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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Usa round 6

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 6
        
            Research Technology - Usa
                Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                Usa spend 0 on tech rolls
        
            Combat Move - Usa
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                4 americanInfantrys and 4 americanMarines moved from Wake Island to 124 Sea Zone
                2 americanCarriers, 1 americanCruiser, 5 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 4 americanNavalFighters, 5 americanSubmarines and 4 americanTransports moved from 124 Sea Zone to 119 Sea Zone
                4 americanInfantrys, 4 americanMarines and 4 americanNavalFighters moved from 119 Sea Zone to Bonin Island
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @ubernaut
          last edited by

          @ubernaut quickie i could probably do on my own but just to be safe. 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Usa round 6

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 6
            
                Research Technology - Usa
                    Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                    Usa spend 0 on tech rolls
                        Usa roll 1,6,7,5,11,1,8,8,6 and gets 0 hits
            
                Combat Move - Usa
                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                    Turning on Edit Mode
                    EDIT: Removing units owned by Britain from Kashmir: 1 britishInfantry
                    EDIT: Adding units owned by Britain to New Dehli: 1 britishInfantry
                    EDIT: Turning off Edit Mode
                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                    4 americanInfantrys and 4 americanMarines moved from Wake Island to 124 Sea Zone
                    2 americanCarriers, 1 americanCruiser, 5 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 4 americanNavalFighters, 5 americanSubmarines and 4 americanTransports moved from 124 Sea Zone to 119 Sea Zone
                    4 americanInfantrys, 4 americanMarines and 4 americanNavalFighters moved from 119 Sea Zone to Bonin Island
            
                Combat - Usa
                    Battle in Bonin Island
                        Usa attack with 4 americanInfantrys, 4 americanMarines and 4 americanNavalFighters
                        Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine
                            Usa roll dice for 1 americanCruiser in Bonin Island, round 2 : 0/1 hits, 0.25 expected hits
                            Usa roll dice for 4 americanInfantrys, 4 americanMarines and 4 americanNavalFighters in Bonin Island, round 2 : 4/12 hits, 4.00 expected hits
                            Japan roll dice for 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine in Bonin Island, round 2 : 1/3 hits, 1.50 expected hits
                            1 japaneseEntrenchment owned by the Japan, 1 japaneseMarine owned by the Japan, 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Bonin Island
                        Some non-combat units are destroyed: 
                        Usa win, taking Bonin Island from Japan with 3 americanInfantrys, 4 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 10
                        Casualties for Usa: 1 americanInfantry
                        Casualties for Japan: 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseMarine
                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                    Trigger americanProd1: Usa has 1 Material placed in Washington
                    1 americanDestroyer moved from 63 Sea Zone to 66 Sea Zone
                    1 americanCruiser and 1 americanDestroyer moved from 40 Sea Zone to 61 Sea Zone
                    2 Trucks, 2 americanAntiAirGuns and 1 americanTank moved from Newfoundland to 20 Sea Zone
                    1 americanTransport moved from 7 Sea Zone to 20 Sea Zone
                    1 Material, 1 Truck, 1 americanAntiTankGun, 1 americanArtillery and 1 americanTank moved from Scotland to 24 Sea Zone
                    1 Material, 1 Truck, 1 americanAntiTankGun, 1 americanArtillery, 1 americanTank and 3 americanTransports moved from 24 Sea Zone to 13 Sea Zone
                    1 Material, 1 Truck, 1 americanAntiTankGun, 1 americanArtillery and 1 americanTank moved from 13 Sea Zone to Central Norway
                    2 Trucks, 4 americanAntiAirGuns, 1 americanTank and 4 americanTransports moved from 20 Sea Zone to 7 Sea Zone
                    2 Trucks, 4 americanAntiAirGuns and 1 americanTank moved from 7 Sea Zone to Scotland
                    1 Material and 1 americanMech.Infantry moved from Washington to 30 Sea Zone
                    1 americanCombatEngineer and 1 americanInfantry moved from Washington to 30 Sea Zone
                    1 americanTank moved from New York to 30 Sea Zone
                    1 Material, 1 americanCombatEngineer, 1 americanInfantry, 1 americanMech.Infantry and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                    1 Material, 1 americanCombatEngineer, 1 americanInfantry and 1 americanMech.Infantry moved from 39 Sea Zone to Azores
                    1 americanTank and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                    1 americanTank moved from 20 Sea Zone to Newfoundland
                    2 americanNavalFighters moved from Washington to Azores
                    1 americanInfantry and 2 americanMarines moved from San Francisco to 156 Sea Zone
                    1 americanInfantry moved from Los Angeles to 156 Sea Zone
                    2 americanBattleships, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 156 Sea Zone to 109 Sea Zone
                    2 americanInfantrys and 2 americanMarines moved from 109 Sea Zone to Midway
                    2 americanNavalFighters moved from Wake Island to Gilbert Islands
                    1 Train moved from Los Angeles to Washington
                    4 americanNavalFighters moved from Bonin Island to 119 Sea Zone
                    1 Train and 2 americanInfantrys moved from Washington to Northwestern US
                    1 Train moved from Northwestern US to Northern Central US
                    1 Truck moved from San Francisco to Northwestern US
            
                Purchase Units - Usa
                    Usa buy 1 americanAirfield, 1 americanAntiTankGun, 1 americanArtillery, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 1 americanMarine, 1 americanNavalFighter, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 9 techTokens; 
                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
            
                Place Units - Usa
                    1 americanCruiser, 1 americanDestroyer and 1 americanSubmarine placed in 156 Sea Zone
                    1 americanNavalFighter placed in Los Angeles
                    Units in Azores being upgraded or consumed: 1 Material
                    1 americanAirfield placed in Azores
                    2 americanTransports placed in 30 Sea Zone
                    1 americanAntiTankGun and 1 americanArtillery placed in New York
                    1 americanCombatEngineer, 1 americanInfantry and 1 americanMarine placed in Washington
            
                Turn Complete - Usa
                    Usa collect 73 PUs; end with 73 PUs
                    Units generate 9 techTokens; Usa end with 18 techTokens
            

            Combat Hit Differential Summary :

            Usa : -0.25
            Japan : -0.50
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin go for :germany:

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Finland round 7

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 7
                
                    Reconnaissance Missions - Finland
                        Finland collect 0 PUs; end with 9 PUs
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 13 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 11 PUs
                
                    Research Technology - Germany
                        Trigger germanaTAD: Germany gains access to AdvancedDestroyers
                        Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                        Germany spend 0 on tech rolls
                            Germany roll 8,11,1,2,7,8,9,4,7 and gets 0 hits
                
                    Combat Move - Germany
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            Some non-combat units are destroyed: 
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        2 germanInfantrys moved from Iraq to Northern Iran
                              Germany take Northern Iran from Russia
                        1 germanSubmarine moved from 68 Sea Zone to 71 Sea Zone
                        2 germanStrategicBombers moved from Belorussia to Novgorod
                        1 germanTacticalBomber moved from Eastern Finland to Eastern Karelia
                        1 germanTacticalBomber moved from Eastern Finland to Eastern Karelia
                        4 germanAntiTankGuns, 7 germanArtillerys, 8 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Belorussia to Orel Kursk
                        2 germanInfantrys moved from Lativa Estonia to Pskov
                        2 germanFighters moved from Belorussia to Pskov
                        2 germanBattleships, 1 germanCruiser and 3 germanDestroyers moved from 27 Sea Zone to 28 Sea Zone
                
                    Combat - Germany
                        Strategic bombing raid in Novgorod
                                AntiAircraftGun fire in Novgorod : 1/1 hits, 0.17 expected hits
                            1 germanStrategicBomber killed by AntiAircraftGun
                            Bombing raid in Novgorod rolls: 2 and causes: 2 damage to unit: Rail
                            Bombing raid in Novgorod causes 2 damage total. 
                        Strategic bombing raid in Eastern Karelia
                                AntiAircraftGun fire in Eastern Karelia : 0/1 hits, 0.17 expected hits
                            Bombing raid in Eastern Karelia rolls: 1 and causes: 1 damage to unit: Truck
                            Bombing raid in Eastern Karelia rolls: 0 and causes: 0 damage to unit: Truck
                            Bombing raid in Eastern Karelia causes 1 damage total.  Damaged units is as follows: Truck = 1, Truck = 0
                                1 Truck owned by the Russia lost in Eastern Karelia
                        Battle in Pskov
                            Germany attack with 2 germanFighters and 2 germanInfantrys
                            Russia defend with 1 Flagpole and 1 russianInfantry
                                Germany roll dice for 2 germanFighters and 2 germanInfantrys in Pskov, round 2 : 3/4 hits, 1.00 expected hits
                                Russia roll dice for 1 russianInfantry in Pskov, round 2 : 1/1 hits, 0.33 expected hits
                                1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                            Germany win, taking Pskov from Russia with 2 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 0
                            Casualties for Germany: 1 germanInfantry
                            Casualties for Russia: 1 russianInfantry
                        Battle in 28 Sea Zone
                            Germany attack with 2 germanBattleships, 1 germanCruiser and 3 germanDestroyers
                            Britain defend with 4 britishSubmarines
                                DepthChargeAttack fire in 28 Sea Zone : 0/3 hits, 0.25 expected hits
                            4 britishSubmarines owned by the Britain Submerged
                        Battle in Orel Kursk
                            Germany attack with 4 germanAntiTankGuns, 7 germanArtillerys, 8 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks
                            Russia defend with 1 Flagpole and 1 russianInfantry
                                Germany roll dice for 4 germanAntiTankGuns, 7 germanArtillerys, 8 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks in Orel Kursk, round 2 : 5/28 hits, 7.25 expected hits
                                Russia roll dice for 1 russianInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                                1 russianInfantry owned by the Russia lost in Orel Kursk
                            Germany winGermany win with 2 germanBattleships, 1 germanCruiser and 3 germanDestroyers remaining, taking Orel Kursk from Russia with 4 germanAntiTankGuns, 7 germanArtillerys, 8 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 3
                            Casualties for Russia: 1 russianInfantry
                        Battle in 71 Sea Zone
                            Germany attack with 1 germanSubmarine
                            Britain defend with 1 britishDestroyer and 1 britishTransport
                                Germany roll dice for 1 germanSubmarine in 71 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                1 britishTransport owned by the Britain lost in 71 Sea Zone
                                Britain roll dice for 1 britishDestroyer in 71 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                1 germanSubmarine owned by the Germany lost in 71 Sea Zone
                            Britain win with 1 britishDestroyer remaining. Battle score for attacker is 0
                            Casualties for Britain: 1 britishTransport
                            Casualties for Germany: 1 germanSubmarine
                
                    Non Combat Move - Germany
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanProd: Germany has 1 Material placed in Berlin
                        3 germanSubmarines moved from 43 Sea Zone to 41 Sea Zone
                        3 Trucks, 1 germanAntiTankGun and 2 germanArtillerys moved from Poland to Orel Kursk
                        1 germanCombatEngineer and 2 germanInfantrys moved from Western Ukraine to Kharkov
                        3 germanInfantrys moved from Romania to Bessarabia
                        1 Truck and 1 germanCombatEngineer moved from Romania to Orel Kursk
                        1 Truck and 1 germanInfantry moved from Hungary Slovakia to Orel Kursk
                        2 germanFighters moved from Pskov to Eastern Finland
                        1 Material and 1 germanAirTransport moved from Western Germany to Eastern Finland
                        2 germanInfantrys moved from Finland to Eastern Finland
                        1 germanInfantry moved from Eastern Germany to 27 Sea Zone
                        4 germanInfantrys moved from Northern Germany to 27 Sea Zone
                        2 germanAntiAirGuns moved from Northern Germany to 27 Sea Zone
                        1 germanCombatEngineer moved from Eastern Germany to 27 Sea Zone
                        2 germanAntiAirGuns, 1 germanCombatEngineer, 5 germanInfantrys and 4 germanTransports moved from 27 Sea Zone to 28 Sea Zone
                        2 germanAntiAirGuns, 1 germanCombatEngineer and 5 germanInfantrys moved from 28 Sea Zone to Northern Finland
                        3 germanInfantrys moved from Northern Finland to Eastern Finland
                        2 germanInfantrys moved from Berlin to Northern Germany
                        1 germanNavalFighter moved from Norway to Northern France
                        1 germanNavalFighter moved from Norway to Northern France
                        2 germanNavalFighters moved from Norway to Northern Germany
                        1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                        2 germanInfantrys moved from Vichy France to 44 Sea Zone
                        2 germanInfantrys and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                        2 germanInfantrys moved from 43 Sea Zone to Morrocco
                        1 germanNavalFighter moved from Algeria to Morrocco
                        1 germanInfantry moved from Syria to Iraq
                        1 Train moved from Western Germany to Southern Germany
                        1 Train and 1 germanAntiAirGun moved from Southern Germany to Northern Germany
                        1 Train moved from Northern Germany to Berlin
                        1 Material, 1 Train and 1 germanAntiAirGun moved from Berlin to Northern Germany
                        1 Train moved from Northern Germany to Berlin
                        1 Train moved from Eastern Germany to Poland
                        1 Material and 1 Train moved from Poland to Berlin
                        1 Train moved from Berlin to Eastern Germany
                        2 germanTacticalBombers moved from Eastern Karelia to Eastern Finland
                        1 germanStrategicBomber moved from Novgorod to Belorussia
                
                    Purchase Units - Germany
                        Germany buy 1 germanAntiTankGun, 1 germanEntrenchment, 12 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter and 1 germanTank; Remaining resources: 0 PUs; 9 techTokens; 
                
                    Place Units - Germany
                        Units in Northern Germany being upgraded or consumed: 1 Material
                        1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany
                        1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanTank placed in Poland
                        4 germanInfantrys placed in Eastern Germany
                        4 germanInfantrys placed in Berlin
                        1 germanNavalFighter placed in Southern Germany
                
                    Activate Technology - Germany
                        Trigger germanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to germanDestroyer
                
                    Turn Complete - Germany
                        Germany collect 64 PUs; end with 64 PUs
                        Units generate 9 techTokens; Germany end with 18 techTokens
                        Units Change Ownership
                            Some Units in Algeria change ownership: 1 Material
                            Some Units in Eastern Finland change ownership: 1 Material and 2 germanCombatEngineers
                            Some Units in Morrocco change ownership: 1 germanCombatEngineer
                            Some Units in Northern Finland change ownership: 2 germanCombatEngineers
                
                    Purchase Units - VichyFrance
                        Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                        VichyFrance repair damage of 5x germanFactory; Remaining resources: 6 PUs; 
                        VichyFrance buy 1 germanAntiAirGun; Remaining resources: 2 PUs; 
                
                    Place Units - VichyFrance
                        1 germanAntiAirGun placed in Vichy France
                        1 Material placed in Algeria
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 13 PUs; end with 15 PUs
                        Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
                        Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                        Units Change Ownership
                            Some Units in Algeria change ownership: 2 Materials
                            Some Units in Morrocco change ownership: 1 germanCombatEngineer
                            Some Units in Vichy France change ownership: 1 germanAntiAirGun
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - DanubeAxis
                        3 germanInfantrys placed in Romania
                        1 germanArtillery placed in Hungary Slovakia
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 12 PUs
                        Units Change Ownership
                            Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                            Some Units in Romania change ownership: 3 germanInfantrys
                
                    Purchase Units - Finland
                        Finland buy 1 germanAirfield and 2 germanInfantrys; Remaining resources: 2 PUs; 
                
                    Place Units - Finland
                        2 germanInfantrys placed in Finland
                        Units in Eastern Finland being upgraded or consumed: 1 Material
                        1 germanAirfield placed in Eastern Finland
                
                    Turn Complete - Finland
                        Finland collect 7 PUs; end with 9 PUs
                        Units Change Ownership
                            Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                            Some Units in Finland change ownership: 2 germanInfantrys
                            Some Units in Northern Finland change ownership: 2 germanCombatEngineers
                

                Combat Hit Differential Summary :

                AntiAircraftGun fire in Novgorod : : 0.83
                AntiAircraftGun fire in Eastern Karelia : : -0.17
                DepthChargeAttack fire in 28 Sea Zone : : -0.25
                Britain : 0.75
                Germany : 0.50
                Russia : 0.42
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut I won't be able to do any more tonight. Also I noticed the entrenchment in morocco didn't get repaired but it should have right?

                  ubernautU 3 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin yes there is a bug where some territories controlled by minor powers don't repair normally i will edit the fix if you haven't already. 🙂 pinging @redrum on this so he can add it to the list. you gonna be up for any potential russia battles still or should i just figure it out later?

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Russia round 7

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 7
                      
                          Research Technology - Russia
                              Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft
                              Russia spend 0 on tech rolls
                                  Russia roll 7,12,1,5,12,7,12,9,7 and gets 3 hits
                              Russia removing all Technology Tokens after successful research.
                              Russia discover AdvancedProduction
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                              1 russianInfantry moved from Leningrad to Lativa Estonia
                                    Russia take Lativa Estonia from Germany
                              2 russianInfantrys moved from Leningrad to Pskov
                              1 russianFighter moved from Moscow to Pskov
                              1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Kharkov
                              2 russianFighters and 2 russianInfantrys moved from Voronezh to Kharkov
                              1 russianTank moved from Eastern Ukraine to Crimea
                                    Russia take Southern Ukraine from Germany
                      
                          Combat - Russia
                              Battle in Pskov
                                  Russia attack with 1 russianFighter and 2 russianInfantrys
                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                      Russia roll dice for 1 russianFighter and 2 russianInfantrys in Pskov, round 2 : 1/3 hits, 0.67 expected hits
                                      Germany roll dice for 1 germanInfantry in Pskov, round 2 : 1/1 hits, 0.33 expected hits
                                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                                  Russia win, taking Pskov from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 0
                                  Casualties for Russia: 1 russianInfantry
                                  Casualties for Germany: 1 germanInfantry
                              Battle in Kharkov
                                  Russia attack with 1 russianAirTransport, 2 russianFighters, 2 russianInfantrys and 1 russianParatrooper
                                  Germany defend with 1 Flagpole, 1 germanCombatEngineer and 2 germanInfantrys
                                      Russia roll dice for 1 russianAirTransport, 2 russianFighters, 2 russianInfantrys and 1 russianParatrooper in Kharkov, round 2 : 2/6 hits, 1.50 expected hits
                                      Germany roll dice for 1 germanCombatEngineer and 2 germanInfantrys in Kharkov, round 2 : 1/3 hits, 1.00 expected hits
                                      1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Kharkov
                                      Russia roll dice for 1 russianAirTransport, 2 russianFighters, 1 russianInfantry and 1 russianParatrooper in Kharkov, round 3 : 2/5 hits, 1.25 expected hits
                                      Germany roll dice for 1 germanCombatEngineer in Kharkov, round 3 : 0/1 hits, 0.33 expected hits
                                      1 germanCombatEngineer owned by the Germany lost in Kharkov
                                  Russia win, taking Kharkov from Germany with 1 russianAirTransport, 2 russianFighters, 1 russianInfantry and 1 russianParatrooper remaining. Battle score for attacker is 7
                                  Casualties for Russia: 1 russianInfantry
                                  Casualties for Germany: 1 germanCombatEngineer and 2 germanInfantrys
                      
                          Non Combat Move - Russia
                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger AltayLLRussia2: China takes ownership of territory Altay
                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                              2 russianInfantrys moved from Stalingrad to Astrakhan
                              2 russianInfantrys moved from Stalingrad to Western Kazahk
                              1 russianAlpineInfantry and 2 russianArtillerys moved from Caucasus to Southern Caucasus
                              2 russianArtillerys moved from Caucasus to Stalingrad
                              1 russianTank moved from Eastern Ukraine to Southern Caucasus
                              1 russianAirTransport moved from Kharkov to Stalingrad
                              2 russianFighters moved from Kharkov to Astrakhan
                              1 Truck and 1 russianInfantry moved from Moscow to Voronezh
                              1 Truck and 1 russianAntiAirGun moved from Voronezh to Stalingrad
                              1 Truck moved from Eastern Karelia to Archangel
                              1 Truck and 1 russianAntiAirGun moved from Archangel to Leningrad
                              1 Truck moved from Leningrad to Archangel
                              1 Truck and 1 russianAntiAirGun moved from Archangel to Vologda
                              2 russianArtillerys and 4 russianInfantrys moved from Eastern Karelia to Leningrad
                              1 russianFighter moved from Pskov to Moscow
                              1 russianAntiTankGun and 1 russianInfantry moved from Eastern Karelia to Leningrad
                              1 russianInfantry moved from Novgorod to Smolensk
                              1 russianArtillery, 1 russianCombatEngineer and 1 russianInfantry moved from Novgorod to Moscow
                              2 russianInfantrys moved from Volgarod to Tula
                              2 russianInfantrys moved from Vologda to Novgorod
                              1 russianDestroyer moved from 13 Sea Zone to 15 Sea Zone
                              1 Truck moved from Volgarod to Moscow
                              1 Material and 1 Truck moved from Moscow to Stalingrad
                              1 Truck and 1 russianAntiAirGun moved from Leningrad to Tula
                              1 russianCombatEngineer moved from Caucasus to Stalingrad
                              1 russianInfantry moved from Moscow to Novgorod
                              1 russianInfantry moved from Moscow to Tula
                              1 russianTank moved from Novosibirsk to Irkutsk
                              1 Train moved from Leningrad to Novosibirsk
                              1 russianArtillery moved from Novosibirsk to Kansk
                              1 Train and 2 russianAlpineInfantrys moved from Omsk to Irkutsk
                              1 Train moved from Irkutsk to Omsk
                              2 russianInfantrys moved from Eastern Evenki to Lake Baikal
                              2 russianInfantrys moved from Lake Baikal to Irkutsk
                      
                          Purchase Units - Russia
                              Russia repair damage of 2x Rail; Remaining resources: 70 PUs; 0 techTokens; 
                              Russia buy 2 russianAlpineInfantrys, 1 russianAntiTankGun, 3 russianArtillerys, 14 russianInfantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Russia
                              2 russianInfantrys placed in Irkutsk
                              2 russianArtillerys placed in Novosibirsk
                              2 russianAlpineInfantrys placed in Omsk
                              2 russianInfantrys placed in Leningrad
                              2 russianInfantrys and 1 russianParatrooper placed in Stalingrad
                              1 russianAntiTankGun, 1 russianArtillery and 2 russianInfantrys placed in Moscow
                              3 russianInfantrys placed in Volgarod
                              2 russianInfantrys placed in Vologda
                              1 russianInfantry placed in Urals
                      
                          Activate Technology - Russia
                              Russia activating AdvancedProduction
                      
                          Turn Complete - Russia
                              Russia collect 68 PUs; end with 68 PUs
                              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 71 PUs
                              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 74 PUs
                              Units generate 9 techTokens; Russia end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      Germany : 0.33
                      Russia : 1.58
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin looks like i didnt need you after all, and you missed it my russian learned to fight for a turn! 😛 anyway back over to 🗾

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Manual Gamesave Post: Russia round 7

                          TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 7
                          
                              Research Technology - Russia
                                  Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft
                                  Russia spend 0 on tech rolls
                                      Russia roll 7,12,1,5,12,7,12,9,7 and gets 3 hits
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover AdvancedProduction
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  1 russianInfantry moved from Leningrad to Lativa Estonia
                                        Russia take Lativa Estonia from Germany
                                  2 russianInfantrys moved from Leningrad to Pskov
                                  1 russianFighter moved from Moscow to Pskov
                                  1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Kharkov
                                  2 russianFighters and 2 russianInfantrys moved from Voronezh to Kharkov
                                  1 russianTank moved from Eastern Ukraine to Crimea
                                        Russia take Southern Ukraine from Germany
                          
                              Combat - Russia
                                  Battle in Pskov
                                      Russia attack with 1 russianFighter and 2 russianInfantrys
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 1 russianFighter and 2 russianInfantrys in Pskov, round 2 : 1/3 hits, 0.67 expected hits
                                          Germany roll dice for 1 germanInfantry in Pskov, round 2 : 1/1 hits, 0.33 expected hits
                                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                                      Russia win, taking Pskov from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 0
                                      Casualties for Russia: 1 russianInfantry
                                      Casualties for Germany: 1 germanInfantry
                                  Battle in Kharkov
                                      Russia attack with 1 russianAirTransport, 2 russianFighters, 2 russianInfantrys and 1 russianParatrooper
                                      Germany defend with 1 Flagpole, 1 germanCombatEngineer and 2 germanInfantrys
                                          Russia roll dice for 1 russianAirTransport, 2 russianFighters, 2 russianInfantrys and 1 russianParatrooper in Kharkov, round 2 : 2/6 hits, 1.50 expected hits
                                          Germany roll dice for 1 germanCombatEngineer and 2 germanInfantrys in Kharkov, round 2 : 1/3 hits, 1.00 expected hits
                                          1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Kharkov
                                          Russia roll dice for 1 russianAirTransport, 2 russianFighters, 1 russianInfantry and 1 russianParatrooper in Kharkov, round 3 : 2/5 hits, 1.25 expected hits
                                          Germany roll dice for 1 germanCombatEngineer in Kharkov, round 3 : 0/1 hits, 0.33 expected hits
                                          1 germanCombatEngineer owned by the Germany lost in Kharkov
                                      Russia win, taking Kharkov from Germany with 1 russianAirTransport, 2 russianFighters, 1 russianInfantry and 1 russianParatrooper remaining. Battle score for attacker is 7
                                      Casualties for Russia: 1 russianInfantry
                                      Casualties for Germany: 1 germanCombatEngineer and 2 germanInfantrys
                          
                              Non Combat Move - Russia
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                                  2 russianInfantrys moved from Stalingrad to Astrakhan
                                  2 russianInfantrys moved from Stalingrad to Western Kazahk
                                  1 russianAlpineInfantry and 2 russianArtillerys moved from Caucasus to Southern Caucasus
                                  2 russianArtillerys moved from Caucasus to Stalingrad
                                  1 russianTank moved from Eastern Ukraine to Southern Caucasus
                                  1 russianAirTransport moved from Kharkov to Stalingrad
                                  2 russianFighters moved from Kharkov to Astrakhan
                                  1 Truck and 1 russianInfantry moved from Moscow to Voronezh
                                  1 Truck and 1 russianAntiAirGun moved from Voronezh to Stalingrad
                                  1 Truck moved from Eastern Karelia to Archangel
                                  1 Truck and 1 russianAntiAirGun moved from Archangel to Leningrad
                                  1 Truck moved from Leningrad to Archangel
                                  1 Truck and 1 russianAntiAirGun moved from Archangel to Vologda
                                  2 russianArtillerys and 4 russianInfantrys moved from Eastern Karelia to Leningrad
                                  1 russianFighter moved from Pskov to Moscow
                                  1 russianAntiTankGun and 1 russianInfantry moved from Eastern Karelia to Leningrad
                                  1 russianInfantry moved from Novgorod to Smolensk
                                  1 russianArtillery, 1 russianCombatEngineer and 1 russianInfantry moved from Novgorod to Moscow
                                  2 russianInfantrys moved from Volgarod to Tula
                                  2 russianInfantrys moved from Vologda to Novgorod
                                  1 russianDestroyer moved from 13 Sea Zone to 15 Sea Zone
                                  1 Truck moved from Volgarod to Moscow
                                  1 Material and 1 Truck moved from Moscow to Stalingrad
                                  1 Truck and 1 russianAntiAirGun moved from Leningrad to Tula
                                  1 russianCombatEngineer moved from Caucasus to Stalingrad
                                  1 russianInfantry moved from Moscow to Novgorod
                                  1 russianInfantry moved from Moscow to Tula
                                  1 russianTank moved from Novosibirsk to Irkutsk
                                  1 Train moved from Leningrad to Novosibirsk
                                  1 russianArtillery moved from Novosibirsk to Kansk
                                  1 Train and 2 russianAlpineInfantrys moved from Omsk to Irkutsk
                                  1 Train moved from Irkutsk to Omsk
                                  2 russianInfantrys moved from Eastern Evenki to Lake Baikal
                                  2 russianInfantrys moved from Lake Baikal to Irkutsk
                          
                              Purchase Units - Russia
                                  Russia repair damage of 2x Rail; Remaining resources: 70 PUs; 0 techTokens; 
                                  Russia buy 2 russianAlpineInfantrys, 1 russianAntiTankGun, 3 russianArtillerys, 14 russianInfantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Russia
                                  2 russianInfantrys placed in Irkutsk
                                  2 russianArtillerys placed in Novosibirsk
                                  2 russianAlpineInfantrys placed in Omsk
                                  2 russianInfantrys placed in Leningrad
                                  2 russianInfantrys and 1 russianParatrooper placed in Stalingrad
                                  1 russianAntiTankGun, 1 russianArtillery and 2 russianInfantrys placed in Moscow
                                  3 russianInfantrys placed in Volgarod
                                  2 russianInfantrys placed in Vologda
                                  1 russianInfantry placed in Urals
                          
                              Activate Technology - Russia
                                  Russia activating AdvancedProduction
                          
                              Turn Complete - Russia
                                  Russia collect 68 PUs; end with 68 PUs
                                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 71 PUs
                                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 74 PUs
                                  Units generate 9 techTokens; Russia end with 9 techTokens
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by VichyFrance from Morrocco: 1 germanEntrenchment
                                  EDIT: Adding units owned by VichyFrance to Morrocco: 1 germanEntrenchment
                                  EDIT: Turning off Edit Mode
                          

                          Combat Hit Differential Summary :

                          Germany : 0.33
                          Russia : 1.58
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin forgot to fix your trench in the first file 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Move Summary: Japan round 7

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 7
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover ImprovedCarriers
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      2 japaneseArtillerys, 2 japaneseCombatEngineers, 9 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseParatrooper moved from Western Bengal to New Dehli
                                      4 japaneseNavalFighters moved from 84 Sea Zone to New Dehli
                                      2 japaneseInfantrys moved from Burma to 87 Sea Zone
                                      2 japaneseInfantrys and 1 japaneseTransport moved from 87 Sea Zone to 84 Sea Zone
                                      2 japaneseInfantrys moved from 84 Sea Zone to Eastern Madras
                                      1 japaneseStrategicBomber moved from Northern Manchuria to Irkutsk
                                      1 japaneseInfantry moved from Soviet Far East to Eastern Evenki
                                            Japan take Eastern Evenki from Russia
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                TripleA Move Summary: Japan round 7

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 7
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover ImprovedCarriers
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        2 japaneseArtillerys, 2 japaneseCombatEngineers, 9 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseParatrooper moved from Western Bengal to New Dehli
                                        4 japaneseNavalFighters moved from 84 Sea Zone to New Dehli
                                        2 japaneseInfantrys moved from Burma to 87 Sea Zone
                                        2 japaneseInfantrys and 1 japaneseTransport moved from 87 Sea Zone to 84 Sea Zone
                                        2 japaneseInfantrys moved from 84 Sea Zone to Eastern Madras
                                        1 japaneseStrategicBomber moved from Northern Manchuria to Irkutsk
                                        1 japaneseInfantry moved from Soviet Far East to Eastern Evenki
                                              Japan take Eastern Evenki from Russia
                                        1 japaneseTank moved from Inner Mongolia to Tsinghai
                                              Japan take Kansu from China
                                              Japan take Tsinghai from China
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut won't be around till a bit later

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin no worries let me know when you are around 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut ready when you are

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Thailand round 7

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 7
                                        
                                            Training Troops - Manchuria
                                                Manchuria collect 0 PUs; end with 11 PUs
                                        
                                            Consolidating - Thailand
                                                Thailand collect 0 PUs; end with 9 PUs
                                        
                                            Research Technology - Japan
                                                Japan spend 0 on tech rolls
                                                    Japan roll 4,10,9,10,7,10,7,12,12 and gets 2 hits
                                                Japan removing all Technology Tokens after successful research.
                                                Japan discover ImprovedCarriers
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                2 japaneseArtillerys, 2 japaneseCombatEngineers, 9 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseParatrooper moved from Western Bengal to New Dehli
                                                4 japaneseNavalFighters moved from 84 Sea Zone to New Dehli
                                                2 japaneseInfantrys moved from Burma to 87 Sea Zone
                                                2 japaneseInfantrys and 1 japaneseTransport moved from 87 Sea Zone to 84 Sea Zone
                                                2 japaneseInfantrys moved from 84 Sea Zone to Eastern Madras
                                                1 japaneseStrategicBomber moved from Northern Manchuria to Irkutsk
                                                1 japaneseInfantry moved from Soviet Far East to Eastern Evenki
                                                      Japan take Eastern Evenki from Russia
                                                1 japaneseTank moved from Inner Mongolia to Tsinghai
                                                      Japan take Kansu from China
                                                      Japan take Tsinghai from China
                                        
                                            Combat - Japan
                                                Strategic bombing raid in Irkutsk
                                                        AntiAircraftGun fire in Irkutsk : 1/1 hits, 0.17 expected hits
                                                    1 japaneseStrategicBomber killed by AntiAircraftGun
                                                    Bombing raid in Irkutsk causes 0 damage total. 
                                                Battle in Eastern Madras
                                                    Japan attack with 2 japaneseInfantrys
                                                    Britain defend with 1 britishInfantry; India defend with 1 Flagpole
                                                        Japan roll dice for 2 japaneseBattleships in Eastern Madras, round 2 : 0/4 hits, 1.67 expected hits
                                                        Japan roll dice for 2 japaneseInfantrys in Eastern Madras, round 2 : 0/2 hits, 0.33 expected hits
                                                        India roll dice for 1 britishInfantry in Eastern Madras, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Eastern Madras
                                                        Japan roll dice for 1 japaneseInfantry in Eastern Madras, round 3 : 0/1 hits, 0.17 expected hits
                                                        India roll dice for 1 britishInfantry in Eastern Madras, round 3 : 1/1 hits, 0.33 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Eastern Madras
                                                    India win with 1 britishInfantry remaining. Battle score for attacker is -6
                                                    Casualties for Japan: 2 japaneseInfantrys
                                                Battle in New Dehli
                                                    Japan attack with 2 japaneseArtillerys, 2 japaneseCombatEngineers, 9 japaneseInfantrys, 1 japaneseMech.Infantry, 4 japaneseNavalFighters and 1 japaneseParatrooper
                                                    Britain defend with 2 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys, 1 britishMech.Infantry and 1 britishTank; India defend with 1 Flagpole and 1 Rail
                                                        Japan roll dice for 2 japaneseArtillerys, 2 japaneseCombatEngineers, 9 japaneseInfantrys, 1 japaneseMech.Infantry, 4 japaneseNavalFighters and 1 japaneseParatrooper in New Dehli, round 2 : 5/19 hits, 4.67 expected hits
                                                        India roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys, 1 britishMech.Infantry and 1 britishTank in New Dehli, round 2 : 4/12 hits, 4.08 expected hits
                                                    1 britishMech.Infantry owned by the Britain, 1 britishInfantry owned by the Britain, 1 britishTank owned by the Britain, 2 britishArtillerys owned by the Britain and 4 japaneseInfantrys owned by the Japan lost in New Dehli
                                                        Japan roll dice for 2 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 4 japaneseNavalFighters and 1 japaneseParatrooper in New Dehli, round 3 : 5/15 hits, 3.67 expected hits
                                                        India roll dice for 1 britishCombatEngineer and 6 britishInfantrys in New Dehli, round 3 : 2/7 hits, 2.92 expected hits
                                                        5 britishInfantrys owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in New Dehli
                                                        Japan roll dice for 2 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 4 japaneseNavalFighters and 1 japaneseParatrooper in New Dehli, round 4 : 3/13 hits, 3.17 expected hits
                                                        India roll dice for 1 britishCombatEngineer and 1 britishInfantry in New Dehli, round 4 : 1/2 hits, 0.83 expected hits
                                                        1 britishInfantry owned by the Britain, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in New Dehli
                                                    Japan win, taking New Dehli from India with 2 japaneseArtillerys, 2 japaneseCombatEngineers, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 4 japaneseNavalFighters and 1 japaneseParatrooper remaining. Battle score for attacker is 23
                                                    Casualties for Japan: 7 japaneseInfantrys
                                                    Casualties for Britain: 2 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys, 1 britishMech.Infantry and 1 britishTank
                                        
                                            Non Combat Move - Japan
                                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                2 japaneseNavalFighters moved from New Dehli to 84 Sea Zone
                                                1 japaneseTransport moved from 84 Sea Zone to 85 Sea Zone
                                                1 Train moved from Burma to French Indochina
                                                1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from French Indochina to Western Bengal
                                                1 Train moved from Western Bengal to Bengal
                                                1 Train and 2 japaneseInfantrys moved from Thailand to Calcutta
                                                1 Train moved from Calcutta to Burma
                                                1 Truck and 1 japaneseInfantry moved from Burma to Western Bengal
                                                3 japaneseAlpineInfantrys, 2 japaneseArtillerys, 5 japaneseMech.Infantrys and 1 japaneseTank moved from Inner Mongolia to Tsinghai
                                                1 japaneseInfantry moved from Thailand to Burma
                                                2 japaneseInfantrys moved from Far Eastern Republic to Yakut
                                                2 japaneseArtillerys and 2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                                1 Material, 2 Trucks and 1 japaneseInfantry moved from Manchuria to Yakut
                                                1 japaneseFighter moved from Suiyuan to Northern Manchuria
                                                2 japaneseArtillerys moved from Shantung to Shansi
                                                6 japaneseArtillerys, 9 japaneseInfantrys and 1 japaneseTacticalBomber moved from Inner Mongolia to Shansi
                                                1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shanghai to Shansi
                                                1 japaneseInfantry moved from Shanghai to Shantung
                                                1 japaneseInfantry moved from Manchuria to Peking
                                                1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters moved from 127 Sea Zone to 128 Sea Zone
                                                2 japaneseInfantrys moved from Kamchatka to Soviet Far East
                                                2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                                2 japaneseTransports moved from 100 Sea Zone to 98 Sea Zone
                                                3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                                2 japaneseFighters moved from Shansi to French Indochina
                                                1 japaneseArtillery moved from Kwangtung to French Indochina
                                                1 Truck moved from Kwangtung to Shanghai
                                                1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                                4 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                                4 japaneseInfantrys moved from 96 Sea Zone to Hong Kong
                                                1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                                1 japaneseTransport moved from 95 Sea Zone to 97 Sea Zone
                                                2 japaneseTransports moved from 127 Sea Zone to 99 Sea Zone
                                                1 Train moved from Inner Mongolia to Manchuria
                                                1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                                2 japaneseNavalFighters moved from New Dehli to 84 Sea Zone
                                                4 japaneseSubmarines moved from 127 Sea Zone to 93 Sea Zone
                                                1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseCruiser, 5 japaneseDestroyers and 2 japaneseNavalFighters moved from 127 Sea Zone to 99 Sea Zone
                                                1 japaneseDestroyer moved from 84 Sea Zone to 85 Sea Zone
                                        
                                            Purchase Units - Japan
                                                Japan repair damage of 3x japaneseFactory, 1x Rail; Remaining resources: 74 PUs; 0 techTokens; 
                                                Japan buy 1 japaneseAntiAirGun, 3 japaneseArtillerys, 1 japaneseCruiser, 1 japaneseDestroyer, 9 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Japan
                                                1 japaneseAntiAirGun and 1 japaneseArtillery placed in Calcutta
                                                2 japaneseArtillerys placed in Hong Kong
                                                3 japaneseInfantrys placed in Shanghai
                                                3 japaneseInfantrys placed in Kyushu Shikoku
                                                3 japaneseInfantrys placed in Tokyo
                                                1 japaneseNavalFighter placed in Japan
                                                1 japaneseCruiser and 1 japaneseDestroyer placed in 99 Sea Zone
                                        
                                            Activate Technology - Japan
                                                Japan activating ImprovedCarriers
                                                Trigger japaneseAC: Setting hitPoints to 2 for unitAttachment attached to japaneseCarrier
                                        
                                            Turn Complete - Japan
                                                Japan collect 77 PUs; end with 77 PUs
                                                Units generate 9 techTokens; Japan end with 9 techTokens
                                                Some Units in Yakut change ownership: 1 Material and 1 japaneseCombatEngineer
                                        
                                            Purchase Units - Manchuria
                                                Manchuria buy 1 japaneseArtillery, 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Manchuria
                                                Units in Yakut being upgraded or consumed: 1 Material
                                                1 japaneseEntrenchment placed in Yakut
                                                1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                        
                                            Turn Complete - Manchuria
                                                Manchuria collect 11 PUs; end with 11 PUs
                                                Units Change Ownership
                                                    Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                                    Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                        
                                            Purchase Units - Thailand
                                                Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Thailand
                                                3 japaneseInfantrys placed in Thailand
                                        
                                            Turn Complete - Thailand
                                                Thailand collect 9 PUs; end with 9 PUs
                                                Some Units in Thailand change ownership: 3 japaneseInfantrys
                                        

                                        Combat Hit Differential Summary :

                                        Japan : -0.67
                                        AntiAircraftGun fire in Irkutsk : : 0.83
                                        India : 0.50
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Manual Gamesave Post: Britain round 7

                                            TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 7
                                            
                                                Research Technology - Britain
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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