Harry-vs-Mike
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 6 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Caucasus to Balkans Russians take Balkans from Germans 1 armour moved from Caucasus to Belorussia Russians take Belorussia from Germans 1 infantry moved from Kazakh S.S.R. to Sinkiang 1 armour moved from Caucasus to Sinkiang 8 infantry moved from Russia to Novosibirsk 1 artillery moved from Russia to Novosibirsk 2 fighters moved from Russia to Novosibirsk 1 infantry moved from Russia to Evenki National Okrug Russians take Evenki National Okrug from Japanese Combat - Russians Battle in Sinkiang Russians attack with 1 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 1 artillery, 2 fighters and 8 infantry Japanese defend with 1 armour, 1 artillery and 5 infantry Russians roll dice for 1 artillery, 2 fighters and 8 infantry in Novosibirsk, round 2 : 1/11 hits, 2.83 expected hits Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Novosibirsk, round 2 : 4/7 hits, 2.50 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Novosibirsk, round 3 : 2/7 hits, 2.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Novosibirsk, round 3 : 1/6 hits, 2.17 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Novosibirsk, round 4 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Novosibirsk, round 4 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Novosibirsk, round 5 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 5 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 artillery and 2 fighters in Novosibirsk, round 6 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 8 infantry Casualties for Japanese: 1 armour, 1 artillery and 5 infantry Non Combat Move - Russians 2 fighters moved from Novosibirsk to Russia Place Units - Russians 1 armour and 3 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Russians : -2.67 Japanese : -0.17 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 6 Purchase Units - Germans Germans buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Germany to Western Europe 2 infantry moved from Germany to Eastern Europe 1 bomber moved from Germany to Eastern Europe 2 bombers moved from Germany to 5 Sea Zone 3 fighters moved from Germany to 5 Sea Zone 1 infantry moved from Southern Europe to Western Europe 1 infantry moved from Southern Europe to Balkans 1 infantry moved from Germany to Balkans 1 infantry moved from Germany to Balkans 1 infantry moved from Germany to Balkans Combat - Germans Battle in 5 Sea Zone Germans attack with 2 bombers and 3 fighters British defend with 3 destroyers and 2 transports Germans roll dice for 2 bombers and 3 fighters in 5 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits British roll dice for 3 destroyers and 2 transports in 5 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits 2 transports owned by the British and 1 fighter owned by the Germans lost in 5 Sea Zone Germans roll dice for 2 bombers and 2 fighters in 5 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits British roll dice for 3 destroyers in 5 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits 3 destroyers owned by the British and 1 fighter owned by the Germans lost in 5 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 32 Casualties for Germans: 2 fighters Casualties for British: 3 destroyers and 2 transports Battle in Eastern Europe Germans attack with 1 bomber and 2 infantry British defend with 2 artilleries Germans roll dice for 1 bomber and 2 infantry in Eastern Europe, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 2 artilleries in Eastern Europe, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 2 infantry in Eastern Europe, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 2 artilleries in Eastern Europe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Eastern Europe Germans win, taking Eastern Europe from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 artilleries Battle in Balkans Germans attack with 4 infantry Russians defend with 1 armour Germans roll dice for 4 infantry in Balkans, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 armour in Balkans, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 4 infantry in Balkans, round 3 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 armour in Balkans, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Balkans Germans win, taking Balkans from Russians with 4 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Western Europe Germans attack with 4 infantry British defend with 1 artillery Germans roll dice for 4 infantry in Western Europe, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 1 artillery in Western Europe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Western Europe Germans win, taking Western Europe from British with 4 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 1 bomber moved from Eastern Europe to Germany 2 bombers moved from 5 Sea Zone to Germany 1 fighter moved from 5 Sea Zone to Germany Place Units - Germans 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -3.17 British : -2.00 Russians : -1.00Production/PUs Summary :
Russians : 28 / 31 Germans : 29 / 29 British : 29 / 44 Japanese : 32 / 44 Americans : 48 / 49 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 6 Purchase Units - British British buy 1 artillery, 2 destroyers and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Karelia S.S.R. to Eastern Europe 2 fighters moved from Caucasus to Eastern Europe 1 bomber moved from Caucasus to Western Europe 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Western Europe 1 artillery moved from 7 Sea Zone to Western Europe 2 fighters moved from United Kingdom to Western Europe 1 fighter moved from 7 Sea Zone to Western Europe Combat - British Battle in Eastern Europe British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Eastern Europe, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Europe British win, taking Eastern Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Europe British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Germans defend with 4 infantry British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Western Europe, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 4 infantry in Western Europe, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe British roll dice for 1 artillery, 1 bomber and 3 fighters in Western Europe, round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 2 infantry in Western Europe, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 artillery owned by the British lost in Western Europe British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 4 infantry Non Combat Move - British 2 fighters moved from Western Europe to 7 Sea Zone 1 fighter moved from Western Europe to United Kingdom 1 bomber moved from Western Europe to United Kingdom 2 fighters moved from Eastern Europe to Caucasus 1 fighter moved from Russia to Caucasus Place Units - British 1 artillery placed in United Kingdom 2 destroyers and 2 transports placed in 7 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0.33 British : -1.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 6 Research Technology - Japanese Japanese spend 20 on tech rolls Japanese roll 4,6,5,6 for Long Range Aircraft and gets 2 hits Japanese discover Long Range Aircraft Activate Technology - Japanese Japanese activating Long Range Aircraft Purchase Units - Japanese Japanese buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Western United States 1 bomber moved from Wake Island to Western United States 1 fighter moved from 55 Sea Zone to Western United States 1 infantry moved from French Indochina to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 48 Sea Zone 1 infantry moved from Borneo to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to East Indies 1 transport moved from 49 Sea Zone to 36 Sea Zone 1 armour moved from French Indochina to 36 Sea Zone 1 infantry moved from French Indochina to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to East Indies 1 infantry moved from 37 Sea Zone to East Indies 2 armour moved from French Indochina to Sinkiang 2 bombers moved from French Indochina to East Indies 1 bomber moved from French Indochina to Sinkiang Combat - Japanese Battle in Sinkiang Japanese attack with 2 armour and 1 bomber Russians defend with 1 armour and 1 infantry Japanese roll dice for 2 armour and 1 bomber in Sinkiang, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 2 armour and 1 bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 1 infantry Battle in East Indies Japanese attack with 1 armour, 2 bombers and 3 infantry Americans defend with 1 factory, 2 fighters and 3 infantry Japanese roll dice for 1 armour, 2 bombers and 3 infantry in East Indies, round 2 : 6/8 hits, 3.67 expected hits Americans roll dice for 2 fighters and 3 infantry in East Indies, round 2 : 3/5 hits, 2.33 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the Americans and 2 fighters owned by the Americans lost in East Indies Japanese win, taking East Indies from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 3 infantry Casualties for Americans: 2 fighters and 3 infantry Battle in Western United States Japanese attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry AA fire in Western United States : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship in Western United States, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Western United States, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Western United States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western United States Japanese win, taking Western United States from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Western United States to 55 Sea Zone 1 bomber moved from Western United States to Wake Island 1 bomber moved from Sinkiang to French Indochina 2 bombers moved from East Indies to French Indochina Place Units - Japanese 3 armour placed in French Indochina 3 infantry placed in India Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
AA fire in Western United States : : -0.33 Americans : -0.83 Japanese : 1.17 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 6 Purchase Units - Americans Americans buy 8 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Alaska to Western Canada 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Western Europe Americans take Western Europe from Germans 1 artillery moved from 7 Sea Zone to Western Europe 2 artilleries moved from Eastern United States to 10 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone 1 bomber moved from United Kingdom to Eastern United States 1 destroyer moved from 8 Sea Zone to 9 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 8 armour, 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Novosibirsk to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Russia to Yakut S.S.R. 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Caucasus to Persia British take Persia from Japanese 1 armour moved from Belorussia to Caucasus 2 fighters moved from Russia to Yakut S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Yakut S.S.R. to Russia Place Units - Russians 1 armour and 4 infantry placed in Russia 2 artilleries and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Russians : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 7 Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Germans 3 infantry moved from Germany to Western Europe 4 infantry moved from Germany to Eastern Europe 4 infantry moved from Balkans to Ukraine S.S.R. 1 bomber moved from Germany to Western Europe 1 bomber moved from Germany to Eastern Europe 1 bomber moved from Germany to Ukraine S.S.R. 1 fighter moved from Germany to Western Europe 1 fighter moved from Germany to Western Europe Combat - Germans Battle in Eastern Europe Germans attack with 1 bomber and 4 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 4 infantry in Eastern Europe, round 2 : 4/6 hits, 2.00 expected hits British roll dice for 1 infantry in Eastern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Europe Germans win, taking Eastern Europe from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Ukraine S.S.R. Germans attack with 1 bomber and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 4 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Europe Germans attack with 1 bomber, 2 fighters and 3 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Western Europe, round 2 : 1/7 hits, 2.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Western Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Europe Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Western Europe, round 3 : 1/6 hits, 2.67 expected hits Americans roll dice for 1 artillery in Western Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Europe Germans win, taking Western Europe from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Western Europe to Germany 2 fighters moved from Western Europe to Germany 1 bomber moved from Eastern Europe to Germany 1 bomber moved from Ukraine S.S.R. to Germany Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.50 British : 0.67 Americans : 1.00 Russians : -0.33 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 7 Purchase Units - British British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - British 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Eastern Europe 1 armour moved from 5 Sea Zone to Eastern Europe 2 artilleries moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Western Europe 2 artilleries moved from 7 Sea Zone to Western Europe 2 fighters moved from 7 Sea Zone to Western Europe 1 bomber moved from United Kingdom to Eastern Europe 1 fighter moved from United Kingdom to Western Europe 3 fighters moved from Caucasus to Eastern Europe Combat - British Battle in Eastern Europe British attack with 1 armour, 1 bomber, 3 fighters and 1 infantry Germans defend with 3 infantry British roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Eastern Europe, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 3 infantry in Eastern Europe, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Eastern Europe British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 3 infantry Battle in Western Europe British attack with 2 artilleries, 3 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 artilleries, 3 fighters and 1 infantry in Western Europe, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Western Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe British win, taking Western Europe from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Eastern Europe to United Kingdom 3 fighters moved from Eastern Europe to Caucasus 2 fighters moved from Western Europe to 7 Sea Zone 1 fighter moved from Western Europe to United Kingdom Place Units - British 1 transport placed in 7 Sea Zone 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 1.67 British : 0.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour and 11 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Western United States to Central United States 1 fighter moved from 55 Sea Zone to Central United States 1 bomber moved from Wake Island to Central United States 8 infantry moved from India to Persia 1 armour moved from East Indies to 37 Sea Zone 1 armour and 1 transport moved from 37 Sea Zone to 34 Sea Zone 1 armour moved from 34 Sea Zone to Italian East Africa Japanese take Italian East Africa from British 3 armour moved from French Indochina to Persia 1 armour moved from Sinkiang to Manchuria 1 transport moved from 37 Sea Zone to 59 Sea Zone Combat - Japanese Battle in Persia Japanese attack with 3 armour and 8 infantry Russians defend with 1 infantry Japanese roll dice for 3 armour and 8 infantry in Persia, round 2 : 3/11 hits, 2.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 3 armour and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Central United States Japanese attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Central United States, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Central United States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Central United States Japanese win, taking Central United States from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 bomber moved from Central United States to Western United States 1 fighter moved from Central United States to Western United States Place Units - Japanese 3 armour placed in India 3 infantry placed in French Indochina 8 infantry placed in Western United States Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
British : -0.33 Americans : -0.67 Japanese : 0.00 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 7 Purchase Units - Americans Americans buy 8 armour; Remaining resources: 0 PUs; Combat Move - Americans 8 armour moved from Eastern United States to Central United States 1 infantry moved from Western Canada to Central United States 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 9 Sea Zone to 7 Sea Zone 3 infantry moved from 7 Sea Zone to Western Europe 3 artilleries moved from 7 Sea Zone to Western Europe 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone 1 bomber moved from Eastern United States to Central United States Combat - Americans Battle in Central United States Americans attack with 8 armour, 1 bomber and 1 infantry Japanese defend with 2 infantry Americans roll dice for 8 armour, 1 bomber and 1 infantry in Central United States, round 2 : 7/10 hits, 4.83 expected hits Japanese roll dice for 2 infantry in Central United States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Central United States Americans win, taking Central United States from Japanese with 8 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Central United States to Eastern United States Place Units - Americans 8 armour placed in Eastern United States Turn Complete - Americans Americans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Americans : 2.17 Japanese : -0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 artillery moved from Yakut S.S.R. to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 1 infantry moved from Novosibirsk to Sinkiang 1 infantry moved from Kazakh S.S.R. to Sinkiang 2 armour moved from Caucasus to Ukraine S.S.R. 2 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to Russia 1 armour moved from Yakut S.S.R. to Sinkiang 2 fighters moved from Russia to Ukraine S.S.R. 4 infantry moved from Russia to Caucasus Combat - Russians Battle in Sinkiang Russians attack with 1 armour and 2 infantry Japanese defend with 1 armour Russians roll dice for 1 armour and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Sinkiang, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Battle in Ukraine S.S.R. Russians attack with 2 armour, 2 fighters and 2 infantry Germans defend with 4 infantry Russians roll dice for 2 armour, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 4 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 2 armour and 2 fighters in Ukraine S.S.R., round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 2 infantry in Ukraine S.S.R., round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 2 fighters moved from Ukraine S.S.R. to Caucasus 2 aaGuns moved from Russia to Caucasus 2 artilleries moved from Caucasus to Russia Place Units - Russians 4 infantry placed in Caucasus 5 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.17 Japanese : 0.50 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 8 Purchase Units - Germans Germans buy 1 armour and 9 infantry; Remaining resources: 2 PUs; Combat Move - Germans 4 infantry moved from Germany to Western Europe 1 infantry moved from Germany to Western Europe 2 bombers moved from Germany to Western Europe 1 fighter moved from Germany to 5 Sea Zone 1 bomber moved from Germany to 5 Sea Zone 1 fighter moved from Germany to 5 Sea Zone 1 bomber moved from 5 Sea Zone to Western Europe 1 infantry moved from Germany to Western Europe 3 infantry moved from Germany to Balkans Combat - Germans Battle in 5 Sea Zone Germans attack with 2 fighters British defend with 1 transport Germans roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in 5 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in Western Europe Germans attack with 3 bombers and 6 infantry British defend with 2 artilleries; Americans defend with 3 artilleries and 3 infantry Germans roll dice for 3 bombers and 6 infantry in Western Europe, round 2 : 4/12 hits, 5.00 expected hits British roll dice for 5 artilleries and 3 infantry in Western Europe, round 2 : 5/8 hits, 2.67 expected hits 5 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the British lost in Western Europe Germans roll dice for 3 bombers and 1 infantry in Western Europe, round 3 : 3/7 hits, 4.17 expected hits British roll dice for 4 artilleries in Western Europe, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans, 2 artilleries owned by the Americans and 1 artillery owned by the British lost in Western Europe retreated to Western Europe British win with 1 artillery remaining. Battle score for attacker is 7 Casualties for Germans: 6 infantry Casualties for Americans: 2 artilleries and 3 infantry Casualties for British: 2 artilleries Non Combat Move - Germans 2 bombers moved from Western Europe to Germany 1 bomber moved from Western Europe to Germany 2 fighters moved from 5 Sea Zone to Germany Place Units - Germans 1 armour and 1 infantry placed in Southern Europe 8 infantry placed in Germany Germans undo move 2. 1 infantry placed in Southern Europe 7 infantry placed in Germany Turn Complete - Germans Germans collect 23 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -2.17 British : 1.83 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 8 Purchase Units - British British buy 1 armour, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Caucasus to Germany 2 fighters moved from 7 Sea Zone to Germany 1 fighter moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 3 artilleries moved from United Kingdom to 7 Sea Zone 3 infantry moved from United Kingdom to 7 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone 3 infantry moved from 5 Sea Zone to Germany 3 artilleries moved from 5 Sea Zone to Germany Combat - British Battle in Germany British attack with 3 artilleries, 1 bomber, 6 fighters and 3 infantry Germans defend with 3 aaGuns, 3 bombers, 1 factory, 2 fighters and 7 infantry AA fire in Germany : 2/7 hits, 1.17 expected hits 2 fighters owned by the British lost in Germany British roll dice for 3 artilleries, 1 bomber, 4 fighters and 3 infantry in Germany, round 2 : 8/11 hits, 4.67 expected hits Germans roll dice for 3 bombers, 2 fighters and 7 infantry in Germany, round 2 : 4/12 hits, 4.17 expected hits 3 bombers owned by the Germans, 5 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Germany British roll dice for 2 artilleries, 1 bomber and 4 fighters in Germany, round 3 : 3/7 hits, 3.33 expected hits Germans roll dice for 2 fighters and 2 infantry in Germany, round 3 : 0/4 hits, 2.00 expected hits 1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Germany British roll dice for 2 artilleries, 1 bomber and 4 fighters in Germany, round 4 : 3/7 hits, 3.33 expected hits Germans roll dice for 1 fighter in Germany, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 artillery owned by the British lost in Germany British captures 25PUs while taking Germans capital British win, taking Germany from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 49 Casualties for British: 2 artilleries, 2 fighters and 3 infantry Casualties for Germans: 3 bombers, 2 fighters and 7 infantry Non Combat Move - British 3 fighters moved from Germany to Western Europe 1 fighter moved from Germany to Western Europe 1 bomber moved from Germany to United Kingdom Place Units - British 1 armour, 2 artilleries, 2 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : -1.83 British : 2.67 AA fire in Germany : : 0.83 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour and 13 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 bomber, 1 fighter and 8 infantry moved from Western United States to Central United States 3 armour and 8 infantry moved from Persia to Caucasus 1 armour moved from Italian East Africa to Anglo Egypt Japanese take Anglo Egypt from British 1 armour moved from Anglo Egypt to French Equatorial Africa Japanese take French Equatorial Africa from British 3 armour moved from India to Caucasus 3 infantry moved from French Indochina to China 1 transport moved from 59 Sea Zone to 60 Sea Zone 2 infantry moved from Japan to 60 Sea Zone 2 infantry moved from 60 Sea Zone to Buryatia S.S.R. 1 armour moved from Manchuria to Buryatia S.S.R. 3 bombers moved from French Indochina to Caucasus 1 transport moved from 34 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour and 2 infantry Russians defend with 1 artillery Japanese roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Caucasus Japanese attack with 6 armour, 3 bombers and 8 infantry Russians defend with 2 aaGuns, 1 factory, 2 fighters and 8 infantry AA fire in Caucasus : 0/3 hits, 0.50 expected hits Japanese roll dice for 6 armour, 3 bombers and 8 infantry in Caucasus, round 2 : 7/20 hits, 8.33 expected hits Russians roll dice for 2 fighters and 8 infantry in Caucasus, round 2 : 3/10 hits, 4.00 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Caucasus Japanese roll dice for 6 armour, 3 bombers and 5 infantry in Caucasus, round 3 : 8/17 hits, 7.83 expected hits Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 3 : 2/3 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 fighters owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 6 armour, 3 bombers and 3 infantry remaining. Battle score for attacker is 29 Casualties for Japanese: 5 infantry Casualties for Russians: 2 fighters and 8 infantry Battle in Central United States Japanese attack with 1 bomber, 1 fighter and 8 infantry Americans defend with 8 armour and 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 8 infantry in Central United States, round 2 : 1/11 hits, 3.17 expected hits Americans roll dice for 8 armour and 1 infantry in Central United States, round 2 : 5/9 hits, 4.33 expected hits 5 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Central United States Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Central United States, round 3 : 2/6 hits, 2.33 expected hits Americans roll dice for 8 armour in Central United States, round 3 : 2/8 hits, 4.00 expected hits 2 infantry owned by the Japanese and 2 armour owned by the Americans lost in Central United States 1 infantry retreated to Western United States Americans win with 6 armour remaining. Battle score for attacker is -8 Casualties for Japanese: 7 infantry Casualties for Americans: 2 armour and 1 infantry Non Combat Move - Japanese 1 fighter moved from Central United States to 55 Sea Zone 1 bomber moved from Central United States to Japan 3 bombers moved from Caucasus to India Place Units - Japanese 3 armour placed in India 3 infantry placed in French Indochina 8 infantry placed in Japan 2 infantry placed in East Indies Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans : -1.33 Russians : -1.00 Japanese : -2.50 AA fire in Caucasus : : -0.50 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 8 Purchase Units - Americans Americans buy 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 armour moved from Central United States to Western United States 1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 13 Sea Zone 1 artillery moved from 13 Sea Zone to Western Europe 1 infantry moved from 13 Sea Zone to Western Europe 1 artillery moved from Western Europe to Germany 1 bomber moved from Eastern United States to Germany 1 fighter moved from Eastern United States to Algeria 1 destroyer moved from 9 Sea Zone to 10 Sea Zone Combat - Americans Battle in Western United States Americans attack with 4 armour Japanese defend with 1 aaGun, 1 factory and 1 infantry Americans roll dice for 4 armour in Western United States, round 2 : 4/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Western United States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western United States Americans win, taking Western United States from Japanese with 4 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 armour moved from Central United States to Eastern United States Place Units - Americans 4 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Americans : 2.00 Japanese : -0.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 9 Purchase Units - Russians Russians buy 4 armour and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 armour moved from Ukraine S.S.R. to Balkans 1 armour moved from Sinkiang to Russia 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 submarine moved from 6 Sea Zone to 8 Sea Zone Combat - Russians Battle in Balkans Russians attack with 2 armour Germans defend with 3 infantry Russians roll dice for 2 armour in Balkans, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 3 infantry in Balkans, round 2 : 3/3 hits, 1.00 expected hits 2 armour owned by the Russians lost in Balkans Germans win with 3 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 2 armour Non Combat Move - Russians Place Units - Russians 4 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 2.00 Russians : -1.00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 9 Combat Move - Germans 3 infantry moved from Balkans to Germany 1 armour and 2 infantry moved from Southern Europe to Germany Combat - Germans Battle in Germany Germans attack with 1 armour and 5 infantry British defend with 3 aaGuns, 1 artillery and 1 factory; Americans defend with 1 artillery and 1 bomber Germans roll dice for 1 armour and 5 infantry in Germany, round 2 : 0/6 hits, 1.33 expected hits British roll dice for 2 artilleries and 1 bomber in Germany, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 5 infantry in Germany, round 3 : 1/6 hits, 1.33 expected hits British roll dice for 2 artilleries and 1 bomber in Germany, round 3 : 0/3 hits, 0.83 expected hits 1 bomber owned by the Americans lost in Germany Germans roll dice for 1 armour and 5 infantry in Germany, round 4 : 0/6 hits, 1.33 expected hits British roll dice for 2 artilleries in Germany, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Germany Germans roll dice for 1 armour and 4 infantry in Germany, round 5 : 0/5 hits, 1.17 expected hits British roll dice for 2 artilleries in Germany, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Germany Germans roll dice for 1 armour and 3 infantry in Germany, round 6 : 0/4 hits, 1.00 expected hits British roll dice for 2 artilleries in Germany, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Germany Germans roll dice for 1 armour and 2 infantry in Germany, round 7 : 0/3 hits, 0.83 expected hits British roll dice for 2 artilleries in Germany, round 7 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Germany Germans roll dice for 1 armour in Germany, round 8 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries in Germany, round 8 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Germany British win with 1 artillery remaining. Battle score for attacker is -1 Casualties for Americans: 1 bomber Casualties for Germans: 1 armour and 5 infantry Casualties for British: 1 artillery Non Combat Move - Germans Turn Complete - GermansCombat Hit Differential Summary :
Germans : -5.50 British : 1.00 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 9 Purchase Units - British British buy 6 armour, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - British 3 transports moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 2 artilleries moved from United Kingdom to 6 Sea Zone 2 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 2 artilleries, 2 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Eastern Europe British take Eastern Europe from Germans 2 infantry moved from 5 Sea Zone to Eastern Europe 2 artilleries moved from 5 Sea Zone to Eastern Europe 2 fighters moved from United Kingdom to Russia 1 bomber moved from United Kingdom to Germany 4 fighters moved from Western Europe to Germany Combat - British Non Combat Move - British Place Units - British 5 armour and 5 infantry placed in Germany 3 transports placed in 7 Sea Zone 1 armour placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 bombers and 2 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 3 armour moved from India to Caucasus 1 armour moved from French Equatorial Africa to Kenya Japanese take Belgian Congo from British Japanese take Kenya from British 1 armour moved from Caucasus to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 armour moved from Kazakh S.S.R. to Caucasus 1 armour moved from Caucasus to West Russia Japanese take West Russia from Russians 1 armour moved from West Russia to Caucasus 1 armour moved from Caucasus to Ukraine S.S.R. Japanese take Ukraine S.S.R. from Russians 1 armour moved from Ukraine S.S.R. to Caucasus 3 infantry moved from China to Sinkiang 1 bomber moved from India to Sinkiang 1 bomber moved from India to Sinkiang 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 bomber moved from Japan to Yakut S.S.R. 1 battleship, 1 carrier, 1 fighter and 1 transport moved from 55 Sea Zone to 51 Sea Zone 1 infantry moved from French Indochina to China 1 bomber moved from India to Philipine Islands 2 infantry moved from Japan to 60 Sea Zone 2 infantry moved from French Indochina to China 2 infantry and 1 transport moved from 60 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Philipine Islands 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from East Indies to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 fighter moved from 51 Sea Zone to China Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Yakut S.S.R., round 2 : 4/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sinkiang Japanese attack with 2 bombers and 3 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 3 infantry in Sinkiang, round 2 : 2/7 hits, 3.17 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Philipine Islands Japanese attack with 1 bomber and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Philipine Islands, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Philipine Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philipine Islands Japanese win, taking Philipine Islands from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from Philipine Islands to India 2 bombers moved from Sinkiang to India 1 bomber moved from Yakut S.S.R. to India Place Units - Japanese 2 infantry placed in Caucasus 3 bombers placed in India Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans : -0.67 Russians : -0.33 Japanese : 0.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 9 Purchase Units - Americans Americans buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 armour moved from Eastern United States to 10 Sea Zone 2 armour and 2 transports moved from 10 Sea Zone to 12 Sea Zone 2 armour moved from 12 Sea Zone to Algeria 2 armour and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 13 Sea Zone to 11 Sea Zone 1 artillery moved from Western Europe to Southern Europe Americans take Southern Europe from Germans 1 infantry moved from Western Europe to Southern Europe 1 artillery moved from Germany to Balkans Americans take Balkans from Germans 1 fighter moved from Algeria to Southern Europe Combat - Americans Non Combat Move - Americans 4 transports moved from 7 Sea Zone to 11 Sea Zone 1 fighter moved from Southern Europe to Germany Place Units - Americans 2 fighters and 8 infantry placed in Eastern United States Turn Complete - Americans Americans collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
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