TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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@colin go for japan
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TripleA Move Summary: Japan round 18
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Research Technology - Japan Trigger japaneseaTAA: Japan gains access to AdvancedArtillery Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedTacticalBombers Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 4 japaneseCruisers moved from 148 Sea Zone to 149 Sea Zone Japan take 148 Sea Zone from Britain 1 japaneseCruiser and 1 japaneseDestroyer moved from 88 Sea Zone to 149 Sea Zone 5 japaneseDestroyers moved from 93 Sea Zone to 149 Sea Zone 2 japaneseDestroyers moved from 93 Sea Zone to 149 Sea Zone 2 japaneseBattleship-damageds moved from 148 Sea Zone to 92 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 92 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 91 Sea Zone 1 japaneseDestroyer moved from 93 Sea Zone to 94 Sea Zone 1 japaneseNavalFighter moved from 93 Sea Zone to 91 Sea Zone 1 japaneseNavalFighter moved from 93 Sea Zone to 94 Sea Zone 1 japaneseInfantry moved from Yakut to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia 3 japaneseInfantrys moved from Shanghai to Anhwei 2 japaneseInfantrys moved from Hong Kong to Kwangtung 1 japaneseMech.Infantry and 3 japaneseTanks moved from Shantung to Shansi 1 japaneseInfantry moved from Chahar to Suiyuan 1 japaneseFighter moved from Manchuria to Suiyuan 2 japaneseFighters moved from Thailand to Southern Thailand 1 japaneseNavalFighter moved from 93 Sea Zone to Kwangtung 1 japaneseInfantry moved from Shantung to Shansi 1 japaneseNavalFighter moved from 93 Sea Zone to 92 Sea Zone 1 japaneseNavalFighter moved from 93 Sea Zone to 91 Sea Zone 1 japaneseNavalFighter moved from 93 Sea Zone to 94 Sea Zone 1 japaneseNavalFighter moved from 93 Sea Zone to Saigon 2 japaneseInfantrys moved from Thailand to Saigon 1 japaneseNavalFighter moved from 93 Sea Zone to Saigon 1 japaneseTacticalBomber moved from Thailand to Saigon 1 japaneseFighter moved from Thailand to Southern Thailand 2 japaneseInfantrys moved from Burma to Southern Thailand -
@ubernaut might be a scramble
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TripleA Turn Summary: Thailand round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Training Troops - Manchuria Manchuria collect 0 PUs; end with 16 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTAA: Japan gains access to AdvancedArtillery Japan spend 0 on tech rolls Japan roll 9,11,12,8,6,2,7,1,2 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedTacticalBombers Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 4 japaneseCruisers moved from 148 Sea Zone to 149 Sea Zone Japan take 148 Sea Zone from Britain 1 japaneseCruiser and 1 japaneseDestroyer moved from 88 Sea Zone to 149 Sea Zone 5 japaneseDestroyers moved from 93 Sea Zone to 149 Sea Zone 2 japaneseDestroyers moved from 93 Sea Zone to 149 Sea Zone 2 japaneseBattleship-damageds moved from 148 Sea Zone to 92 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 92 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 91 Sea Zone 1 japaneseDestroyer moved from 93 Sea Zone to 94 Sea Zone 1 japaneseNavalFighter moved from 93 Sea Zone to 91 Sea Zone 1 japaneseNavalFighter moved from 93 Sea Zone to 94 Sea Zone 1 japaneseInfantry moved from Yakut to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia 3 japaneseInfantrys moved from Shanghai to Anhwei 2 japaneseInfantrys moved from Hong Kong to Kwangtung 1 japaneseMech.Infantry and 3 japaneseTanks moved from Shantung to Shansi 1 japaneseInfantry moved from Chahar to Suiyuan 1 japaneseFighter moved from Manchuria to Suiyuan 2 japaneseFighters moved from Thailand to Southern Thailand 1 japaneseNavalFighter moved from 93 Sea Zone to Kwangtung 1 japaneseInfantry moved from Shantung to Shansi 1 japaneseNavalFighter moved from 93 Sea Zone to 92 Sea Zone 1 japaneseNavalFighter moved from 93 Sea Zone to 91 Sea Zone 1 japaneseNavalFighter moved from 93 Sea Zone to 94 Sea Zone 1 japaneseNavalFighter moved from 93 Sea Zone to Saigon 2 japaneseInfantrys moved from Thailand to Saigon 1 japaneseNavalFighter moved from 93 Sea Zone to Saigon 1 japaneseTacticalBomber moved from Thailand to Saigon 1 japaneseFighter moved from Thailand to Southern Thailand 2 japaneseInfantrys moved from Burma to Southern Thailand Combat - Japan Battle in 91 Sea Zone Japan attack with 2 japaneseNavalFighters and 1 japaneseSubmarine Britain defend with 2 britishTransports Japan roll dice for 1 japaneseSubmarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japan roll dice for 2 japaneseNavalFighters in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Britain roll dice for 2 britishTransports in 91 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits 1 britishTransport owned by the Britain lost in 91 Sea Zone Japan roll dice for 1 japaneseSubmarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japan roll dice for 2 japaneseNavalFighters in 91 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Britain roll dice for 1 britishTransport in 91 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits 1 britishTransport owned by the Britain lost in 91 Sea Zone Japan win with 2 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 14 Casualties for Britain: 2 britishTransports Battle in 92 Sea Zone Japan attack with 2 japaneseBattleship-damageds, 1 japaneseNavalFighter and 1 japaneseSubmarine Britain defend with 2 britishTransports Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japan roll dice for 2 japaneseBattleship-damageds and 1 japaneseNavalFighter in 92 Sea Zone, round 2 : 2/3 hits, 1.75 expected hits Britain roll dice for 2 britishTransports in 92 Sea Zone, round 2 : 1/2 hits, 0.17 expected hits 1 japaneseSubmarine owned by the Japan and 2 britishTransports owned by the Britain lost in 92 Sea Zone Japan win, taking 92 Sea Zone from Neutral with 2 japaneseBattleship-damageds and 1 japaneseNavalFighter remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseSubmarine Casualties for Britain: 2 britishTransports Battle in 94 Sea Zone Japan attack with 1 japaneseDestroyer and 2 japaneseNavalFighters Britain defend with 2 britishTransports Japan roll dice for 1 japaneseDestroyer and 2 japaneseNavalFighters in 94 Sea Zone, round 2 : 1/3 hits, 1.42 expected hits Britain roll dice for 2 britishTransports in 94 Sea Zone, round 2 : 1/2 hits, 0.17 expected hits 1 japaneseDestroyer owned by the Japan and 1 britishTransport owned by the Britain lost in 94 Sea Zone Japan roll dice for 2 japaneseNavalFighters in 94 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Britain roll dice for 1 britishTransport in 94 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits 1 britishTransport owned by the Britain lost in 94 Sea Zone Japan win with 2 japaneseNavalFighters remaining. Battle score for attacker is 6 Casualties for Japan: 1 japaneseDestroyer Casualties for Britain: 2 britishTransports Battle in 149 Sea Zone Japan attack with 5 japaneseCruisers and 8 japaneseDestroyers Britain defend with 2 britishBattleships and 2 britishCruisers Japan roll dice for 5 japaneseCruisers and 8 japaneseDestroyers in 149 Sea Zone, round 2 : 3/13 hits, 4.50 expected hits Units damaged: 1 britishBattleship owned by the Britain Britain roll dice for 2 britishBattleships and 2 britishCruisers in 149 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits 2 britishCruisers owned by the Britain and 3 japaneseDestroyers owned by the Japan lost in 149 Sea Zone 1 britishBattleship owned by the Britain lost in 149 Sea Zone 1 britishBattleship-damaged owned by the Britain added in 149 Sea Zone Japan roll dice for 5 japaneseCruisers and 5 japaneseDestroyers in 149 Sea Zone, round 3 : 3/10 hits, 3.75 expected hits Britain roll dice for 1 britishBattleship and 1 britishBattleship-damaged in 149 Sea Zone, round 3 : 2/3 hits, 1.25 expected hits 1 britishBattleship-damaged owned by the Britain, 1 britishBattleship owned by the Britain and 2 japaneseDestroyers owned by the Japan lost in 149 Sea Zone Japan win, taking 149 Sea Zone from Neutral with 5 japaneseCruisers and 3 japaneseDestroyers remaining. Battle score for attacker is 45 Casualties for Japan: 5 japaneseDestroyers Casualties for Britain: 2 britishBattleships, 1 britishBattleship-damaged and 2 britishCruisers Battle in Shansi Japan attack with 1 japaneseInfantry, 1 japaneseMech.Infantry and 3 japaneseTanks China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 1 japaneseInfantry, 1 japaneseMech.Infantry and 3 japaneseTanks in Shansi, round 2 : 1/5 hits, 1.92 expected hits China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shansi Japan win, taking Shansi from China with 1 japaneseMech.Infantry and 3 japaneseTanks remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Saigon Japan attack with 2 japaneseInfantrys, 2 japaneseNavalFighters and 1 japaneseTacticalBomber Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys Japan roll dice for 2 japaneseInfantrys, 2 japaneseNavalFighters and 1 japaneseTacticalBomber in Saigon, round 2 : 1/5 hits, 1.42 expected hits Britain roll dice for 2 britishInfantrys in Saigon, round 2 : 0/2 hits, 0.67 expected hits 1 britishInfantry owned by the Britain lost in Saigon Japan roll dice for 2 japaneseInfantrys, 2 japaneseNavalFighters and 1 japaneseTacticalBomber in Saigon, round 3 : 2/5 hits, 1.42 expected hits Britain roll dice for 1 britishInfantry in Saigon, round 3 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Saigon Japan win, taking Saigon from Britain with 2 japaneseInfantrys, 2 japaneseNavalFighters and 1 japaneseTacticalBomber remaining. Battle score for attacker is 6 Casualties for Britain: 2 britishInfantrys Battle in Anhwei Japan attack with 3 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 3 japaneseInfantrys in Anhwei, round 2 : 1/3 hits, 0.50 expected hits China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Anhwei Japan win, taking Anhwei from China with 3 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Suiyuan Japan attack with 1 japaneseFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Suiyuan Japan win with 1 japaneseFighter remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Southern Thailand Japan attack with 3 japaneseFighters and 2 japaneseInfantrys Britain defend with 1 Flagpole and 2 britishInfantrys Japan roll dice for 3 japaneseFighters and 2 japaneseInfantrys in Southern Thailand, round 2 : 3/5 hits, 1.33 expected hits Britain roll dice for 2 britishInfantrys in Southern Thailand, round 2 : 1/2 hits, 0.67 expected hits 2 britishInfantrys owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Thailand Japan win, taking Southern Thailand from Britain with 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 2 britishInfantrys Battle in Kwangtung Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in Kwangtung, round 2 : 0/3 hits, 0.75 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Kwangtung Japan roll dice for 1 japaneseInfantry and 1 japaneseNavalFighter in Kwangtung, round 3 : 1/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 3 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung Japan win with 1 japaneseNavalFighter remaining. Battle score for attacker is -3 Casualties for Japan: 2 japaneseInfantrys Casualties for China: 1 chineseInfantry Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseCruiser and 2 japaneseDestroyers moved from 93 Sea Zone to 92 Sea Zone 3 japaneseBattleships, 4 japaneseCarriers, 8 japaneseCruisers and 12 japaneseDestroyers moved from 93 Sea Zone to 96 Sea Zone 2 japaneseNavalFighters moved from 94 Sea Zone to 96 Sea Zone 2 japaneseNavalFighters moved from 91 Sea Zone to 96 Sea Zone 1 japaneseNavalFighter moved from 92 Sea Zone to 96 Sea Zone 2 japaneseNavalFighters moved from Saigon to 96 Sea Zone 1 japaneseNavalFighter moved from Kwangtung to 96 Sea Zone 1 japaneseTacticalBomber moved from Saigon to Thailand 1 japaneseCombatEngineer and 5 japaneseInfantrys moved from Thailand to Burma 2 japaneseInfantrys moved from Bengal to Burma 2 Trucks and 2 japaneseInfantrys moved from New Dehli to Burma 1 Train moved from Bengal to New Dehli 1 Train and 1 japaneseCombatEngineer moved from New Dehli to Calcutta 1 Train moved from Calcutta to New Dehli 2 japaneseInfantrys moved from Bombay to New Dehli 1 japaneseInfantry moved from Bombay to New Dehli 7 japaneseArtillerys moved from Northern Manchuria to Yakut 2 Trucks and 2 japaneseInfantrys moved from Manchuria to Yakut 1 Truck moved from Yakut to Manchuria 2 Trucks moved from Yakut to Northern Manchuria 1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut 1 Truck moved from Yakut to Northern Manchuria 1 japaneseArtillery moved from Korea to Eastern Manchuria 1 japaneseFighter moved from Suiyuan to Northern Manchuria 1 japaneseInfantry moved from Shantung to Shansi 1 japaneseArtillery moved from Peking to Shantung 1 japaneseArtillery moved from Peking to Shansi 1 japaneseCombatEngineer moved from Peking to Manchuria 4 japaneseInfantrys moved from Japan to Tokyo 2 japaneseArtillerys moved from Japan to Tokyo 1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone 1 japaneseFighter moved from Southern Thailand to Thailand 3 japaneseInfantrys moved from Japan to Tokyo 7 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 japaneseFighter moved from Southern Thailand to Burma 1 japaneseFighter moved from Southern Thailand to Thailand 1 japaneseTacticalBomber moved from Thailand to Burma 1 Train moved from Burma to Bombay 1 Truck moved from Tokyo to Japan 1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo 1 japaneseCombatEngineer moved from Japan to Tokyo 3 japaneseInfantrys moved from Japan to Tokyo 1 japaneseAirTransport moved from Japan to Tokyo Purchase Units - Japan Japan buy 3 japaneseCruisers, 3 japaneseDestroyers, 2 japaneseEntrenchments and 2 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Tokyo being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Tokyo Units in Japan being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Japan 1 japaneseDestroyer placed in 99 Sea Zone 1 japaneseDestroyer placed in 98 Sea Zone 3 japaneseCruisers placed in 96 Sea Zone 1 japaneseDestroyer placed in 96 Sea Zone Activate Technology - Japan Japan activating ImprovedTacticalBombers triggerAttachmenjapaneseImpTB1: Setting attack to 7 for unitAttachment attached to japaneseTacticalBomber triggerAttachmenjapaneseImpTB1: Setting airAttack to 4 for unitAttachment attached to japaneseTacticalBomber triggerAttachmenjapaneseImpTB2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTacticalBomber} with name:supportAttachmentTacBombImpjapanese Turn Complete - Japan Japan collect 65 PUs; end with 65 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 2 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 3 PUs; Place Units - Manchuria 2 japaneseInfantrys placed in Manchuria 1 japaneseSubmarine placed in 97 Sea Zone Turn Complete - Manchuria Manchuria collect 9 PUs; end with 12 PUs Units Change Ownership Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Japan : -1.50 China : 2.75 Britain : 1.75 -
@ubernaut back to you
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@colin if you're going to bed soon i think you can turn in now no decisions for china and i think it will take me at least a half an hour before i will be ready for british combat.
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TripleA Turn Summary: Australia round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Supporting Britain - Canada Canada collect 0 PUs; end with 16 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 27 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Trigger britishaTAS: Britain gains access to AdvancedSubmarines Britain spend 0 on tech rolls Britain roll 10,8,10,11,2,11,3,5,11 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishInfantry moved from Western Anglo Egyptian Sudan to Anglo Egyptian Sudan Britain take Anglo Egyptian Sudan from Italy Combat - Britain Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 3 britishInfantrys and 2 britishMarines moved from Murmansk to 14 Sea Zone 1 Material and 1 britishAirTransport moved from London to Sweden 1 britishAirTransport moved from Sweden to London 1 britishAirTransport moved from Norway to London 1 Truck moved from Central Britain to London 1 Material and 1 Truck moved from London to Central Britain 1 britishAirTransport moved from Quebec to Central Britain 5 britishTransports moved from 12 Sea Zone to 24 Sea Zone 7 britishInfantrys moved from Central Britain to 24 Sea Zone 3 britishInfantrys moved from Scotland to 24 Sea Zone 1 britishInfantry moved from Southern Sweden to Sweden 1 britishCombatEngineer, 4 britishInfantrys, 4 britishNavalFighters and 1 britishTacticalBomber moved from Norway to Sweden 22 britishSubmarines moved from 26 Sea Zone to 28 Sea Zone 2 britishBattleships, 3 britishCruisers, 3 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 14 Sea Zone to 12 Sea Zone 3 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Central Norway 10 britishInfantrys and 5 britishTransports moved from 24 Sea Zone to 12 Sea Zone 10 britishInfantrys moved from 12 Sea Zone to Central Norway 9 britishAlpineInfantrys moved from Norway to Sweden 3 britishNavalFighters moved from Central Britain to Sweden 1 britishTransport moved from 12 Sea Zone to 24 Sea Zone 1 britishCombatEngineer moved from Central Britain to 24 Sea Zone 1 britishCombatEngineer and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone 1 britishCombatEngineer moved from 12 Sea Zone to Central Norway 1 britishAirTransport moved from Sweden to Norway 4 britishInfantrys and 2 britishTransports moved from 33 Sea Zone to 41 Sea Zone 4 britishInfantrys moved from 41 Sea Zone to Gibraltar 1 britishAirTransport moved from Gibraltar to London 1 britishAirTransport moved from Quebec to Central Britain 1 britishInfantry moved from Exiled Allies to Central Britain 1 Truck moved from Central Britain to London 1 britishTank moved from Labrador to 2 Sea Zone 1 britishTank and 1 britishTransport moved from 2 Sea Zone to 32 Sea Zone 1 britishTransport moved from 7 Sea Zone to 2 Sea Zone 2 britishInfantrys moved from Kenya Uganda to Belgian Congo 3 britishArtillerys and 8 britishInfantrys moved from Congo to Belgian Congo 1 britishAntiTankGun moved from Congo to Belgian Congo 1 Material and 1 Truck moved from Cape Town to Belgian Congo 1 britishDestroyer and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone 1 Truck moved from Belgian Congo to Cape Town 3 Trucks moved from Congo to Belgian Congo 1 Material and 1 britishAirTransport moved from New South Wales to Java 2 britishTransports moved from 162 Sea Zone to 159 Sea Zone 1 britishCombatEngineer moved from Queensland to Southern Australia 1 britishAntiAirGun and 1 britishMech.Infantry moved from Southern Australia to Northwestern Australia 1 britishMech.Infantry moved from Northwestern Australia to Southern Australia 1 Train moved from Queensland to Southern Australia 1 Train and 1 britishAntiAirGun moved from Southern Australia to Queensland 2 britishInfantrys moved from New South Wales to Queensland 2 britishNavalFighters moved from Southwestern Australia to Java 2 britishNavalFighters moved from Northwestern Australia to Java 1 Truck moved from Southwestern Australia to Southern Australia 1 Train moved from Queensland to New South Wales 1 Truck moved from Southern Australia to New South Wales 2 britishInfantrys moved from 101 Sea Zone to Soviet Far East 1 britishCombatEngineer moved from London to Central Britain Purchase Units - Britain Britain buy 1 britishEntrenchment, 3 britishNavalFighters and 3 britishSubmarines; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Sweden being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Sweden 3 britishSubmarines placed in 28 Sea Zone 3 britishNavalFighters placed in Central Britain Turn Complete - Britain Britain collect 37 PUs; end with 37 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 40 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 46 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 47 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 1 Material and 2 britishCombatEngineers Some Units in Southern Australia change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishTransport; Remaining resources: 1 PUs; Place Units - Canada 1 britishTransport placed in 19 Sea Zone 1 britishAlpineInfantry and 1 britishCombatEngineer placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 16 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishTransport Some Units in Quebec change ownership: 1 britishAlpineInfantry and 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 Materials, 1 britishInfantry and 2 britishSubmarines; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 Materials placed in Belgian Congo 2 britishSubmarines placed in 148 Sea Zone 1 britishInfantry placed in Java Turn Complete - ExiledAllies ExiledAllies collect 35 PUs; end with 35 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 33 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 31 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs Units Change Ownership Some Units in 148 Sea Zone change ownership: 2 britishSubmarines Some Units in Belgian Congo change ownership: 3 Materials and 1 britishCombatEngineer Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 1 Material, 2 britishCombatEngineers and 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishInfantry and 2 britishSubmarines; Remaining resources: 0 PUs; Place Units - Australia 2 britishSubmarines placed in 149 Sea Zone 1 Material and 1 britishInfantry placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 2 britishSubmarines Some Units in New South Wales change ownership: 1 Material and 1 britishInfantry Some Units in Southern Australia change ownership: 1 Material and 1 britishCombatEngineerCombat Hit Differential Summary :
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TripleA Turn Summary: Australia round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Supporting Britain - Canada Canada collect 0 PUs; end with 16 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 27 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Trigger britishaTAS: Britain gains access to AdvancedSubmarines Britain spend 0 on tech rolls Britain roll 10,8,10,11,2,11,3,5,11 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishInfantry moved from Western Anglo Egyptian Sudan to Anglo Egyptian Sudan Britain take Anglo Egyptian Sudan from Italy Combat - Britain Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 3 britishInfantrys and 2 britishMarines moved from Murmansk to 14 Sea Zone 1 Material and 1 britishAirTransport moved from London to Sweden 1 britishAirTransport moved from Sweden to London 1 britishAirTransport moved from Norway to London 1 Truck moved from Central Britain to London 1 Material and 1 Truck moved from London to Central Britain 1 britishAirTransport moved from Quebec to Central Britain 5 britishTransports moved from 12 Sea Zone to 24 Sea Zone 7 britishInfantrys moved from Central Britain to 24 Sea Zone 3 britishInfantrys moved from Scotland to 24 Sea Zone 1 britishInfantry moved from Southern Sweden to Sweden 1 britishCombatEngineer, 4 britishInfantrys, 4 britishNavalFighters and 1 britishTacticalBomber moved from Norway to Sweden 22 britishSubmarines moved from 26 Sea Zone to 28 Sea Zone 2 britishBattleships, 3 britishCruisers, 3 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 14 Sea Zone to 12 Sea Zone 3 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Central Norway 10 britishInfantrys and 5 britishTransports moved from 24 Sea Zone to 12 Sea Zone 10 britishInfantrys moved from 12 Sea Zone to Central Norway 9 britishAlpineInfantrys moved from Norway to Sweden 3 britishNavalFighters moved from Central Britain to Sweden 1 britishTransport moved from 12 Sea Zone to 24 Sea Zone 1 britishCombatEngineer moved from Central Britain to 24 Sea Zone 1 britishCombatEngineer and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone 1 britishCombatEngineer moved from 12 Sea Zone to Central Norway 1 britishAirTransport moved from Sweden to Norway 4 britishInfantrys and 2 britishTransports moved from 33 Sea Zone to 41 Sea Zone 4 britishInfantrys moved from 41 Sea Zone to Gibraltar 1 britishAirTransport moved from Gibraltar to London 1 britishAirTransport moved from Quebec to Central Britain 1 britishInfantry moved from Exiled Allies to Central Britain 1 Truck moved from Central Britain to London 1 britishTank moved from Labrador to 2 Sea Zone 1 britishTank and 1 britishTransport moved from 2 Sea Zone to 32 Sea Zone 1 britishTransport moved from 7 Sea Zone to 2 Sea Zone 2 britishInfantrys moved from Kenya Uganda to Belgian Congo 3 britishArtillerys and 8 britishInfantrys moved from Congo to Belgian Congo 1 britishAntiTankGun moved from Congo to Belgian Congo 1 Material and 1 Truck moved from Cape Town to Belgian Congo 1 britishDestroyer and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone 3 Trucks moved from Congo to Belgian Congo 1 Material and 1 britishAirTransport moved from New South Wales to Java 2 britishTransports moved from 162 Sea Zone to 159 Sea Zone 1 britishCombatEngineer moved from Queensland to Southern Australia 1 britishAntiAirGun and 1 britishMech.Infantry moved from Southern Australia to Northwestern Australia 1 britishMech.Infantry moved from Northwestern Australia to Southern Australia 1 Train moved from Queensland to Southern Australia 1 Train and 1 britishAntiAirGun moved from Southern Australia to Queensland 2 britishInfantrys moved from New South Wales to Queensland 2 britishNavalFighters moved from Southwestern Australia to Java 2 britishNavalFighters moved from Northwestern Australia to Java 1 Truck moved from Southwestern Australia to Southern Australia 1 Train moved from Queensland to New South Wales 1 Truck moved from Southern Australia to New South Wales 2 britishInfantrys moved from 101 Sea Zone to Soviet Far East 1 britishCombatEngineer moved from London to Central Britain Purchase Units - Britain Britain buy 1 britishEntrenchment, 3 britishNavalFighters and 3 britishSubmarines; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Sweden being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Sweden 3 britishSubmarines placed in 28 Sea Zone 3 britishNavalFighters placed in Central Britain Turn Complete - Britain Britain collect 37 PUs; end with 37 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 40 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 46 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 47 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 1 Material and 2 britishCombatEngineers Some Units in Southern Australia change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishTransport; Remaining resources: 1 PUs; Place Units - Canada 1 britishTransport placed in 19 Sea Zone 1 britishAlpineInfantry and 1 britishCombatEngineer placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 16 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishTransport Some Units in Quebec change ownership: 1 britishAlpineInfantry and 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 Materials, 1 britishInfantry and 2 britishSubmarines; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishSubmarines placed in 148 Sea Zone 1 britishInfantry placed in Java 2 Materials placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 35 PUs; end with 35 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 33 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 31 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs Units Change Ownership Some Units in 148 Sea Zone change ownership: 2 britishSubmarines Some Units in Belgian Congo change ownership: 3 Materials and 1 britishCombatEngineer Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 1 Material, 2 britishCombatEngineers and 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 2 britishInfantrys; Remaining resources: 1 PUs; Place Units - SouthAfrica 2 britishInfantrys placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 8 PUs Some Units in Cape Town change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishInfantry and 2 britishSubmarines; Remaining resources: 0 PUs; Place Units - Australia 2 britishSubmarines placed in 149 Sea Zone 1 Material and 1 britishInfantry placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 2 britishSubmarines Some Units in New South Wales change ownership: 1 Material and 1 britishInfantry Some Units in Southern Australia change ownership: 1 Material and 1 britishCombatEngineerCombat Hit Differential Summary :
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@colin small adjustment no point in moving my african truck south

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TripleA Turn Summary: Italy round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 5,9,10,1,1,4,6,8,11,7,5,11,7,11,10,1,1,8 and gets 0 hits Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Some non-combat units are destroyed: Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianTank moved from Abyssinia to Italian Somaliland Italy take British Somaliland from Britain Italy take Italian Somaliland from Britain 1 italianInfantry moved from Abyssinia to Kenya Uganda Italy take Kenya Uganda from Britain 3 italianInfantrys moved from Abyssinia to Anglo Egyptian Sudan Combat - Italy Battle in Anglo Egyptian Sudan Italy attack with 3 italianInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 3 italianInfantrys in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.50 expected hits Egypt roll dice for 1 britishInfantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Anglo Egyptian Sudan Italy win, taking Anglo Egyptian Sudan from Egypt with 2 italianInfantrys remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishInfantry Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger UnitsIItalianSomaliland: Italy has 1 italianInfantry placed in Italian Somaliland 3 Trucks and 3 italianInfantrys moved from Cairo to Abyssinia 2 Trucks moved from Abyssinia to Cairo 2 italianAlpineInfantrys moved from Tripolitania to 48 Sea Zone 2 italianAlpineInfantrys and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone 2 italianAlpineInfantrys moved from 53 Sea Zone to Cairo 1 italianMarine moved from Syria to Trans Jordan 1 italianTransport moved from 53 Sea Zone to 48 Sea Zone 1 italianDestroyer moved from 47 Sea Zone to 43 Sea Zone 1 italianNavalFighter moved from Northern Italy to Morrocco 1 italianMech.Infantry and 2 italianTanks moved from Abyssinia to Italian Somaliland 6 italianArtillerys moved from Abyssinia to Kenya Uganda 5 italianMarines moved from Abyssinia to Kenya Uganda 1 italianAlpineInfantry moved from Abyssinia to Kenya Uganda 3 italianCombatEngineers moved from Abyssinia to Kenya Uganda 3 italianInfantrys moved from Abyssinia to Kenya Uganda 1 italianInfantry moved from Abyssinia to Kenya Uganda Purchase Units - Italy Italy buy 2 italianAlpineInfantrys, 1 italianDestroyer, 3 italianInfantrys, 1 italianNavalFighter and 1 italianParatrooper; Remaining resources: 0 PUs; 18 techTokens; Place Units - Italy 3 italianInfantrys placed in Cairo 2 italianAlpineInfantrys placed in Tripolitania 1 italianParatrooper placed in Southern Italy 1 italianDestroyer placed in 47 Sea Zone 1 italianNavalFighter placed in Northern Italy Turn Complete - Italy Italy collect 40 PUs; end with 40 PUs Units generate 9 techTokens; Italy end with 27 techTokensCombat Hit Differential Summary :
Egypt : 0.75 Italy : 0.50 -
@ubernaut back to you
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TripleA Turn Summary: Usa round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Research Technology - Usa Trigger americanaTDB: Usa gains access to DestroyerBombardement Usa spend 0 on tech rolls Usa roll 10,11,12,4,7,11,10,11,5 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover DestroyerBombardement Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 8 americanInfantrys and 6 americanMarines moved from Marianas Island to 123 Sea Zone 4 americanBattleships, 4 americanCruisers, 8 americanInfantrys, 6 americanMarines and 7 americanTransports moved from 123 Sea Zone to 130 Sea Zone 1 americanCruiser moved from 124 Sea Zone to 130 Sea Zone 8 americanInfantrys and 6 americanMarines moved from 130 Sea Zone to Palau Island Combat - Usa Battle in Palau Island Usa attack with 8 americanInfantrys and 6 americanMarines Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry Usa roll dice for 4 americanBattleships and 5 americanCruisers in Palau Island, round 2 : 6/13 hits, 6.75 expected hits Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Palau Island, round 2 : 1/2 hits, 0.58 expected hits 1 japaneseAntiAirGun owned by the Japan, 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Palau Island Some non-combat units are destroyed: Usa win, taking Palau Island from Japan with 7 americanInfantrys and 6 americanMarines remaining. Battle score for attacker is 4 Casualties for Usa: 1 americanInfantry Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanAP2: Usa has 1 Material placed in Washington Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanAdvancedSubmarine moved from 124 Sea Zone to 130 Sea Zone 1 americanCarrier moved from 123 Sea Zone to 131 Sea Zone 2 americanNavalFighters moved from 116 Sea Zone to 130 Sea Zone 4 americanAdvancedSubmarines, 3 americanCarriers, 10 americanDestroyers, 9 americanNavalFighters and 10 americanSubmarines moved from 123 Sea Zone to 130 Sea Zone 1 americanBattleship and 1 americanCarrier moved from 116 Sea Zone to 131 Sea Zone 4 americanNavalFighters moved from Los Angeles to 131 Sea Zone 1 americanDestroyer and 1 americanSubmarine moved from 115 Sea Zone to 126 Sea Zone 2 americanNavalFighters moved from 130 Sea Zone to 131 Sea Zone 2 Materials and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington 2 americanTransports moved from 115 Sea Zone to 156 Sea Zone 1 americanTank moved from New York to 30 Sea Zone 1 americanNavalFighter moved from Washington to 61 Sea Zone 4 americanInfantrys moved from Azores to 39 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone 4 americanInfantrys moved from 41 Sea Zone to Portugal 5 americanInfantrys and 1 americanMech.Infantry moved from West Africa to 62 Sea Zone 5 americanInfantrys, 1 americanMech.Infantry and 3 americanTransports moved from 62 Sea Zone to 41 Sea Zone 5 americanInfantrys and 1 americanMech.Infantry moved from 41 Sea Zone to Portugal 1 americanNavalFighter moved from 61 Sea Zone to Gibraltar 1 americanTank and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone 1 americanTank moved from 39 Sea Zone to Azores 1 Material, 1 americanArtillery and 1 americanTank moved from Scotland to 7 Sea Zone 1 Material, 1 americanArtillery, 1 americanTank and 2 americanTransports moved from 7 Sea Zone to 32 Sea Zone 2 americanTransports moved from 14 Sea Zone to 12 Sea Zone Purchase Units - Usa Trigger americanAdvD: buyamericanHeavyDestroyer added to americanProduction Usa buy 1 americanDestroyer, 6 americanHeavyDestroyers, 1 americanSubmarine and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 4 americanHeavyDestroyers placed in 156 Sea Zone 1 americanDestroyer and 1 americanSubmarine placed in 115 Sea Zone 2 americanHeavyDestroyers placed in 30 Sea Zone 1 americanTank placed in New York Activate Technology - Usa Usa activating DestroyerBombardement Trigger americanDB1: Setting canBombard to true for unitAttachment attached to americanDestroyer Trigger americanDB1: Setting bombard to 1 for unitAttachment attached to americanDestroyer Trigger americanDB2: Setting canBombard to true for unitAttachment attached to americanHeavyDestroyer Trigger americanDB2: Setting bombard to 3 for unitAttachment attached to americanHeavyDestroyer Turn Complete - Usa Usa collect 76 PUs; end with 76 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 79 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 82 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : -0.75 Japan : 0.42 -
@colin go for :germany:
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@colin btw if you decide to attack :spain: make sure to stop so i can get control of the defenders
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TripleA Turn Summary: Finland round 19
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 19 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 7 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 9 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 8,3,5,9,10,4,8,9,8,4,2,3,6,10,9,9,2,8,3,2,2,8,1,7,12,5,4 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover AdvancedLogistics Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanInfantrys moved from Western Ukraine to Kharkov 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Southern Caucasus to Northern Iran 1 germanInfantry moved from Eastern Finland to Murmansk Finland take Murmansk from Russia 4 germanFighters moved from Belorussia to Kharkov Combat - Germany Battle in Kharkov Germany attack with 4 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 4 germanFighters and 2 germanInfantrys in Kharkov, round 2 : 2/6 hits, 2.17 expected hits Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Kharkov Germany win, taking Kharkov from Russia with 4 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Northern Iran Germany attack with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks Russia defend with 1 Flagpole, 1 russianAlpineInfantry, 1 russianArtillery and 1 russianInfantry Germany roll dice for 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks in Northern Iran, round 2 : 8/26 hits, 4.83 expected hits Russia roll dice for 1 russianAlpineInfantry, 1 russianArtillery and 1 russianInfantry in Northern Iran, round 2 : 1/3 hits, 1.25 expected hits 1 russianInfantry owned by the Russia, 1 germanInfantry owned by the Germany, 1 russianArtillery owned by the Russia and 1 russianAlpineInfantry owned by the Russia lost in Northern Iran Germany win, taking Northern Iran from Russia with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 6 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 8 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianAlpineInfantry, 1 russianArtillery and 1 russianInfantry Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanBattleships, 9 germanCruisers, 7 germanDestroyers, 3 germanHeavyDestroyers and 7 germanTransports moved from 29 Sea Zone to 27 Sea Zone 1 germanCombatEngineer and 7 germanInfantrys moved from Northern Sweden to Northern Finland 5 germanAntiAirGuns and 7 germanMech.Infantrys moved from Northern Sweden to Northern Finland 8 germanTanks moved from Northern Sweden to Northern Finland 3 germanNavalFighters moved from Northern Finland to Copenhagen 3 germanNavalFighters moved from Finland to Northern Germany 5 germanNavalFighters moved from Eastern Finland to Northern Germany 4 germanFighters moved from Kharkov to Poland 1 germanNavalFighter moved from Eastern Finland to Eastern Germany 2 germanFighters moved from Belorussia to Eastern Germany 1 germanArtillery and 1 germanInfantry moved from Vichy France to Western France 1 germanInfantry moved from Algeria to Morrocco 1 germanMech.Infantry moved from Morrocco to Algeria 1 Material and 1 germanMech.Infantry moved from Algeria to Morrocco 1 germanArtillery moved from Northern France to Western France 7 germanInfantrys moved from Northern France to Western France 1 germanInfantry moved from Northern France to Western France 1 germanInfantry and 1 germanMech.Infantry moved from Northern Germany to Northern France 1 germanInfantry moved from Lativa Estonia to Belorussia 1 Train moved from Belorussia to Romania 1 Train and 2 germanInfantrys moved from Romania to Belorussia 1 Train moved from Belorussia to Romania 1 Train moved from Northern France to Austria 1 Train and 2 germanInfantrys moved from Austria to Western France 1 germanArtillery moved from Western Germany to Northern Germany 1 Train moved from Poland to Eastern Germany 1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia 1 Train moved from Belorussia to Poland 3 Trucks moved from Eastern Poland to Poland 3 Trucks and 3 germanArtillerys moved from Poland to Belorussia 2 germanInfantrys moved from Romania to Western Ukraine 4 germanInfantrys moved from Berlin to Northern Germany 1 germanInfantry moved from Eastern Germany to Northern Germany 1 Material and 1 germanAirTransport moved from Berlin to Eastern Finland 7 germanMech.Infantrys and 8 germanTanks moved from Northern Finland to Eastern Finland 1 germanArtillery and 1 germanInfantry moved from Finland to Eastern Finland 3 germanArtillerys moved from Eastern Finland to Northern Finland 1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern France 1 Truck moved from Northern France to Eastern France 1 germanMech.Infantry moved from Northern France to Western France 1 germanAntiAirGun and 1 germanMech.Infantry moved from Western France to Northern France 1 germanCombatEngineer moved from Northern France to Western France 1 Material and 1 germanAirTransport moved from Berlin to Belorussia 1 germanAirTransport moved from Belorussia to Eastern Poland 1 Truck moved from Poland to Western Germany Purchase Units - Germany Germany buy 1 germanArtillery, 1 germanCombatEngineer, 4 germanCruisers, 1 germanEntrenchment, 1 germanInfantry and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Belorussia being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Belorussia 4 germanCruisers placed in 27 Sea Zone 2 germanTransports placed in 27 Sea Zone 1 germanCombatEngineer and 1 germanInfantry placed in Northern Germany 1 germanArtillery placed in Western Germany Activate Technology - Germany Germany activating AdvancedLogistics Trigger germanAL2: Setting transportCapacity to 4 for unitAttachment attached to germanAirTransport Trigger germanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to germanAirfield Trigger germanAL1: Setting transportCapacity to 7 for unitAttachment attached to germanTransport Turn Complete - Germany Germany collect 62 PUs; end with 62 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 65 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 68 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 Material and 2 germanCombatEngineers Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer Some Units in Northern Finland change ownership: 2 germanCombatEngineers Some Units in Tunisia change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 2 germanAlpineInfantrys and 1 germanEntrenchment; Remaining resources: 0 PUs; Place Units - VichyFrance Units in Morrocco being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Morrocco 2 germanAlpineInfantrys placed in Vichy France 1 Material placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 13 PUs; end with 13 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material and 2 germanAlpineInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanEntrenchment and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland Units in Eastern Finland being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Eastern Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 2 germanCombatEngineers Some Units in Finland change ownership: 2 germanInfantrys Some Units in Northern Finland change ownership: 2 germanCombatEngineersCombat Hit Differential Summary :
Germany : 3.00 Russia : -0.58 -
@ubernaut I'll be around for about another hour or so
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TripleA Turn Summary: Russia round 19
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 19 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 2,7,2,12,4,11,12,11,3,11,3,7,7,10,7,7,2,12 and gets 3 hits Russia removing all Technology Tokens after successful research. Russia discover AdvancedTanks Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Caucasus to 56 Sea Zone 2 russianInfantrys moved from 56 Sea Zone to Crimea 1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Crimea 3 russianInfantrys moved from Orel Kursk to Kharkov 2 russianFighters moved from Stalingrad to Kharkov 2 russianInfantrys moved from Leningrad to Lativa Estonia 1 russianFighter moved from Smolensk to Kharkov 3 russianFighters moved from Smolensk to Lativa Estonia 4 russianAlpineInfantrys, 5 russianArtillerys, 3 russianHeavyArtillerys and 18 russianInfantrys moved from Astrakhan to Southern Caucasus Combat - Russia Battle in Crimea Russia attack with 1 russianAirTransport, 2 russianInfantrys and 1 russianParatrooper Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianAirTransport, 2 russianInfantrys and 1 russianParatrooper in Crimea, round 2 : 0/4 hits, 0.67 expected hits Germany roll dice for 1 germanInfantry in Crimea, round 2 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianAirTransport, 2 russianInfantrys and 1 russianParatrooper in Crimea, round 3 : 0/4 hits, 0.67 expected hits Germany roll dice for 1 germanInfantry in Crimea, round 3 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianAirTransport, 2 russianInfantrys and 1 russianParatrooper in Crimea, round 4 : 0/4 hits, 0.67 expected hits Germany roll dice for 1 germanInfantry in Crimea, round 4 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianAirTransport, 2 russianInfantrys and 1 russianParatrooper in Crimea, round 5 : 0/4 hits, 0.67 expected hits Germany roll dice for 1 germanInfantry in Crimea, round 5 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianAirTransport, 2 russianInfantrys and 1 russianParatrooper in Crimea, round 6 : 1/4 hits, 0.67 expected hits Germany roll dice for 1 germanInfantry in Crimea, round 6 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Crimea Russia win, taking Crimea from Germany with 1 russianAirTransport, 2 russianInfantrys and 1 russianParatrooper remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Kharkov Russia attack with 3 russianFighters and 3 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 3 russianFighters and 3 russianInfantrys in Kharkov, round 2 : 3/6 hits, 2.00 expected hits Germany roll dice for 2 germanInfantrys in Kharkov, round 2 : 0/2 hits, 0.67 expected hits 2 germanInfantrys owned by the Germany lost in Kharkov Russia win, taking Kharkov from Germany with 3 russianFighters and 3 russianInfantrys remaining. Battle score for attacker is 6 Casualties for Germany: 2 germanInfantrys Battle in Southern Caucasus Russia attack with 4 russianAlpineInfantrys, 5 russianArtillerys, 3 russianHeavyArtillerys and 18 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 4 russianAlpineInfantrys, 5 russianArtillerys, 3 russianHeavyArtillerys and 18 russianInfantrys in Southern Caucasus, round 2 : 7/30 hits, 5.42 expected hits Germany roll dice for 1 germanInfantry in Southern Caucasus, round 2 : 1/1 hits, 0.42 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Southern Caucasus Russia win, taking Southern Caucasus from Germany with 4 russianAlpineInfantrys, 5 russianArtillerys, 3 russianHeavyArtillerys and 17 russianInfantrys remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in Lativa Estonia Russia attack with 3 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 3 russianFighters and 2 russianInfantrys in Lativa Estonia, round 2 : 1/5 hits, 1.33 expected hits Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Lativa Estonia Russia win, taking Lativa Estonia from Germany with 3 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianFighters moved from Kharkov to Stalingrad 1 russianFighter moved from Kharkov to Smolensk 1 russianFighter moved from Lativa Estonia to Smolensk 2 russianFighters moved from Lativa Estonia to Leningrad 2 russianAntiTankGuns, 2 russianArtillerys and 8 russianInfantrys moved from Pskov to Leningrad 1 russianInfantry moved from Orel Kursk to Pskov 1 russianInfantry moved from Smolensk to Orel Kursk 2 russianInfantrys moved from Novgorod to Leningrad 1 russianAirTransport moved from Crimea to Caucasus 2 russianHeavyArtillerys moved from Astrakhan to Caspian Sea 2 russianHeavyArtillerys moved from Caspian Sea to Eastern Iran 2 russianAntiTankGuns moved from Astrakhan to Southern Caucasus 3 Trucks, 1 russianAntiTankGun and 2 russianInfantrys moved from Astrakhan to Eastern Iran 1 Truck moved from Eastern Iran to Altay 2 russianTanks moved from Kazahk to Eastern Iran 1 russianInfantry moved from Uzbek to Eastern Iran 1 russianAntiTankGun, 2 russianArtillerys and 3 russianMech.Infantrys moved from Astrakhan to Voronezh 1 russianInfantry and 1 russianMech.Infantry moved from Stalingrad to Smolensk 3 russianMobileArtillerys and 18 russianTanks moved from Stalingrad to Smolensk 1 Train and 2 russianAntiAirGuns moved from Astrakhan to Leningrad 1 Train moved from Leningrad to Novgorod 1 Material, 1 Train and 1 russianArtillery moved from Novosibirsk to Irkutsk 1 Train and 2 russianAlpineInfantrys moved from Omsk to Irkutsk 1 Train moved from Irkutsk to Omsk 1 Train moved from Irkutsk to Sverdlovsk 1 Train moved from Stalingrad to Astrakhan 1 Train, 1 russianAntiTankGun and 1 russianCombatEngineer moved from Astrakhan to Moscow 1 Train moved from Moscow to Stalingrad 1 russianTank moved from Voronezh to Smolensk 2 russianInfantrys moved from Smolensk to Voronezh 2 russianInfantrys moved from Moscow to Smolensk 2 russianInfantrys moved from Vologda to Novgorod 2 russianInfantrys moved from Volgarod to Moscow 1 russianArtillery and 1 russianTank moved from Moscow to Smolensk 2 Trucks moved from Smolensk to Moscow 1 russianCombatEngineer moved from Smolensk to Voronezh 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone 1 Truck moved from Leningrad to Volgarod 1 Material and 1 Truck moved from Moscow to Stalingrad 1 Material and 1 Truck moved from Moscow to Stalingrad 1 russianAntiTankGun moved from Astrakhan to Stalingrad Purchase Units - Russia Russia buy 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianEntrenchment, 1 russianHeavyArtillery, 11 russianInfantrys, 1 russianMech.Infantry and 2 russianMobileArtillerys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Irkutsk being upgraded or consumed: 1 Material 1 russianEntrenchment and 2 russianInfantrys placed in Irkutsk 2 russianAlpineInfantrys placed in Omsk 1 russianInfantry, 1 russianMech.Infantry and 1 russianMobileArtillery placed in Stalingrad 3 russianArtillerys placed in Novosibirsk 1 russianHeavyArtillery, 2 russianInfantrys and 1 russianMobileArtillery placed in Moscow 2 russianInfantrys placed in Leningrad 2 russianInfantrys placed in Vologda 2 russianInfantrys placed in Volgarod Activate Technology - Russia Russia activating AdvancedTanks Trigger russianAdvTanks2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankAdvrussian Turn Complete - Russia Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay Trigger LLrTRA: China has 1 Truck placed in Altay Russia collect 73 PUs; end with 73 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 76 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 79 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
Germany : -1.67 Russia : -0.08 -
@colin
for whenever -
TripleA Turn Summary: Thailand round 19
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 19 Training Troops - Manchuria Manchuria collect 0 PUs; end with 12 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Trigger japaneseaTAF: Japan gains access to AdvancedFighters Japan spend 0 on tech rolls Japan roll 6,9,6,2,10,8,8,5,10 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Manchuria to Vladivostok 1 japaneseInfantry moved from Khabarovskiy Kray to Vladivostok 1 japaneseTransport moved from 96 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from Brunei to 128 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 95 Sea Zone 2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung 1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Anhwei 1 japaneseTank moved from Shansi to Chahar Japan take Suiyuan from China 1 japaneseFighter moved from Northern Manchuria to Vladivostok 3 japaneseNavalFighters moved from 96 Sea Zone to Kwangtung 3 japaneseNavalFighters moved from 96 Sea Zone to Anhwei 2 japaneseNavalFighters moved from 96 Sea Zone to Vladivostok Combat - Japan Japan creates battle in territory 149 Sea Zone Battle in Kwangtung Japan attack with 2 japaneseInfantrys and 3 japaneseNavalFighters China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys and 3 japaneseNavalFighters in Kwangtung, round 2 : 0/5 hits, 1.58 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys and 3 japaneseNavalFighters in Kwangtung, round 3 : 0/5 hits, 1.58 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys and 3 japaneseNavalFighters in Kwangtung, round 4 : 2/5 hits, 1.58 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 4 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung Japan win, taking Kwangtung from China with 1 japaneseInfantry and 3 japaneseNavalFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Vladivostok Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters Russia defend with 1 Flagpole and 2 russianInfantrys Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters in Vladivostok, round 2 : 3/6 hits, 1.58 expected hits Russia roll dice for 2 russianInfantrys in Vladivostok, round 2 : 1/2 hits, 0.83 expected hits 2 russianInfantrys owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok Japan win, taking Vladivostok from Russia with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 2 russianInfantrys Battle in Anhwei Japan attack with 1 japaneseArtillery, 1 japaneseInfantry and 3 japaneseNavalFighters China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 3 japaneseNavalFighters in Anhwei, round 2 : 3/5 hits, 1.75 expected hits China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Anhwei Japan win, taking Anhwei from China with 1 japaneseArtillery, 1 japaneseInfantry and 3 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 3 japaneseNavalFighters moved from Anhwei to 96 Sea Zone 3 japaneseNavalFighters moved from Kwangtung to 96 Sea Zone 2 japaneseNavalFighters moved from Vladivostok to 96 Sea Zone 1 japaneseDestroyer moved from 99 Sea Zone to 96 Sea Zone 1 japaneseDestroyer moved from 98 Sea Zone to 96 Sea Zone 1 japaneseFighter moved from Vladivostok to Shanghai 1 japaneseFighter and 1 japaneseTacticalBomber moved from Burma to Thailand 3 japaneseInfantrys moved from Thailand to Burma 1 japaneseInfantry moved from Southern Thailand to Burma 2 japaneseInfantrys moved from Saigon to Thailand 1 Train and 2 japaneseInfantrys moved from New Dehli to Burma 1 Train moved from Burma to New Dehli 5 japaneseCruisers and 3 japaneseDestroyers moved from 149 Sea Zone to 92 Sea Zone 1 japaneseSubmarine moved from 91 Sea Zone to 92 Sea Zone 1 japaneseSubmarine moved from 97 Sea Zone to 96 Sea Zone 4 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 1 japaneseCombatEngineer and 3 japaneseMarines moved from Japan to 98 Sea Zone 4 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseCombatEngineer, 4 japaneseInfantrys, 3 japaneseMarines and 4 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 2 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone 4 japaneseInfantrys moved from Brunei to 128 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 128 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer, 8 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon 2 japaneseArtillerys, 2 japaneseCombatEngineers and 16 japaneseInfantrys moved from Tokyo to Japan 1 Truck moved from Northern Manchuria to Manchuria 2 Trucks moved from Northern Manchuria to Manchuria 1 japaneseInfantry moved from Yakut to Khabarovskiy Kray 1 Material and 1 japaneseAirTransport moved from Tokyo to Luzon 1 japaneseFighter moved from Thailand to Luzon 1 japaneseFighter moved from Thailand to Luzon 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone 2 japaneseInfantrys moved from Manchuria to 97 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone 2 japaneseInfantrys moved from 96 Sea Zone to Luzon 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Shansi to Shantung 1 Train moved from Bombay to Calcutta 2 Materials and 1 Train moved from Calcutta to Bengal 1 Train moved from Bengal to New Dehli Purchase Units - Japan Japan buy 1 Material, 1 japaneseAirfield, 5 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 2 PUs; 9 techTokens; Place Units - Japan 1 Material and 1 japaneseNavalFighter placed in Japan Units in Luzon being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Luzon 3 japaneseDestroyers placed in 96 Sea Zone 2 japaneseDestroyers placed in 96 Sea Zone 2 japaneseInfantrys placed in Bombay Turn Complete - Japan Japan collect 67 PUs; end with 69 PUs Units generate 9 techTokens; Japan end with 18 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 3 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 14 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseArtillery and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantryCombat Hit Differential Summary :
Japan : -0.08 China : 0.00 Russia : 0.17 -
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