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    TWW 3.0.0.6 Gully (al) vs redrum (ax)

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    • redrumR Offline
      redrum Admin @Gully
      last edited by

      @Gully Yeah, I should be able to play the turn tomorrow.

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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      • redrumR Offline
        redrum Admin
        last edited by

        TripleA Turn Summary: Italy round 11

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 11
        
            Research Technology - Italy
                Italy spend 0 on tech rolls
                    Italy rolls : 0/1 hits, 0.00 expected hits
        
            Combat Move - Italy
                Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield
                Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield
                Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield
                Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield
                Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield
                Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield
                Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield
                Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                1 italianAlpineInfantry moved from Algeria to Morrocco
                1 italianFighter and 1 italianNavalFighter moved from Algeria to Morrocco
                1 italianFighter and 1 italianTacticalBomber moved from Sardinia to Morrocco
                1 italianBattleship moved from 45 Sea Zone to 51 Sea Zone
                1 italianInfantry moved from Rome to 46 Sea Zone
                1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                1 italianInfantry moved from 51 Sea Zone to Crete
                1 italianStrategicBomber moved from Algeria to Crete
        
            Combat - Italy
                Battle in Crete
                    Italy attack with 1 italianInfantry and 1 italianStrategicBomber
                    Britain defend with 1 Flagpole and 1 britishInfantry
                        Italy roll dice for 1 italianBattleship in Crete, round 2 : 1/1 hits, 0.83 expected hits
                        Britain roll dice for 1 britishInfantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                        1 britishInfantry owned by the Britain lost in Crete
                    Italy win, taking Crete from Britain with 1 italianInfantry and 1 italianStrategicBomber remaining. Battle score for attacker is 3
                    Casualties for Britain: 1 britishInfantry
                Battle in Morrocco
                    Italy attack with 1 italianAlpineInfantry, 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber
                    ExiledAllies defend with 1 Flagpole and 1 Rail; Usa defend with 2 americanInfantrys
                        Italy roll dice for 1 italianAlpineInfantry, 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber in Morrocco, round 2 : 2/0 hits, 2.00 expected hits
                        ExiledAllies roll dice for 2 americanInfantrys in Morrocco, round 2 : 0/1 hits, 0.50 expected hits
                        2 americanInfantrys owned by the Usa lost in Morrocco
                    Italy win, taking Morrocco from ExiledAllies with 1 italianAlpineInfantry, 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 6
                    Casualties for Usa: 2 americanInfantrys
        
            Non Combat Move - Italy
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                Trigger italianProd: Italy has 1 Material placed in Rome
                1 italianFighter and 1 italianNavalFighter moved from Morrocco to Tobruk
                1 Material and 1 italianAirTransport moved from Sicily to Tripolitania
                1 Material and 1 Truck moved from Tripolitania to Tobruk
                10 italianAlpineInfantrys, 1 italianAntiTankGun, 9 italianArtillerys, 3 italianCombatEngineers, 28 italianInfantrys, 3 italianMarines and 1 italianParatrooper moved from Cyrenaica to Tobruk
                1 italianTank moved from Tripolitania to Tobruk
                1 italianAirTransport moved from Tripolitania to Rome
                1 Material and 1 Truck moved from Rome to Southern Italy
                1 Truck moved from Southern Italy to Rome
                1 italianFighter and 1 italianTacticalBomber moved from Morrocco to Algeria
                1 italianStrategicBomber moved from Crete to Tobruk
                4 italianAlpineInfantrys moved from Algeria to 45 Sea Zone
                4 italianAlpineInfantrys and 3 italianTransports moved from 45 Sea Zone to 48 Sea Zone
                2 italianAlpineInfantrys moved from Sicily to 48 Sea Zone
                6 italianAlpineInfantrys and 3 italianTransports moved from 48 Sea Zone to 51 Sea Zone
                1 italianAlpineInfantry moved from Sicily to 46 Sea Zone
                1 italianAlpineInfantry moved from Southern Italy to 46 Sea Zone
                3 italianInfantrys moved from Rome to 46 Sea Zone
                1 italianInfantry moved from Southern Italy to 46 Sea Zone
                2 italianInfantrys moved from Sicily to 46 Sea Zone
                2 italianAlpineInfantrys, 6 italianInfantrys and 4 italianTransports moved from 46 Sea Zone to 51 Sea Zone
                8 italianAlpineInfantrys and 6 italianInfantrys moved from 51 Sea Zone to Tobruk
                1 italianBattleship, 1 italianCruiser, 2 italianDestroyers and 1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone
                1 Train and 2 italianAntiAirGuns moved from Northern Germany to Northern France
                1 italianSubmarine moved from 78 Sea Zone to 82 Sea Zone
        
            Purchase Units - Italy
                Italy buy 1 italianAirfield, 5 italianAlpineInfantrys and 4 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
        
            Place Units - Italy
                Units in Tobruk being upgraded or consumed: 1 Material
                1 italianAirfield placed in Tobruk
                3 italianAlpineInfantrys placed in Sicily
                2 italianAlpineInfantrys and 1 italianInfantry placed in Southern Italy
                3 italianInfantrys placed in Rome
        
            Turn Complete - Italy
                Italy collect 29 PUs; end with 29 PUs
                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 32 PUs
                Units generate 9 techTokens; Italy end with 18 techTokens
        

        Combat Hit Differential Summary :

        Italy rolls : : 0.00
        ExiledAllies : -0.50
        Italy : 0.17
        Britain : -0.33
        

        Savegame

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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        • redrumR Offline
          redrum Admin
          last edited by

          @Gully USA is up. Sorry for the slow turn.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          G 1 Reply Last reply Reply Quote 0
          • G Offline
            Gully
            last edited by

            TripleA Manual Gamesave Post: Usa round 11

            TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 11
            
                Research Technology - Usa
                    Trigger americanaTAH: Usa gains access to AdvancedHulls
                    Trigger americanaTIC: Usa gains access to ImprovedCarriers
                        Usa rolls : 1/1 hits, 0,00 expected hits
                    Usa removing all Technology Tokens after successful research.
                    Usa discover ImprovedCarriers
            
                Combat Move - Usa
                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                    Trigger RussiaBad2: Changing Relationship for Usa and Russia from Cooperative to Allied
                    Trigger Moscowlost2: Changing Relationship for Usa and Russia from Cooperative to Allied
                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                    2 americanNavalFighters moved from 115 Sea Zone to 103 Sea Zone
                    1 americanBattleship moved from 61 Sea Zone to 43 Sea Zone
                          Usa take 43 Sea Zone from Italy
                    3 americanTransports moved from 42 Sea Zone to 43 Sea Zone
                    6 americanInfantrys moved from Gibraltar to 43 Sea Zone
                    6 americanInfantrys moved from 43 Sea Zone to Morrocco
                    1 americanStrategicBomber moved from Western Egypt to Southern Italy
            

            Combat Hit Differential Summary :

            Usa rolls : : 1,00
            

            Savegame

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            • G Offline
              Gully @redrum
              last edited by

              @redrum : Scramble?

              redrumR 1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin @Gully
                last edited by

                @Gully No scramble.

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                G 1 Reply Last reply Reply Quote 0
                • G Offline
                  Gully
                  last edited by

                  TripleA Turn Summary: Usa round 11

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 11
                  
                      Research Technology - Usa
                          Trigger americanaTAH: Usa gains access to AdvancedHulls
                          Trigger americanaTIC: Usa gains access to ImprovedCarriers
                              Usa rolls : 1/1 hits, 0,00 expected hits
                          Usa removing all Technology Tokens after successful research.
                          Usa discover ImprovedCarriers
                  
                      Combat Move - Usa
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger RussiaBad2: Changing Relationship for Usa and Russia from Cooperative to Allied
                          Trigger Moscowlost2: Changing Relationship for Usa and Russia from Cooperative to Allied
                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          2 americanNavalFighters moved from 115 Sea Zone to 103 Sea Zone
                          1 americanBattleship moved from 61 Sea Zone to 43 Sea Zone
                                Usa take 43 Sea Zone from Italy
                          3 americanTransports moved from 42 Sea Zone to 43 Sea Zone
                          6 americanInfantrys moved from Gibraltar to 43 Sea Zone
                          6 americanInfantrys moved from 43 Sea Zone to Morrocco
                          1 americanStrategicBomber moved from Western Egypt to Southern Italy
                  
                      Combat - Usa
                          Strategic bombing raid in Southern Italy
                              Bombing raid in Southern Italy rolls: 2 and causes: 2 damage to unit: italianBarracks
                              Bombing raid in Southern Italy causes 2 damage total. 
                          Battle in 103 Sea Zone
                              Usa attack with 2 americanNavalFighters
                              Japan defend with 1 japaneseTransport
                                  Usa roll dice for 2 americanNavalFighters in 103 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
                                  Japan roll dice for 1 japaneseTransport in 103 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                                  1 japaneseTransport owned by the Japan lost in 103 Sea Zone
                              Usa win with 2 americanNavalFighters remaining. Battle score for attacker is 7
                              Casualties for Japan: 1 japaneseTransport
                          Battle in Morrocco
                              Usa attack with 6 americanInfantrys
                              Italy defend with 1 italianAlpineInfantry; Germany defend with 1 Flagpole
                                  Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 1/1 hits, 0,83 expected hits
                                  Germany roll dice for 1 italianAlpineInfantry in Morrocco, round 2 : 0/1 hits, 0,25 expected hits
                                  1 italianAlpineInfantry owned by the Italy lost in Morrocco
                              Usa win, taking Morrocco from Germany with 6 americanInfantrys remaining. Battle score for attacker is 4
                              Casualties for Italy: 1 italianAlpineInfantry
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          2 americanNavalFighters moved from 103 Sea Zone to 108 Sea Zone
                          2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                          1 americanCarrier, 4 americanDestroyers, 2 americanInfantrys, 2 americanSubmarines and 1 americanTransport moved from 115 Sea Zone to 108 Sea Zone
                          EDIT: 1 britishInfantry moved from 39 Sea Zone to Azores
                          EDIT: 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                          1 Train and 1 americanInfantry moved from Washington to British Columbia
                          1 Train moved from Los Angeles to Washington
                          1 Material and 1 Train moved from Washington to New York
                          1 americanAntiAirGun and 1 americanAntiTankGun moved from Quebec to 19 Sea Zone
                          1 americanAntiAirGun, 1 americanAntiTankGun and 1 americanTransport moved from 19 Sea Zone to 3 Sea Zone
                          1 americanDestroyer and 1 americanTransport moved from 13 Sea Zone to 24 Sea Zone
                          1 Material and 1 americanAntiAirGun moved from New York to 30 Sea Zone
                          1 Material, 1 americanAntiAirGun and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                          1 Material and 1 americanAntiAirGun moved from 39 Sea Zone to Azores
                          1 americanCombatEngineer moved from Gibraltar to 41 Sea Zone
                          1 americanCombatEngineer and 1 americanTransport moved from 41 Sea Zone to 39 Sea Zone
                          1 americanCombatEngineer moved from 39 Sea Zone to Azores
                          1 americanArtillery and 1 americanInfantry moved from Gibraltar to 42 Sea Zone
                          1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 42 Sea Zone to 43 Sea Zone
                          1 americanArtillery and 1 americanInfantry moved from 43 Sea Zone to Morrocco
                          3 americanDestroyers moved from 61 Sea Zone to 43 Sea Zone
                          2 americanNavalFighters moved from Hawaiian Islands to 109 Sea Zone
                          1 Material moved from Los Angeles to 156 Sea Zone
                          1 americanCombatEngineer moved from San Francisco to 156 Sea Zone
                          1 Material, 1 americanCarrier, 1 americanCombatEngineer, 2 americanSubmarines and 1 americanTransport moved from 156 Sea Zone to 109 Sea Zone
                          1 americanNavalFighter moved from Chicago to Labrador
                          1 americanNavalFighter moved from Hawaiian Islands to Midway
                          1 americanStrategicBomber moved from Southern Italy to Western Egypt
                  
                      Purchase Units - Usa
                          Usa buy 1 americanAirfield, 1 americanCarrier, 2 americanDestroyers, 1 americanHull, 1 americanInfantry and 3 americanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Usa
                          Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                          1 americanCarrier, 2 americanDestroyers and 1 americanHull placed in 156 Sea Zone
                          2 americanNavalFighters placed in Hawaiian Islands
                          1 americanNavalFighter placed in Chicago
                          1 americanInfantry placed in Washington
                          Units in Azores being upgraded or consumed: 1 Material
                          1 americanAirfield placed in Azores
                  
                      Activate Technology - Usa
                          Usa activating ImprovedCarriers
                          Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier
                  
                      Turn Complete - Usa
                          Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                          Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                          Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                          Usa collect 68 PUs; end with 68 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 71 PUs
                          Units generate 9 techTokens; Usa end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : -0,00
                  Usa rolls : : 1,00
                  Japan : -0,08
                  Germany : -0,25
                  

                  Savegame

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                  • G Offline
                    Gully @redrum
                    last edited by

                    @redrum: Germany is up

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                    • redrumR Offline
                      redrum Admin
                      last edited by

                      TripleA Turn Summary: Finland round 12

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 12
                      
                          Reconnaissance Missions - Finland
                              Finland collect 0 PUs; end with 7 PUs
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 13 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 4 PUs
                      
                          Research Technology - Germany
                              Trigger germanaTIDS: Germany gains access to ImprovedDefensiveStructures
                              Trigger germanaTIP: Germany gains access to ImprovedProduction
                              Germany spend 0 on tech rolls
                                  Germany rolls : 1/1 hits, 0.00 expected hits
                              Germany removing all Technology Tokens after successful research.
                              Germany discover ImprovedDefensiveStructures
                      
                          Combat Move - Germany
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              1 germanInfantry moved from Sverdlovsk to Omsk
                                    Germany take Omsk from Russia
                              1 germanInfantry moved from Vologda to Urals
                              1 germanInfantry moved from Eastern Karelia to Archangel
                              1 germanArtillery, 1 germanCombatEngineer and 6 germanInfantrys moved from Finland to Northern Finland
                              3 germanInfantrys moved from Eastern Finland to Northern Finland
                              1 germanInfantry moved from Western Kazahk to Kazahk
                              2 germanFighters moved from Stalingrad to Kazahk
                              1 germanFighter moved from Stalingrad to Kazahk
                              1 germanMech.Infantry moved from Moscow to Archangel
                              1 germanMech.Infantry moved from Moscow to Urals
                              2 germanFighters moved from Volgarod to Archangel
                              2 germanMech.Infantrys moved from Novgorod to Urals
                              1 germanFighter moved from Volgarod to Urals
                              1 germanMech.Infantry moved from Moscow to Urals
                              1 germanMarine moved from Copenhagen to 27 Sea Zone
                              1 germanMarine and 2 germanTransports moved from 27 Sea Zone to 25 Sea Zone
                              1 germanInfantry moved from Denmark to 25 Sea Zone
                              2 germanInfantrys moved from Northern Germany to 25 Sea Zone
                              3 germanInfantrys and 1 germanMarine moved from 25 Sea Zone to Norway
                      
                          Combat - Germany
                              Battle in Norway
                              Battle in Northern Finland
                                  Germany attack with 1 germanArtillery, 1 germanCombatEngineer and 9 germanInfantrys
                                  Britain defend with 1 Flagpole, 1 Rail, 2 britishAirfields and 1 britishInfantry
                                      Germany roll dice for 1 germanArtillery, 1 germanCombatEngineer and 9 germanInfantrys in Northern Finland, round 2 : 2/1 hits, 1.92 expected hits
                                      Britain roll dice for 1 britishInfantry in Northern Finland, round 2 : 0/1 hits, 0.42 expected hits
                                      1 britishInfantry owned by the Britain lost in Northern Finland
                                  Some non-combat units are destroyed: 
                                  Germany win, taking Norway from ExiledAllies, taking Northern Finland from Britain with 1 germanArtillery, 1 germanCombatEngineer and 9 germanInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Britain: 1 britishInfantry
                              Battle in Urals
                                  Germany attack with 1 germanFighter, 1 germanInfantry and 4 germanMech.Infantrys
                                  Britain defend with 2 britishInfantrys; Russia defend with 1 Flagpole, 1 ResearchCenter and 1 Truck
                                      Germany roll dice for 1 germanFighter, 1 germanInfantry and 4 germanMech.Infantrys in Urals, round 2 : 3/1 hits, 2.25 expected hits
                                      Russia roll dice for 2 britishInfantrys in Urals, round 2 : 0/1 hits, 0.83 expected hits
                                      2 britishInfantrys owned by the Britain lost in Urals
                                  Germany destroys 0PUs while taking Russia capital
                                  Germany win, taking Urals from Russia with 1 germanFighter, 1 germanInfantry and 4 germanMech.Infantrys remaining. Battle score for attacker is 6
                                  Casualties for Britain: 2 britishInfantrys
                              Battle in Archangel
                                  Germany attack with 2 germanFighters, 1 germanInfantry and 1 germanMech.Infantry
                                  Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                      Germany roll dice for 2 germanFighters, 1 germanInfantry and 1 germanMech.Infantry in Archangel, round 2 : 1/1 hits, 1.25 expected hits
                                      Russia roll dice for 1 britishInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                      1 britishInfantry owned by the Britain lost in Archangel
                                  Germany win, taking Archangel from Russia with 2 germanFighters, 1 germanInfantry and 1 germanMech.Infantry remaining. Battle score for attacker is 3
                                  Casualties for Britain: 1 britishInfantry
                              Battle in Kazahk
                                  Germany attack with 3 germanFighters and 1 germanInfantry
                                  China defend with 1 Flagpole and 1 chineseInfantry
                                      Germany roll dice for 3 germanFighters and 1 germanInfantry in Kazahk, round 2 : 2/1 hits, 1.67 expected hits
                                      Russia roll dice for 1 chineseInfantry in Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                      1 chineseInfantry owned by the China lost in Kazahk
                                  Germany win, taking Kazahk from Russia with 3 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                  Casualties for China: 1 chineseInfantry
                      
                          Non Combat Move - Germany
                              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              1 germanBattleship and 1 germanCruiser moved from 27 Sea Zone to 25 Sea Zone
                              2 germanSubmarines moved from 26 Sea Zone to 25 Sea Zone
                              1 germanSubmarine moved from 34 Sea Zone to 32 Sea Zone
                              1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                              1 Material and 1 germanAirTransport moved from Belorussia to Vichy France
                              1 germanFighter moved from Algeria to Vichy France
                              1 germanFighter moved from Hungary Slovakia to Vichy France
                              3 germanNavalFighters moved from Eastern Germany to Vichy France
                              1 germanNavalFighter moved from Southern Germany to Vichy France
                              2 germanInfantrys moved from Low Countries to Northern France
                              1 germanInfantry moved from Northern Germany to Low Countries
                              3 germanNavalFighters moved from Northern Germany to Paris
                              6 germanNavalFighters moved from Novgorod to Northern Germany
                              6 germanFighters moved from Novgorod to Northern Germany
                              3 germanFighters moved from Pskov to Western Germany
                              1 germanInfantry moved from Western Karelia to Eastern Finland
                              2 germanInfantrys moved from Leningrad to Eastern Finland
                              1 germanInfantry moved from Novgorod to Eastern Karelia
                              1 germanInfantry moved from Novgorod to Vologda
                              3 Trucks moved from Leningrad to Pskov
                              4 Trucks and 4 germanInfantrys moved from Pskov to Eastern Finland
                              2 germanFighters moved from Archangel to Volgarod
                              1 germanFighter moved from Urals to Volgarod
                              3 germanFighters moved from Kazahk to Stalingrad
                              1 germanCombatEngineer moved from Astrakhan to Southern Caucasus
                              4 germanInfantrys moved from Caucasus to Southern Caucasus
                              1 Truck and 1 germanCombatEngineer moved from Moscow to Urals
                              1 Truck and 1 germanInfantry moved from Stalingrad to Urals
                              1 Truck and 1 germanCombatEngineer moved from Novgorod to Urals
                              1 germanCombatEngineer and 1 germanMech.Infantry moved from Moscow to Urals
                              1 germanCombatEngineer and 1 germanMech.Infantry moved from Moscow to Urals
                              1 germanCombatEngineer and 1 germanMech.Infantry moved from Moscow to Urals
                              1 germanArtillery and 1 germanMech.Infantry moved from Moscow to Urals
                              3 germanArtillerys, 1 germanCombatEngineer, 4 germanMech.Infantrys and 8 germanTanks moved from Moscow to Sverdlovsk
                              1 germanAirTransport moved from Novgorod to Northern Germany
                              4 germanInfantrys moved from Voronezh to Caucasus
                              2 germanInfantrys and 2 germanMech.Infantrys moved from Voronezh to Sverdlovsk
                              1 Truck and 1 germanInfantry moved from Kharkov to Sverdlovsk
                              1 germanCombatEngineer, 1 germanInfantry and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
                              1 germanInfantry and 1 germanMech.Infantry moved from Belorussia to Voronezh
                              5 germanInfantrys moved from Belorussia to Pskov
                              1 Truck moved from Eastern Finland to Pskov
                              1 Truck moved from Eastern Finland to Leningrad
                              1 Truck moved from Moscow to Pskov
                              1 Truck moved from Urals to Sverdlovsk
                              1 Truck moved from Urals to Sverdlovsk
                              1 Truck moved from Urals to Sverdlovsk
                              2 germanInfantrys moved from Stalingrad to Western Kazahk
                              1 germanInfantry moved from Stalingrad to Sverdlovsk
                              1 germanInfantry moved from Vichy France to 44 Sea Zone
                              1 germanInfantry moved from 44 Sea Zone to Sardinia
                              3 Trains moved from Poland to Eastern Germany
                              11 germanInfantrys moved from Eastern France to Northern France
                              1 germanInfantry moved from Northern Germany to Low Countries
                              1 Train moved from Eastern Germany to Northern Germany
                              1 Train, 1 germanCombatEngineer and 1 germanInfantry moved from Northern Germany to Vichy France
                              1 germanInfantry moved from Vichy France to Eastern France
                              1 germanInfantry moved from Eastern France to Northern France
                              1 Train moved from Vichy France to Eastern France
                              2 Trains, 2 germanArtillerys and 2 germanInfantrys moved from Eastern Germany to Belorussia
                              1 Train moved from Belorussia to Hungary Slovakia
                              1 Train moved from Belorussia to Poland
                              2 germanInfantrys moved from Eastern Germany to Northern Germany
                      
                          Purchase Units - Germany
                              Germany buy 1 Material, 2 Trucks, 2 germanCombatEngineers, 2 germanDestroyers, 3 germanInfantrys, 5 germanNavalFighters, 1 germanParatrooper and 1 germanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Germany
                              3 germanInfantrys placed in Stalingrad
                              1 germanParatrooper placed in Northern Germany
                              2 germanDestroyers and 1 germanTransport placed in 25 Sea Zone
                              4 germanNavalFighters placed in Eastern Germany
                              2 germanCombatEngineers placed in Paris
                              1 Material and 1 Truck placed in Western Germany
                              1 Truck placed in Belorussia
                              1 germanNavalFighter placed in Southern Germany
                      
                          Activate Technology - Germany
                              Germany activating ImprovedDefensiveStructures
                              Trigger germanIDS1: Setting hitPoints to 2 for unitAttachment attached to germanEntrenchment
                              Trigger germanIDS2: Setting hitPoints to 2 for unitAttachment attached to germanFortification
                              Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanBarracks
                              Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanFactory
                              Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanDocks
                              Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanAircraftPlant
                              Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanBarracks
                              Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanFactory
                              Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanDocks
                              Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanAircraftPlant
                      
                          Turn Complete - Germany
                              Germany collect 111 PUs; end with 111 PUs
                              Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 114 PUs
                              Units generate 12 techTokens; Germany end with 12 techTokens
                              Units Change Ownership
                                  Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                                  Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer
                      
                          Purchase Units - VichyFrance
                              VichyFrance buy 1 germanAirfield and 1 germanInfantry; Remaining resources: 0 PUs; 
                      
                          Place Units - VichyFrance
                              Units in Vichy France being upgraded or consumed: 1 Material
                              1 germanAirfield and 1 germanInfantry placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 4 PUs; end with 4 PUs
                              Some Units in Vichy France change ownership: 1 germanCombatEngineer and 1 germanInfantry
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 1 germanFighter; Remaining resources: 2 PUs; 
                      
                          Place Units - DanubeAxis
                              1 germanFighter placed in Hungary Slovakia
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 14 PUs
                              Some Units in Hungary Slovakia change ownership: 1 germanFighter
                      
                          Purchase Units - Finland
                              Finland buy 2 germanInfantrys; Remaining resources: 1 PUs; 
                      
                          Place Units - Finland
                              2 germanInfantrys placed in Finland
                      
                          Turn Complete - Finland
                              Finland collect 8 PUs; end with 9 PUs
                              Units Change Ownership
                                  Some Units in Finland change ownership: 2 germanInfantrys
                                  Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                      

                      Combat Hit Differential Summary :

                      Germany rolls : : 1.00
                      Britain : -0.42
                      Germany : 0.92
                      Russia : -1.42
                      

                      Savegame

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                      • redrumR Offline
                        redrum Admin
                        last edited by

                        @Gully Only Britain stands between Germany and a united Europe! Prepare Operation Sea Lion!

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                        • G Offline
                          Gully
                          last edited by

                          TripleA Turn Summary: Russia round 12

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 12
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger LiberationRussia11: Setting switch to false for conditionAttachmentLiberationRussia attached to Russia
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  1 russianArtillery and 1 russianInfantry moved from Siberia to Omsk
                          
                              Combat - Russia
                                  Battle in Omsk
                                      Russia attack with 1 russianArtillery and 1 russianInfantry
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 1 russianArtillery and 1 russianInfantry in Omsk, round 2 : 1/1 hits, 0,42 expected hits
                                          Germany roll dice for 1 germanInfantry in Omsk, round 2 : 1/1 hits, 0,42 expected hits
                                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Omsk
                                      Russia win, taking Omsk from Germany with 1 russianArtillery remaining. Battle score for attacker is 0
                                      Casualties for Russia: 1 russianInfantry
                                      Casualties for Germany: 1 germanInfantry
                          
                              Non Combat Move - Russia
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  6 Trucks moved from Siberia to Yakut
                                  1 Truck moved from Kansk to Yakut
                                  1 Truck and 1 russianAntiAirGun moved from Yakut to Irkutsk
                                  1 russianInfantry moved from Kansk to Siberia
                                  1 russianInfantry moved from Kansk to Siberia
                                  1 russianAirTransport, 3 russianAntiTankGuns, 10 russianArtillerys, 2 russianCombatEngineers and 5 russianInfantrys moved from Siberia to Norilsk
                                  1 russianAntiTankGun, 3 russianArtillerys, 2 russianFighters and 1 russianParatrooper moved from Nenetsia to Norilsk
                                  3 russianDestroyers and 1 russianTransport moved from 15 Sea Zone to 13 Sea Zone
                                  1 russianSubmarine moved from 115 Sea Zone to 108 Sea Zone
                          
                              Turn Complete - Russia
                          

                          Combat Hit Differential Summary :

                          Germany : 0,58
                          Russia : 0,58
                          

                          Savegame

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                          • G Offline
                            Gully @redrum
                            last edited by

                            @redrum Japan is up

                            redrumR 1 Reply Last reply Reply Quote 1
                            • redrumR Offline
                              redrum Admin
                              last edited by

                              TripleA Move Summary: Japan round 12

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 12
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTIP: Japan gains access to ImprovedProduction
                                      Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                      Japan spend 0 on tech rolls
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Some non-combat units are destroyed: 
                                          Some non-combat units are destroyed: 
                                      1 japaneseInfantry moved from Novosibirsk to Kansk
                                            Japan take Kansk from Russia
                                      1 japaneseInfantry moved from Yunnan to French Indochina
                                      1 japaneseInfantry moved from Saigon to French Indochina
                                      2 japaneseInfantrys moved from Tsinghai to Kashi
                                      2 japaneseFighters moved from Kansu to Kashi
                                      1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                                      1 japaneseMarine moved from Luzon to 127 Sea Zone
                                      1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 131 Sea Zone
                                      1 japaneseInfantry and 1 japaneseMarine moved from 131 Sea Zone to Caroline Islands
                                      1 japaneseNavalFighter moved from 127 Sea Zone to Caroline Islands
                                      1 japaneseTacticalBomber moved from Thailand to Bengal
                                      1 japaneseFighter moved from Thailand to French Indochina
                                      1 japaneseNavalFighter moved from Thailand to French Indochina
                                      1 japaneseNavalFighter moved from Thailand to French Indochina
                                      1 japaneseInfantry moved from Alaska to Yukon
                                            Japan take Yukon from Canada
                              

                              Savegame

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin @Gully
                                last edited by

                                @Gully Scramble?

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                G 1 Reply Last reply Reply Quote 0
                                • G Offline
                                  Gully @redrum
                                  last edited by

                                  @redrum No Scramble

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                                  • redrumR Offline
                                    redrum Admin
                                    last edited by

                                    TripleA Turn Summary: Thailand round 12

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 12
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 10 PUs
                                    
                                        Consolidating - Thailand
                                            Thailand collect 0 PUs; end with 5 PUs
                                    
                                        Research Technology - Japan
                                            Trigger japaneseaTIP: Japan gains access to ImprovedProduction
                                            Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                            Japan spend 0 on tech rolls
                                                Japan rolls : 0/1 hits, 0.00 expected hits
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Some non-combat units are destroyed: 
                                                Some non-combat units are destroyed: 
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseInfantry moved from Novosibirsk to Kansk
                                                  Japan take Kansk from Russia
                                            1 japaneseInfantry moved from Yunnan to French Indochina
                                            1 japaneseInfantry moved from Saigon to French Indochina
                                            2 japaneseInfantrys moved from Tsinghai to Kashi
                                            2 japaneseFighters moved from Kansu to Kashi
                                            1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                                            1 japaneseMarine moved from Luzon to 127 Sea Zone
                                            1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 131 Sea Zone
                                            1 japaneseInfantry and 1 japaneseMarine moved from 131 Sea Zone to Caroline Islands
                                            1 japaneseNavalFighter moved from 127 Sea Zone to Caroline Islands
                                            1 japaneseTacticalBomber moved from Thailand to Bengal
                                            1 japaneseFighter moved from Thailand to French Indochina
                                            1 japaneseNavalFighter moved from Thailand to French Indochina
                                            1 japaneseNavalFighter moved from Thailand to French Indochina
                                            1 japaneseInfantry moved from Alaska to Yukon
                                                  Japan take Yukon from Canada
                                    
                                        Combat - Japan
                                            Strategic bombing raid in Bengal
                                                Bombing raid in Bengal rolls: 0 and causes: 0 damage to unit: Truck
                                                Bombing raid in Bengal causes 0 damage total. 
                                            Battle in Kashi
                                                Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                                China defend with 1 Flagpole and 1 chineseInfantry
                                                    Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kashi, round 2 : 1/1 hits, 0.83 expected hits
                                                    China roll dice for 1 chineseInfantry in Kashi, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kashi
                                                Japan win, taking Kashi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 0
                                                Casualties for Japan: 1 japaneseInfantry
                                                Casualties for China: 1 chineseInfantry
                                            Battle in French Indochina
                                                Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters
                                                ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                                    Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters in French Indochina, round 2 : 1/1 hits, 1.33 expected hits
                                                    ExiledAllies roll dice for 1 britishInfantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 britishInfantry owned by the Britain lost in French Indochina
                                                Japan win, taking French Indochina from ExiledAllies with 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                                Casualties for Britain: 1 britishInfantry
                                            Battle in Caroline Islands
                                                Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseNavalFighter
                                                Usa defend with 1 Flagpole and 1 americanInfantry
                                                    Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseNavalFighter in Caroline Islands, round 2 : 1/1 hits, 1.08 expected hits
                                                    Usa roll dice for 1 americanInfantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Caroline Islands
                                                Japan win, taking Caroline Islands from Usa with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is 0
                                                Casualties for Japan: 1 japaneseInfantry
                                                Casualties for Usa: 1 americanInfantry
                                    
                                        Non Combat Move - Japan
                                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAirfield
                                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseEntrenchment
                                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFortification
                                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseBarracks
                                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFactory
                                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAircraftPlant
                                            Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseDocks
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                            2 japaneseFighters moved from Kashi to Kansu
                                            1 japaneseInfantry moved from Altay to Novosibirsk
                                            1 japaneseCarrier moved from 127 Sea Zone to 131 Sea Zone
                                            1 japaneseNavalFighter moved from Caroline Islands to 131 Sea Zone
                                            1 japaneseFighter and 2 japaneseNavalFighters moved from French Indochina to Thailand
                                            1 Truck and 1 japaneseAlpineInfantry moved from Eastern Szechwan to Thailand
                                            1 Material and 1 japaneseAirTransport moved from Korea to Thailand
                                            1 japaneseAirTransport moved from Thailand to Shensi
                                            1 japaneseTacticalBomber moved from Bengal to Thailand
                                            3 japaneseNavalFighters moved from 127 Sea Zone to Thailand
                                            2 japaneseNavalFighters moved from Japan to Thailand
                                            2 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                                            2 japaneseInfantrys and 1 japaneseTransport moved from 127 Sea Zone to 122 Sea Zone
                                            1 japaneseTransport moved from 122 Sea Zone to 99 Sea Zone
                                            2 japaneseInfantrys moved from 122 Sea Zone to Okinawa
                                            1 japaneseCombatEngineer moved from Phillippines to 127 Sea Zone
                                            1 japaneseCombatEngineer and 1 japaneseTransport moved from 127 Sea Zone to 99 Sea Zone
                                            1 japaneseCombatEngineer moved from 99 Sea Zone to Tokyo
                                            1 japaneseInfantry moved from Phillippines Islands to 127 Sea Zone
                                            1 japaneseInfantry and 2 japaneseTransports moved from 127 Sea Zone to 122 Sea Zone
                                            1 japaneseBattleship and 2 japaneseCruisers moved from 127 Sea Zone to 99 Sea Zone
                                            1 japaneseDestroyer moved from 127 Sea Zone to 122 Sea Zone
                                            1 japaneseCarrier moved from 127 Sea Zone to 122 Sea Zone
                                            2 japaneseCarriers moved from 127 Sea Zone to 122 Sea Zone
                                            2 japaneseNavalFighters moved from Japan to 122 Sea Zone
                                            1 japaneseCarrier moved from 122 Sea Zone to 99 Sea Zone
                                            1 japaneseTransport moved from 122 Sea Zone to 99 Sea Zone
                                            1 japaneseInfantry moved from 122 Sea Zone to Okinawa
                                            3 japaneseSubmarines moved from 129 Sea Zone to 93 Sea Zone
                                            1 japaneseSubmarine moved from 131 Sea Zone to 129 Sea Zone
                                            1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone
                                            2 japaneseAlpineInfantrys moved from Northern China to Ningsia
                                            1 Truck and 1 japaneseInfantry moved from Hupeh to Yunnan
                                            1 Truck moved from Kweichow to Hupeh
                                            1 Truck and 1 japaneseInfantry moved from Hupeh to Eastern Szechwan
                                            1 Truck moved from Yunnan to Kweichow
                                            1 japaneseInfantry moved from Kansu to Tsinghai
                                            2 japaneseAlpineInfantrys moved from Kansu to Ningsia
                                            1 Truck and 1 japaneseInfantry moved from Kansu to Kweichow
                                            1 japaneseInfantry moved from Kansu to Chungking
                                            1 Truck moved from Kweichow to Chungking
                                            1 Truck moved from Thailand to Hunan
                                            1 Truck moved from Shensi to Hupeh
                                            1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Kansu
                                            1 Train moved from Shansi to Manchuria
                                            1 Train and 2 japaneseInfantrys moved from Manchuria to Kansu
                                            1 Train moved from Kansu to Shansi
                                            1 japaneseInfantry moved from Ningsia to Altay
                                            1 japaneseAlpineInfantry moved from Ningsia to Altay
                                    
                                        Purchase Units - Japan
                                            Japan buy 1 Material, 1 Truck, 5 japaneseAlpineInfantrys, 1 japaneseDestroyer, 1 japaneseInfantry and 4 japaneseNavalFighters; Remaining resources: 0 PUs; 9 techTokens; 
                                    
                                        Place Units - Japan
                                            2 japaneseAlpineInfantrys placed in Kansu
                                            2 japaneseAlpineInfantrys placed in Northern China
                                            1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Hupeh
                                            1 Material placed in Shensi
                                            4 japaneseNavalFighters placed in Japan
                                            1 japaneseDestroyer placed in 99 Sea Zone
                                            1 Truck placed in Tokyo
                                    
                                        Turn Complete - Japan
                                            Japan collect 86 PUs; end with 86 PUs
                                            Units generate 9 techTokens; Japan end with 18 techTokens
                                            Some Units in Thailand change ownership: 1 Material and 2 japaneseCombatEngineers
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Manchuria
                                            1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 10 PUs; end with 10 PUs
                                            Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
                                    
                                        Purchase Units - Thailand
                                            Thailand buy 1 japaneseEntrenchment and 1 japaneseInfantry; Remaining resources: 1 PUs; 
                                    
                                        Place Units - Thailand
                                            Units in Thailand being upgraded or consumed: 1 Material
                                            1 japaneseEntrenchment and 1 japaneseInfantry placed in Thailand
                                    
                                        Turn Complete - Thailand
                                            Thailand collect 5 PUs; end with 6 PUs
                                            Some Units in Thailand change ownership: 2 japaneseCombatEngineers and 1 japaneseInfantry
                                    

                                    Combat Hit Differential Summary :

                                    ExiledAllies : -0.33
                                    Usa : 0.67
                                    Japan rolls : : 0.00
                                    Japan : -0.25
                                    China : 0.67
                                    

                                    Savegame

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                    • G Offline
                                      Gully
                                      last edited by

                                      TripleA Turn Summary: China round 12

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 12
                                      
                                          Research Technology - China
                                              China spend 0 on tech rolls
                                                  China rolls : 1/1 hits, 0,00 expected hits
                                              China removing all Technology Tokens after successful research.
                                              China discover Logistics
                                      
                                          Combat Move - China
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              1 chineseInfantry moved from Singkiang to Uzbek
                                              1 chineseFighter moved from Singkiang to Uzbek
                                              1 chineseInfantry moved from Singkiang to Kazahk
                                              1 chineseFighter moved from Singkiang to Kazahk
                                      
                                          Combat - China
                                              Battle in Uzbek
                                                  China attack with 1 chineseFighter and 1 chineseInfantry
                                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                                      China roll dice for 1 chineseFighter and 1 chineseInfantry in Uzbek, round 2 : 0/1 hits, 0,58 expected hits
                                                      Germany roll dice for 1 germanInfantry in Uzbek, round 2 : 0/1 hits, 0,25 expected hits
                                                      China roll dice for 1 chineseFighter and 1 chineseInfantry in Uzbek, round 3 : 1/1 hits, 0,58 expected hits
                                                      Germany roll dice for 1 germanInfantry in Uzbek, round 3 : 1/1 hits, 0,25 expected hits
                                                      1 germanInfantry owned by the Germany and 1 chineseInfantry owned by the China lost in Uzbek
                                                  China win with 1 chineseFighter remaining. Battle score for attacker is 0
                                                  Casualties for China: 1 chineseInfantry
                                                  Casualties for Germany: 1 germanInfantry
                                              Battle in Kazahk
                                                  China attack with 1 chineseFighter and 1 chineseInfantry
                                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                                      China roll dice for 1 chineseFighter and 1 chineseInfantry in Kazahk, round 2 : 1/1 hits, 0,58 expected hits
                                                      Germany roll dice for 1 germanInfantry in Kazahk, round 2 : 0/1 hits, 0,25 expected hits
                                                      1 germanInfantry owned by the Germany lost in Kazahk
                                                  China win, taking Kazahk from Germany with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 3
                                                  Casualties for Germany: 1 germanInfantry
                                      
                                          Non Combat Move - China
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseProd2: China has 1 Material placed in Singkiang
                                              1 chineseFighter moved from Kazahk to Singkiang
                                              1 chineseFighter moved from Uzbek to Singkiang
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 1 chineseEntrenchment and 2 chineseInfantrys; Remaining resources: 1 PUs; 0 techTokens; 
                                      
                                          Place Units - China
                                              Units in Singkiang being upgraded or consumed: 1 Material
                                              1 chineseEntrenchment and 2 chineseInfantrys placed in Singkiang
                                      
                                          Activate Technology - China
                                              China activating Logistics
                                      
                                          Turn Complete - China
                                              China collect 4 PUs; end with 5 PUs
                                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 8 PUs
                                              Units generate 3 techTokens; China end with 3 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      China : 0,25
                                      China rolls : : 1,00
                                      Germany : 0,25
                                      

                                      Savegame

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                                      • G Offline
                                        Gully
                                        last edited by

                                        TripleA Move Summary: Britain round 12

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 12
                                        
                                            Research Technology - Britain
                                        
                                            Politics - Britain
                                                Giving back territories to original owners
                                        
                                            Combat Move - Britain
                                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                2 britishCombatEngineers and 9 britishInfantrys moved from Nenetsia to 15 Sea Zone
                                                2 britishCombatEngineers, 9 britishInfantrys and 4 britishTransports moved from 15 Sea Zone to 13 Sea Zone
                                                2 britishCombatEngineers and 9 britishInfantrys moved from 13 Sea Zone to Northern Finland
                                                2 britishBattleships and 2 britishCruisers moved from 15 Sea Zone to 13 Sea Zone
                                                2 britishNavalFighters moved from 15 Sea Zone to Northern Finland
                                                2 britishNavalFighters moved from Scotland to Northern Finland
                                                3 britishInfantrys moved from Scotland to 24 Sea Zone
                                                7 britishInfantrys moved from Central Britain to 24 Sea Zone
                                                10 britishInfantrys and 4 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                                                10 britishInfantrys moved from 13 Sea Zone to Northern Finland
                                                2 britishNavalFighters moved from Central Britain to Northern Finland
                                                1 britishCruiser moved from 24 Sea Zone to 13 Sea Zone
                                                1 britishInfantry moved from Kashmir to Uzbek
                                                      Britain take Uzbek from Germany
                                                2 britishMech.Infantrys moved from Sinai to Southern Saudi Arabia
                                                1 britishInfantry moved from Syria to 54 Sea Zone
                                                1 britishInfantry and 1 britishTransport moved from 54 Sea Zone to 72 Sea Zone
                                                2 britishInfantrys moved from Sinai to 72 Sea Zone
                                                3 britishInfantrys moved from 72 Sea Zone to Southern Saudi Arabia
                                                2 britishFighters, 3 britishNavalFighters and 3 britishTacticalBombers moved from Western Egypt to Southern Saudi Arabia
                                                1 britishStrategicBomber moved from Western Egypt to Southern Italy
                                                1 britishInfantry moved from Java to 148 Sea Zone
                                                1 britishInfantry and 1 britishTransport moved from 148 Sea Zone to 94 Sea Zone
                                                1 britishInfantry moved from 94 Sea Zone to Saigon
                                                2 britishInfantrys moved from Java to 148 Sea Zone
                                                2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 128 Sea Zone
                                                2 britishInfantrys moved from 128 Sea Zone to Luzon
                                                2 britishNavalFighters moved from 92 Sea Zone to Luzon
                                                4 britishDestroyers moved from 92 Sea Zone to 93 Sea Zone
                                                3 britishDestroyers moved from 148 Sea Zone to 93 Sea Zone
                                                1 britishStrategicBomber moved from Bombay to Southern Saudi Arabia
                                                1 britishFighter and 1 britishNavalFighter moved from Bombay to Southern Saudi Arabia
                                                2 britishStrategicBombers moved from Bombay to 93 Sea Zone
                                                1 britishInfantry moved from Burma to Eastern Szechwan
                                                2 britishNavalFighters moved from Burma to Eastern Szechwan
                                                4 britishNavalFighters moved from Sumatra to French Indochina
                                                2 britishInfantrys moved from Burma to French Indochina
                                                1 britishInfantry moved from Malay to Southern Thailand
                                                      Britain take Southern Thailand from Thailand
                                        

                                        Savegame

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                                        • G Offline
                                          Gully @redrum
                                          last edited by

                                          @redrum Scramble? It's only FIC.

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                                          • redrumR Offline
                                            redrum Admin @Gully
                                            last edited by

                                            @Gully Its prompting to scramble to Saigon but I don't think that should be allowed? If it is then please scramble 1 fighter and 1 naval fighter against the single infantry. Otherwise no other scrambles.

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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