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    TWW 3.0.0.6 Gully (al) vs redrum (ax)

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    • redrumR Offline
      redrum Admin
      last edited by

      TripleA Turn Summary: Italy round 5

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 5
      
          Research Technology - Italy
              Italy spend 0 on tech rolls
                  Italy rolls : 1/1 hits, 0.00 expected hits
              Italy removing all Technology Tokens after successful research.
              Italy discover ImprovedProduction
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              1 italianBattleship moved from 50 Sea Zone to 53 Sea Zone
              1 italianBattleship moved from 51 Sea Zone to 53 Sea Zone
              1 italianCruiser moved from 51 Sea Zone to 53 Sea Zone
              2 italianInfantrys moved from Southern Italy to 50 Sea Zone
              2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone
              2 italianInfantrys moved from 53 Sea Zone to Sinai
              2 italianTransports moved from 53 Sea Zone to 51 Sea Zone
              1 italianStrategicBomber and 1 italianTacticalBomber moved from Crete to Syria
              2 italianFighters moved from Crete to Trans Jordan
              2 italianInfantrys moved from Tobruk to 51 Sea Zone
              2 italianInfantrys and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
              2 italianInfantrys moved from 53 Sea Zone to Syria
              1 italianInfantry moved from Tobruk to 51 Sea Zone
              1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
              1 italianInfantry moved from 53 Sea Zone to Trans Jordan
              1 italianNavalFighter moved from Crete to Trans Jordan
      
          Combat - Italy
              Italy creates battle in territory 70 Sea Zone
              Battle in Sinai
                  Italy attack with 2 italianInfantrys
                  Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry
                      Italy roll dice for 2 italianBattleships in Sinai, round 2 : 1/1 hits, 1.67 expected hits
                      Egypt roll dice for 1 britishInfantry in Sinai, round 2 : 0/1 hits, 0.25 expected hits
                      1 britishInfantry owned by the Britain lost in Sinai
                  Italy win, taking Sinai from Egypt with 2 italianInfantrys remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
              Battle in Trans Jordan
                  Italy attack with 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter
                  Britain defend with 1 Flagpole and 1 britishMech.Infantry
                      Italy roll dice for 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter in Trans Jordan, round 2 : 1/1 hits, 1.17 expected hits
                      Britain roll dice for 1 britishMech.Infantry in Trans Jordan, round 2 : 1/1 hits, 0.33 expected hits
                  1 britishMech.Infantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Trans Jordan
                  Italy win with 2 italianFighters and 1 italianNavalFighter remaining. Battle score for attacker is 2
                  Casualties for Italy: 1 italianInfantry
                  Casualties for Britain: 1 britishMech.Infantry
              Battle in Syria
                  Italy attack with 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber
                  ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishParatrooper
                      Italy roll dice for 1 italianCruiser in Syria, round 2 : 1/1 hits, 0.25 expected hits
                      ExiledAllies roll dice for 1 britishParatrooper in Syria, round 2 : 0/1 hits, 0.33 expected hits
                      1 britishParatrooper owned by the Britain lost in Syria
                  Italy win, taking Syria from ExiledAllies with 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 4
                  Casualties for Britain: 1 britishParatrooper
      
          Non Combat Move - Italy
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianProd: Italy has 1 Material placed in Rome
              2 italianFighters and 1 italianNavalFighter moved from Trans Jordan to Crete
              1 italianStrategicBomber and 1 italianTacticalBomber moved from Syria to Crete
              2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
              4 italianInfantrys moved from Southern Italy to 50 Sea Zone
              2 italianInfantrys moved from Rome to 49 Sea Zone
              2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 50 Sea Zone
              6 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
              6 italianInfantrys moved from 51 Sea Zone to Tobruk
              1 italianTransport moved from 53 Sea Zone to 51 Sea Zone
              1 italianArtillery and 1 italianParatrooper moved from Crete to 51 Sea Zone
              1 italianArtillery and 1 italianParatrooper moved from 51 Sea Zone to Tobruk
              1 italianInfantry moved from Al Kufrah to Tobruk
              1 Truck moved from Voronezh to Western Ukraine
              1 italianTank moved from Tula to Caucasus
              1 italianSubmarine moved from 70 Sea Zone to 79 Sea Zone
              2 italianDestroyers moved from 53 Sea Zone to 51 Sea Zone
              1 italianAirTransport moved from Crete to Rome
              1 Train moved from Vichy France to Northern Italy
              1 Train moved from Northern Italy to Rome
              2 italianSubmarines moved from 45 Sea Zone to 43 Sea Zone
              1 Material and 1 Truck moved from Rome to Southern Italy
              1 Truck moved from Northern Italy to Rome
              1 Truck moved from Paris to Northern Italy
              1 Train moved from Rome to Northern Italy
      
          Purchase Units - Italy
              Italy buy 1 italianArtillery, 1 italianCombatEngineer, 5 italianInfantrys and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Italy
              3 italianInfantrys placed in Southern Italy
              1 italianCombatEngineer and 2 italianInfantrys placed in Rome
              1 italianArtillery placed in Northern Italy
              1 italianTransport placed in 49 Sea Zone
      
          Activate Technology - Italy
              Italy activating ImprovedProduction
      
          Turn Complete - Italy
              Italy collect 29 PUs; end with 29 PUs
              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 32 PUs
              Units generate 6 techTokens; Italy end with 6 techTokens
      

      Combat Hit Differential Summary :

      Italy rolls : : 1.00
      ExiledAllies : -0.33
      Egypt : -0.25
      Italy : -0.08
      Britain : 0.67
      

      Savegame

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gully
        last edited by

        TripleA Turn Summary: Usa round 5

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 5
        
            Research Technology - Usa
                Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                    Usa rolls : 0/1 hits, 0,00 expected hits
        
            Combat Move - Usa
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                1 americanNavalFighter moved from 109 Sea Zone to 100 Sea Zone
                1 americanDestroyer moved from 131 Sea Zone to 116 Sea Zone
                1 americanDestroyer moved from 156 Sea Zone to 116 Sea Zone
                1 americanStrategicBomber moved from Western Egypt to 43 Sea Zone
        
            Combat - Usa
                Battle in 100 Sea Zone
                    Usa attack with 1 americanNavalFighter
                    Japan defend with 1 japaneseTransport
                        Usa roll dice for 1 americanNavalFighter in 100 Sea Zone, round 2 : 0/1 hits, 0,58 expected hits
                        Japan roll dice for 1 japaneseTransport in 100 Sea Zone, round 2 : 1/1 hits, 0,08 expected hits
                        1 americanNavalFighter owned by the Usa lost in 100 Sea Zone
                    Japan win with 1 japaneseTransport remaining. Battle score for attacker is -11
                    Casualties for Usa: 1 americanNavalFighter
                Battle in 43 Sea Zone
                    Usa attack with 1 americanStrategicBomber
                    Italy defend with 2 italianSubmarines
                        DepthChargeAttack fire in 43 Sea Zone : 0/1 hits, 0,08 expected hits
                    2 italianSubmarines owned by the Italy Submerged
                Battle in 116 Sea Zone
                    Usa attack with 2 americanDestroyers
                    Japan defend with 1 japaneseSubmarine
                        DepthChargeAttack fire in 116 Sea Zone : 0/1 hits, 0,17 expected hits
                    1 japaneseSubmarine owned by the Japan Submerged
        
            Non Combat Move - Usa
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Turning on Edit Mode
                EDIT: Changing ownership of Kamchatka from Japan to Russia
                EDIT: Adding units owned by Usa to Kamchatka: 1 americanInfantry
                EDIT: Removing units owned by Usa from Midway: 1 americanInfantry
                EDIT: Turning off Edit Mode
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger americanProd1: Usa has 1 Material placed in Washington
                1 americanDestroyer moved from 131 Sea Zone to 123 Sea Zone
                1 americanNavalFighter moved from 131 Sea Zone to Java
                1 americanCombatEngineer moved from Marshall Islands to 125 Sea Zone
                1 americanCombatEngineer and 1 americanTransport moved from 125 Sea Zone to 116 Sea Zone
                1 americanInfantry moved from Johnston Island to 116 Sea Zone
                1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 116 Sea Zone to 124 Sea Zone
                1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island
                1 americanCruiser and 1 americanTransport moved from 125 Sea Zone to 124 Sea Zone
                1 Material and 1 americanAirTransport moved from Gilbert Islands to Wake Island
                1 americanNavalFighter moved from 131 Sea Zone to Queensland
                2 americanNavalFighters moved from Hawaiian Islands to 102 Sea Zone
                1 americanDestroyer moved from 109 Sea Zone to 124 Sea Zone
                1 americanCarrier, 2 americanDestroyers and 1 americanTransport moved from 109 Sea Zone to 102 Sea Zone
                1 americanNavalFighter moved from 156 Sea Zone to 124 Sea Zone
                1 americanFighter moved from Midway to Wake Island
                2 americanInfantrys moved from Caroline Islands to 131 Sea Zone
                2 americanCarriers, 2 americanInfantrys, 2 americanNavalFighters, 1 americanSubmarine and 1 americanTransport moved from 131 Sea Zone to 124 Sea Zone
                1 americanNavalFighter moved from 124 Sea Zone to Wake Island
                2 americanInfantrys moved from 124 Sea Zone to Wake Island
                2 Materials moved from Los Angeles to 156 Sea Zone
                1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                1 americanInfantry moved from San Francisco to 156 Sea Zone
                2 Materials, 2 americanCarriers, 1 americanCombatEngineer, 1 americanInfantry and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                1 americanCombatEngineer and 1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands
                1 americanCombatEngineer, 1 americanInfantry and 1 americanMech.Infantry moved from Washington to 30 Sea Zone
                1 americanInfantry moved from New York to 30 Sea Zone
                1 americanCombatEngineer, 1 americanDestroyer, 2 americanInfantrys, 1 americanMech.Infantry and 2 americanTransports moved from 30 Sea Zone to 32 Sea Zone
                4 americanInfantrys and 2 americanMarines moved from Gibraltar to 41 Sea Zone
                1 americanBattleship, 4 americanInfantrys, 2 americanMarines and 3 americanTransports moved from 41 Sea Zone to 32 Sea Zone
                1 Train and 1 americanArtillery moved from Ontario to British Columbia
                1 Train moved from British Columbia to Northern Central US
                1 Truck and 1 americanArtillery moved from Western US to British Columbia
                1 Truck and 1 americanAntiAirGun moved from Ontario to Northwestern US
                1 americanDestroyer moved from 22 Sea Zone to 24 Sea Zone
                1 americanTransport moved from 7 Sea Zone to 24 Sea Zone
                1 americanStrategicBomber moved from 43 Sea Zone to Gibraltar
                1 americanInfantry moved from French Guyana to 58 Sea Zone
                1 americanInfantry and 1 americanTransport moved from 58 Sea Zone to 59 Sea Zone
                1 Train moved from Los Angeles to Washington
        
            Purchase Units - Usa
                Usa buy 1 americanAirfield, 1 americanArtillery, 1 americanDestroyer, 3 americanInfantrys, 2 americanNavalFighters, 2 americanSubmarines and 2 americanTransports; Remaining resources: 0 PUs; 9 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Usa
                1 americanDestroyer and 2 americanTransports placed in 30 Sea Zone
                1 americanArtillery placed in New York
                3 americanInfantrys placed in Washington
                2 americanSubmarines placed in 156 Sea Zone
                2 americanNavalFighters placed in Hawaiian Islands
                Units in Wake Island being upgraded or consumed: 1 Material
                1 americanAirfield placed in Wake Island
        
            Turn Complete - Usa
                Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                Usa collect 72 PUs; end with 72 PUs
                Units generate 9 techTokens; Usa end with 18 techTokens
        

        Combat Hit Differential Summary :

        Usa : -0,58
        DepthChargeAttack fire in 43 Sea Zone : : -0,08
        Usa rolls : : 0,00
        Japan : 0,92
        DepthChargeAttack fire in 116 Sea Zone : : -0,17
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • G Offline
          Gully
          last edited by

          @redrum very crappy turn for US. You can go for Germany.

          redrumR 1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin @Gully
            last edited by

            @Gully Ouch. Yeah, losing a naval fighter to a transport sucks.

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            G 2 Replies Last reply Reply Quote 0
            • G Offline
              Gully
              last edited by

              it's the icing on the cake of that round. No techs for Russia, GB, USA. Italy in Tula. GB lost a 90%-battle in Rangoon and an 80%-battle in New-Guinea. And then that one. The game isn't over, but the die owes me one now.

              1 Reply Last reply Reply Quote 0
              • G Offline
                Gully @redrum
                last edited by

                @redrum It would be nice to find a German turn tomorrow

                1 Reply Last reply Reply Quote 1
                • G Offline
                  Gully @redrum
                  last edited by

                  @redrum Did you foget about this?

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin
                    last edited by

                    TripleA Move Summary: Germany round 6

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 6
                    
                        Research Technology - Germany
                            Germany spend 0 on tech rolls
                            Germany removing all Technology Tokens after successful research.
                            Germany discover Logistics
                    
                        Combat Move - Germany
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            2 germanInfantrys moved from Northern Germany to Denmark
                            2 germanInfantrys moved from Northern France to Low Countries
                            2 germanNavalFighters moved from Northern France to Low Countries
                            1 germanFighter moved from Vichy France to Low Countries
                            1 germanFighter moved from Northern Germany to Low Countries
                            2 germanFighters moved from Northern Germany to Denmark
                            1 germanInfantry moved from Novgorod to Vologda
                            1 germanMech.Infantry moved from Leningrad to Vologda
                            1 germanMech.Infantry moved from Smolensk to Vologda
                            2 germanFighters moved from Pskov to Vologda
                            1 germanInfantry moved from Caucasus to Southern Caucasus
                            1 germanFighter and 1 germanTacticalBomber moved from Romania to Southern Caucasus
                            2 germanMech.Infantrys and 2 germanTanks moved from Voronezh to Southern Caucasus
                            4 germanFighters and 2 germanStrategicBombers moved from Voronezh to Vologda
                            1 germanInfantry moved from Leningrad to Eastern Karelia
                                  Germany take Eastern Karelia from Russia
                            1 germanMech.Infantry and 1 germanTank moved from Voronezh to Southern Caucasus
                            5 germanArtillerys and 4 germanInfantrys moved from Voronezh to Stalingrad
                    

                    Savegame

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin @Gully
                      last edited by

                      @Gully Scramble?

                      Sorry for the delay. Been a bit busy.

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      G 1 Reply Last reply Reply Quote 0
                      • G Offline
                        Gully @redrum
                        last edited by

                        @redrum Scramble 2 Navals to Denmark.
                        no scramble to Vologda

                        redrumR 1 Reply Last reply Reply Quote 0
                        • redrumR Offline
                          redrum Admin
                          last edited by

                          TripleA Turn Summary: Finland round 6

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 6
                          
                              Reconnaissance Missions - Finland
                                  Finland collect 0 PUs; end with 9 PUs
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 20 PUs
                          
                              Research Technology - Germany
                                  Germany spend 0 on tech rolls
                                      Germany rolls : 2/1 hits, 0.00 expected hits
                                  Germany removing all Technology Tokens after successful research.
                                  Germany discover Logistics
                          
                              Combat Move - Germany
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  2 germanInfantrys moved from Northern Germany to Denmark
                                  2 germanInfantrys moved from Northern France to Low Countries
                                  2 germanNavalFighters moved from Northern France to Low Countries
                                  1 germanFighter moved from Vichy France to Low Countries
                                  1 germanFighter moved from Northern Germany to Low Countries
                                  2 germanFighters moved from Northern Germany to Denmark
                                  1 germanInfantry moved from Novgorod to Vologda
                                  1 germanMech.Infantry moved from Leningrad to Vologda
                                  1 germanMech.Infantry moved from Smolensk to Vologda
                                  2 germanFighters moved from Pskov to Vologda
                                  1 germanInfantry moved from Caucasus to Southern Caucasus
                                  1 germanFighter and 1 germanTacticalBomber moved from Romania to Southern Caucasus
                                  2 germanMech.Infantrys and 2 germanTanks moved from Voronezh to Southern Caucasus
                                  4 germanFighters and 2 germanStrategicBombers moved from Voronezh to Vologda
                                  1 germanInfantry moved from Leningrad to Eastern Karelia
                                        Germany take Eastern Karelia from Russia
                                  1 germanMech.Infantry and 1 germanTank moved from Voronezh to Southern Caucasus
                                  5 germanArtillerys and 4 germanInfantrys moved from Voronezh to Stalingrad
                          
                              Combat - Germany
                                  ExiledAllies scrambles 2 units out of 26 Sea Zone to defend against the attack in Denmark
                                  Battle in Denmark
                                      Germany attack with 2 germanFighters and 2 germanInfantrys
                                      ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry and 2 britishNavalFighters
                                          Germany roll dice for 2 germanFighters and 2 germanInfantrys in Denmark, round 2 : 2/1 hits, 1.17 expected hits
                                          ExiledAllies roll dice for 1 britishInfantry and 2 britishNavalFighters in Denmark, round 2 : 1/1 hits, 1.25 expected hits
                                          1 britishInfantry owned by the Britain, 1 germanInfantry owned by the Germany and 1 britishNavalFighter owned by the Britain lost in Denmark
                                          Germany roll dice for 2 germanFighters and 1 germanInfantry in Denmark, round 3 : 1/0 hits, 1.00 expected hits
                                          ExiledAllies roll dice for 1 britishNavalFighter in Denmark, round 3 : 1/1 hits, 0.50 expected hits
                                          1 germanInfantry owned by the Germany and 1 britishNavalFighter owned by the Britain lost in Denmark
                                      Germany win with 2 germanFighters remaining. Battle score for attacker is 19
                                      Casualties for Germany: 2 germanInfantrys
                                      Casualties for Britain: 1 britishInfantry and 2 britishNavalFighters
                                  Battle in Low Countries
                                      Germany attack with 2 germanFighters, 2 germanInfantrys and 2 germanNavalFighters
                                      ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                                          Germany roll dice for 2 germanFighters, 2 germanInfantrys and 2 germanNavalFighters in Low Countries, round 2 : 2/0 hits, 2.00 expected hits
                                          ExiledAllies roll dice for 2 britishInfantrys in Low Countries, round 2 : 0/1 hits, 0.50 expected hits
                                          2 britishInfantrys owned by the Britain lost in Low Countries
                                      Germany win, taking Low Countries from ExiledAllies with 2 germanFighters, 2 germanInfantrys and 2 germanNavalFighters remaining. Battle score for attacker is 6
                                      Casualties for Britain: 2 britishInfantrys
                                  Battle in Southern Caucasus
                                      Germany attack with 1 germanFighter, 1 germanInfantry, 3 germanMech.Infantrys, 1 germanTacticalBomber and 3 germanTanks
                                      Russia defend with 1 Flagpole, 1 Rail, 2 russianAlpineInfantrys and 1 russianArtillery
                                          Germany roll dice for 1 germanFighter, 1 germanInfantry, 3 germanMech.Infantrys, 1 germanTacticalBomber and 3 germanTanks in Southern Caucasus, round 2 : 2/1 hits, 1.42 expected hits
                                          Russia roll dice for 2 russianAlpineInfantrys and 1 russianArtillery in Southern Caucasus, round 2 : 2/1 hits, 1.50 expected hits
                                          1 germanInfantry owned by the Germany, 1 russianArtillery owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 1 germanMech.Infantry owned by the Germany lost in Southern Caucasus
                                          Germany roll dice for 1 germanFighter, 2 germanMech.Infantrys, 1 germanTacticalBomber and 3 germanTanks in Southern Caucasus, round 3 : 1/1 hits, 1.17 expected hits
                                          Russia roll dice for 1 russianAlpineInfantry in Southern Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                                          1 russianAlpineInfantry owned by the Russia and 1 germanMech.Infantry owned by the Germany lost in Southern Caucasus
                                      Some non-combat units are destroyed: 
                                      Germany win, taking Southern Caucasus from Russia with 1 germanFighter, 1 germanMech.Infantry, 1 germanTacticalBomber and 3 germanTanks remaining. Battle score for attacker is -1
                                      Casualties for Germany: 1 germanInfantry and 2 germanMech.Infantrys
                                      Casualties for Russia: 2 russianAlpineInfantrys and 1 russianArtillery
                                  Battle in Vologda
                                      Germany attack with 6 germanFighters, 1 germanInfantry, 2 germanMech.Infantrys and 2 germanStrategicBombers
                                      Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks and 5 russianInfantrys
                                          Germany roll dice for 6 germanFighters, 1 germanInfantry, 2 germanMech.Infantrys and 2 germanStrategicBombers in Vologda, round 2 : 3/1 hits, 3.50 expected hits
                                          Russia roll dice for 5 russianInfantrys in Vologda, round 2 : 2/1 hits, 1.67 expected hits
                                          3 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 germanStrategicBomber owned by the Germany lost in Vologda
                                          Germany roll dice for 6 germanFighters, 2 germanMech.Infantrys and 1 germanStrategicBomber in Vologda, round 3 : 3/1 hits, 3.17 expected hits
                                          Russia roll dice for 2 russianInfantrys in Vologda, round 3 : 0/1 hits, 0.67 expected hits
                                          2 russianInfantrys owned by the Russia lost in Vologda
                                      Some non-combat units are destroyed: 
                                      Germany win, taking Vologda from Russia with 6 germanFighters, 2 germanMech.Infantrys and 1 germanStrategicBomber remaining. Battle score for attacker is -1
                                      Casualties for Germany: 1 germanInfantry and 1 germanStrategicBomber
                                      Casualties for Russia: 5 russianInfantrys
                                  Battle in Stalingrad
                                      Germany attack with 5 germanArtillerys and 4 germanInfantrys
                                      Russia defend with 1 Flagpole, 2 Rails, 1 ResearchCenter, 1 Train, 1 russianAirfield, 1 russianBarracks, 1 russianEntrenchment, 1 russianFactory and 2 russianInfantrys
                                          Germany roll dice for 5 germanArtillerys and 4 germanInfantrys in Stalingrad, round 2 : 3/0 hits, 3.00 expected hits
                                          Russia roll dice for 1 russianEntrenchment and 2 russianInfantrys in Stalingrad, round 2 : 1/1 hits, 1.33 expected hits
                                          2 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianEntrenchment owned by the Russia lost in Stalingrad
                                      Some non-combat units are destroyed: 
                                      Germany win, taking Stalingrad from Russia with 5 germanArtillerys and 3 germanInfantrys remaining. Battle score for attacker is 9
                                      Casualties for Germany: 1 germanInfantry
                                      Casualties for Russia: 1 russianEntrenchment and 2 russianInfantrys
                          
                              Non Combat Move - Germany
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  1 germanFighter and 1 germanTacticalBomber moved from Southern Caucasus to Voronezh
                                  1 germanInfantry moved from Voronezh to Tula
                                  1 germanInfantry moved from Eastern Ukraine to Caucasus
                                  1 germanAlpineInfantry, 5 germanAntiTankGuns, 7 germanArtillerys, 2 germanCombatEngineers, 19 germanInfantrys, 6 germanMech.Infantrys and 5 germanTanks moved from Voronezh to Stalingrad
                                  1 Truck and 1 germanInfantry moved from Orel Kursk to Stalingrad
                                  2 germanFighters moved from Vologda to Voronezh
                                  3 germanArtillerys, 2 germanCombatEngineers, 1 germanInfantry and 1 germanParatrooper moved from Leningrad to Eastern Karelia
                                  1 germanInfantry moved from Leningrad to Novgorod
                                  1 Truck and 1 germanAntiAirGun moved from Western Karelia to Eastern Karelia
                                  1 Truck moved from Eastern Karelia to Western Karelia
                                  1 Truck and 1 germanArtillery moved from Finland to Leningrad
                                  1 germanInfantry moved from Eastern Finland to Western Karelia
                                  2 germanInfantrys moved from Eastern Finland to Leningrad
                                  1 germanInfantry moved from Finland to Eastern Finland
                                  4 germanFighters moved from Vologda to Pskov
                                  1 germanStrategicBomber moved from Vologda to Voronezh
                                  4 germanInfantrys moved from Paris to Northern France
                                  1 Material, 2 Trucks and 1 germanArtillery moved from Vichy France to Northern France
                                  1 Truck moved from Northern France to Vichy France
                                  1 germanSubmarine moved from 79 Sea Zone to 82 Sea Zone
                                  1 germanTransport moved from 157 Sea Zone to 65 Sea Zone
                                  1 germanCombatEngineer moved from Voronezh to Stalingrad
                                  1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                                  1 germanInfantry moved from Kharkov to Voronezh
                                  1 germanInfantry moved from Orel Kursk to Smolensk
                                  2 germanInfantrys moved from Orel Kursk to Voronezh
                                  2 germanInfantrys and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
                                  1 Material and 1 germanAirTransport moved from Eastern Germany to Voronezh
                                  1 germanAirTransport moved from Belorussia to Hungary Slovakia
                                  1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh
                                  2 germanInfantrys and 2 germanMech.Infantrys moved from Belorussia to Voronezh
                                  1 germanCombatEngineer moved from Pskov to Orel Kursk
                                  1 germanInfantry moved from Belorussia to Orel Kursk
                                  1 germanInfantry and 1 germanMech.Infantry moved from Lithuania to Orel Kursk
                                  1 germanInfantry moved from Lithuania to Belorussia
                                  2 germanNavalFighters moved from Low Countries to Northern Germany
                                  2 germanInfantrys moved from Berlin to Northern Germany
                                  3 germanInfantrys moved from Eastern Germany to Northern Germany
                                  1 Train moved from Northern Italy to Vichy France
                                  1 Train and 2 germanInfantrys moved from Vichy France to Northern France
                                  1 Train moved from Northern France to Southern Germany
                                  1 germanBattleship and 1 germanTransport moved from 29 Sea Zone to 27 Sea Zone
                                  2 germanFighters moved from Low Countries to Northern Germany
                                  1 Train moved from Berlin to Austria
                                  1 Train and 2 germanInfantrys moved from Austria to Northern Germany
                                  1 germanFighter moved from Northern Germany to Pskov
                                  2 germanFighters moved from Denmark to Pskov
                                  1 Train moved from Eastern Poland to Romania
                                  1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                  1 Train moved from Belorussia to Poland
                                  3 germanInfantrys moved from Western Ukraine to Kharkov
                                  2 germanInfantrys moved from Romania to Western Ukraine
                                  1 Truck moved from Western Ukraine to Romania
                                  1 Truck and 1 germanAntiAirGun moved from Romania to Western Ukraine
                                  1 germanSubmarine moved from 17 Sea Zone to 10 Sea Zone
                                  1 Truck moved from Northern Germany to 27 Sea Zone
                                  1 Truck moved from 27 Sea Zone to Lithuania
                          
                              Purchase Units - Germany
                                  Germany buy 1 Material, 1 germanFortification, 13 germanInfantrys, 2 germanMarines, 3 germanMech.Infantrys and 2 germanTanks; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Germany
                                  Units in Northern France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                  1 germanFortification placed in Northern France
                                  1 Material and 1 germanMech.Infantry placed in Western Ukraine
                                  2 germanMech.Infantrys placed in Belorussia
                                  2 germanMarines and 2 germanTanks placed in Eastern Germany
                                  4 germanInfantrys placed in Northern Germany
                                  4 germanInfantrys placed in Paris
                                  2 germanInfantrys placed in Austria
                                  3 germanInfantrys placed in Berlin
                          
                              Activate Technology - Germany
                                  Germany activating Logistics
                                  Trigger germanL1: Setting isAirBase to true for unitAttachment attached to germanCarrier
                                  Trigger germanL1: Setting maxScrambleCount to 2 for unitAttachment attached to germanCarrier
                          
                              Turn Complete - Germany
                                  Germany collect 78 PUs; end with 78 PUs
                                  Units generate 12 techTokens; Germany end with 12 techTokens
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 1 germanCombatEngineer
                                      Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                          
                              Purchase Units - VichyFrance
                                  Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                  VichyFrance buy 1 germanArtillery and 1 germanFighter; Remaining resources: 5 PUs; 
                          
                              Place Units - VichyFrance
                                  1 Material, 1 germanArtillery and 1 germanFighter placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 16 PUs; end with 21 PUs
                                  Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 19 PUs
                                  Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 1 germanCombatEngineer
                                      Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                                      Some Units in Vichy France change ownership: 1 Material, 1 germanArtillery and 1 germanFighter
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 1 Material, 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  1 Material placed in Hungary Slovakia
                                  1 germanCombatEngineer and 1 germanInfantry placed in Romania
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Units Change Ownership
                                      Some Units in Hungary Slovakia change ownership: 1 Material
                                      Some Units in Romania change ownership: 1 germanCombatEngineer and 1 germanInfantry
                          
                              Purchase Units - Finland
                                  Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Finland
                                  3 germanInfantrys placed in Finland
                          
                              Turn Complete - Finland
                                  Finland collect 8 PUs; end with 8 PUs
                                  Some Units in Finland change ownership: 3 germanInfantrys
                          

                          Combat Hit Differential Summary :

                          ExiledAllies : -0.25
                          Germany rolls : : 2.00
                          Germany : 0.58
                          Russia : 0.33
                          

                          Savegame

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                          • redrumR Offline
                            redrum Admin @Gully
                            last edited by

                            @Gully Russia is up. Hopefully can get back to playing a turn every few days again.

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                            • G Offline
                              Gully
                              last edited by

                              @redrum And the dice keep hating me.

                              redrumR 1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin @Gully
                                last edited by

                                @Gully A little bit. Battles that turn weren't far from the average overall. I was a bit surprised you chose to scramble there as your odds weren't great.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                G 2 Replies Last reply Reply Quote 0
                                • G Offline
                                  Gully @redrum
                                  last edited by

                                  @redrum If you didn't hit that first turn in Denmark it was 50-50 to be around even for me and even so keeping the country was an almost safe bet. That it wouldn't matter because we couldn't mount a defense against the best attack you could muster was maybe a miscalculation on my part. Though you had to give it quite a bit of effort. Not really sure if that's valuable and how it compares to the bad value of the battle.

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                                  • G Offline
                                    Gully @redrum
                                    last edited by

                                    @redrum for some reason the British inf that I put on a Russian transport 2 turns ago or so are now on a british transport. Is this a known bug? Are you ok with me correcting it via edit mode?

                                    redrumR 1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @Gully
                                      last edited by

                                      @Gully there have been some fixes around the engine not properly putting units in the selected transport in the latest pre-release. I'll take a look at the save to see if I can reproduce the issue.

                                      Go ahead and edit them.

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      G 2 Replies Last reply Reply Quote 0
                                      • G Offline
                                        Gully
                                        last edited by

                                        TripleA Move Summary: Russia round 6

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 6
                                        
                                            Research Technology - Russia
                                                Russia removing all Technology Tokens after successful research.
                                                Russia discover ImprovedDefensiveStructures
                                        
                                            Combat Move - Russia
                                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                3 russianInfantrys moved from Moscow to Novgorod
                                                1 russianFighter moved from Urals to Novgorod
                                                9 russianTanks moved from Moscow to Vologda
                                                1 russianArtillery moved from Moscow to Vologda
                                                1 russianInfantry moved from Moscow to Vologda
                                                8 russianInfantrys moved from Volgarod to Vologda
                                                2 russianAlpineInfantrys, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer and 6 russianInfantrys moved from Yakut to Khabarovskiy Kray
                                        

                                        Savegame

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                                        • G Offline
                                          Gully @redrum
                                          last edited by

                                          @redrum I assume no Scramble and will redo if you think otherwise.

                                          1 Reply Last reply Reply Quote 0
                                          • G Offline
                                            Gully
                                            last edited by

                                            TripleA Turn Summary: Russia round 6

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 6
                                            
                                                Research Technology - Russia
                                                        Russia rolls : 1/1 hits, 0,00 expected hits
                                                    Russia removing all Technology Tokens after successful research.
                                                    Russia discover ImprovedDefensiveStructures
                                            
                                                Combat Move - Russia
                                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                                    3 russianInfantrys moved from Moscow to Novgorod
                                                    1 russianFighter moved from Urals to Novgorod
                                                    9 russianTanks moved from Moscow to Vologda
                                                    1 russianArtillery moved from Moscow to Vologda
                                                    1 russianInfantry moved from Moscow to Vologda
                                                    8 russianInfantrys moved from Volgarod to Vologda
                                                    2 russianAlpineInfantrys, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer and 6 russianInfantrys moved from Yakut to Khabarovskiy Kray
                                            
                                                Combat - Russia
                                                    Battle in Novgorod
                                                        Russia attack with 1 russianFighter and 3 russianInfantrys
                                                        Germany defend with 1 Flagpole and 1 germanInfantry
                                                            Russia roll dice for 1 russianFighter and 3 russianInfantrys in Novgorod, round 2 : 1/1 hits, 0,83 expected hits
                                                            Germany roll dice for 1 germanInfantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                                                            1 germanInfantry owned by the Germany lost in Novgorod
                                                        Russia win, taking Novgorod from Germany with 1 russianFighter and 3 russianInfantrys remaining. Battle score for attacker is 3
                                                        Casualties for Germany: 1 germanInfantry
                                                    Battle in Vologda
                                                        Russia attack with 1 russianArtillery, 9 russianInfantrys and 9 russianTanks
                                                        Germany defend with 1 Flagpole and 2 germanMech.Infantrys
                                                            Russia roll dice for 1 russianArtillery, 9 russianInfantrys and 9 russianTanks in Vologda, round 2 : 5/1 hits, 5,50 expected hits
                                                            Germany roll dice for 2 germanMech.Infantrys in Vologda, round 2 : 1/1 hits, 0,50 expected hits
                                                            1 russianInfantry owned by the Russia and 2 germanMech.Infantrys owned by the Germany lost in Vologda
                                                        Russia win, taking Vologda from Germany with 1 russianArtillery, 8 russianInfantrys and 9 russianTanks remaining. Battle score for attacker is 7
                                                        Casualties for Russia: 1 russianInfantry
                                                        Casualties for Germany: 2 germanMech.Infantrys
                                                    Battle in Khabarovskiy Kray
                                                        Russia attack with 2 russianAlpineInfantrys, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer and 6 russianInfantrys
                                                        Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                                                            Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer and 6 russianInfantrys in Khabarovskiy Kray, round 2 : 2/1 hits, 2,42 expected hits
                                                            Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 1/1 hits, 0,42 expected hits
                                                            1 russianAntiTankGun owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                                                        Russia win, taking Khabarovskiy Kray from Manchuria with 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer and 6 russianInfantrys remaining. Battle score for attacker is -1
                                                        Casualties for Russia: 1 russianAntiTankGun
                                                        Casualties for Japan: 1 japaneseInfantry
                                            
                                                Non Combat Move - Russia
                                                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                                                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                                                    2 Trucks and 2 russianAntiAirGuns moved from Yakut to Khabarovskiy Kray
                                                    2 russianInfantrys moved from Irkutsk to Yakut
                                                    1 russianInfantry, 1 russianMech.Infantry and 1 russianTank moved from Kansk to Northern Kazahk
                                                    1 russianAntiTankGun and 1 russianArtillery moved from Novosibirsk to Northern Kazahk
                                                    1 russianAirTransport moved from Omsk to Urals
                                                    1 russianParatrooper moved from Omsk to Northern Kazahk
                                                    1 russianInfantry moved from Omsk to Northern Kazahk
                                                    1 russianArtillery moved from Western Kazahk to Northern Kazahk
                                                    2 russianInfantrys moved from Volgarod to Sverdlovsk
                                                    3 Trucks and 3 russianAntiAirGuns moved from Volgarod to Moscow
                                                    1 Material and 1 Truck moved from Moscow to Urals
                                                    1 russianCombatEngineer moved from Volgarod to Urals
                                                    1 russianInfantry moved from Urals to Archangel
                                                    3 russianMech.Infantrys moved from Moscow to Urals
                                                    1 russianInfantry moved from Astrakhan to Western Kazahk
                                                    1 russianArtillery moved from Astrakhan to Caspian Sea
                                                    1 russianArtillery moved from Caspian Sea to Northern Iran
                                                    1 russianFighter moved from Novgorod to Moscow
                                                    EDIT: 2 britishInfantrys moved from London to 23 Sea Zone
                                                    2 britishInfantrys, 1 russianDestroyer and 1 russianTransport moved from 23 Sea Zone to 26 Sea Zone
                                                    1 russianDestroyer and 1 russianSubmarine moved from 109 Sea Zone to 102 Sea Zone
                                                    2 Trucks moved from Khabarovskiy Kray to Irkutsk
                                                    2 Trucks moved from Moscow to Urals
                                                    2 Trucks moved from Urals to Omsk
                                                    1 russianParatrooper moved from Volgarod to Urals
                                                    2 russianInfantrys moved from Volgarod to Urals
                                                    3 russianAlpineInfantrys, 1 russianAntiTankGun, 7 russianArtillerys, 2 russianCombatEngineers, 16 russianInfantrys and 2 russianParatroopers moved from Volgarod to Moscow
                                            
                                                Purchase Units - Russia
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Russia from Urals: 1 Truck and 1 russianInfantry
                                                    EDIT: Adding units owned by Russia to Moscow: 1 Truck and 1 russianInfantry
                                                    EDIT: Turning off Edit Mode
                                                    Russia buy 6 russianArtillerys, 1 russianEntrenchment, 1 russianFighter and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Russia
                                                    4 russianArtillerys placed in Moscow
                                                    Units in Urals being upgraded or consumed: 1 Material
                                                    1 russianEntrenchment, 1 russianFighter and 2 russianInfantrys placed in Urals
                                                    2 russianArtillerys placed in Novosibirsk
                                                    2 russianInfantrys placed in Omsk
                                                    2 russianInfantrys placed in Irkutsk
                                            
                                                Activate Technology - Russia
                                                    Russia activating ImprovedDefensiveStructures
                                                    Trigger russianIDS1: Setting hitPoints to 2 for unitAttachment attached to russianEntrenchment
                                                    Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianBarracks
                                                    Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianFactory
                                                    Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianDocks
                                                    Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianAircraftPlant
                                                    Trigger russianIDS2: Setting hitPoints to 2 for unitAttachment attached to russianFortification
                                                    Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianBarracks
                                                    Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianFactory
                                                    Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianDocks
                                                    Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianAircraftPlant
                                            
                                                Turn Complete - Russia
                                                    Russia collect 49 PUs; end with 49 PUs
                                                    Units generate 3 techTokens; Russia end with 3 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Manchuria : 0,58
                                            Russia rolls : : 1,00
                                            Germany : 0,17
                                            Russia : -0,75
                                            

                                            Savegame

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