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    TWW 3.0.0.6 Gully (al) vs redrum (ax)

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    • redrumR Offline
      redrum Admin
      last edited by

      TripleA Turn Summary: Italy round 11

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 11
      
          Research Technology - Italy
              Italy spend 0 on tech rolls
                  Italy rolls : 0/1 hits, 0.00 expected hits
      
          Combat Move - Italy
              Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield
              Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield
              Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield
              Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield
              Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield
              Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield
              Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield
              Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              1 italianAlpineInfantry moved from Algeria to Morrocco
              1 italianFighter and 1 italianNavalFighter moved from Algeria to Morrocco
              1 italianFighter and 1 italianTacticalBomber moved from Sardinia to Morrocco
              1 italianBattleship moved from 45 Sea Zone to 51 Sea Zone
              1 italianInfantry moved from Rome to 46 Sea Zone
              1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
              1 italianInfantry moved from 51 Sea Zone to Crete
              1 italianStrategicBomber moved from Algeria to Crete
      
          Combat - Italy
              Battle in Crete
                  Italy attack with 1 italianInfantry and 1 italianStrategicBomber
                  Britain defend with 1 Flagpole and 1 britishInfantry
                      Italy roll dice for 1 italianBattleship in Crete, round 2 : 1/1 hits, 0.83 expected hits
                      Britain roll dice for 1 britishInfantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                      1 britishInfantry owned by the Britain lost in Crete
                  Italy win, taking Crete from Britain with 1 italianInfantry and 1 italianStrategicBomber remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
              Battle in Morrocco
                  Italy attack with 1 italianAlpineInfantry, 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber
                  ExiledAllies defend with 1 Flagpole and 1 Rail; Usa defend with 2 americanInfantrys
                      Italy roll dice for 1 italianAlpineInfantry, 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber in Morrocco, round 2 : 2/0 hits, 2.00 expected hits
                      ExiledAllies roll dice for 2 americanInfantrys in Morrocco, round 2 : 0/1 hits, 0.50 expected hits
                      2 americanInfantrys owned by the Usa lost in Morrocco
                  Italy win, taking Morrocco from ExiledAllies with 1 italianAlpineInfantry, 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 6
                  Casualties for Usa: 2 americanInfantrys
      
          Non Combat Move - Italy
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianProd: Italy has 1 Material placed in Rome
              1 italianFighter and 1 italianNavalFighter moved from Morrocco to Tobruk
              1 Material and 1 italianAirTransport moved from Sicily to Tripolitania
              1 Material and 1 Truck moved from Tripolitania to Tobruk
              10 italianAlpineInfantrys, 1 italianAntiTankGun, 9 italianArtillerys, 3 italianCombatEngineers, 28 italianInfantrys, 3 italianMarines and 1 italianParatrooper moved from Cyrenaica to Tobruk
              1 italianTank moved from Tripolitania to Tobruk
              1 italianAirTransport moved from Tripolitania to Rome
              1 Material and 1 Truck moved from Rome to Southern Italy
              1 Truck moved from Southern Italy to Rome
              1 italianFighter and 1 italianTacticalBomber moved from Morrocco to Algeria
              1 italianStrategicBomber moved from Crete to Tobruk
              4 italianAlpineInfantrys moved from Algeria to 45 Sea Zone
              4 italianAlpineInfantrys and 3 italianTransports moved from 45 Sea Zone to 48 Sea Zone
              2 italianAlpineInfantrys moved from Sicily to 48 Sea Zone
              6 italianAlpineInfantrys and 3 italianTransports moved from 48 Sea Zone to 51 Sea Zone
              1 italianAlpineInfantry moved from Sicily to 46 Sea Zone
              1 italianAlpineInfantry moved from Southern Italy to 46 Sea Zone
              3 italianInfantrys moved from Rome to 46 Sea Zone
              1 italianInfantry moved from Southern Italy to 46 Sea Zone
              2 italianInfantrys moved from Sicily to 46 Sea Zone
              2 italianAlpineInfantrys, 6 italianInfantrys and 4 italianTransports moved from 46 Sea Zone to 51 Sea Zone
              8 italianAlpineInfantrys and 6 italianInfantrys moved from 51 Sea Zone to Tobruk
              1 italianBattleship, 1 italianCruiser, 2 italianDestroyers and 1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone
              1 Train and 2 italianAntiAirGuns moved from Northern Germany to Northern France
              1 italianSubmarine moved from 78 Sea Zone to 82 Sea Zone
      
          Purchase Units - Italy
              Italy buy 1 italianAirfield, 5 italianAlpineInfantrys and 4 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
      
          Place Units - Italy
              Units in Tobruk being upgraded or consumed: 1 Material
              1 italianAirfield placed in Tobruk
              3 italianAlpineInfantrys placed in Sicily
              2 italianAlpineInfantrys and 1 italianInfantry placed in Southern Italy
              3 italianInfantrys placed in Rome
      
          Turn Complete - Italy
              Italy collect 29 PUs; end with 29 PUs
              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 32 PUs
              Units generate 9 techTokens; Italy end with 18 techTokens
      

      Combat Hit Differential Summary :

      Italy rolls : : 0.00
      ExiledAllies : -0.50
      Italy : 0.17
      Britain : -0.33
      

      Savegame

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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      • redrumR Offline
        redrum Admin
        last edited by

        @Gully USA is up. Sorry for the slow turn.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        G 1 Reply Last reply Reply Quote 0
        • G Offline
          Gully
          last edited by

          TripleA Manual Gamesave Post: Usa round 11

          TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 11
          
              Research Technology - Usa
                  Trigger americanaTAH: Usa gains access to AdvancedHulls
                  Trigger americanaTIC: Usa gains access to ImprovedCarriers
                      Usa rolls : 1/1 hits, 0,00 expected hits
                  Usa removing all Technology Tokens after successful research.
                  Usa discover ImprovedCarriers
          
              Combat Move - Usa
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger RussiaBad2: Changing Relationship for Usa and Russia from Cooperative to Allied
                  Trigger Moscowlost2: Changing Relationship for Usa and Russia from Cooperative to Allied
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                  2 americanNavalFighters moved from 115 Sea Zone to 103 Sea Zone
                  1 americanBattleship moved from 61 Sea Zone to 43 Sea Zone
                        Usa take 43 Sea Zone from Italy
                  3 americanTransports moved from 42 Sea Zone to 43 Sea Zone
                  6 americanInfantrys moved from Gibraltar to 43 Sea Zone
                  6 americanInfantrys moved from 43 Sea Zone to Morrocco
                  1 americanStrategicBomber moved from Western Egypt to Southern Italy
          

          Combat Hit Differential Summary :

          Usa rolls : : 1,00
          

          Savegame

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          • G Offline
            Gully @redrum
            last edited by

            @redrum : Scramble?

            redrumR 1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin @Gully
              last edited by

              @Gully No scramble.

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              G 1 Reply Last reply Reply Quote 0
              • G Offline
                Gully
                last edited by

                TripleA Turn Summary: Usa round 11

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 11
                
                    Research Technology - Usa
                        Trigger americanaTAH: Usa gains access to AdvancedHulls
                        Trigger americanaTIC: Usa gains access to ImprovedCarriers
                            Usa rolls : 1/1 hits, 0,00 expected hits
                        Usa removing all Technology Tokens after successful research.
                        Usa discover ImprovedCarriers
                
                    Combat Move - Usa
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger RussiaBad2: Changing Relationship for Usa and Russia from Cooperative to Allied
                        Trigger Moscowlost2: Changing Relationship for Usa and Russia from Cooperative to Allied
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        2 americanNavalFighters moved from 115 Sea Zone to 103 Sea Zone
                        1 americanBattleship moved from 61 Sea Zone to 43 Sea Zone
                              Usa take 43 Sea Zone from Italy
                        3 americanTransports moved from 42 Sea Zone to 43 Sea Zone
                        6 americanInfantrys moved from Gibraltar to 43 Sea Zone
                        6 americanInfantrys moved from 43 Sea Zone to Morrocco
                        1 americanStrategicBomber moved from Western Egypt to Southern Italy
                
                    Combat - Usa
                        Strategic bombing raid in Southern Italy
                            Bombing raid in Southern Italy rolls: 2 and causes: 2 damage to unit: italianBarracks
                            Bombing raid in Southern Italy causes 2 damage total. 
                        Battle in 103 Sea Zone
                            Usa attack with 2 americanNavalFighters
                            Japan defend with 1 japaneseTransport
                                Usa roll dice for 2 americanNavalFighters in 103 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
                                Japan roll dice for 1 japaneseTransport in 103 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                                1 japaneseTransport owned by the Japan lost in 103 Sea Zone
                            Usa win with 2 americanNavalFighters remaining. Battle score for attacker is 7
                            Casualties for Japan: 1 japaneseTransport
                        Battle in Morrocco
                            Usa attack with 6 americanInfantrys
                            Italy defend with 1 italianAlpineInfantry; Germany defend with 1 Flagpole
                                Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 1/1 hits, 0,83 expected hits
                                Germany roll dice for 1 italianAlpineInfantry in Morrocco, round 2 : 0/1 hits, 0,25 expected hits
                                1 italianAlpineInfantry owned by the Italy lost in Morrocco
                            Usa win, taking Morrocco from Germany with 6 americanInfantrys remaining. Battle score for attacker is 4
                            Casualties for Italy: 1 italianAlpineInfantry
                
                    Non Combat Move - Usa
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        2 americanNavalFighters moved from 103 Sea Zone to 108 Sea Zone
                        2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                        1 americanCarrier, 4 americanDestroyers, 2 americanInfantrys, 2 americanSubmarines and 1 americanTransport moved from 115 Sea Zone to 108 Sea Zone
                        EDIT: 1 britishInfantry moved from 39 Sea Zone to Azores
                        EDIT: 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                        1 Train and 1 americanInfantry moved from Washington to British Columbia
                        1 Train moved from Los Angeles to Washington
                        1 Material and 1 Train moved from Washington to New York
                        1 americanAntiAirGun and 1 americanAntiTankGun moved from Quebec to 19 Sea Zone
                        1 americanAntiAirGun, 1 americanAntiTankGun and 1 americanTransport moved from 19 Sea Zone to 3 Sea Zone
                        1 americanDestroyer and 1 americanTransport moved from 13 Sea Zone to 24 Sea Zone
                        1 Material and 1 americanAntiAirGun moved from New York to 30 Sea Zone
                        1 Material, 1 americanAntiAirGun and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                        1 Material and 1 americanAntiAirGun moved from 39 Sea Zone to Azores
                        1 americanCombatEngineer moved from Gibraltar to 41 Sea Zone
                        1 americanCombatEngineer and 1 americanTransport moved from 41 Sea Zone to 39 Sea Zone
                        1 americanCombatEngineer moved from 39 Sea Zone to Azores
                        1 americanArtillery and 1 americanInfantry moved from Gibraltar to 42 Sea Zone
                        1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 42 Sea Zone to 43 Sea Zone
                        1 americanArtillery and 1 americanInfantry moved from 43 Sea Zone to Morrocco
                        3 americanDestroyers moved from 61 Sea Zone to 43 Sea Zone
                        2 americanNavalFighters moved from Hawaiian Islands to 109 Sea Zone
                        1 Material moved from Los Angeles to 156 Sea Zone
                        1 americanCombatEngineer moved from San Francisco to 156 Sea Zone
                        1 Material, 1 americanCarrier, 1 americanCombatEngineer, 2 americanSubmarines and 1 americanTransport moved from 156 Sea Zone to 109 Sea Zone
                        1 americanNavalFighter moved from Chicago to Labrador
                        1 americanNavalFighter moved from Hawaiian Islands to Midway
                        1 americanStrategicBomber moved from Southern Italy to Western Egypt
                
                    Purchase Units - Usa
                        Usa buy 1 americanAirfield, 1 americanCarrier, 2 americanDestroyers, 1 americanHull, 1 americanInfantry and 3 americanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Usa
                        Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                        1 americanCarrier, 2 americanDestroyers and 1 americanHull placed in 156 Sea Zone
                        2 americanNavalFighters placed in Hawaiian Islands
                        1 americanNavalFighter placed in Chicago
                        1 americanInfantry placed in Washington
                        Units in Azores being upgraded or consumed: 1 Material
                        1 americanAirfield placed in Azores
                
                    Activate Technology - Usa
                        Usa activating ImprovedCarriers
                        Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier
                
                    Turn Complete - Usa
                        Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                        Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                        Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                        Usa collect 68 PUs; end with 68 PUs
                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 71 PUs
                        Units generate 9 techTokens; Usa end with 9 techTokens
                

                Combat Hit Differential Summary :

                Usa : -0,00
                Usa rolls : : 1,00
                Japan : -0,08
                Germany : -0,25
                

                Savegame

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                • G Offline
                  Gully @redrum
                  last edited by

                  @redrum: Germany is up

                  1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin
                    last edited by

                    TripleA Turn Summary: Finland round 12

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 12
                    
                        Reconnaissance Missions - Finland
                            Finland collect 0 PUs; end with 7 PUs
                    
                        Reinforcing - DanubeAxis
                            DanubeAxis collect 0 PUs; end with 13 PUs
                    
                        Counter Intelligence Operations - VichyFrance
                            VichyFrance collect 0 PUs; end with 4 PUs
                    
                        Research Technology - Germany
                            Trigger germanaTIDS: Germany gains access to ImprovedDefensiveStructures
                            Trigger germanaTIP: Germany gains access to ImprovedProduction
                            Germany spend 0 on tech rolls
                                Germany rolls : 1/1 hits, 0.00 expected hits
                            Germany removing all Technology Tokens after successful research.
                            Germany discover ImprovedDefensiveStructures
                    
                        Combat Move - Germany
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                            1 germanInfantry moved from Sverdlovsk to Omsk
                                  Germany take Omsk from Russia
                            1 germanInfantry moved from Vologda to Urals
                            1 germanInfantry moved from Eastern Karelia to Archangel
                            1 germanArtillery, 1 germanCombatEngineer and 6 germanInfantrys moved from Finland to Northern Finland
                            3 germanInfantrys moved from Eastern Finland to Northern Finland
                            1 germanInfantry moved from Western Kazahk to Kazahk
                            2 germanFighters moved from Stalingrad to Kazahk
                            1 germanFighter moved from Stalingrad to Kazahk
                            1 germanMech.Infantry moved from Moscow to Archangel
                            1 germanMech.Infantry moved from Moscow to Urals
                            2 germanFighters moved from Volgarod to Archangel
                            2 germanMech.Infantrys moved from Novgorod to Urals
                            1 germanFighter moved from Volgarod to Urals
                            1 germanMech.Infantry moved from Moscow to Urals
                            1 germanMarine moved from Copenhagen to 27 Sea Zone
                            1 germanMarine and 2 germanTransports moved from 27 Sea Zone to 25 Sea Zone
                            1 germanInfantry moved from Denmark to 25 Sea Zone
                            2 germanInfantrys moved from Northern Germany to 25 Sea Zone
                            3 germanInfantrys and 1 germanMarine moved from 25 Sea Zone to Norway
                    
                        Combat - Germany
                            Battle in Norway
                            Battle in Northern Finland
                                Germany attack with 1 germanArtillery, 1 germanCombatEngineer and 9 germanInfantrys
                                Britain defend with 1 Flagpole, 1 Rail, 2 britishAirfields and 1 britishInfantry
                                    Germany roll dice for 1 germanArtillery, 1 germanCombatEngineer and 9 germanInfantrys in Northern Finland, round 2 : 2/1 hits, 1.92 expected hits
                                    Britain roll dice for 1 britishInfantry in Northern Finland, round 2 : 0/1 hits, 0.42 expected hits
                                    1 britishInfantry owned by the Britain lost in Northern Finland
                                Some non-combat units are destroyed: 
                                Germany win, taking Norway from ExiledAllies, taking Northern Finland from Britain with 1 germanArtillery, 1 germanCombatEngineer and 9 germanInfantrys remaining. Battle score for attacker is 3
                                Casualties for Britain: 1 britishInfantry
                            Battle in Urals
                                Germany attack with 1 germanFighter, 1 germanInfantry and 4 germanMech.Infantrys
                                Britain defend with 2 britishInfantrys; Russia defend with 1 Flagpole, 1 ResearchCenter and 1 Truck
                                    Germany roll dice for 1 germanFighter, 1 germanInfantry and 4 germanMech.Infantrys in Urals, round 2 : 3/1 hits, 2.25 expected hits
                                    Russia roll dice for 2 britishInfantrys in Urals, round 2 : 0/1 hits, 0.83 expected hits
                                    2 britishInfantrys owned by the Britain lost in Urals
                                Germany destroys 0PUs while taking Russia capital
                                Germany win, taking Urals from Russia with 1 germanFighter, 1 germanInfantry and 4 germanMech.Infantrys remaining. Battle score for attacker is 6
                                Casualties for Britain: 2 britishInfantrys
                            Battle in Archangel
                                Germany attack with 2 germanFighters, 1 germanInfantry and 1 germanMech.Infantry
                                Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                    Germany roll dice for 2 germanFighters, 1 germanInfantry and 1 germanMech.Infantry in Archangel, round 2 : 1/1 hits, 1.25 expected hits
                                    Russia roll dice for 1 britishInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                    1 britishInfantry owned by the Britain lost in Archangel
                                Germany win, taking Archangel from Russia with 2 germanFighters, 1 germanInfantry and 1 germanMech.Infantry remaining. Battle score for attacker is 3
                                Casualties for Britain: 1 britishInfantry
                            Battle in Kazahk
                                Germany attack with 3 germanFighters and 1 germanInfantry
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Germany roll dice for 3 germanFighters and 1 germanInfantry in Kazahk, round 2 : 2/1 hits, 1.67 expected hits
                                    Russia roll dice for 1 chineseInfantry in Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                    1 chineseInfantry owned by the China lost in Kazahk
                                Germany win, taking Kazahk from Russia with 3 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                Casualties for China: 1 chineseInfantry
                    
                        Non Combat Move - Germany
                            Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanProd: Germany has 1 Material placed in Berlin
                            1 germanBattleship and 1 germanCruiser moved from 27 Sea Zone to 25 Sea Zone
                            2 germanSubmarines moved from 26 Sea Zone to 25 Sea Zone
                            1 germanSubmarine moved from 34 Sea Zone to 32 Sea Zone
                            1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                            1 Material and 1 germanAirTransport moved from Belorussia to Vichy France
                            1 germanFighter moved from Algeria to Vichy France
                            1 germanFighter moved from Hungary Slovakia to Vichy France
                            3 germanNavalFighters moved from Eastern Germany to Vichy France
                            1 germanNavalFighter moved from Southern Germany to Vichy France
                            2 germanInfantrys moved from Low Countries to Northern France
                            1 germanInfantry moved from Northern Germany to Low Countries
                            3 germanNavalFighters moved from Northern Germany to Paris
                            6 germanNavalFighters moved from Novgorod to Northern Germany
                            6 germanFighters moved from Novgorod to Northern Germany
                            3 germanFighters moved from Pskov to Western Germany
                            1 germanInfantry moved from Western Karelia to Eastern Finland
                            2 germanInfantrys moved from Leningrad to Eastern Finland
                            1 germanInfantry moved from Novgorod to Eastern Karelia
                            1 germanInfantry moved from Novgorod to Vologda
                            3 Trucks moved from Leningrad to Pskov
                            4 Trucks and 4 germanInfantrys moved from Pskov to Eastern Finland
                            2 germanFighters moved from Archangel to Volgarod
                            1 germanFighter moved from Urals to Volgarod
                            3 germanFighters moved from Kazahk to Stalingrad
                            1 germanCombatEngineer moved from Astrakhan to Southern Caucasus
                            4 germanInfantrys moved from Caucasus to Southern Caucasus
                            1 Truck and 1 germanCombatEngineer moved from Moscow to Urals
                            1 Truck and 1 germanInfantry moved from Stalingrad to Urals
                            1 Truck and 1 germanCombatEngineer moved from Novgorod to Urals
                            1 germanCombatEngineer and 1 germanMech.Infantry moved from Moscow to Urals
                            1 germanCombatEngineer and 1 germanMech.Infantry moved from Moscow to Urals
                            1 germanCombatEngineer and 1 germanMech.Infantry moved from Moscow to Urals
                            1 germanArtillery and 1 germanMech.Infantry moved from Moscow to Urals
                            3 germanArtillerys, 1 germanCombatEngineer, 4 germanMech.Infantrys and 8 germanTanks moved from Moscow to Sverdlovsk
                            1 germanAirTransport moved from Novgorod to Northern Germany
                            4 germanInfantrys moved from Voronezh to Caucasus
                            2 germanInfantrys and 2 germanMech.Infantrys moved from Voronezh to Sverdlovsk
                            1 Truck and 1 germanInfantry moved from Kharkov to Sverdlovsk
                            1 germanCombatEngineer, 1 germanInfantry and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
                            1 germanInfantry and 1 germanMech.Infantry moved from Belorussia to Voronezh
                            5 germanInfantrys moved from Belorussia to Pskov
                            1 Truck moved from Eastern Finland to Pskov
                            1 Truck moved from Eastern Finland to Leningrad
                            1 Truck moved from Moscow to Pskov
                            1 Truck moved from Urals to Sverdlovsk
                            1 Truck moved from Urals to Sverdlovsk
                            1 Truck moved from Urals to Sverdlovsk
                            2 germanInfantrys moved from Stalingrad to Western Kazahk
                            1 germanInfantry moved from Stalingrad to Sverdlovsk
                            1 germanInfantry moved from Vichy France to 44 Sea Zone
                            1 germanInfantry moved from 44 Sea Zone to Sardinia
                            3 Trains moved from Poland to Eastern Germany
                            11 germanInfantrys moved from Eastern France to Northern France
                            1 germanInfantry moved from Northern Germany to Low Countries
                            1 Train moved from Eastern Germany to Northern Germany
                            1 Train, 1 germanCombatEngineer and 1 germanInfantry moved from Northern Germany to Vichy France
                            1 germanInfantry moved from Vichy France to Eastern France
                            1 germanInfantry moved from Eastern France to Northern France
                            1 Train moved from Vichy France to Eastern France
                            2 Trains, 2 germanArtillerys and 2 germanInfantrys moved from Eastern Germany to Belorussia
                            1 Train moved from Belorussia to Hungary Slovakia
                            1 Train moved from Belorussia to Poland
                            2 germanInfantrys moved from Eastern Germany to Northern Germany
                    
                        Purchase Units - Germany
                            Germany buy 1 Material, 2 Trucks, 2 germanCombatEngineers, 2 germanDestroyers, 3 germanInfantrys, 5 germanNavalFighters, 1 germanParatrooper and 1 germanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Germany
                            3 germanInfantrys placed in Stalingrad
                            1 germanParatrooper placed in Northern Germany
                            2 germanDestroyers and 1 germanTransport placed in 25 Sea Zone
                            4 germanNavalFighters placed in Eastern Germany
                            2 germanCombatEngineers placed in Paris
                            1 Material and 1 Truck placed in Western Germany
                            1 Truck placed in Belorussia
                            1 germanNavalFighter placed in Southern Germany
                    
                        Activate Technology - Germany
                            Germany activating ImprovedDefensiveStructures
                            Trigger germanIDS1: Setting hitPoints to 2 for unitAttachment attached to germanEntrenchment
                            Trigger germanIDS2: Setting hitPoints to 2 for unitAttachment attached to germanFortification
                            Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanBarracks
                            Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanFactory
                            Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanDocks
                            Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanAircraftPlant
                            Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanBarracks
                            Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanFactory
                            Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanDocks
                            Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanAircraftPlant
                    
                        Turn Complete - Germany
                            Germany collect 111 PUs; end with 111 PUs
                            Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 114 PUs
                            Units generate 12 techTokens; Germany end with 12 techTokens
                            Units Change Ownership
                                Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                                Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer
                    
                        Purchase Units - VichyFrance
                            VichyFrance buy 1 germanAirfield and 1 germanInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - VichyFrance
                            Units in Vichy France being upgraded or consumed: 1 Material
                            1 germanAirfield and 1 germanInfantry placed in Vichy France
                    
                        Turn Complete - VichyFrance
                            VichyFrance collect 4 PUs; end with 4 PUs
                            Some Units in Vichy France change ownership: 1 germanCombatEngineer and 1 germanInfantry
                    
                        Purchase Units - DanubeAxis
                            DanubeAxis buy 1 germanFighter; Remaining resources: 2 PUs; 
                    
                        Place Units - DanubeAxis
                            1 germanFighter placed in Hungary Slovakia
                    
                        Turn Complete - DanubeAxis
                            DanubeAxis collect 12 PUs; end with 14 PUs
                            Some Units in Hungary Slovakia change ownership: 1 germanFighter
                    
                        Purchase Units - Finland
                            Finland buy 2 germanInfantrys; Remaining resources: 1 PUs; 
                    
                        Place Units - Finland
                            2 germanInfantrys placed in Finland
                    
                        Turn Complete - Finland
                            Finland collect 8 PUs; end with 9 PUs
                            Units Change Ownership
                                Some Units in Finland change ownership: 2 germanInfantrys
                                Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                    

                    Combat Hit Differential Summary :

                    Germany rolls : : 1.00
                    Britain : -0.42
                    Germany : 0.92
                    Russia : -1.42
                    

                    Savegame

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                    • redrumR Offline
                      redrum Admin
                      last edited by

                      @Gully Only Britain stands between Germany and a united Europe! Prepare Operation Sea Lion!

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                      • G Offline
                        Gully
                        last edited by

                        TripleA Turn Summary: Russia round 12

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 12
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger LiberationRussia11: Setting switch to false for conditionAttachmentLiberationRussia attached to Russia
                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                1 russianArtillery and 1 russianInfantry moved from Siberia to Omsk
                        
                            Combat - Russia
                                Battle in Omsk
                                    Russia attack with 1 russianArtillery and 1 russianInfantry
                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                        Russia roll dice for 1 russianArtillery and 1 russianInfantry in Omsk, round 2 : 1/1 hits, 0,42 expected hits
                                        Germany roll dice for 1 germanInfantry in Omsk, round 2 : 1/1 hits, 0,42 expected hits
                                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Omsk
                                    Russia win, taking Omsk from Germany with 1 russianArtillery remaining. Battle score for attacker is 0
                                    Casualties for Russia: 1 russianInfantry
                                    Casualties for Germany: 1 germanInfantry
                        
                            Non Combat Move - Russia
                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                6 Trucks moved from Siberia to Yakut
                                1 Truck moved from Kansk to Yakut
                                1 Truck and 1 russianAntiAirGun moved from Yakut to Irkutsk
                                1 russianInfantry moved from Kansk to Siberia
                                1 russianInfantry moved from Kansk to Siberia
                                1 russianAirTransport, 3 russianAntiTankGuns, 10 russianArtillerys, 2 russianCombatEngineers and 5 russianInfantrys moved from Siberia to Norilsk
                                1 russianAntiTankGun, 3 russianArtillerys, 2 russianFighters and 1 russianParatrooper moved from Nenetsia to Norilsk
                                3 russianDestroyers and 1 russianTransport moved from 15 Sea Zone to 13 Sea Zone
                                1 russianSubmarine moved from 115 Sea Zone to 108 Sea Zone
                        
                            Turn Complete - Russia
                        

                        Combat Hit Differential Summary :

                        Germany : 0,58
                        Russia : 0,58
                        

                        Savegame

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                        • G Offline
                          Gully @redrum
                          last edited by

                          @redrum Japan is up

                          redrumR 1 Reply Last reply Reply Quote 1
                          • redrumR Offline
                            redrum Admin
                            last edited by

                            TripleA Move Summary: Japan round 12

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 12
                            
                                Research Technology - Japan
                                    Trigger japaneseaTIP: Japan gains access to ImprovedProduction
                                    Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                    Japan spend 0 on tech rolls
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        Some non-combat units are destroyed: 
                                        Some non-combat units are destroyed: 
                                    1 japaneseInfantry moved from Novosibirsk to Kansk
                                          Japan take Kansk from Russia
                                    1 japaneseInfantry moved from Yunnan to French Indochina
                                    1 japaneseInfantry moved from Saigon to French Indochina
                                    2 japaneseInfantrys moved from Tsinghai to Kashi
                                    2 japaneseFighters moved from Kansu to Kashi
                                    1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                                    1 japaneseMarine moved from Luzon to 127 Sea Zone
                                    1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 131 Sea Zone
                                    1 japaneseInfantry and 1 japaneseMarine moved from 131 Sea Zone to Caroline Islands
                                    1 japaneseNavalFighter moved from 127 Sea Zone to Caroline Islands
                                    1 japaneseTacticalBomber moved from Thailand to Bengal
                                    1 japaneseFighter moved from Thailand to French Indochina
                                    1 japaneseNavalFighter moved from Thailand to French Indochina
                                    1 japaneseNavalFighter moved from Thailand to French Indochina
                                    1 japaneseInfantry moved from Alaska to Yukon
                                          Japan take Yukon from Canada
                            

                            Savegame

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                            • redrumR Offline
                              redrum Admin @Gully
                              last edited by

                              @Gully Scramble?

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              G 1 Reply Last reply Reply Quote 0
                              • G Offline
                                Gully @redrum
                                last edited by

                                @redrum No Scramble

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                                • redrumR Offline
                                  redrum Admin
                                  last edited by

                                  TripleA Turn Summary: Thailand round 12

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 12
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 10 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 5 PUs
                                  
                                      Research Technology - Japan
                                          Trigger japaneseaTIP: Japan gains access to ImprovedProduction
                                          Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                          Japan spend 0 on tech rolls
                                              Japan rolls : 0/1 hits, 0.00 expected hits
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Some non-combat units are destroyed: 
                                              Some non-combat units are destroyed: 
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseInfantry moved from Novosibirsk to Kansk
                                                Japan take Kansk from Russia
                                          1 japaneseInfantry moved from Yunnan to French Indochina
                                          1 japaneseInfantry moved from Saigon to French Indochina
                                          2 japaneseInfantrys moved from Tsinghai to Kashi
                                          2 japaneseFighters moved from Kansu to Kashi
                                          1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                                          1 japaneseMarine moved from Luzon to 127 Sea Zone
                                          1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 131 Sea Zone
                                          1 japaneseInfantry and 1 japaneseMarine moved from 131 Sea Zone to Caroline Islands
                                          1 japaneseNavalFighter moved from 127 Sea Zone to Caroline Islands
                                          1 japaneseTacticalBomber moved from Thailand to Bengal
                                          1 japaneseFighter moved from Thailand to French Indochina
                                          1 japaneseNavalFighter moved from Thailand to French Indochina
                                          1 japaneseNavalFighter moved from Thailand to French Indochina
                                          1 japaneseInfantry moved from Alaska to Yukon
                                                Japan take Yukon from Canada
                                  
                                      Combat - Japan
                                          Strategic bombing raid in Bengal
                                              Bombing raid in Bengal rolls: 0 and causes: 0 damage to unit: Truck
                                              Bombing raid in Bengal causes 0 damage total. 
                                          Battle in Kashi
                                              Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kashi, round 2 : 1/1 hits, 0.83 expected hits
                                                  China roll dice for 1 chineseInfantry in Kashi, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kashi
                                              Japan win, taking Kashi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 0
                                              Casualties for Japan: 1 japaneseInfantry
                                              Casualties for China: 1 chineseInfantry
                                          Battle in French Indochina
                                              Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters
                                              ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                                  Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters in French Indochina, round 2 : 1/1 hits, 1.33 expected hits
                                                  ExiledAllies roll dice for 1 britishInfantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 britishInfantry owned by the Britain lost in French Indochina
                                              Japan win, taking French Indochina from ExiledAllies with 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                              Casualties for Britain: 1 britishInfantry
                                          Battle in Caroline Islands
                                              Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseNavalFighter
                                              Usa defend with 1 Flagpole and 1 americanInfantry
                                                  Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseNavalFighter in Caroline Islands, round 2 : 1/1 hits, 1.08 expected hits
                                                  Usa roll dice for 1 americanInfantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Caroline Islands
                                              Japan win, taking Caroline Islands from Usa with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is 0
                                              Casualties for Japan: 1 japaneseInfantry
                                              Casualties for Usa: 1 americanInfantry
                                  
                                      Non Combat Move - Japan
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAirfield
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseEntrenchment
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFortification
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseBarracks
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFactory
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAircraftPlant
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseDocks
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          2 japaneseFighters moved from Kashi to Kansu
                                          1 japaneseInfantry moved from Altay to Novosibirsk
                                          1 japaneseCarrier moved from 127 Sea Zone to 131 Sea Zone
                                          1 japaneseNavalFighter moved from Caroline Islands to 131 Sea Zone
                                          1 japaneseFighter and 2 japaneseNavalFighters moved from French Indochina to Thailand
                                          1 Truck and 1 japaneseAlpineInfantry moved from Eastern Szechwan to Thailand
                                          1 Material and 1 japaneseAirTransport moved from Korea to Thailand
                                          1 japaneseAirTransport moved from Thailand to Shensi
                                          1 japaneseTacticalBomber moved from Bengal to Thailand
                                          3 japaneseNavalFighters moved from 127 Sea Zone to Thailand
                                          2 japaneseNavalFighters moved from Japan to Thailand
                                          2 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 127 Sea Zone to 122 Sea Zone
                                          1 japaneseTransport moved from 122 Sea Zone to 99 Sea Zone
                                          2 japaneseInfantrys moved from 122 Sea Zone to Okinawa
                                          1 japaneseCombatEngineer moved from Phillippines to 127 Sea Zone
                                          1 japaneseCombatEngineer and 1 japaneseTransport moved from 127 Sea Zone to 99 Sea Zone
                                          1 japaneseCombatEngineer moved from 99 Sea Zone to Tokyo
                                          1 japaneseInfantry moved from Phillippines Islands to 127 Sea Zone
                                          1 japaneseInfantry and 2 japaneseTransports moved from 127 Sea Zone to 122 Sea Zone
                                          1 japaneseBattleship and 2 japaneseCruisers moved from 127 Sea Zone to 99 Sea Zone
                                          1 japaneseDestroyer moved from 127 Sea Zone to 122 Sea Zone
                                          1 japaneseCarrier moved from 127 Sea Zone to 122 Sea Zone
                                          2 japaneseCarriers moved from 127 Sea Zone to 122 Sea Zone
                                          2 japaneseNavalFighters moved from Japan to 122 Sea Zone
                                          1 japaneseCarrier moved from 122 Sea Zone to 99 Sea Zone
                                          1 japaneseTransport moved from 122 Sea Zone to 99 Sea Zone
                                          1 japaneseInfantry moved from 122 Sea Zone to Okinawa
                                          3 japaneseSubmarines moved from 129 Sea Zone to 93 Sea Zone
                                          1 japaneseSubmarine moved from 131 Sea Zone to 129 Sea Zone
                                          1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone
                                          2 japaneseAlpineInfantrys moved from Northern China to Ningsia
                                          1 Truck and 1 japaneseInfantry moved from Hupeh to Yunnan
                                          1 Truck moved from Kweichow to Hupeh
                                          1 Truck and 1 japaneseInfantry moved from Hupeh to Eastern Szechwan
                                          1 Truck moved from Yunnan to Kweichow
                                          1 japaneseInfantry moved from Kansu to Tsinghai
                                          2 japaneseAlpineInfantrys moved from Kansu to Ningsia
                                          1 Truck and 1 japaneseInfantry moved from Kansu to Kweichow
                                          1 japaneseInfantry moved from Kansu to Chungking
                                          1 Truck moved from Kweichow to Chungking
                                          1 Truck moved from Thailand to Hunan
                                          1 Truck moved from Shensi to Hupeh
                                          1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Kansu
                                          1 Train moved from Shansi to Manchuria
                                          1 Train and 2 japaneseInfantrys moved from Manchuria to Kansu
                                          1 Train moved from Kansu to Shansi
                                          1 japaneseInfantry moved from Ningsia to Altay
                                          1 japaneseAlpineInfantry moved from Ningsia to Altay
                                  
                                      Purchase Units - Japan
                                          Japan buy 1 Material, 1 Truck, 5 japaneseAlpineInfantrys, 1 japaneseDestroyer, 1 japaneseInfantry and 4 japaneseNavalFighters; Remaining resources: 0 PUs; 9 techTokens; 
                                  
                                      Place Units - Japan
                                          2 japaneseAlpineInfantrys placed in Kansu
                                          2 japaneseAlpineInfantrys placed in Northern China
                                          1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Hupeh
                                          1 Material placed in Shensi
                                          4 japaneseNavalFighters placed in Japan
                                          1 japaneseDestroyer placed in 99 Sea Zone
                                          1 Truck placed in Tokyo
                                  
                                      Turn Complete - Japan
                                          Japan collect 86 PUs; end with 86 PUs
                                          Units generate 9 techTokens; Japan end with 18 techTokens
                                          Some Units in Thailand change ownership: 1 Material and 2 japaneseCombatEngineers
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 10 PUs; end with 10 PUs
                                          Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 1 japaneseEntrenchment and 1 japaneseInfantry; Remaining resources: 1 PUs; 
                                  
                                      Place Units - Thailand
                                          Units in Thailand being upgraded or consumed: 1 Material
                                          1 japaneseEntrenchment and 1 japaneseInfantry placed in Thailand
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 5 PUs; end with 6 PUs
                                          Some Units in Thailand change ownership: 2 japaneseCombatEngineers and 1 japaneseInfantry
                                  

                                  Combat Hit Differential Summary :

                                  ExiledAllies : -0.33
                                  Usa : 0.67
                                  Japan rolls : : 0.00
                                  Japan : -0.25
                                  China : 0.67
                                  

                                  Savegame

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  G 1 Reply Last reply Reply Quote 0
                                  • G Offline
                                    Gully
                                    last edited by

                                    TripleA Turn Summary: China round 12

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 12
                                    
                                        Research Technology - China
                                            China spend 0 on tech rolls
                                                China rolls : 1/1 hits, 0,00 expected hits
                                            China removing all Technology Tokens after successful research.
                                            China discover Logistics
                                    
                                        Combat Move - China
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                            1 chineseInfantry moved from Singkiang to Uzbek
                                            1 chineseFighter moved from Singkiang to Uzbek
                                            1 chineseInfantry moved from Singkiang to Kazahk
                                            1 chineseFighter moved from Singkiang to Kazahk
                                    
                                        Combat - China
                                            Battle in Uzbek
                                                China attack with 1 chineseFighter and 1 chineseInfantry
                                                Germany defend with 1 Flagpole and 1 germanInfantry
                                                    China roll dice for 1 chineseFighter and 1 chineseInfantry in Uzbek, round 2 : 0/1 hits, 0,58 expected hits
                                                    Germany roll dice for 1 germanInfantry in Uzbek, round 2 : 0/1 hits, 0,25 expected hits
                                                    China roll dice for 1 chineseFighter and 1 chineseInfantry in Uzbek, round 3 : 1/1 hits, 0,58 expected hits
                                                    Germany roll dice for 1 germanInfantry in Uzbek, round 3 : 1/1 hits, 0,25 expected hits
                                                    1 germanInfantry owned by the Germany and 1 chineseInfantry owned by the China lost in Uzbek
                                                China win with 1 chineseFighter remaining. Battle score for attacker is 0
                                                Casualties for China: 1 chineseInfantry
                                                Casualties for Germany: 1 germanInfantry
                                            Battle in Kazahk
                                                China attack with 1 chineseFighter and 1 chineseInfantry
                                                Germany defend with 1 Flagpole and 1 germanInfantry
                                                    China roll dice for 1 chineseFighter and 1 chineseInfantry in Kazahk, round 2 : 1/1 hits, 0,58 expected hits
                                                    Germany roll dice for 1 germanInfantry in Kazahk, round 2 : 0/1 hits, 0,25 expected hits
                                                    1 germanInfantry owned by the Germany lost in Kazahk
                                                China win, taking Kazahk from Germany with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 3
                                                Casualties for Germany: 1 germanInfantry
                                    
                                        Non Combat Move - China
                                            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseProd2: China has 1 Material placed in Singkiang
                                            1 chineseFighter moved from Kazahk to Singkiang
                                            1 chineseFighter moved from Uzbek to Singkiang
                                    
                                        Purchase Units - China
                                            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                            China buy 1 chineseEntrenchment and 2 chineseInfantrys; Remaining resources: 1 PUs; 0 techTokens; 
                                    
                                        Place Units - China
                                            Units in Singkiang being upgraded or consumed: 1 Material
                                            1 chineseEntrenchment and 2 chineseInfantrys placed in Singkiang
                                    
                                        Activate Technology - China
                                            China activating Logistics
                                    
                                        Turn Complete - China
                                            China collect 4 PUs; end with 5 PUs
                                            Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 8 PUs
                                            Units generate 3 techTokens; China end with 3 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    China : 0,25
                                    China rolls : : 1,00
                                    Germany : 0,25
                                    

                                    Savegame

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                                    • G Offline
                                      Gully
                                      last edited by

                                      TripleA Move Summary: Britain round 12

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 12
                                      
                                          Research Technology - Britain
                                      
                                          Politics - Britain
                                              Giving back territories to original owners
                                      
                                          Combat Move - Britain
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                              Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                              2 britishCombatEngineers and 9 britishInfantrys moved from Nenetsia to 15 Sea Zone
                                              2 britishCombatEngineers, 9 britishInfantrys and 4 britishTransports moved from 15 Sea Zone to 13 Sea Zone
                                              2 britishCombatEngineers and 9 britishInfantrys moved from 13 Sea Zone to Northern Finland
                                              2 britishBattleships and 2 britishCruisers moved from 15 Sea Zone to 13 Sea Zone
                                              2 britishNavalFighters moved from 15 Sea Zone to Northern Finland
                                              2 britishNavalFighters moved from Scotland to Northern Finland
                                              3 britishInfantrys moved from Scotland to 24 Sea Zone
                                              7 britishInfantrys moved from Central Britain to 24 Sea Zone
                                              10 britishInfantrys and 4 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                                              10 britishInfantrys moved from 13 Sea Zone to Northern Finland
                                              2 britishNavalFighters moved from Central Britain to Northern Finland
                                              1 britishCruiser moved from 24 Sea Zone to 13 Sea Zone
                                              1 britishInfantry moved from Kashmir to Uzbek
                                                    Britain take Uzbek from Germany
                                              2 britishMech.Infantrys moved from Sinai to Southern Saudi Arabia
                                              1 britishInfantry moved from Syria to 54 Sea Zone
                                              1 britishInfantry and 1 britishTransport moved from 54 Sea Zone to 72 Sea Zone
                                              2 britishInfantrys moved from Sinai to 72 Sea Zone
                                              3 britishInfantrys moved from 72 Sea Zone to Southern Saudi Arabia
                                              2 britishFighters, 3 britishNavalFighters and 3 britishTacticalBombers moved from Western Egypt to Southern Saudi Arabia
                                              1 britishStrategicBomber moved from Western Egypt to Southern Italy
                                              1 britishInfantry moved from Java to 148 Sea Zone
                                              1 britishInfantry and 1 britishTransport moved from 148 Sea Zone to 94 Sea Zone
                                              1 britishInfantry moved from 94 Sea Zone to Saigon
                                              2 britishInfantrys moved from Java to 148 Sea Zone
                                              2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 128 Sea Zone
                                              2 britishInfantrys moved from 128 Sea Zone to Luzon
                                              2 britishNavalFighters moved from 92 Sea Zone to Luzon
                                              4 britishDestroyers moved from 92 Sea Zone to 93 Sea Zone
                                              3 britishDestroyers moved from 148 Sea Zone to 93 Sea Zone
                                              1 britishStrategicBomber moved from Bombay to Southern Saudi Arabia
                                              1 britishFighter and 1 britishNavalFighter moved from Bombay to Southern Saudi Arabia
                                              2 britishStrategicBombers moved from Bombay to 93 Sea Zone
                                              1 britishInfantry moved from Burma to Eastern Szechwan
                                              2 britishNavalFighters moved from Burma to Eastern Szechwan
                                              4 britishNavalFighters moved from Sumatra to French Indochina
                                              2 britishInfantrys moved from Burma to French Indochina
                                              1 britishInfantry moved from Malay to Southern Thailand
                                                    Britain take Southern Thailand from Thailand
                                      

                                      Savegame

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                                      • G Offline
                                        Gully @redrum
                                        last edited by

                                        @redrum Scramble? It's only FIC.

                                        redrumR 1 Reply Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin @Gully
                                          last edited by

                                          @Gully Its prompting to scramble to Saigon but I don't think that should be allowed? If it is then please scramble 1 fighter and 1 naval fighter against the single infantry. Otherwise no other scrambles.

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          G 1 Reply Last reply Reply Quote 0
                                          • G Offline
                                            Gully
                                            last edited by

                                            @redrum: It won't do anything the teritory is captured before combat starts. Ihave tested similar situations before

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