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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin over to china

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Australia round 36

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 36
        
            Supporting Britain - Canada
                Canada collect 0 PUs; end with 19 PUs
        
            Organizing Partisan Operations - ExiledAllies
                ExiledAllies collect 0 PUs; end with 39 PUs
        
            Preparing Naval Operations - Australia
                Australia collect 0 PUs; end with 19 PUs
        
            Research Technology - Britain
                Britain spend 0 on tech rolls
                    Britain roll 10,1,7,10,3,6,2,3,9,1,3,11,4,7,2,1,6,9 and gets 0 hits
        
            Combat Move - Britain
                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                1 britishArtillery, 12 britishInfantrys and 13 britishMarines moved from Burma to 87 Sea Zone
                1 britishArtillery moved from Eastern Madras to Western Madras
                      Britain take Western Madras from Italy
                9 britishInfantrys moved from Eastern Madras to New Dehli
                      Britain take New Dehli from Italy
                1 britishNavalFighter moved from 92 Sea Zone to 82 Sea Zone
                2 britishNavalFighters moved from New South Wales to 82 Sea Zone
                1 britishNavalFighter moved from 87 Sea Zone to 82 Sea Zone
                1 britishArtillery, 2 britishBattleships, 2 britishCarriers, 6 britishCruisers, 5 britishDestroyers, 12 britishInfantrys, 13 britishMarines, 3 britishNavalFighters and 13 britishTransports moved from 87 Sea Zone to 84 Sea Zone
                1 britishArtillery, 12 britishInfantrys and 13 britishMarines moved from 84 Sea Zone to Western Madras
        
            Combat - Britain
                Battle in Western Madras
                Battle in 82 Sea Zone
                    Usa loiter and taunt; Britain attack with 4 britishNavalFighters
                    Italy defend with 3 italianDestroyers
                        Britain roll dice for 4 britishNavalFighters in 82 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                        Italy roll dice for 3 italianDestroyers in 82 Sea Zone, round 2 : 0/3 hits, 0.75 expected hits
                        2 italianDestroyers owned by the Italy lost in 82 Sea Zone
                        Britain roll dice for 4 britishNavalFighters in 82 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                        Italy roll dice for 1 italianDestroyer in 82 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                        1 italianDestroyer owned by the Italy lost in 82 Sea Zone
                    Britain win with 4 britishNavalFighters remaining. Battle score for attacker is 24
                    Casualties for Italy: 3 italianDestroyers
                Battle in 84 Sea Zone
                    Britain attack with 2 britishBattleships, 2 britishCarriers, 6 britishCruisers, 5 britishDestroyers, 3 britishNavalFighters and 13 britishTransports
                    Italy defend with 1 italianSubmarine
                        DepthChargeAttack fire in 84 Sea Zone : 2/5 hits, 1.25 expected hits
                        1 italianSubmarine owned by the Italy lost in 84 Sea Zone
                    Britain win with 2 britishBattleships, 2 britishCarriers, 6 britishCruisers, 5 britishDestroyers, 3 britishNavalFighters and 13 britishTransports remaining. Battle score for attacker is 7
                    Casualties for Italy: 1 italianSubmarine
        
            Non Combat Move - Britain
                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                Trigger britishAP2: Britain has 1 Material placed in London
                Trigger britishProd1: Britain has 1 Material placed in London
                1 britishNavalFighter moved from 82 Sea Zone to 84 Sea Zone
                3 britishNavalFighters moved from 82 Sea Zone to 89 Sea Zone
                1 britishCarrier moved from 92 Sea Zone to 89 Sea Zone
                3 britishCruisers moved from 93 Sea Zone to 88 Sea Zone
                4 Materials, 2 Trains and 1 Truck moved from Thailand to Bengal
                1 Train moved from Bengal to Thailand
                1 Train and 1 britishAntiAirGun moved from Thailand to Bengal
                2 britishCruisers, 2 britishDestroyers and 1 britishTransport moved from 41 Sea Zone to 42 Sea Zone
                1 britishArtillery and 3 britishInfantrys moved from Tripolitania to Algeria
                1 Material and 1 Truck moved from Algeria to Morrocco
                1 britishArtillery and 3 britishMarines moved from Central Britain to 24 Sea Zone
                1 britishArtillery and 4 britishInfantrys moved from Central Britain to 23 Sea Zone
                1 britishInfantry and 5 britishMarines moved from Southern Britain to 23 Sea Zone
                2 britishInfantrys and 3 britishMarines moved from London to 23 Sea Zone
                1 britishArtillery moved from London to 23 Sea Zone
                3 Materials and 3 britishAirTransports moved from London to Northern Finland
                1 britishArtillery moved from Northern Finland to Murmansk
                1 britishParatrooper moved from London to 23 Sea Zone
                2 britishArtillerys, 4 britishBattleships, 3 britishCarriers, 6 britishDestroyers, 7 britishInfantrys, 8 britishMarines, 3 britishNavalFighters, 1 britishParatrooper and 9 britishTransports moved from 23 Sea Zone to 26 Sea Zone
                1 britishArtillery, 2 britishCruisers, 1 britishDestroyer, 3 britishMarines and 2 britishTransports moved from 24 Sea Zone to 26 Sea Zone
                3 britishArtillerys, 7 britishInfantrys, 11 britishMarines and 1 britishParatrooper moved from 26 Sea Zone to Copenhagen
                2 britishNavalFighters moved from Central Britain to 26 Sea Zone
                1 britishNavalFighter moved from Ontario to Central Britain
        
            Purchase Units - Britain
                Britain buy 3 britishAdvancedNavalFighters, 1 britishAntiAirGun, 2 britishArtillerys and 1 britishDocks; Remaining resources: 1 PUs; 18 techTokens; 
                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Britain
                1 britishAntiAirGun placed in Scotland
                3 britishAdvancedNavalFighters placed in Central Britain
                Units in Northern Finland being upgraded or consumed: 3 Materials
                2 britishArtillerys and 1 britishDocks placed in Northern Finland
        
            Turn Complete - Britain
                Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                Britain collect 45 PUs; end with 46 PUs
                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 49 PUs
                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 52 PUs
                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 53 PUs
                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 54 PUs
                Units generate 9 techTokens; Britain end with 27 techTokens
                Units Change Ownership
                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                    Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer
                    Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
        
            Purchase Units - Canada
                Canada buy 1 britishNavalFighter; Remaining resources: 8 PUs; 
        
            Place Units - Canada
                1 britishNavalFighter placed in Ontario
        
            Turn Complete - Canada
                Canada collect 15 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in Ontario change ownership: 1 britishNavalFighter
                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
        
            Purchase Units - ExiledAllies
                ExiledAllies buy 1 britishCruiser and 3 britishDestroyers; Remaining resources: 3 PUs; 
        
            Place Units - ExiledAllies
                1 britishCruiser and 1 britishDestroyer placed in 42 Sea Zone
                2 britishDestroyers placed in 26 Sea Zone
        
            Turn Complete - ExiledAllies
                ExiledAllies collect 43 PUs; end with 46 PUs
                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 44 PUs
                Units Change Ownership
                    Some Units in 26 Sea Zone change ownership: 2 britishDestroyers
                    Some Units in 42 Sea Zone change ownership: 1 britishCruiser and 1 britishDestroyer
                    Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer
        
            Purchase Units - Australia
                Australia buy 1 britishDestroyer and 1 britishNavalFighter; Remaining resources: 0 PUs; 
        
            Place Units - Australia
                1 britishNavalFighter placed in New South Wales
                1 britishDestroyer placed in 149 Sea Zone
        
            Turn Complete - Australia
                Australia collect 17 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in 149 Sea Zone change ownership: 1 britishDestroyer
                    Some Units in New South Wales change ownership: 1 britishNavalFighter
                    Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
        

        Combat Hit Differential Summary :

        Italy : -1.00
        Britain : -0.67
        DepthChargeAttack fire in 84 Sea Zone : : 0.75
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Italy round 36

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 36
            
                Research Technology - Italy
                    Trigger italianaTAM: Italy gains access to AdvancedMechanization
                    Italy spend 0 on tech rolls
            
                Politics - Italy
                    Giving back territories to original owners
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    1 italianInfantry moved from Singkiang to Kazahk
                          Italy take Kazahk from Russia
                    1 italianAdvancedFighter moved from Northern Italy to Tripolitania
                    2 italianAirTransports and 4 italianParatroopers moved from Rome to Tripolitania
                    2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                    3 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 11 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks moved from Cyrenaica to Tripolitania
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin big one

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Italy round 36

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 36
                
                    Research Technology - Italy
                        Trigger italianaTAM: Italy gains access to AdvancedMechanization
                        Italy spend 0 on tech rolls
                            Italy roll 2,9,6,10,3,6,10,10,7,8,10,1 and gets 0 hits
                
                    Politics - Italy
                        Giving back territories to original owners
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                        1 italianInfantry moved from Singkiang to Kazahk
                              Italy take Kazahk from Russia
                        1 italianAdvancedFighter moved from Northern Italy to Tripolitania
                        2 italianAirTransports and 4 italianParatroopers moved from Rome to Tripolitania
                        2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                        3 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 11 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks moved from Cyrenaica to Tripolitania
                
                    Combat - Italy
                        Battle in Tripolitania
                            Italy attack with 4 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 4 italianAirTransports, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 11 italianInfantrys, 4 italianMech.Infantrys, 13 italianParatroopers and 5 italianTanks
                            Usa defend with 1 Flagpole, 2 Materials, 10 americanArtillerys, 1 americanCombatEngineer, 9 americanInfantrys, 8 americanMarines and 4 americanTanks; Britain defend with 1 britishArtillery and 2 britishInfantrys
                                Italy roll dice for 4 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 4 italianAirTransports, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 11 italianInfantrys, 4 italianMech.Infantrys, 13 italianParatroopers and 5 italianTanks in Tripolitania, round 2 : 17/50 hits, 13.42 expected hits
                                Usa roll dice for 10 americanArtillerys, 1 americanCombatEngineer, 9 americanInfantrys, 8 americanMarines, 4 americanTanks, 1 britishArtillery and 2 britishInfantrys in Tripolitania, round 2 : 19/35 hits, 14.50 expected hits
                                2 britishInfantrys owned by the Britain, 2 americanTanks owned by the Usa, 9 americanInfantrys owned by the Usa, 1 britishArtillery owned by the Britain, 2 americanArtillerys owned by the Usa, 11 italianInfantrys owned by the Italy, 1 americanCombatEngineer owned by the Usa and 8 italianParatroopers owned by the Italy lost in Tripolitania
                                Italy roll dice for 4 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 4 italianAirTransports, 2 italianAlpineInfantrys, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks in Tripolitania, round 3 : 10/31 hits, 10.00 expected hits
                                Usa roll dice for 8 americanArtillerys, 8 americanMarines and 2 americanTanks in Tripolitania, round 3 : 13/18 hits, 8.17 expected hits
                                4 americanMarines owned by the Usa, 4 italianMech.Infantrys owned by the Italy, 2 americanTanks owned by the Usa, 4 americanArtillerys owned by the Usa, 2 italianCombatEngineers owned by the Italy, 2 italianAlpineInfantrys owned by the Italy and 5 italianParatroopers owned by the Italy lost in Tripolitania
                                Italy roll dice for 4 italianAdvancedFighters, 2 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 4 italianAirTransports, 1 italianHeavyStrategicBomber and 5 italianTanks in Tripolitania, round 4 : 6/18 hits, 6.08 expected hits
                                Usa roll dice for 4 americanArtillerys and 4 americanMarines in Tripolitania, round 4 : 5/8 hits, 3.67 expected hits
                                3 americanMarines owned by the Usa, 3 americanArtillerys owned by the Usa and 5 italianTanks owned by the Italy lost in Tripolitania
                             retreated to Tripolitania
                            Usa win with 1 americanArtillery and 1 americanMarine remaining. Battle score for attacker is -22
                            Casualties for Italy: 2 italianAlpineInfantrys, 2 italianCombatEngineers, 11 italianInfantrys, 4 italianMech.Infantrys, 13 italianParatroopers and 5 italianTanks
                            Casualties for Britain: 1 britishArtillery and 2 britishInfantrys
                            Casualties for Usa: 9 americanArtillerys, 1 americanCombatEngineer, 9 americanInfantrys, 7 americanMarines and 4 americanTanks
                        Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                        Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                        Trigger italianAP2: Italy has 1 Material placed in Rome
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        1 italianParatrooper moved from Altay to Singkiang
                        1 italianInfantry moved from Uzbek to Singkiang
                        1 Truck, 1 italianAntiAirGun and 1 italianInfantry moved from Kashi to Singkiang
                        1 italianAirTransport and 2 italianMarines moved from Bombay to Cyrenaica
                        1 italianCombatEngineer, 3 italianInfantrys and 2 italianMech.Infantrys moved from Bombay to 75 Sea Zone
                        1 italianBattleship, 1 italianCombatEngineer, 6 italianCruisers, 3 italianInfantrys, 2 italianMech.Infantrys, 2 italianSubmarines and 7 italianTransports moved from 75 Sea Zone to 72 Sea Zone
                        1 italianCombatEngineer, 3 italianInfantrys and 2 italianMech.Infantrys moved from 72 Sea Zone to Anglo Egyptian Sudan
                        2 italianMarines moved from Southern Iran to Eastern Iran
                        1 Truck moved from Kashi to Eastern Iran
                        1 Truck moved from Singkiang to Eastern Iran
                        1 Truck and 1 italianInfantry moved from Cairo to Trans Jordan
                        2 italianInfantrys moved from Belgian Congo to Southern Anglo Egyptian Sudan
                        1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Cameroon to Southern Anglo Egyptian Sudan
                        4 italianInfantrys moved from Cameroon to Belgian Congo
                        1 italianMarine, 1 italianMech.Infantry and 1 italianTank moved from Cape Town to Rhodesia
                        2 italianAirTransports moved from Tripolitania to Rome
                        1 italianAdvancedTacticalBomber moved from Singkiang to Eastern Iran
                        3 italianAirTransports and 1 italianCombatEngineer moved from Singkiang to Eastern Iran
                        2 Materials and 1 italianAirTransport moved from Southern Italy to Trans Jordan
                        2 Materials and 1 italianAirTransport moved from Rome to Trans Jordan
                        1 italianAirTransport moved from Tripolitania to Southern Italy
                        1 Truck and 1 italianAntiAirGun moved from Cyrenaica to Cairo
                        2 italianAdvancedFighters moved from Tripolitania to Abyssinia
                        2 italianAdvancedNavalFighters moved from Bombay to Abyssinia
                        1 italianAdvancedNavalFighter moved from Bombay to Cairo
                        2 italianAdvancedTacticalBombers moved from Tripolitania to Cairo
                        1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Tripolitania to Cyrenaica
                        1 italianHeavyStrategicBomber moved from Tripolitania to Cairo
                        1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Tripolitania to Cairo
                        1 italianAirTransport moved from Tripolitania to Southern Italy
                        1 Train moved from Northern Italy to Rome
                        2 Materials and 1 Train moved from Rome to Southern Italy
                        1 Train moved from Southern Italy to Northern Italy
                
                    Purchase Units - Italy
                        Italy buy 1 italianAdvancedNavalFighter, 1 italianAlpineInfantry, 1 italianArtillery, 2 italianCombatEngineers, 1 italianDestroyer, 7 italianInfantrys, 1 italianMech.Infantry, 2 italianParatroopers, 1 italianSubmarine and 1 italianTank; Remaining resources: 0 PUs; 12 techTokens; 
                
                    Place Units - Italy
                        1 italianAlpineInfantry, 1 italianCombatEngineer and 1 italianInfantry placed in Singkiang
                        2 italianInfantrys placed in Belgian Congo
                        1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Cape Town
                        1 italianDestroyer placed in 72 Sea Zone
                        2 italianInfantrys placed in Cairo
                        1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers placed in Rome
                        1 italianInfantry placed in Southern Italy
                        1 italianSubmarine placed in 49 Sea Zone
                        1 italianAdvancedNavalFighter placed in Northern Italy
                
                    Turn Complete - Italy
                        Italy collect 73 PUs; end with 73 PUs
                        Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 76 PUs
                        Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 79 PUs
                        Units generate 12 techTokens; Italy end with 24 techTokens
                

                Combat Hit Differential Summary :

                Usa : 10.67
                Italy : 3.50
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin sorry for the delay that was kind of a tricky one 😛

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Usa round 36

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 36
                    
                        Research Technology - Usa
                            Usa spend 0 on tech rolls
                                Usa roll 2,2,2,7,10,12,10,9,1,1,4,2,2,12,8,9,3,8 and gets 2 hits
                            Usa removing all Technology Tokens after successful research.
                            Usa discover AdvancedArtillery
                    
                        Combat Move - Usa
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                            2 americanArtillerys and 7 americanMarines moved from Gibraltar to 41 Sea Zone
                            2 americanArtillerys, 2 americanBattleships, 3 americanCruisers, 2 americanDestroyers, 1 americanHeavyDestroyer, 7 americanMarines and 3 americanTransports moved from 41 Sea Zone to 43 Sea Zone
                                  Usa take 43 Sea Zone from Italy
                            2 americanArtillerys and 7 americanMarines moved from 43 Sea Zone to Tangier
                            2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 41 Sea Zone to Tangier
                            1 americanInfantry and 2 americanMarines moved from Luzon to 96 Sea Zone
                            1 americanInfantry, 2 americanMarines and 1 americanTransport moved from 96 Sea Zone to 100 Sea Zone
                            1 americanInfantry and 2 americanMarines moved from 100 Sea Zone to Soviet Far East
                            1 americanInfantry moved from Kamchatka to Soviet Far East
                                  Russia take Soviet Far East from Japan
                            2 americanTanks moved from Gold Coast to Cameroon
                                  ExiledAllies take Cameroon from VichyFrance
                            1 americanInfantry, 2 americanMech.Infantrys and 2 americanTanks moved from Western Anglo Egyptian Sudan to Congo
                                  ExiledAllies take Congo from Italy
                            2 americanTransports moved from 100 Sea Zone to 96 Sea Zone
                    
                        Combat - Usa
                            Usa creates battle in territory 82 Sea Zone
                            Battle in Soviet Far East
                            Battle in Tangier
                                Usa attack with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 7 americanMarines and 1 americanNavalFighter
                                Spain defend with 1 Flagpole, 1 spanishAntiAirGun, 1 spanishArtillery and 2 spanishInfantrys
                                    AntiAircraftGun fire in Tangier : 0/1 hits, 0.08 expected hits
                                    Usa roll dice for 2 americanBattleships, 3 americanCruisers, 2 americanDestroyers and 1 americanHeavyDestroyer in Tangier, round 2 : 5/10 hits, 4.00 expected hits
                                    Spain roll dice for 1 spanishAntiAirGun, 1 spanishArtillery and 2 spanishInfantrys in Tangier, round 2 : 1/4 hits, 0.92 expected hits
                                    2 spanishInfantrys owned by the Spain, 1 americanMarine owned by the Usa, 1 spanishArtillery owned by the Spain and 1 spanishAntiAirGun owned by the Spain lost in Tangier
                                Usa win, taking Tangier from Spain with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 6 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is 10
                                Casualties for Usa: 1 americanMarine
                                Casualties for Spain: 1 spanishAntiAirGun, 1 spanishArtillery and 2 spanishInfantrys
                    
                        Non Combat Move - Usa
                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                            Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                            Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                            Trigger americanProd1: Usa has 1 Material placed in Washington
                            Trigger americanAP2: Usa has 1 Material placed in Washington
                            2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from Tangier to 43 Sea Zone
                            6 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                            3 americanInfantrys and 3 americanMech.Infantrys moved from Nigeria to Congo
                            2 americanInfantrys and 2 americanMech.Infantrys moved from Gold Coast to Cameroon
                            1 americanArtillery moved from Gold Coast to Nigeria
                            1 americanMech.Infantry moved from French Central Africa to Nigeria
                            2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from French West Africa to Nigeria
                            1 americanArtillery and 8 americanInfantrys moved from Azores to 40 Sea Zone
                            1 americanArtillery, 8 americanInfantrys and 3 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                            1 americanArtillery and 8 americanInfantrys moved from 41 Sea Zone to Gibraltar
                            4 americanMech.Infantrys and 2 americanTanks moved from Azores to 40 Sea Zone
                            4 americanMech.Infantrys, 2 americanTanks and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                            4 americanMech.Infantrys and 2 americanTanks moved from 61 Sea Zone to Western Sahara
                            1 americanInfantry moved from Algeria to Tripolitania
                            4 americanInfantrys moved from Northeastern US to 30 Sea Zone
                            2 americanArtillerys and 1 americanMarine moved from New York to 30 Sea Zone
                            4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                            2 americanTransports moved from 39 Sea Zone to 36 Sea Zone
                            2 americanCarriers moved from 41 Sea Zone to 42 Sea Zone
                            3 americanTransports moved from 41 Sea Zone to 43 Sea Zone
                            1 americanAdvancedNavalFighter moved from New York to 42 Sea Zone
                            2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 43 Sea Zone to 42 Sea Zone
                            1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                            1 americanAirTransport moved from Luzon to Hawaiian Islands
                            1 americanAirTransport moved from Luzon to Hawaiian Islands
                            1 americanAirTransport moved from Phillippines to Luzon
                            2 americanMarines moved from Phillippines to 127 Sea Zone
                            2 americanMarines moved from 127 Sea Zone to Luzon
                            4 Materials and 1 americanAntiAirGun moved from Washington to 30 Sea Zone
                            4 Materials, 1 americanAntiAirGun, 2 americanArtillerys, 4 americanInfantrys, 1 americanMarine and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                            2 americanArtillerys, 4 americanInfantrys and 1 americanMarine moved from 39 Sea Zone to Azores
                            1 americanSubmarine moved from 82 Sea Zone to 73 Sea Zone
                            1 Material and 1 Truck moved from Los Angeles to Northwestern US
                            2 Materials and 1 Train moved from Washington to British Columbia
                            1 Train moved from British Columbia to Alberta
                            1 Train moved from Central US to Washington
                    
                        Purchase Units - Usa
                            Usa buy 2 americanAirTransports, 4 americanArtillerys, 4 americanCombatEngineers, 8 americanInfantrys and 4 americanMarines; Remaining resources: 8 PUs; 0 techTokens; 
                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Usa
                            2 americanAirTransports and 1 americanCombatEngineer placed in Los Angeles
                            1 americanCombatEngineer placed in Western US
                            3 americanInfantrys placed in Northeastern US
                            4 americanInfantrys placed in New York
                            3 americanArtillerys and 1 americanInfantry placed in Washington
                            2 americanCombatEngineers placed in Eastern US
                            3 americanMarines placed in Southeastern US
                            1 americanArtillery and 1 americanMarine placed in Florida Peninsula
                    
                        Activate Technology - Usa
                            Usa activating AdvancedArtillery
                            Trigger americanAdvArt2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanHeavyArtillery} with name:supportAttachmentArtilleryAdvamerican2
                            Trigger americanAdvArt2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanHeavyArtillery} with name:supportAttachmentArtilleryAdvamerican3
                    
                        Turn Complete - Usa
                            Usa collect 88 PUs; end with 96 PUs
                            Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 99 PUs
                            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 102 PUs
                            Units generate 9 techTokens; Usa end with 9 techTokens
                    

                    Combat Hit Differential Summary :

                    Usa : 1.00
                    AntiAircraftGun fire in Tangier : : -0.08
                    Spain : 0.08
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you again

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Germany round 37

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 37
                        
                            Combat Move - Germany
                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                2 units repaired.
                                    2 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                    2 germanHeavyTanks owned by the Germany added in Stalingrad
                                    Some non-combat units are destroyed: 
                                1 germanInfantry moved from Southern Caucasus to Northern Iran
                                      Germany take Northern Iran from Russia
                                1 germanInfantry moved from Eastern Karelia to Archangel
                                      Germany take Archangel from Russia
                                2 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 2 germanHeavyTanks and 1 germanMobileArtillery moved from Stalingrad to Moscow
                                2 germanInfantrys moved from Tula to Moscow
                                1 germanInfantry moved from Smolensk to Moscow
                                1 germanHeavyTank moved from Orel Kursk to Moscow
                                1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Moscow
                                1 germanAdvancedTacticalBomber moved from Leningrad to Moscow
                                2 germanAdvancedNavalFighters moved from Leningrad to Moscow
                                2 germanArtillerys, 2 germanHeavyTanks, 7 germanInfantrys, 2 germanMech.Infantrys and 2 germanMobileArtillerys moved from Novgorod to Moscow
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin another big one

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut I'm in the lobby

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Finland round 37

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 37
                              
                                  Reconnaissance Missions - Finland
                                      Finland collect 0 PUs; end with 6 PUs
                              
                                  Reinforcing - DanubeAxis
                                      DanubeAxis collect 0 PUs; end with 12 PUs
                              
                                  Counter Intelligence Operations - VichyFrance
                                      VichyFrance collect 0 PUs; end with 7 PUs
                              
                                  Combat Move - Germany
                                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      2 units repaired.
                                          2 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                          2 germanHeavyTanks owned by the Germany added in Stalingrad
                                          Some non-combat units are destroyed: 
                                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                      1 germanInfantry moved from Southern Caucasus to Northern Iran
                                            Germany take Northern Iran from Russia
                                      1 germanInfantry moved from Eastern Karelia to Archangel
                                            Germany take Archangel from Russia
                                      2 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 2 germanHeavyTanks and 1 germanMobileArtillery moved from Stalingrad to Moscow
                                      2 germanInfantrys moved from Tula to Moscow
                                      1 germanInfantry moved from Smolensk to Moscow
                                      1 germanHeavyTank moved from Orel Kursk to Moscow
                                      1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Moscow
                                      1 germanAdvancedTacticalBomber moved from Leningrad to Moscow
                                      2 germanAdvancedNavalFighters moved from Leningrad to Moscow
                                      2 germanArtillerys, 2 germanHeavyTanks, 7 germanInfantrys, 2 germanMech.Infantrys and 2 germanMobileArtillerys moved from Novgorod to Moscow
                              
                                  Combat - Germany
                                      Russia scrambles 2 units out of Volgarod to defend against the attack in Moscow
                                      Battle in Moscow
                                          Germany attack with 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 5 germanHeavyTanks, 10 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers
                                          Russia defend with 1 Flagpole, 1 Material, 1 Rail, 1 ResearchCenter, 2 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianArtillery, 1 russianBarracks, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFactory, 2 russianFighters, 2 russianFortifications and 8 russianInfantrys
                                              HvyTankFS fire in Moscow : 1/5 hits, 1.25 expected hits
                                              AntiAircraftGun fire in Moscow : 0/2 hits, 0.50 expected hits
                                              AntiTankGun fire in Moscow : 1/2 hits, 0.67 expected hits
                                          Units damaged: 1 germanHeavyTank owned by the Germany
                                              1 russianArtillery owned by the Russia lost in Moscow
                                              1 germanHeavyTank owned by the Germany lost in Moscow
                                          1 germanHeavyTank-damaged owned by the Germany added in Moscow
                                              Germany roll dice for 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 4 germanHeavyTanks, 1 germanHeavyTank-damaged, 10 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers in Moscow, round 2 : 14/31 hits, 12.92 expected hits
                                          Units damaged: 2 russianFortifications owned by the Russia
                                              Russia roll dice for 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers, 1 russianEntrenchment, 2 russianFighters, 2 russianFortifications and 8 russianInfantrys in Moscow, round 2 : 12/19 hits, 10.17 expected hits
                                          Units damaged: 4 germanHeavyTanks owned by the Germany
                                              8 russianInfantrys owned by the Russia, 8 germanInfantrys owned by the Germany, 1 russianEntrenchment owned by the Russia and 2 russianFighters owned by the Russia lost in Moscow
                                              4 germanHeavyTanks owned by the Germany lost in Moscow
                                          4 germanHeavyTank-damageds owned by the Germany added in Moscow
                                              HvyTankFS fire in Moscow : 0/5 hits, 0.42 expected hits
                                              AntiAircraftGun fire in Moscow : 0/2 hits, 0.50 expected hits
                                              AntiTankGun fire in Moscow : 2/2 hits, 0.67 expected hits
                                          2 germanHeavyTank-damageds owned by the Germany lost in Moscow
                                              Germany roll dice for 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 3 germanHeavyTank-damageds, 2 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers in Moscow, round 3 : 6/21 hits, 9.50 expected hits
                                              Russia roll dice for 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers and 2 russianFortifications in Moscow, round 3 : 5/8 hits, 4.67 expected hits
                                              2 russianCombatEngineers owned by the Russia, 2 germanInfantrys owned by the Germany, 2 russianAntiTankGuns owned by the Russia, 2 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 2 russianAntiAirGuns owned by the Russia lost in Moscow
                                          3 germanHeavyTank-damageds owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 1 germanParatrooper owned by the Germany and 3 germanMobileArtillerys owned by the Germany retreated to Novgorod
                                          Russia win with 2 russianFortifications remaining. Battle score for attacker is -26
                                          Casualties for Russia: 2 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianArtillery, 2 russianCombatEngineers, 1 russianEntrenchment, 2 russianFighters and 8 russianInfantrys
                                          Casualties for Germany: 2 germanArtillerys, 5 germanHeavyTanks, 2 germanHeavyTank-damageds, 10 germanInfantrys and 1 germanParatrooper
                                      Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                      Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                      Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                      Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                                      Trigger germanProd: Germany has 1 Material placed in Berlin
                                      6 germanAdvancedSubmarines moved from 27 Sea Zone to 29 Sea Zone
                                      2 Trucks and 2 germanAntiAirGuns moved from Poland to Eastern Germany
                                      2 germanInfantrys moved from Berlin to Eastern Germany
                                      2 Trucks moved from Eastern Germany to Berlin
                                      1 Material and 1 Truck moved from Berlin to Eastern Germany
                                      1 Material and 1 Truck moved from Berlin to Northern Germany
                                      2 germanInfantrys moved from Denmark to Northern Germany
                                      1 germanInfantry moved from Western Germany to Northern Germany
                                      1 Truck and 1 germanCombatEngineer moved from Low Countries to Eastern Germany
                                      1 Truck moved from Eastern Germany to Berlin
                                      1 germanInfantry moved from Northern France to Low Countries
                                      1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Paris to Northern Germany
                                      1 Train moved from Northern Germany to Berlin
                                      1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Paris to Western Germany
                                      8 germanInfantrys moved from Northern Germany to Eastern Germany
                                      2 germanAirTransports and 4 germanInfantrys moved from Romania to Eastern Germany
                                      2 germanAdvancedNavalFighters moved from Moscow to Finland
                                      2 germanAdvancedTacticalBombers moved from Moscow to Finland
                                      2 germanAdvancedFighters moved from Moscow to Stalingrad
                                      1 germanInfantry moved from Western Karelia to Leningrad
                                      2 germanInfantrys moved from Eastern Finland to Leningrad
                                      1 Truck and 1 germanInfantry moved from Finland to Novgorod
                                      1 germanAirTransport moved from Moscow to Kharkov
                                      1 germanInfantry and 1 germanMech.Infantry moved from Kharkov to Stalingrad
                                      1 germanInfantry moved from Southern Caucasus to Caucasus
                                      2 Trucks and 2 germanInfantrys moved from Stalingrad to Novgorod
                                      1 germanInfantry moved from Western Ukraine to Kharkov
                                      2 germanMech.Infantrys moved from Kharkov to Stalingrad
                                      2 Trucks moved from Stalingrad to Kharkov
                                      2 Trucks moved from Anglo Egyptian Sudan to Sinai
                                      1 germanAirTransport moved from Eastern Germany to Romania
                                      1 germanAirTransport moved from Eastern Germany to Hungary Slovakia
                                      1 germanAirTransport moved from Southern Germany to Berlin
                                      1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                                      2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Eastern Germany to Northern Germany
                                      1 germanAirTransport moved from Southern Germany to Berlin
                                      3 germanAlpineInfantrys and 1 germanMarine moved from Northern Spain to Vichy France
                                      1 Train moved from Berlin to Eastern Germany
                                      3 germanAlpineInfantrys and 3 germanInfantrys moved from Northern Spain to Vichy France
                                      1 Train moved from Vichy France to Southern Spain
                                      1 Train and 3 germanInfantrys moved from Southern Spain to Vichy France
                                      1 Train moved from Vichy France to Austria
                                      2 germanArtillerys and 2 germanInfantrys moved from Eastern France to Vichy France
                                      2 germanArtillerys and 2 germanInfantrys moved from Eastern France to Western Germany
                              
                                  Purchase Units - Germany
                                      Germany buy 4 germanAdvancedNavalFighters, 1 germanCombatEngineer and 11 germanInfantrys; Remaining resources: 0 PUs; 36 techTokens; 
                              
                                  Place Units - Germany
                                      4 germanAdvancedNavalFighters placed in Eastern Germany
                                      1 germanCombatEngineer and 3 germanInfantrys placed in Berlin
                                      4 germanInfantrys placed in Northern Germany
                                      2 germanInfantrys placed in Leningrad
                                      2 germanInfantrys placed in Stalingrad
                              
                                  Turn Complete - Germany
                                      Germany collect 82 PUs; end with 82 PUs
                                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 85 PUs
                                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 88 PUs
                                      Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 91 PUs
                                      Units generate 12 techTokens; Germany end with 48 techTokens
                                      Some Units in Finland change ownership: 1 germanCombatEngineer
                              
                                  Purchase Units - VichyFrance
                                      VichyFrance buy 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - VichyFrance
                                      1 germanCombatEngineer and 1 germanInfantry placed in Vichy France
                              
                                  Turn Complete - VichyFrance
                                      VichyFrance collect 5 PUs; end with 5 PUs
                                      Some Units in Vichy France change ownership: 1 germanCombatEngineer and 1 germanInfantry
                              
                                  Purchase Units - DanubeAxis
                                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - DanubeAxis
                                      2 germanInfantrys placed in Hungary Slovakia
                                      2 germanInfantrys placed in Romania
                              
                                  Turn Complete - DanubeAxis
                                      DanubeAxis collect 12 PUs; end with 12 PUs
                                      Units Change Ownership
                                          Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                          Some Units in Romania change ownership: 2 germanInfantrys
                              
                                  Purchase Units - Finland
                                      Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Finland
                                      2 germanInfantrys placed in Finland
                              
                                  Turn Complete - Finland
                                      Finland collect 6 PUs; end with 6 PUs
                                      Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                              

                              Combat Hit Differential Summary :

                              HvyTankFS fire in Moscow : : -0.67
                              AntiTankGun fire in Moscow : : 1.67
                              AntiAircraftGun fire in Moscow : : -1.00
                              Germany : -2.42
                              Russia : 2.17
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin go for russia

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Russia round 37

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 37
                                  
                                      Research Technology - Russia
                                          Trigger russianaTAF: Russia gains access to AdvancedFighters
                                          Russia spend 0 on tech rolls
                                              Russia roll 2,6,11,11,1,9 and gets 0 hits
                                  
                                      Combat Move - Russia
                                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                          3 russianInfantrys moved from Urals to Archangel
                                          1 russianInfantry moved from Vologda to Eastern Karelia
                                                Russia take Eastern Karelia from Germany
                                          4 russianArtillerys moved from Murmansk to Western Karelia
                                                Russia take Western Karelia from Finland
                                          1 russianInfantry moved from Volgarod to Tula
                                                Russia take Tula from Germany
                                          1 russianArtillery moved from Vologda to Archangel
                                  
                                      Combat - Russia
                                          Battle in Archangel
                                              Russia attack with 1 russianArtillery and 3 russianInfantrys
                                              Germany defend with 1 Flagpole and 1 germanInfantry
                                                  Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits
                                                  Germany roll dice for 1 germanInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                                  Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 3 : 1/4 hits, 0.75 expected hits
                                                  Germany roll dice for 1 germanInfantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                                  1 germanInfantry owned by the Germany lost in Archangel
                                              Russia win, taking Archangel from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3
                                              Casualties for Germany: 1 germanInfantry
                                  
                                      Non Combat Move - Russia
                                          Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                          Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                          Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                                          1 russianCombatEngineer moved from Vologda to Urals
                                          1 Truck and 1 russianAntiAirGun moved from Volgarod to Omsk
                                          1 russianInfantry moved from Omsk to Novosibirsk
                                          1 russianInfantry moved from Northern Kazahk to Novosibirsk
                                          2 Trucks moved from Novosibirsk to Urals
                                          1 Truck and 1 russianAntiAirGun moved from Vologda to Volgarod
                                          1 Truck moved from Volgarod to Vologda
                                          1 Train moved from Volgarod to Moscow
                                          1 Material and 1 Train moved from Moscow to Urals
                                          3 russianInfantrys moved from Vologda to Moscow
                                          1 russianCombatEngineer and 3 russianInfantrys moved from Volgarod to Moscow
                                          1 Truck moved from Vologda to Urals
                                  
                                      Purchase Units - Russia
                                          Russia buy 1 russianAntiAirGun, 2 russianAntiTankGuns, 2 russianEntrenchments and 8 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                                  
                                      Place Units - Russia
                                          Units in Moscow being upgraded or consumed: 1 Material
                                          1 russianAntiAirGun, 2 russianAntiTankGuns, 1 russianEntrenchment and 1 russianInfantry placed in Moscow
                                          Units in Urals being upgraded or consumed: 1 Material
                                          1 russianEntrenchment placed in Urals
                                          2 russianInfantrys placed in Vologda
                                          3 russianInfantrys placed in Volgarod
                                          2 russianInfantrys placed in Urals
                                          Russia undo move 5.
                                          1 russianInfantry placed in Omsk
                                          1 russianInfantry placed in Urals
                                  
                                      Turn Complete - Russia
                                          Russia collect 33 PUs; end with 33 PUs
                                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 36 PUs
                                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 39 PUs
                                          Units generate 6 techTokens; Russia end with 12 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Germany : -0.67
                                  Russia : -0.50
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut didn't really have anything to do so you're up again

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Japan round 37

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 37
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              1 japaneseInfantry moved from Peking to Shantung
                                                    Japan take Shantung from China
                                              1 japaneseInfantry moved from Northern Siberia to Norilsk
                                                    Japan take Norilsk from Russia
                                              1 japaneseInfantry moved from Chahar to Suiyuan
                                                    Japan take Suiyuan from China
                                              1 japaneseInfantry moved from Shanghai to Anhwei
                                                    Japan take Anhwei from China
                                              2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys moved from Shanghai to Fo Kien
                                              1 japaneseAdvancedNavalFighter moved from Peking to Fo Kien
                                              1 japaneseAdvancedNavalFighter moved from Korea to Fo Kien
                                              1 japaneseInfantry moved from Shanghai to Fo Kien
                                              2 japaneseAdvancedNavalFighters moved from Japan to 100 Sea Zone
                                              2 japaneseAdvancedNavalFighters moved from Manchuria to 100 Sea Zone
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin battle time 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Thailand round 37

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 37
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 11 PUs
                                          
                                              Research Technology - Japan
                                                  Japan spend 0 on tech rolls
                                                      Japan roll 7,1,4,6,8,6,9,11,10 and gets 0 hits
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  1 japaneseInfantry moved from Peking to Shantung
                                                        Japan take Shantung from China
                                                  1 japaneseInfantry moved from Northern Siberia to Norilsk
                                                        Japan take Norilsk from Russia
                                                  1 japaneseInfantry moved from Chahar to Suiyuan
                                                        Japan take Suiyuan from China
                                                  1 japaneseInfantry moved from Shanghai to Anhwei
                                                        Japan take Anhwei from China
                                                  2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys moved from Shanghai to Fo Kien
                                                  1 japaneseAdvancedNavalFighter moved from Peking to Fo Kien
                                                  1 japaneseAdvancedNavalFighter moved from Korea to Fo Kien
                                                  1 japaneseInfantry moved from Shanghai to Fo Kien
                                                  2 japaneseAdvancedNavalFighters moved from Japan to 100 Sea Zone
                                                  2 japaneseAdvancedNavalFighters moved from Manchuria to 100 Sea Zone
                                          
                                              Combat - Japan
                                                  Battle in 100 Sea Zone
                                                      Japan attack with 4 japaneseAdvancedNavalFighters
                                                      Usa defend with 1 americanTransport; Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                                          Japan roll dice for 4 japaneseAdvancedNavalFighters in 100 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                                                          Russia roll dice for 1 americanTransport, 1 russianDestroyer and 1 russianTransport in 100 Sea Zone, round 2 : 1/3 hits, 0.42 expected hits
                                                          1 japaneseAdvancedNavalFighter owned by the Japan, 1 americanTransport owned by the Usa and 1 russianSubmarine owned by the Russia lost in 100 Sea Zone
                                                          Japan roll dice for 3 japaneseAdvancedNavalFighters in 100 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                                                          Russia roll dice for 1 russianDestroyer and 1 russianTransport in 100 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                                                          1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in 100 Sea Zone
                                                      Japan win with 3 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 16
                                                      Casualties for Japan: 1 japaneseAdvancedNavalFighter
                                                      Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                                      Casualties for Usa: 1 americanTransport
                                                  Battle in Fo Kien
                                                      Japan attack with 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys
                                                      China defend with 1 Flagpole and 1 chineseInfantry
                                                          Japan roll dice for 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys in Fo Kien, round 2 : 1/7 hits, 2.83 expected hits
                                                          China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                                                          1 chineseInfantry owned by the China lost in Fo Kien
                                                      Japan win, taking Fo Kien from China with 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for China: 1 chineseInfantry
                                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                  Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                  1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Tokyo to Peking
                                                  2 Trucks and 2 japaneseInfantrys moved from Peking to Shanghai
                                                  2 Trucks moved from Shanghai to Peking
                                                  1 Material and 1 Truck moved from Tokyo to Japan
                                                  1 japaneseInfantry and 2 japaneseParatroopers moved from Kansk to Irkutsk
                                                  1 japaneseAlpineInfantry moved from Eastern Siberia to Irkutsk
                                                  1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Tokyo to Kyushu Shikoku
                                                  1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Hokkaido
                                                  4 japaneseAdvancedNavalFighters moved from Fo Kien to Korea
                                                  3 japaneseAdvancedNavalFighters moved from 100 Sea Zone to Japan
                                                  1 japaneseAirTransport moved from Peking to Manchuria
                                                  1 japaneseInfantry moved from Eastern Manchuria to Manchuria
                                                  1 japaneseInfantry moved from Manchuria to Peking
                                                  1 Truck and 1 japaneseInfantry moved from Korea to Peking
                                                  1 japaneseAdvancedNavalFighter moved from Korea to Japan
                                                  1 japaneseAdvancedNavalFighter moved from Korea to Japan
                                                  1 japaneseInfantry moved from Manchuria to Korea
                                                  1 japaneseInfantry moved from Korea to Manchuria
                                          
                                              Purchase Units - Japan
                                                  Trigger japaneseAdvS: buyjapaneseAdvancedSubmarine added to japaneseProduction
                                                  Japan buy 1 japaneseAdvancedNavalFighter, 2 japaneseAirfields, 1 japaneseCombatEngineer, 2 japaneseEntrenchments, 1 japaneseInfantry and 2 japaneseSubmarines; Remaining resources: 0 PUs; 9 techTokens; 
                                          
                                              Place Units - Japan
                                                  Units in Peking being upgraded or consumed: 1 Material
                                                  1 japaneseEntrenchment and 1 japaneseInfantry placed in Peking
                                                  Units in Kyushu Shikoku being upgraded or consumed: 2 Materials
                                                  1 japaneseAirfield and 1 japaneseEntrenchment placed in Kyushu Shikoku
                                                  Units in Hokkaido being upgraded or consumed: 1 Material
                                                  1 japaneseAirfield placed in Hokkaido
                                                  1 japaneseCombatEngineer placed in Tokyo
                                                  1 japaneseAdvancedNavalFighter placed in Japan
                                                  2 japaneseSubmarines placed in 98 Sea Zone
                                          
                                              Turn Complete - Japan
                                                  Japan collect 37 PUs; end with 37 PUs
                                                  Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                                                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 43 PUs
                                                  Units generate 9 techTokens; Japan end with 18 techTokens
                                                  Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Manchuria
                                                  1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 11 PUs; end with 11 PUs
                                                  Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers
                                          
                                              Turn Complete - Thailand
                                          

                                          Combat Hit Differential Summary :

                                          Japan : -2.50
                                          China : -0.25
                                          Russia : 0.25
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin back over to china/uk

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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