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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin lol i thought you were tlaking about the japanese ones your bb's took some abuse this round 😛 ✴

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Russia round 20

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 20
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
        
            Politics - Russia
                Russia spend nothing on Political Action: Political Action AlliesDeclareWarOnTurkey
                    Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied
                    Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied
                    Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied
                    Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Russia and Turkey from Neutral to War
                    Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Britain and Turkey from Neutral to War
                    Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Usa and Turkey from Neutral to War
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                1 russianInfantry moved from Southern Caucasus to Northern Iran
                      Russia take Northern Iran from Germany
                4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys moved from Southern Caucasus to Eastern Turkey
                1 russianInfantry moved from Crimea to 56 Sea Zone
                2 russianDestroyers, 1 russianInfantry and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone
                1 russianInfantry moved from Kharkov to Pinsk Marshes
                      Russia take Pinsk Marshes from Germany
                1 russianInfantry moved from 55 Sea Zone to Bessarabia
                1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                      Russia take Southern Ukraine from Germany
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin alt text

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Russia round 20

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 20
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
                        Russia roll 3,10,3,2,4,3,5,5,1 and gets 0 hits
            
                Politics - Russia
                    Russia spend nothing on Political Action: Political Action AlliesDeclareWarOnTurkey
                        Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied
                        Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied
                        Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied
                        Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Russia and Turkey from Neutral to War
                        Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Britain and Turkey from Neutral to War
                        Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Usa and Turkey from Neutral to War
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                    1 russianInfantry moved from Southern Caucasus to Northern Iran
                          Russia take Northern Iran from Germany
                    4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys moved from Southern Caucasus to Eastern Turkey
                    1 russianInfantry moved from Crimea to 56 Sea Zone
                    2 russianDestroyers, 1 russianInfantry and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone
                    1 russianInfantry moved from Kharkov to Pinsk Marshes
                          Russia take Pinsk Marshes from Germany
                    1 russianInfantry moved from 55 Sea Zone to Bessarabia
                    1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                          Russia take Southern Ukraine from Germany
            
                Combat - Russia
                    Battle in 55 Sea Zone
                        Russia attack with 2 russianDestroyers and 1 russianTransport
                        Turkey defend with 1 turkishSubmarine
                            DepthChargeAttack fire in 55 Sea Zone : 0/2 hits, 0.17 expected hits
                        1 turkishSubmarine owned by the Turkey Submerged
                    Battle in Bessarabia
                        Some non-combat units are destroyed: 
                    Battle in Eastern Turkey
                        Russia attack with 4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys
                        Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                            Russia roll dice for 4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys in Eastern Turkey, round 2 : 7/28 hits, 6.17 expected hits
                            Turkey roll dice for 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Eastern Turkey, round 2 : 0/5 hits, 1.92 expected hits
                            1 turkishInfantry owned by the Turkey, 1 turkishArtillery owned by the Turkey, 1 turkishAntiTankGun owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 1 turkishEntrenchment owned by the Turkey lost in Eastern Turkey
                        Russia winRussia win, taking 55 Sea Zone from Neutral with 2 russianDestroyers and 1 russianTransport remaining, taking Bessarabia from DanubeAxis, taking Eastern Turkey from Turkey with 4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys remaining. Battle score for attacker is 21
                        Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                    Note to players Russia: <body><img src="efcollapse.png"/></body>
                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                    2 russianTanks moved from Eastern Iran to Eastern Turkey
                    5 Trucks, 1 russianAlpineInfantry and 4 russianHeavyArtillerys moved from Eastern Iran to Eastern Turkey
                    1 russianCombatEngineer moved from Astrakhan to Southern Caucasus
                    1 Truck moved from Eastern Turkey to Southern Caucasus
                    1 Truck and 1 russianAntiTankGun moved from Eastern Iran to Altay
                    1 russianInfantry moved from Kharkov to Eastern Ukraine
                    1 russianInfantry moved from Lativa Estonia to Leningrad
                    1 russianInfantry moved from Leningrad to Western Karelia
                    2 russianInfantrys moved from Novgorod to Leningrad
                    2 Materials and 2 Trucks moved from Stalingrad to Southern Caucasus
                    1 russianCombatEngineer and 1 russianMech.Infantry moved from Voronezh to Southern Caucasus
                    2 russianFighters moved from Stalingrad to Southern Caucasus
                    1 russianArtillery moved from Novosibirsk to Altay
                    1 Train and 2 russianAlpineInfantrys moved from Omsk to Irkutsk
                    1 Train moved from Irkutsk to Omsk
                    1 Train moved from Sverdlovsk to Novosibirsk
                    1 Train and 2 russianArtillerys moved from Novosibirsk to Irkutsk
                    1 Train moved from Irkutsk to Novosibirsk
                    2 Trucks moved from Southern Caucasus to Astrakhan
                    1 russianAntiTankGun and 1 russianInfantry moved from Stalingrad to Astrakhan
                    1 russianInfantry moved from Orel Kursk to Pskov
                    1 russianInfantry moved from Pskov to Leningrad
                    2 russianArtillerys and 2 russianMech.Infantrys moved from Voronezh to Novgorod
                    1 russianAntiTankGun and 1 russianMech.Infantry moved from Smolensk to Leningrad
                    1 Train moved from Novgorod to Moscow
                    1 Train, 1 russianAntiTankGun and 1 russianHeavyArtillery moved from Moscow to Leningrad
                    2 russianInfantrys moved from Vologda to Novgorod
                    1 russianMobileArtillery moved from Moscow to Leningrad
                    2 russianMobileArtillerys moved from Smolensk to Novgorod
                    1 russianMobileArtillery moved from Stalingrad to Southern Caucasus
                    2 russianInfantrys moved from Voronezh to Smolensk
                    1 Train moved from Stalingrad to Moscow
                    1 Train and 2 russianInfantrys moved from Moscow to Astrakhan
                    1 Train moved from Astrakhan to Stalingrad
                    1 russianAntiTankGun moved from Voronezh to Smolensk
                    1 russianAirTransport moved from Caucasus to Volgarod
                    2 russianInfantrys moved from Moscow to Novgorod
                    1 russianInfantry moved from Smolensk to Orel Kursk
                    1 russianAntiAirGun and 1 russianMech.Infantry moved from Stalingrad to Smolensk
                    2 russianInfantrys moved from Smolensk to Voronezh
                    1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
                    2 Trucks moved from Eastern Turkey to Southern Caucasus
                    2 Trucks moved from Eastern Turkey to Southern Caucasus
                    1 Train moved from Leningrad to Moscow
                    2 russianInfantrys moved from Volgarod to Stalingrad
                    1 russianCombatEngineer moved from Smolensk to Voronezh
                    1 russianCombatEngineer moved from Moscow to Novgorod
                    1 Truck moved from Volgarod to Moscow
                    1 Material and 1 Truck moved from Moscow to Stalingrad
                    1 Material and 1 Train moved from Moscow to Volgarod
                    1 russianMobileArtillery moved from Smolensk to Novgorod
                    1 russianArtillery moved from Smolensk to Novgorod
                    1 russianInfantry moved from Smolensk to Novgorod
                    19 russianTanks moved from Smolensk to Novgorod
                    1 russianTank moved from Smolensk to Novgorod
            
                Purchase Units - Russia
                    Trigger russianAdvTanks1: buyrussianHeavyTank added to russianProduction
                    Russia buy 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 2 russianArtillerys, 1 russianHeavyArtillery, 2 russianHeavyTanks and 10 russianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
            
                Place Units - Russia
                    Units in Southern Caucasus being upgraded or consumed: 2 Materials
                    1 Rail and 1 russianAirfield placed in Southern Caucasus
                    1 russianHeavyArtillery, 1 russianHeavyTank and 2 russianInfantrys placed in Moscow
                    1 russianHeavyTank and 2 russianInfantrys placed in Stalingrad
                    2 russianInfantrys placed in Leningrad
                    2 russianInfantrys placed in Irkutsk
                    2 russianArtillerys placed in Novosibirsk
                    2 russianAlpineInfantrys placed in Omsk
                    2 russianInfantrys placed in Volgarod
            
                Turn Complete - Russia
                    Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                    Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                    Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                    Trigger LLrTRA: China has 1 Truck placed in Altay
                    Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                    Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                    Russia collect 74 PUs; end with 74 PUs
                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                    Units generate 9 techTokens; Russia end with 18 techTokens
            

            Combat Hit Differential Summary :

            Turkey : -1.92
            DepthChargeAttack fire in 55 Sea Zone : : -0.17
            Russia : 0.83
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin 🗾

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Move Summary: Japan round 20

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 20
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                        Japan removing all Technology Tokens after successful research.
                        Japan discover AdvancedFighters
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 20 japaneseDestroyers, 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 96 Sea Zone to 127 Sea Zone
                        1 japaneseFighter moved from Shanghai to 127 Sea Zone
                        1 japaneseFighter moved from Luzon to 127 Sea Zone
                        1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                        1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to 127 Sea Zone
                        1 japaneseTank moved from Shantung to Anhwei
                        1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut think you need to be around for this one

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                  • C Offline
                    colin
                    last edited by

                    TripleA Move Summary: Japan round 20

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 20
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                            Japan removing all Technology Tokens after successful research.
                            Japan discover AdvancedFighters
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            1 japaneseFighter moved from Shanghai to 127 Sea Zone
                            1 japaneseFighter moved from Luzon to 127 Sea Zone
                            1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                            1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to 127 Sea Zone
                            1 japaneseTank moved from Shantung to Anhwei
                            1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei
                            20 japaneseDestroyers moved from 96 Sea Zone to 127 Sea Zone
                            3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 96 Sea Zone to 127 Sea Zone
                    

                    Savegame

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin up for battle

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut sorry forgot to say I'd be in class. ready now if you are

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut do you mind if I retreat to the other spot? I think i counted wrong when I looked at it before

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin np 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Thailand round 20

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 20
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 14 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 7 PUs
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                          Japan roll 4,1,12,8,4,3,11,1,6,1,9,2,7,3,4,6,8,5 and gets 1 hit
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover AdvancedFighters
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      1 japaneseFighter moved from Shanghai to 127 Sea Zone
                                      1 japaneseFighter moved from Luzon to 127 Sea Zone
                                      1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                                      1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to 127 Sea Zone
                                      1 japaneseTank moved from Shantung to Anhwei
                                      1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei
                                      20 japaneseDestroyers moved from 96 Sea Zone to 127 Sea Zone
                                      3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 96 Sea Zone to 127 Sea Zone
                              
                                  Combat - Japan
                                      Battle in Anhwei
                                          Japan attack with 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks
                                          China defend with 1 Flagpole and 2 chineseInfantrys
                                              Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Anhwei, round 2 : 1/4 hits, 1.50 expected hits
                                              China roll dice for 2 chineseInfantrys in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
                                              1 chineseInfantry owned by the China lost in Anhwei
                                              Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Anhwei, round 3 : 1/4 hits, 1.50 expected hits
                                              China roll dice for 1 chineseInfantry in Anhwei, round 3 : 0/1 hits, 0.25 expected hits
                                              1 chineseInfantry owned by the China lost in Anhwei
                                          Japan win, taking Anhwei from China with 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks remaining. Battle score for attacker is 6
                                          Casualties for China: 2 chineseInfantrys
                                      Battle in 127 Sea Zone
                                          Japan attack with 3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 20 japaneseDestroyers, 3 japaneseFighters, 9 japaneseNavalFighters, 1 japaneseSubmarine and 1 japaneseTacticalBomber
                                          Usa defend with 5 americanAdvancedSubmarines, 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 11 americanDestroyers, 15 americanNavalFighters, 10 americanSubmarines and 7 americanTransports
                                              DepthChargeAttack fire in 127 Sea Zone : 5/20 hits, 5.00 expected hits
                                              CruiserAntiAircraftGun fire in 127 Sea Zone : 2/5 hits, 0.83 expected hits
                                              3 americanSubmarines owned by the Usa, 2 japaneseNavalFighters owned by the Japan and 2 americanAdvancedSubmarines owned by the Usa lost in 127 Sea Zone
                                              Japan roll dice for 1 japaneseSubmarine in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                              1 americanTransport owned by the Usa lost in 127 Sea Zone
                                              Usa roll dice for 3 americanAdvancedSubmarines and 7 americanSubmarines in 127 Sea Zone, round 2 : 3/10 hits, 2.17 expected hits
                                          Units damaged: 2 japaneseCarriers owned by the Japan
                                              Japan roll dice for 3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 20 japaneseDestroyers, 3 japaneseFighters, 7 japaneseNavalFighters and 1 japaneseTacticalBomber in 127 Sea Zone, round 2 : 17/52 hits, 20.08 expected hits
                                              Usa roll dice for 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 11 americanDestroyers, 15 americanNavalFighters and 6 americanTransports in 127 Sea Zone, round 2 : 23/52 hits, 20.33 expected hits
                                          Units damaged: 3 japaneseBattleships owned by the Japan and 1 japaneseCarrier owned by the Japan
                                              7 americanSubmarines owned by the Usa, 4 americanDestroyers owned by the Usa, 1 japaneseSubmarine owned by the Japan, 6 americanTransports owned by the Usa and 19 japaneseDestroyers owned by the Japan lost in 127 Sea Zone
                                              3 japaneseBattleships owned by the Japan and 3 japaneseCarriers owned by the Japan lost in 127 Sea Zone
                                          3 japaneseBattleship-damageds owned by the Japan and 3 japaneseCarrier-damageds owned by the Japan added in 127 Sea Zone
                                          11 japaneseCruisers owned by the Japan, 3 japaneseBattleship-damageds owned by the Japan, 1 japaneseDestroyer owned by the Japan, 3 japaneseCarrier-damageds owned by the Japan and 1 japaneseCarrier owned by the Japan retreated to 96 Sea Zone
                                          Usa win with 3 americanAdvancedSubmarines, 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 7 americanDestroyers and 15 americanNavalFighters remaining. Battle score for attacker is -138
                                          Casualties for Japan: 3 japaneseBattleships, 3 japaneseCarriers, 19 japaneseDestroyers, 2 japaneseNavalFighters and 1 japaneseSubmarine
                                          Casualties for Usa: 2 americanAdvancedSubmarines, 4 americanDestroyers, 10 americanSubmarines and 7 americanTransports
                              
                                  Non Combat Move - Japan
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Turning on Edit Mode
                                      EDIT: Adding units owned by Japan to 128 Sea Zone: 3 japaneseBattleship-damageds, 1 japaneseCarrier, 3 japaneseCarrier-damageds, 11 japaneseCruisers and 1 japaneseDestroyer
                                      EDIT: Removing units owned by Japan from 96 Sea Zone: 3 japaneseBattleship-damageds, 1 japaneseCarrier, 3 japaneseCarrier-damageds, 11 japaneseCruisers and 1 japaneseDestroyer
                                      EDIT: Turning off Edit Mode
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      1 japaneseDestroyer moved from 92 Sea Zone to 129 Sea Zone
                                      2 japaneseBattleship-damageds, 6 japaneseCruisers, 4 japaneseDestroyers and 1 japaneseSubmarine moved from 92 Sea Zone to 91 Sea Zone
                                      1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
                                      1 japaneseAirTransport moved from Luzon to Tokyo
                                      7 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone
                                      1 japaneseFighter moved from 127 Sea Zone to Thailand
                                      1 japaneseFighter moved from 127 Sea Zone to Shanghai
                                      1 japaneseFighter and 1 japaneseTacticalBomber moved from 127 Sea Zone to Luzon
                                      1 japaneseNavalFighter moved from 127 Sea Zone to Thailand
                                      3 japaneseNavalFighters moved from 127 Sea Zone to 128 Sea Zone
                                      1 japaneseNavalFighter moved from 127 Sea Zone to Shanghai
                                      2 japaneseNavalFighters moved from 127 Sea Zone to Luzon
                                      1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung
                                      1 Train moved from Shantung to Manchuria
                                      1 japaneseInfantry moved from Manchuria to Peking
                                      1 japaneseTank moved from Chahar to Peking
                                      1 japaneseCombatEngineer moved from Manchuria to Peking
                                      1 japaneseArtillery and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                      1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
                                      1 japaneseInfantry moved from New Dehli to Kashmir
                                      1 japaneseMarine moved from Burma to Southern Thailand
                                      1 japaneseArtillery moved from Thailand to Southern Thailand
                                      3 japaneseInfantrys moved from Thailand to Southern Thailand
                                      2 japaneseInfantrys moved from Bombay to New Dehli
                                      1 Train moved from New Dehli to Bombay
                                      3 japaneseAlpineInfantrys moved from Burma to Southern Thailand
                                      1 Material and 1 Truck moved from Tokyo to Japan
                                      1 Train moved from New Dehli to Bengal
                                      2 Materials and 1 Train moved from Bengal to Calcutta
                                      1 Train moved from Calcutta to New Dehli
                              
                                  Purchase Units - Japan
                                      Japan buy 2 japaneseArtillerys, 1 japaneseBarracks, 3 japaneseDestroyers, 7 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Japan
                                      3 japaneseInfantrys placed in Bombay
                                      Units in Calcutta being upgraded or consumed: 2 Materials
                                      2 japaneseArtillerys and 1 japaneseBarracks placed in Calcutta
                                      2 japaneseInfantrys placed in Hong Kong
                                      2 japaneseInfantrys placed in Shanghai
                                      1 japaneseDestroyer placed in 96 Sea Zone
                                      Japan undo move 5.
                                      2 japaneseDestroyers placed in 128 Sea Zone
                                      1 japaneseDestroyer placed in 96 Sea Zone
                                      1 japaneseMarine placed in Kyushu Shikoku
                                      1 japaneseNavalFighter placed in Japan
                              
                                  Activate Technology - Japan
                                      Japan activating AdvancedFighters
                              
                                  Turn Complete - Japan
                                      Japan collect 62 PUs; end with 62 PUs
                                      Units generate 9 techTokens; Japan end with 9 techTokens
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                          Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 2 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 1 PUs; 
                              
                                  Place Units - Manchuria
                                      2 japaneseInfantrys placed in Manchuria
                                      1 japaneseSubmarine placed in 97 Sea Zone
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 11 PUs; end with 12 PUs
                                      Units Change Ownership
                                          Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine
                                          Some Units in Manchuria change ownership: 2 japaneseInfantrys
                                          Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Thailand
                                      Thailand buy 1 japaneseTransport; Remaining resources: 0 PUs; 
                              
                                  Place Units - Thailand
                                      1 japaneseTransport placed in 91 Sea Zone
                              
                                  Turn Complete - Thailand
                                      Thailand collect 7 PUs; end with 7 PUs
                                      Units Change Ownership
                                          Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
                                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                              

                              Combat Hit Differential Summary :

                              Usa : 3.50
                              DepthChargeAttack fire in 127 Sea Zone : : 0.00
                              Japan : -3.42
                              China : -0.75
                              CruiserAntiAircraftGun fire in 127 Sea Zone : : 1.17
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut thanks

                                ubernautU 2 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: China round 20

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 20
                                  
                                      Research Technology - China
                                          China spend 0 on tech rolls
                                  
                                      Combat Move - China
                                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          1 chineseInfantry moved from Shensi to Shantung
                                          2 chineseFighters moved from Kweichow to Shantung
                                          4 chineseFighters and 2 chineseTanks moved from Hunan to Hong Kong
                                          1 chineseInfantry moved from Kwangtung to Hong Kong
                                          1 chineseTank moved from Hunan to Fo Kien
                                                China take Fo Kien from Japan
                                          1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks moved from Hunan to Anhwei
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin quickie scramble

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: China round 20

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 20
                                      
                                          Research Technology - China
                                              China spend 0 on tech rolls
                                                  China roll 10,2,1 and gets 0 hits
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Japan from 128 Sea Zone: 5 japaneseTransports
                                              EDIT: Adding units owned by Japan to 129 Sea Zone: 5 japaneseTransports
                                              EDIT: Turning off Edit Mode
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              1 chineseInfantry moved from Shensi to Shantung
                                              2 chineseFighters moved from Kweichow to Shantung
                                              4 chineseFighters and 2 chineseTanks moved from Hunan to Hong Kong
                                              1 chineseInfantry moved from Kwangtung to Hong Kong
                                              1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks moved from Hunan to Anhwei
                                      
                                          Combat - China
                                              Japan scrambles 2 units out of Shanghai to defend against the attack in Shantung
                                              Battle in Hong Kong
                                                  China attack with 4 chineseFighters, 1 chineseInfantry and 2 chineseTanks
                                                  Japan defend with 1 Flagpole, 1 Rail, 1 japaneseBarracks, 1 japaneseFactory and 2 japaneseInfantrys
                                                      China roll dice for 4 chineseFighters, 1 chineseInfantry and 2 chineseTanks in Hong Kong, round 2 : 2/7 hits, 1.25 expected hits
                                                      Japan roll dice for 2 japaneseInfantrys in Hong Kong, round 2 : 1/2 hits, 0.83 expected hits
                                                      1 chineseInfantry owned by the China and 2 japaneseInfantrys owned by the Japan lost in Hong Kong
                                                  China converts japaneseFactory into different units
                                                  China converts japaneseBarracks into different units
                                                  China win, taking Hong Kong from Japan with 4 chineseFighters and 2 chineseTanks remaining. Battle score for attacker is 3
                                                  Casualties for China: 1 chineseInfantry
                                                  Casualties for Japan: 2 japaneseInfantrys
                                              Battle in Shantung
                                                  China attack with 2 chineseFighters and 1 chineseInfantry
                                                  Japan defend with 1 Flagpole, 1 Rail, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter
                                                      China roll dice for 2 chineseFighters and 1 chineseInfantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                                                      Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter in Shantung, round 2 : 0/4 hits, 1.50 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Shantung
                                                  1 chineseInfantry owned by the China retreated to Shensi
                                                  Japan win with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Anhwei
                                                  China attack with 1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks
                                                  Japan defend with 1 Flagpole, 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks
                                                      China roll dice for 1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks in Anhwei, round 2 : 4/14 hits, 4.42 expected hits
                                                      Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Anhwei, round 2 : 1/4 hits, 1.17 expected hits
                                                      1 japaneseArtillery owned by the Japan, 1 chineseInfantry owned by the China, 1 japaneseMech.Infantry owned by the Japan and 2 japaneseTanks owned by the Japan lost in Anhwei
                                                  China win, taking Anhwei from Japan with 1 chineseCombatEngineer, 2 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks remaining. Battle score for attacker is 18
                                                  Casualties for China: 1 chineseInfantry
                                                  Casualties for Japan: 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks
                                              Moving scrambled unit from Shantung back to originating territory: Shanghai
                                              Moving scrambled unit from Shantung back to originating territory: Shanghai
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseProd1: China has 1 Material placed in Chungking
                                              1 chineseAntiTankGun moved from Altay to Singkiang
                                              1 Truck and 1 chineseArtillery moved from Altay to Chungking
                                              3 chineseInfantrys moved from Western Szechwan to Eastern Szechwan
                                              1 Truck moved from Western Szechwan to Tsinghai
                                              1 Truck and 1 chineseInfantry moved from Tsinghai to Eastern Szechwan
                                              1 chineseInfantry moved from Tsinghai to Western Szechwan
                                              2 chineseInfantrys moved from Northern China to Inner Mongolia
                                              1 chineseInfantry moved from French Indochina to Kwangtung
                                              5 chineseInfantrys moved from Kwangsi to Kwangtung
                                              2 chineseInfantrys moved from Yunnan to Kwangsi
                                              2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                              2 chineseInfantrys moved from Chungking to Eastern Szechwan
                                              1 Truck and 1 chineseAntiTankGun moved from Hupeh to Anhwei
                                              2 chineseFighters moved from Shantung to Shensi
                                              1 Truck and 1 chineseCombatEngineer moved from Eastern Szechwan to Shensi
                                              1 Material and 1 Truck moved from Chungking to Shensi
                                              1 Truck moved from Shensi to Inner Mongolia
                                              1 chineseTank moved from Hunan to Shensi
                                              1 chineseInfantry moved from Hupeh to Shensi
                                              1 chineseInfantry moved from Inner Mongolia to Shensi
                                              1 chineseInfantry moved from Shansi to Shensi
                                              2 chineseAntiTankGuns moved from Hupeh to Shensi
                                              1 Truck moved from Anhwei to Hunan
                                              1 Truck moved from Eastern Szechwan to Chungking
                                              1 Material and 1 Truck moved from Chungking to Kweichow
                                              4 chineseFighters moved from Hong Kong to Hunan
                                              3 chineseInfantrys moved from Singkiang to Tsinghai
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 1 chineseAirfield, 1 chineseFighter, 5 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 3 techTokens; 
                                      
                                          Place Units - China
                                              1 chineseFighter, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                              3 chineseInfantrys placed in Singkiang
                                              2 chineseInfantrys placed in Northern China
                                              Units in Shensi being upgraded or consumed: 1 Material
                                              1 chineseAirfield placed in Shensi
                                      
                                          Turn Complete - China
                                              China collect 35 PUs; end with 35 PUs
                                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 38 PUs
                                              Units generate 3 techTokens; China end with 6 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      China : 0.50
                                      Japan : -1.50
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin go for spain

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Spain round 20

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 20
                                          
                                              Combat Move - Spain
                                                  Trigger SpainAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Spain
                                                  Trigger SpainSwedenAllied: Changing Relationship for Spain and Sweden from Neutral to Allied
                                                  Trigger SpainTurkeyAllied: Changing Relationship for Spain and Turkey from Neutral to Allied
                                                  Trigger SpainAlliesWar2: Changing Relationship for Spain and Finland from Neutral to Allied
                                                  Trigger SpainAlliesWar2: Changing Relationship for Spain and DanubeAxis from Neutral to Allied
                                                  Trigger SpainAlliesWar2: Changing Relationship for Spain and VichyFrance from Neutral to Allied
                                                  Trigger SpainAlliesWar2: Changing Relationship for Spain and Manchuria from Neutral to Allied
                                                  Trigger SpainAlliesWar2: Changing Relationship for Spain and Thailand from Neutral to Allied
                                                  Trigger SpainAlliesWar: Changing Relationship for Spain and Canada from Neutral to War
                                                  Trigger SpainAlliesWar: Changing Relationship for Spain and Australia from Neutral to War
                                                  Trigger SpainAlliesWar: Changing Relationship for Spain and India from Neutral to War
                                                  Trigger SpainAlliesWar: Changing Relationship for Spain and Egypt from Neutral to War
                                                  Trigger SpainAlliesWar: Changing Relationship for Spain and ExiledAllies from Neutral to War
                                                  Trigger SpainAlliesWar: Changing Relationship for Spain and SouthAfrica from Neutral to War
                                                  Trigger SpainAlliesWar: Changing Relationship for Spain and China from Neutral to War
                                                  1 spanishTank moved from Southern Spain to Portugal
                                                        Spain take Portugal from Usa
                                                  1 spanishTank moved from Portugal to Southern Spain
                                                  1 spanishSubmarine moved from 41 Sea Zone to 32 Sea Zone
                                          
                                              Combat - Spain
                                                  Battle in 32 Sea Zone
                                                      Spain attack with 1 spanishSubmarine
                                                      Britain defend with 1 britishTransport
                                                          Spain roll dice for 1 spanishSubmarine in 32 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                                          1 britishTransport owned by the Britain lost in 32 Sea Zone
                                                      Spain win with 1 spanishSubmarine remaining. Battle score for attacker is 7
                                                      Casualties for Britain: 1 britishTransport
                                          
                                              Non Combat Move - Spain
                                                  1 spanishAntiTankGun, 1 spanishArtillery and 2 spanishInfantrys moved from Northern Spain to Southern Spain
                                                  1 spanishArtillery and 2 spanishInfantrys moved from Tangier to Morrocco
                                          
                                              Purchase Units - Spain
                                                  Trigger SpainAllied4: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishArtillery
                                                  Trigger SpainAllied3: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishTank
                                                  Trigger SpainAllied2: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishCombatEngineer
                                                  Trigger SpainAllied1: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishInfantry
                                                  Trigger SpainAllied8: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishAntiAirGun
                                                  Trigger SpainAllied7: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishDestroyer
                                                  Trigger SpainAllied6: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishSubmarine
                                                  Trigger SpainAllied5: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishTransport
                                                  Trigger SpainAllied9: Setting requiresUnits to spanishAircraftPlant for unitAttachment attached to spanishFighter
                                          
                                              Turn Complete - Spain
                                                  Spain collect 8 PUs; end with 8 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Spain : 0.75
                                          

                                          Savegame

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

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