TWW 3.0.0.6 Gully (al) vs redrum (ax)
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TripleA Turn Summary: Usa round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 2 Research Technology - Usa Usa spend 0 on tech rolls Usa rolls : 0/1 hits, 0,00 expected hits Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanStrategicBomber moved from Central Britain to 42 Sea Zone 1 americanStrategicBomber moved from Hawaiian Islands to 108 Sea Zone 1 americanInfantry and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 115 Sea Zone to 120 Sea Zone 1 americanMarine moved from 120 Sea Zone to Wake Island Combat - Usa Battle in Wake Island Battle in 42 Sea Zone Usa attack with 1 americanStrategicBomber Germany defend with 1 germanSubmarine DepthChargeAttack fire in 42 Sea Zone : 0/1 hits, 0,08 expected hits 1 germanSubmarine owned by the Germany Submerged Battle in 108 Sea Zone Usa attack with 1 americanStrategicBomber; Russia loiter and taunt Japan defend with 1 japaneseSubmarine DepthChargeAttack fire in 108 Sea Zone : 0/1 hits, 0,08 expected hits 1 japaneseSubmarine owned by the Japan Submerged Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanStrategicBomber moved from 108 Sea Zone to Hawaiian Islands 4 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 4 americanInfantrys, 2 americanNavalFighters and 2 americanTransports moved from 115 Sea Zone to 120 Sea Zone 4 americanInfantrys moved from 120 Sea Zone to Wake Island 1 americanNavalFighter moved from Chicago to 114 Sea Zone 1 americanCarrier moved from 113 Sea Zone to 114 Sea Zone 1 americanDestroyer moved from 113 Sea Zone to 114 Sea Zone 1 americanDestroyer moved from 156 Sea Zone to 114 Sea Zone 1 americanSubmarine moved from 131 Sea Zone to 124 Sea Zone 1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands 1 americanNavalFighter moved from Hawaiian Islands to 114 Sea Zone 2 Materials and 1 Train moved from New York to Los Angeles 1 Train moved from British Columbia to Washington 1 americanInfantry and 1 americanMarine moved from New York to 30 Sea Zone 2 americanInfantrys and 1 americanMarine moved from Eastern US to 36 Sea Zone 1 americanInfantry moved from Southeastern US to 36 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone 1 americanBattleship, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone 4 americanInfantrys and 2 americanMarines moved from 39 Sea Zone to Azores 1 americanNavalFighter moved from Eastern US to Labrador 1 americanTank moved from Detroit to Northern Central US 1 Truck moved from Southwestern US to Detroit 1 Truck and 1 americanAntiAirGun moved from Los Angeles to Western US 1 Truck and 1 americanAntiAirGun moved from Iceland to 6 Sea Zone 1 Truck, 1 americanAntiAirGun, 1 americanDestroyer and 1 americanTransport moved from 6 Sea Zone to 24 Sea Zone 1 Truck and 1 americanAntiAirGun moved from 24 Sea Zone to Central Britain 1 americanInfantry moved from 101 Sea Zone to Soviet Far East 1 americanStrategicBomber moved from 42 Sea Zone to Gibraltar 1 americanArtillery moved from Eastern US to Washington 1 americanInfantry moved from Florida Peninsula to Southeastern US Purchase Units - Usa Usa buy 1 americanCombatEngineer, 2 americanHulls, 2 americanInfantrys, 2 americanNavalFighters and 2 americanTransports; Remaining resources: 0 PUs; 11 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanHulls and 2 americanTransports placed in 156 Sea Zone 1 americanCombatEngineer and 1 americanInfantry placed in San Francisco 2 americanNavalFighters placed in Chicago 1 americanInfantry placed in Washington Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Usa collect 70 PUs; end with 70 PUs Units generate 6 techTokens; Usa end with 17 techTokens
Combat Hit Differential Summary :
DepthChargeAttack fire in 42 Sea Zone : : -0,08 Usa rolls : : 0,00 DepthChargeAttack fire in 108 Sea Zone : : -0,08
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@redrum USA is finished. Germany is up.
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@Gully Ok. And yeah, the Smolensk battle was a long shot though definitely worth the gamble IMO as I lose very little for a 20% shot at taking Moscow for a potential major gain. Was more disappointed with the eastern ukraine battle and just poor Italian dice overall. But then again Italy never seems to be very useful
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TripleA Move Summary: Germany round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - Germany Germany spend 0 on tech rolls Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: 2 germanInfantrys moved from Southern Yugoslavia to Bulgaria 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine 1 germanMech.Infantry moved from Orel Kursk to Caucasus Germany take Caucasus from Russia 1 germanMech.Infantry moved from Orel Kursk to Tula Germany take Tula from Russia 1 germanInfantry moved from Orel Kursk to Smolensk Germany take Smolensk from Russia 1 germanInfantry moved from Pskov to Novgorod Germany take Novgorod from Russia 2 germanInfantrys moved from French Equatorial Africa to Cameroon 1 germanInfantry moved from Kharkov to Eastern Ukraine 1 germanStrategicBomber moved from Belorussia to Bulgaria 1 germanTacticalBomber moved from Belorussia to Moscow 1 germanFighter moved from Orel Kursk to Moscow 2 germanFighters moved from Belorussia to Eastern Ukraine 1 germanStrategicBomber moved from Belorussia to Eastern Karelia 1 germanSubmarine moved from 37 Sea Zone to 39 Sea Zone
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@Gully Intercept in Moscow? I think everything else should be staightforward.
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@redrum no intercept
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TripleA Turn Summary: Finland round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 21 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanInfantrys moved from Southern Yugoslavia to Bulgaria 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine 1 germanMech.Infantry moved from Orel Kursk to Caucasus Germany take Caucasus from Russia 1 germanMech.Infantry moved from Orel Kursk to Tula Germany take Tula from Russia 1 germanInfantry moved from Orel Kursk to Smolensk Germany take Smolensk from Russia 1 germanInfantry moved from Pskov to Novgorod Germany take Novgorod from Russia 2 germanInfantrys moved from French Equatorial Africa to Cameroon 1 germanInfantry moved from Kharkov to Eastern Ukraine 1 germanStrategicBomber moved from Belorussia to Bulgaria 1 germanTacticalBomber moved from Belorussia to Moscow 1 germanFighter moved from Orel Kursk to Moscow 2 germanFighters moved from Belorussia to Eastern Ukraine 1 germanStrategicBomber moved from Belorussia to Eastern Karelia 1 germanSubmarine moved from 37 Sea Zone to 39 Sea Zone Combat - Germany Air Battle in Moscow Germany attacks with 2 units heading to Moscow Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Eastern Karelia Bombing raid in Eastern Karelia rolls: 0 and causes: 0 damage to unit: Rail Bombing raid in Eastern Karelia causes 0 damage total. Strategic bombing raid in Moscow Bombing raid in Moscow rolls: 2 and causes: 1 damage to unit: Material Bombing raid in Moscow causes 1 damage total. 1 Material owned by the Russia lost in Moscow Battle in Cameroon Germany attack with 2 germanInfantrys ExiledAllies defend with 1 Flagpole; Britain defend with 1 UnitsForVichyFrance, 1 britishAirfield and 1 britishMech.Infantry Germany roll dice for 2 germanInfantrys in Cameroon, round 2 : 1/1 hits, 0.33 expected hits ExiledAllies roll dice for 1 britishMech.Infantry in Cameroon, round 2 : 0/1 hits, 0.33 expected hits 1 britishMech.Infantry owned by the Britain lost in Cameroon Some non-combat units are destroyed: Germany win, taking Cameroon from ExiledAllies with 2 germanInfantrys remaining. Battle score for attacker is 5 Casualties for Britain: 1 britishMech.Infantry Battle in 39 Sea Zone Germany attack with 1 germanSubmarine Usa defend with 1 americanBattleship and 3 americanTransports 1 germanSubmarine owned by the Germany Submerged Battle in Bulgaria Germany attack with 2 germanInfantrys and 1 germanStrategicBomber Russia defend with 1 Flagpole, 1 Rail and 1 russianMarine Germany roll dice for 2 germanInfantrys and 1 germanStrategicBomber in Bulgaria, round 2 : 1/1 hits, 0.58 expected hits Russia roll dice for 1 russianMarine in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 russianMarine owned by the Russia lost in Bulgaria Some non-combat units are destroyed: Germany winUsa win with 1 americanBattleship and 3 americanTransports remaining, taking Bulgaria from Russia with 2 germanInfantrys and 1 germanStrategicBomber remaining. Battle score for attacker is 4 Casualties for Russia: 1 russianMarine Battle in Eastern Ukraine Germany attack with 2 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanFighters and 2 germanInfantrys in Eastern Ukraine, round 2 : 1/1 hits, 1.17 expected hits Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Eastern Ukraine Germany win, taking Eastern Ukraine from Russia with 2 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Cleaning up after air battles Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger UnitsGCameroon: VichyFrance has 1 germanInfantry placed in Cameroon 3 germanAntiTankGuns, 2 germanArtillerys and 2 germanInfantrys moved from Kharkov to Voronezh 1 Material and 1 germanAirTransport moved from Eastern Germany to Voronezh 1 germanFighter moved from Vichy France to Kharkov 1 germanFighter moved from Moscow to Orel Kursk 1 germanTacticalBomber moved from Moscow to Orel Kursk 2 germanFighters moved from Eastern Ukraine to Voronezh 1 germanFighter moved from Southern Germany to Kharkov 1 germanFighter moved from Southern Germany to Belorussia 1 germanAntiAirGun and 1 germanMech.Infantry moved from Orel Kursk to Smolensk 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer and 2 germanInfantrys moved from Orel Kursk to Voronezh 1 germanArtillery and 1 germanMech.Infantry moved from Belorussia to Voronezh 6 germanTanks moved from Orel Kursk to Smolensk 1 germanTank moved from Orel Kursk to Voronezh 3 germanInfantrys moved from Finland to Eastern Finland 1 germanAlpineInfantry, 1 germanArtillery and 1 germanCombatEngineer moved from Northern Finland to Eastern Finland 1 Truck and 1 germanAntiAirGun moved from Finland to Eastern Finland 1 Truck moved from Northern Finland to Eastern Finland 1 germanMech.Infantry moved from Orel Kursk to Smolensk 3 germanInfantrys moved from Lativa Estonia to Pskov 1 germanArtillery and 1 germanMech.Infantry moved from Lithuania to Orel Kursk 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer and 3 germanInfantrys moved from Belorussia to Orel Kursk 3 germanInfantrys moved from Lithuania to Lativa Estonia 1 germanArtillery and 2 germanInfantrys moved from Lativa Estonia to Belorussia 1 germanInfantry moved from Western Ukraine to Southern Ukraine 3 germanInfantrys moved from Western Ukraine to Kharkov 1 germanCombatEngineer moved from Eastern Poland to Western Ukraine 1 Train moved from Rome to Austria 1 Train and 2 germanInfantrys moved from Austria to Belorussia 1 Train moved from Poland to Eastern Germany 1 Train moved from Eastern Poland to Poland 1 Train and 2 germanInfantrys moved from Poland to Belorussia 2 Materials and 1 Train moved from Eastern Germany to Western Ukraine 1 Train moved from Western Ukraine to Eastern Poland 1 Train moved from Belorussia to Poland 2 germanInfantrys moved from Poland to Lithuania 1 germanInfantry and 1 germanMech.Infantry moved from Eastern Germany to Lithuania 1 germanTank moved from Romania to Kharkov 1 germanArtillery and 1 germanMech.Infantry moved from Romania to Kharkov 4 germanInfantrys moved from Romania to Western Ukraine 1 germanStrategicBomber moved from Eastern Karelia to Voronezh 1 germanStrategicBomber moved from Bulgaria to Belorussia 1 germanCombatEngineer moved from Northern France to Paris 1 Truck moved from Paris to Vichy France 2 Materials and 2 Trucks moved from Vichy France to Paris 1 germanInfantry moved from Vichy France to Western France 1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany 1 Truck moved from Western Germany to Berlin 1 Truck and 1 germanAntiAirGun moved from Berlin to Northern Germany 2 germanTransports moved from 29 Sea Zone to 27 Sea Zone 1 germanInfantry moved from Berlin to Northern Germany 1 germanInfantry moved from Low Countries to Northern France 2 germanNavalFighters moved from Northern Germany to Northern France 1 germanInfantry moved from Berlin to Northern Germany 3 germanInfantrys moved from Northern Germany to 27 Sea Zone 3 germanInfantrys moved from 27 Sea Zone to Lithuania 1 germanBattleship, 1 germanCruiser and 1 germanSubmarine moved from 29 Sea Zone to 27 Sea Zone 1 Truck moved from Paris to Vichy France 1 Truck moved from Northern France to Vichy France 1 Truck moved from Northern Germany to Eastern Germany 1 germanCombatEngineer moved from Gold Coast to French Central Africa 2 germanInfantrys moved from Morrocco to Algeria 2 germanTanks moved from Cyrenaica to Tripolitania 1 germanDestroyer and 1 germanTransport moved from 46 Sea Zone to 51 Sea Zone 1 germanAirTransport moved from Belorussia to Crete 1 Truck and 1 germanArtillery moved from Cyrenaica to Algeria 1 germanInfantry moved from Tobruk to Al Kufrah 1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Tobruk to Tripolitania 1 germanSubmarine moved from 42 Sea Zone to 62 Sea Zone 1 germanSubmarine moved from 59 Sea Zone to 33 Sea Zone 2 Trucks moved from Orel Kursk to Western Ukraine Purchase Units - Germany Germany buy 1 germanAirfield, 1 germanBarracks, 1 germanCombatEngineer, 1 germanFactory, 2 germanFighters, 7 germanInfantrys, 1 germanMarine and 3 germanMech.Infantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Germany Units in Western Ukraine being upgraded or consumed: 2 Materials 1 germanFactory placed in Western Ukraine Units in Voronezh being upgraded or consumed: 1 Material 1 germanAirfield placed in Voronezh Units in Paris being upgraded or consumed: 2 Materials 1 germanBarracks placed in Paris 1 germanCombatEngineer, 2 germanInfantrys and 1 germanMech.Infantry placed in Eastern Germany 3 germanInfantrys and 1 germanMarine placed in Northern Germany 2 germanMech.Infantrys placed in Belorussia 2 germanInfantrys placed in Austria 2 germanFighters placed in Southern Germany Turn Complete - Germany Germany collect 74 PUs; end with 74 PUs Units generate 9 techTokens; Germany end with 18 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 2 germanCombatEngineers Some Units in French Central Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanFighter and 1 germanInfantry; Remaining resources: 7 PUs; Place Units - VichyFrance 1 Material, 1 germanFighter and 1 germanInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 23 PUs; end with 30 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 28 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 26 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Cameroon change ownership: 1 germanInfantry Some Units in French Central Africa change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material, 1 germanFighter and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 1 PUs; Place Units - Finland 1 germanArtillery and 1 germanInfantry placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 9 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 2 germanCombatEngineers Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
Combat Hit Differential Summary :
ExiledAllies : -0.33 Germany rolls : : 0.00 Germany : 0.92 Russia : -0.58
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TripleA Move Summary: Russia round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - Russia Trigger russianaTIDS: Russia gains access to ImprovedDefensiveStructures Trigger russianaTIP: Russia gains access to ImprovedProduction Russia spend 0 on tech rolls Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianInfantrys moved from Southern Caucasus to Caucasus 1 russianFighter moved from Stalingrad to Caucasus 1 russianTacticalBomber moved from Volgarod to Caucasus 3 russianInfantrys moved from Moscow to Tula 1 russianFighter moved from Moscow to Tula 1 russianFighter moved from Urals to Tula 5 russianArtillerys moved from Leningrad to Novgorod 2 russianAlpineInfantrys and 2 russianMarines moved from Leningrad to Novgorod 1 russianSubmarine moved from 96 Sea Zone to 121 Sea Zone 4 russianInfantrys moved from Yakut to Khabarovskiy Kray 2 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray 1 russianArtillery moved from Yakut to Khabarovskiy Kray 1 russianArtillery moved from Far Eastern Republic to Khabarovskiy Kray
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@redrum need Scramble and if scramble ool
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@Gully No scramble.
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TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - Russia Trigger russianaTIDS: Russia gains access to ImprovedDefensiveStructures Trigger russianaTIP: Russia gains access to ImprovedProduction Russia spend 0 on tech rolls Russia rolls : 0/1 hits, 0,00 expected hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Southern Caucasus to Caucasus 1 russianFighter moved from Stalingrad to Caucasus 1 russianTacticalBomber moved from Volgarod to Caucasus 3 russianInfantrys moved from Moscow to Tula 1 russianFighter moved from Moscow to Tula 1 russianFighter moved from Urals to Tula 5 russianArtillerys moved from Leningrad to Novgorod 2 russianAlpineInfantrys and 2 russianMarines moved from Leningrad to Novgorod 1 russianSubmarine moved from 96 Sea Zone to 121 Sea Zone 4 russianInfantrys moved from Yakut to Khabarovskiy Kray 2 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray 1 russianArtillery moved from Yakut to Khabarovskiy Kray 1 russianArtillery moved from Far Eastern Republic to Khabarovskiy Kray Combat - Russia Russia creates battle in territory 108 Sea Zone Battle in Novgorod Russia attack with 2 russianAlpineInfantrys, 5 russianArtillerys and 2 russianMarines Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianAlpineInfantrys, 5 russianArtillerys and 2 russianMarines in Novgorod, round 2 : 1/1 hits, 1,83 expected hits Germany roll dice for 1 germanInfantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany and 1 russianMarine owned by the Russia lost in Novgorod Russia win, taking Novgorod from Germany with 2 russianAlpineInfantrys, 5 russianArtillerys and 1 russianMarine remaining. Battle score for attacker is -1 Casualties for Russia: 1 russianMarine Casualties for Germany: 1 germanInfantry Battle in Tula Russia attack with 2 russianFighters and 3 russianInfantrys Germany defend with 1 Flagpole and 1 germanMech.Infantry Russia roll dice for 2 russianFighters and 3 russianInfantrys in Tula, round 2 : 2/1 hits, 1,33 expected hits Germany roll dice for 1 germanMech.Infantry in Tula, round 2 : 0/1 hits, 0,25 expected hits 1 germanMech.Infantry owned by the Germany lost in Tula Russia win, taking Tula from Germany with 2 russianFighters and 3 russianInfantrys remaining. Battle score for attacker is 5 Casualties for Germany: 1 germanMech.Infantry Battle in Khabarovskiy Kray Russia attack with 2 russianAlpineInfantrys, 2 russianArtillerys and 4 russianInfantrys Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseArtillery Russia roll dice for 2 russianAlpineInfantrys, 2 russianArtillerys and 4 russianInfantrys in Khabarovskiy Kray, round 2 : 2/1 hits, 1,67 expected hits Manchuria roll dice for 1 japaneseArtillery in Khabarovskiy Kray, round 2 : 0/1 hits, 0,42 expected hits 1 japaneseArtillery owned by the Japan lost in Khabarovskiy Kray Russia win, taking Khabarovskiy Kray from Manchuria with 2 russianAlpineInfantrys, 2 russianArtillerys and 4 russianInfantrys remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseArtillery Battle in Caucasus Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber Germany defend with 1 Flagpole and 1 germanMech.Infantry Russia roll dice for 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 2 : 2/1 hits, 1,17 expected hits Germany roll dice for 1 germanMech.Infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 germanMech.Infantry owned by the Germany lost in Caucasus Russia win, taking Caucasus from Germany with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 5 Casualties for Germany: 1 germanMech.Infantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianFighter and 1 russianTacticalBomber moved from Caucasus to Volgarod 2 russianFighters moved from Tula to Volgarod 2 russianTanks moved from Leningrad to Moscow 1 Train moved from Urals to Archangel 1 Material and 1 Train moved from Archangel to Volgarod 1 Train moved from Volgarod to Vologda 1 Train and 1 russianAntiAirGun moved from Vologda to Moscow 1 Train moved from Moscow to Vologda 1 russianAirTransport, 2 russianInfantrys and 1 russianParatrooper moved from Volgarod to Stalingrad 1 russianCombatEngineer moved from Stalingrad to Volgarod 1 Truck and 1 russianAntiTankGun moved from Eastern Karelia to Stalingrad 1 Truck and 1 russianCombatEngineer moved from Leningrad to Moscow 1 Truck moved from Moscow to Volgarod 1 Train and 2 russianInfantrys moved from Omsk to Stalingrad 1 Train moved from Stalingrad to Omsk 1 russianAntiTankGun and 1 russianArtillery moved from Novosibirsk to Altay 1 russianDestroyer and 1 russianTransport moved from 8 Sea Zone to 25 Sea Zone 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone 1 russianDestroyer moved from 108 Sea Zone to 120 Sea Zone 1 russianArtillery and 1 russianInfantry moved from Crimea to 55 Sea Zone 1 russianArtillery, 2 russianDestroyers, 1 russianInfantry and 1 russianTransport moved from 55 Sea Zone to 56 Sea Zone 1 russianArtillery and 1 russianInfantry moved from 56 Sea Zone to Southern Caucasus 1 russianTank moved from Eastern Iran to Western Kazahk 2 russianInfantrys moved from Irkutsk to Yakut 1 russianInfantry, 1 russianMech.Infantry and 1 russianTank moved from Yakut to Kansk 2 Trucks, 1 russianAntiAirGun and 1 russianArtillery moved from Soviet Far East to Yakut 2 Trucks moved from Yakut to Far Eastern Republic 1 russianCombatEngineer, 1 russianInfantry and 1 russianParatrooper moved from Leningrad to Novgorod 1 russianArtillery moved from Eastern Karelia to Novgorod Purchase Units - Russia Russia buy 1 russianAirfield, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment and 19 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; Place Units - Russia Units in Volgarod being upgraded or consumed: 1 Material 1 russianAirfield and 3 russianInfantrys placed in Volgarod 3 russianInfantrys placed in Stalingrad 1 russianAntiTankGun and 1 russianArtillery placed in Novosibirsk Units in Moscow being upgraded or consumed: 1 Material 1 russianEntrenchment and 4 russianInfantrys placed in Moscow 2 russianInfantrys placed in Leningrad 2 russianInfantrys placed in Vologda 2 russianInfantrys placed in Irkutsk 2 russianInfantrys placed in Omsk 1 russianInfantry placed in Urals Turn Complete - Russia Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay Russia collect 62 PUs; end with 62 PUs Units generate 6 techTokens; Russia end with 12 techTokens
Combat Hit Differential Summary :
Manchuria : -0,42 Russia rolls : : 0,00 Germany : 0,08 Russia : 1,00
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@redrum Japan is up
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@redrum Do you think you'll manage Japan soon?
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@Gully probably not til Friday. Traveling this week.
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@Gully having computer issues so might be a few more days til I can play my turn.
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@redrum I'm just giving notice that I'm still there and waiting.
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@Gully yeah hoping to get to this today or tomorrow
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:45:54 PM
Savegame -
TripleA Turn Summary: Thailand round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan rolls : 2/1 hits, 0.00 expected hits Japan removing all Technology Tokens after successful research. Japan discover SpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseSubmarine moved from 108 Sea Zone to 104 Sea Zone 1 japaneseInfantry moved from Hunan to Kweichow 1 japaneseArtillery moved from Yunnan to Kweichow 1 japaneseArtillery moved from Kansu to Western Szechwan Japan take Western Szechwan from China 1 japaneseMech.Infantry moved from Inner Mongolia to Tsinghai Japan take Tsinghai from China 1 japaneseInfantry moved from Inner Mongolia to Kansu 1 japaneseNavalFighter and 1 japaneseStrategicBomber moved from French Indochina to Kweichow 2 japaneseFighters moved from Inner Mongolia to Kweichow 1 japaneseTacticalBomber moved from Shanghai to Kweichow 4 japaneseTanks moved from Shensi to Hupeh 1 japaneseMech.Infantry moved from Shensi to Hupeh 2 japaneseMech.Infantrys moved from Inner Mongolia to Hupeh 1 japaneseInfantry moved from Shensi to Hupeh 1 japaneseInfantry moved from Inner Mongolia to Hupeh 2 japaneseFighters moved from Shansi to Hupeh 1 japaneseFighter moved from Shanghai to Hupeh 1 japaneseInfantry moved from Inner Mongolia to Hupeh 1 japaneseMarine moved from Dutch New Guinea to New Guinea Japan take New Guinea from Australia 1 japaneseTransport moved from 146 Sea Zone to 147 Sea Zone 2 japaneseMarines moved from Celebes to 147 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 147 Sea Zone to 148 Sea Zone 1 japaneseTransport moved from 147 Sea Zone to 93 Sea Zone 1 japaneseMarine moved from Brunei to 93 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 148 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 147 Sea Zone to 148 Sea Zone 3 japaneseMarines moved from 148 Sea Zone to Sumatra 1 japaneseMarine moved from Phillippines to 127 Sea Zone 1 japaneseMarine moved from 127 Sea Zone to Phillippines Islands Combat - Japan Japan creates battle in territory 146 Sea Zone Battle in Phillippines Islands Some non-combat units are destroyed: Battle in 104 Sea Zone Japan attack with 1 japaneseSubmarine Russia defend with 1 russianTransport Japan roll dice for 1 japaneseSubmarine in 104 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianTransport in 104 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits Japan roll dice for 1 japaneseSubmarine in 104 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianTransport in 104 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits Japan roll dice for 1 japaneseSubmarine in 104 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianTransport in 104 Sea Zone, round 4 : 0/1 hits, 0.08 expected hits Japan roll dice for 1 japaneseSubmarine in 104 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianTransport in 104 Sea Zone, round 5 : 0/1 hits, 0.08 expected hits Japan roll dice for 1 japaneseSubmarine in 104 Sea Zone, round 6 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianTransport in 104 Sea Zone, round 6 : 0/1 hits, 0.08 expected hits Japan roll dice for 1 japaneseSubmarine in 104 Sea Zone, round 7 : 1/1 hits, 0.25 expected hits 1 russianTransport owned by the Russia lost in 104 Sea Zone Japan win, taking Phillippines Islands from Usa with 1 japaneseSubmarine remaining. Battle score for attacker is 7 Casualties for Russia: 1 russianTransport Battle in Kweichow Japan attack with 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseNavalFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber China defend with 1 Flagpole and 2 chineseInfantrys Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseNavalFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Kweichow, round 2 : 2/1 hits, 2.08 expected hits China roll dice for 2 chineseInfantrys in Kweichow, round 2 : 1/1 hits, 0.67 expected hits 2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow Japan win, taking Kweichow from China with 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseNavalFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Casualties for China: 2 chineseInfantrys Battle in Sumatra Japan attack with 3 japaneseMarines ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Sumatra, round 2 : 2/1 hits, 1.08 expected hits ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Sumatra, round 2 : 1/1 hits, 0.75 expected hits 1 britishInfantry owned by the Britain, 1 japaneseMarine owned by the Japan and 1 britishAntiAirGun owned by the Britain lost in Sumatra Some non-combat units are destroyed: Japan win, taking Sumatra from ExiledAllies with 2 japaneseMarines remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry Battle in Hupeh Japan attack with 3 japaneseFighters, 3 japaneseInfantrys, 3 japaneseMech.Infantrys and 4 japaneseTanks China defend with 1 Flagpole, 1 chineseEntrenchment and 2 chineseInfantrys Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys, 3 japaneseMech.Infantrys and 4 japaneseTanks in Hupeh, round 2 : 3/1 hits, 2.25 expected hits China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 2/1 hits, 1.42 expected hits 1 chineseEntrenchment owned by the China, 2 chineseInfantrys owned by the China and 2 japaneseInfantrys owned by the Japan lost in Hupeh Japan win, taking Hupeh from China with 3 japaneseFighters, 1 japaneseInfantry, 3 japaneseMech.Infantrys and 4 japaneseTanks remaining. Battle score for attacker is 6 Casualties for Japan: 2 japaneseInfantrys Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 Train moved from French Indochina to Hong Kong 1 Material, 1 Train and 1 japaneseArtillery moved from Hong Kong to Shensi 2 Materials and 1 Train moved from Korea to Shensi 1 Material and 1 japaneseAirTransport moved from Japan to Inner Mongolia 1 japaneseCombatEngineer moved from Inner Mongolia to Shensi 1 japaneseArtillery, 1 japaneseCombatEngineer and 2 japaneseMech.Infantrys moved from Chahar to Inner Mongolia 3 japaneseFighters moved from Hupeh to Inner Mongolia 1 japaneseFighter moved from Kweichow to Inner Mongolia 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shansi to Inner Mongolia 1 japaneseArtillery moved from Shensi to Inner Mongolia 1 japaneseParatrooper moved from Shensi to Inner Mongolia 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Shantung to Shensi 1 Train moved from Shensi to Shansi 1 japaneseInfantry moved from Burma to Yunnan 2 japaneseInfantrys moved from Manchuria to Northern Manchuria 1 japaneseTank moved from Northern Manchuria to Shansi 1 japaneseInfantry moved from Chahar to Shansi 1 japaneseCarrier and 2 japaneseNavalFighters moved from 146 Sea Zone to 148 Sea Zone 1 japaneseFighter moved from Kweichow to Inner Mongolia 1 japaneseFighter moved from Inner Mongolia to Shansi 1 japaneseNavalFighter moved from Kweichow to French Indochina 1 japaneseTacticalBomber moved from Kweichow to Inner Mongolia 1 japaneseStrategicBomber moved from Kweichow to French Indochina 1 japaneseInfantry and 1 japaneseTransport moved from 127 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from Shanghai to 96 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone 1 japaneseCarrier and 2 japaneseNavalFighters moved from 146 Sea Zone to 93 Sea Zone 2 japaneseDestroyers moved from 96 Sea Zone to 93 Sea Zone 3 japaneseInfantrys moved from 93 Sea Zone to Brunei 1 japaneseCarrier and 2 japaneseNavalFighters moved from 147 Sea Zone to 127 Sea Zone 3 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone 3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 Truck and 2 japaneseInfantrys moved from Japan to 98 Sea Zone 1 japaneseTransport moved from 147 Sea Zone to 127 Sea Zone 1 japaneseTransport moved from 96 Sea Zone to 122 Sea Zone 1 japaneseInfantry moved from Okinawa to 122 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 127 Sea Zone 1 japaneseInfantry moved from 127 Sea Zone to Luzon 1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Anhwei 1 japaneseArtillery moved from Hong Kong to Kwangtung 1 Truck, 5 japaneseInfantrys and 3 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone 1 japaneseArtillery moved from Korea to Manchuria 1 japaneseCombatEngineer moved from Manchuria to Chahar 1 Truck moved from Inner Mongolia to Chahar 1 Truck moved from Shensi to Kwangtung 1 Truck and 5 japaneseInfantrys moved from 97 Sea Zone to Shantung 1 Truck moved from Inner Mongolia to Anhwei 1 Truck moved from Inner Mongolia to Shantung 1 japaneseInfantry moved from Thailand to Burma 2 japaneseInfantrys moved from Thailand to Southern Thailand 1 japaneseAirTransport moved from Inner Mongolia to Korea Purchase Units - Japan Japan repair damage of 1x Rail; Remaining resources: 73 PUs; 0 techTokens; Japan buy 1 Material, 1 japaneseAirfield, 2 japaneseArtillerys, 1 japaneseDestroyer, 1 japaneseFactory, 3 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseSubmarine; Remaining resources: 1 PUs; 0 techTokens; Place Units - Japan Units in Shensi being upgraded or consumed: 2 Materials 1 japaneseFactory placed in Shensi Units in Inner Mongolia being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Inner Mongolia 3 japaneseNavalFighters placed in Japan 1 Material and 2 japaneseArtillerys placed in Korea 1 japaneseDestroyer and 1 japaneseSubmarine placed in 99 Sea Zone 3 japaneseInfantrys placed in Kyushu Shikoku Activate Technology - Japan Japan activating SpecialWarfare Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese Turn Complete - Japan Japan collect 79 PUs; end with 80 PUs Units generate 6 techTokens; Japan end with 6 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Chahar change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Chahar change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 8 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 2 japaneseInfantrys
Combat Hit Differential Summary :
ExiledAllies : 0.25 Japan rolls : : 2.00 Japan : 1.08 China : 0.92 Russia : -0.42
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TripleA Turn Summary: China round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 3 Research Technology - China Trigger chineseaTIP: China gains access to ImprovedProduction China rolls : 0/1 hits, 0,00 expected hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Singkiang to Tsinghai 1 chineseTank moved from Northern China to Tsinghai 1 chineseFighter moved from Chungking to Tsinghai 1 chineseInfantry moved from Chungking to Kweichow 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Chungking to Western Szechwan 1 chineseFighter moved from Chungking to Kweichow Combat - China Battle in Western Szechwan China attack with 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry Japan defend with 1 Flagpole and 1 japaneseArtillery China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry in Western Szechwan, round 2 : 1/1 hits, 0,58 expected hits Japan roll dice for 1 japaneseArtillery in Western Szechwan, round 2 : 1/1 hits, 0,42 expected hits 1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Western Szechwan China win, taking Western Szechwan from Japan with 1 chineseAlpineInfantry and 1 chineseArtillery remaining. Battle score for attacker is 1 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseArtillery Battle in Kweichow China attack with 1 chineseFighter and 1 chineseInfantry Japan defend with 1 Flagpole and 1 japaneseArtillery China roll dice for 1 chineseFighter and 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0,50 expected hits Japan roll dice for 1 japaneseArtillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits China roll dice for 1 chineseFighter and 1 chineseInfantry in Kweichow, round 3 : 0/1 hits, 0,50 expected hits Japan roll dice for 1 japaneseArtillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits China roll dice for 1 chineseFighter and 1 chineseInfantry in Kweichow, round 4 : 1/1 hits, 0,50 expected hits Japan roll dice for 1 japaneseArtillery in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 japaneseArtillery owned by the Japan lost in Kweichow China win, taking Kweichow from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseArtillery Battle in Tsinghai China attack with 1 chineseFighter, 1 chineseInfantry and 1 chineseTank Japan defend with 1 Flagpole and 1 japaneseMech.Infantry China roll dice for 1 chineseFighter, 1 chineseInfantry and 1 chineseTank in Tsinghai, round 2 : 1/1 hits, 0,83 expected hits Japan roll dice for 1 japaneseMech.Infantry in Tsinghai, round 2 : 1/1 hits, 0,25 expected hits 1 chineseInfantry owned by the China and 1 japaneseMech.Infantry owned by the Japan lost in Tsinghai China win, taking Tsinghai from Japan with 1 chineseFighter and 1 chineseTank remaining. Battle score for attacker is 2 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseMech.Infantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 1 chineseFighter moved from Tsinghai to Northern China 1 chineseFighter moved from Kweichow to Northern China 1 Truck and 1 chineseInfantry moved from Singkiang to Northern China 1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia 1 chineseInfantry moved from Chungking to Eastern Szechwan Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseEntrenchment and 6 chineseInfantrys; Remaining resources: 1 PUs; 3 techTokens; Place Units - China Units in Chungking being upgraded or consumed: 1 Material 1 chineseEntrenchment and 3 chineseInfantrys placed in Chungking 2 chineseInfantrys placed in Northern China 1 chineseInfantry placed in Singkiang Turn Complete - China China collect 18 PUs; end with 19 PUs Units generate 3 techTokens; China end with 6 techTokens
Combat Hit Differential Summary :
China : 0,08 Japan : 0,33 China rolls : : 0,00