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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin shoot, forgot to move this guy back in india if you dont mind

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Italy round 7

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 7
        
            Research Technology - Italy
                Trigger italianaTAD: Italy gains access to AdvancedDestroyers
                Italy spend 0 on tech rolls
                    Italy roll 9,12,4,2,10,5,1,7,6 and gets 1 hit
                Italy removing all Technology Tokens after successful research.
                Italy discover AdvancedSpecialWarfare
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                4 italianArtillerys and 2 italianInfantrys moved from Western Ukraine to Kharkov
                1 italianTacticalBomber moved from Crete to Anglo Egyptian Sudan
        
            Combat - Italy
                Strategic bombing raid in Anglo Egyptian Sudan
                    Bombing raid in Anglo Egyptian Sudan rolls: 1 and causes: 1 damage to unit: Material
                    Bombing raid in Anglo Egyptian Sudan causes 1 damage total. 
                        1 Material owned by the Britain lost in Anglo Egyptian Sudan
                Battle in Kharkov
                    Italy attack with 4 italianArtillerys and 2 italianInfantrys
                    Russia defend with 1 Flagpole, 1 russianInfantry and 1 russianParatrooper
                        Italy roll dice for 4 italianArtillerys and 2 italianInfantrys in Kharkov, round 2 : 2/6 hits, 2.00 expected hits
                        Russia roll dice for 1 russianInfantry and 1 russianParatrooper in Kharkov, round 2 : 1/2 hits, 0.67 expected hits
                        1 russianInfantry owned by the Russia, 1 russianParatrooper owned by the Russia and 1 italianInfantry owned by the Italy lost in Kharkov
                    Italy win, taking Kharkov from Russia with 4 italianArtillerys and 1 italianInfantry remaining. Battle score for attacker is 4
                    Casualties for Italy: 1 italianInfantry
                    Casualties for Russia: 1 russianInfantry and 1 russianParatrooper
        
            Non Combat Move - Italy
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                1 italianTacticalBomber moved from Anglo Egyptian Sudan to Western Egypt
                1 italianInfantry, 5 italianMarines and 1 italianParatrooper moved from Iraq to Northern Iran
                3 italianArtillerys and 3 italianInfantrys moved from Trans Jordan to Iraq
                2 italianArtillerys and 4 italianInfantrys moved from Western Egypt to 53 Sea Zone
                2 italianArtillerys and 4 italianInfantrys moved from 53 Sea Zone to Trans Jordan
                1 italianInfantry moved from Tobruk to Western Egypt
                1 italianInfantry moved from Cyrenaica to Tobruk
                1 Truck moved from Tobruk to Tripolitania
                1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
                2 italianInfantrys moved from Tripolitania to 48 Sea Zone
                2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 51 Sea Zone
                2 italianInfantrys moved from 51 Sea Zone to Western Egypt
                1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                2 italianArtillerys moved from Southern Italy to 50 Sea Zone
                2 italianArtillerys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                2 italianArtillerys moved from 51 Sea Zone to Western Egypt
                1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Trans Jordan
                2 Trucks and 2 italianArtillerys moved from Northern Italy to Romania
                1 italianArtillery moved from Romania to Western Ukraine
                1 Truck moved from Romania to Northern Italy
                1 Train moved from Western Ukraine to Rome
                1 italianInfantry moved from Rome to Southern Italy
                1 italianNavalFighter moved from Morrocco to Algeria
        
            Purchase Units - Italy
                Italy buy 2 Materials and 5 italianInfantrys; Remaining resources: 5 PUs; 0 techTokens; 
        
            Place Units - Italy
                2 italianInfantrys placed in Tripolitania
                2 Materials and 1 italianInfantry placed in Southern Italy
                2 italianInfantrys placed in Rome
        
            Activate Technology - Italy
                Italy activating AdvancedSpecialWarfare
                Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery
                Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery
                Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry
                Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank
                Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery
                Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun
                Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2
                Italy giving technology to Germany: AdvancedSpecialWarfare
        
            Turn Complete - Italy
                Italy collect 32 PUs; end with 37 PUs
                Units generate 9 techTokens; Italy end with 9 techTokens
        

        Combat Hit Differential Summary :

        Italy : 0.00
        Russia : 0.33
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Usa round 7

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 7
            
                Research Technology - Usa
                    Usa spend 0 on tech rolls
                        Usa roll 1,9,12,10,4,8,10,4,3,3,5,8,1,8,1,9,10,4 and gets 1 hit
                    Usa removing all Technology Tokens after successful research.
                    Usa discover AdvancedSubmarines
            
                Combat Move - Usa
                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                    3 americanDestroyers moved from 61 Sea Zone to 41 Sea Zone
            
                Combat - Usa
                    Battle in 41 Sea Zone
                        Usa attack with 3 americanDestroyers; Britain loiter and taunt
                        Germany defend with 3 germanSubmarines
                            DepthChargeAttack fire in 41 Sea Zone : 1/3 hits, 0.75 expected hits
                            1 germanSubmarine owned by the Germany lost in 41 Sea Zone
                        2 germanSubmarines owned by the Germany Submerged
                        Usa win with 3 americanDestroyers remaining. Battle score for attacker is 7
                        Casualties for Germany: 1 germanSubmarine
            
                Non Combat Move - Usa
                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                    Trigger americanProd1: Usa has 1 Material placed in Washington
                    1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
                    1 americanCombatEngineer and 1 americanMech.Infantry moved from Azores to 40 Sea Zone
                    2 americanInfantrys and 2 americanMarines moved from Azores to 39 Sea Zone
                    1 americanBattleship and 1 americanCruiser moved from 61 Sea Zone to 41 Sea Zone
                    1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                    2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                    1 americanCombatEngineer, 2 americanInfantrys, 2 americanMarines and 1 americanMech.Infantry moved from 41 Sea Zone to Gibraltar
                    1 americanDestroyer moved from 66 Sea Zone to 63 Sea Zone
                    1 americanAntiTankGun and 1 americanArtillery moved from New York to 30 Sea Zone
                    1 americanInfantry and 1 americanMarine moved from Washington to 30 Sea Zone
                    1 americanAntiTankGun, 1 americanArtillery and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                    1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                    1 americanInfantry and 1 americanMarine moved from 39 Sea Zone to Azores
                    3 americanInfantrys and 4 americanMarines moved from Bonin Island to 119 Sea Zone
                    2 americanCarriers, 1 americanCruiser, 5 americanDestroyers, 3 americanInfantrys, 4 americanMarines, 4 americanNavalFighters, 5 americanSubmarines and 4 americanTransports moved from 119 Sea Zone to 124 Sea Zone
                    3 americanInfantrys and 4 americanMarines moved from 124 Sea Zone to Wake Island
                    2 americanInfantrys and 2 americanMarines moved from Midway to 109 Sea Zone
                    2 americanBattleships, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 109 Sea Zone to 124 Sea Zone
                    2 americanInfantrys and 2 americanMarines moved from 124 Sea Zone to Wake Island
                    1 americanCruiser, 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone
                    2 americanNavalFighters moved from Gilbert Islands to Queensland
                    1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                    1 Truck and 1 americanInfantry moved from Northwestern US to Alaska
                    1 Material, 1 Train and 1 americanInfantry moved from Washington to Los Angeles
                    1 americanInfantry moved from Northwestern US to British Columbia
                    1 Train moved from Northern Central US to Washington
                    1 americanTank moved from Newfoundland to 20 Sea Zone
                    1 americanAntiTankGun and 1 americanArtillery moved from 20 Sea Zone to Newfoundland
                    1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                    1 americanTank moved from 7 Sea Zone to Scotland
                    1 Material, 1 Truck, 1 americanAntiTankGun, 1 americanArtillery and 1 americanTank moved from Central Norway to 13 Sea Zone
                    1 Material, 1 Truck, 1 americanAntiTankGun, 1 americanArtillery, 1 americanTank and 3 americanTransports moved from 13 Sea Zone to 15 Sea Zone
                    1 Material, 1 Truck, 1 americanAntiTankGun, 1 americanArtillery and 1 americanTank moved from 15 Sea Zone to Archangel
                    1 americanTransport moved from 20 Sea Zone to 30 Sea Zone
                    2 Trucks, 3 americanAntiAirGuns, 1 americanArtillery and 1 americanTank moved from Scotland to 7 Sea Zone
                    2 Trucks, 3 americanAntiAirGuns, 1 americanArtillery, 1 americanTank and 4 americanTransports moved from 7 Sea Zone to 12 Sea Zone
                    2 Trucks, 3 americanAntiAirGuns, 1 americanArtillery and 1 americanTank moved from 12 Sea Zone to Central Norway
            
                Purchase Units - Usa
                    Usa buy 1 americanAntiTankGun, 1 americanArtillery, 1 americanCruiser, 2 americanHulls, 1 americanInfantry, 1 americanNavalFighter and 1 americanStrategicBomber; Remaining resources: 2 PUs; 0 techTokens; 
                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
            
                Place Units - Usa
                    1 americanCruiser and 2 americanHulls placed in 156 Sea Zone
                    1 americanNavalFighter placed in Los Angeles
                    1 americanStrategicBomber placed in Chicago
                    1 americanInfantry placed in Washington
                    1 americanAntiTankGun and 1 americanArtillery placed in New York
            
                Activate Technology - Usa
                    Usa activating AdvancedSubmarines
                    Trigger americanAdvAA1: Setting defense to 3 for unitAttachment attached to americanAntiAirGun
                    Trigger americanAdvAA1: Setting attackAA to 3 for unitAttachment attached to americanAntiAirGun
                    Trigger americanAdvAA2: Setting targetsAA to germanRocket:germanAdvancedRocket:italianRocket:italianAdvancedRocket:japaneseRocket:japaneseAdvancedRocket for unitAttachment attached to americanFighter
            
                Turn Complete - Usa
                    Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                    Trigger LLaAA: has removed 1 americanArtillery owned by Usa in Archangel
                    Trigger LLaGA: has removed 1 americanAntiTankGun owned by Usa in Archangel
                    Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                    Trigger LLaMA: has removed 1 Material owned by Usa in Archangel
                    Trigger LLaTA: has removed 1 americanTank owned by Usa in Archangel
                    Trigger LLaTRA: has removed 1 Truck owned by Usa in Archangel
                    Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                    Trigger LLaTA: Russia has 1 russianTank placed in Archangel
                    Trigger LLaTRA: Russia has 1 Truck placed in Archangel
                    Trigger LLaGA: Russia has 1 russianAntiTankGun placed in Archangel
                    Trigger LLaMA: Russia has 1 Material placed in Archangel
                    Trigger LLaAA: Russia has 1 russianArtillery placed in Archangel
                    Usa collect 73 PUs; end with 75 PUs
                    Units generate 9 techTokens; Usa end with 9 techTokens
            

            Combat Hit Differential Summary :

            DepthChargeAttack fire in 41 Sea Zone : : 0.25
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin back to :germany:

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Finland round 8

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 8
                
                    Reconnaissance Missions - Finland
                        Finland collect 0 PUs; end with 9 PUs
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 12 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 11 PUs
                
                    Research Technology - Germany
                        Germany spend 0 on tech rolls
                            Germany roll 4,10,11,6,10,3,3,9,3,2,3,4,1,11,4,9,5,5 and gets 0 hits
                
                    Combat Move - Germany
                        Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                        Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                        Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                        Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast
                        Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            Some non-combat units are destroyed: 
                            Some non-combat units are destroyed: 
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        3 germanInfantrys moved from Bessarabia to Southern Ukraine
                              Germany take Southern Ukraine from Russia
                        5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 9 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Orel Kursk to Voronezh
                        2 germanSubmarines moved from 41 Sea Zone to 39 Sea Zone
                        1 germanInfantry moved from Northern Iran to Eastern Iran
                              Germany take Eastern Iran from Russia
                        1 germanInfantry moved from Iraq to Southern Iran
                              Germany take Southern Iran from Britain
                        1 germanInfantry moved from Northern Iran to Southern Iran
                        1 germanStrategicBomber moved from Belorussia to Novgorod
                        2 germanBattleships, 1 germanCruiser and 3 germanDestroyers moved from 28 Sea Zone to 27 Sea Zone
                
                    Combat - Germany
                        Usa scrambles 2 units out of Azores to defend against the attack in 39 Sea Zone
                        Strategic bombing raid in Novgorod
                                AntiAircraftGun fire in Novgorod : 0/1 hits, 0.17 expected hits
                            Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: Rail
                            Bombing raid in Novgorod causes 6 damage total. 
                                1 Rail owned by the Russia lost in Novgorod
                        Battle in 27 Sea Zone
                            Germany attack with 2 germanBattleships, 1 germanCruiser and 3 germanDestroyers
                            Britain defend with 6 britishSubmarines
                                DepthChargeAttack fire in 27 Sea Zone : 1/3 hits, 0.75 expected hits
                                1 britishSubmarine owned by the Britain lost in 27 Sea Zone
                            5 britishSubmarines owned by the Britain Submerged
                            Germany win, taking 27 Sea Zone from Neutral with 2 germanBattleships, 1 germanCruiser and 3 germanDestroyers remaining. Battle score for attacker is 7
                            Casualties for Britain: 1 britishSubmarine
                        Battle in 39 Sea Zone
                            Germany attack with 2 germanSubmarines
                            Usa defend with 2 americanNavalFighters and 1 americanTransport
                                Germany roll dice for 2 germanSubmarines in 39 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                                Usa roll dice for 2 americanNavalFighters and 1 americanTransport in 39 Sea Zone, round 2 : 1/3 hits, 1.08 expected hits
                                1 germanSubmarine owned by the Germany lost in 39 Sea Zone
                                Germany roll dice for 1 germanSubmarine in 39 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                Usa roll dice for 2 americanNavalFighters and 1 americanTransport in 39 Sea Zone, round 3 : 0/3 hits, 1.08 expected hits
                                Germany roll dice for 1 germanSubmarine in 39 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                Usa roll dice for 2 americanNavalFighters and 1 americanTransport in 39 Sea Zone, round 4 : 3/3 hits, 1.08 expected hits
                                1 germanSubmarine owned by the Germany lost in 39 Sea Zone
                            Usa win with 2 americanNavalFighters and 1 americanTransport remaining. Battle score for attacker is -14
                            Casualties for Germany: 2 germanSubmarines
                        Battle in Voronezh
                            Germany attack with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 9 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks
                            Russia defend with 1 Flagpole, 1 russianAirfield and 1 russianInfantry
                                Germany roll dice for 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 9 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks in Voronezh, round 2 : 6/33 hits, 8.42 expected hits
                                Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 1/1 hits, 0.25 expected hits
                                1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh
                            Some non-combat units are destroyed: 
                            Germany win, taking Voronezh from Russia with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 8 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 0
                            Casualties for Germany: 1 germanInfantry
                            Casualties for Russia: 1 russianInfantry
                        Moving scrambled unit from 39 Sea Zone back to originating territory: Azores
                        Moving scrambled unit from 39 Sea Zone back to originating territory: Azores
                
                    Non Combat Move - Germany
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanProd: Germany has 1 Material placed in Berlin
                        4 germanTransports moved from 28 Sea Zone to 27 Sea Zone
                        2 germanFighters moved from Finland to Eastern Finland
                        2 germanInfantrys moved from Finland to Northern Finland
                        2 germanNavalFighters moved from Northern Germany to Finland
                        3 Trucks moved from Orel Kursk to Western Ukraine
                        2 Trucks moved from Orel Kursk to Southern Ukraine
                        1 germanStrategicBomber moved from Novgorod to Eastern Poland
                        3 germanInfantrys moved from Romania to Eastern Poland
                        3 Trucks moved from Western Ukraine to Eastern Poland
                        1 germanAntiTankGun and 1 germanMech.Infantry moved from Poland to Belorussia
                        1 germanTank moved from Poland to Eastern Poland
                        1 germanArtillery moved from Hungary Slovakia to Eastern Poland
                        2 germanInfantrys moved from Northern France to Western France
                        1 germanNavalFighter moved from Algeria to Western France
                        1 germanNavalFighter moved from Southern Germany to Northern Germany
                        2 germanInfantrys moved from Berlin to Northern Germany
                        2 germanInfantrys moved from Eastern Germany to Northern Germany
                        2 germanAntiAirGuns and 4 germanInfantrys moved from Northern Germany to 27 Sea Zone
                        2 germanAntiAirGuns and 4 germanInfantrys moved from 27 Sea Zone to Copenhagen
                        1 Material and 1 Train moved from Berlin to Western France
                        1 Train moved from Western France to Vichy France
                        1 Train and 1 germanAntiAirGun moved from Vichy France to Western France
                        1 germanCombatEngineer moved from Northern France to Western France
                        2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                        2 germanInfantrys moved from 27 Sea Zone to Lithuania
                        2 germanInfantrys moved from Low Countries to Northern France
                        2 germanMarines moved from Northern Germany to Low Countries
                        1 Train moved from Western Germany to Berlin
                        1 Train and 2 germanInfantrys moved from Berlin to Belorussia
                        1 Train moved from Belorussia to Eastern Poland
                        1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia
                        1 Train moved from Belorussia to Eastern Germany
                        1 germanMech.Infantry moved from Western Egypt to Cyrenaica
                        1 germanAirTransport moved from Northern Germany to Berlin
                        1 germanMech.Infantry moved from Eastern Finland to Northern Finland
                
                    Purchase Units - Germany
                        Germany buy 1 germanAntiAirGun, 1 germanAntiTankGun, 2 germanArtillerys, 1 germanCombatEngineer, 1 germanDestroyer, 1 germanEntrenchment, 10 germanInfantrys and 1 germanMech.Infantry; Remaining resources: 0 PUs; 18 techTokens; 
                
                    Place Units - Germany
                        Units in Western France being upgraded or consumed: 1 Material
                        1 germanEntrenchment placed in Western France
                        1 germanCombatEngineer and 3 germanInfantrys placed in Northern Germany
                        1 germanDestroyer placed in 27 Sea Zone
                        1 germanAntiTankGun and 2 germanArtillerys placed in Poland
                        1 germanAntiAirGun and 1 germanMech.Infantry placed in Western Germany
                        4 germanInfantrys placed in Berlin
                        3 germanInfantrys placed in Eastern Germany
                
                    Activate Technology - Germany
                        Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanArtillery
                        Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMech.Infantry
                        Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanTank
                        Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanHeavyArtillery
                        Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMobileArtillery
                        Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAntiTankGun
                        Trigger germanASW1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman2
                
                    Turn Complete - Germany
                        Germany collect 62 PUs; end with 62 PUs
                        Units generate 9 techTokens; Germany end with 27 techTokens
                        Units Change Ownership
                            Some Units in Algeria change ownership: 2 Materials
                            Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                            Some Units in Morrocco change ownership: 1 germanCombatEngineer
                            Some Units in Northern Finland change ownership: 2 germanCombatEngineers
                
                    Purchase Units - VichyFrance
                        Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                        VichyFrance buy 1 germanAntiAirGun, 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 0 PUs; 
                
                    Place Units - VichyFrance
                        1 Material placed in Algeria
                        1 germanAntiAirGun, 1 germanCombatEngineer and 1 germanInfantry placed in Vichy France
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 13 PUs; end with 13 PUs
                        Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                        Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                        Units Change Ownership
                            Some Units in Algeria change ownership: 3 Materials
                            Some Units in Morrocco change ownership: 1 germanCombatEngineer
                            Some Units in Vichy France change ownership: 1 germanAntiAirGun, 1 germanCombatEngineer and 1 germanInfantry
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - DanubeAxis
                        4 germanInfantrys placed in Romania
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 12 PUs
                        Some Units in Romania change ownership: 4 germanInfantrys
                
                    Purchase Units - Finland
                        Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Finland
                        3 germanInfantrys placed in Finland
                
                    Turn Complete - Finland
                        Finland collect 7 PUs; end with 7 PUs
                        Units Change Ownership
                            Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                            Some Units in Finland change ownership: 3 germanInfantrys
                            Some Units in Northern Finland change ownership: 2 germanCombatEngineers
                

                Combat Hit Differential Summary :

                Usa : 0.75
                AntiAircraftGun fire in Novgorod : : -0.17
                DepthChargeAttack fire in 27 Sea Zone : : 0.25
                Germany : -3.42
                Russia : 0.75
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Russia round 8

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 8
                    
                        Research Technology - Russia
                            Russia spend 0 on tech rolls
                                Russia roll 9,10,12,10,1,1,3,5,1 and gets 1 hit
                            Russia removing all Technology Tokens after successful research.
                            Russia discover AdvancedDefensiveStructures
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                            1 russianInfantry moved from Pskov to Orel Kursk
                                  Russia take Orel Kursk from Germany
                            2 russianFighters moved from Astrakhan to Eastern Iran
                            1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Eastern Iran
                    
                        Combat - Russia
                            Battle in Eastern Iran
                                Russia attack with 1 russianAirTransport, 2 russianFighters and 1 russianParatrooper
                                Germany defend with 1 Flagpole and 1 germanInfantry
                                    Russia roll dice for 1 russianAirTransport, 2 russianFighters and 1 russianParatrooper in Eastern Iran, round 2 : 0/3 hits, 0.58 expected hits
                                    Germany roll dice for 1 germanInfantry in Eastern Iran, round 2 : 0/1 hits, 0.33 expected hits
                                    Russia roll dice for 1 russianAirTransport, 2 russianFighters and 1 russianParatrooper in Eastern Iran, round 3 : 0/3 hits, 0.58 expected hits
                                    Germany roll dice for 1 germanInfantry in Eastern Iran, round 3 : 0/1 hits, 0.33 expected hits
                                    Russia roll dice for 1 russianAirTransport, 2 russianFighters and 1 russianParatrooper in Eastern Iran, round 4 : 1/3 hits, 0.58 expected hits
                                    Germany roll dice for 1 germanInfantry in Eastern Iran, round 4 : 1/1 hits, 0.33 expected hits
                                    1 russianParatrooper owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Iran
                                Russia win with 1 russianAirTransport and 2 russianFighters remaining. Battle score for attacker is -1
                                Casualties for Russia: 1 russianParatrooper
                                Casualties for Germany: 1 germanInfantry
                    
                        Non Combat Move - Russia
                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger AltayLLRussia2: China takes ownership of territory Altay
                            Trigger russianAP2: Russia has 1 Material placed in Moscow
                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                            1 russianTank moved from Southern Caucasus to Stalingrad
                            2 russianInfantrys moved from Astrakhan to Southern Caucasus
                            1 russianTank moved from Crimea to 56 Sea Zone
                            1 russianTank moved from 56 Sea Zone to Southern Caucasus
                            1 russianAirTransport moved from Eastern Iran to Western Kazahk
                            1 Truck moved from Stalingrad to Caucasus
                            1 Truck and 1 russianAntiAirGun moved from Caucasus to Stalingrad
                            3 russianInfantrys moved from Volgarod to Stalingrad
                            3 russianInfantrys moved from Tula to Stalingrad
                            1 russianInfantry moved from Smolensk to Tula
                            1 russianInfantry moved from Novgorod to Smolensk
                            1 russianInfantry moved from Leningrad to Pskov
                            1 Truck and 1 russianAntiTankGun moved from Archangel to Stalingrad
                            1 Truck moved from Tula to Moscow
                            1 Truck and 1 russianInfantry moved from Moscow to Stalingrad
                            1 russianFighter moved from Moscow to Volgarod
                            1 Material and 1 Truck moved from Archangel to Stalingrad
                            1 Truck moved from Vologda to Moscow
                            1 Truck and 1 russianCombatEngineer moved from Moscow to Stalingrad
                            2 russianInfantrys moved from Vologda to Volgarod
                            2 russianInfantrys moved from Novgorod to Moscow
                            3 russianInfantrys moved from Moscow to Volgarod
                            2 russianArtillerys moved from Moscow to Volgarod
                            1 russianTank moved from Archangel to Volgarod
                            2 russianAntiTankGuns moved from Moscow to Volgarod
                            1 russianArtillery moved from Archangel to Eastern Karelia
                            1 russianInfantry moved from Urals to Volgarod
                            1 Truck moved from Stalingrad to Archangel
                            1 Truck moved from Stalingrad to Volgarod
                            2 russianInfantrys moved from Western Kazahk to Stalingrad
                            2 russianFighters moved from Eastern Iran to Western Kazahk
                            1 Truck and 1 russianCombatEngineer moved from Leningrad to Moscow
                            2 russianArtillerys, 3 russianMech.Infantrys and 1 russianParatrooper moved from Leningrad to Moscow
                            1 russianDestroyer moved from 15 Sea Zone to 14 Sea Zone
                            1 Train and 2 russianArtillerys moved from Novosibirsk to Irkutsk
                            1 russianArtillery moved from Kansk to Irkutsk
                            1 Train and 2 russianAlpineInfantrys moved from Omsk to Irkutsk
                            1 Train moved from Irkutsk to Omsk
                            1 Train moved from Irkutsk to Sverdlovsk
                    
                        Purchase Units - Russia
                            Russia buy 2 russianAlpineInfantrys, 5 russianAntiTankGuns, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Russia
                            Units in Stalingrad being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                            3 russianAntiTankGuns, 1 russianEntrenchment and 1 russianFortification placed in Stalingrad
                            2 russianAntiTankGuns and 2 russianInfantrys placed in Moscow
                            3 russianInfantrys placed in Volgarod
                            2 russianInfantrys placed in Vologda
                            2 russianInfantrys placed in Leningrad
                            1 russianFighter placed in Urals
                            2 russianAlpineInfantrys placed in Omsk
                            2 russianInfantrys placed in Irkutsk
                    
                        Activate Technology - Russia
                            Russia activating AdvancedDefensiveStructures
                            Trigger russianADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to russianFactory
                            Trigger russianADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to russianDocks
                            Trigger russianADS3: Setting maxDamage to 18 for unitAttachment attached to russianBarracks
                            Trigger russianADS3: Setting maxDamage to 18 for unitAttachment attached to russianFactory
                            Trigger russianADS3: Setting maxDamage to 18 for unitAttachment attached to russianDocks
                            Trigger russianADS3: Setting maxDamage to 18 for unitAttachment attached to russianAircraftPlant
                            Trigger russianADS1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianFortification} with name:supportAttachmentFortificationAdvrussian
                            Trigger russianADS1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianEntrenchment} with name:supportAttachmentEntrenchmentAdvrussian
                            Trigger russianADS1: Russia is removed from UnitSupportAttachment attached to:UnitType{name=russianFortification} with name:supportAttachmentFortificationrussian
                            Trigger russianADS1: Russia is removed from UnitSupportAttachment attached to:UnitType{name=russianEntrenchment} with name:supportAttachmentEntrenchmentrussian
                    
                        Turn Complete - Russia
                            Russia collect 63 PUs; end with 63 PUs
                            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 66 PUs
                            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 69 PUs
                            Units generate 9 techTokens; Russia end with 9 techTokens
                    

                    Combat Hit Differential Summary :

                    Germany : 0.00
                    Russia : -0.75
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin back to 🗾 might be around for battle but not much longer than that.

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut I think i'm gonna have to get to it tomorrow anyway

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by ubernaut

                          @colin cool yeah getting deep our game at this point 😄

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Thailand round 8

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 8
                            
                                Training Troops - Manchuria
                                    Manchuria collect 0 PUs; end with 11 PUs
                            
                                Consolidating - Thailand
                                    Thailand collect 0 PUs; end with 9 PUs
                            
                                Research Technology - Japan
                                    Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                                    Japan spend 0 on tech rolls
                                        Japan roll 4,11,10,2,2,10,10,2,9 and gets 0 hits
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                    3 japaneseAlpineInfantrys, 2 japaneseArtillerys, 5 japaneseMech.Infantrys and 2 japaneseTanks moved from Tsinghai to Kashi
                                          Japan take Kashi from China
                                    2 japaneseSubmarines moved from 93 Sea Zone to 88 Sea Zone
                                    2 japaneseSubmarines moved from 93 Sea Zone to 148 Sea Zone
                                    2 japaneseNavalFighters moved from 128 Sea Zone to 92 Sea Zone
                                    4 japaneseNavalFighters moved from 84 Sea Zone to 75 Sea Zone
                                    1 japaneseTank moved from Kwangtung to Kwangsi
                                          Japan take Kwangsi from China
                                    1 japaneseTank moved from Kwangsi to Kwangtung
                                    1 japaneseInfantry moved from Western Bengal to Kashmir
                                          Japan take Kashmir from India
                                    1 japaneseArtillery and 2 japaneseInfantrys moved from Calcutta to Eastern Madras
                                          Japan take Eastern Madras from India
                                    1 japaneseInfantry moved from New Dehli to Baluchistan
                                          Japan take Baluchistan from India
                            
                                Combat - Japan
                                    Battle in 75 Sea Zone
                                        Japan attack with 4 japaneseNavalFighters
                                        Britain defend with 1 britishTransport
                                            Japan roll dice for 4 japaneseNavalFighters in 75 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                                            Britain roll dice for 1 britishTransport in 75 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                            1 britishTransport owned by the Britain lost in 75 Sea Zone
                                        Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 7
                                        Casualties for Britain: 1 britishTransport
                                    Battle in 148 Sea Zone
                                        Japan attack with 2 japaneseSubmarines
                                        Britain defend with 1 britishTransport
                                            Japan roll dice for 2 japaneseSubmarines in 148 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                                            1 britishTransport owned by the Britain lost in 148 Sea Zone
                                        Japan win with 2 japaneseSubmarines remaining. Battle score for attacker is 7
                                        Casualties for Britain: 1 britishTransport
                                    Battle in 92 Sea Zone
                                        Japan attack with 2 japaneseNavalFighters
                                        Britain defend with 1 britishTransport
                                            Japan roll dice for 2 japaneseNavalFighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                            Britain roll dice for 1 britishTransport in 92 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                            1 britishTransport owned by the Britain lost in 92 Sea Zone
                                        Japan win with 2 japaneseNavalFighters remaining. Battle score for attacker is 7
                                        Casualties for Britain: 1 britishTransport
                                    Battle in 88 Sea Zone
                                        Japan attack with 2 japaneseSubmarines
                                        Britain defend with 1 britishTransport
                                            Japan roll dice for 2 japaneseSubmarines in 88 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                                            Britain roll dice for 1 britishTransport in 88 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                            Japan roll dice for 2 japaneseSubmarines in 88 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                                            Britain roll dice for 1 britishTransport in 88 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits
                                            Japan roll dice for 2 japaneseSubmarines in 88 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
                                            Britain roll dice for 1 britishTransport in 88 Sea Zone, round 4 : 0/1 hits, 0.08 expected hits
                                            Japan roll dice for 2 japaneseSubmarines in 88 Sea Zone, round 5 : 0/2 hits, 0.50 expected hits
                                            Britain roll dice for 1 britishTransport in 88 Sea Zone, round 5 : 0/1 hits, 0.08 expected hits
                                            Japan roll dice for 2 japaneseSubmarines in 88 Sea Zone, round 6 : 0/2 hits, 0.50 expected hits
                                            Britain roll dice for 1 britishTransport in 88 Sea Zone, round 6 : 0/1 hits, 0.08 expected hits
                                            Japan roll dice for 2 japaneseSubmarines in 88 Sea Zone, round 7 : 0/2 hits, 0.50 expected hits
                                            Britain roll dice for 1 britishTransport in 88 Sea Zone, round 7 : 0/1 hits, 0.08 expected hits
                                            Japan roll dice for 2 japaneseSubmarines in 88 Sea Zone, round 8 : 0/2 hits, 0.50 expected hits
                                            Britain roll dice for 1 britishTransport in 88 Sea Zone, round 8 : 0/1 hits, 0.08 expected hits
                                            Japan roll dice for 2 japaneseSubmarines in 88 Sea Zone, round 9 : 1/2 hits, 0.50 expected hits
                                            1 britishTransport owned by the Britain lost in 88 Sea Zone
                                        Japan win with 2 japaneseSubmarines remaining. Battle score for attacker is 7
                                        Casualties for Britain: 1 britishTransport
                            
                                Non Combat Move - Japan
                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                    2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers and 1 japaneseTransport moved from 84 Sea Zone to 85 Sea Zone
                                    4 japaneseNavalFighters moved from 75 Sea Zone to 85 Sea Zone
                                    1 japaneseArtillery and 1 japaneseInfantry moved from Western Bengal to New Dehli
                                    1 Truck and 1 japaneseAntiAirGun moved from Western Bengal to New Dehli
                                    1 Truck moved from New Dehli to Western Bengal
                                    2 japaneseInfantrys moved from Thailand to Southern Thailand
                                    1 japaneseCarrier and 2 japaneseDestroyers moved from 128 Sea Zone to 93 Sea Zone
                                    2 japaneseNavalFighters moved from 92 Sea Zone to 93 Sea Zone
                                    1 Train and 2 japaneseInfantrys moved from Burma to New Dehli
                                    1 Train moved from New Dehli to Bengal
                                    2 japaneseArtillerys and 4 japaneseInfantrys moved from Far Eastern Republic to Yakut
                                    1 japaneseInfantry moved from Eastern Evenki to Far Eastern Republic
                                    2 japaneseFighters moved from Northern Manchuria to Peking
                                    1 japaneseInfantry moved from Shansi to Suiyuan
                                    1 japaneseInfantry moved from Peking to Shansi
                                    1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Shansi
                                    1 Train moved from Shansi to Manchuria
                                    1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                    2 japaneseArtillerys, 1 japaneseCombatEngineer and 4 japaneseInfantrys moved from Hong Kong to Kwangtung
                                    2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                    2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                                    2 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                                    1 japaneseArtillery moved from French Indochina to Burma
                                    1 japaneseInfantry moved from Thailand to Burma
                                    1 Train moved from Bengal to Thailand
                                    1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                    2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                    2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                    2 japaneseInfantrys moved from 97 Sea Zone to Shantung
                                    2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                    3 Trucks moved from Yakut to Manchuria
                                    1 Truck moved from Shanghai to Kwangtung
                                    4 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                    4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 96 Sea Zone
                                    4 japaneseInfantrys moved from 96 Sea Zone to Hong Kong
                                    2 japaneseBattleships, 1 japaneseCarrier, 4 japaneseCruisers, 8 japaneseDestroyers and 2 japaneseNavalFighters moved from 99 Sea Zone to 122 Sea Zone
                                    1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                                    1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 122 Sea Zone
                                    1 japaneseInfantry moved from 122 Sea Zone to Okinawa
                                    1 japaneseTransport moved from 97 Sea Zone to 99 Sea Zone
                                    1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                    1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                            
                                Purchase Units - Japan
                                    Japan buy 2 Materials, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 1 japaneseHull, 8 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
                            
                                Place Units - Japan
                                    2 Materials placed in Hong Kong
                                    3 japaneseInfantrys placed in Shanghai
                                    1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                                    3 japaneseInfantrys placed in Tokyo
                                    1 japaneseNavalFighter placed in Japan
                                    2 japaneseDestroyers and 1 japaneseHull placed in 99 Sea Zone
                            
                                Turn Complete - Japan
                                    Japan collect 73 PUs; end with 73 PUs
                                    Units generate 9 techTokens; Japan end with 18 techTokens
                                    Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                            
                                Purchase Units - Manchuria
                                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                            
                                Place Units - Manchuria
                                    3 japaneseInfantrys placed in Manchuria
                            
                                Turn Complete - Manchuria
                                    Manchuria collect 11 PUs; end with 13 PUs
                                    Units Change Ownership
                                        Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                        Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                            
                                Purchase Units - Thailand
                                    Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Thailand
                                    3 japaneseInfantrys placed in Thailand
                            
                                Turn Complete - Thailand
                                    Thailand collect 7 PUs; end with 7 PUs
                                    Some Units in Thailand change ownership: 3 japaneseInfantrys
                            

                            Combat Hit Differential Summary :

                            Japan : -2.50
                            Britain : -0.75
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut I'm not sure ill be able to do anything today but ill let you know if I can

                              ubernautU 7 Replies Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Britain round 8

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 8
                                
                                    Research Technology - Britain
                                        Britain spend 0 on tech rolls
                                        Britain removing all Technology Tokens after successful research.
                                        Britain discover IncreasedFighterRange
                                
                                    Combat Move - Britain
                                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                        Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                        3 britishStrategicBombers moved from Gibraltar to Western Egypt
                                        3 britishAntiTankGuns, 2 britishArtillerys, 1 britishCombatEngineer, 13 britishInfantrys and 1 britishMech.Infantry moved from Cairo to Western Egypt
                                        1 britishInfantry moved from Central Egpyt to Western Egypt
                                        4 britishTanks moved from Anglo Egyptian Sudan to Western Egypt
                                        1 britishStrategicBomber moved from Bombay to Western Egypt
                                        1 britishFighter, 1 britishInfantry and 1 britishNavalFighter moved from Bombay to Baluchistan
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin got a big one here if you are around

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Manual Gamesave Post: Britain round 8

                                    TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 8
                                    
                                        Research Technology - Britain
                                            Britain spend 0 on tech rolls
                                                Britain roll 8,5,5,7,9,11,4,1,12 and gets 1 hit
                                            Britain removing all Technology Tokens after successful research.
                                            Britain discover IncreasedFighterRange
                                    
                                        Combat Move - Britain
                                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                            Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                            3 britishStrategicBombers moved from Gibraltar to Western Egypt
                                            3 britishAntiTankGuns, 2 britishArtillerys, 1 britishCombatEngineer, 13 britishInfantrys and 1 britishMech.Infantry moved from Cairo to Western Egypt
                                            1 britishInfantry moved from Central Egpyt to Western Egypt
                                            4 britishTanks moved from Anglo Egyptian Sudan to Western Egypt
                                            1 britishStrategicBomber moved from Bombay to Western Egypt
                                            1 britishFighter, 1 britishInfantry and 1 britishNavalFighter moved from Bombay to Baluchistan
                                            2 britishSubmarines moved from 26 Sea Zone to 28 Sea Zone
                                            5 britishSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin forgot to move my subs

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Manual Gamesave Post: Britain round 8

                                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 8
                                        
                                            Research Technology - Britain
                                                Britain spend 0 on tech rolls
                                                    Britain roll 8,5,5,7,9,11,4,1,12 and gets 1 hit
                                                Britain removing all Technology Tokens after successful research.
                                                Britain discover IncreasedFighterRange
                                        
                                            Combat Move - Britain
                                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                3 britishStrategicBombers moved from Gibraltar to Western Egypt
                                                3 britishAntiTankGuns, 2 britishArtillerys, 1 britishCombatEngineer, 13 britishInfantrys and 1 britishMech.Infantry moved from Cairo to Western Egypt
                                                1 britishInfantry moved from Central Egpyt to Western Egypt
                                                4 britishTanks moved from Anglo Egyptian Sudan to Western Egypt
                                                1 britishStrategicBomber moved from Bombay to Western Egypt
                                                2 britishSubmarines moved from 26 Sea Zone to 28 Sea Zone
                                                5 britishSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin on second thought i think im not going to attack baluchistan.

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin gotta head out for errands i guess we'll have to do it later or tomorrow. should be gone around an hour or so. 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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