and 1 Truck moved from Algeria to Morrocco
                  1 britishArtillery and 3 britishMarines moved from Central Britain to 24 Sea Zone
                  1 britishArtillery and 4 britishInfantrys moved from Central Britain to 23 Sea Zone
                  1 britishInfantry and 5 britishMarines moved from Southern Britain to 23 Sea Zone
                  2 britishInfantrys and 3 britishMarines moved from London to 23 Sea Zone
                  1 britishArtillery moved from London to 23 Sea Zone
                  3 Materials and 3 britishAirTransports moved from London to Northern Finland
                  1 britishArtillery moved from Northern Finland to Murmansk
                  1 britishParatrooper moved from London to 23 Sea Zone
                  2 britishArtillerys, 4 britishBattleships, 3 britishCarriers, 6 britishDestroyers, 7 britishInfantrys, 8 britishMarines, 3 britishNavalFighters, 1 britishParatrooper and 9 britishTransports moved from 23 Sea Zone to 26 Sea Zone
                  1 britishArtillery, 2 britishCruisers, 1 britishDestroyer, 3 britishMarines and 2 britishTransports moved from 24 Sea Zone to 26 Sea Zone
                  3 britishArtillerys, 7 britishInfantrys, 11 britishMarines and 1 britishParatrooper moved from 26 Sea Zone to Copenhagen
                  2 britishNavalFighters moved from Central Britain to 26 Sea Zone
                  1 britishNavalFighter moved from Ontario to Central Britain
          
              Purchase Units - Britain
                  Britain buy 3 britishAdvancedNavalFighters, 1 britishAntiAirGun, 2 britishArtillerys and 1 britishDocks; Remaining resources: 1 PUs; 18 techTokens; 
                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Britain
                  1 britishAntiAirGun placed in Scotland
                  3 britishAdvancedNavalFighters placed in Central Britain
                  Units in Northern Finland being upgraded or consumed: 3 Materials
                  2 britishArtillerys and 1 britishDocks placed in Northern Finland
          
              Turn Complete - Britain
                  Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                  Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                  Britain collect 45 PUs; end with 46 PUs
                  Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 49 PUs
                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 52 PUs
                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 53 PUs
                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 54 PUs
                  Units generate 9 techTokens; Britain end with 27 techTokens
                  Units Change Ownership
                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                      Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer
                      Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
          
              Purchase Units - Canada
                  Canada buy 1 britishNavalFighter; Remaining resources: 8 PUs; 
          
              Place Units - Canada
                  1 britishNavalFighter placed in Ontario
          
              Turn Complete - Canada
                  Canada collect 15 PUs; end with 23 PUs
                  Units Change Ownership
                      Some Units in Ontario change ownership: 1 britishNavalFighter
                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
          
              Purchase Units - ExiledAllies
                  ExiledAllies buy 1 britishCruiser and 3 britishDestroyers; Remaining resources: 3 PUs; 
          
              Place Units - ExiledAllies
                  1 britishCruiser and 1 britishDestroyer placed in 42 Sea Zone
                  2 britishDestroyers placed in 26 Sea Zone
          
              Turn Complete - ExiledAllies
                  ExiledAllies collect 43 PUs; end with 46 PUs
                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 44 PUs
                  Units Change Ownership
                      Some Units in 26 Sea Zone change ownership: 2 britishDestroyers
                      Some Units in 42 Sea Zone change ownership: 1 britishCruiser and 1 britishDestroyer
                      Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer
          
              Purchase Units - Australia
                  Australia buy 1 britishDestroyer and 1 britishNavalFighter; Remaining resources: 0 PUs; 
          
              Place Units - Australia
                  1 britishNavalFighter placed in New South Wales
                  1 britishDestroyer placed in 149 Sea Zone
          
              Turn Complete - Australia
                  Australia collect 17 PUs; end with 17 PUs
                  Units Change Ownership
                      Some Units in 149 Sea Zone change ownership: 1 britishDestroyer
                      Some Units in New South Wales change ownership: 1 britishNavalFighter
                      Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
          

          Combat Hit Differential Summary :

          Italy : -1.00
          Britain : -0.67
          DepthChargeAttack fire in 84 Sea Zone : : 0.75
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 2 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Italy round 36

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 36
              
                  Research Technology - Italy
                      Trigger italianaTAM: Italy gains access to AdvancedMechanization
                      Italy spend 0 on tech rolls
              
                  Politics - Italy
                      Giving back territories to original owners
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      1 italianInfantry moved from Singkiang to Kazahk
                            Italy take Kazahk from Russia
                      1 italianAdvancedFighter moved from Northern Italy to Tripolitania
                      2 italianAirTransports and 4 italianParatroopers moved from Rome to Tripolitania
                      2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                      3 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 11 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks moved from Cyrenaica to Tripolitania
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin big one

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Italy round 36

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 36
                  
                      Research Technology - Italy
                          Trigger italianaTAM: Italy gains access to AdvancedMechanization
                          Italy spend 0 on tech rolls
                              Italy roll 2,9,6,10,3,6,10,10,7,8,10,1 and gets 0 hits
                  
                      Politics - Italy
                          Giving back territories to original owners
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                          1 italianInfantry moved from Singkiang to Kazahk
                                Italy take Kazahk from Russia
                          1 italianAdvancedFighter moved from Northern Italy to Tripolitania
                          2 italianAirTransports and 4 italianParatroopers moved from Rome to Tripolitania
                          2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                          3 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 11 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks moved from Cyrenaica to Tripolitania
                  
                      Combat - Italy
                          Battle in Tripolitania
                              Italy attack with 4 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 4 italianAirTransports, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 11 italianInfantrys, 4 italianMech.Infantrys, 13 italianParatroopers and 5 italianTanks
                              Usa defend with 1 Flagpole, 2 Materials, 10 americanArtillerys, 1 americanCombatEngineer, 9 americanInfantrys, 8 americanMarines and 4 americanTanks; Britain defend with 1 britishArtillery and 2 britishInfantrys
                                  Italy roll dice for 4 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 4 italianAirTransports, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 11 italianInfantrys, 4 italianMech.Infantrys, 13 italianParatroopers and 5 italianTanks in Tripolitania, round 2 : 17/50 hits, 13.42 expected hits
                                  Usa roll dice for 10 americanArtillerys, 1 americanCombatEngineer, 9 americanInfantrys, 8 americanMarines, 4 americanTanks, 1 britishArtillery and 2 britishInfantrys in Tripolitania, round 2 : 19/35 hits, 14.50 expected hits
                                  2 britishInfantrys owned by the Britain, 2 americanTanks owned by the Usa, 9 americanInfantrys owned by the Usa, 1 britishArtillery owned by the Britain, 2 americanArtillerys owned by the Usa, 11 italianInfantrys owned by the Italy, 1 americanCombatEngineer owned by the Usa and 8 italianParatroopers owned by the Italy lost in Tripolitania
                                  Italy roll dice for 4 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 4 italianAirTransports, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks in Tripolitania, round 3 : 10/31 hits, 10.00 expected hits
                                  Usa roll dice for 8 americanArtillerys, 8 americanMarines and 2 americanTanks in Tripolitania, round 3 : 13/18 hits, 8.17 expected hits
                                  4 americanMarines owned by the Usa, 4 italianMech.Infantrys owned by the Italy, 2 americanTanks owned by the Usa, 4 americanArtillerys owned by the Usa, 2 italianCombatEngineers owned by the Italy, 2 italianAlpineInfantrys owned by the Italy and 5 italianParatroopers owned by the Italy lost in Tripolitania
                                  Italy roll dice for 4 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 4 italianAirTransports, 1 italianHeavyStrategicBomber and 5 italianTanks in Tripolitania, round 4 : 6/18 hits, 6.08 expected hits
                                  Usa roll dice for 4 americanArtillerys and 4 americanMarines in Tripolitania, round 4 : 5/8 hits, 3.67 expected hits
                                  3 americanMarines owned by the Usa, 3 americanArtillerys owned by the Usa and 5 italianTanks owned by the Italy lost in Tripolitania
                               retreated to Tripolitania
                              Usa win with 1 americanArtillery and 1 americanMarine remaining. Battle score for attacker is -22
                              Casualties for Italy: 2 italianAlpineInfantrys, 2 italianCombatEngineers, 11 italianInfantrys, 4 italianMech.Infantrys, 13 italianParatroopers and 5 italianTanks
                              Casualties for Britain: 1 britishArtillery and 2 britishInfantrys
                              Casualties for Usa: 9 americanArtillerys, 1 americanCombatEngineer, 9 americanInfantrys, 7 americanMarines and 4 americanTanks
                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                          Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                          Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                          Trigger italianAP2: Italy has 1 Material placed in Rome
                          Trigger italianProd: Italy has 1 Material placed in Rome
                          1 italianParatrooper moved from Altay to Singkiang
                          1 italianInfantry moved from Uzbek to Singkiang
                          1 Truck, 1 italianAntiAirGun and 1 italianInfantry moved from Kashi to Singkiang
                          1 italianAirTransport and 2 italianMarines moved from Bombay to Cyrenaica
                          1 italianCombatEngineer, 3 italianInfantrys and 2 italianMech.Infantrys moved from Bombay to 75 Sea Zone
                          1 italianBattleship, 1 italianCombatEngineer, 6 italianCruisers, 3 italianInfantrys, 2 italianMech.Infantrys, 2 italianSubmarines and 7 italianTransports moved from 75 Sea Zone to 72 Sea Zone
                          1 italianCombatEngineer, 3 italianInfantrys and 2 italianMech.Infantrys moved from 72 Sea Zone to Anglo Egyptian Sudan
                          2 italianMarines moved from Southern Iran to Eastern Iran
                          1 Truck moved from Kashi to Eastern Iran
                          1 Truck moved from Singkiang to Eastern Iran
                          1 Truck and 1 italianInfantry moved from Cairo to Trans Jordan
                          2 italianInfantrys moved from Belgian Congo to Southern Anglo Egyptian Sudan
                          1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Cameroon to Southern Anglo Egyptian Sudan
                          4 italianInfantrys moved from Cameroon to Belgian Congo
                          1 italianMarine, 1 italianMech.Infantry and 1 italianTank moved from Cape Town to Rhodesia
                          2 italianAirTransports moved from Tripolitania to Rome
                          1 italianAdvancedTacticalBomber moved from Singkiang to Eastern Iran
                          3 italianAirTransports and 1 italianCombatEngineer moved from Singkiang to Eastern Iran
                          2 Materials and 1 italianAirTransport moved from Southern Italy to Trans Jordan
                          2 Materials and 1 italianAirTransport moved from Rome to Trans Jordan
                          1 italianAirTransport moved from Tripolitania to Southern Italy
                          1 Truck and 1 italianAntiAirGun moved from Cyrenaica to Cairo
                          2 italianAdvancedFighters moved from Tripolitania to Abyssinia
                          2 italianAdvancedNavalFighters moved from Bombay to Abyssinia
                          1 italianAdvancedNavalFighter moved from Bombay to Cairo
                          2 italianAdvancedTacticalBombers moved from Tripolitania to Cairo
                          1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Tripolitania to Cyrenaica
                          1 italianHeavyStrategicBomber moved from Tripolitania to Cairo
                          1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Tripolitania to Cairo
                          1 italianAirTransport moved from Tripolitania to Southern Italy
                          1 Train moved from Northern Italy to Rome
                          2 Materials and 1 Train moved from Rome to Southern Italy
                          1 Train moved from Southern Italy to Northern Italy
                  
                      Purchase Units - Italy
                          Italy buy 1 italianAdvancedNavalFighter, 1 italianAlpineInfantry, 1 italianArtillery, 2 italianCombatEngineers, 1 italianDestroyer, 7 italianInfantrys, 1 italianMech.Infantry, 2 italianParatroopers, 1 italianSubmarine and 1 italianTank; Remaining resources: 0 PUs; 12 techTokens; 
                  
                      Place Units - Italy
                          1 italianAlpineInfantry, 1 italianCombatEngineer and 1 italianInfantry placed in Singkiang
                          2 italianInfantrys placed in Belgian Congo
                          1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Cape Town
                          1 italianDestroyer placed in 72 Sea Zone
                          2 italianInfantrys placed in Cairo
                          1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers placed in Rome
                          1 italianInfantry placed in Southern Italy
                          1 italianSubmarine placed in 49 Sea Zone
                          1 italianAdvancedNavalFighter placed in Northern Italy
                  
                      Turn Complete - Italy
                          Italy collect 73 PUs; end with 73 PUs
                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 76 PUs
                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 79 PUs
                          Units generate 12 techTokens; Italy end with 24 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : 10.67
                  Italy : 3.50
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin sorry for the delay that was kind of a tricky one 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Usa round 36

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 36
                      
                          Research Technology - Usa
                              Usa spend 0 on tech rolls
                                  Usa roll 2,2,2,7,10,12,10,9,1,1,4,2,2,12,8,9,3,8 and gets 2 hits
                              Usa removing all Technology Tokens after successful research.
                              Usa discover AdvancedArtillery
                      
                          Combat Move - Usa
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                              2 americanArtillerys and 7 americanMarines moved from Gibraltar to 41 Sea Zone
                              2 americanArtillerys, 2 americanBattleships, 3 americanCruisers, 2 americanDestroyers, 1 americanHeavyDestroyer, 7 americanMarines and 3 americanTransports moved from 41 Sea Zone to 43 Sea Zone
                                    Usa take 43 Sea Zone from Italy
                              2 americanArtillerys and 7 americanMarines moved from 43 Sea Zone to Tangier
                              2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 41 Sea Zone to Tangier
                              1 americanInfantry and 2 americanMarines moved from Luzon to 96 Sea Zone
                              1 americanInfantry, 2 americanMarines and 1 americanTransport moved from 96 Sea Zone to 100 Sea Zone
                              1 americanInfantry and 2 americanMarines moved from 100 Sea Zone to Soviet Far East
                              1 americanInfantry moved from Kamchatka to Soviet Far East
                                    Russia take Soviet Far East from Japan
                              2 americanTanks moved from Gold Coast to Cameroon
                                    ExiledAllies take Cameroon from VichyFrance
                              1 americanInfantry, 2 americanMech.Infantrys and 2 americanTanks moved from Western Anglo Egyptian Sudan to Congo
                                    ExiledAllies take Congo from Italy
                              2 americanTransports moved from 100 Sea Zone to 96 Sea Zone
                      
                          Combat - Usa
                              Usa creates battle in territory 82 Sea Zone
                              Battle in Soviet Far East
                              Battle in Tangier
                                  Usa attack with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 7 americanMarines and 1 americanNavalFighter
                                  Spain defend with 1 Flagpole, 1 spanishAntiAirGun, 1 spanishArtillery and 2 spanishInfantrys
                                      AntiAircraftGun fire in Tangier : 0/1 hits, 0.08 expected hits
                                      Usa roll dice for 2 americanBattleships, 3 americanCruisers, 2 americanDestroyers and 1 americanHeavyDestroyer in Tangier, round 2 : 5/10 hits, 4.00 expected hits
                                      Spain roll dice for 1 spanishAntiAirGun, 1 spanishArtillery and 2 spanishInfantrys in Tangier, round 2 : 1/4 hits, 0.92 expected hits
                                      2 spanishInfantrys owned by the Spain, 1 americanMarine owned by the Usa, 1 spanishArtillery owned by the Spain and 1 spanishAntiAirGun owned by the Spain lost in Tangier
                                  Usa win, taking Tangier from Spain with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 6 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is 10
                                  Casualties for Usa: 1 americanMarine
                                  Casualties for Spain: 1 spanishAntiAirGun, 1 spanishArtillery and 2 spanishInfantrys
                      
                          Non Combat Move - Usa
                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                              Trigger americanProd1: Usa has 1 Material placed in Washington
                              Trigger americanAP2: Usa has 1 Material placed in Washington
                              2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from Tangier to 43 Sea Zone
                              6 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                              3 americanInfantrys and 3 americanMech.Infantrys moved from Nigeria to Congo
                              2 americanInfantrys and 2 americanMech.Infantrys moved from Gold Coast to Cameroon
                              1 americanArtillery moved from Gold Coast to Nigeria
                              1 americanMech.Infantry moved from French Central Africa to Nigeria
                              2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from French West Africa to Nigeria
                              1 americanArtillery and 8 americanInfantrys moved from Azores to 40 Sea Zone
                              1 americanArtillery, 8 americanInfantrys and 3 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                              1 americanArtillery and 8 americanInfantrys moved from 41 Sea Zone to Gibraltar
                              4 americanMech.Infantrys and 2 americanTanks moved from Azores to 40 Sea Zone
                              4 americanMech.Infantrys, 2 americanTanks and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                              4 americanMech.Infantrys and 2 americanTanks moved from 61 Sea Zone to Western Sahara
                              1 americanInfantry moved from Algeria to Tripolitania
                              4 americanInfantrys moved from Northeastern US to 30 Sea Zone
                              2 americanArtillerys and 1 americanMarine moved from New York to 30 Sea Zone
                              4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                              2 americanTransports moved from 39 Sea Zone to 36 Sea Zone
                              2 americanCarriers moved from 41 Sea Zone to 42 Sea Zone
                              3 americanTransports moved from 41 Sea Zone to 43 Sea Zone
                              1 americanAdvancedNavalFighter moved from New York to 42 Sea Zone
                              2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 43 Sea Zone to 42 Sea Zone
                              1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                              1 americanAirTransport moved from Luzon to Hawaiian Islands
                              1 americanAirTransport moved from Luzon to Hawaiian Islands
                              1 americanAirTransport moved from Phillippines to Luzon
                              2 americanMarines moved from Phillippines to 127 Sea Zone
                              2 americanMarines moved from 127 Sea Zone to Luzon
                              4 Materials and 1 americanAntiAirGun moved from Washington to 30 Sea Zone
                              4 Materials, 1 americanAntiAirGun, 2 americanArtillerys, 4 americanInfantrys, 1 americanMarine and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                              2 americanArtillerys, 4 americanInfantrys and 1 americanMarine moved from 39 Sea Zone to Azores
                              1 americanSubmarine moved from 82 Sea Zone to 73 Sea Zone
                              1 Material and 1 Truck moved from Los Angeles to Northwestern US
                              2 Materials and 1 Train moved from Washington to British Columbia
                              1 Train moved from British Columbia to Alberta
                              1 Train moved from Central US to Washington
                      
                          Purchase Units - Usa
                              Usa buy 2 americanAirTransports, 4 americanArtillerys, 4 americanCombatEngineers, 8 americanInfantrys and 4 americanMarines; Remaining resources: 8 PUs; 0 techTokens; 
                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Usa
                              2 americanAirTransports and 1 americanCombatEngineer placed in Los Angeles
                              1 americanCombatEngineer placed in Western US
                              3 americanInfantrys placed in Northeastern US
                              4 americanInfantrys placed in New York
                              3 americanArtillerys and 1 americanInfantry placed in Washington
                              2 americanCombatEngineers placed in Eastern US
                              3 americanMarines placed in Southeastern US
                              1 americanArtillery and 1 americanMarine placed in Florida Peninsula
                      
                          Activate Technology - Usa
                              Usa activating AdvancedArtillery
                              Trigger americanAdvArt2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanHeavyArtillery} with name:supportAttachmentArtilleryAdvamerican2
                              Trigger americanAdvArt2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanHeavyArtillery} with name:supportAttachmentArtilleryAdvamerican3
                      
                          Turn Complete - Usa
                              Usa collect 88 PUs; end with 96 PUs
                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 99 PUs
                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 102 PUs
                              Units generate 9 techTokens; Usa end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      Usa : 1.00
                      AntiAircraftGun fire in Tangier : : -0.08
                      Spain : 0.08
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you again

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Germany round 37

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 37
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  2 units repaired.
                                      2 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                      2 germanHeavyTanks owned by the Germany added in Stalingrad
                                      Some non-combat units are destroyed: 
                                  1 germanInfantry moved from Southern Caucasus to Northern Iran
                                        Germany take Northern Iran from Russia
                                  1 germanInfantry moved from Eastern Karelia to Archangel
                                        Germany take Archangel from Russia
                                  2 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 2 germanHeavyTanks and 1 germanMobileArtillery moved from Stalingrad to Moscow
                                  2 germanInfantrys moved from Tula to Moscow
                                  1 germanInfantry moved from Smolensk to Moscow
                                  1 germanHeavyTank moved from Orel Kursk to Moscow
                                  1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Moscow
                                  1 germanAdvancedTacticalBomber moved from Leningrad to Moscow
                                  2 germanAdvancedNavalFighters moved from Leningrad to Moscow
                                  2 germanArtillerys, 2 germanHeavyTanks, 7 germanInfantrys, 2 germanMech.Infantrys and 2 germanMobileArtillerys moved from Novgorod to Moscow
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin another big one

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut I'm in the lobby

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Finland round 37

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 37
                                
                                    Reconnaissance Missions - Finland
                                        Finland collect 0 PUs; end with 6 PUs
                                
                                    Reinforcing - DanubeAxis
                                        DanubeAxis collect 0 PUs; end with 12 PUs
                                
                                    Counter Intelligence Operations - VichyFrance
                                        VichyFrance collect 0 PUs; end with 7 PUs
                                
                                    Combat Move - Germany
                                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                        2 units repaired.
                                            2 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                            2 germanHeavyTanks owned by the Germany added in Stalingrad
                                            Some non-combat units are destroyed: 
                                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                        1 germanInfantry moved from Southern Caucasus to Northern Iran
                                              Germany take Northern Iran from Russia
                                        1 germanInfantry moved from Eastern Karelia to Archangel
                                              Germany take Archangel from Russia
                                        2 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 2 germanHeavyTanks and 1 germanMobileArtillery moved from Stalingrad to Moscow
                                        2 germanInfantrys moved from Tula to Moscow
                                        1 germanInfantry moved from Smolensk to Moscow
                                        1 germanHeavyTank moved from Orel Kursk to Moscow
                                        1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Moscow
                                        1 germanAdvancedTacticalBomber moved from Leningrad to Moscow
                                        2 germanAdvancedNavalFighters moved from Leningrad to Moscow
                                        2 germanArtillerys, 2 germanHeavyTanks, 7 germanInfantrys, 2 germanMech.Infantrys and 2 germanMobileArtillerys moved from Novgorod to Moscow
                                
                                    Combat - Germany
                                        Russia scrambles 2 units out of Volgarod to defend against the attack in Moscow
                                        Battle in Moscow
                                            Germany attack with 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 5 germanHeavyTanks, 10 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers
                                            Russia defend with 1 Flagpole, 1 Material, 1 Rail, 1 ResearchCenter, 2 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianArtillery, 1 russianBarracks, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFactory, 2 russianFighters, 2 russianFortifications and 8 russianInfantrys
                                                HvyTankFS fire in Moscow : 1/5 hits, 1.25 expected hits
                                                AntiAircraftGun fire in Moscow : 0/2 hits, 0.50 expected hits
                                                AntiTankGun fire in Moscow : 1/2 hits, 0.67 expected hits
                                            Units damaged: 1 germanHeavyTank owned by the Germany
                                                1 russianArtillery owned by the Russia lost in Moscow
                                                1 germanHeavyTank owned by the Germany lost in Moscow
                                            1 germanHeavyTank-damaged owned by the Germany added in Moscow
                                                Germany roll dice for 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 4 germanHeavyTanks, 1 germanHeavyTank-damaged, 10 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers in Moscow, round 2 : 14/31 hits, 12.92 expected hits
                                            Units damaged: 2 russianFortifications owned by the Russia
                                                Russia roll dice for 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers, 1 russianEntrenchment, 2 russianFighters, 2 russianFortifications and 8 russianInfantrys in Moscow, round 2 : 12/19 hits, 10.17 expected hits
                                            Units damaged: 4 germanHeavyTanks owned by the Germany
                                                8 russianInfantrys owned by the Russia, 8 germanInfantrys owned by the Germany, 1 russianEntrenchment owned by the Russia and 2 russianFighters owned by the Russia lost in Moscow
                                                4 germanHeavyTanks owned by the Germany lost in Moscow
                                            4 germanHeavyTank-damageds owned by the Germany added in Moscow
                                                HvyTankFS fire in Moscow : 0/5 hits, 0.42 expected hits
                                                AntiAircraftGun fire in Moscow : 0/2 hits, 0.50 expected hits
                                                AntiTankGun fire in Moscow : 2/2 hits, 0.67 expected hits
                                            2 germanHeavyTank-damageds owned by the Germany lost in Moscow
                                                Germany roll dice for 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 3 germanHeavyTank-damageds, 2 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers in Moscow, round 3 : 6/21 hits, 9.50 expected hits
                                                Russia roll dice for 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers and 2 russianFortifications in Moscow, round 3 : 5/8 hits, 4.67 expected hits
                                                2 russianCombatEngineers owned by the Russia, 2 germanInfantrys owned by the Germany, 2 russianAntiTankGuns owned by the Russia, 2 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 2 russianAntiAirGuns owned by the Russia lost in Moscow
                                            3 germanHeavyTank-damageds owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 1 germanParatrooper owned by the Germany and 3 germanMobileArtillerys owned by the Germany retreated to Novgorod
                                            Russia win with 2 russianFortifications remaining. Battle score for attacker is -26
                                            Casualties for Russia: 2 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianArtillery, 2 russianCombatEngineers, 1 russianEntrenchment, 2 russianFighters and 8 russianInfantrys
                                            Casualties for Germany: 2 germanArtillerys, 5 germanHeavyTanks, 2 germanHeavyTank-damageds, 10 germanInfantrys and 1 germanParatrooper
                                        Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                        Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                        Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                        Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                        Trigger germanAP2: Germany has 1 Material placed in Berlin
                                        Trigger germanProd: Germany has 1 Material placed in Berlin
                                        6 germanAdvancedSubmarines moved from 27 Sea Zone to 29 Sea Zone
                                        2 Trucks and 2 germanAntiAirGuns moved from Poland to Eastern Germany
                                        2 germanInfantrys moved from Berlin to Eastern Germany
                                        2 Trucks moved from Eastern Germany to Berlin
                                        1 Material and 1 Truck moved from Berlin to Eastern Germany
                                        1 Material and 1 Truck moved from Berlin to Northern Germany
                                        2 germanInfantrys moved from Denmark to Northern Germany
                                        1 germanInfantry moved from Western Germany to Northern Germany
                                        1 Truck and 1 germanCombatEngineer moved from Low Countries to Eastern Germany
                                        1 Truck moved from Eastern Germany to Berlin
                                        1 germanInfantry moved from Northern France to Low Countries
                                        1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Paris to Northern Germany
                                        1 Train moved from Northern Germany to Berlin
                                        1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Paris to Western Germany
                                        8 germanInfantrys moved from Northern Germany to Eastern Germany
                                        2 germanAirTransports and 4 germanInfantrys moved from Romania to Eastern Germany
                                        2 germanAdvancedNavalFighters moved from Moscow to Finland
                                        2 germanAdvancedTacticalBombers moved from Moscow to Finland
                                        2 germanAdvancedFighters moved from Moscow to Stalingrad
                                        1 germanInfantry moved from Western Karelia to Leningrad
                                        2 germanInfantrys moved from Eastern Finland to Leningrad
                                        1 Truck and 1 germanInfantry moved from Finland to Novgorod
                                        1 germanAirTransport moved from Moscow to Kharkov
                                        1 germanInfantry and 1 germanMech.Infantry moved from Kharkov to Stalingrad
                                        1 germanInfantry moved from Southern Caucasus to Caucasus
                                        2 Trucks and 2 germanInfantrys moved from Stalingrad to Novgorod
                                        1 germanInfantry moved from Western Ukraine to Kharkov
                                        2 germanMech.Infantrys moved from Kharkov to Stalingrad
                                        2 Trucks moved from Stalingrad to Kharkov
                                        2 Trucks moved from Anglo Egyptian Sudan to Sinai
                                        1 germanAirTransport moved from Eastern Germany to Romania
                                        1 germanAirTransport moved from Eastern Germany to Hungary Slovakia
                                        1 germanAirTransport moved from Southern Germany to Berlin
                                        1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                                        2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Eastern Germany to Northern Germany
                                        1 germanAirTransport moved from Southern Germany to Berlin
                                        3 germanAlpineInfantrys and 1 germanMarine moved from Northern Spain to Vichy France
                                        1 Train moved from Berlin to Eastern Germany
                                        3 germanAlpineInfantrys and 3 germanInfantrys moved from Northern Spain to Vichy France
                                        1 Train moved from Vichy France to Southern Spain
                                        1 Train and 3 germanInfantrys moved from Southern Spain to Vichy France
                                        1 Train moved from Vichy France to Austria
                                        2 germanArtillerys and 2 germanInfantrys moved from Eastern France to Vichy France
                                        2 germanArtillerys and 2 germanInfantrys moved from Eastern France to Western Germany
                                
                                    Purchase Units - Germany
                                        Germany buy 4 germanAdvancedNavalFighters, 1 germanCombatEngineer and 11 germanInfantrys; Remaining resources: 0 PUs; 36 techTokens; 
                                
                                    Place Units - Germany
                                        4 germanAdvancedNavalFighters placed in Eastern Germany
                                        1 germanCombatEngineer and 3 germanInfantrys placed in Berlin
                                        4 germanInfantrys placed in Northern Germany
                                        2 germanInfantrys placed in Leningrad
                                        2 germanInfantrys placed in Stalingrad
                                
                                    Turn Complete - Germany
                                        Germany collect 82 PUs; end with 82 PUs
                                        Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 85 PUs
                                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 88 PUs
                                        Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 91 PUs
                                        Units generate 12 techTokens; Germany end with 48 techTokens
                                        Some Units in Finland change ownership: 1 germanCombatEngineer
                                
                                    Purchase Units - VichyFrance
                                        VichyFrance buy 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 0 PUs; 
                                
                                    Place Units - VichyFrance
                                        1 germanCombatEngineer and 1 germanInfantry placed in Vichy France
                                
                                    Turn Complete - VichyFrance
                                        VichyFrance collect 5 PUs; end with 5 PUs
                                        Some Units in Vichy France change ownership: 1 germanCombatEngineer and 1 germanInfantry
                                
                                    Purchase Units - DanubeAxis
                                        DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - DanubeAxis
                                        2 germanInfantrys placed in Hungary Slovakia
                                        2 germanInfantrys placed in Romania
                                
                                    Turn Complete - DanubeAxis
                                        DanubeAxis collect 12 PUs; end with 12 PUs
                                        Units Change Ownership
                                            Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                            Some Units in Romania change ownership: 2 germanInfantrys
                                
                                    Purchase Units - Finland
                                        Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Finland
                                        2 germanInfantrys placed in Finland
                                
                                    Turn Complete - Finland
                                        Finland collect 6 PUs; end with 6 PUs
                                        Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                

                                Combat Hit Differential Summary :

                                HvyTankFS fire in Moscow : : -0.67
                                AntiTankGun fire in Moscow : : 1.67
                                AntiAircraftGun fire in Moscow : : -1.00
                                Germany : -2.42
                                Russia : 2.17
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin go for russia

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Russia round 37

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 37
                                    
                                        Research Technology - Russia
                                            Trigger russianaTAF: Russia gains access to AdvancedFighters
                                            Russia spend 0 on tech rolls
                                                Russia roll 2,6,11,11,1,9 and gets 0 hits
                                    
                                        Combat Move - Russia
                                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                            3 russianInfantrys moved from Urals to Archangel
                                            1 russianInfantry moved from Vologda to Eastern Karelia
                                                  Russia take Eastern Karelia from Germany
                                            4 russianArtillerys moved from Murmansk to Western Karelia
                                                  Russia take Western Karelia from Finland
                                            1 russianInfantry moved from Volgarod to Tula
                                                  Russia take Tula from Germany
                                            1 russianArtillery moved from Vologda to Archangel
                                    
                                        Combat - Russia
                                            Battle in Archangel
                                                Russia attack with 1 russianArtillery and 3 russianInfantrys
                                                Germany defend with 1 Flagpole and 1 germanInfantry
                                                    Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits
                                                    Germany roll dice for 1 germanInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                                    Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 3 : 1/4 hits, 0.75 expected hits
                                                    Germany roll dice for 1 germanInfantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                                    1 germanInfantry owned by the Germany lost in Archangel
                                                Russia win, taking Archangel from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3
                                                Casualties for Germany: 1 germanInfantry
                                    
                                        Non Combat Move - Russia
                                            Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                            Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                            Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                            Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                            Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                            Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger russianAP2: Russia has 1 Material placed in Moscow
                                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                                            1 russianCombatEngineer moved from Vologda to Urals
                                            1 Truck and 1 russianAntiAirGun moved from Volgarod to Omsk
                                            1 russianInfantry moved from Omsk to Novosibirsk
                                            1 russianInfantry moved from Northern Kazahk to Novosibirsk
                                            2 Trucks moved from Novosibirsk to Urals
                                            1 Truck and 1 russianAntiAirGun moved from Vologda to Volgarod
                                            1 Truck moved from Volgarod to Vologda
                                            1 Train moved from Volgarod to Moscow
                                            1 Material and 1 Train moved from Moscow to Urals
                                            3 russianInfantrys moved from Vologda to Moscow
                                            1 russianCombatEngineer and 3 russianInfantrys moved from Volgarod to Moscow
                                            1 Truck moved from Vologda to Urals
                                    
                                        Purchase Units - Russia
                                            Russia buy 1 russianAntiAirGun, 2 russianAntiTankGuns, 2 russianEntrenchments and 8 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                                    
                                        Place Units - Russia
                                            Units in Moscow being upgraded or consumed: 1 Material
                                            1 russianAntiAirGun, 2 russianAntiTankGuns, 1 russianEntrenchment and 1 russianInfantry placed in Moscow
                                            Units in Urals being upgraded or consumed: 1 Material
                                            1 russianEntrenchment placed in Urals
                                            2 russianInfantrys placed in Vologda
                                            3 russianInfantrys placed in Volgarod
                                            2 russianInfantrys placed in Urals
                                            Russia undo move 5.
                                            1 russianInfantry placed in Omsk
                                            1 russianInfantry placed in Urals
                                    
                                        Turn Complete - Russia
                                            Russia collect 33 PUs; end with 33 PUs
                                            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 36 PUs
                                            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 39 PUs
                                            Units generate 6 techTokens; Russia end with 12 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Germany : -0.67
                                    Russia : -0.50
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut didn't really have anything to do so you're up again

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Japan round 37

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 37
                                        
                                            Research Technology - Japan
                                                Japan spend 0 on tech rolls
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                1 japaneseInfantry moved from Peking to Shantung
                                                      Japan take Shantung from China
                                                1 japaneseInfantry moved from Northern Siberia to Norilsk
                                                      Japan take Norilsk from Russia
                                                1 japaneseInfantry moved from Chahar to Suiyuan
                                                      Japan take Suiyuan from China
                                                1 japaneseInfantry moved from Shanghai to Anhwei
                                                      Japan take Anhwei from China
                                                2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys moved from Shanghai to Fo Kien
                                                1 japaneseAdvancedNavalFighter moved from Peking to Fo Kien
                                                1 japaneseAdvancedNavalFighter moved from Korea to Fo Kien
                                                1 japaneseInfantry moved from Shanghai to Fo Kien
                                                2 japaneseAdvancedNavalFighters moved from Japan to 100 Sea Zone
                                                2 japaneseAdvancedNavalFighters moved from Manchuria to 100 Sea Zone
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin battle time 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Thailand round 37

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 37
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 11 PUs
                                            
                                                Research Technology - Japan
                                                    Japan spend 0 on tech rolls
                                                        Japan roll 7,1,4,6,8,6,9,11,10 and gets 0 hits
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    1 japaneseInfantry moved from Peking to Shantung
                                                          Japan take Shantung from China
                                                    1 japaneseInfantry moved from Northern Siberia to Norilsk
                                                          Japan take Norilsk from Russia
                                                    1 japaneseInfantry moved from Chahar to Suiyuan
                                                          Japan take Suiyuan from China
                                                    1 japaneseInfantry moved from Shanghai to Anhwei
                                                          Japan take Anhwei from China
                                                    2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys moved from Shanghai to Fo Kien
                                                    1 japaneseAdvancedNavalFighter moved from Peking to Fo Kien
                                                    1 japaneseAdvancedNavalFighter moved from Korea to Fo Kien
                                                    1 japaneseInfantry moved from Shanghai to Fo Kien
                                                    2 japaneseAdvancedNavalFighters moved from Japan to 100 Sea Zone
                                                    2 japaneseAdvancedNavalFighters moved from Manchuria to 100 Sea Zone
                                            
                                                Combat - Japan
                                                    Battle in 100 Sea Zone
                                                        Japan attack with 4 japaneseAdvancedNavalFighters
                                                        Usa defend with 1 americanTransport; Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                                            Japan roll dice for 4 japaneseAdvancedNavalFighters in 100 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                                                            Russia roll dice for 1 americanTransport, 1 russianDestroyer and 1 russianTransport in 100 Sea Zone, round 2 : 1/3 hits, 0.42 expected hits
                                                            1 japaneseAdvancedNavalFighter owned by the Japan, 1 americanTransport owned by the Usa and 1 russianSubmarine owned by the Russia lost in 100 Sea Zone
                                                            Japan roll dice for 3 japaneseAdvancedNavalFighters in 100 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                                                            Russia roll dice for 1 russianDestroyer and 1 russianTransport in 100 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                                                            1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in 100 Sea Zone
                                                        Japan win with 3 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 16
                                                        Casualties for Japan: 1 japaneseAdvancedNavalFighter
                                                        Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                                        Casualties for Usa: 1 americanTransport
                                                    Battle in Fo Kien
                                                        Japan attack with 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys
                                                        China defend with 1 Flagpole and 1 chineseInfantry
                                                            Japan roll dice for 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys in Fo Kien, round 2 : 1/7 hits, 2.83 expected hits
                                                            China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                                                            1 chineseInfantry owned by the China lost in Fo Kien
                                                        Japan win, taking Fo Kien from China with 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 3
                                                        Casualties for China: 1 chineseInfantry
                                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                    Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                    Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                    Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                    1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Tokyo to Peking
                                                    2 Trucks and 2 japaneseInfantrys moved from Peking to Shanghai
                                                    2 Trucks moved from Shanghai to Peking
                                                    1 Material and 1 Truck moved from Tokyo to Japan
                                                    1 japaneseInfantry and 2 japaneseParatroopers moved from Kansk to Irkutsk
                                                    1 japaneseAlpineInfantry moved from Eastern Siberia to Irkutsk
                                                    1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Tokyo to Kyushu Shikoku
                                                    1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Hokkaido
                                                    4 japaneseAdvancedNavalFighters moved from Fo Kien to Korea
                                                    3 japaneseAdvancedNavalFighters moved from 100 Sea Zone to Japan
                                                    1 japaneseAirTransport moved from Peking to Manchuria
                                                    1 japaneseInfantry moved from Eastern Manchuria to Manchuria
                                                    1 japaneseInfantry moved from Manchuria to Peking
                                                    1 Truck and 1 japaneseInfantry moved from Korea to Peking
                                                    1 japaneseAdvancedNavalFighter moved from Korea to Japan
                                                    1 japaneseAdvancedNavalFighter moved from Korea to Japan
                                                    1 japaneseInfantry moved from Manchuria to Korea
                                                    1 japaneseInfantry moved from Korea to Manchuria
                                            
                                                Purchase Units - Japan
                                                    Trigger japaneseAdvS: buyjapaneseAdvancedSubmarine added to japaneseProduction
                                                    Japan buy 1 japaneseAdvancedNavalFighter, 2 japaneseAirfields, 1 japaneseCombatEngineer, 2 japaneseEntrenchments, 1 japaneseInfantry and 2 japaneseSubmarines; Remaining resources: 0 PUs; 9 techTokens; 
                                            
                                                Place Units - Japan
                                                    Units in Peking being upgraded or consumed: 1 Material
                                                    1 japaneseEntrenchment and 1 japaneseInfantry placed in Peking
                                                    Units in Kyushu Shikoku being upgraded or consumed: 2 Materials
                                                    1 japaneseAirfield and 1 japaneseEntrenchment placed in Kyushu Shikoku
                                                    Units in Hokkaido being upgraded or consumed: 1 Material
                                                    1 japaneseAirfield placed in Hokkaido
                                                    1 japaneseCombatEngineer placed in Tokyo
                                                    1 japaneseAdvancedNavalFighter placed in Japan
                                                    2 japaneseSubmarines placed in 98 Sea Zone
                                            
                                                Turn Complete - Japan
                                                    Japan collect 37 PUs; end with 37 PUs
                                                    Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                                                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 43 PUs
                                                    Units generate 9 techTokens; Japan end with 18 techTokens
                                                    Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Manchuria
                                                    1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 11 PUs; end with 11 PUs
                                                    Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers
                                            
                                                Turn Complete - Thailand
                                            

                                            Combat Hit Differential Summary :

                                            Japan : -2.50
                                            China : -0.25
                                            Russia : 0.25
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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