TripleA Turn Summary: Thailand round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 9 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 8 PUs
Research Technology - Japan
Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
Japan spend 0 on tech rolls
Japan rolls : 1/1 hits, 0.00 expected hits
Japan removing all Technology Tokens after successful research.
Japan discover ImprovedFighters
Combat Move - Japan
Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
1 japaneseAlpineInfantry, 1 japaneseArtillery and 4 japaneseInfantrys moved from Southern Thailand to Malay
1 japaneseInfantry moved from Kansu to Tsinghai
1 japaneseInfantry moved from Yunnan to Kweichow
1 japaneseInfantry moved from Hupeh to Kweichow
3 japaneseFighters moved from Inner Mongolia to Tsinghai
1 japaneseCombatEngineer and 4 japaneseInfantrys moved from Burma to Rangoon
1 japaneseTransport moved from 148 Sea Zone to 88 Sea Zone
2 japaneseMarines moved from Sumatra to 88 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 88 Sea Zone to 86 Sea Zone
2 japaneseMarines moved from 86 Sea Zone to Rangoon
1 japaneseBattleship and 1 japaneseCruiser moved from 148 Sea Zone to 86 Sea Zone
1 japaneseNavalFighter and 1 japaneseStrategicBomber moved from French Indochina to Rangoon
2 japaneseNavalFighters moved from 148 Sea Zone to Rangoon
2 japaneseInfantrys moved from Brunei to 93 Sea Zone
2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
2 japaneseInfantrys moved from 91 Sea Zone to Malay
1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
1 japaneseBattleship and 1 japaneseCruiser moved from 127 Sea Zone to 98 Sea Zone
2 japaneseNavalFighters moved from Japan to Eastern Manchuria
1 japaneseArtillery moved from Korea to Eastern Manchuria
1 japaneseInfantry moved from Manchuria to Eastern Manchuria
1 japaneseInfantry moved from Manchuria to Eastern Manchuria
1 japaneseTransport moved from 97 Sea Zone to 100 Sea Zone
1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
1 japaneseInfantry moved from 100 Sea Zone to Kamchatka
1 japaneseSubmarine moved from 104 Sea Zone to 109 Sea Zone
1 japaneseFighter and 1 japaneseTacticalBomber moved from Inner Mongolia to Kweichow
Combat - Japan
Battle in Kamchatka
Some non-combat units are destroyed:
Battle in Kweichow
Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
China defend with 1 Flagpole and 1 chineseInfantry
Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kweichow, round 2 : 1/1 hits, 1.08 expected hits
China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 chineseInfantry owned by the China lost in Kweichow
Japan win, taking Kamchatka from Russia, taking Kweichow from China with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in Rangoon
Japan attack with 1 japaneseCombatEngineer, 4 japaneseInfantrys, 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber
Britain defend with 1 Flagpole, 1 britishAntiTankGun, 1 britishFighter, 2 britishInfantrys and 2 britishMarines
Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Rangoon, round 2 : 1/1 hits, 1.08 expected hits
Japan roll dice for 1 japaneseCombatEngineer, 4 japaneseInfantrys, 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber in Rangoon, round 2 : 2/1 hits, 2.58 expected hits
Britain roll dice for 1 britishAntiTankGun, 1 britishFighter, 2 britishInfantrys and 2 britishMarines in Rangoon, round 2 : 2/1 hits, 2.08 expected hits
2 britishMarines owned by the Britain, 2 japaneseMarines owned by the Japan and 1 britishAntiTankGun owned by the Britain lost in Rangoon
Japan roll dice for 1 japaneseCombatEngineer, 4 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseStrategicBomber in Rangoon, round 3 : 2/1 hits, 2.08 expected hits
Britain roll dice for 1 britishFighter and 2 britishInfantrys in Rangoon, round 3 : 1/1 hits, 1.08 expected hits
2 britishInfantrys owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon
Japan roll dice for 1 japaneseCombatEngineer, 3 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseStrategicBomber in Rangoon, round 4 : 2/1 hits, 1.83 expected hits
Britain roll dice for 1 britishFighter in Rangoon, round 4 : 0/1 hits, 0.25 expected hits
1 britishFighter owned by the Britain lost in Rangoon
Japan win, taking Rangoon from Britain with 1 japaneseCombatEngineer, 3 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseStrategicBomber remaining. Battle score for attacker is 18
Casualties for Japan: 1 japaneseInfantry and 2 japaneseMarines
Casualties for Britain: 1 britishAntiTankGun, 1 britishFighter, 2 britishInfantrys and 2 britishMarines
Battle in Malay
Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 6 japaneseInfantrys
Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery and 6 japaneseInfantrys in Malay, round 2 : 2/1 hits, 1.58 expected hits
Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys in Malay, round 2 : 2/1 hits, 1.75 expected hits
1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Malay
Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery and 4 japaneseInfantrys in Malay, round 3 : 2/1 hits, 1.25 expected hits
Britain roll dice for 1 britishEntrenchment and 1 britishInfantry in Malay, round 3 : 1/1 hits, 1.08 expected hits
1 japaneseArtillery owned by the Japan, 1 britishInfantry owned by the Britain and 1 britishEntrenchment owned by the Britain lost in Malay
Some non-combat units are destroyed:
Japan win, taking Malay from Britain with 1 japaneseAlpineInfantry and 4 japaneseInfantrys remaining. Battle score for attacker is 6
Casualties for Japan: 1 japaneseArtillery and 2 japaneseInfantrys
Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
Battle in Tsinghai
Japan attack with 3 japaneseFighters and 1 japaneseInfantry
China defend with 1 Flagpole and 1 chineseTank
Japan roll dice for 3 japaneseFighters and 1 japaneseInfantry in Tsinghai, round 2 : 1/1 hits, 1.17 expected hits
China roll dice for 1 chineseTank in Tsinghai, round 2 : 0/1 hits, 0.25 expected hits
1 chineseTank owned by the China lost in Tsinghai
Japan win, taking Tsinghai from China with 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 6
Casualties for China: 1 chineseTank
Battle in Vladivostok
Japan attack with 2 japaneseInfantrys
Russia defend with 1 Flagpole and 1 russianInfantry
Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Vladivostok, round 2 : 1/1 hits, 1.08 expected hits
Russia roll dice for 1 russianInfantry in Vladivostok, round 2 : 1/1 hits, 0.42 expected hits
1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok
Japan win, taking Vladivostok from Russia with 1 japaneseInfantry remaining. Battle score for attacker is 0
Casualties for Japan: 1 japaneseInfantry
Casualties for Russia: 1 russianInfantry
Battle in Eastern Manchuria
Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseNavalFighters
Russia defend with 1 Flagpole, 1 Rail and 2 russianInfantrys
Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseNavalFighters in Eastern Manchuria, round 2 : 1/1 hits, 1.17 expected hits
Russia roll dice for 2 russianInfantrys in Eastern Manchuria, round 2 : 1/1 hits, 0.67 expected hits
1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Eastern Manchuria
Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseNavalFighters in Eastern Manchuria, round 3 : 1/0 hits, 1.00 expected hits
Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 russianInfantry owned by the Russia lost in Eastern Manchuria
Some non-combat units are destroyed:
Japan win, taking Eastern Manchuria from Russia with 1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseInfantry
Casualties for Russia: 2 russianInfantrys
Non Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
2 japaneseInfantrys moved from Thailand to Burma
1 Truck and 1 japaneseArtillery moved from Kwangtung to Burma
1 japaneseCarrier moved from 148 Sea Zone to 86 Sea Zone
1 japaneseNavalFighter moved from Rangoon to French Indochina
2 japaneseNavalFighters moved from Rangoon to 86 Sea Zone
1 japaneseInfantry moved from Brunei to 93 Sea Zone
1 japaneseInfantry and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
1 japaneseInfantry moved from 92 Sea Zone to Sumatra
1 japaneseTransport moved from 148 Sea Zone to 92 Sea Zone
1 japaneseCarrier and 2 japaneseNavalFighters moved from 93 Sea Zone to 92 Sea Zone
2 japaneseDestroyers moved from 93 Sea Zone to 92 Sea Zone
1 japaneseStrategicBomber moved from Rangoon to French Indochina
3 japaneseFighters moved from Tsinghai to Inner Mongolia
1 japaneseInfantry moved from Inner Mongolia to Kansu
1 Material and 1 japaneseAirTransport moved from Korea to Hupeh
1 japaneseAirTransport moved from Hupeh to Inner Mongolia
1 japaneseAirTransport moved from Inner Mongolia to Korea
2 japaneseNavalFighters moved from Eastern Manchuria to Manchuria
1 Train moved from Shansi to Manchuria
1 Train and 2 japaneseArtillerys moved from Manchuria to Inner Mongolia
1 Train moved from Shensi to Shantung
1 Train and 2 japaneseInfantrys moved from Shantung to Inner Mongolia
2 Trucks and 2 japaneseInfantrys moved from Shantung to Inner Mongolia
1 Truck and 1 japaneseArtillery moved from Anhwei to Inner Mongolia
1 japaneseMech.Infantry moved from Hupeh to Shensi
1 Material and 1 japaneseMech.Infantry moved from Shensi to Hupeh
1 japaneseCombatEngineer moved from Shensi to Hupeh
1 japaneseAlpineInfantry, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shensi to Inner Mongolia
1 Truck and 1 japaneseCombatEngineer moved from Chahar to Inner Mongolia
1 japaneseInfantry moved from Shansi to Inner Mongolia
1 japaneseTank moved from Shansi to Inner Mongolia
1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
1 japaneseArtillery moved from Korea to 98 Sea Zone
1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
1 japaneseInfantry moved from Anhwei to Hunan
1 japaneseInfantry moved from Shantung to Shensi
1 Train moved from Inner Mongolia to Peking
1 japaneseArtillery and 1 japaneseInfantry moved from 97 Sea Zone to Peking
2 japaneseMech.Infantrys moved from Hupeh to Inner Mongolia
1 japaneseTank moved from Inner Mongolia to Hupeh
1 japaneseNavalFighter moved from Japan to French Indochina
1 japaneseTacticalBomber moved from Kweichow to Inner Mongolia
1 japaneseFighter moved from Kweichow to Inner Mongolia
1 japaneseMarine moved from Phillippines Islands to 127 Sea Zone
1 japaneseInfantry moved from Luzon to 127 Sea Zone
1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 94 Sea Zone
1 japaneseInfantry and 1 japaneseMarine moved from 94 Sea Zone to Brunei
2 japaneseCarriers, 4 japaneseNavalFighters and 2 japaneseTransports moved from 127 Sea Zone to 99 Sea Zone
1 japaneseSubmarine moved from 99 Sea Zone to 108 Sea Zone
Purchase Units - Japan
Japan buy 1 Material, 4 japaneseArtillerys, 1 japaneseBarracks, 1 japaneseHull, 7 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Japan
Units in Hupeh being upgraded or consumed: 2 Materials
1 japaneseBarracks placed in Hupeh
1 Material and 2 japaneseArtillerys placed in Korea
3 japaneseInfantrys placed in Kyushu Shikoku
4 japaneseInfantrys placed in Tokyo
1 japaneseHull and 2 japaneseSubmarines placed in 99 Sea Zone
1 japaneseNavalFighter placed in Japan
2 japaneseArtillerys placed in Shensi
Activate Technology - Japan
Japan activating ImprovedFighters
Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter
Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter
Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter
Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter
Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter
Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter
Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter
Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter
Turn Complete - Japan
Japan collect 81 PUs; end with 81 PUs
Units generate 6 techTokens; Japan end with 6 techTokens
Purchase Units - Manchuria
Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Manchuria
3 japaneseInfantrys placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 9 PUs; end with 9 PUs
Some Units in Manchuria change ownership: 3 japaneseInfantrys
Purchase Units - Thailand
Thailand buy 1 japaneseCombatEngineer and 1 japaneseInfantry; Remaining resources: 1 PUs;
Place Units - Thailand
1 japaneseCombatEngineer and 1 japaneseInfantry placed in Thailand
Turn Complete - Thailand
Thailand collect 9 PUs; end with 10 PUs
Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
Combat Hit Differential Summary :
Japan rolls : : 1.00
Japan : 0.08
China : -0.58
Britain : -0.25
Russia : 0.58
Savegame