TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)



  • @colin gotta a quick one for ya



  • TripleA Turn Summary: Sweden round 18

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 18
    
        Combat Move - Sweden
    
        Combat - Sweden
            Sweden creates battle in territory 28 Sea Zone
    
        Non Combat Move - Sweden
            2 swedishSubmarines moved from 28 Sea Zone to 29 Sea Zone
    
        Purchase Units - Sweden
            Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
    
        Place Units - Sweden
            1 swedishSubmarine placed in 28 Sea Zone
    
        Turn Complete - Sweden
            Sweden collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • @colin over to italy



  • TripleA Turn Summary: Italy round 18

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 18
    
        Research Technology - Italy
            Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare
            Italy spend 0 on tech rolls
                Italy roll 6,12,8,5,1,2,12,2,4 and gets 2 hits
            Italy removing all Technology Tokens after successful research.
            Italy discover AdvancedSpecialWarfare
    
        Politics - Italy
            Giving back territories to original owners
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber moved from Eastern Turkey to Caspian Sea
    
        Combat - Italy
            Battle in Caspian Sea
                Italy attack with 2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber
                Russia defend with 1 russianDestroyer and 1 russianTransport
                    Italy roll dice for 2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber in Caspian Sea, round 2 : 2/5 hits, 2.00 expected hits
                    Russia roll dice for 1 russianDestroyer and 1 russianTransport in Caspian Sea, round 2 : 0/2 hits, 0.33 expected hits
                    1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in Caspian Sea
                Italy win with 2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber remaining. Battle score for attacker is 15
                Casualties for Russia: 1 russianDestroyer and 1 russianTransport
    
        Non Combat Move - Italy
            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger italianProd: Italy has 1 Material placed in Rome
            2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber moved from Caspian Sea to Southern Caucasus
            1 italianNavalFighter moved from Western Egypt to Southern Caucasus
            2 italianDestroyers and 1 italianTransport moved from 53 Sea Zone to 48 Sea Zone
            2 italianInfantrys moved from Tripolitania to Algeria
            2 italianInfantrys moved from Southern Italy to 46 Sea Zone
            2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
            2 italianInfantrys moved from 43 Sea Zone to Morrocco
            2 italianTransports moved from 43 Sea Zone to 46 Sea Zone
            2 italianArtillerys moved from Northern Italy to 49 Sea Zone
            2 italianArtillerys and 1 italianTransport moved from 49 Sea Zone to 48 Sea Zone
            2 italianArtillerys moved from 48 Sea Zone to Cyrenaica
            1 italianArtillery moved from Cyrenaica to Tobruk
            1 Material and 1 Truck moved from Rome to Southern Italy
            1 Truck moved from Southern Italy to Rome
            1 italianTank moved from Northern Italy to Romania
            1 italianTank moved from Romania to Kharkov
            1 Train and 2 italianInfantrys moved from Romania to Kharkov
            1 Train moved from Kharkov to Northern Italy
            1 Truck moved from Vichy France to Northern Italy
            2 italianInfantrys moved from Cyrenaica to Tripolitania
            2 italianInfantrys moved from Southern Italy to 46 Sea Zone
            2 italianInfantrys moved from 46 Sea Zone to Sicily
            1 italianInfantry moved from Rome to 46 Sea Zone
            1 italianInfantry moved from 46 Sea Zone to Sicily
            1 italianDestroyer moved from 43 Sea Zone to 48 Sea Zone
    
        Purchase Units - Italy
            Italy buy 1 italianArtillery, 1 italianFactory, 3 italianInfantrys, 2 italianMech.Infantrys and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            1 italianArtillery, 2 italianMech.Infantrys and 1 italianTank placed in Northern Italy
            Units in Southern Italy being upgraded or consumed: 2 Materials
            1 italianFactory and 3 italianInfantrys placed in Southern Italy
    
        Activate Technology - Italy
            Italy activating AdvancedSpecialWarfare
            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery
            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery
            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry
            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank
            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery
            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun
            Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2
            Italy giving technology to Germany: AdvancedSpecialWarfare
    
        Turn Complete - Italy
            Italy collect 29 PUs; end with 29 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Combat Hit Differential Summary :

    Italy : 0.00
    Russia : -0.33
    

    Savegame



  • @ubernaut back to you



  • TripleA Turn Summary: Usa round 18

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 18
    
        Research Technology - Usa
            Usa spend 0 on tech rolls
                Usa roll 11,11,10,11,6,8,10,4,3 and gets 0 hits
    
        Combat Move - Usa
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
            Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
            Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger americanProd1: Usa has 1 Material placed in Washington
            Trigger americanAP2: Usa has 1 Material placed in Washington
            1 americanTransport moved from 14 Sea Zone to 13 Sea Zone
            1 americanTank moved from Central Norway to 13 Sea Zone
            1 americanArtillery moved from Central Norway to 13 Sea Zone
            1 americanAntiTankGun and 2 americanArtillerys moved from Central Norway to 12 Sea Zone
            1 americanAntiTankGun, 2 americanArtillerys and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
            1 americanAntiTankGun and 2 americanArtillerys moved from 14 Sea Zone to Archangel
            1 americanArtillery, 1 americanTank and 1 americanTransport moved from 13 Sea Zone to 14 Sea Zone
            1 americanArtillery and 1 americanTank moved from 14 Sea Zone to Murmansk
            2 americanTransports moved from 12 Sea Zone to 7 Sea Zone
            3 americanInfantrys moved from Northeastern US to 30 Sea Zone
            2 americanArtillerys moved from New York to 30 Sea Zone
            4 americanInfantrys moved from Washington to 30 Sea Zone
            2 americanArtillerys, 7 americanInfantrys and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
            1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 8 americanMarines and 1 americanMech.Infantry moved from Gibraltar to 41 Sea Zone
            2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
            4 americanInfantrys moved from Azores to 40 Sea Zone
            1 americanArtillery, 1 americanCombatEngineer, 3 americanDestroyers, 3 americanInfantrys, 8 americanMarines, 1 americanMech.Infantry and 5 americanTransports moved from 41 Sea Zone to 61 Sea Zone
            4 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
            1 americanArtillery, 1 americanCombatEngineer, 7 americanInfantrys, 8 americanMarines and 1 americanMech.Infantry moved from 61 Sea Zone to Western Sahara
            2 americanArtillerys and 7 americanInfantrys moved from 39 Sea Zone to Azores
            2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
            2 americanTransports moved from 20 Sea Zone to 30 Sea Zone
            2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
            4 americanNavalFighters moved from Caroline Islands to 132 Sea Zone
            3 americanAdvancedSubmarines, 5 americanBattleship-damageds, 3 americanCarrier-damageds, 5 americanCruisers, 10 americanDestroyers and 2 americanSubmarines moved from 131 Sea Zone to 132 Sea Zone
            1 americanAdvancedSubmarine moved from 116 Sea Zone to 132 Sea Zone
            1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands
            2 americanCarriers and 1 americanTransport moved from 156 Sea Zone to 133 Sea Zone
            2 americanNavalFighters moved from Hawaiian Islands to 133 Sea Zone
            2 americanAdvancedNavalFighters moved from Los Angeles to 133 Sea Zone
            2 Materials, 1 Train and 1 americanCombatEngineer moved from Washington to Los Angeles
            1 Train moved from Los Angeles to Washington
            1 americanAdvancedNavalFighter moved from New York to Gibraltar
    
        Purchase Units - Usa
            Usa buy 2 americanAdvancedNavalFighters, 1 americanCombatEngineer, 6 americanInfantrys and 4 americanSubmarines; Remaining resources: 0 PUs; 9 techTokens; 
            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Usa
            2 americanSubmarines placed in 115 Sea Zone
            2 americanSubmarines placed in 156 Sea Zone
            2 americanAdvancedNavalFighters placed in Los Angeles
            1 americanCombatEngineer and 3 americanInfantrys placed in Washington
            3 americanInfantrys placed in Northeastern US
    
        Activate Technology - Usa
            Trigger americanADS3: Setting maxDamage to 18 for unitAttachment attached to americanBarracks
            Trigger americanADS3: Setting maxDamage to 18 for unitAttachment attached to americanFactory
            Trigger americanADS3: Setting maxDamage to 18 for unitAttachment attached to americanDocks
            Trigger americanADS3: Setting maxDamage to 18 for unitAttachment attached to americanAircraftPlant
            Trigger americanADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to americanFactory
            Trigger americanADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to americanDocks
            Trigger americanADS1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanFortification} with name:supportAttachmentFortificationAdvamerican
            Trigger americanADS1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanEntrenchment} with name:supportAttachmentEntrenchmentAdvamerican
            Trigger americanADS1: Usa is removed from UnitSupportAttachment attached to:UnitType{name=americanFortification} with name:supportAttachmentFortificationamerican
            Trigger americanADS1: Usa is removed from UnitSupportAttachment attached to:UnitType{name=americanEntrenchment} with name:supportAttachmentEntrenchmentamerican
    
        Turn Complete - Usa
            Trigger LLaGA: has removed 1 americanAntiTankGun owned by Usa in Archangel
            Trigger LLaTM: has removed 1 americanTank owned by Usa in Murmansk
            Trigger LLaAA: has removed 1 americanArtillery owned by Usa in Archangel
            Trigger LLaAM: has removed 1 americanArtillery owned by Usa in Murmansk
            Trigger LLaGA: Russia has 1 russianAntiTankGun placed in Archangel
            Trigger LLaTM: Russia has 1 russianTank placed in Murmansk
            Trigger LLaAA: Russia has 1 russianArtillery placed in Archangel
            Trigger LLaAM: Russia has 1 russianArtillery placed in Murmansk
            Usa collect 70 PUs; end with 70 PUs
            Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
            Units generate 9 techTokens; Usa end with 18 techTokens
    

    Combat Hit Differential Summary :

    Savegame



  • @colin over to turkey



  • TripleA Turn Summary: Finland round 19

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 19
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 6 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 12 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 9 PUs
    
        Research Technology - Germany
            Trigger germanaTISBR: Germany gains access to IncreasedStrategicBomberRange
            Trigger germanaTITBR: Germany gains access to IncreasedTacticalBomberRange
            Germany spend 0 on tech rolls
                Germany roll 1,6,4,2,11,11,10,4,12 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover ImprovedDestroyers
    
        Combat Move - Germany
            Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast
            Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanInfantry moved from Orel Kursk to Smolensk
                  Germany take Smolensk from Russia
            2 germanArtillerys and 2 germanInfantrys moved from Eastern Ukraine to Caucasus
            3 germanFighters and 1 germanTacticalBomber moved from Belorussia to Caucasus
            2 germanFighters and 2 germanStrategicBombers moved from Kharkov to Caucasus
    
        Combat - Germany
            Battle in Caucasus
                Germany attack with 2 germanArtillerys, 5 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber
                Russia defend with 1 Flagpole and 2 russianInfantrys
                    Germany roll dice for 2 germanArtillerys, 5 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber in Caucasus, round 2 : 4/12 hits, 4.25 expected hits
                    Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 0/2 hits, 0.50 expected hits
                    2 russianInfantrys owned by the Russia lost in Caucasus
                Germany win, taking Caucasus from Russia with 2 germanArtillerys, 5 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 6
                Casualties for Russia: 2 russianInfantrys
    
        Non Combat Move - Germany
            Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanAP2: Germany has 1 Material placed in Berlin
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 germanFighter moved from Caucasus to Eastern Turkey
            4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Caucasus to Southern Caucasus
            1 germanInfantry moved from Pskov to Belorussia
            2 germanInfantrys moved from Lativa Estonia to Belorussia
            2 germanInfantrys moved from Southern Ukraine to Eastern Ukraine
            1 germanInfantry moved from Kharkov to Voronezh
            2 germanInfantrys moved from Belorussia to Orel Kursk
            3 germanInfantrys moved from Poland to Eastern Poland
            4 germanInfantrys moved from Romania to Western Ukraine
            1 germanArtillery moved from Kharkov to Eastern Ukraine
            1 germanArtillery moved from Orel Kursk to Belorussia
            1 germanAntiTankGun moved from Orel Kursk to Kharkov
            1 germanAntiTankGun moved from Orel Kursk to Belorussia
            1 germanAntiTankGun moved from Kharkov to Eastern Ukraine
            1 germanAntiTankGun moved from Orel Kursk to Kharkov
            4 germanInfantrys moved from Southern Spain to 43 Sea Zone
            4 germanInfantrys moved from 43 Sea Zone to Morrocco
            1 germanInfantry moved from Algeria to Morrocco
            2 germanAlpineInfantrys moved from Vichy France to 44 Sea Zone
            2 germanAlpineInfantrys moved from 44 Sea Zone to Southern Spain
            2 germanInfantrys moved from Madrid to Southern Spain
            5 germanInfantrys moved from Northern Spain to Southern Spain
            1 germanCombatEngineer moved from Belorussia to Lithuania
            1 Material and 1 Truck moved from Berlin to Lithuania
            1 Train moved from Eastern Germany to Berlin
            1 Material, 1 Train and 1 germanInfantry moved from Berlin to Southern Ukraine
            1 germanCombatEngineer moved from Kharkov to Southern Ukraine
            3 germanInfantrys moved from Berlin to Northern Germany
            1 germanCombatEngineer moved from Southern Spain to Northern Spain
            1 germanCombatEngineer moved from Northern Spain to Vichy France
            1 germanCombatEngineer moved from Northern Germany to Eastern Germany
            4 germanInfantrys moved from Western France to Northern Spain
            4 germanInfantrys moved from Northern France to Western France
            5 germanInfantrys moved from Low Countries to Northern France
            5 germanInfantrys moved from Northern Germany to Low Countries
            1 germanNavalFighter moved from Western France to Morrocco
            2 germanAirTransports moved from Southern Spain to Berlin
            1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Finland
            1 Truck moved from Al Kufrah to Western Egypt
            1 Truck and 1 germanAntiAirGun moved from Western Egypt to Cyrenaica
            1 Train moved from Romania to Western Germany
            1 Truck moved from Northern Spain to Southern Spain
            1 Train and 1 germanAntiAirGun moved from Western Germany to Poland
            1 Train moved from Poland to Western Germany
            1 germanNavalFighter moved from Eastern Germany to Northern Germany
            1 Train moved from Western Germany to Vichy France
            2 Trucks moved from Vichy France to Western Germany
            1 germanNavalFighter moved from Poland to Copenhagen
            1 germanNavalFighter moved from Poland to Denmark
            1 germanNavalFighter moved from Poland to Northern Germany
            1 germanNavalFighter moved from Northern France to Eastern Germany
            1 germanNavalFighter moved from Denmark to Lithuania
            1 germanNavalFighter moved from Northern Germany to Lithuania
            1 germanNavalFighter moved from Copenhagen to Lithuania
            1 germanNavalFighter moved from Northern Germany to Poland
    
        Purchase Units - Germany
            Germany buy 1 germanAirfield, 3 germanAlpineInfantrys, 3 germanAntiTankGuns, 2 germanDestroyers, 1 germanEntrenchment, 3 germanInfantrys, 1 germanNavalFighter, 1 germanSubmarine and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germany
            2 germanDestroyers and 2 germanTransports placed in 27 Sea Zone
            3 germanAntiTankGuns placed in Western Germany
            Germany undo move 1.
            3 germanInfantrys placed in Northern Germany
            1 germanNavalFighter placed in Eastern Germany
            1 germanDestroyer and 2 germanTransports placed in 27 Sea Zone
            1 germanDestroyer placed in 27 Sea Zone
            1 germanSubmarine placed in 34 Sea Zone
            Units in Lithuania being upgraded or consumed: 1 Material
            1 germanAirfield placed in Lithuania
            Units in Southern Ukraine being upgraded or consumed: 1 Material
            1 germanEntrenchment placed in Southern Ukraine
            3 germanAlpineInfantrys placed in Madrid
    
        Activate Technology - Germany
            Germany activating ImprovedDestroyers
            Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanArtillery
            Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMech.Infantry
            Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanTank
            Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanHeavyArtillery
            Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMobileArtillery
            Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAntiTankGun
            Trigger germanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to germanDestroyer
            Trigger germanASW1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman2
    
        Turn Complete - Germany
            Germany collect 77 PUs; end with 77 PUs
            Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
            Units generate 9 techTokens; Germany end with 9 techTokens
            Units Change Ownership
                Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer
                Some Units in Finland change ownership: 1 germanCombatEngineer
                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                Some Units in Vichy France change ownership: 1 germanCombatEngineer
    
        Purchase Units - VichyFrance
            Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
            VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            1 Material and 1 germanInfantry placed in Algeria
            2 germanInfantrys placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 13 PUs; end with 13 PUs
            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
            Units Change Ownership
                Some Units in Algeria change ownership: 3 Materials, 1 germanCombatEngineer and 1 germanInfantry
                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                Some Units in Vichy France change ownership: 1 germanCombatEngineer and 2 germanInfantrys
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Finland
            2 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 3 PUs; end with 3 PUs
            Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
    

    Combat Hit Differential Summary :

    Germany : -0.25
    Russia : -0.50
    

    Savegame



  • @ubernaut back to you



  • TripleA Move Summary: Russia round 19

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 19
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
            Russia removing all Technology Tokens after successful research.
            Russia discover AdvancedTanks
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            2 russianInfantrys moved from Novgorod to Pskov
            1 russianInfantry moved from Leningrad to Pskov
            2 russianInfantrys moved from Moscow to Smolensk
            2 russianInfantrys moved from Tula to Voronezh
            1 russianTacticalBomber moved from Leningrad to Smolensk
            1 russianTacticalBomber moved from Leningrad to Voronezh
            1 russianAirTransport and 1 russianParatrooper moved from Moscow to Southern Caucasus
            2 russianAlpineInfantrys, 4 russianInfantrys, 1 russianParatrooper and 4 russianTanks moved from Northern Iran to Southern Caucasus
            1 russianArtillery, 3 russianInfantrys, 1 russianMech.Infantry and 6 russianTanks moved from Astrakhan to Southern Caucasus
            2 russianFighters, 2 russianMech.Infantrys and 2 russianTanks moved from Stalingrad to Southern Caucasus
            6 russianInfantrys moved from Stalingrad to Caucasus
            1 russianFighter moved from Moscow to Caucasus
            1 russianFighter moved from Urals to Caucasus
            6 russianAlpineInfantrys, 4 russianArtillerys and 6 russianInfantrys moved from Eastern Evenki to Far Eastern Republic
            5 russianAlpineInfantrys, 1 russianFighter and 7 russianInfantrys moved from Yakut to Far Eastern Republic
    

    Savegame



  • @colin got an interesting one here 😛



  • TripleA Turn Summary: Brazil round 19

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 19
    
        Combat Move - Brazil
            4 brazilianArtillerys, 1 brazilianCombatEngineer, 3 brazilianInfantrys and 3 brazilianTanks moved from Northern Brazil to Venezuela
            1 brazilianFighter moved from Eastern Brazil to Venezuela
    
        Combat - Brazil
            Battle in Venezuela
                Brazil attack with 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks
                Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Fighter, 1 Flagpole, 4 Infantrys and 1 Rail
                    AntiAircraftGun fire in Venezuela : 0/1 hits, 0.08 expected hits
                    AntiTankGun fire in Venezuela : 0/1 hits, 0.17 expected hits
                    Brazil roll dice for 4 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 3 brazilianTanks in Venezuela, round 2 : 3/12 hits, 2.33 expected hits
                    Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Fighter and 4 Infantrys in Venezuela, round 2 : 6/9 hits, 2.83 expected hits
                    1 Fighter owned by the Neutral, 3 brazilianInfantrys owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil, 2 brazilianArtillerys owned by the Brazil, 1 AntiTankGun owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Venezuela
                3 brazilianTanks owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Northern Brazil
                Neutral win with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is -2
                Casualties for Brazil: 2 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys
                Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun and 1 Fighter
    
        Non Combat Move - Brazil
            1 brazilianFighter moved from Venezuela to Eastern Brazil
            1 Train and 1 brazilianInfantry moved from Rio de Janeiro to Northern Brazil
            1 Train moved from Northern Brazil to Rio de Janeiro
            1 brazilianArtillery and 2 brazilianInfantrys moved from Eastern Brazil to Northern Brazil
            1 Truck moved from Northern Brazil to Rio de Janeiro
            1 brazilianSubmarine moved from 39 Sea Zone to 41 Sea Zone
    
        Purchase Units - Brazil
            Brazil buy 1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianTank; Remaining resources: 0 PUs; 
    
        Place Units - Brazil
            1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianTank placed in Rio de Janeiro
    
        Turn Complete - Brazil
            Brazil collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    AntiTankGun fire in Venezuela : : -0.17
    Neutral : 3.17
    AntiAircraftGun fire in Venezuela : : -0.08
    Brazil : 0.67
    

    Savegame



  • @colin go for japan



  • TripleA Move Summary: Japan round 19

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 19
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
            Japan removing all Technology Tokens after successful research.
            Japan discover AdvancedFighters
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
            4 japaneseInfantrys moved from Borneo to 93 Sea Zone
            3 japaneseBattleships, 2 japaneseCruisers, 4 japaneseInfantrys and 2 japaneseTransports moved from 93 Sea Zone to 146 Sea Zone
            2 japaneseInfantrys and 1 japaneseMarine moved from Palau Island to 130 Sea Zone
            2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 130 Sea Zone to 129 Sea Zone
            1 japaneseCombatEngineer moved from Phillippines to 129 Sea Zone
            1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 129 Sea Zone to 146 Sea Zone
            1 japaneseCombatEngineer, 6 japaneseInfantrys and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
            1 japaneseInfantry moved from Suiyuan to Shansi
            2 japaneseArtillerys and 2 japaneseInfantrys moved from Peking to Shansi
            1 japaneseArtillery moved from Peking to Shansi
            1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                  Japan take Western Bengal from India
            4 japaneseInfantrys moved from Burma to Yunnan
            2 japaneseFighters moved from Calcutta to Yunnan
            1 japaneseInfantry moved from Burma to Yunnan
            9 japaneseNavalFighters moved from 130 Sea Zone to Dutch New Guinea
            3 japaneseCruisers moved from 130 Sea Zone to 146 Sea Zone
    

    Savegame



  • @ubernaut couple quick battles



  • TripleA Turn Summary: Thailand round 19

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 19
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
                Japan roll 9,12,8,2,3,9,1,5,2,7,12,1,6,12,10,3,9,10 and gets 3 hits
            Japan removing all Technology Tokens after successful research.
            Japan discover AdvancedFighters
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Dutch New Guinea: 1 britishInfantry
            EDIT: Adding units owned by Britain to New Guinea: 1 britishInfantry
            EDIT: Turning off Edit Mode
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            4 japaneseInfantrys moved from Borneo to 93 Sea Zone
            1 japaneseInfantry moved from Suiyuan to Shansi
            2 japaneseArtillerys and 2 japaneseInfantrys moved from Peking to Shansi
            1 japaneseArtillery moved from Peking to Shansi
            1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
                  Japan take Western Bengal from India
            4 japaneseInfantrys moved from Burma to Yunnan
            2 japaneseFighters moved from Calcutta to Yunnan
            1 japaneseInfantry moved from Burma to Yunnan
            2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 146 Sea Zone
            2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea
    
        Combat - Japan
            Battle in Dutch New Guinea
            Battle in Shansi
                Japan attack with 3 japaneseArtillerys and 3 japaneseInfantrys
                China defend with 1 Flagpole and 2 chineseInfantrys
                    Japan roll dice for 3 japaneseArtillerys and 3 japaneseInfantrys in Shansi, round 2 : 2/6 hits, 1.50 expected hits
                    China roll dice for 2 chineseInfantrys in Shansi, round 2 : 1/2 hits, 0.50 expected hits
                    2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shansi
                Japan win, taking Dutch New Guinea from ExiledAllies, taking Shansi from China with 3 japaneseArtillerys and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                Casualties for Japan: 1 japaneseInfantry
                Casualties for China: 2 chineseInfantrys
            Battle in Yunnan
                Japan attack with 2 japaneseFighters and 5 japaneseInfantrys
                China defend with 1 Flagpole and 2 chineseInfantrys
                    Japan roll dice for 2 japaneseFighters and 5 japaneseInfantrys in Yunnan, round 2 : 1/7 hits, 1.67 expected hits
                    China roll dice for 2 chineseInfantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                    Japan roll dice for 2 japaneseFighters and 4 japaneseInfantrys in Yunnan, round 3 : 0/6 hits, 1.50 expected hits
                    China roll dice for 1 chineseInfantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Japan roll dice for 2 japaneseFighters and 4 japaneseInfantrys in Yunnan, round 4 : 1/6 hits, 1.50 expected hits
                    China roll dice for 1 chineseInfantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 chineseInfantry owned by the China lost in Yunnan
                Japan win, taking Yunnan from China with 2 japaneseFighters and 4 japaneseInfantrys remaining. Battle score for attacker is 3
                Casualties for Japan: 1 japaneseInfantry
                Casualties for China: 2 chineseInfantrys
    
        Non Combat Move - Japan
            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
            1 japaneseCruiser and 1 japaneseDestroyer moved from 93 Sea Zone to 87 Sea Zone
            3 japaneseBattleships, 1 japaneseCarrier, 2 japaneseCruisers, 2 japaneseDestroyers, 2 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseTransport moved from 93 Sea Zone to 146 Sea Zone
            2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea
            2 japaneseInfantrys and 1 japaneseMarine moved from Palau Island to 130 Sea Zone
            2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 130 Sea Zone to 129 Sea Zone
            1 japaneseCombatEngineer moved from Phillippines to 129 Sea Zone
            1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 129 Sea Zone to 146 Sea Zone
            1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
            5 japaneseBattleship-damageds and 2 japaneseCarrier-damageds moved from 130 Sea Zone to 127 Sea Zone
            3 japaneseDestroyers moved from 130 Sea Zone to 127 Sea Zone
            5 japaneseCarriers, 5 japaneseCruisers, 6 japaneseDestroyers and 15 japaneseNavalFighters moved from 130 Sea Zone to 146 Sea Zone
            1 japaneseNavalFighter moved from Japan to Soviet Far East
            1 japaneseFighter moved from Northern Manchuria to Soviet Far East
            1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
            1 Material, 2 japaneseAirTransports and 1 japaneseCombatEngineer moved from Tokyo to Soviet Far East
            1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
            1 japaneseTank moved from Korea to Peking
            1 Train moved from Kwangtung to Thailand
            1 Material and 1 Train moved from Thailand to Calcutta
            1 Train moved from Calcutta to Bengal
            1 japaneseArtillery moved from Thailand to Burma
            3 Trucks moved from Eastern Madras to Burma
            1 Truck moved from Bengal to Kwangtung
            1 japaneseAlpineInfantry and 2 japaneseArtillerys moved from Eastern Madras to Western Bengal
            1 japaneseTank moved from Eastern Madras to Western Bengal
            1 japaneseTransport moved from 85 Sea Zone to 84 Sea Zone
            1 japaneseInfantry moved from Ceylon to 84 Sea Zone
            1 japaneseInfantry and 1 japaneseTransport moved from 84 Sea Zone to 85 Sea Zone
            2 japaneseTransports moved from 85 Sea Zone to 86 Sea Zone
            4 japaneseInfantrys moved from Sumatra to 86 Sea Zone
            4 japaneseInfantrys and 2 japaneseTransports moved from 86 Sea Zone to 85 Sea Zone
            5 japaneseInfantrys moved from 85 Sea Zone to Eastern Madras
            2 japaneseAlpineInfantrys moved from Eastern Madras to Western Bengal
            1 japaneseAlpineInfantry moved from Eastern Madras to Western Bengal
            2 japaneseTransports moved from 85 Sea Zone to 87 Sea Zone
            1 japaneseInfantry moved from Sumatra to 87 Sea Zone
            1 japaneseInfantry moved from 87 Sea Zone to Burma
            2 japaneseFighters moved from Yunnan to Burma
            1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
            1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
            2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
            1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
            1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone
            1 japaneseInfantry moved from Shanghai to 96 Sea Zone
            2 japaneseInfantrys moved from 96 Sea Zone to Luzon
            1 japaneseDestroyer moved from 130 Sea Zone to 146 Sea Zone
            2 japaneseDestroyers moved from 130 Sea Zone to 127 Sea Zone
            1 japaneseMech.Infantry moved from Korea to Peking
            1 japaneseInfantry moved from Anhwei to Shanghai
            1 japaneseAlpineInfantry moved from Hong Kong to Kwangtung
            1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to Shanghai
            2 Trucks and 2 japaneseInfantrys moved from Burma to Kwangtung
            1 Truck moved from Kwangtung to Hong Kong
            2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
            1 japaneseInfantry moved from Shanghai to Shantung
            2 japaneseInfantrys moved from Manchuria to Peking
            1 Train and 1 japaneseArtillery moved from Manchuria to Shanghai
    
        Purchase Units - Japan
            Japan repair damage of 1x Rail; Remaining resources: 77 PUs; 0 techTokens; 
            Japan buy 2 japaneseAlpineInfantrys, 1 japaneseBarracks, 1 japaneseCarrier, 1 japaneseEntrenchment, 5 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            Units in Soviet Far East being upgraded or consumed: 1 Material
            1 japaneseEntrenchment placed in Soviet Far East
            3 japaneseInfantrys placed in Shanghai
            2 japaneseAlpineInfantrys placed in Hong Kong
            Units in Calcutta being upgraded or consumed: 2 Materials
            1 japaneseBarracks placed in Calcutta
            Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
            1 japaneseCarrier placed in 99 Sea Zone
            2 japaneseNavalFighters placed in Japan
            2 japaneseInfantrys placed in Kyushu Shikoku
            2 japaneseMarines placed in Phillippines
            2 japaneseTransports placed in 127 Sea Zone
    
        Activate Technology - Japan
            Japan activating AdvancedFighters
    
        Turn Complete - Japan
            Japan collect 75 PUs; end with 75 PUs
            Units generate 9 techTokens; Japan end with 9 techTokens
            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Thailand
            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            3 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 9 PUs
            Some Units in Thailand change ownership: 3 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Japan : -2.17
    China : 0.17
    

    Savegame



  • @ubernaut back to you



  • TripleA Move Summary: China round 19

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 19
    
        Combat Move - China
            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            1 chineseInfantry moved from Kweichow to Yunnan
            5 chineseInfantrys moved from Eastern Szechwan to Yunnan
            3 chineseFighters moved from Eastern Szechwan to Yunnan
            3 chineseFighters moved from Chungking to Yunnan
            1 chineseInfantry moved from Hunan to Kwangsi
                  China take Kwangsi from Japan
            1 chineseInfantry moved from Hunan to Anhwei
                  China take Anhwei from Japan
            2 chineseInfantrys moved from Shensi to Shansi
            1 chineseTank moved from Inner Mongolia to Shansi
                  China take Suiyuan from Japan
            1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters, 7 chineseInfantrys, 1 chineseMech.Infantry and 10 chineseTanks moved from Inner Mongolia to Shansi
    

    Savegame



  • @colin got a scramble for ya



  • TripleA Move Summary: Britain round 19

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 19
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedStrategicBombers
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            4 britishStrategicBombers moved from Cairo to Turkey
            1 britishParatrooper moved from Trans Jordan to Syria
                  ExiledAllies take Syria from VichyFrance
            1 britishAirTransport and 1 britishParatrooper moved from Cairo to Iraq
    

    Savegame


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