TWW 3.0.0.6 Gully (al) vs redrum (ax)
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TripleA Turn Summary: Usa round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Usa Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare Usa rolls : 1/1 hits, 0,00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedFighters Combat Move - Usa Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 3 americanDestroyers moved from 124 Sea Zone to 109 Sea Zone 3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone 1 americanCombatEngineer moved from Hawaiian Islands to 115 Sea Zone 1 americanCombatEngineer and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone 1 americanInfantry moved from Wake Island to 124 Sea Zone 1 americanCombatEngineer, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 124 Sea Zone to 125 Sea Zone 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine moved from 125 Sea Zone to Marshall Islands 2 americanNavalFighters moved from 124 Sea Zone to Marshall Islands 2 americanNavalFighters moved from 124 Sea Zone to 131 Sea Zone 2 americanNavalFighters moved from 131 Sea Zone to Caroline Islands 2 americanInfantrys and 1 americanTransport moved from 124 Sea Zone to 131 Sea Zone 2 americanInfantrys moved from 131 Sea Zone to Caroline Islands 1 americanCruiser moved from 124 Sea Zone to 125 Sea Zone 1 americanStrategicBomber moved from Western Egypt to 45 Sea Zone 1 americanDestroyer moved from 25 Sea Zone to 22 Sea Zone 1 americanInfantry moved from Southeastern US to 35 Sea Zone 1 americanInfantry and 1 americanTransport moved from 35 Sea Zone to 58 Sea Zone 1 americanInfantry moved from 58 Sea Zone to French Guyana Combat - Usa Battle in French Guyana Battle in 45 Sea Zone Usa attack with 1 americanStrategicBomber Italy defend with 2 italianSubmarines DepthChargeAttack fire in 45 Sea Zone : 0/1 hits, 0,08 expected hits Usa roll dice for 1 americanStrategicBomber in 45 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 italianSubmarine owned by the Italy lost in 45 Sea Zone 1 italianSubmarine owned by the Italy Submerged Usa win, taking French Guyana from VichyFrance with 1 americanStrategicBomber remaining. Battle score for attacker is 7 Casualties for Italy: 1 italianSubmarine Turning on Edit Mode EDIT: Adding units owned by Italy to 45 Sea Zone: 1 italianSubmarine EDIT: Turning off Edit Mode Battle in 22 Sea Zone Usa attack with 1 americanDestroyer Germany defend with 1 germanSubmarine DepthChargeAttack fire in 22 Sea Zone : 0/1 hits, 0,08 expected hits 1 germanSubmarine owned by the Germany Submerged Battle in 109 Sea Zone Usa attack with 3 americanDestroyers; Britain loiter and taunt Japan defend with 1 japaneseSubmarine DepthChargeAttack fire in 109 Sea Zone : 0/1 hits, 0,25 expected hits 1 japaneseSubmarine owned by the Japan Submerged Battle in Caroline Islands Usa attack with 2 americanInfantrys and 2 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry AntiAircraftGun fire in Caroline Islands : 0/1 hits, 0,08 expected hits Usa roll dice for 2 americanInfantrys and 2 americanNavalFighters in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits 1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands Usa roll dice for 2 americanInfantrys and 2 americanNavalFighters in Caroline Islands, round 3 : 1/1 hits, 1,17 expected hits Japan roll dice for 1 japaneseInfantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in Caroline Islands Some non-combat units are destroyed: Usa winUsa winUsa win, taking 22 Sea Zone from Neutral with 1 americanDestroyer remaining with 3 americanDestroyers remaining, taking Caroline Islands from Japan with 2 americanInfantrys and 2 americanNavalFighters remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry Battle in Marshall Islands Usa attack with 1 americanCombatEngineer, 2 americanInfantrys, 1 americanMarine and 2 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0,08 expected hits Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0,25 expected hits Usa roll dice for 1 americanCombatEngineer, 2 americanInfantrys, 1 americanMarine and 2 americanNavalFighters in Marshall Islands, round 2 : 1/1 hits, 1,58 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/1 hits, 1,17 expected hits 1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Marshall Islands Usa roll dice for 1 americanCombatEngineer, 1 americanInfantry, 1 americanMarine and 2 americanNavalFighters in Marshall Islands, round 3 : 1/1 hits, 1,50 expected hits Japan roll dice for 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 3 : 1/0 hits, 1,00 expected hits 1 japaneseCombatEngineer owned by the Japan and 1 americanInfantry owned by the Usa lost in Marshall Islands Usa roll dice for 1 americanCombatEngineer, 1 americanMarine and 2 americanNavalFighters in Marshall Islands, round 4 : 1/1 hits, 1,42 expected hits Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 4 : 1/1 hits, 0,58 expected hits 1 japaneseEntrenchment owned by the Japan and 1 americanMarine owned by the Usa lost in Marshall Islands Some non-combat units are destroyed: Usa win, taking Marshall Islands from Japan with 1 americanCombatEngineer and 2 americanNavalFighters remaining. Battle score for attacker is 4 Casualties for Usa: 2 americanInfantrys and 1 americanMarine Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland Trigger americanProd1: Usa has 1 Material placed in Washington 2 americanCarriers moved from 124 Sea Zone to 131 Sea Zone 2 americanNavalFighters moved from Marshall Islands to 131 Sea Zone 2 americanNavalFighters moved from Caroline Islands to 131 Sea Zone 2 americanDestroyers and 1 americanSubmarine moved from 124 Sea Zone to 131 Sea Zone 1 americanFighter moved from Gilbert Islands to Queensland 1 americanFighter moved from British Columbia to Midway 1 americanCarrier moved from 156 Sea Zone to 109 Sea Zone 1 americanNavalFighter moved from Los Angeles to 109 Sea Zone 1 americanNavalFighter moved from Chicago to 156 Sea Zone 1 americanNavalFighter moved from Chicago to Labrador 1 americanCombatEngineer and 1 americanMech.Infantry moved from Southeastern US to Washington 1 americanInfantry moved from New York to Washington 1 Material and 1 americanAirTransport moved from Los Angeles to Gilbert Islands 1 americanTransport moved from 110 Sea Zone to 109 Sea Zone 1 americanTransport moved from 115 Sea Zone to 156 Sea Zone 1 americanTank moved from British Columbia to Alaska 1 Truck moved from British Columbia to Western US 1 americanArtillery moved from San Francisco to Western US 1 Material and 1 Train moved from Washington to Los Angeles 1 americanArtillery moved from New York to Ontario 1 Train moved from Los Angeles to Ontario 1 americanStrategicBomber moved from 45 Sea Zone to Western Egypt 1 Material and 1 Truck moved from Iceland to 6 Sea Zone 1 Material, 1 Truck and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone 1 Material and 1 Truck moved from 7 Sea Zone to Central Britain 1 Truck and 1 americanAntiAirGun moved from Washington to Ontario Purchase Units - Usa Usa buy 1 Material, 1 americanCarrier, 2 americanDestroyers, 1 americanInfantry, 2 americanNavalFighters and 3 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanNavalFighters placed in Hawaiian Islands Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanCarrier, 1 americanDestroyer and 1 americanTransport placed in 156 Sea Zone 1 Material placed in Los Angeles 1 americanInfantry placed in San Francisco 1 americanDestroyer and 2 americanTransports placed in 30 Sea Zone Activate Technology - Usa Usa activating ImprovedFighters Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Usa collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : -1,25 DepthChargeAttack fire in 109 Sea Zone : : -0,25 Usa rolls : : 1,00 Japan : -0,58 DepthChargeAttack fire in 22 Sea Zone : : -0,08 AntiAircraftGun fire in Marshall Islands : : -0,08 AntiAircraftGun fire in Caroline Islands : : -0,08 DepthChargeAttack fire in 45 Sea Zone : : -0,08 -
@redrum: Germany is up
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@redrum busy?
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@Gully Yeah. Sorry, I'm starting a new job so have been busy the last few weeks. Hoping to get to this later today or tomorrow.
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TripleA Turn Summary: Finland round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 21 PUs Some Units in Syria change ownership: 1 germanInfantry Research Technology - Germany Germany spend 0 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanInfantrys moved from Lativa Estonia to Leningrad 3 germanInfantrys moved from Pskov to Leningrad 1 germanArtillery, 2 germanCombatEngineers, 7 germanInfantrys and 1 germanParatrooper moved from Western Karelia to Leningrad 3 germanAlpineInfantrys, 2 germanArtillerys and 1 germanInfantry moved from Eastern Finland to Leningrad 1 germanInfantry moved from Smolensk to Novgorod Germany take Novgorod from Russia 2 germanInfantrys moved from Northern Germany to Low Countries 2 germanNavalFighters moved from Northern Germany to Low Countries 1 germanSubmarine moved from 22 Sea Zone to 17 Sea Zone 1 germanMarine moved from Northern Germany to 27 Sea Zone 1 germanBattleship, 1 germanMarine and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone 1 germanMarine moved from 29 Sea Zone to Leningrad 1 germanMech.Infantry moved from Lithuania to Leningrad 1 germanInfantry moved from Caucasus to Astrakhan 2 germanMech.Infantrys moved from Voronezh to Volgarod 1 germanStrategicBomber moved from Voronezh to Sverdlovsk 1 germanStrategicBomber moved from Belorussia to Astrakhan 1 germanFighter moved from Voronezh to Astrakhan 3 germanFighters moved from Voronezh to Volgarod 2 germanFighters moved from Orel Kursk to Volgarod Combat - Germany Germany creates battle in territory 70 Sea Zone Strategic bombing raid in Sverdlovsk Bombing raid in Sverdlovsk rolls: 3 and causes: 3 damage to unit: Rail Bombing raid in Sverdlovsk causes 3 damage total. Battle in Astrakhan Germany attack with 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber Russia defend with 1 Flagpole, 1 russianAirfield and 1 russianInfantry Germany roll dice for 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber in Astrakhan, round 2 : 1/1 hits, 0.92 expected hits Russia roll dice for 1 russianInfantry in Astrakhan, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Astrakhan Some non-combat units are destroyed: Germany win, taking Astrakhan from Russia with 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Low Countries Germany attack with 2 germanInfantrys and 2 germanNavalFighters ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry Germany roll dice for 2 germanInfantrys and 2 germanNavalFighters in Low Countries, round 2 : 1/1 hits, 1.17 expected hits ExiledAllies roll dice for 1 britishInfantry in Low Countries, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Low Countries Germany win, taking Low Countries from ExiledAllies with 2 germanInfantrys and 2 germanNavalFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Volgarod Germany attack with 5 germanFighters and 2 germanMech.Infantrys Russia defend with 1 Flagpole, 2 Rails, 1 Truck, 2 russianAirfields, 1 russianBarracks and 3 russianInfantrys Germany roll dice for 5 germanFighters and 2 germanMech.Infantrys in Volgarod, round 2 : 3/0 hits, 3.00 expected hits Russia roll dice for 3 russianInfantrys in Volgarod, round 2 : 1/1 hits, 0.75 expected hits 3 russianInfantrys owned by the Russia and 1 germanMech.Infantry owned by the Germany lost in Volgarod Some non-combat units are destroyed: Germany win, taking Volgarod from Russia with 5 germanFighters and 1 germanMech.Infantry remaining. Battle score for attacker is 4 Casualties for Germany: 1 germanMech.Infantry Casualties for Russia: 3 russianInfantrys Battle in Leningrad Germany attack with 3 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 13 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry and 1 germanParatrooper Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 5 russianAntiAirGuns, 1 russianBarracks, 1 russianDocks, 2 russianEntrenchments, 1 russianFortification and 7 russianInfantrys Germany roll dice for 1 germanBattleship in Leningrad, round 2 : 1/1 hits, 0.83 expected hits Germany roll dice for 3 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 13 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry and 1 germanParatrooper in Leningrad, round 2 : 6/1 hits, 6.17 expected hits Russia roll dice for 5 russianAntiAirGuns, 2 russianEntrenchments, 1 russianFortification and 7 russianInfantrys in Leningrad, round 2 : 7/1 hits, 6.17 expected hits 2 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany, 1 germanMarine owned by the Germany, 5 russianAntiAirGuns owned by the Russia and 3 germanAlpineInfantrys owned by the Germany lost in Leningrad Germany roll dice for 3 germanArtillerys, 2 germanCombatEngineers, 10 germanInfantrys, 1 germanMech.Infantry and 1 germanParatrooper in Leningrad, round 3 : 5/1 hits, 4.75 expected hits Russia roll dice for 2 russianEntrenchments, 1 russianFortification and 5 russianInfantrys in Leningrad, round 3 : 5/1 hits, 4.50 expected hits 5 russianInfantrys owned by the Russia and 5 germanInfantrys owned by the Germany lost in Leningrad Germany roll dice for 3 germanArtillerys, 2 germanCombatEngineers, 5 germanInfantrys, 1 germanMech.Infantry and 1 germanParatrooper in Leningrad, round 4 : 3/1 hits, 3.50 expected hits Russia roll dice for 2 russianEntrenchments and 1 russianFortification in Leningrad, round 4 : 2/1 hits, 2.17 expected hits 2 germanInfantrys owned by the Germany, 2 russianEntrenchments owned by the Russia and 1 russianFortification owned by the Russia lost in Leningrad Some non-combat units are destroyed: Germany win, taking Leningrad from Russia with 3 germanArtillerys, 2 germanCombatEngineers, 3 germanInfantrys, 1 germanMech.Infantry and 1 germanParatrooper remaining. Battle score for attacker is 19 Casualties for Germany: 3 germanAlpineInfantrys, 10 germanInfantrys and 1 germanMarine Casualties for Russia: 5 russianAntiAirGuns, 2 russianEntrenchments, 1 russianFortification and 7 russianInfantrys Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 1 germanCombatEngineer and 3 germanInfantrys moved from Nigeria to Gold Coast 1 germanTransport moved from 66 Sea Zone to 157 Sea Zone 1 germanSubmarine moved from 70 Sea Zone to 79 Sea Zone 1 Truck and 1 germanAntiAirGun moved from Eastern Finland to Western Karelia 1 Truck moved from Western Karelia to Finland 3 germanInfantrys moved from Finland to Eastern Finland 1 Material and 1 germanAirTransport moved from Eastern Germany to Pskov 1 germanCombatEngineer moved from Belorussia to Pskov 4 germanInfantrys moved from Paris to Northern France 1 Material and 1 Truck moved from Vichy France to Northern France 2 germanNavalFighters moved from Low Countries to Northern France 2 germanFighters moved from Vichy France to Northern Germany 1 germanFighter and 1 germanTacticalBomber moved from Belorussia to Romania 2 germanFighters moved from Volgarod to Pskov 3 germanFighters moved from Volgarod to Voronezh 1 germanFighter moved from Astrakhan to Voronezh 1 germanStrategicBomber moved from Astrakhan to Voronezh 1 germanStrategicBomber moved from Sverdlovsk to Voronezh 1 Truck and 1 germanAntiAirGun moved from Southern Germany to Northern Germany 1 germanAirTransport moved from Voronezh to Eastern Germany 1 germanInfantry moved from Eastern Ukraine to Caucasus 2 germanInfantrys moved from Kharkov to Voronezh 1 germanInfantry moved from Smolensk to Voronezh 7 germanInfantrys moved from Orel Kursk to Voronezh 2 germanInfantrys and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine 1 germanInfantry moved from Western Ukraine to Southern Ukraine 1 germanInfantry moved from Western Ukraine to Kharkov 2 germanInfantrys and 2 germanMech.Infantrys moved from Belorussia to Voronezh 1 Truck and 1 germanInfantry moved from Lithuania to Orel Kursk 1 germanMech.Infantry moved from Orel Kursk to Smolensk 3 germanInfantrys moved from Belorussia to Orel Kursk 1 germanInfantry moved from Lithuania to Belorussia 2 germanInfantrys moved from Denmark to Northern Germany 1 Train moved from Eastern Poland to Austria 1 Train and 2 germanInfantrys moved from Austria to Vichy France 1 Train moved from Vichy France to Northern Italy 1 Train and 2 germanInfantrys moved from Berlin to Belorussia 1 Train moved from Belorussia to Berlin 1 Train moved from Belorussia to Eastern Poland 6 germanInfantrys moved from Romania to Western Ukraine 1 germanInfantry and 1 germanMech.Infantry moved from Eastern Germany to Lithuania 1 germanInfantry moved from Eastern Germany to 27 Sea Zone 1 germanInfantry moved from 27 Sea Zone to Lithuania 2 Trucks moved from Voronezh to Western Ukraine 1 germanAirTransport moved from Pskov to Belorussia 2 Trucks moved from Northern France to Vichy France 1 germanMech.Infantry moved from Tobruk to Tripolitania 1 germanInfantry moved from Cyrenaica to Tobruk 1 germanInfantry moved from Crete to 51 Sea Zone 1 germanInfantry moved from 51 Sea Zone to Tobruk Purchase Units - Germany Germany buy 1 Material, 1 germanAirfield, 1 germanEntrenchment, 14 germanInfantrys, 1 germanMarine and 4 germanMech.Infantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Germany Units in Pskov being upgraded or consumed: 1 Material 1 germanAirfield placed in Pskov Units in Northern France being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Northern France 2 germanMech.Infantrys placed in Western Ukraine 2 germanMech.Infantrys placed in Belorussia 1 Material placed in Eastern Germany 4 germanInfantrys placed in Paris 2 germanInfantrys placed in Austria 3 germanInfantrys and 1 germanMarine placed in Northern Germany 2 germanInfantrys placed in Berlin 3 germanInfantrys placed in Eastern Germany Turn Complete - Germany Germany collect 80 PUs; end with 80 PUs Units generate 9 techTokens; Germany end with 18 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanArtillery and 1 germanFighter; Remaining resources: 6 PUs; Place Units - VichyFrance 1 Material, 1 germanArtillery and 1 germanFighter placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 18 PUs; end with 24 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 22 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 20 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material, 1 germanArtillery and 1 germanFighter Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 1 PUs; Place Units - Finland 1 germanArtillery and 1 germanInfantry placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 9 PUs Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantryCombat Hit Differential Summary :
ExiledAllies : -0.25 Germany rolls : : 0.00 Germany : -0.33 Russia : 1.17 -
TripleA Move Summary: Russia round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Russia Trigger russianaTAAT: Russia gains access to AdvancedAntiTank Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 4 russianAntiTankGuns moved from Stalingrad to Tula 1 russianMarine moved from Moscow to Tula 3 russianInfantrys moved from Moscow to Tula 2 russianTanks moved from Stalingrad to Tula 1 russianArtillery and 1 russianInfantry moved from Stalingrad to Astrakhan 1 russianArtillery and 5 russianInfantrys moved from Stalingrad to Volgarod -
@redrum I'll assume one fighter to Tula since more will cost fighters
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TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Russia Trigger russianaTAAT: Russia gains access to AdvancedAntiTank Russia rolls : 0/1 hits, 0,00 expected hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 4 russianAntiTankGuns moved from Stalingrad to Tula 1 russianMarine moved from Moscow to Tula 3 russianInfantrys moved from Moscow to Tula 2 russianTanks moved from Stalingrad to Tula 1 russianArtillery and 1 russianInfantry moved from Stalingrad to Astrakhan 1 russianArtillery and 5 russianInfantrys moved from Stalingrad to Volgarod Combat - Russia Italy scrambles 1 units out of Voronezh to defend against the attack in Tula Battle in Volgarod Russia attack with 1 russianArtillery and 5 russianInfantrys Germany defend with 1 Flagpole, 1 Truck and 1 germanMech.Infantry Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Volgarod, round 2 : 1/1 hits, 1,17 expected hits Germany roll dice for 1 germanMech.Infantry in Volgarod, round 2 : 0/1 hits, 0,25 expected hits 1 germanMech.Infantry owned by the Germany lost in Volgarod Russia win, taking Volgarod from Germany with 1 russianArtillery and 5 russianInfantrys remaining. Battle score for attacker is 5 Casualties for Germany: 1 germanMech.Infantry Battle in Tula Russia attack with 4 russianAntiTankGuns, 3 russianInfantrys, 1 russianMarine and 2 russianTanks Italy defend with 1 Flagpole, 1 italianAntiAirGun and 2 italianTanks; Germany defend with 1 germanFighter Russia roll dice for 4 russianAntiTankGuns, 3 russianInfantrys, 1 russianMarine and 2 russianTanks in Tula, round 2 : 2/0 hits, 2,00 expected hits Italy roll dice for 1 germanFighter, 1 italianAntiAirGun and 2 italianTanks in Tula, round 2 : 2/1 hits, 1,33 expected hits 1 russianInfantry owned by the Russia, 1 italianAntiAirGun owned by the Italy, 1 russianMarine owned by the Russia and 1 italianTank owned by the Italy lost in Tula 2 russianInfantrys owned by the Russia, 2 russianTanks owned by the Russia and 4 russianAntiTankGuns owned by the Russia retreated to Moscow Italy win with 1 germanFighter and 1 italianTank remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry and 1 russianMarine Casualties for Italy: 1 italianAntiAirGun and 1 italianTank Battle in Astrakhan Russia attack with 1 russianArtillery and 1 russianInfantry Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianArtillery and 1 russianInfantry in Astrakhan, round 2 : 0/1 hits, 0,50 expected hits Germany roll dice for 1 germanInfantry in Astrakhan, round 2 : 0/1 hits, 0,25 expected hits Russia roll dice for 1 russianArtillery and 1 russianInfantry in Astrakhan, round 3 : 1/1 hits, 0,50 expected hits Germany roll dice for 1 germanInfantry in Astrakhan, round 3 : 0/1 hits, 0,25 expected hits 1 germanInfantry owned by the Germany lost in Astrakhan Russia win, taking Astrakhan from Germany with 1 russianArtillery and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Moving scrambled unit from Tula back to originating territory: Voronezh Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 3 russianAntiAirGuns and 3 russianMech.Infantrys moved from Stalingrad to Moscow 1 Truck and 1 russianAntiAirGun moved from Stalingrad to Volgarod 1 Truck moved from Volgarod to Stalingrad 1 Truck and 1 russianAntiAirGun moved from Stalingrad to Volgarod 1 Truck moved from Urals to Stalingrad 1 Truck and 1 russianAntiAirGun moved from Stalingrad to Volgarod 2 russianAlpineInfantrys, 6 russianArtillerys, 2 russianCombatEngineers, 5 russianInfantrys and 1 russianParatrooper moved from Moscow to Volgarod 1 russianInfantry moved from Vologda to Volgarod 1 russianInfantry moved from Urals to Volgarod 1 russianParatrooper moved from Urals to Volgarod 2 Trucks and 2 russianInfantrys moved from Omsk to Volgarod 2 Trucks moved from Volgarod to Urals 7 russianTanks moved from Stalingrad to Moscow 1 russianAlpineInfantry, 1 russianAntiTankGun, 1 russianCombatEngineer, 17 russianInfantrys and 1 russianParatrooper moved from Stalingrad to Volgarod 1 russianInfantry moved from Eastern Karelia to Vologda 2 russianAlpineInfantrys, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer and 4 russianInfantrys moved from Khabarovskiy Kray to Yakut 1 Truck moved from Far Eastern Republic to Khabarovskiy Kray 1 Truck and 1 russianAntiAirGun moved from Khabarovskiy Kray to Yakut 1 russianInfantry, 1 russianMech.Infantry and 1 russianTank moved from Yakut to Kansk 1 russianAntiTankGun and 1 russianArtillery moved from Novosibirsk to Altay 1 russianAirTransport moved from Urals to Omsk 1 russianArtillery and 1 russianInfantry moved from Southern Caucasus to Caspian Sea 1 russianArtillery and 1 russianInfantry moved from Caspian Sea to Western Kazahk 1 Train moved from Vologda to Moscow Purchase Units - Russia Russia buy 1 russianAntiTankGun, 3 russianArtillerys, 1 russianFighter, 11 russianInfantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 6 techTokens; Place Units - Russia 1 russianFighter and 2 russianInfantrys placed in Urals 1 russianInfantry and 1 russianParatrooper placed in Omsk 2 russianInfantrys placed in Vologda Turning on Edit Mode EDIT: Removing units owned by Russia from Volgarod: 2 russianInfantrys EDIT: Adding units owned by Russia to Vologda: 2 russianInfantrys EDIT: Turning off Edit Mode 1 russianAntiTankGun and 1 russianArtillery placed in Novosibirsk 2 russianArtillerys and 2 russianInfantrys placed in Moscow 2 russianInfantrys placed in Irkutsk 2 russianInfantrys placed in Stalingrad Turn Complete - Russia Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay Russia collect 54 PUs; end with 54 PUs Units generate 6 techTokens; Russia end with 12 techTokens Turning on Edit Mode EDIT: Removing units owned by Russia from 124 Sea Zone: 1 russianDestroyer and 1 russianSubmarine EDIT: Adding units owned by Russia to 109 Sea Zone: 1 russianDestroyer and 1 russianSubmarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russia rolls : : 0,00 Italy : 0,67 Germany : -0,75 Russia : -0,17 -
@redrum I am starting to suspect that there is something that I have fundamentally not quite understood about the eastern front.
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@Gully Its definitely not looking great for Russia though I'd say not that different from most games I play Germany in

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TripleA Manual Gamesave Post: Japan round 5
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Japan spend 0 on tech rolls Japan rolls : 0/1 hits, 0.00 expected hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseInfantrys moved from Burma to Yunnan 1 japaneseInfantry moved from Hunan to Kweichow 1 japaneseCombatEngineer moved from Hupeh to Kweichow 4 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Tsinghai 1 japaneseInfantry moved from Kansu to Tsinghai 1 japaneseMech.Infantry moved from Hupeh to Tsinghai 2 japaneseMech.Infantrys moved from Inner Mongolia to Tsinghai 1 japaneseMech.Infantry moved from Inner Mongolia to Tsinghai 1 japaneseFighter moved from Shansi to Kweichow 1 japaneseNavalFighter moved from French Indochina to Kweichow 2 japaneseNavalFighters moved from 86 Sea Zone to Rangoon 1 japaneseTransport moved from 86 Sea Zone to 87 Sea Zone 2 japaneseInfantrys moved from Malay to 87 Sea Zone 2 japaneseInfantrys moved from 87 Sea Zone to Rangoon 2 japaneseNavalFighters moved from 92 Sea Zone to Rangoon 1 japaneseStrategicBomber moved from French Indochina to Tsinghai 1 japaneseNavalFighter moved from French Indochina to Yunnan 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia 1 japaneseArtillery moved from Burma to Rangoon 1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone 2 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseInfantry moved from Kamchatka to Soviet Far East 5 japaneseTanks moved from Hupeh to Northern China 2 japaneseMech.Infantrys moved from Inner Mongolia to Northern China 1 japaneseAntiTankGun moved from Inner Mongolia to Northern China 1 japaneseArtillery and 6 japaneseInfantrys moved from Inner Mongolia to Northern China 1 japaneseSubmarine moved from 109 Sea Zone to 116 Sea Zone 1 japaneseSubmarine moved from 108 Sea Zone to 118 Sea Zone Combat - JapanCombat Hit Differential Summary :
Japan rolls : : 0.00 -
@Gully Scramble and OOL?
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No Scramble.
Rangoon: Standard OOL
Northern China: Standard OOL
Tsinghai: AAGuns, Armor, Mech, ATGun, Inf, Art -
@redrum forgot the notification
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TripleA Turn Summary: Thailand round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 10 PUs Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Japan spend 0 on tech rolls Japan rolls : 0/1 hits, 0.00 expected hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseInfantrys moved from Burma to Yunnan 1 japaneseInfantry moved from Hunan to Kweichow 1 japaneseCombatEngineer moved from Hupeh to Kweichow 4 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Tsinghai 1 japaneseInfantry moved from Kansu to Tsinghai 1 japaneseMech.Infantry moved from Hupeh to Tsinghai 2 japaneseMech.Infantrys moved from Inner Mongolia to Tsinghai 1 japaneseMech.Infantry moved from Inner Mongolia to Tsinghai 1 japaneseFighter moved from Shansi to Kweichow 1 japaneseNavalFighter moved from French Indochina to Kweichow 2 japaneseNavalFighters moved from 86 Sea Zone to Rangoon 1 japaneseTransport moved from 86 Sea Zone to 87 Sea Zone 2 japaneseInfantrys moved from Malay to 87 Sea Zone 2 japaneseInfantrys moved from 87 Sea Zone to Rangoon 2 japaneseNavalFighters moved from 92 Sea Zone to Rangoon 1 japaneseStrategicBomber moved from French Indochina to Tsinghai 1 japaneseNavalFighter moved from French Indochina to Yunnan 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia 1 japaneseArtillery moved from Burma to Rangoon 1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone 2 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseInfantry moved from Kamchatka to Soviet Far East 5 japaneseTanks moved from Hupeh to Northern China 2 japaneseMech.Infantrys moved from Inner Mongolia to Northern China 1 japaneseAntiTankGun moved from Inner Mongolia to Northern China 1 japaneseArtillery and 6 japaneseInfantrys moved from Inner Mongolia to Northern China 1 japaneseSubmarine moved from 109 Sea Zone to 116 Sea Zone 1 japaneseSubmarine moved from 108 Sea Zone to 118 Sea Zone Combat - Japan Battle in Tsinghai Japan attack with 4 japaneseFighters, 1 japaneseInfantry, 4 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber China defend with 1 Flagpole, 3 Trucks, 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank AntiAircraftGun fire in Tsinghai : 0/1 hits, 0.17 expected hits AntiTankGun fire in Tsinghai : 1/1 hits, 0.17 expected hits 1 japaneseMech.Infantry owned by the Japan lost in Tsinghai Japan roll dice for 4 japaneseFighters, 1 japaneseInfantry, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Tsinghai, round 2 : 3/1 hits, 3.25 expected hits China roll dice for 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank in Tsinghai, round 2 : 2/1 hits, 1.42 expected hits 2 chineseAntiAirGuns owned by the China, 1 japaneseMech.Infantry owned by the Japan, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Tsinghai AntiTankGun fire in Tsinghai : 0/1 hits, 0.17 expected hits Japan roll dice for 4 japaneseFighters, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Tsinghai, round 3 : 3/1 hits, 2.83 expected hits China roll dice for 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry and 1 chineseMech.Infantry in Tsinghai, round 3 : 1/0 hits, 1.00 expected hits 1 chineseMech.Infantry owned by the China, 1 chineseInfantry owned by the China, 1 japaneseMech.Infantry owned by the Japan and 1 chineseAntiTankGun owned by the China lost in Tsinghai Japan roll dice for 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Tsinghai, round 4 : 3/1 hits, 2.58 expected hits China roll dice for 1 chineseArtillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 chineseArtillery owned by the China lost in Tsinghai Japan win, taking Tsinghai from China with 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber remaining. Battle score for attacker is 12 Casualties for Japan: 1 japaneseInfantry and 3 japaneseMech.Infantrys Casualties for China: 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank Battle in Kweichow Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter in Kweichow, round 2 : 1/1 hits, 1.08 expected hits China roll dice for 1 chineseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow Japan win, taking Kweichow from China with 1 japaneseCombatEngineer, 1 japaneseFighter and 1 japaneseNavalFighter remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Soviet Far East Japan attack with 3 japaneseInfantrys Usa defend with 1 americanInfantry; Russia defend with 1 Flagpole Japan roll dice for 3 japaneseInfantrys in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits Russia roll dice for 1 americanInfantry in Soviet Far East, round 2 : 1/1 hits, 0.42 expected hits 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Soviet Far East Japan win, taking Soviet Far East from Russia with 2 japaneseInfantrys remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Usa: 1 americanInfantry Battle in Rangoon Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys and 4 japaneseNavalFighters Britain defend with 1 Flagpole, 1 britishArtillery and 1 britishCombatEngineer Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys and 4 japaneseNavalFighters in Rangoon, round 2 : 2/1 hits, 1.83 expected hits Britain roll dice for 1 britishArtillery and 1 britishCombatEngineer in Rangoon, round 2 : 1/1 hits, 0.67 expected hits 1 britishArtillery owned by the Britain, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon Japan win, taking Rangoon from Britain with 1 japaneseArtillery, 1 japaneseInfantry and 4 japaneseNavalFighters remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishArtillery and 1 britishCombatEngineer Battle in Northern China Japan attack with 1 japaneseAntiTankGun, 1 japaneseArtillery, 6 japaneseInfantrys, 2 japaneseMech.Infantrys and 5 japaneseTanks China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseArtillery, 6 japaneseInfantrys, 2 japaneseMech.Infantrys and 5 japaneseTanks in Northern China, round 2 : 3/1 hits, 2.17 expected hits China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Northern China, round 2 : 1/1 hits, 1.42 expected hits 1 japaneseAntiTankGun owned by the Japan, 1 chineseEntrenchment owned by the China and 2 chineseInfantrys owned by the China lost in Northern China Some non-combat units are destroyed: Japan converts chineseBarracks into different units Japan win, taking Northern China from China with 1 japaneseArtillery, 6 japaneseInfantrys, 2 japaneseMech.Infantrys and 5 japaneseTanks remaining. Battle score for attacker is 8 Casualties for Japan: 1 japaneseAntiTankGun Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys Battle in Yunnan Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in Yunnan, round 2 : 1/1 hits, 0.67 expected hits China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Yunnan Japan win, taking Yunnan from China with 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseFighter moved from Kweichow to Hupeh 4 japaneseFighters moved from Tsinghai to Inner Mongolia 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Tsinghai to Hupeh 1 Material and 1 japaneseAirTransport moved from Korea to Hupeh 1 japaneseInfantry moved from Inner Mongolia to Kansu 2 japaneseArtillerys and 1 japaneseInfantry moved from Shensi to Hupeh 1 japaneseNavalFighter moved from Yunnan to French Indochina 1 japaneseNavalFighter moved from Kweichow to French Indochina 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Thailand to Burma 1 Truck moved from Burma to Thailand 1 Truck and 1 japaneseAntiAirGun moved from Thailand to Burma 1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Inner Mongolia 1 Train moved from Inner Mongolia to Korea 1 Train moved from Inner Mongolia to Manchuria 2 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 97 Sea Zone 1 japaneseArtillery moved from Korea to 98 Sea Zone 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 1 japaneseArtillery moved from Korea to 98 Sea Zone 1 japaneseArtillery moved from Eastern Manchuria to 98 Sea Zone 3 japaneseArtillerys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone 3 japaneseArtillerys and 5 japaneseInfantrys moved from 97 Sea Zone to Shantung 1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria 1 japaneseArtillery and 1 japaneseInfantry moved from Northern Manchuria to Chahar 2 japaneseInfantrys moved from Manchuria to Peking 1 japaneseInfantry moved from Manchuria to Chahar 4 Trucks moved from Inner Mongolia to Shantung 1 japaneseDestroyer moved from 92 Sea Zone to 87 Sea Zone 1 japaneseBattleship, 1 japaneseCarrier and 1 japaneseCruiser moved from 86 Sea Zone to 92 Sea Zone 4 japaneseNavalFighters moved from Rangoon to 92 Sea Zone 1 japaneseInfantry moved from Brunei to Borneo 1 japaneseTransport moved from 91 Sea Zone to 92 Sea Zone 1 japaneseTransport moved from 94 Sea Zone to 91 Sea Zone 2 japaneseCarriers, 1 japaneseDestroyer, 4 japaneseNavalFighters and 2 japaneseSubmarines moved from 99 Sea Zone to 122 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 98 Sea Zone to 122 Sea Zone 1 japaneseNavalFighter moved from Manchuria to Hupeh 1 japaneseNavalFighter moved from Manchuria to French Indochina 1 japaneseNavalFighter moved from Japan to French Indochina 1 japaneseAirTransport moved from Inner Mongolia to Korea 1 japaneseCombatEngineer moved from Inner Mongolia to Hupeh 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseParatrooper moved from Inner Mongolia to Kansu Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 79 PUs; 6 techTokens; Japan buy 2 Materials, 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 3 japaneseInfantrys and 1 japaneseTransport; Remaining resources: 0 PUs; 6 techTokens; Place Units - Japan Units in Hupeh being upgraded or consumed: 1 Material 1 japaneseAirfield and 2 japaneseAlpineInfantrys placed in Hupeh 2 japaneseArtillerys placed in Shensi 2 Materials and 1 japaneseArtillery placed in Korea 1 japaneseInfantry placed in Tokyo 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseCarrier, 1 japaneseDestroyer, 1 japaneseHull and 1 japaneseTransport placed in 99 Sea Zone Turn Complete - Japan Japan collect 79 PUs; end with 79 PUs Units generate 6 techTokens; Japan end with 12 techTokens Some Units in Burma change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 japaneseCombatEngineer and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrysCombat Hit Differential Summary :
Japan rolls : : 0.00 AntiAircraftGun fire in Tsinghai : : -0.17 Japan : 2.08 China : 0.17 Britain : 0.33 AntiTankGun fire in Tsinghai : : 0.67 Russia : 0.58 -
TripleA Turn Summary: China round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - China China rolls : 1/1 hits, 0,00 expected hits China removing all Technology Tokens after successful research. China discover ImprovedArtillery Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Singkiang to Tsinghai 1 chineseInfantry moved from Ningsia to Tsinghai 2 chineseFighters moved from Chungking to Tsinghai Combat - China Battle in Tsinghai China attack with 2 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole, 3 Trucks and 1 japaneseMech.Infantry China roll dice for 2 chineseFighters and 2 chineseInfantrys in Tsinghai, round 2 : 1/0 hits, 1,00 expected hits Japan roll dice for 1 japaneseMech.Infantry in Tsinghai, round 2 : 1/1 hits, 0,25 expected hits 1 chineseInfantry owned by the China and 1 japaneseMech.Infantry owned by the Japan lost in Tsinghai China win, taking Tsinghai from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 2 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseMech.Infantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Tsinghai to Singkiang 5 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 3 chineseArtillerys, 1 chineseCombatEngineer and 8 chineseInfantrys moved from Ningsia to Singkiang 1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Singkiang 1 chineseArtillery and 3 chineseInfantrys moved from Eastern Szechwan to Chungking 1 chineseAlpineInfantry moved from Chungking to Eastern Szechwan Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseFortification and 6 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - China 3 chineseInfantrys placed in Singkiang Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment 1 chineseFortification and 3 chineseInfantrys placed in Chungking Activate Technology - China China activating ImprovedArtillery Trigger chineseImpArt1: China is added to UnitSupportAttachment attached to:UnitType{name=chineseArtillery} with name:supportAttachmentArtilleryImpchinese Turn Complete - China China collect 14 PUs; end with 14 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
China : 0,00 Japan : 0,75 China rolls : : 1,00 -
@redrum UK's turn will have to wait until tomorrow.
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TripleA Move Summary: Britain round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Britain Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers Trigger britishaTIFR: Britain gains access to IncreasedFighterRange Combat Move - Britain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador 1 britishTank moved from French Equatorial Africa to Eastern French Africa Britain take French Central Africa from VichyFrance ExiledAllies take Eastern French Africa from VichyFrance 1 britishBattleship and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 britishInfantry moved from Cairo to 72 Sea Zone 1 britishInfantry moved from 72 Sea Zone to Sinai 1 britishMech.Infantry moved from Iraq to Trans Jordan 1 britishTacticalBomber moved from Western Egypt to Trans Jordan 1 britishInfantry moved from Iraq to Syria 1 britishTacticalBomber moved from Bombay to Syria 1 britishFighter and 1 britishNavalFighter moved from Cairo to Syria 1 britishTacticalBomber moved from Western Egypt to Syria 1 britishTransport moved from 75 Sea Zone to 85 Sea Zone 2 britishInfantrys moved from Calcutta to 85 Sea Zone 2 britishInfantrys moved from 85 Sea Zone to Rangoon 1 britishStrategicBomber moved from Calcutta to Rangoon 1 britishStrategicBomber moved from Bombay to Rangoon 1 britishInfantry moved from Dutch New Guinea to 146 Sea Zone 1 britishInfantry and 2 britishTransports moved from 146 Sea Zone to 150 Sea Zone 1 britishInfantry moved from Dutch East Indies to 150 Sea Zone 2 britishInfantrys and 2 britishTransports moved from 150 Sea Zone to 148 Sea Zone 2 britishInfantrys moved from Java to 148 Sea Zone 1 britishBattleship and 1 britishCruiser moved from 149 Sea Zone to 148 Sea Zone Britain take 148 Sea Zone from Japan 4 britishInfantrys moved from 148 Sea Zone to Sumatra 3 britishInfantrys moved from Dutch New Guinea to New Guinea 1 britishInfantry moved from Papua to New Guinea 1 britishAirTransport and 1 britishParatrooper moved from Western Egypt to Syria 1 britishInfantry moved from Cameroon to Nigeria Britain take Nigeria from Germany 1 britishInfantry moved from London to 23 Sea Zone 1 britishInfantry and 1 britishTransport moved from 23 Sea Zone to 26 Sea Zone 1 britishInfantry moved from 26 Sea Zone to Denmark 1 britishMarine moved from Central Britain to 23 Sea Zone 3 britishInfantrys moved from Central Britain to 23 Sea Zone 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 23 Sea Zone to 26 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 26 Sea Zone to Copenhagen 2 britishCruisers moved from 23 Sea Zone to 26 Sea Zone 2 britishAlpineInfantrys and 1 britishArtillery moved from Central Norway to Northern Norway 2 britishInfantrys moved from Central Britain to 23 Sea Zone 2 britishInfantrys moved from 23 Sea Zone to Low Countries 2 britishNavalFighters moved from 23 Sea Zone to Low Countries 4 britishNavalFighters moved from Central Britain to Low Countries -
@redrum assuming no Scramble and loose German inf in Syria first
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@Gully Correct.
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