TWW 3.0.0.6 Gully (al) vs redrum (ax)
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@redrum need scramble and OOL
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@Gully Max scramble to Voronezh (3 fighters, 1 tac). Scramble 2 fighters to Pskov. Max scramble to sz96. Standard OOLs.
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TripleA Turn Summary: Russia round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 2 Research Technology - Russia Russia rolls : 1/1 hits, 0,00 expected hits Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianDestroyers moved from 56 Sea Zone to 55 Sea Zone 1 russianInfantry moved from Caucasus to Eastern Ukraine 1 russianFighter moved from Caucasus to Eastern Ukraine 1 russianTacticalBomber moved from Stalingrad to Eastern Ukraine 2 russianInfantrys moved from Stalingrad to Voronezh 1 russianFighter moved from Stalingrad to Voronezh 2 russianFighters moved from Moscow to Voronezh 1 russianSubmarine moved from 100 Sea Zone to 96 Sea Zone 1 russianMarine moved from Caucasus to 56 Sea Zone 1 russianMarine and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone 1 russianMarine moved from 55 Sea Zone to Bulgaria 1 russianStrategicBomber moved from Leningrad to Voronezh 1 russianAlpineInfantry, 1 russianArtillery, 1 russianCombatEngineer and 3 russianInfantrys moved from Leningrad to Pskov 1 russianAlpineInfantry, 2 russianArtillerys and 2 russianInfantrys moved from Smolensk to Pskov 1 russianArtillery moved from Novgorod to Pskov 1 russianInfantry moved from Novgorod to Pskov 3 russianInfantrys moved from Novgorod to Pskov Combat - Russia Germany scrambles 2 units out of Belorussia to defend against the attack in Pskov Germany scrambles 2 units out of Kharkov to defend against the attack in Voronezh Germany scrambles 2 units out of Orel Kursk to defend against the attack in Voronezh Japan scrambles 2 units out of Shanghai to defend against the attack in 96 Sea Zone Battle in 96 Sea Zone Britain loiter and taunt; Russia attack with 1 russianSubmarine Japan defend with 2 japaneseFighters and 2 japaneseTransports 1 russianSubmarine owned by the Russia Submerged Battle in Pskov Russia attack with 2 russianAlpineInfantrys, 4 russianArtillerys, 1 russianCombatEngineer and 9 russianInfantrys Germany defend with 1 Flagpole, 2 germanFighters and 4 germanInfantrys Russia roll dice for 2 russianAlpineInfantrys, 4 russianArtillerys, 1 russianCombatEngineer and 9 russianInfantrys in Pskov, round 2 : 3/0 hits, 3,00 expected hits Germany roll dice for 2 germanFighters and 4 germanInfantrys in Pskov, round 2 : 3/1 hits, 2,33 expected hits 3 russianInfantrys owned by the Russia and 3 germanInfantrys owned by the Germany lost in Pskov 6 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 4 russianArtillerys owned by the Russia and 2 russianAlpineInfantrys owned by the Russia retreated to Leningrad Germany winJapan win with 2 japaneseFighters and 2 japaneseTransports remaining with 2 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 0 Casualties for Russia: 3 russianInfantrys Casualties for Germany: 3 germanInfantrys Battle in 55 Sea Zone Russia attack with 2 russianDestroyers and 1 russianTransport Germany defend with 1 germanDestroyer Russia roll dice for 2 russianDestroyers and 1 russianTransport in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germany roll dice for 1 germanDestroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits 1 germanDestroyer owned by the Germany lost in 55 Sea Zone Russia win, taking 55 Sea Zone from Neutral with 2 russianDestroyers and 1 russianTransport remaining. Battle score for attacker is 8 Casualties for Germany: 1 germanDestroyer Battle in Bulgaria Battle in Voronezh Russia attack with 3 russianFighters, 2 russianInfantrys and 1 russianStrategicBomber Germany defend with 1 Flagpole, 3 germanFighters, 1 germanInfantry and 1 germanTacticalBomber Russia roll dice for 3 russianFighters, 2 russianInfantrys and 1 russianStrategicBomber in Voronezh, round 2 : 2/1 hits, 1,83 expected hits Germany roll dice for 3 germanFighters, 1 germanInfantry and 1 germanTacticalBomber in Voronezh, round 2 : 2/1 hits, 2,25 expected hits 1 russianInfantry owned by the Russia, 1 germanInfantry owned by the Germany, 1 russianStrategicBomber owned by the Russia and 1 germanTacticalBomber owned by the Germany lost in Voronezh Russia roll dice for 3 russianFighters and 1 russianInfantry in Voronezh, round 3 : 2/1 hits, 1,42 expected hits Germany roll dice for 3 germanFighters in Voronezh, round 3 : 2/1 hits, 1,75 expected hits 2 germanFighters owned by the Germany and 2 russianFighters owned by the Russia lost in Voronezh Russia roll dice for 1 russianFighter and 1 russianInfantry in Voronezh, round 4 : 0/1 hits, 0,58 expected hits Germany roll dice for 1 germanFighter in Voronezh, round 4 : 1/1 hits, 0,58 expected hits 1 russianInfantry owned by the Russia lost in Voronezh retreated to Voronezh Germany win, taking Bulgaria from DanubeAxis with 1 germanFighter remaining. Battle score for attacker is -4 Casualties for Russia: 2 russianFighters, 2 russianInfantrys and 1 russianStrategicBomber Casualties for Germany: 2 germanFighters, 1 germanInfantry and 1 germanTacticalBomber Battle in Eastern Ukraine Russia attack with 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber in Eastern Ukraine, round 2 : 1/0 hits, 1,00 expected hits Germany roll dice for 1 germanInfantry in Eastern Ukraine, round 2 : 0/1 hits, 0,25 expected hits 1 germanInfantry owned by the Germany lost in Eastern Ukraine Russia win, taking Eastern Ukraine from Germany with 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Moving scrambled unit from 96 Sea Zone back to originating territory: Shanghai Moving scrambled unit from 96 Sea Zone back to originating territory: Shanghai Moving scrambled unit from Pskov back to originating territory: Belorussia Moving scrambled unit from Pskov back to originating territory: Belorussia Moving scrambled unit from Voronezh back to originating territory: Orel Kursk Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 1 russianFighter and 1 russianTacticalBomber moved from Eastern Ukraine to Stalingrad 1 russianAntiAirGun and 1 russianMech.Infantry moved from Smolensk to Stalingrad 5 russianTanks moved from Smolensk to Stalingrad 1 Material and 1 Truck moved from Archangel to Leningrad 1 russianInfantry moved from Moscow to Smolensk 1 russianFighter moved from Voronezh to Moscow 2 russianInfantrys and 2 russianMarines moved from Eastern Karelia to Leningrad 1 russianArtillery and 1 russianCombatEngineer moved from Novgorod to Leningrad 2 russianTanks moved from Novgorod to Leningrad 1 russianAlpineInfantry and 1 russianArtillery moved from Caucasus to Southern Caucasus 1 Truck, 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Caucasus to Stalingrad 1 Truck moved from Stalingrad to Volgarod 1 Truck and 1 russianAntiAirGun moved from Volgarod to Stalingrad 1 russianInfantry moved from Sverdlovsk to Stalingrad 1 russianInfantry moved from Western Kazahk to Stalingrad 1 russianAlpineInfantry and 1 russianMech.Infantry moved from Northern Kazahk to Stalingrad 1 russianTacticalBomber moved from Stalingrad to Volgarod 2 russianInfantrys moved from Vologda to Moscow 1 Truck and 1 russianAntiAirGun moved from Archangel to Leningrad 1 russianAntiTankGun and 1 russianArtillery moved from Archangel to Eastern Karelia 1 Train moved from Eastern Karelia to Urals 1 Train and 2 russianAntiAirGuns moved from Omsk to Stalingrad 1 Train moved from Stalingrad to Omsk 1 russianAlpineInfantry moved from Far Eastern Republic to Yakut 1 russianArtillery moved from Soviet Far East to Far Eastern Republic 3 russianInfantrys moved from Irkutsk to Yakut 1 Truck moved from Yakut to Soviet Far East 1 Truck moved from Irkutsk to Soviet Far East 1 americanInfantry, 1 britishAntiAirGun and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone 1 russianDestroyer moved from 101 Sea Zone to 108 Sea Zone 1 russianDestroyer and 1 russianTransport moved from 14 Sea Zone to 8 Sea Zone 1 Truck moved from Leningrad to Eastern Karelia 1 russianAirTransport and 1 russianParatrooper moved from Vologda to Leningrad 1 russianAirTransport moved from Leningrad to Urals Purchase Units - Russia Turning on Edit Mode EDIT: Removing units owned by Russia from Urals: 1 russianAirTransport EDIT: Adding units owned by Russia to Volgarod: 1 russianAirTransport EDIT: Turning off Edit Mode Russia buy 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment, 1 russianFighter, 15 russianInfantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Leningrad being upgraded or consumed: 1 Material 1 russianEntrenchment and 2 russianInfantrys placed in Leningrad 2 russianInfantrys and 1 russianParatrooper placed in Volgarod 1 russianFighter and 1 russianInfantry placed in Urals 1 russianAntiTankGun and 1 russianArtillery placed in Novosibirsk 3 russianInfantrys placed in Stalingrad 4 russianInfantrys placed in Moscow 2 russianInfantrys placed in Irkutsk 1 russianInfantry placed in Omsk Russia undo move 3. 1 russianInfantry placed in Omsk 1 russianFighter placed in Urals Activate Technology - Russia Russia activating Production Turn Complete - Russia Russia collect 67 PUs; end with 67 PUs Units generate 6 techTokens; Russia end with 6 techTokensCombat Hit Differential Summary :
Russia rolls : : 1,00 Germany : 0,58 Russia : 0,67 -
@redrum Japan is up
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@Gully Alright. I was a bit surprised you gambled so much of the Russian airforce in Voronezh. Looks like it ended up about even but it leaves Russia with very few planes.
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@redrum To be honest I overlooked the tac in Kharkov
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@Gully Ah! Makes more sense now

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TripleA Turn Summary: Thailand round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 2 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan rolls : 0/1 hits, 0.00 expected hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery and 1 japaneseInfantry moved from Inner Mongolia to Kansu 1 japaneseInfantry moved from Anhwei to Hunan Japan take Hunan from China 1 japaneseArtillery moved from Burma to Yunnan Japan take Yunnan from China 1 japaneseAntiTankGun moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseCombatEngineer moved from Burma to Rangoon Japan take Rangoon from Britain 3 japaneseArtillerys and 1 japaneseInfantry moved from Fo Kien to Hong Kong 2 japaneseInfantrys moved from Kwangtung to Hong Kong 1 japaneseSubmarine moved from 115 Sea Zone to 108 Sea Zone 2 japaneseFighters moved from Shansi to Kansu 2 japaneseMarines moved from Borneo to Brunei 1 japaneseMarine moved from Borneo to 93 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 3 japaneseMarines moved from Luzon to 127 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone 2 japaneseMarines moved from 147 Sea Zone to Celebes 2 japaneseMarines moved from 146 Sea Zone to Dutch New Guinea 3 japaneseMarines moved from Wake Island to 120 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone 1 japaneseMarine moved from 127 Sea Zone to Phillippines Islands 2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone 2 japaneseMarines moved from 127 Sea Zone to Phillippines 1 japaneseNavalFighter moved from French Indochina to Brunei 1 japaneseStrategicBomber moved from French Indochina to Brunei 1 japaneseBattleship moved from 148 Sea Zone to 147 Sea Zone 1 japaneseCruiser moved from 93 Sea Zone to 147 Sea Zone 2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines 2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines Islands 2 japaneseNavalFighters moved from 126 Sea Zone to Dutch New Guinea 1 japaneseNavalFighter moved from 148 Sea Zone to Brunei 1 japaneseNavalFighter moved from 148 Sea Zone to Brunei Combat - Japan Japan creates battle in territory 96 Sea Zone Battle in Celebes Japan attack with 2 japaneseMarines ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Celebes, round 2 : 1/1 hits, 1.08 expected hits ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 0/1 hits, 0.50 expected hits 1 britishInfantry owned by the Britain lost in Celebes Some non-combat units are destroyed: Japan win, taking Celebes from ExiledAllies with 2 japaneseMarines remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Brunei Japan attack with 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber in Brunei, round 2 : 1/0 hits, 1.00 expected hits Britain roll dice for 1 britishInfantry in Brunei, round 2 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in Brunei Japan win, taking Brunei from Britain with 1 japaneseMarine, 3 japaneseNavalFighters and 1 japaneseStrategicBomber remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishInfantry Battle in Hong Kong Japan attack with 3 japaneseArtillerys and 3 japaneseInfantrys Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry Japan roll dice for 3 japaneseArtillerys and 3 japaneseInfantrys in Hong Kong, round 2 : 2/0 hits, 2.00 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 2/1 hits, 1.67 expected hits 1 britishAntiAirGun owned by the Britain, 1 britishAntiTankGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Hong Kong Japan roll dice for 3 japaneseArtillerys and 1 japaneseInfantry in Hong Kong, round 3 : 1/1 hits, 1.33 expected hits Britain roll dice for 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 3 : 1/1 hits, 1.17 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Hong Kong Japan roll dice for 3 japaneseArtillerys in Hong Kong, round 4 : 1/0 hits, 1.00 expected hits Britain roll dice for 1 britishEntrenchment in Hong Kong, round 4 : 1/1 hits, 0.67 expected hits 1 japaneseArtillery owned by the Japan and 1 britishEntrenchment owned by the Britain lost in Hong Kong Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Hong Kong from Britain with 2 japaneseArtillerys remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseArtillery and 3 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry Battle in Kansu Japan attack with 1 japaneseArtillery, 2 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters and 1 japaneseInfantry in Kansu, round 2 : 1/1 hits, 1.17 expected hits China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Kansu Some non-combat units are destroyed: Japan win, taking Kansu from China with 1 japaneseArtillery, 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Phillippines Islands Japan attack with 1 japaneseMarine and 2 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 1/1 hits, 1.08 expected hits Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Phillippines Islands Japan win with 2 japaneseNavalFighters remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseMarine Casualties for Usa: 1 americanInfantry Battle in Dutch New Guinea Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishInfantry Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Dutch New Guinea, round 2 : 1/1 hits, 0.83 expected hits ExiledAllies roll dice for 1 britishInfantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Dutch New Guinea Some non-combat units are destroyed: Japan win, taking Dutch New Guinea from ExiledAllies with 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Phillippines Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Phillippines, round 2 : 1/1 hits, 1.08 expected hits Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 2 : 1/1 hits, 1.17 expected hits Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/1 hits, 0.92 expected hits 1 japaneseMarine owned by the Japan, 1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines Some non-combat units are destroyed: Japan win, taking Phillippines from Usa with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseMarine Casualties for Usa: 1 americanArtillery and 1 americanInfantry Battle in 108 Sea Zone Japan attack with 1 japaneseSubmarine Russia defend with 1 russianDestroyer 1 japaneseSubmarine owned by the Japan Submerged Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 Material and 1 japaneseAirTransport moved from Japan to Inner Mongolia 1 japaneseCombatEngineer moved from Shansi to Inner Mongolia 2 japaneseFighters moved from Kansu to Inner Mongolia 1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Shensi to Inner Mongolia 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Shansi to Inner Mongolia 1 japaneseTank moved from Vladivostok to Northern Manchuria 1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria 1 japaneseArtillery moved from Vladivostok to Khabarovskiy Kray 1 japaneseInfantry moved from Manchuria to Northern Manchuria 2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Chahar to Inner Mongolia 1 japaneseFighter moved from Shanghai to Shansi 1 japaneseTacticalBomber moved from Eastern Manchuria to Shanghai 1 Truck and 1 japaneseArtillery moved from Peking to Inner Mongolia 1 japaneseArtillery and 1 japaneseInfantry moved from Anhwei to Shensi 1 japaneseTank moved from Kwangtung to Shensi 1 Truck and 1 japaneseParatrooper moved from Kwangtung to Shensi 1 japaneseMech.Infantry moved from Kwangsi to Shensi 2 japaneseMech.Infantrys moved from Shensi to Inner Mongolia 1 japaneseMech.Infantry moved from Shansi to Inner Mongolia 1 japaneseTank moved from Shansi to Shensi 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi 1 japaneseArtillery, 1 japaneseCombatEngineer and 2 japaneseMech.Infantrys moved from Korea to Chahar 1 japaneseInfantry moved from Manchuria to Chahar 1 japaneseCarrier moved from 148 Sea Zone to 147 Sea Zone 1 japaneseCarrier moved from 126 Sea Zone to 127 Sea Zone 2 japaneseCarriers moved from 126 Sea Zone to 146 Sea Zone 2 japaneseNavalFighters moved from Dutch New Guinea to 146 Sea Zone 2 japaneseNavalFighters moved from Brunei to 147 Sea Zone 2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone 2 japaneseNavalFighters moved from Phillippines to 146 Sea Zone 1 japaneseNavalFighter moved from Brunei to French Indochina 1 japaneseStrategicBomber moved from Brunei to French Indochina 1 japaneseCombatEngineer and 4 japaneseInfantrys moved from Thailand to Burma 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Burma to Southern Thailand 1 japaneseTransport moved from 93 Sea Zone to 96 Sea Zone 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Formosa to 96 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone 1 japaneseArtillery and 3 japaneseInfantrys moved from 96 Sea Zone to Shanghai 1 Train moved from Japan to 98 Sea Zone 1 Train and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 1 Train moved from 97 Sea Zone to Korea 2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone 1 japaneseArtillery moved from Japan to 98 Sea Zone 1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry moved from Hokkaido to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from 97 Sea Zone to Shantung Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 1x Rail; Remaining resources: 52 PUs; 11 techTokens; Japan buy 3 Materials, 1 japaneseAirTransport, 1 japaneseAirfield, 1 japaneseArtillery, 2 japaneseDestroyers and 3 japaneseInfantrys; Remaining resources: 0 PUs; 11 techTokens; Place Units - Japan Units in Inner Mongolia being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Inner Mongolia 2 Materials placed in Korea 1 Material and 1 japaneseAirTransport placed in Japan 2 japaneseDestroyers placed in 96 Sea Zone 3 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseArtillery placed in Korea Activate Technology - Japan Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 74 PUs; end with 74 PUs Units generate 6 techTokens; Japan end with 17 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Chahar change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseCombatEngineer and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Chahar change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
ExiledAllies : -0.83 Usa : 0.67 Japan rolls : : 0.00 Japan : -0.75 China : -0.33 Britain : 1.08 -
TripleA Move Summary: China round 2
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 2 Research Technology - China China removing all Technology Tokens after successful research. China discover Production Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 4 chineseInfantrys moved from Hupeh to Kansu 1 chineseAntiTankGun moved from Hupeh to Kansu 1 chineseAntiTankGun and 1 chineseInfantry moved from Northern China to Kansu 1 chineseInfantry moved from Northern China to Kansu 2 chineseInfantrys moved from Eastern Szechwan to Kweichow 1 chineseFighter moved from Eastern Szechwan to Kweichow 1 chineseFighter moved from Chungking to Kweichow -
@redrum scramble and ool
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@Gully No scramble and standard OOL.
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TripleA Turn Summary: China round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 2 Research Technology - China China rolls : 1/1 hits, 0,00 expected hits China removing all Technology Tokens after successful research. China discover Production Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 4 chineseInfantrys moved from Hupeh to Kansu 1 chineseAntiTankGun moved from Hupeh to Kansu 1 chineseAntiTankGun and 1 chineseInfantry moved from Northern China to Kansu 1 chineseInfantry moved from Northern China to Kansu 2 chineseInfantrys moved from Eastern Szechwan to Kweichow 1 chineseFighter moved from Eastern Szechwan to Kweichow 1 chineseFighter moved from Chungking to Kweichow Combat - China Battle in Kweichow China attack with 2 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole, 1 Rail and 1 japaneseAntiTankGun China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/0 hits, 1,00 expected hits Japan roll dice for 1 japaneseAntiTankGun in Kweichow, round 2 : 0/1 hits, 0,08 expected hits 1 japaneseAntiTankGun owned by the Japan lost in Kweichow China win, taking Kweichow from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseAntiTankGun Battle in Kansu China attack with 2 chineseAntiTankGuns and 6 chineseInfantrys Japan defend with 1 Flagpole, 1 Rail, 1 japaneseArtillery and 1 japaneseInfantry China roll dice for 2 chineseAntiTankGuns and 6 chineseInfantrys in Kansu, round 2 : 1/0 hits, 1,00 expected hits Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Kansu, round 2 : 1/1 hits, 0,67 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kansu 5 chineseInfantrys owned by the China and 2 chineseAntiTankGuns owned by the China retreated to Northern China Japan win with 1 japaneseArtillery remaining. Battle score for attacker is 0 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseCombatEngineer moved from Ningsia to Northern China 1 Material and 1 chineseMech.Infantry moved from Singkiang to Northern China 1 Truck and 1 chineseAntiAirGun moved from Hupeh to Chungking 1 Truck moved from Chungking to Hupeh 1 Truck and 1 chineseAntiAirGun moved from Hupeh to Chungking 1 chineseAlpineInfantry, 1 chineseArtillery, 1 chineseCombatEngineer and 1 chineseTank moved from Hupeh to Chungking 2 chineseFighters moved from Kweichow to Chungking 1 chineseArtillery moved from Eastern Szechwan to Chungking 1 chineseInfantry moved from Chungking to Eastern Szechwan Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter Turning on Edit Mode EDIT: Removing units owned by China from Northern China: 1 Truck EDIT: Adding units owned by China to Singkiang: 1 Truck EDIT: Turning off Edit Mode China buy 2 chineseAlpineInfantrys, 1 chineseEntrenchment and 5 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - China Units in Northern China being upgraded or consumed: 1 Material 2 chineseAlpineInfantrys and 1 chineseEntrenchment placed in Northern China 3 chineseInfantrys placed in Chungking 2 chineseInfantrys placed in Singkiang Activate Technology - China China activating Production Turn Complete - China China collect 20 PUs; end with 20 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
China : 0,00 Japan : 0,25 China rolls : : 1,00 -
TripleA Turn Summary: Australia round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 2 Supporting Britain - Canada Canada collect 0 PUs; end with 24 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 6 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 22 PUs Research Technology - Britain Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare Britain rolls : 1/1 hits, 0,00 expected hits Britain removing all Technology Tokens after successful research. Britain discover Logistics Combat Move - Britain Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishInfantrys moved from Bengal to Rangoon 1 britishStrategicBomber moved from Java to Rangoon 1 britishSubmarine moved from 96 Sea Zone to 93 Sea Zone 1 britishSubmarine moved from 96 Sea Zone to 129 Sea Zone 1 britishSubmarine moved from 147 Sea Zone to 146 Sea Zone 1 britishAlpineInfantry and 1 britishInfantry moved from Central Britain to 24 Sea Zone 1 britishAlpineInfantry, 1 britishInfantry and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone 1 britishBattleship moved from 7 Sea Zone to 12 Sea Zone 1 britishCruiser moved from 24 Sea Zone to 12 Sea Zone 1 britishAlpineInfantry and 1 britishInfantry moved from 12 Sea Zone to Central Norway 1 britishStrategicBomber moved from Central Britain to 40 Sea Zone Combat - Britain Battle in 40 Sea Zone Britain attack with 1 britishStrategicBomber Italy defend with 2 italianSubmarines DepthChargeAttack fire in 40 Sea Zone : 0/1 hits, 0,08 expected hits 2 italianSubmarines owned by the Italy Submerged Battle in Central Norway Britain attack with 1 britishAlpineInfantry and 1 britishInfantry Germany defend with 1 Flagpole, 1 Rail and 1 germanInfantry Britain roll dice for 1 britishBattleship and 1 britishCruiser in Central Norway, round 2 : 1/1 hits, 1,08 expected hits Germany roll dice for 1 germanInfantry in Central Norway, round 2 : 0/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany lost in Central Norway Britain winBritain win with 1 britishStrategicBomber remaining, taking Central Norway from Germany with 1 britishAlpineInfantry and 1 britishInfantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Rangoon Britain attack with 2 britishInfantrys and 1 britishStrategicBomber Japan defend with 1 Flagpole, 1 Rail and 1 japaneseCombatEngineer Britain roll dice for 2 britishInfantrys and 1 britishStrategicBomber in Rangoon, round 2 : 1/1 hits, 0,75 expected hits Japan roll dice for 1 japaneseCombatEngineer in Rangoon, round 2 : 1/1 hits, 0,42 expected hits 1 japaneseCombatEngineer owned by the Japan and 1 britishInfantry owned by the Britain lost in Rangoon Britain win, taking Rangoon from Japan with 1 britishInfantry and 1 britishStrategicBomber remaining. Battle score for attacker is 1 Casualties for Britain: 1 britishInfantry Casualties for Japan: 1 japaneseCombatEngineer Battle in 146 Sea Zone Britain attack with 1 britishSubmarine Japan defend with 2 japaneseCarriers, 4 japaneseNavalFighters and 1 japaneseTransport 1 britishSubmarine owned by the Britain Submerged Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Turning on Edit Mode EDIT: Changing ownership of Al Kufrah from Italy to Egypt EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Al Kufrah from Egypt to Italy EDIT: Removing units owned by Italy from Al Kufrah: 1 Flagpole and 1 italianAirfield EDIT: Changing ownership of Al Kufrah from Italy to Egypt EDIT: Adding units owned by Egypt to Al Kufrah: 1 Flagpole EDIT: Turning off Edit Mode Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 1 britishFighter and 1 britishTacticalBomber moved from Central Britain to Gibraltar 1 britishStrategicBomber moved from 40 Sea Zone to Gibraltar 1 britishAirTransport moved from Gibraltar to Central Britain 1 britishParatrooper moved from Exiled Allies to Central Britain 1 britishCruiser and 1 britishTransport moved from 62 Sea Zone to 41 Sea Zone 1 britishNavalFighter moved from Malta to Cairo 1 britishFighter moved from Western Egypt to Cairo 1 britishInfantry moved from Trans Jordan to 53 Sea Zone 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer, 1 britishInfantry and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone 1 britishInfantry moved from Cairo to Sinai 1 britishArtillery moved from Cairo to Western Egypt 2 britishInfantrys moved from Cairo to Western Egypt 1 britishCombatEngineer moved from Western Egypt to Cairo 1 Material and 1 Train moved from Bombay to Cairo 1 britishArtillery, 3 britishInfantrys and 1 britishMarine moved from Abyssinia to 72 Sea Zone 1 britishArtillery, 4 britishInfantrys and 1 britishMarine moved from 72 Sea Zone to Cairo 1 britishDestroyer and 1 britishTransport moved from 85 Sea Zone to 75 Sea Zone 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone 1 britishMech.Infantry moved from Rhodesia to Eastern South Africa 1 Material and 1 britishMech.Infantry moved from Eastern South Africa to Rhodesia 1 Truck moved from Eastern South Africa to Cape Town 1 britishTank moved from Cape Town to Rhodesia 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Eastern South Africa to Rhodesia 1 britishArtillery moved from Central Britain to 24 Sea Zone 1 britishAlpineInfantry moved from Scotland to 24 Sea Zone 1 britishAlpineInfantry, 1 britishArtillery and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone 1 britishAlpineInfantry and 1 britishArtillery moved from 12 Sea Zone to Central Norway 1 britishTransport moved from 14 Sea Zone to 12 Sea Zone 1 britishNavalFighter moved from 24 Sea Zone to Central Britain 1 britishDestroyer moved from 24 Sea Zone to 12 Sea Zone 1 britishBattleship and 1 britishCarrier moved from 24 Sea Zone to 23 Sea Zone 1 britishCombatEngineer and 4 britishInfantrys moved from London to Central Britain 1 britishInfantry moved from Southern Britain to Central Britain 1 britishTank moved from Bombay to Eastern Iran 1 britishInfantry moved from Calcutta to Bengal 1 britishInfantry moved from Western Bengal to Bengal 1 britishFighter and 1 britishNavalFighter moved from Southwestern Australia to Java 1 britishStrategicBomber moved from Rangoon to 85 Sea Zone 1 britishStrategicBomber moved from 85 Sea Zone to Calcutta 1 Truck moved from Bengal to Calcutta 1 Truck and 1 britishAntiAirGun moved from Calcutta to Bengal 1 Material and 1 Train moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 britishTransport moved from 161 Sea Zone to 159 Sea Zone 1 britishInfantry moved from New Zealand to 159 Sea Zone 1 britishInfantry and 1 britishTransport moved from 159 Sea Zone to 161 Sea Zone 1 britishInfantry moved from 161 Sea Zone to New South Wales 3 britishInfantrys moved from Queensland to New South Wales 1 britishArtillery and 2 britishInfantrys moved from Queensland to Southern Australia 1 britishBattleship, 1 britishDestroyer and 1 britishTransport moved from 162 Sea Zone to 161 Sea Zone 1 britishAntiAirGun moved from 101 Sea Zone to Soviet Far East 1 britishAntiAirGun and 1 britishArtillery moved from British Columbia to 104 Sea Zone 1 britishAntiAirGun, 1 britishArtillery and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone 1 britishAntiAirGun and 1 britishArtillery moved from 101 Sea Zone to Soviet Far East 1 Train moved from London to Exiled Allies 1 Train and 1 britishAntiAirGun moved from Exiled Allies to Central Britain 1 Train moved from Central Britain to Scotland 1 Train and 1 britishAntiAirGun moved from Scotland to Central Britain 1 Train moved from Central Britain to Southern Britain 1 Truck moved from London to Southern Britain 1 Truck and 1 britishAntiAirGun moved from Southern Britain to Central Britain 1 britishDestroyer moved from 70 Sea Zone to 69 Sea Zone 1 britishArtillery moved from Ontario to Northern Central US 1 britishArtillery moved from Northern Central US to Alberta 1 Train moved from British Columbia to Ontario Purchase Units - Britain Turning on Edit Mode EDIT: Removing units owned by Britain from 23 Sea Zone: 1 britishBattleship and 1 britishCarrier EDIT: Adding units owned by Britain to 24 Sea Zone: 1 britishBattleship and 1 britishCarrier EDIT: Turning off Edit Mode Britain buy 2 britishAlpineInfantrys, 5 britishInfantrys, 1 britishNavalFighter and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 2 britishTransports placed in 24 Sea Zone 1 britishNavalFighter placed in Central Britain Britain undo move 1. 2 britishAlpineInfantrys and 1 britishInfantry placed in Scotland 2 britishTransports placed in 24 Sea Zone 4 britishInfantrys placed in London Activate Technology - Britain Britain activating Logistics Trigger britishL1: Setting isAirBase to true for unitAttachment attached to britishCarrier Trigger britishL1: Setting maxScrambleCount to 2 for unitAttachment attached to britishCarrier Turn Complete - Britain Trigger LLbFS: has removed 1 britishAntiAirGun owned by Britain in Soviet Far East Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East Trigger LLbMA: has removed 1 Material owned by Britain in Archangel Trigger LLbTI: has removed 1 britishTank owned by Britain in Eastern Iran Trigger LLbTI: Russia has 1 russianTank placed in Eastern Iran Trigger LLbMA: Russia has 1 Material placed in Archangel Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East Trigger LLbFS: Russia has 1 russianAntiAirGun placed in Soviet Far East Britain collect 39 PUs; end with 39 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 42 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 43 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 44 PUs Units generate 6 techTokens; Britain end with 6 techTokens Units Change Ownership Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Some Units in Quebec change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishTacticalBombers; Remaining resources: 0 PUs; Place Units - Canada 2 britishTacticalBombers placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Some Units in Quebec change ownership: 1 britishCombatEngineer and 2 britishTacticalBombers Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 18 PUs; end with 18 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 12 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 10 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 8 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 6 PUs Units Change Ownership Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 2 britishArtillerys and 1 britishEntrenchment; Remaining resources: 0 PUs; Place Units - Egypt Units in Cairo being upgraded or consumed: 1 Material 2 britishArtillerys and 1 britishEntrenchment placed in Cairo Turn Complete - Egypt Egypt collect 10 PUs; end with 10 PUs Some Units in Cairo change ownership: 2 britishArtillerys and 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 1 Material; Remaining resources: 2 PUs; Place Units - SouthAfrica 1 Material placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 9 PUs Some Units in Cape Town change ownership: 1 Material Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 3 britishInfantrys placed in Bombay India undo move 1. 2 britishInfantrys placed in Calcutta 1 britishArtillery and 1 britishInfantry placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishEntrenchment, 1 britishInfantry, 1 britishNavalFighter and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Australia Units in Southwestern Australia being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Southwestern Australia 1 britishSubmarine placed in 149 Sea Zone 1 Material, 1 britishInfantry and 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishSubmarine Some Units in New South Wales change ownership: 1 Material, 1 britishInfantry and 1 britishNavalFighter Some Units in Southwestern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Britain rolls : : 1,00 Japan : 0,58 DepthChargeAttack fire in 40 Sea Zone : : -0,08 Britain : 0,17 Germany : -0,33 -
@redrum Italy is up
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TripleA Move Summary: Italy round 2
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 2 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianInfantry and 1 italianMech.Infantry moved from Orel Kursk to Smolensk 1 italianInfantry moved from Kharkov to Eastern Ukraine 1 italianMech.Infantry moved from Western Ukraine to Eastern Ukraine 1 italianTank moved from Tobruk to Al Kufrah Italy take Al Kufrah from Egypt 1 italianTank moved from Al Kufrah to Tobruk 1 italianAirTransport and 1 italianParatrooper moved from Crete to Trans Jordan 1 italianStrategicBomber moved from Crete to Iraq -
@Gully Scramble?
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@redrum scramble 1 Fighter to Smolensk
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TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 2 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0.00 expected hits Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry and 1 italianMech.Infantry moved from Orel Kursk to Smolensk 1 italianInfantry moved from Kharkov to Eastern Ukraine 1 italianMech.Infantry moved from Western Ukraine to Eastern Ukraine 1 italianTank moved from Tobruk to Al Kufrah Italy take Al Kufrah from Egypt 1 italianTank moved from Al Kufrah to Tobruk 1 italianAirTransport and 1 italianParatrooper moved from Crete to Trans Jordan 1 italianStrategicBomber moved from Crete to Iraq Combat - Italy Italy lands units in Trans Jordan Italy creates battle in territory Trans Jordan Russia scrambles 1 units out of Moscow to defend against the attack in Smolensk Strategic bombing raid in Iraq Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: britishAirfield Bombing raid in Iraq causes 4 damage total. Battle in Smolensk Italy attack with 1 italianInfantry and 1 italianMech.Infantry Russia defend with 1 Flagpole, 1 russianFighter and 1 russianInfantry Italy roll dice for 1 italianInfantry and 1 italianMech.Infantry in Smolensk, round 2 : 0/1 hits, 0.42 expected hits Russia roll dice for 1 russianFighter and 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.75 expected hits Italy roll dice for 1 italianInfantry and 1 italianMech.Infantry in Smolensk, round 3 : 1/1 hits, 0.42 expected hits Russia roll dice for 1 russianFighter and 1 russianInfantry in Smolensk, round 3 : 1/1 hits, 0.75 expected hits 1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Smolensk Italy roll dice for 1 italianMech.Infantry in Smolensk, round 4 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianFighter in Smolensk, round 4 : 1/1 hits, 0.50 expected hits 1 italianMech.Infantry owned by the Italy lost in Smolensk Russia win, taking Trans Jordan from Britain with 1 russianFighter remaining. Battle score for attacker is -5 Casualties for Italy: 1 italianInfantry and 1 italianMech.Infantry Casualties for Russia: 1 russianInfantry Battle in Eastern Ukraine Italy attack with 1 italianInfantry and 1 italianMech.Infantry Russia defend with 1 Flagpole and 1 russianInfantry Italy roll dice for 1 italianInfantry and 1 italianMech.Infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.42 expected hits Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 2 : 0/1 hits, 0.25 expected hits Italy roll dice for 1 italianInfantry and 1 italianMech.Infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.42 expected hits Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 3 : 0/1 hits, 0.25 expected hits Italy roll dice for 1 italianInfantry and 1 italianMech.Infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.42 expected hits Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 4 : 1/1 hits, 0.25 expected hits 1 italianInfantry owned by the Italy lost in Eastern Ukraine 1 italianMech.Infantry owned by the Italy retreated to Kharkov Russia win with 1 russianInfantry remaining. Battle score for attacker is -3 Casualties for Italy: 1 italianInfantry Moving scrambled unit from Smolensk back to originating territory: Moscow Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianAirTransport moved from Trans Jordan to Crete 1 italianStrategicBomber moved from Iraq to Crete 1 Material and 1 Truck moved from Tobruk to 51 Sea Zone 1 Material, 1 Truck and 1 italianTransport moved from 51 Sea Zone to 50 Sea Zone 1 Material and 1 Truck moved from 50 Sea Zone to Southern Italy 1 Material and 1 Truck moved from Northern Italy to Southern Italy 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 3 italianInfantrys moved from Southern Italy to 50 Sea Zone 1 italianInfantry moved from Sicily to 50 Sea Zone 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 4 italianInfantrys moved from 51 Sea Zone to Tobruk 1 italianAntiTankGun, 1 italianArtillery, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to Tobruk 1 italianSubmarine moved from 48 Sea Zone to 51 Sea Zone 1 italianSubmarine moved from 50 Sea Zone to 51 Sea Zone 1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone 1 italianDestroyer moved from 51 Sea Zone to 50 Sea Zone 1 Train moved from Paris to Northern Italy 1 Train and 1 italianAntiAirGun moved from Northern Italy to Southern Italy 1 Train moved from Southern Italy to Rome 1 Truck moved from Southern Italy to Northern Italy 1 italianArtillery and 1 italianInfantry moved from Western Ukraine to Kharkov 1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Romania to Kharkov 1 italianTank moved from Northern Yugoslavia to Western Ukraine 2 italianSubmarines moved from 40 Sea Zone to 62 Sea Zone 1 italianFighter moved from Cyrenaica to Crete 1 Truck and 1 italianAntiAirGun moved from Orel Kursk to Voronezh 1 Truck moved from Voronezh to Kharkov Purchase Units - Italy Italy buy 1 italianBarracks, 3 italianInfantrys, 1 italianMarine and 2 italianTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 3 italianInfantrys and 1 italianMarine placed in Rome 2 italianTransports placed in 49 Sea Zone Units in Southern Italy being upgraded or consumed: 2 Materials 1 italianBarracks placed in Southern Italy Activate Technology - Italy Italy activating SpecialWarfare Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier Trigger italianSW3: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian Turn Complete - Italy Italy collect 27 PUs; end with 27 PUs Units generate 6 techTokens; Italy end with 6 techTokensCombat Hit Differential Summary :
Italy rolls : : 1.00 Italy : -1.33 Russia : 0.25 -
Disappointing turn for the Italians...
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@redrum well 20% to make a 100% Moscow kill was goping to be dissapointing for one of us and odds weren't in Italies favor.
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