TWW 3.0.0.6 Gully (al) vs redrum (ax)
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TripleA Move Summary: Germany round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - Germany Trigger germanaTIL: Germany gains access to ImprovedLogistics Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedLogistics Execute Operation Lila - Germany Germany spend 1 PUs on User Action: Action GermanySaveVichyBattleship Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44RemoveVichyBattleship Trigger SZ44RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 44 Sea Zone Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44PlaceGermanBattleship Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 4 for Trigger SZ44PlaceGermanBattleship) Germany spend 1 PUs on User Action: Action GermanySaveVichyCruiser Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44RemoveVichyCruiser Trigger SZ44RemoveVichyCruiser: has removed 1 vichyCruiser owned by Germany in 44 Sea Zone Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44PlaceGermanCruiser Trigger Rolling is a Success! (Rolled at 2 out of 12 Result: 1 for Trigger SZ44PlaceGermanCruiser) Trigger SZ44PlaceGermanCruiser: Germany has 1 germanCruiser placed in 44 Sea Zone Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12 for Trigger SZ44PlaceGermanSubmarine) Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 3 for Trigger SZ44PlaceGermanSubmarine) Trigger SZ44RemoveVichyShipsGermany: has removed 2 vichyDestroyers and 1 vichyTransport owned by Germany in 44 Sea Zone Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanMech.Infantry and 3 germanTanks moved from Southern Caucasus to Northern Iran 2 germanInfantrys moved from Stalingrad to Western Kazahk 2 germanInfantrys moved from Stalingrad to Sverdlovsk 1 germanInfantry moved from Tula to Volgarod 1 germanInfantry moved from Stalingrad to Volgarod 1 germanInfantry moved from Northern Germany to Denmark Germany take Denmark from ExiledAllies 1 germanCombatEngineer and 3 germanInfantrys moved from Gold Coast to French West Africa 1 germanSubmarine moved from 5 Sea Zone to 39 Sea Zone 1 germanAlpineInfantry, 4 germanArtillerys and 1 germanInfantry moved from Stalingrad to Sverdlovsk 1 germanStrategicBomber moved from Voronezh to Northern Iran 1 germanInfantry moved from Stalingrad to Western Kazahk 1 germanFighter moved from Voronezh to Western Kazahk 1 germanFighter moved from Voronezh to Volgarod 1 germanFighter moved from Pskov to Novgorod 6 germanFighters moved from Pskov to Novgorod 1 germanInfantry moved from Stalingrad to Volgarod 1 germanFighter and 1 germanTacticalBomber moved from Voronezh to Urals 2 germanInfantrys moved from Eastern Karelia to Novgorod -
@Gully Any scramble or intercept?
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@redrum: No Scramble, No intercept
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if your sub in sz39 (Azores) wants to fight, the OOL is: damage BB, Tr, Tr, BB.
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TripleA Turn Summary: Finland round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 17 PUs Research Technology - Germany Trigger germanaTIL: Germany gains access to ImprovedLogistics Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0.00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedLogistics Execute Operation Lila - Germany Germany spend 1 PUs on User Action: Action GermanySaveVichyBattleship Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44RemoveVichyBattleship Trigger SZ44RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 44 Sea Zone Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44PlaceGermanBattleship Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 4 for Trigger SZ44PlaceGermanBattleship) Germany spend 1 PUs on User Action: Action GermanySaveVichyCruiser Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44RemoveVichyCruiser Trigger SZ44RemoveVichyCruiser: has removed 1 vichyCruiser owned by Germany in 44 Sea Zone Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44PlaceGermanCruiser Trigger Rolling is a Success! (Rolled at 2 out of 12 Result: 1 for Trigger SZ44PlaceGermanCruiser) Trigger SZ44PlaceGermanCruiser: Germany has 1 germanCruiser placed in 44 Sea Zone Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12 for Trigger SZ44PlaceGermanSubmarine) Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 3 for Trigger SZ44PlaceGermanSubmarine) Trigger SZ44RemoveVichyShipsGermany: has removed 2 vichyDestroyers and 1 vichyTransport owned by Germany in 44 Sea Zone Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanMech.Infantry and 3 germanTanks moved from Southern Caucasus to Northern Iran 2 germanInfantrys moved from Stalingrad to Western Kazahk 2 germanInfantrys moved from Stalingrad to Sverdlovsk 1 germanInfantry moved from Tula to Volgarod 1 germanInfantry moved from Stalingrad to Volgarod 1 germanInfantry moved from Northern Germany to Denmark Germany take Denmark from ExiledAllies 1 germanCombatEngineer and 3 germanInfantrys moved from Gold Coast to French West Africa 1 germanSubmarine moved from 5 Sea Zone to 39 Sea Zone 1 germanAlpineInfantry, 4 germanArtillerys and 1 germanInfantry moved from Stalingrad to Sverdlovsk 1 germanStrategicBomber moved from Voronezh to Northern Iran 1 germanInfantry moved from Stalingrad to Western Kazahk 1 germanFighter moved from Voronezh to Western Kazahk 1 germanFighter moved from Voronezh to Volgarod 1 germanFighter moved from Pskov to Novgorod 6 germanFighters moved from Pskov to Novgorod 1 germanInfantry moved from Stalingrad to Volgarod 1 germanFighter and 1 germanTacticalBomber moved from Voronezh to Urals 2 germanInfantrys moved from Eastern Karelia to Novgorod Combat - Germany Air Battle in Urals Germany attacks with 2 units heading to Urals Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Urals Bombing raid in Urals rolls: 0 and causes: 0 damage to unit: russianAirTransport Bombing raid in Urals causes 0 damage total. Battle in 39 Sea Zone Germany attack with 1 germanSubmarine Usa defend with 1 americanBattleship and 2 americanTransports 1 germanSubmarine owned by the Germany Submerged Battle in Novgorod Germany attack with 7 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 3 russianInfantrys Germany roll dice for 7 germanFighters and 2 germanInfantrys in Novgorod, round 2 : 3/1 hits, 3.25 expected hits Russia roll dice for 3 russianInfantrys in Novgorod, round 2 : 1/0 hits, 1.00 expected hits 3 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod Germany winUsa win with 1 americanBattleship and 2 americanTransports remaining, taking Novgorod from Russia with 7 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 6 Casualties for Germany: 1 germanInfantry Casualties for Russia: 3 russianInfantrys Battle in Sverdlovsk Germany attack with 1 germanAlpineInfantry, 4 germanArtillerys and 3 germanInfantrys Russia defend with 1 Flagpole, 1 Rail and 2 russianInfantrys Germany roll dice for 1 germanAlpineInfantry, 4 germanArtillerys and 3 germanInfantrys in Sverdlovsk, round 2 : 2/1 hits, 2.08 expected hits Russia roll dice for 2 russianInfantrys in Sverdlovsk, round 2 : 1/1 hits, 0.67 expected hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Sverdlovsk Some non-combat units are destroyed: Germany win, taking Sverdlovsk from Russia with 1 germanAlpineInfantry, 4 germanArtillerys and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianInfantrys Battle in Volgarod Germany attack with 1 germanFighter and 3 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanFighter and 3 germanInfantrys in Volgarod, round 2 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 russianInfantry in Volgarod, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Volgarod Germany win, taking Volgarod from Russia with 1 germanFighter and 3 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Western Kazahk Germany attack with 1 germanFighter and 3 germanInfantrys Russia defend with 1 Flagpole, 1 russianAirfield and 2 russianInfantrys Germany roll dice for 1 germanFighter and 3 germanInfantrys in Western Kazahk, round 2 : 1/0 hits, 1.00 expected hits Russia roll dice for 2 russianInfantrys in Western Kazahk, round 2 : 1/1 hits, 0.50 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Kazahk Germany roll dice for 1 germanFighter and 2 germanInfantrys in Western Kazahk, round 3 : 1/1 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Western Kazahk Some non-combat units are destroyed: Germany win, taking Western Kazahk from Russia with 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianInfantrys Battle in Northern Iran Germany attack with 1 germanMech.Infantry, 1 germanStrategicBomber and 3 germanTanks Russia defend with 1 Flagpole, 1 Rail and 1 russianArtillery Germany roll dice for 1 germanMech.Infantry, 1 germanStrategicBomber and 3 germanTanks in Northern Iran, round 2 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 russianArtillery in Northern Iran, round 2 : 0/1 hits, 0.42 expected hits 1 russianArtillery owned by the Russia lost in Northern Iran Some non-combat units are destroyed: Germany win, taking Northern Iran from Russia with 1 germanMech.Infantry, 1 germanStrategicBomber and 3 germanTanks remaining. Battle score for attacker is 4 Casualties for Russia: 1 russianArtillery Battle in French West Africa Germany attack with 1 germanCombatEngineer and 3 germanInfantrys ExiledAllies defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishInfantry Germany roll dice for 1 germanCombatEngineer and 3 germanInfantrys in French West Africa, round 2 : 1/1 hits, 0.67 expected hits ExiledAllies roll dice for 1 britishInfantry in French West Africa, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in French West Africa Germany win, taking French West Africa from ExiledAllies with 1 germanCombatEngineer and 3 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Cleaning up after air battles Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 1 Material and 1 Truck moved from Western Ukraine to Stalingrad 1 Material and 1 germanAirTransport moved from Hungary Slovakia to Stalingrad 5 germanAntiTankGuns, 8 germanArtillerys and 15 germanInfantrys moved from Stalingrad to Sverdlovsk 1 germanCombatEngineer moved from Stalingrad to Sverdlovsk 1 germanInfantry moved from Smolensk to Tula 1 germanInfantry moved from Eastern Finland to Finland 1 Truck and 1 germanArtillery moved from Leningrad to Finland 1 Truck and 1 germanInfantry moved from Western Karelia to Finland 1 germanInfantry moved from Leningrad to Eastern Finland 3 germanArtillerys, 2 germanCombatEngineers and 1 germanParatrooper moved from Eastern Karelia to Leningrad 1 germanInfantry moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Caucasus to Southern Caucasus 3 germanInfantrys and 3 germanMech.Infantrys moved from Voronezh to Sverdlovsk 1 germanInfantry and 1 germanMech.Infantry moved from Voronezh to Sverdlovsk 1 germanMech.Infantry moved from Stalingrad to Voronezh 1 Material and 1 germanMech.Infantry moved from Voronezh to Stalingrad 1 germanCombatEngineer moved from Stalingrad to Sverdlovsk 1 germanCombatEngineer and 1 germanMech.Infantry moved from Orel Kursk to Stalingrad 4 germanInfantrys moved from Voronezh to Stalingrad 1 germanInfantry moved from Eastern Ukraine to Voronezh 1 germanInfantry moved from Orel Kursk to Smolensk 3 germanInfantrys moved from Kharkov to Voronezh 1 germanInfantry moved from Orel Kursk to Voronezh 1 germanInfantry and 1 germanMech.Infantry moved from Western Ukraine to Voronezh 1 germanInfantry moved from Western Ukraine to Kharkov 2 germanInfantrys and 2 germanMech.Infantrys moved from Belorussia to Voronezh 4 germanFighters moved from Novgorod to Finland 1 germanFighter moved from Vichy France to Northern Germany 1 Train moved from Southern Germany to Austria 1 Train and 2 germanInfantrys moved from Austria to Belorussia 1 germanCombatEngineer and 1 germanInfantry moved from Romania to Western Ukraine 1 Train and 2 germanInfantrys moved from Northern Germany to Belorussia 1 Train moved from Poland to Berlin 1 Train and 2 germanInfantrys moved from Berlin to Belorussia 2 germanMarines moved from Eastern Germany to Northern Germany 2 germanInfantrys moved from Low Countries to Northern Germany 1 germanMarine moved from Northern France to Low Countries 4 germanInfantrys moved from Paris to Northern France 1 germanInfantry moved from Berlin to Northern Germany 1 germanArtillery moved from Vichy France to Eastern France 2 germanTanks moved from Eastern Germany to Lithuania 2 germanFighters moved from Novgorod to Poland 1 germanFighter moved from Novgorod to Pskov 1 germanTacticalBomber moved from Urals to Stalingrad 1 germanFighter moved from Urals to Stalingrad 1 germanFighter moved from Volgarod to Pskov 1 germanFighter moved from Western Kazahk to Stalingrad 1 germanStrategicBomber moved from Northern Iran to Voronezh 1 germanInfantry moved from Belorussia to Pskov 1 germanSubmarine moved from 82 Sea Zone to 148 Sea Zone 1 germanInfantry moved from Algeria to Southwestern Algeria 1 germanMech.Infantry moved from Tripolitania to Tobruk 1 germanMech.Infantry and 2 germanTanks moved from Tripolitania to Algeria 1 germanSubmarine moved from 10 Sea Zone to 25 Sea Zone 1 Truck moved from Voronezh to Romania 4 germanInfantrys moved from Northern Germany to 27 Sea Zone 4 germanInfantrys moved from 27 Sea Zone to Lithuania 1 Train moved from Belorussia to Hungary Slovakia 1 Train moved from Belorussia to Poland 1 Truck moved from Lithuania to Belorussia 1 Truck and 1 germanAntiAirGun moved from Belorussia to Leningrad 1 Material and 1 Truck moved from Vichy France to Romania 1 germanAirTransport moved from Voronezh to Romania 1 Truck moved from Stalingrad to Belorussia 4 germanInfantrys moved from Northern Germany to Eastern Germany 1 Truck moved from Northern France to Vichy France 1 Truck and 1 germanCombatEngineer moved from Northern France to Northern Germany Purchase Units - Germany Germany buy 1 germanAirfield, 1 germanBarracks, 5 germanInfantrys, 1 germanMarine, 4 germanMech.Infantrys and 3 germanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Stalingrad being upgraded or consumed: 3 Materials 1 germanAirfield and 1 germanBarracks placed in Stalingrad 3 germanNavalFighters placed in Eastern Germany 2 germanMech.Infantrys placed in Western Ukraine 2 germanMech.Infantrys placed in Belorussia 3 germanInfantrys and 1 germanMarine placed in Northern Germany 2 germanInfantrys placed in Austria Activate Technology - Germany Germany activating ImprovedLogistics Trigger japaneseIFR5: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to germanAirfield Trigger japaneseIFR5: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanAirfield Trigger japaneseIFR6: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanCarrier Trigger germanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to germanAirfield Turn Complete - Germany Germany collect 91 PUs; end with 91 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 94 PUs Units generate 12 techTokens; Germany end with 12 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in French West Africa change ownership: 1 germanCombatEngineer Some Units in Romania change ownership: 1 Material Purchase Units - VichyFrance VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanFighter and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in French West Africa change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 1 Material and 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 1 germanCombatEngineer; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 1 germanCombatEngineer placed in Finland Turn Complete - Finland Finland collect 6 PUs; end with 6 PUs Some Units in Finland change ownership: 1 germanArtillery and 1 germanCombatEngineerCombat Hit Differential Summary :
ExiledAllies : -0.25 Germany rolls : : 1.00 Germany : 0.17 Russia : -0.08 -
TripleA Move Summary: Russia round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - Russia Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger Chungkinglost1: Changing Relationship for China and Russia from Cooperative to Allied Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianInfantrys moved from Khabarovskiy Kray to Vladivostok 1 russianArtillery moved from Vologda to Eastern Karelia 1 russianInfantry moved from Archangel to Eastern Karelia 1 russianInfantry moved from Vologda to Eastern Karelia 2 russianInfantrys moved from Moscow to Novgorod 1 russianFighter moved from Moscow to Novgorod 1 russianFighter moved from Urals to Novgorod -
@redrum: Scramble to Novgorod?
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@Gully No scramble.
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TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - Russia Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures Russia rolls : 0/1 hits, 0,00 expected hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger Chungkinglost1: Changing Relationship for China and Russia from Cooperative to Allied Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Khabarovskiy Kray to Vladivostok 1 russianArtillery moved from Vologda to Eastern Karelia 1 russianInfantry moved from Archangel to Eastern Karelia 1 russianInfantry moved from Vologda to Eastern Karelia 2 russianInfantrys moved from Moscow to Novgorod 1 russianFighter moved from Moscow to Novgorod 1 russianFighter moved from Urals to Novgorod Combat - Russia Battle in Novgorod Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Novgorod, round 2 : 1/0 hits, 1,00 expected hits Germany roll dice for 1 germanInfantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany lost in Novgorod Russia win, taking Novgorod from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Vladivostok Russia attack with 2 russianInfantrys Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry Russia roll dice for 2 russianInfantrys in Vladivostok, round 2 : 0/1 hits, 0,50 expected hits Manchuria roll dice for 1 japaneseInfantry in Vladivostok, round 2 : 0/1 hits, 0,42 expected hits Russia roll dice for 2 russianInfantrys in Vladivostok, round 3 : 0/1 hits, 0,50 expected hits Manchuria roll dice for 1 japaneseInfantry in Vladivostok, round 3 : 0/1 hits, 0,42 expected hits Russia roll dice for 2 russianInfantrys in Vladivostok, round 4 : 0/1 hits, 0,50 expected hits Manchuria roll dice for 1 japaneseInfantry in Vladivostok, round 4 : 0/1 hits, 0,42 expected hits Russia roll dice for 2 russianInfantrys in Vladivostok, round 5 : 1/1 hits, 0,50 expected hits Manchuria roll dice for 1 japaneseInfantry in Vladivostok, round 5 : 0/1 hits, 0,42 expected hits 1 japaneseInfantry owned by the Japan lost in Vladivostok Russia win, taking Vladivostok from Manchuria with 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Eastern Karelia Russia attack with 1 russianArtillery and 2 russianInfantrys Germany defend with 1 Flagpole, 1 germanAntiAirGun and 1 germanInfantry Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Eastern Karelia, round 2 : 1/1 hits, 0,58 expected hits Germany roll dice for 1 germanAntiAirGun and 1 germanInfantry in Eastern Karelia, round 2 : 0/1 hits, 0,42 expected hits 1 germanAntiAirGun owned by the Germany lost in Eastern Karelia Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Eastern Karelia, round 3 : 0/1 hits, 0,58 expected hits Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 0/1 hits, 0,33 expected hits Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Eastern Karelia, round 4 : 0/1 hits, 0,58 expected hits Germany roll dice for 1 germanInfantry in Eastern Karelia, round 4 : 0/1 hits, 0,33 expected hits Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Eastern Karelia, round 5 : 1/1 hits, 0,58 expected hits Germany roll dice for 1 germanInfantry in Eastern Karelia, round 5 : 1/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia Russia win, taking Eastern Karelia from Germany with 1 russianArtillery and 1 russianInfantry remaining. Battle score for attacker is 4 Casualties for Germany: 1 germanAntiAirGun and 1 germanInfantry Casualties for Russia: 1 russianInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianFighters moved from Novgorod to Moscow 9 russianTanks moved from Vologda to Moscow 8 russianInfantrys moved from Vologda to Urals 1 russianAirTransport moved from Urals to Moscow 1 russianParatrooper moved from Moscow to Vologda 3 russianAlpineInfantrys moved from Moscow to Vologda 12 russianArtillerys, 1 russianCombatEngineer and 14 russianInfantrys moved from Moscow to Vologda 1 Material and 1 Truck moved from Moscow to Urals 1 Truck moved from Urals to Vologda 3 russianMech.Infantrys moved from Urals to Moscow 5 russianAntiTankGuns moved from Moscow to Vologda 1 russianAntiTankGun, 2 russianArtillerys, 2 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank moved from Northern Kazahk to Novosibirsk 2 russianInfantrys moved from Omsk to Novosibirsk 2 Trucks moved from Omsk to Irkutsk 1 russianInfantry moved from Irkutsk to Western Evenki 1 russianInfantry moved from Irkutsk to Kansk 1 Truck moved from Irkutsk to Khabarovskiy Kray 1 Truck and 1 russianAntiAirGun moved from Khabarovskiy Kray to Yakut 1 Truck moved from Irkutsk to Khabarovskiy Kray 1 Truck and 1 russianAntiAirGun moved from Khabarovskiy Kray to Yakut 1 russianAntiTankGun and 1 russianArtillery moved from Soviet Far East to Far Eastern Republic 1 russianTank moved from Soviet Far East to Yakut 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer and 3 russianInfantrys moved from Khabarovskiy Kray to Yakut 1 russianDestroyer moved from 24 Sea Zone to 13 Sea Zone 2 britishInfantrys and 1 russianTransport moved from 26 Sea Zone to 24 Sea Zone 1 russianDestroyer and 1 russianSubmarine moved from 102 Sea Zone to 101 Sea Zone 1 russianArtillery moved from Novosibirsk to Altay 2 Trucks moved from Urals to Vologda 2 Trucks moved from Vologda to Moscow Purchase Units - Russia Russia buy 3 russianArtillerys, 2 russianEntrenchments, 10 russianInfantrys and 1 russianMech.Infantry; Remaining resources: 0 PUs; 3 techTokens; Place Units - Russia Units in Moscow being upgraded or consumed: 1 Material 1 russianEntrenchment, 3 russianInfantrys and 1 russianMech.Infantry placed in Moscow Units in Urals being upgraded or consumed: 1 Material 1 russianEntrenchment and 3 russianInfantrys placed in Urals 3 russianArtillerys placed in Novosibirsk 2 russianInfantrys placed in Omsk 2 russianInfantrys placed in Irkutsk Activate Technology - Russia Trigger americanIFR6: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianCarrier Trigger americanIFR5: Setting givesMovement to 3:americanFighter for unitAttachment attached to russianAirfield Trigger americanIFR5: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianAirfield Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier Turn Complete - Russia Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Russia collect 43 PUs; end with 43 PUs Units generate 3 techTokens; Russia end with 6 techTokensCombat Hit Differential Summary :
Manchuria : -1,67 Russia rolls : : 0,00 Germany : -0,75 Russia : -1,33 -
@redrum Japan is up
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TripleA Move Summary: Japan round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover Logistics Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield 1 japaneseInfantry moved from Phillippines Islands to 127 Sea Zone 1 japaneseInfantry moved from Luzon to 127 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone 2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea 1 japaneseSubmarine moved from 116 Sea Zone to 109 Sea Zone 1 japaneseSubmarine moved from 123 Sea Zone to 126 Sea Zone 1 japaneseSubmarine moved from 99 Sea Zone to 123 Sea Zone 2 japaneseInfantrys moved from Burma to Rangoon 2 japaneseNavalFighters moved from Thailand to Rangoon 1 japaneseInfantry moved from Western Szechwan to Tsinghai Japan take Tsinghai from China 3 japaneseNavalFighters moved from Japan to Vladivostok 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Korea to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 1 japaneseInfantry moved from Eastern Manchuria to Vladivostok 1 japaneseTacticalBomber moved from Inner Mongolia to Kashi 1 japaneseStrategicBomber moved from Shansi to Singkiang 2 japaneseFighters moved from Kansu to Singkiang 2 japaneseNavalFighters moved from 127 Sea Zone to 123 Sea Zone 2 japaneseNavalFighters moved from 127 Sea Zone to 126 Sea Zone -
@Gully Intercept?
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@redrum no intercept. Hmmm. Will China live long enough for the infrastructure damage to matter?
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@Gully Only time will tell...
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TripleA Turn Summary: Thailand round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan rolls : 1/1 hits, 0.00 expected hits Japan removing all Technology Tokens after successful research. Japan discover Logistics Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Phillippines Islands to 127 Sea Zone 1 japaneseInfantry moved from Luzon to 127 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone 2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea 1 japaneseSubmarine moved from 116 Sea Zone to 109 Sea Zone 1 japaneseSubmarine moved from 123 Sea Zone to 126 Sea Zone 1 japaneseSubmarine moved from 99 Sea Zone to 123 Sea Zone 2 japaneseInfantrys moved from Burma to Rangoon 2 japaneseNavalFighters moved from Thailand to Rangoon 1 japaneseInfantry moved from Western Szechwan to Tsinghai Japan take Tsinghai from China 3 japaneseNavalFighters moved from Japan to Vladivostok 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Korea to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 1 japaneseInfantry moved from Eastern Manchuria to Vladivostok 1 japaneseTacticalBomber moved from Inner Mongolia to Kashi 1 japaneseStrategicBomber moved from Shansi to Singkiang 2 japaneseFighters moved from Kansu to Singkiang 2 japaneseNavalFighters moved from 127 Sea Zone to 123 Sea Zone 2 japaneseNavalFighters moved from 127 Sea Zone to 126 Sea Zone Combat - Japan Air Battle in Singkiang Japan attacks with 3 units heading to Singkiang Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Kashi Bombing raid in Kashi rolls: 1 and causes: 1 damage to unit: Truck Bombing raid in Kashi causes 1 damage total. 1 Truck owned by the Britain lost in Kashi Strategic bombing raid in Singkiang Bombing raid in Singkiang rolls: 0 and causes: 0 damage to unit: chineseAirfield Bombing raid in Singkiang causes 0 damage total. Battle in Dutch New Guinea Battle in Rangoon Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Rangoon, round 2 : 1/0 hits, 1.00 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon Japan win, taking Dutch New Guinea from ExiledAllies, taking Rangoon from Britain with 1 japaneseInfantry and 2 japaneseNavalFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in 109 Sea Zone Japan attack with 1 japaneseSubmarine Usa defend with 1 americanCarrier and 2 americanSubmarines 1 japaneseSubmarine owned by the Japan Submerged Battle in 126 Sea Zone Japan attack with 2 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanDestroyer Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseNavalFighters in 126 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Usa roll dice for 1 americanDestroyer in 126 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 americanDestroyer owned by the Usa and 1 japaneseSubmarine owned by the Japan lost in 126 Sea Zone Japan winUsa win with 1 americanCarrier and 2 americanSubmarines remaining with 2 japaneseNavalFighters remaining. Battle score for attacker is 1 Casualties for Japan: 1 japaneseSubmarine Casualties for Usa: 1 americanDestroyer Battle in Vladivostok Japan attack with 3 japaneseInfantrys and 3 japaneseNavalFighters Russia defend with 1 Flagpole and 2 russianInfantrys Japan roll dice for 3 japaneseInfantrys and 3 japaneseNavalFighters in Vladivostok, round 2 : 2/1 hits, 1.50 expected hits Russia roll dice for 2 russianInfantrys in Vladivostok, round 2 : 1/1 hits, 0.83 expected hits 2 russianInfantrys owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok Japan win, taking Vladivostok from Russia with 2 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 2 russianInfantrys Battle in 123 Sea Zone Japan attack with 2 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanDestroyer Japan roll dice for 1 japaneseSubmarine in 123 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseNavalFighters in 123 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Usa roll dice for 1 americanDestroyer in 123 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 americanDestroyer owned by the Usa lost in 123 Sea Zone Japan win with 2 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Cleaning up after air battles Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseTacticalBomber moved from Kashi to Kansu 1 japaneseStrategicBomber moved from Singkiang to Kansu 2 japaneseFighters moved from Singkiang to Kansu 1 japaneseInfantry moved from Kansu to Northern China 5 japaneseArtillerys and 3 japaneseInfantrys moved from Hupeh to Kansu 5 japaneseAlpineInfantrys, 4 japaneseArtillerys and 1 japaneseCombatEngineer moved from Chungking to Kansu 7 japaneseInfantrys moved from Kansu to Northern China 2 japaneseCombatEngineers moved from Kansu to Northern China 2 japaneseArtillerys moved from Kansu to Northern China 1 japaneseArtillery moved from Kansu to Northern China 2 Materials, 1 Truck and 1 japaneseMech.Infantry moved from Chungking to Northern China 5 japaneseTanks moved from Chungking to Kansu 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Eastern Szechwan to Burma 3 japaneseInfantrys moved from Thailand to Burma 2 japaneseSubmarines moved from 127 Sea Zone to 146 Sea Zone 1 japaneseDestroyer moved from 127 Sea Zone to 147 Sea Zone 2 japaneseCarriers moved from 127 Sea Zone to 129 Sea Zone 2 japaneseNavalFighters moved from 126 Sea Zone to 129 Sea Zone 2 japaneseNavalFighters moved from 123 Sea Zone to 129 Sea Zone 3 japaneseNavalFighters moved from Vladivostok to 127 Sea Zone 1 japaneseNavalFighter moved from French Indochina to 127 Sea Zone 2 japaneseCarriers and 3 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 1 japaneseDestroyer and 4 japaneseNavalFighters moved from 91 Sea Zone to 147 Sea Zone 2 japaneseInfantrys moved from Phillippines to 127 Sea Zone 1 japaneseInfantry moved from Phillippines Islands to 127 Sea Zone 1 japaneseInfantry moved from Luzon to 127 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 147 Sea Zone 4 japaneseInfantrys moved from 147 Sea Zone to Celebes 1 japaneseTransport moved from 91 Sea Zone to 128 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 127 Sea Zone to Luzon 1 japaneseTransport moved from 91 Sea Zone to 128 Sea Zone 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 1 japaneseInfantry moved from Korea to 97 Sea Zone 1 japaneseInfantry moved from Manchuria to 97 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone 2 japaneseInfantrys moved from 96 Sea Zone to Luzon 1 japaneseTransport moved from 91 Sea Zone to 128 Sea Zone 1 japaneseTransport moved from 91 Sea Zone to 128 Sea Zone 1 japaneseCruiser moved from 127 Sea Zone to 147 Sea Zone 1 japaneseNavalFighter moved from French Indochina to Luzon 2 japaneseNavalFighters moved from Rangoon to French Indochina 1 japaneseArtillery moved from Korea to Eastern Manchuria 1 Train moved from Kansu to Peking 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Peking 1 Train moved from Inner Mongolia to Korea 1 japaneseAirTransport moved from Hupeh to Korea 1 japaneseAirTransport moved from Kansu to Hupeh 2 Trucks moved from Hupeh to Shensi 1 Truck moved from Hupeh to Shansi 1 japaneseNavalFighter moved from French Indochina to Luzon Purchase Units - Japan Japan buy 1 Material, 1 japaneseAirfield, 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 1 japaneseBarracks, 2 japaneseInfantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper and 2 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Northern China being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Northern China Units in Luzon being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Luzon 2 japaneseAlpineInfantrys placed in Kansu 1 japaneseAlpineInfantry and 1 japaneseParatrooper placed in Hupeh 1 Material and 2 japaneseArtillerys placed in Korea 2 japaneseArtillerys placed in Shensi 2 japaneseInfantrys placed in Kyushu Shikoku 2 japaneseSubmarines placed in 99 Sea Zone 2 japaneseNavalFighters placed in Japan Activate Technology - Japan Japan activating Logistics Trigger japaneseL1: Setting isAirBase to true for unitAttachment attached to japaneseCarrier Trigger japaneseL1: Setting maxScrambleCount to 2 for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 83 PUs; end with 83 PUs Units generate 6 techTokens; Japan end with 6 techTokens Some Units in Burma change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Usa : 0.50 Japan rolls : : 1.00 Japan : -0.33 Britain : 0.58 Russia : 0.17 -
TripleA Move Summary: China round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - China China removing all Technology Tokens after successful research. China discover ImprovedProduction Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseInfantry moved from Ningsia to Tsinghai 1 chineseInfantry moved from Singkiang to Tsinghai 2 chineseFighters moved from Singkiang to Tsinghai -
@redrum: Scramble
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@Gully Yes, both fighters please!
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TripleA Turn Summary: China round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - China China rolls : 1/1 hits, 0,00 expected hits China removing all Technology Tokens after successful research. China discover ImprovedProduction Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Ningsia to Tsinghai 1 chineseInfantry moved from Singkiang to Tsinghai 2 chineseFighters moved from Singkiang to Tsinghai Combat - China Japan scrambles 2 units out of Kansu to defend against the attack in Tsinghai Battle in Tsinghai China attack with 2 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole, 2 japaneseFighters and 1 japaneseInfantry China roll dice for 2 chineseFighters and 2 chineseInfantrys in Tsinghai, round 2 : 1/0 hits, 1,00 expected hits Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Tsinghai, round 2 : 1/1 hits, 1,50 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Tsinghai China roll dice for 2 chineseFighters and 1 chineseInfantry in Tsinghai, round 3 : 1/1 hits, 0,83 expected hits Japan roll dice for 2 japaneseFighters in Tsinghai, round 3 : 1/1 hits, 1,17 expected hits 1 japaneseFighter owned by the Japan and 1 chineseInfantry owned by the China lost in Tsinghai retreated to Tsinghai Japan win with 1 japaneseFighter remaining. Battle score for attacker is 8 Casualties for China: 2 chineseInfantrys Casualties for Japan: 1 japaneseFighter and 1 japaneseInfantry Moving scrambled unit from Tsinghai back to originating territory: Kansu Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd2: China has 1 Material placed in Singkiang 2 chineseFighters moved from Tsinghai to Singkiang 5 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 4 chineseArtillerys and 10 chineseInfantrys moved from Ningsia to Singkiang 1 chineseArtillery moved from Altay to Singkiang Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseEntrenchment and 3 chineseInfantrys; Remaining resources: 1 PUs; 0 techTokens; Place Units - China Units in Singkiang being upgraded or consumed: 1 Material 1 chineseEntrenchment and 3 chineseInfantrys placed in Singkiang Activate Technology - China China activating ImprovedProduction Turn Complete - China China collect 7 PUs; end with 8 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 11 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
China : 0,17 Japan : -0,67 China rolls : : 1,00 -
I seems the dice have stopped hating me every time it matters.
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