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    TWW 3.0.0.6 Gully (al) vs redrum (ax)

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    • G Offline
      Gully
      last edited by

      TripleA Turn Summary: Usa round 12

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 12
      
          Research Technology - Usa
                  Usa rolls : 1/1 hits, 0,00 expected hits
              Usa removing all Technology Tokens after successful research.
              Usa discover Logistics
      
          Combat Move - Usa
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              1 americanInfantry moved from British Columbia to Alaska
                    Usa take Alaska from Japan
              1 americanStrategicBomber moved from Western Egypt to Southern Italy
              1 Material, 1 americanCombatEngineer and 1 americanTransport moved from 109 Sea Zone to 124 Sea Zone
              1 americanCombatEngineer moved from 124 Sea Zone to Wake Island
              1 americanCarrier, 4 americanDestroyers, 2 americanInfantrys, 2 americanNavalFighters, 2 americanSubmarines and 1 americanTransport moved from 108 Sea Zone to 99 Sea Zone
              1 americanNavalFighter moved from Midway to 99 Sea Zone
              2 americanNavalFighters moved from Hawaiian Islands to 99 Sea Zone
              2 americanNavalFighters moved from 109 Sea Zone to 99 Sea Zone
              2 americanInfantrys moved from 99 Sea Zone to Japan
      
          Combat - Usa
              Japan scrambles 2 units out of 122 Sea Zone to defend against the attack in 99 Sea Zone
              Japan scrambles 4 units out of Japan to defend against the attack in 99 Sea Zone
              Strategic bombing raid in Southern Italy
                      AntiAircraftGun fire in Southern Italy : 0/1 hits, 0,08 expected hits
                  Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: italianBarracks
                  Bombing raid in Southern Italy causes 5 damage total. 
              Battle in Wake Island
              Battle in 99 Sea Zone
                  Usa attack with 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters, 2 americanSubmarines and 1 americanTransport
                  Japan defend with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer, 6 japaneseNavalFighters and 3 japaneseTransports
                      Usa roll dice for 2 americanSubmarines in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      Usa roll dice for 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 2 : 5/1 hits, 5,17 expected hits
                      Japan roll dice for 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer, 6 japaneseNavalFighters and 3 japaneseTransports in 99 Sea Zone, round 2 : 5/1 hits, 5,58 expected hits
                      3 japaneseTransports owned by the Japan, 3 americanDestroyers owned by the Usa, 1 japaneseDestroyer owned by the Japan, 1 americanCarrier owned by the Usa and 1 japaneseCarrier owned by the Japan lost in 99 Sea Zone
                      Usa roll dice for 2 americanSubmarines in 99 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                  Units damaged: 1 japaneseBattleship owned by the Japan
                      Usa roll dice for 1 americanDestroyer, 7 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 3 : 4/1 hits, 4,33 expected hits
                      Japan roll dice for 1 japaneseBattleship, 2 japaneseCruisers and 6 japaneseNavalFighters in 99 Sea Zone, round 3 : 5/1 hits, 4,83 expected hits
                      2 americanSubmarines owned by the Usa, 1 americanDestroyer owned by the Usa, 2 japaneseCruisers owned by the Japan, 1 japaneseNavalFighter owned by the Japan, 1 japaneseBattleship owned by the Japan and 2 americanNavalFighters owned by the Usa lost in 99 Sea Zone
                      Usa roll dice for 5 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 4 : 3/1 hits, 2,92 expected hits
                      Japan roll dice for 5 japaneseNavalFighters in 99 Sea Zone, round 4 : 3/1 hits, 2,50 expected hits
                      3 japaneseNavalFighters owned by the Japan and 3 americanNavalFighters owned by the Usa lost in 99 Sea Zone
                      Usa roll dice for 2 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 5 : 1/1 hits, 1,17 expected hits
                      Japan roll dice for 2 japaneseNavalFighters in 99 Sea Zone, round 5 : 1/0 hits, 1,00 expected hits
                      1 japaneseNavalFighter owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 99 Sea Zone
                      Usa roll dice for 1 americanNavalFighter and 1 americanTransport in 99 Sea Zone, round 6 : 0/1 hits, 0,58 expected hits
                      Japan roll dice for 1 japaneseNavalFighter in 99 Sea Zone, round 6 : 0/1 hits, 0,50 expected hits
                      Usa roll dice for 1 americanNavalFighter and 1 americanTransport in 99 Sea Zone, round 7 : 1/1 hits, 0,58 expected hits
                      Japan roll dice for 1 japaneseNavalFighter in 99 Sea Zone, round 7 : 1/1 hits, 0,50 expected hits
                      1 japaneseNavalFighter owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 99 Sea Zone
                  Usa win, taking Wake Island from Japan with 1 americanTransport remaining. Battle score for attacker is 18
                  Casualties for Usa: 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters and 2 americanSubmarines
                  Casualties for Japan: 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer, 6 japaneseNavalFighters and 3 japaneseTransports
              Battle in Japan
                  Usa attack with 2 americanInfantrys
                  Japan defend with 1 Flagpole, 2 Rails, 1 ResearchCenter, 1 japaneseAircraftPlant, 2 japaneseAirfields, 1 japaneseAntiAirGun, 1 japaneseDocks and 1 japaneseFactory
                      Usa roll dice for 2 americanInfantrys in Japan, round 2 : 1/1 hits, 0,33 expected hits
                      Japan roll dice for 1 japaneseAntiAirGun in Japan, round 2 : 0/1 hits, 0,25 expected hits
                      1 japaneseAntiAirGun owned by the Japan lost in Japan
                  Some non-combat units are destroyed: 
                  Usa converts japaneseAircraftPlant into different units
                  Usa converts japaneseFactory into different units
                  Usa converts japaneseDocks into different units
                  Usa win, taking Japan from Japan with 2 americanInfantrys remaining. Battle score for attacker is 4
                  Casualties for Japan: 1 japaneseAntiAirGun
      
          Non Combat Move - Usa
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
              Trigger americanProd1: Usa has 1 Material placed in Washington
              1 americanNavalFighter moved from Chicago to 115 Sea Zone
              1 americanCarrier moved from 156 Sea Zone to 115 Sea Zone
              2 americanDestroyers moved from 156 Sea Zone to 115 Sea Zone
              1 americanCarrier and 2 americanSubmarines moved from 109 Sea Zone to 124 Sea Zone
              1 Train moved from British Columbia to Washington
              2 Materials and 1 Train moved from New York to Los Angeles
              1 Train moved from Los Angeles to Southwestern US
              1 americanCombatEngineer and 1 americanInfantry moved from Azores to 39 Sea Zone
              1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
              1 americanCombatEngineer and 1 americanInfantry moved from 41 Sea Zone to Gibraltar
              1 americanDestroyer moved from 43 Sea Zone to 41 Sea Zone
              1 americanBattleship, 2 americanDestroyers and 4 americanTransports moved from 43 Sea Zone to 42 Sea Zone
              1 americanArtillery and 7 americanInfantrys moved from Morrocco to 42 Sea Zone
              1 americanArtillery and 7 americanInfantrys moved from 42 Sea Zone to Gibraltar
              1 americanDestroyer and 1 americanTransport moved from 24 Sea Zone to 13 Sea Zone
              1 americanAntiAirGun, 1 americanAntiTankGun and 1 americanTransport moved from 3 Sea Zone to 13 Sea Zone
              1 americanAntiAirGun and 1 americanAntiTankGun moved from 13 Sea Zone to Murmansk
              1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
              1 americanInfantry moved from Kamchatka to Soviet Far East
              1 americanStrategicBomber moved from Southern Italy to Western Egypt
      
          Purchase Units - Usa
              Usa buy 1 americanBattleship, 1 americanCombatEngineer, 1 americanDestroyer, 3 americanInfantrys, 3 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              2 americanNavalFighters placed in Hawaiian Islands
              Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
              1 americanBattleship and 1 americanTransport placed in 156 Sea Zone
              1 americanCombatEngineer placed in San Francisco
              3 americanInfantrys placed in Washington
              1 americanDestroyer placed in 30 Sea Zone
              1 americanNavalFighter placed in Chicago
      
          Activate Technology - Usa
              Usa activating Logistics
              Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier
              Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier
      
          Turn Complete - Usa
              Trigger LLaFM: has removed 1 americanAntiAirGun owned by Usa in Murmansk
              Trigger LLaGM: has removed 1 americanAntiTankGun owned by Usa in Murmansk
              Trigger LLaFM: Russia has 1 russianAntiAirGun placed in Murmansk
              Trigger LLaGM: Russia has 1 russianAntiTankGun placed in Murmansk
              Usa collect 76 PUs; end with 76 PUs
              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 79 PUs
              Units generate 12 techTokens; Usa end with 12 techTokens
      

      Combat Hit Differential Summary :

      AntiAircraftGun fire in Southern Italy : : -0,08
      Usa : -0,08
      Usa rolls : : 1,00
      Japan : -0,17
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gully @redrum
        last edited by

        @redrum : Went ahead and did the turn with my assumptions. Germany is up.

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @Gully
          last edited by redrum

          @Gully Sorry, I got busy. I meant to reply back that I forgot that USA planes could land in Russia now. I'd actually like to have no scrambles and just let the fleet die with OOL:
          transports
          destroyer
          1 hit BB
          carrier
          cruisers
          BB

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • G Offline
            Gully
            last edited by

            Ok I'll redo then.

            1 Reply Last reply Reply Quote 1
            • G Offline
              Gully
              last edited by

              TripleA Turn Summary: Usa round 12

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 12
              
                  Research Technology - Usa
                          Usa rolls : 1/1 hits, 0,00 expected hits
                      Usa removing all Technology Tokens after successful research.
                      Usa discover Logistics
              
                  Combat Move - Usa
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      1 americanInfantry moved from British Columbia to Alaska
                            Usa take Alaska from Japan
                      1 americanStrategicBomber moved from Western Egypt to Southern Italy
                      1 Material, 1 americanCombatEngineer and 1 americanTransport moved from 109 Sea Zone to 124 Sea Zone
                      1 americanCombatEngineer moved from 124 Sea Zone to Wake Island
                      1 americanCarrier, 4 americanDestroyers, 2 americanInfantrys, 2 americanNavalFighters, 2 americanSubmarines and 1 americanTransport moved from 108 Sea Zone to 99 Sea Zone
                      1 americanNavalFighter moved from Midway to 99 Sea Zone
                      2 americanNavalFighters moved from Hawaiian Islands to 99 Sea Zone
                      2 americanNavalFighters moved from 109 Sea Zone to 99 Sea Zone
                      2 americanInfantrys moved from 99 Sea Zone to Japan
              
                  Combat - Usa
                      Strategic bombing raid in Southern Italy
                              AntiAircraftGun fire in Southern Italy : 0/1 hits, 0,08 expected hits
                          Bombing raid in Southern Italy rolls: 0 and causes: 0 damage to unit: italianBarracks
                          Bombing raid in Southern Italy causes 0 damage total. 
                      Battle in Wake Island
                      Battle in 99 Sea Zone
                          Usa attack with 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters, 2 americanSubmarines and 1 americanTransport
                          Japan defend with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer and 3 japaneseTransports
                              Usa roll dice for 2 americanSubmarines in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                              1 japaneseTransport owned by the Japan lost in 99 Sea Zone
                              Usa roll dice for 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 2 : 5/1 hits, 5,17 expected hits
                          Units damaged: 1 japaneseBattleship owned by the Japan
                              Japan roll dice for 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer and 2 japaneseTransports in 99 Sea Zone, round 2 : 3/1 hits, 2,50 expected hits
                              2 japaneseTransports owned by the Japan, 1 japaneseDestroyer owned by the Japan, 3 americanNavalFighters owned by the Usa and 1 japaneseCarrier owned by the Japan lost in 99 Sea Zone
                              1 japaneseBattleship owned by the Japan lost in 99 Sea Zone
                          1 japaneseBattleship-damaged owned by the Japan added in 99 Sea Zone
                          2 americanSubmarines owned by the Usa, 4 americanDestroyers owned by the Usa, 1 americanTransport owned by the Usa and 1 americanCarrier owned by the Usa retreated to 107 Sea Zone
                          Japan win, taking Wake Island from Japan with 1 japaneseBattleship-damaged and 2 japaneseCruisers remaining. Battle score for attacker is 38
                          Casualties for Japan: 1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 3 japaneseTransports
                          Casualties for Usa: 3 americanNavalFighters
              
                  Non Combat Move - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                      Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      4 americanNavalFighters moved from 99 Sea Zone to 107 Sea Zone
                      1 americanCarrier moved from 109 Sea Zone to 107 Sea Zone
                      2 americanSubmarines moved from 109 Sea Zone to 107 Sea Zone
                      1 americanCarrier and 2 americanDestroyers moved from 156 Sea Zone to 115 Sea Zone
                      1 americanInfantry moved from Kamchatka to Soviet Far East
                      1 Train moved from British Columbia to Washington
                      2 Materials and 1 Train moved from New York to Los Angeles
                      1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                      1 americanCombatEngineer and 1 americanInfantry moved from Azores to 39 Sea Zone
                      1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                      1 americanCombatEngineer and 1 americanInfantry moved from 41 Sea Zone to Gibraltar
                      1 americanDestroyer moved from 43 Sea Zone to 41 Sea Zone
                      1 americanBattleship, 2 americanDestroyers and 4 americanTransports moved from 43 Sea Zone to 42 Sea Zone
                      1 americanArtillery and 7 americanInfantrys moved from Morrocco to 42 Sea Zone
                      1 americanArtillery and 7 americanInfantrys moved from 42 Sea Zone to Gibraltar
                      1 americanDestroyer and 1 americanTransport moved from 24 Sea Zone to 13 Sea Zone
                      1 americanAntiAirGun, 1 americanAntiTankGun and 1 americanTransport moved from 3 Sea Zone to 13 Sea Zone
                      1 americanAntiAirGun and 1 americanAntiTankGun moved from 13 Sea Zone to Murmansk
                      1 americanNavalFighter moved from Chicago to Labrador
                      1 americanStrategicBomber moved from Southern Italy to Western Egypt
              
                  Purchase Units - Usa
                      Usa buy 1 americanBattleship, 1 americanCombatEngineer, 1 americanDestroyer, 3 americanInfantrys, 3 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                      1 americanBattleship and 1 americanTransport placed in 156 Sea Zone
                      1 americanDestroyer placed in 30 Sea Zone
                      3 americanInfantrys placed in Washington
                      1 americanCombatEngineer placed in San Francisco
                      2 americanNavalFighters placed in Hawaiian Islands
                      1 americanNavalFighter placed in Chicago
              
                  Activate Technology - Usa
                      Usa activating Logistics
                      Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier
                      Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier
              
                  Turn Complete - Usa
                      Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                      Trigger LLaFM: has removed 1 americanAntiAirGun owned by Usa in Murmansk
                      Trigger LLaGM: has removed 1 americanAntiTankGun owned by Usa in Murmansk
                      Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                      Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                      Trigger LLaFM: Russia has 1 russianAntiAirGun placed in Murmansk
                      Trigger LLaGM: Russia has 1 russianAntiTankGun placed in Murmansk
                      Usa collect 72 PUs; end with 72 PUs
                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                      Units generate 9 techTokens; Usa end with 9 techTokens
              

              Combat Hit Differential Summary :

              AntiAircraftGun fire in Southern Italy : : -0,08
              Usa : 0,33
              Usa rolls : : 1,00
              Japan : 0,50
              

              Savegame

              1 Reply Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                this game is quite an interesting state! 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Move Summary: Germany round 13

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 13
                  
                      Research Technology - Germany
                          Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                          Trigger germanaTAL: Germany gains access to AdvancedLogistics
                          Germany spend 0 on tech rolls
                          Germany removing all Technology Tokens after successful research.
                          Germany discover AdvancedLogistics
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          1 germanInfantry moved from Southwestern Algeria to Morrocco
                          2 germanInfantrys moved from Algeria to Morrocco
                          1 germanTank moved from Algeria to Morrocco
                          2 germanFighters and 3 germanNavalFighters moved from Vichy France to Morrocco
                          6 germanFighters moved from Northern Germany to Southern Britain
                          3 germanFighters moved from Western Germany to Southern Britain
                          3 germanNavalFighters moved from Paris to Southern Britain
                          2 germanNavalFighters moved from Northern Germany to Southern Britain
                          1 germanTransport moved from 25 Sea Zone to 23 Sea Zone
                          2 germanInfantrys moved from Northern France to 23 Sea Zone
                          2 germanInfantrys moved from 23 Sea Zone to Southern Britain
                          1 germanInfantry moved from Archangel to Nenetsia
                                Germany take Nenetsia from Russia
                          1 germanInfantry moved from Western Kazahk to Kazahk
                          1 germanInfantry moved from Western Kazahk to Uzbek
                          1 germanInfantry moved from Southern Caucasus to Northern Iran
                                Germany take Northern Iran from Russia
                          3 germanFighters moved from Volgarod to Kazahk
                          3 germanFighters moved from Stalingrad to Uzbek
                          2 germanArtillerys and 3 germanInfantrys moved from Sverdlovsk to Omsk
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin
                    last edited by

                    @Gully Scramble?

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    G 1 Reply Last reply Reply Quote 0
                    • G Offline
                      Gully @redrum
                      last edited by

                      @redrum No Scramble

                      1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin
                        last edited by

                        TripleA Turn Summary: Finland round 13

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 13
                        
                            Reconnaissance Missions - Finland
                                Finland collect 0 PUs; end with 9 PUs
                        
                            Reinforcing - DanubeAxis
                                DanubeAxis collect 0 PUs; end with 14 PUs
                        
                            Counter Intelligence Operations - VichyFrance
                                VichyFrance collect 0 PUs; end with 4 PUs
                        
                            Research Technology - Germany
                                Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                Trigger germanaTAL: Germany gains access to AdvancedLogistics
                                Germany spend 0 on tech rolls
                                    Germany rolls : 1/1 hits, 0.00 expected hits
                                Germany removing all Technology Tokens after successful research.
                                Germany discover AdvancedLogistics
                        
                            Combat Move - Germany
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                1 germanInfantry moved from Southwestern Algeria to Morrocco
                                2 germanInfantrys moved from Algeria to Morrocco
                                1 germanTank moved from Algeria to Morrocco
                                2 germanFighters and 3 germanNavalFighters moved from Vichy France to Morrocco
                                6 germanFighters moved from Northern Germany to Southern Britain
                                3 germanFighters moved from Western Germany to Southern Britain
                                3 germanNavalFighters moved from Paris to Southern Britain
                                2 germanNavalFighters moved from Northern Germany to Southern Britain
                                1 germanTransport moved from 25 Sea Zone to 23 Sea Zone
                                2 germanInfantrys moved from Northern France to 23 Sea Zone
                                2 germanInfantrys moved from 23 Sea Zone to Southern Britain
                                1 germanInfantry moved from Archangel to Nenetsia
                                      Germany take Nenetsia from Russia
                                1 germanInfantry moved from Western Kazahk to Kazahk
                                1 germanInfantry moved from Western Kazahk to Uzbek
                                1 germanInfantry moved from Southern Caucasus to Northern Iran
                                      Germany take Northern Iran from Russia
                                3 germanFighters moved from Volgarod to Kazahk
                                3 germanFighters moved from Stalingrad to Uzbek
                                2 germanArtillerys and 3 germanInfantrys moved from Sverdlovsk to Omsk
                        
                            Combat - Germany
                                Germany creates battle in territory 25 Sea Zone
                                Battle in Southern Britain
                                    Germany attack with 9 germanFighters, 2 germanInfantrys and 5 germanNavalFighters
                                    Britain defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 Truck, 2 britishAirfields, 1 britishDocks and 1 britishEntrenchment
                                        Germany roll dice for 9 germanFighters, 2 germanInfantrys and 5 germanNavalFighters in Southern Britain, round 2 : 6/1 hits, 6.17 expected hits
                                        Britain roll dice for 1 britishEntrenchment in Southern Britain, round 2 : 1/1 hits, 0.50 expected hits
                                        1 germanInfantry owned by the Germany and 1 britishEntrenchment owned by the Britain lost in Southern Britain
                                    Some non-combat units are destroyed: 
                                    Germany converts britishDocks into different units
                                    Germany win, taking 25 Sea Zone from Britain, taking Southern Britain from Britain with 9 germanFighters, 1 germanInfantry and 5 germanNavalFighters remaining. Battle score for attacker is 3
                                    Casualties for Germany: 1 germanInfantry
                                    Casualties for Britain: 1 britishEntrenchment
                                Battle in Morrocco
                                    Germany attack with 2 germanFighters, 3 germanInfantrys, 3 germanNavalFighters and 1 germanTank
                                    ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishAlpineInfantry, 2 britishArtillerys, 1 britishInfantry and 1 britishTank
                                        Germany roll dice for 2 germanFighters, 3 germanInfantrys, 3 germanNavalFighters and 1 germanTank in Morrocco, round 2 : 3/1 hits, 3.08 expected hits
                                        ExiledAllies roll dice for 1 britishAlpineInfantry, 2 britishArtillerys, 1 britishInfantry and 1 britishTank in Morrocco, round 2 : 2/1 hits, 1.58 expected hits
                                        1 britishInfantry owned by the Britain, 2 germanInfantrys owned by the Germany, 1 britishArtillery owned by the Britain and 1 britishAlpineInfantry owned by the Britain lost in Morrocco
                                        Germany roll dice for 2 germanFighters, 1 germanInfantry, 3 germanNavalFighters and 1 germanTank in Morrocco, round 3 : 2/1 hits, 2.75 expected hits
                                        ExiledAllies roll dice for 1 britishArtillery and 1 britishTank in Morrocco, round 3 : 1/1 hits, 0.75 expected hits
                                        1 germanInfantry owned by the Germany, 1 britishTank owned by the Britain and 1 britishArtillery owned by the Britain lost in Morrocco
                                    Germany win, taking Morrocco from ExiledAllies with 2 germanFighters, 3 germanNavalFighters and 1 germanTank remaining. Battle score for attacker is 12
                                    Casualties for Germany: 3 germanInfantrys
                                    Casualties for Britain: 1 britishAlpineInfantry, 2 britishArtillerys, 1 britishInfantry and 1 britishTank
                                Battle in Omsk
                                    Germany attack with 2 germanArtillerys and 3 germanInfantrys
                                    Russia defend with 1 Flagpole and 1 russianArtillery
                                        Germany roll dice for 2 germanArtillerys and 3 germanInfantrys in Omsk, round 2 : 1/0 hits, 1.00 expected hits
                                        Russia roll dice for 1 russianArtillery in Omsk, round 2 : 0/1 hits, 0.33 expected hits
                                        1 russianArtillery owned by the Russia lost in Omsk
                                    Germany win, taking Omsk from Russia with 2 germanArtillerys and 3 germanInfantrys remaining. Battle score for attacker is 4
                                    Casualties for Russia: 1 russianArtillery
                                Battle in Uzbek
                                    Germany attack with 3 germanFighters and 1 germanInfantry
                                    Britain defend with 1 Flagpole and 1 britishInfantry
                                        Germany roll dice for 3 germanFighters and 1 germanInfantry in Uzbek, round 2 : 1/1 hits, 1.67 expected hits
                                        Russia roll dice for 1 britishInfantry in Uzbek, round 2 : 1/1 hits, 0.25 expected hits
                                        1 britishInfantry owned by the Britain and 1 germanInfantry owned by the Germany lost in Uzbek
                                    Germany win with 3 germanFighters remaining. Battle score for attacker is 0
                                    Casualties for Germany: 1 germanInfantry
                                    Casualties for Britain: 1 britishInfantry
                                Battle in Kazahk
                                    Germany attack with 3 germanFighters and 1 germanInfantry
                                    China defend with 1 Flagpole and 1 chineseInfantry
                                        Germany roll dice for 3 germanFighters and 1 germanInfantry in Kazahk, round 2 : 2/1 hits, 1.67 expected hits
                                        Russia roll dice for 1 chineseInfantry in Kazahk, round 2 : 1/1 hits, 0.25 expected hits
                                        1 germanInfantry owned by the Germany and 1 chineseInfantry owned by the China lost in Kazahk
                                    Germany win with 3 germanFighters remaining. Battle score for attacker is 0
                                    Casualties for Germany: 1 germanInfantry
                                    Casualties for China: 1 chineseInfantry
                        
                            Non Combat Move - Germany
                                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                3 germanFighters moved from Uzbek to Volgarod
                                3 germanFighters moved from Kazahk to Stalingrad
                                2 germanFighters and 3 germanNavalFighters moved from Morrocco to Algeria
                                5 germanMech.Infantrys moved from Sverdlovsk to Omsk
                                3 germanInfantrys moved from Stalingrad to Western Kazahk
                                1 germanCombatEngineer and 4 germanInfantrys moved from Southern Caucasus to Northern Iran
                                4 germanInfantrys moved from Caucasus to Southern Caucasus
                                1 germanArtillery, 5 germanCombatEngineers, 2 germanInfantrys and 8 germanMech.Infantrys moved from Urals to Omsk
                                1 germanArtillery and 1 germanMech.Infantry moved from Sverdlovsk to Omsk
                                1 germanCombatEngineer and 1 germanInfantry moved from Sverdlovsk to Omsk
                                1 germanMech.Infantry moved from Archangel to Sverdlovsk
                                7 germanInfantrys moved from Eastern Finland to Finland
                                2 Trucks and 2 germanInfantrys moved from Pskov to Finland
                                1 germanCombatEngineer, 2 germanInfantrys and 3 germanMech.Infantrys moved from Voronezh to Sverdlovsk
                                1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Finland
                                1 germanFighter moved from Hungary Slovakia to Finland
                                4 germanNavalFighters moved from Eastern Germany to Finland
                                1 germanNavalFighter moved from Southern Germany to Vichy France
                                1 germanSubmarine moved from 32 Sea Zone to 34 Sea Zone
                                2 germanInfantrys and 1 germanMarine moved from Norway to 25 Sea Zone
                                2 germanInfantrys, 1 germanMarine and 2 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                                1 germanMarine moved from 23 Sea Zone to Low Countries
                                2 germanInfantrys moved from 23 Sea Zone to Low Countries
                                1 germanBattleship, 1 germanCruiser, 3 germanDestroyers and 4 germanSubmarines moved from 25 Sea Zone to 23 Sea Zone
                                4 germanNavalFighters moved from Southern Britain to Low Countries
                                9 germanFighters and 1 germanNavalFighter moved from Southern Britain to Northern France
                                1 Material and 1 Truck moved from Western Germany to Low Countries
                                1 germanAirTransport and 1 germanCombatEngineer moved from Vichy France to Low Countries
                                1 germanInfantry moved from Eastern France to Low Countries
                                1 germanCombatEngineer moved from Paris to Northern France
                                1 germanInfantry moved from Vologda to Urals
                                1 germanInfantry moved from Eastern Karelia to Western Karelia
                                1 Truck and 1 germanInfantry moved from Belorussia to Eastern Finland
                                1 Truck moved from Leningrad to Pskov
                                1 Truck and 1 germanInfantry moved from Pskov to Eastern Finland
                                2 germanInfantrys moved from Pskov to Leningrad
                                2 germanArtillerys and 1 germanInfantry moved from Belorussia to Pskov
                                2 Trucks moved from Eastern Finland to Pskov
                                1 Truck moved from Eastern Finland to Pskov
                                1 Train moved from Poland to Western Ukraine
                                1 Train moved from Eastern France to Berlin
                                1 Material and 1 Train moved from Berlin to Northern France
                                1 Train and 1 germanAntiAirGun moved from Hungary Slovakia to Northern Germany
                                1 Train and 1 germanAntiAirGun moved from Western Ukraine to Northern Germany
                                1 germanCombatEngineer moved from Paris to Northern France
                                1 germanInfantry moved from Vichy France to Eastern France
                                1 Train moved from Northern France to Eastern France
                                1 Truck moved from Urals to Leningrad
                                1 Truck moved from Sverdlovsk to Novgorod
                                2 Trucks moved from Sverdlovsk to Stalingrad
                                1 Truck moved from Sverdlovsk to Stalingrad
                                1 Truck moved from Low Countries to Berlin
                                1 germanAntiTankGun moved from Northern France to Low Countries
                                1 germanArtillery and 12 germanInfantrys moved from Northern France to Low Countries
                                1 germanInfantry moved from Northern France to Low Countries
                                2 germanMarines moved from Northern Germany to Low Countries
                                2 germanInfantrys moved from Northern Germany to Low Countries
                                1 Train and 2 germanInfantrys moved from Northern Germany to Lithuania
                                1 germanAirTransport moved from Low Countries to Northern Germany
                        
                            Purchase Units - Germany
                                Trigger LiberationRussia54: Germany has 1 DimaLandBattleship placed in Berlin
                                Germany buy 2 germanAirfields, 1 germanCombatEngineer, 2 germanInfantrys, 7 germanNavalFighters, 1 germanParatrooper and 3 germanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                                Trigger LiberationRussia57: has removed 1 DimaLandBattleship owned by Germany in Berlin
                        
                            Place Units - Germany
                                Units in Northern France being upgraded or consumed: 1 Material
                                1 germanAirfield placed in Northern France
                                Units in Low Countries being upgraded or consumed: 1 Material
                                1 germanAirfield placed in Low Countries
                                4 germanNavalFighters placed in Eastern Germany
                                3 germanNavalFighters placed in Southern Germany
                                3 germanSubmarines placed in 25 Sea Zone
                                1 germanParatrooper placed in Northern Germany
                                1 germanCombatEngineer and 2 germanInfantrys placed in Stalingrad
                        
                            Activate Technology - Germany
                                Germany activating AdvancedLogistics
                                Trigger germanAL2: Setting transportCapacity to 4 for unitAttachment attached to germanAirTransport
                                Trigger germanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to germanAirfield
                                Trigger germanAL1: Setting transportCapacity to 7 for unitAttachment attached to germanTransport
                        
                            Turn Complete - Germany
                                Germany collect 116 PUs; end with 116 PUs
                                Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 119 PUs
                                Units generate 15 techTokens; Germany end with 15 techTokens
                        
                            Purchase Units - VichyFrance
                                VichyFrance buy 1 germanInfantry; Remaining resources: 1 PUs; 
                        
                            Place Units - VichyFrance
                                1 germanInfantry placed in Vichy France
                        
                            Turn Complete - VichyFrance
                                VichyFrance collect 4 PUs; end with 5 PUs
                                Some Units in Vichy France change ownership: 1 germanInfantry
                        
                            Purchase Units - DanubeAxis
                                DanubeAxis buy 1 germanFighter and 1 germanInfantry; Remaining resources: 0 PUs; 
                        
                            Place Units - DanubeAxis
                                1 germanFighter and 1 germanInfantry placed in Hungary Slovakia
                        
                            Turn Complete - DanubeAxis
                                DanubeAxis collect 12 PUs; end with 12 PUs
                                Some Units in Hungary Slovakia change ownership: 1 germanFighter and 1 germanInfantry
                        
                            Purchase Units - Finland
                                Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Finland
                                3 germanInfantrys placed in Finland
                        
                            Turn Complete - Finland
                                Finland collect 6 PUs; end with 6 PUs
                                Some Units in Finland change ownership: 3 germanInfantrys
                        

                        Combat Hit Differential Summary :

                        ExiledAllies : 0.67
                        Germany rolls : : 1.00
                        Britain : 0.50
                        Germany : -1.33
                        Russia : 1.17
                        

                        Savegame

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        G 2 Replies Last reply Reply Quote 0
                        • G Offline
                          Gully
                          last edited by

                          TripleA Turn Summary: Russia round 13

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 13
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger LiberationRussia11: Setting switch to false for conditionAttachmentLiberationRussia attached to Russia
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  1 russianInfantry moved from Siberia to Kansk
                                  1 russianTank moved from Norilsk to Kansk
                                  4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks moved from Norilsk to Nenetsia
                          
                              Combat - Russia
                                  Battle in Kansk
                                      Russia attack with 1 russianInfantry and 1 russianTank
                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                          Russia roll dice for 1 russianInfantry and 1 russianTank in Kansk, round 2 : 1/1 hits, 0,58 expected hits
                                          Japan roll dice for 1 japaneseInfantry in Kansk, round 2 : 0/1 hits, 0,33 expected hits
                                          1 japaneseInfantry owned by the Japan lost in Kansk
                                      Russia win, taking Kansk from Japan with 1 russianInfantry and 1 russianTank remaining. Battle score for attacker is 3
                                      Casualties for Japan: 1 japaneseInfantry
                                  Battle in Nenetsia
                                      Russia attack with 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks in Nenetsia, round 2 : 6/1 hits, 6,08 expected hits
                                          Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits
                                          1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Nenetsia
                                      Russia win, taking Nenetsia from Germany with 4 russianAntiTankGuns, 12 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks remaining. Battle score for attacker is -1
                                      Casualties for Russia: 1 russianArtillery
                                      Casualties for Germany: 1 germanInfantry
                          
                              Non Combat Move - Russia
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  2 russianFighters moved from Norilsk to Northern Siberia
                                  1 russianAirTransport moved from Norilsk to Northern Siberia
                                  1 Truck and 1 russianAntiAirGun moved from Irkutsk to Northern Siberia
                                  1 Truck moved from Northern Siberia to Eastern Siberia
                                  1 Truck and 1 russianAlpineInfantry moved from Yakut to Northern Siberia
                                  5 Trucks and 5 russianAntiAirGuns moved from Yakut to Northern Siberia
                                  1 russianAlpineInfantry, 3 russianArtillerys and 1 russianInfantry moved from Yakut to Irkutsk
                                  1 russianSubmarine moved from 108 Sea Zone to 107 Sea Zone
                                  2 russianAntiAirGuns moved from Murmansk to 13 Sea Zone
                                  2 russianAntiAirGuns and 1 russianTransport moved from 13 Sea Zone to 15 Sea Zone
                                  3 russianDestroyers moved from 13 Sea Zone to 24 Sea Zone
                          
                              Turn Complete - Russia
                          

                          Combat Hit Differential Summary :

                          Japan : -0,33
                          Germany : 0,67
                          Russia : 0,33
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • G Offline
                            Gully
                            last edited by

                            TripleA Manual Gamesave Post: Russia round 13

                            TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 13
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger LiberationRussia11: Setting switch to false for conditionAttachmentLiberationRussia attached to Russia
                                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                    1 russianInfantry moved from Siberia to Kansk
                                    1 russianTank moved from Norilsk to Kansk
                                    4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks moved from Norilsk to Nenetsia
                            
                                Combat - Russia
                                    Battle in Kansk
                                        Russia attack with 1 russianInfantry and 1 russianTank
                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                            Russia roll dice for 1 russianInfantry and 1 russianTank in Kansk, round 2 : 1/1 hits, 0,58 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Kansk, round 2 : 0/1 hits, 0,33 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Kansk
                                        Russia win, taking Kansk from Japan with 1 russianInfantry and 1 russianTank remaining. Battle score for attacker is 3
                                        Casualties for Japan: 1 japaneseInfantry
                                    Battle in Nenetsia
                                        Russia attack with 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks
                                        Germany defend with 1 Flagpole and 1 germanInfantry
                                            Russia roll dice for 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks in Nenetsia, round 2 : 6/1 hits, 6,08 expected hits
                                            Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits
                                            1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Nenetsia
                                        Russia win, taking Nenetsia from Germany with 4 russianAntiTankGuns, 12 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks remaining. Battle score for attacker is -1
                                        Casualties for Russia: 1 russianArtillery
                                        Casualties for Germany: 1 germanInfantry
                            
                                Non Combat Move - Russia
                                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    2 russianFighters moved from Norilsk to Northern Siberia
                                    1 russianAirTransport moved from Norilsk to Northern Siberia
                                    1 Truck and 1 russianAntiAirGun moved from Irkutsk to Northern Siberia
                                    1 Truck moved from Northern Siberia to Eastern Siberia
                                    1 Truck and 1 russianAlpineInfantry moved from Yakut to Northern Siberia
                                    5 Trucks and 5 russianAntiAirGuns moved from Yakut to Northern Siberia
                                    1 russianAlpineInfantry, 3 russianArtillerys and 1 russianInfantry moved from Yakut to Irkutsk
                                    1 russianSubmarine moved from 108 Sea Zone to 107 Sea Zone
                                    2 russianAntiAirGuns moved from Murmansk to 13 Sea Zone
                                    2 russianAntiAirGuns and 1 russianTransport moved from 13 Sea Zone to 15 Sea Zone
                                    3 russianDestroyers moved from 13 Sea Zone to 24 Sea Zone
                            
                                Turn Complete - Russia
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by Russia from 15 Sea Zone: 2 russianAntiAirGuns and 1 russianTransport
                                    EDIT: Adding units owned by Russia to 15 Sea Zone: 1 russianTransport
                                    EDIT: Adding units owned by Russia to Nenetsia: 2 russianAntiAirGuns
                                    EDIT: Turning off Edit Mode
                            

                            Combat Hit Differential Summary :

                            Japan : -0,33
                            Germany : 0,67
                            Russia : 0,33
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • G Offline
                              Gully @redrum
                              last edited by

                              @redrum: Japan is up

                              1 Reply Last reply Reply Quote 1
                              • G Offline
                                Gully @redrum
                                last edited by

                                @redrum : bump

                                redrumR 1 Reply Last reply Reply Quote 1
                                • redrumR Offline
                                  redrum Admin @Gully
                                  last edited by

                                  @Gully I'm going to resign our game as I just haven't had the time to play. Definitely quite an interesting game especially after the Tokyo capture.

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  G 1 Reply Last reply Reply Quote 0
                                  • G Offline
                                    Gully @redrum
                                    last edited by

                                    @redrum: I wouldn't mind continuing this when you're less busy.

                                    1 Reply Last reply Reply Quote 1

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