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    TWW 3.0.0.6 Gully (al) vs redrum (ax)

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    • redrumR Offline
      redrum Admin @Gully
      last edited by

      @Gully Well, sorry for the lucky dice in Tula. I was taking a gamble and hoping for some luck but didn't expect that.

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      G 3 Replies Last reply Reply Quote 0
      • G Offline
        Gully @redrum
        last edited by

        @redrum: Man you sure got back at me for Smolensk. Am I glad that Italy will probably be a nonfactor on the eastern front from now on. It makes for gambly situations or if you avoid those overprotecting/bad trades with Germany.

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        • G Offline
          Gully
          last edited by

          TripleA Move Summary: Usa round 4

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 4
          
              Research Technology - Usa
                  Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
                  Usa removing all Technology Tokens after successful research.
                  Usa discover ImprovedFighters
          
              Combat Move - Usa
                  Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                  Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                  Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                  3 americanDestroyers moved from 124 Sea Zone to 109 Sea Zone
                  3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                  1 americanCombatEngineer moved from Hawaiian Islands to 115 Sea Zone
                  1 americanCombatEngineer and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                  1 americanInfantry moved from Wake Island to 124 Sea Zone
                  1 americanCombatEngineer, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 124 Sea Zone to 125 Sea Zone
                  1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine moved from 125 Sea Zone to Marshall Islands
                  2 americanNavalFighters moved from 124 Sea Zone to Marshall Islands
                  2 americanNavalFighters moved from 124 Sea Zone to 131 Sea Zone
                  2 americanNavalFighters moved from 131 Sea Zone to Caroline Islands
                  2 americanInfantrys and 1 americanTransport moved from 124 Sea Zone to 131 Sea Zone
                  2 americanInfantrys moved from 131 Sea Zone to Caroline Islands
                  1 americanCruiser moved from 124 Sea Zone to 125 Sea Zone
                  1 americanStrategicBomber moved from Western Egypt to 45 Sea Zone
                  1 americanDestroyer moved from 25 Sea Zone to 22 Sea Zone
                  1 americanInfantry moved from Southeastern US to 35 Sea Zone
                  1 americanInfantry and 1 americanTransport moved from 35 Sea Zone to 58 Sea Zone
                  1 americanInfantry moved from 58 Sea Zone to French Guyana
          

          Savegame

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          • G Offline
            Gully @redrum
            last edited by

            @redrum I assume Standard OOL. I will reroll if you disagree.

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            • G Offline
              Gully
              last edited by

              TripleA Turn Summary: Usa round 4

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 4
              
                  Research Technology - Usa
                      Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
                          Usa rolls : 1/1 hits, 0,00 expected hits
                      Usa removing all Technology Tokens after successful research.
                      Usa discover ImprovedFighters
              
                  Combat Move - Usa
                      Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                      Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                      Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      3 americanDestroyers moved from 124 Sea Zone to 109 Sea Zone
                      3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                      1 americanCombatEngineer moved from Hawaiian Islands to 115 Sea Zone
                      1 americanCombatEngineer and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                      1 americanInfantry moved from Wake Island to 124 Sea Zone
                      1 americanCombatEngineer, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 124 Sea Zone to 125 Sea Zone
                      1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine moved from 125 Sea Zone to Marshall Islands
                      2 americanNavalFighters moved from 124 Sea Zone to Marshall Islands
                      2 americanNavalFighters moved from 124 Sea Zone to 131 Sea Zone
                      2 americanNavalFighters moved from 131 Sea Zone to Caroline Islands
                      2 americanInfantrys and 1 americanTransport moved from 124 Sea Zone to 131 Sea Zone
                      2 americanInfantrys moved from 131 Sea Zone to Caroline Islands
                      1 americanCruiser moved from 124 Sea Zone to 125 Sea Zone
                      1 americanStrategicBomber moved from Western Egypt to 45 Sea Zone
                      1 americanDestroyer moved from 25 Sea Zone to 22 Sea Zone
                      1 americanInfantry moved from Southeastern US to 35 Sea Zone
                      1 americanInfantry and 1 americanTransport moved from 35 Sea Zone to 58 Sea Zone
                      1 americanInfantry moved from 58 Sea Zone to French Guyana
              
                  Combat - Usa
                      Battle in French Guyana
                      Battle in 45 Sea Zone
                          Usa attack with 1 americanStrategicBomber
                          Italy defend with 2 italianSubmarines
                              DepthChargeAttack fire in 45 Sea Zone : 0/1 hits, 0,08 expected hits
                              Usa roll dice for 1 americanStrategicBomber in 45 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                              1 italianSubmarine owned by the Italy lost in 45 Sea Zone
                          1 italianSubmarine owned by the Italy Submerged
                          Usa win, taking French Guyana from VichyFrance with 1 americanStrategicBomber remaining. Battle score for attacker is 7
                          Casualties for Italy: 1 italianSubmarine
                          Turning on Edit Mode
                          EDIT: Adding units owned by Italy to 45 Sea Zone: 1 italianSubmarine
                          EDIT: Turning off Edit Mode
                      Battle in 22 Sea Zone
                          Usa attack with 1 americanDestroyer
                          Germany defend with 1 germanSubmarine
                              DepthChargeAttack fire in 22 Sea Zone : 0/1 hits, 0,08 expected hits
                          1 germanSubmarine owned by the Germany Submerged
                      Battle in 109 Sea Zone
                          Usa attack with 3 americanDestroyers; Britain loiter and taunt
                          Japan defend with 1 japaneseSubmarine
                              DepthChargeAttack fire in 109 Sea Zone : 0/1 hits, 0,25 expected hits
                          1 japaneseSubmarine owned by the Japan Submerged
                      Battle in Caroline Islands
                          Usa attack with 2 americanInfantrys and 2 americanNavalFighters
                          Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry
                              AntiAircraftGun fire in Caroline Islands : 0/1 hits, 0,08 expected hits
                              Usa roll dice for 2 americanInfantrys and 2 americanNavalFighters in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits
                              Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
                              1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                              Usa roll dice for 2 americanInfantrys and 2 americanNavalFighters in Caroline Islands, round 3 : 1/1 hits, 1,17 expected hits
                              Japan roll dice for 1 japaneseInfantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                              1 japaneseInfantry owned by the Japan lost in Caroline Islands
                          Some non-combat units are destroyed: 
                          Usa winUsa winUsa win, taking 22 Sea Zone from Neutral with 1 americanDestroyer remaining with 3 americanDestroyers remaining, taking Caroline Islands from Japan with 2 americanInfantrys and 2 americanNavalFighters remaining. Battle score for attacker is 7
                          Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry
                      Battle in Marshall Islands
                          Usa attack with 1 americanCombatEngineer, 2 americanInfantrys, 1 americanMarine and 2 americanNavalFighters
                          Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                              AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0,08 expected hits
                              Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0,25 expected hits
                              Usa roll dice for 1 americanCombatEngineer, 2 americanInfantrys, 1 americanMarine and 2 americanNavalFighters in Marshall Islands, round 2 : 1/1 hits, 1,58 expected hits
                              Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/1 hits, 1,17 expected hits
                              1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Marshall Islands
                              Usa roll dice for 1 americanCombatEngineer, 1 americanInfantry, 1 americanMarine and 2 americanNavalFighters in Marshall Islands, round 3 : 1/1 hits, 1,50 expected hits
                              Japan roll dice for 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 3 : 1/0 hits, 1,00 expected hits
                              1 japaneseCombatEngineer owned by the Japan and 1 americanInfantry owned by the Usa lost in Marshall Islands
                              Usa roll dice for 1 americanCombatEngineer, 1 americanMarine and 2 americanNavalFighters in Marshall Islands, round 4 : 1/1 hits, 1,42 expected hits
                              Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 4 : 1/1 hits, 0,58 expected hits
                              1 japaneseEntrenchment owned by the Japan and 1 americanMarine owned by the Usa lost in Marshall Islands
                          Some non-combat units are destroyed: 
                          Usa win, taking Marshall Islands from Japan with 1 americanCombatEngineer and 2 americanNavalFighters remaining. Battle score for attacker is 4
                          Casualties for Usa: 2 americanInfantrys and 1 americanMarine
                          Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
              
                  Non Combat Move - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                      Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                      Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                      Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      2 americanCarriers moved from 124 Sea Zone to 131 Sea Zone
                      2 americanNavalFighters moved from Marshall Islands to 131 Sea Zone
                      2 americanNavalFighters moved from Caroline Islands to 131 Sea Zone
                      2 americanDestroyers and 1 americanSubmarine moved from 124 Sea Zone to 131 Sea Zone
                      1 americanFighter moved from Gilbert Islands to Queensland
                      1 americanFighter moved from British Columbia to Midway
                      1 americanCarrier moved from 156 Sea Zone to 109 Sea Zone
                      1 americanNavalFighter moved from Los Angeles to 109 Sea Zone
                      1 americanNavalFighter moved from Chicago to 156 Sea Zone
                      1 americanNavalFighter moved from Chicago to Labrador
                      1 americanCombatEngineer and 1 americanMech.Infantry moved from Southeastern US to Washington
                      1 americanInfantry moved from New York to Washington
                      1 Material and 1 americanAirTransport moved from Los Angeles to Gilbert Islands
                      1 americanTransport moved from 110 Sea Zone to 109 Sea Zone
                      1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                      1 americanTank moved from British Columbia to Alaska
                      1 Truck moved from British Columbia to Western US
                      1 americanArtillery moved from San Francisco to Western US
                      1 Material and 1 Train moved from Washington to Los Angeles
                      1 americanArtillery moved from New York to Ontario
                      1 Train moved from Los Angeles to Ontario
                      1 americanStrategicBomber moved from 45 Sea Zone to Western Egypt
                      1 Material and 1 Truck moved from Iceland to 6 Sea Zone
                      1 Material, 1 Truck and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone
                      1 Material and 1 Truck moved from 7 Sea Zone to Central Britain
                      1 Truck and 1 americanAntiAirGun moved from Washington to Ontario
              
                  Purchase Units - Usa
                      Usa buy 1 Material, 1 americanCarrier, 2 americanDestroyers, 1 americanInfantry, 2 americanNavalFighters and 3 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      2 americanNavalFighters placed in Hawaiian Islands
                      Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                      1 americanCarrier, 1 americanDestroyer and 1 americanTransport placed in 156 Sea Zone
                      1 Material placed in Los Angeles
                      1 americanInfantry placed in San Francisco
                      1 americanDestroyer and 2 americanTransports placed in 30 Sea Zone
              
                  Activate Technology - Usa
                      Usa activating ImprovedFighters
                      Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
                      Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
                      Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
                      Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
                      Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
                      Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
                      Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
                      Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
              
                  Turn Complete - Usa
                      Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                      Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                      Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                      Usa collect 72 PUs; end with 72 PUs
                      Units generate 9 techTokens; Usa end with 9 techTokens
              

              Combat Hit Differential Summary :

              Usa : -1,25
              DepthChargeAttack fire in 109 Sea Zone : : -0,25
              Usa rolls : : 1,00
              Japan : -0,58
              DepthChargeAttack fire in 22 Sea Zone : : -0,08
              AntiAircraftGun fire in Marshall Islands : : -0,08
              AntiAircraftGun fire in Caroline Islands : : -0,08
              DepthChargeAttack fire in 45 Sea Zone : : -0,08
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • G Offline
                Gully @redrum
                last edited by

                @redrum: Germany is up

                1 Reply Last reply Reply Quote 0
                • G Offline
                  Gully @redrum
                  last edited by

                  @redrum busy?

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @Gully
                    last edited by

                    @Gully Yeah. Sorry, I'm starting a new job so have been busy the last few weeks. Hoping to get to this later today or tomorrow.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                    • redrumR Offline
                      redrum Admin
                      last edited by

                      TripleA Turn Summary: Finland round 5

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 5
                      
                          Reconnaissance Missions - Finland
                              Finland collect 0 PUs; end with 8 PUs
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 12 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 21 PUs
                              Some Units in Syria change ownership: 1 germanInfantry
                      
                          Research Technology - Germany
                              Germany spend 0 on tech rolls
                                  Germany rolls : 0/1 hits, 0.00 expected hits
                      
                          Combat Move - Germany
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              2 germanInfantrys moved from Lativa Estonia to Leningrad
                              3 germanInfantrys moved from Pskov to Leningrad
                              1 germanArtillery, 2 germanCombatEngineers, 7 germanInfantrys and 1 germanParatrooper moved from Western Karelia to Leningrad
                              3 germanAlpineInfantrys, 2 germanArtillerys and 1 germanInfantry moved from Eastern Finland to Leningrad
                              1 germanInfantry moved from Smolensk to Novgorod
                                    Germany take Novgorod from Russia
                              2 germanInfantrys moved from Northern Germany to Low Countries
                              2 germanNavalFighters moved from Northern Germany to Low Countries
                              1 germanSubmarine moved from 22 Sea Zone to 17 Sea Zone
                              1 germanMarine moved from Northern Germany to 27 Sea Zone
                              1 germanBattleship, 1 germanMarine and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                              1 germanMarine moved from 29 Sea Zone to Leningrad
                              1 germanMech.Infantry moved from Lithuania to Leningrad
                              1 germanInfantry moved from Caucasus to Astrakhan
                              2 germanMech.Infantrys moved from Voronezh to Volgarod
                              1 germanStrategicBomber moved from Voronezh to Sverdlovsk
                              1 germanStrategicBomber moved from Belorussia to Astrakhan
                              1 germanFighter moved from Voronezh to Astrakhan
                              3 germanFighters moved from Voronezh to Volgarod
                              2 germanFighters moved from Orel Kursk to Volgarod
                      
                          Combat - Germany
                              Germany creates battle in territory 70 Sea Zone
                              Strategic bombing raid in Sverdlovsk
                                  Bombing raid in Sverdlovsk rolls: 3 and causes: 3 damage to unit: Rail
                                  Bombing raid in Sverdlovsk causes 3 damage total. 
                              Battle in Astrakhan
                                  Germany attack with 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber
                                  Russia defend with 1 Flagpole, 1 russianAirfield and 1 russianInfantry
                                      Germany roll dice for 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber in Astrakhan, round 2 : 1/1 hits, 0.92 expected hits
                                      Russia roll dice for 1 russianInfantry in Astrakhan, round 2 : 0/1 hits, 0.25 expected hits
                                      1 russianInfantry owned by the Russia lost in Astrakhan
                                  Some non-combat units are destroyed: 
                                  Germany win, taking Astrakhan from Russia with 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                                  Casualties for Russia: 1 russianInfantry
                              Battle in Low Countries
                                  Germany attack with 2 germanInfantrys and 2 germanNavalFighters
                                  ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                      Germany roll dice for 2 germanInfantrys and 2 germanNavalFighters in Low Countries, round 2 : 1/1 hits, 1.17 expected hits
                                      ExiledAllies roll dice for 1 britishInfantry in Low Countries, round 2 : 0/1 hits, 0.25 expected hits
                                      1 britishInfantry owned by the Britain lost in Low Countries
                                  Germany win, taking Low Countries from ExiledAllies with 2 germanInfantrys and 2 germanNavalFighters remaining. Battle score for attacker is 3
                                  Casualties for Britain: 1 britishInfantry
                              Battle in Volgarod
                                  Germany attack with 5 germanFighters and 2 germanMech.Infantrys
                                  Russia defend with 1 Flagpole, 2 Rails, 1 Truck, 2 russianAirfields, 1 russianBarracks and 3 russianInfantrys
                                      Germany roll dice for 5 germanFighters and 2 germanMech.Infantrys in Volgarod, round 2 : 3/0 hits, 3.00 expected hits
                                      Russia roll dice for 3 russianInfantrys in Volgarod, round 2 : 1/1 hits, 0.75 expected hits
                                      3 russianInfantrys owned by the Russia and 1 germanMech.Infantry owned by the Germany lost in Volgarod
                                  Some non-combat units are destroyed: 
                                  Germany win, taking Volgarod from Russia with 5 germanFighters and 1 germanMech.Infantry remaining. Battle score for attacker is 4
                                  Casualties for Germany: 1 germanMech.Infantry
                                  Casualties for Russia: 3 russianInfantrys
                              Battle in Leningrad
                                  Germany attack with 3 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 13 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry and 1 germanParatrooper
                                  Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 5 russianAntiAirGuns, 1 russianBarracks, 1 russianDocks, 2 russianEntrenchments, 1 russianFortification and 7 russianInfantrys
                                      Germany roll dice for 1 germanBattleship in Leningrad, round 2 : 1/1 hits, 0.83 expected hits
                                      Germany roll dice for 3 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 13 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry and 1 germanParatrooper in Leningrad, round 2 : 6/1 hits, 6.17 expected hits
                                      Russia roll dice for 5 russianAntiAirGuns, 2 russianEntrenchments, 1 russianFortification and 7 russianInfantrys in Leningrad, round 2 : 7/1 hits, 6.17 expected hits
                                      2 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany, 1 germanMarine owned by the Germany, 5 russianAntiAirGuns owned by the Russia and 3 germanAlpineInfantrys owned by the Germany lost in Leningrad
                                      Germany roll dice for 3 germanArtillerys, 2 germanCombatEngineers, 10 germanInfantrys, 1 germanMech.Infantry and 1 germanParatrooper in Leningrad, round 3 : 5/1 hits, 4.75 expected hits
                                      Russia roll dice for 2 russianEntrenchments, 1 russianFortification and 5 russianInfantrys in Leningrad, round 3 : 5/1 hits, 4.50 expected hits
                                      5 russianInfantrys owned by the Russia and 5 germanInfantrys owned by the Germany lost in Leningrad
                                      Germany roll dice for 3 germanArtillerys, 2 germanCombatEngineers, 5 germanInfantrys, 1 germanMech.Infantry and 1 germanParatrooper in Leningrad, round 4 : 3/1 hits, 3.50 expected hits
                                      Russia roll dice for 2 russianEntrenchments and 1 russianFortification in Leningrad, round 4 : 2/1 hits, 2.17 expected hits
                                      2 germanInfantrys owned by the Germany, 2 russianEntrenchments owned by the Russia and 1 russianFortification owned by the Russia lost in Leningrad
                                  Some non-combat units are destroyed: 
                                  Germany win, taking Leningrad from Russia with 3 germanArtillerys, 2 germanCombatEngineers, 3 germanInfantrys, 1 germanMech.Infantry and 1 germanParatrooper remaining. Battle score for attacker is 19
                                  Casualties for Germany: 3 germanAlpineInfantrys, 10 germanInfantrys and 1 germanMarine
                                  Casualties for Russia: 5 russianAntiAirGuns, 2 russianEntrenchments, 1 russianFortification and 7 russianInfantrys
                      
                          Non Combat Move - Germany
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              1 germanCombatEngineer and 3 germanInfantrys moved from Nigeria to Gold Coast
                              1 germanTransport moved from 66 Sea Zone to 157 Sea Zone
                              1 germanSubmarine moved from 70 Sea Zone to 79 Sea Zone
                              1 Truck and 1 germanAntiAirGun moved from Eastern Finland to Western Karelia
                              1 Truck moved from Western Karelia to Finland
                              3 germanInfantrys moved from Finland to Eastern Finland
                              1 Material and 1 germanAirTransport moved from Eastern Germany to Pskov
                              1 germanCombatEngineer moved from Belorussia to Pskov
                              4 germanInfantrys moved from Paris to Northern France
                              1 Material and 1 Truck moved from Vichy France to Northern France
                              2 germanNavalFighters moved from Low Countries to Northern France
                              2 germanFighters moved from Vichy France to Northern Germany
                              1 germanFighter and 1 germanTacticalBomber moved from Belorussia to Romania
                              2 germanFighters moved from Volgarod to Pskov
                              3 germanFighters moved from Volgarod to Voronezh
                              1 germanFighter moved from Astrakhan to Voronezh
                              1 germanStrategicBomber moved from Astrakhan to Voronezh
                              1 germanStrategicBomber moved from Sverdlovsk to Voronezh
                              1 Truck and 1 germanAntiAirGun moved from Southern Germany to Northern Germany
                              1 germanAirTransport moved from Voronezh to Eastern Germany
                              1 germanInfantry moved from Eastern Ukraine to Caucasus
                              2 germanInfantrys moved from Kharkov to Voronezh
                              1 germanInfantry moved from Smolensk to Voronezh
                              7 germanInfantrys moved from Orel Kursk to Voronezh
                              2 germanInfantrys and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
                              1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                              1 germanInfantry moved from Western Ukraine to Southern Ukraine
                              1 germanInfantry moved from Western Ukraine to Kharkov
                              2 germanInfantrys and 2 germanMech.Infantrys moved from Belorussia to Voronezh
                              1 Truck and 1 germanInfantry moved from Lithuania to Orel Kursk
                              1 germanMech.Infantry moved from Orel Kursk to Smolensk
                              3 germanInfantrys moved from Belorussia to Orel Kursk
                              1 germanInfantry moved from Lithuania to Belorussia
                              2 germanInfantrys moved from Denmark to Northern Germany
                              1 Train moved from Eastern Poland to Austria
                              1 Train and 2 germanInfantrys moved from Austria to Vichy France
                              1 Train moved from Vichy France to Northern Italy
                              1 Train and 2 germanInfantrys moved from Berlin to Belorussia
                              1 Train moved from Belorussia to Berlin
                              1 Train moved from Belorussia to Eastern Poland
                              6 germanInfantrys moved from Romania to Western Ukraine
                              1 germanInfantry and 1 germanMech.Infantry moved from Eastern Germany to Lithuania
                              1 germanInfantry moved from Eastern Germany to 27 Sea Zone
                              1 germanInfantry moved from 27 Sea Zone to Lithuania
                              2 Trucks moved from Voronezh to Western Ukraine
                              1 germanAirTransport moved from Pskov to Belorussia
                              2 Trucks moved from Northern France to Vichy France
                              1 germanMech.Infantry moved from Tobruk to Tripolitania
                              1 germanInfantry moved from Cyrenaica to Tobruk
                              1 germanInfantry moved from Crete to 51 Sea Zone
                              1 germanInfantry moved from 51 Sea Zone to Tobruk
                      
                          Purchase Units - Germany
                              Germany buy 1 Material, 1 germanAirfield, 1 germanEntrenchment, 14 germanInfantrys, 1 germanMarine and 4 germanMech.Infantrys; Remaining resources: 0 PUs; 9 techTokens; 
                      
                          Place Units - Germany
                              Units in Pskov being upgraded or consumed: 1 Material
                              1 germanAirfield placed in Pskov
                              Units in Northern France being upgraded or consumed: 1 Material
                              1 germanEntrenchment placed in Northern France
                              2 germanMech.Infantrys placed in Western Ukraine
                              2 germanMech.Infantrys placed in Belorussia
                              1 Material placed in Eastern Germany
                              4 germanInfantrys placed in Paris
                              2 germanInfantrys placed in Austria
                              3 germanInfantrys and 1 germanMarine placed in Northern Germany
                              2 germanInfantrys placed in Berlin
                              3 germanInfantrys placed in Eastern Germany
                      
                          Turn Complete - Germany
                              Germany collect 80 PUs; end with 80 PUs
                              Units generate 9 techTokens; Germany end with 18 techTokens
                              Units Change Ownership
                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                  Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                      
                          Purchase Units - VichyFrance
                              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                              VichyFrance buy 1 germanArtillery and 1 germanFighter; Remaining resources: 6 PUs; 
                      
                          Place Units - VichyFrance
                              1 Material, 1 germanArtillery and 1 germanFighter placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 18 PUs; end with 24 PUs
                              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 22 PUs
                              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 20 PUs
                              Units Change Ownership
                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                  Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                                  Some Units in Vichy France change ownership: 1 Material, 1 germanArtillery and 1 germanFighter
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - DanubeAxis
                              4 germanInfantrys placed in Romania
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 12 PUs
                              Some Units in Romania change ownership: 4 germanInfantrys
                      
                          Purchase Units - Finland
                              Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 1 PUs; 
                      
                          Place Units - Finland
                              1 germanArtillery and 1 germanInfantry placed in Finland
                      
                          Turn Complete - Finland
                              Finland collect 8 PUs; end with 9 PUs
                              Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                      

                      Combat Hit Differential Summary :

                      ExiledAllies : -0.25
                      Germany rolls : : 0.00
                      Germany : -0.33
                      Russia : 1.17
                      

                      Savegame

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                      • G Offline
                        Gully
                        last edited by

                        TripleA Move Summary: Russia round 5

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 5
                        
                            Research Technology - Russia
                                Trigger russianaTAAT: Russia gains access to AdvancedAntiTank
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                4 russianAntiTankGuns moved from Stalingrad to Tula
                                1 russianMarine moved from Moscow to Tula
                                3 russianInfantrys moved from Moscow to Tula
                                2 russianTanks moved from Stalingrad to Tula
                                1 russianArtillery and 1 russianInfantry moved from Stalingrad to Astrakhan
                                1 russianArtillery and 5 russianInfantrys moved from Stalingrad to Volgarod
                        

                        Savegame

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                        • G Offline
                          Gully @redrum
                          last edited by

                          @redrum I'll assume one fighter to Tula since more will cost fighters

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                          • G Offline
                            Gully
                            last edited by

                            TripleA Turn Summary: Russia round 5

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 5
                            
                                Research Technology - Russia
                                    Trigger russianaTAAT: Russia gains access to AdvancedAntiTank
                                        Russia rolls : 0/1 hits, 0,00 expected hits
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                    4 russianAntiTankGuns moved from Stalingrad to Tula
                                    1 russianMarine moved from Moscow to Tula
                                    3 russianInfantrys moved from Moscow to Tula
                                    2 russianTanks moved from Stalingrad to Tula
                                    1 russianArtillery and 1 russianInfantry moved from Stalingrad to Astrakhan
                                    1 russianArtillery and 5 russianInfantrys moved from Stalingrad to Volgarod
                            
                                Combat - Russia
                                    Italy scrambles 1 units out of Voronezh to defend against the attack in Tula
                                    Battle in Volgarod
                                        Russia attack with 1 russianArtillery and 5 russianInfantrys
                                        Germany defend with 1 Flagpole, 1 Truck and 1 germanMech.Infantry
                                            Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Volgarod, round 2 : 1/1 hits, 1,17 expected hits
                                            Germany roll dice for 1 germanMech.Infantry in Volgarod, round 2 : 0/1 hits, 0,25 expected hits
                                        1 germanMech.Infantry owned by the Germany lost in Volgarod
                                        Russia win, taking Volgarod from Germany with 1 russianArtillery and 5 russianInfantrys remaining. Battle score for attacker is 5
                                        Casualties for Germany: 1 germanMech.Infantry
                                    Battle in Tula
                                        Russia attack with 4 russianAntiTankGuns, 3 russianInfantrys, 1 russianMarine and 2 russianTanks
                                        Italy defend with 1 Flagpole, 1 italianAntiAirGun and 2 italianTanks; Germany defend with 1 germanFighter
                                            Russia roll dice for 4 russianAntiTankGuns, 3 russianInfantrys, 1 russianMarine and 2 russianTanks in Tula, round 2 : 2/0 hits, 2,00 expected hits
                                            Italy roll dice for 1 germanFighter, 1 italianAntiAirGun and 2 italianTanks in Tula, round 2 : 2/1 hits, 1,33 expected hits
                                            1 russianInfantry owned by the Russia, 1 italianAntiAirGun owned by the Italy, 1 russianMarine owned by the Russia and 1 italianTank owned by the Italy lost in Tula
                                        2 russianInfantrys owned by the Russia, 2 russianTanks owned by the Russia and 4 russianAntiTankGuns owned by the Russia retreated to Moscow
                                        Italy win with 1 germanFighter and 1 italianTank remaining. Battle score for attacker is 3
                                        Casualties for Russia: 1 russianInfantry and 1 russianMarine
                                        Casualties for Italy: 1 italianAntiAirGun and 1 italianTank
                                    Battle in Astrakhan
                                        Russia attack with 1 russianArtillery and 1 russianInfantry
                                        Germany defend with 1 Flagpole and 1 germanInfantry
                                            Russia roll dice for 1 russianArtillery and 1 russianInfantry in Astrakhan, round 2 : 0/1 hits, 0,50 expected hits
                                            Germany roll dice for 1 germanInfantry in Astrakhan, round 2 : 0/1 hits, 0,25 expected hits
                                            Russia roll dice for 1 russianArtillery and 1 russianInfantry in Astrakhan, round 3 : 1/1 hits, 0,50 expected hits
                                            Germany roll dice for 1 germanInfantry in Astrakhan, round 3 : 0/1 hits, 0,25 expected hits
                                            1 germanInfantry owned by the Germany lost in Astrakhan
                                        Russia win, taking Astrakhan from Germany with 1 russianArtillery and 1 russianInfantry remaining. Battle score for attacker is 3
                                        Casualties for Germany: 1 germanInfantry
                                    Moving scrambled unit from Tula back to originating territory: Voronezh
                            
                                Non Combat Move - Russia
                                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                                    3 russianAntiAirGuns and 3 russianMech.Infantrys moved from Stalingrad to Moscow
                                    1 Truck and 1 russianAntiAirGun moved from Stalingrad to Volgarod
                                    1 Truck moved from Volgarod to Stalingrad
                                    1 Truck and 1 russianAntiAirGun moved from Stalingrad to Volgarod
                                    1 Truck moved from Urals to Stalingrad
                                    1 Truck and 1 russianAntiAirGun moved from Stalingrad to Volgarod
                                    2 russianAlpineInfantrys, 6 russianArtillerys, 2 russianCombatEngineers, 5 russianInfantrys and 1 russianParatrooper moved from Moscow to Volgarod
                                    1 russianInfantry moved from Vologda to Volgarod
                                    1 russianInfantry moved from Urals to Volgarod
                                    1 russianParatrooper moved from Urals to Volgarod
                                    2 Trucks and 2 russianInfantrys moved from Omsk to Volgarod
                                    2 Trucks moved from Volgarod to Urals
                                    7 russianTanks moved from Stalingrad to Moscow
                                    1 russianAlpineInfantry, 1 russianAntiTankGun, 1 russianCombatEngineer, 17 russianInfantrys and 1 russianParatrooper moved from Stalingrad to Volgarod
                                    1 russianInfantry moved from Eastern Karelia to Vologda
                                    2 russianAlpineInfantrys, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer and 4 russianInfantrys moved from Khabarovskiy Kray to Yakut
                                    1 Truck moved from Far Eastern Republic to Khabarovskiy Kray
                                    1 Truck and 1 russianAntiAirGun moved from Khabarovskiy Kray to Yakut
                                    1 russianInfantry, 1 russianMech.Infantry and 1 russianTank moved from Yakut to Kansk
                                    1 russianAntiTankGun and 1 russianArtillery moved from Novosibirsk to Altay
                                    1 russianAirTransport moved from Urals to Omsk
                                    1 russianArtillery and 1 russianInfantry moved from Southern Caucasus to Caspian Sea
                                    1 russianArtillery and 1 russianInfantry moved from Caspian Sea to Western Kazahk
                                    1 Train moved from Vologda to Moscow
                            
                                Purchase Units - Russia
                                    Russia buy 1 russianAntiTankGun, 3 russianArtillerys, 1 russianFighter, 11 russianInfantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 6 techTokens; 
                            
                                Place Units - Russia
                                    1 russianFighter and 2 russianInfantrys placed in Urals
                                    1 russianInfantry and 1 russianParatrooper placed in Omsk
                                    2 russianInfantrys placed in Vologda
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by Russia from Volgarod: 2 russianInfantrys
                                    EDIT: Adding units owned by Russia to Vologda: 2 russianInfantrys
                                    EDIT: Turning off Edit Mode
                                    1 russianAntiTankGun and 1 russianArtillery placed in Novosibirsk
                                    2 russianArtillerys and 2 russianInfantrys placed in Moscow
                                    2 russianInfantrys placed in Irkutsk
                                    2 russianInfantrys placed in Stalingrad
                            
                                Turn Complete - Russia
                                    Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                                    Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                                    Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                                    Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                                    Russia collect 54 PUs; end with 54 PUs
                                    Units generate 6 techTokens; Russia end with 12 techTokens
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by Russia from 124 Sea Zone: 1 russianDestroyer and 1 russianSubmarine
                                    EDIT: Adding units owned by Russia to 109 Sea Zone: 1 russianDestroyer and 1 russianSubmarine
                                    EDIT: Turning off Edit Mode
                            

                            Combat Hit Differential Summary :

                            Russia rolls : : 0,00
                            Italy : 0,67
                            Germany : -0,75
                            Russia : -0,17
                            

                            Savegame

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                            • G Offline
                              Gully
                              last edited by

                              @redrum I am starting to suspect that there is something that I have fundamentally not quite understood about the eastern front.

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                              • redrumR Offline
                                redrum Admin @Gully
                                last edited by

                                @Gully Its definitely not looking great for Russia though I'd say not that different from most games I play Germany in 🙂

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                • redrumR Offline
                                  redrum Admin
                                  last edited by

                                  TripleA Manual Gamesave Post: Japan round 5

                                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 5
                                  
                                      Research Technology - Japan
                                          Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                                          Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                                          Japan spend 0 on tech rolls
                                              Japan rolls : 0/1 hits, 0.00 expected hits
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          2 japaneseInfantrys moved from Burma to Yunnan
                                          1 japaneseInfantry moved from Hunan to Kweichow
                                          1 japaneseCombatEngineer moved from Hupeh to Kweichow
                                          4 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Tsinghai
                                          1 japaneseInfantry moved from Kansu to Tsinghai
                                          1 japaneseMech.Infantry moved from Hupeh to Tsinghai
                                          2 japaneseMech.Infantrys moved from Inner Mongolia to Tsinghai
                                          1 japaneseMech.Infantry moved from Inner Mongolia to Tsinghai
                                          1 japaneseFighter moved from Shansi to Kweichow
                                          1 japaneseNavalFighter moved from French Indochina to Kweichow
                                          2 japaneseNavalFighters moved from 86 Sea Zone to Rangoon
                                          1 japaneseTransport moved from 86 Sea Zone to 87 Sea Zone
                                          2 japaneseInfantrys moved from Malay to 87 Sea Zone
                                          2 japaneseInfantrys moved from 87 Sea Zone to Rangoon
                                          2 japaneseNavalFighters moved from 92 Sea Zone to Rangoon
                                          1 japaneseStrategicBomber moved from French Indochina to Tsinghai
                                          1 japaneseNavalFighter moved from French Indochina to Yunnan
                                          1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                                Manchuria take Khabarovskiy Kray from Russia
                                          1 japaneseArtillery moved from Burma to Rangoon
                                          1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                          2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                          2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                          1 japaneseInfantry moved from Kamchatka to Soviet Far East
                                          5 japaneseTanks moved from Hupeh to Northern China
                                          2 japaneseMech.Infantrys moved from Inner Mongolia to Northern China
                                          1 japaneseAntiTankGun moved from Inner Mongolia to Northern China
                                          1 japaneseArtillery and 6 japaneseInfantrys moved from Inner Mongolia to Northern China
                                          1 japaneseSubmarine moved from 109 Sea Zone to 116 Sea Zone
                                          1 japaneseSubmarine moved from 108 Sea Zone to 118 Sea Zone
                                  
                                      Combat - Japan
                                  

                                  Combat Hit Differential Summary :

                                  Japan rolls : : 0.00
                                  

                                  Savegame

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                  • redrumR Offline
                                    redrum Admin @Gully
                                    last edited by

                                    @Gully Scramble and OOL?

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    G 1 Reply Last reply Reply Quote 0
                                    • G Offline
                                      Gully
                                      last edited by

                                      No Scramble.
                                      Rangoon: Standard OOL
                                      Northern China: Standard OOL
                                      Tsinghai: AAGuns, Armor, Mech, ATGun, Inf, Art

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                                      • G Offline
                                        Gully @redrum
                                        last edited by

                                        @redrum forgot the notification

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                                        • redrumR Offline
                                          redrum Admin
                                          last edited by

                                          TripleA Turn Summary: Thailand round 5

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 5
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 9 PUs
                                          
                                              Consolidating - Thailand
                                                  Thailand collect 0 PUs; end with 10 PUs
                                          
                                              Research Technology - Japan
                                                  Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                                                  Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                                                  Japan spend 0 on tech rolls
                                                      Japan rolls : 0/1 hits, 0.00 expected hits
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  2 japaneseInfantrys moved from Burma to Yunnan
                                                  1 japaneseInfantry moved from Hunan to Kweichow
                                                  1 japaneseCombatEngineer moved from Hupeh to Kweichow
                                                  4 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Tsinghai
                                                  1 japaneseInfantry moved from Kansu to Tsinghai
                                                  1 japaneseMech.Infantry moved from Hupeh to Tsinghai
                                                  2 japaneseMech.Infantrys moved from Inner Mongolia to Tsinghai
                                                  1 japaneseMech.Infantry moved from Inner Mongolia to Tsinghai
                                                  1 japaneseFighter moved from Shansi to Kweichow
                                                  1 japaneseNavalFighter moved from French Indochina to Kweichow
                                                  2 japaneseNavalFighters moved from 86 Sea Zone to Rangoon
                                                  1 japaneseTransport moved from 86 Sea Zone to 87 Sea Zone
                                                  2 japaneseInfantrys moved from Malay to 87 Sea Zone
                                                  2 japaneseInfantrys moved from 87 Sea Zone to Rangoon
                                                  2 japaneseNavalFighters moved from 92 Sea Zone to Rangoon
                                                  1 japaneseStrategicBomber moved from French Indochina to Tsinghai
                                                  1 japaneseNavalFighter moved from French Indochina to Yunnan
                                                  1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                                        Manchuria take Khabarovskiy Kray from Russia
                                                  1 japaneseArtillery moved from Burma to Rangoon
                                                  1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                                  2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                                  2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                                  2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                                  1 japaneseInfantry moved from Kamchatka to Soviet Far East
                                                  5 japaneseTanks moved from Hupeh to Northern China
                                                  2 japaneseMech.Infantrys moved from Inner Mongolia to Northern China
                                                  1 japaneseAntiTankGun moved from Inner Mongolia to Northern China
                                                  1 japaneseArtillery and 6 japaneseInfantrys moved from Inner Mongolia to Northern China
                                                  1 japaneseSubmarine moved from 109 Sea Zone to 116 Sea Zone
                                                  1 japaneseSubmarine moved from 108 Sea Zone to 118 Sea Zone
                                          
                                              Combat - Japan
                                                  Battle in Tsinghai
                                                      Japan attack with 4 japaneseFighters, 1 japaneseInfantry, 4 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber
                                                      China defend with 1 Flagpole, 3 Trucks, 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank
                                                          AntiAircraftGun fire in Tsinghai : 0/1 hits, 0.17 expected hits
                                                          AntiTankGun fire in Tsinghai : 1/1 hits, 0.17 expected hits
                                                      1 japaneseMech.Infantry owned by the Japan lost in Tsinghai
                                                          Japan roll dice for 4 japaneseFighters, 1 japaneseInfantry, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Tsinghai, round 2 : 3/1 hits, 3.25 expected hits
                                                          China roll dice for 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank in Tsinghai, round 2 : 2/1 hits, 1.42 expected hits
                                                          2 chineseAntiAirGuns owned by the China, 1 japaneseMech.Infantry owned by the Japan, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Tsinghai
                                                          AntiTankGun fire in Tsinghai : 0/1 hits, 0.17 expected hits
                                                          Japan roll dice for 4 japaneseFighters, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Tsinghai, round 3 : 3/1 hits, 2.83 expected hits
                                                          China roll dice for 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry and 1 chineseMech.Infantry in Tsinghai, round 3 : 1/0 hits, 1.00 expected hits
                                                      1 chineseMech.Infantry owned by the China, 1 chineseInfantry owned by the China, 1 japaneseMech.Infantry owned by the Japan and 1 chineseAntiTankGun owned by the China lost in Tsinghai
                                                          Japan roll dice for 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Tsinghai, round 4 : 3/1 hits, 2.58 expected hits
                                                          China roll dice for 1 chineseArtillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                                                          1 chineseArtillery owned by the China lost in Tsinghai
                                                      Japan win, taking Tsinghai from China with 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber remaining. Battle score for attacker is 12
                                                      Casualties for Japan: 1 japaneseInfantry and 3 japaneseMech.Infantrys
                                                      Casualties for China: 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank
                                                  Battle in Kweichow
                                                      Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter
                                                      China defend with 1 Flagpole and 1 chineseInfantry
                                                          Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter in Kweichow, round 2 : 1/1 hits, 1.08 expected hits
                                                          China roll dice for 1 chineseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                                      Japan win, taking Kweichow from China with 1 japaneseCombatEngineer, 1 japaneseFighter and 1 japaneseNavalFighter remaining. Battle score for attacker is 0
                                                      Casualties for Japan: 1 japaneseInfantry
                                                      Casualties for China: 1 chineseInfantry
                                                  Battle in Soviet Far East
                                                      Japan attack with 3 japaneseInfantrys
                                                      Usa defend with 1 americanInfantry; Russia defend with 1 Flagpole
                                                          Japan roll dice for 3 japaneseInfantrys in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits
                                                          Russia roll dice for 1 americanInfantry in Soviet Far East, round 2 : 1/1 hits, 0.42 expected hits
                                                          1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Soviet Far East
                                                      Japan win, taking Soviet Far East from Russia with 2 japaneseInfantrys remaining. Battle score for attacker is 0
                                                      Casualties for Japan: 1 japaneseInfantry
                                                      Casualties for Usa: 1 americanInfantry
                                                  Battle in Rangoon
                                                      Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys and 4 japaneseNavalFighters
                                                      Britain defend with 1 Flagpole, 1 britishArtillery and 1 britishCombatEngineer
                                                          Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys and 4 japaneseNavalFighters in Rangoon, round 2 : 2/1 hits, 1.83 expected hits
                                                          Britain roll dice for 1 britishArtillery and 1 britishCombatEngineer in Rangoon, round 2 : 1/1 hits, 0.67 expected hits
                                                          1 britishArtillery owned by the Britain, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon
                                                      Japan win, taking Rangoon from Britain with 1 japaneseArtillery, 1 japaneseInfantry and 4 japaneseNavalFighters remaining. Battle score for attacker is 5
                                                      Casualties for Japan: 1 japaneseInfantry
                                                      Casualties for Britain: 1 britishArtillery and 1 britishCombatEngineer
                                                  Battle in Northern China
                                                      Japan attack with 1 japaneseAntiTankGun, 1 japaneseArtillery, 6 japaneseInfantrys, 2 japaneseMech.Infantrys and 5 japaneseTanks
                                                      China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                                          Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseArtillery, 6 japaneseInfantrys, 2 japaneseMech.Infantrys and 5 japaneseTanks in Northern China, round 2 : 3/1 hits, 2.17 expected hits
                                                          China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Northern China, round 2 : 1/1 hits, 1.42 expected hits
                                                          1 japaneseAntiTankGun owned by the Japan, 1 chineseEntrenchment owned by the China and 2 chineseInfantrys owned by the China lost in Northern China
                                                      Some non-combat units are destroyed: 
                                                      Japan converts chineseBarracks into different units
                                                      Japan win, taking Northern China from China with 1 japaneseArtillery, 6 japaneseInfantrys, 2 japaneseMech.Infantrys and 5 japaneseTanks remaining. Battle score for attacker is 8
                                                      Casualties for Japan: 1 japaneseAntiTankGun
                                                      Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                                                  Battle in Yunnan
                                                      Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter
                                                      China defend with 1 Flagpole and 1 chineseInfantry
                                                          Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
                                                          China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 chineseInfantry owned by the China lost in Yunnan
                                                      Japan win, taking Yunnan from China with 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                                                      Casualties for China: 1 chineseInfantry
                                          
                                              Non Combat Move - Japan
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  1 japaneseFighter moved from Kweichow to Hupeh
                                                  4 japaneseFighters moved from Tsinghai to Inner Mongolia
                                                  1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Tsinghai to Hupeh
                                                  1 Material and 1 japaneseAirTransport moved from Korea to Hupeh
                                                  1 japaneseInfantry moved from Inner Mongolia to Kansu
                                                  2 japaneseArtillerys and 1 japaneseInfantry moved from Shensi to Hupeh
                                                  1 japaneseNavalFighter moved from Yunnan to French Indochina
                                                  1 japaneseNavalFighter moved from Kweichow to French Indochina
                                                  1 japaneseCombatEngineer and 1 japaneseInfantry moved from Thailand to Burma
                                                  1 Truck moved from Burma to Thailand
                                                  1 Truck and 1 japaneseAntiAirGun moved from Thailand to Burma
                                                  1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Inner Mongolia
                                                  1 Train moved from Inner Mongolia to Korea
                                                  1 Train moved from Inner Mongolia to Manchuria
                                                  2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                                  2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                                                  1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                                  4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 97 Sea Zone
                                                  1 japaneseArtillery moved from Korea to 98 Sea Zone
                                                  1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                                  1 japaneseArtillery moved from Korea to 98 Sea Zone
                                                  1 japaneseArtillery moved from Eastern Manchuria to 98 Sea Zone
                                                  3 japaneseArtillerys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone
                                                  3 japaneseArtillerys and 5 japaneseInfantrys moved from 97 Sea Zone to Shantung
                                                  1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                                  1 japaneseArtillery and 1 japaneseInfantry moved from Northern Manchuria to Chahar
                                                  2 japaneseInfantrys moved from Manchuria to Peking
                                                  1 japaneseInfantry moved from Manchuria to Chahar
                                                  4 Trucks moved from Inner Mongolia to Shantung
                                                  1 japaneseDestroyer moved from 92 Sea Zone to 87 Sea Zone
                                                  1 japaneseBattleship, 1 japaneseCarrier and 1 japaneseCruiser moved from 86 Sea Zone to 92 Sea Zone
                                                  4 japaneseNavalFighters moved from Rangoon to 92 Sea Zone
                                                  1 japaneseInfantry moved from Brunei to Borneo
                                                  1 japaneseTransport moved from 91 Sea Zone to 92 Sea Zone
                                                  1 japaneseTransport moved from 94 Sea Zone to 91 Sea Zone
                                                  2 japaneseCarriers, 1 japaneseDestroyer, 4 japaneseNavalFighters and 2 japaneseSubmarines moved from 99 Sea Zone to 122 Sea Zone
                                                  1 japaneseBattleship and 1 japaneseCruiser moved from 98 Sea Zone to 122 Sea Zone
                                                  1 japaneseNavalFighter moved from Manchuria to Hupeh
                                                  1 japaneseNavalFighter moved from Manchuria to French Indochina
                                                  1 japaneseNavalFighter moved from Japan to French Indochina
                                                  1 japaneseAirTransport moved from Inner Mongolia to Korea
                                                  1 japaneseCombatEngineer moved from Inner Mongolia to Hupeh
                                                  5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseParatrooper moved from Inner Mongolia to Kansu
                                          
                                              Purchase Units - Japan
                                                  Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 79 PUs; 6 techTokens; 
                                                  Japan buy 2 Materials, 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 3 japaneseInfantrys and 1 japaneseTransport; Remaining resources: 0 PUs; 6 techTokens; 
                                          
                                              Place Units - Japan
                                                  Units in Hupeh being upgraded or consumed: 1 Material
                                                  1 japaneseAirfield and 2 japaneseAlpineInfantrys placed in Hupeh
                                                  2 japaneseArtillerys placed in Shensi
                                                  2 Materials and 1 japaneseArtillery placed in Korea
                                                  1 japaneseInfantry placed in Tokyo
                                                  1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                                                  Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                                  1 japaneseCarrier, 1 japaneseDestroyer, 1 japaneseHull and 1 japaneseTransport placed in 99 Sea Zone
                                          
                                              Turn Complete - Japan
                                                  Japan collect 79 PUs; end with 79 PUs
                                                  Units generate 6 techTokens; Japan end with 12 techTokens
                                                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Manchuria
                                                  3 japaneseInfantrys placed in Manchuria
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 10 PUs; end with 10 PUs
                                                  Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                          
                                              Purchase Units - Thailand
                                                  Thailand buy 1 japaneseCombatEngineer and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Thailand
                                                  1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand
                                          
                                              Turn Complete - Thailand
                                                  Thailand collect 9 PUs; end with 9 PUs
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                      Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
                                          

                                          Combat Hit Differential Summary :

                                          Japan rolls : : 0.00
                                          AntiAircraftGun fire in Tsinghai : : -0.17
                                          Japan : 2.08
                                          China : 0.17
                                          Britain : 0.33
                                          AntiTankGun fire in Tsinghai : : 0.67
                                          Russia : 0.58
                                          

                                          Savegame

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                            last edited by

                                            TripleA Turn Summary: China round 5

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 5
                                            
                                                Research Technology - China
                                                        China rolls : 1/1 hits, 0,00 expected hits
                                                    China removing all Technology Tokens after successful research.
                                                    China discover ImprovedArtillery
                                            
                                                Combat Move - China
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                    1 chineseInfantry moved from Singkiang to Tsinghai
                                                    1 chineseInfantry moved from Ningsia to Tsinghai
                                                    2 chineseFighters moved from Chungking to Tsinghai
                                            
                                                Combat - China
                                                    Battle in Tsinghai
                                                        China attack with 2 chineseFighters and 2 chineseInfantrys
                                                        Japan defend with 1 Flagpole, 3 Trucks and 1 japaneseMech.Infantry
                                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Tsinghai, round 2 : 1/0 hits, 1,00 expected hits
                                                            Japan roll dice for 1 japaneseMech.Infantry in Tsinghai, round 2 : 1/1 hits, 0,25 expected hits
                                                            1 chineseInfantry owned by the China and 1 japaneseMech.Infantry owned by the Japan lost in Tsinghai
                                                        China win, taking Tsinghai from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 2
                                                        Casualties for China: 1 chineseInfantry
                                                        Casualties for Japan: 1 japaneseMech.Infantry
                                            
                                                Non Combat Move - China
                                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                                    2 chineseFighters moved from Tsinghai to Singkiang
                                                    5 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 3 chineseArtillerys, 1 chineseCombatEngineer and 8 chineseInfantrys moved from Ningsia to Singkiang
                                                    1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Singkiang
                                                    1 chineseArtillery and 3 chineseInfantrys moved from Eastern Szechwan to Chungking
                                                    1 chineseAlpineInfantry moved from Chungking to Eastern Szechwan
                                            
                                                Purchase Units - China
                                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                    China buy 1 chineseFortification and 6 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - China
                                                    3 chineseInfantrys placed in Singkiang
                                                    Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment
                                                    1 chineseFortification and 3 chineseInfantrys placed in Chungking
                                            
                                                Activate Technology - China
                                                    China activating ImprovedArtillery
                                                    Trigger chineseImpArt1: China is added to UnitSupportAttachment attached to:UnitType{name=chineseArtillery} with name:supportAttachmentArtilleryImpchinese
                                            
                                                Turn Complete - China
                                                    China collect 14 PUs; end with 14 PUs
                                                    Units generate 3 techTokens; China end with 3 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            China : 0,00
                                            Japan : 0,75
                                            China rolls : : 1,00
                                            

                                            Savegame

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