TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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TripleA Turn Summary: Italy round 19
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 19 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 2,5,8,5,1,4,7,4,9,4,8,10,4,5,11,12,9,11,10,5,6,2,11,4,5,1,8 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover Production Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Kenya Uganda to Southern Anglo Egyptian Sudan Italy take Southern Anglo Egyptian Sudan from Egypt Combat - Italy Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train 1 italianInfantry and 3 italianTanks moved from Italian Somaliland to Kenya Uganda 1 italianMech.Infantry moved from Italian Somaliland to Abyssinia 3 italianArtillerys, 5 italianInfantrys and 1 italianParatrooper moved from Abyssinia to Kenya Uganda 3 Trucks moved from Abyssinia to Central Egpyt 2 Trucks and 2 italianAlpineInfantrys moved from Cairo to Abyssinia 3 italianInfantrys moved from Cairo to Central Egpyt 2 italianAlpineInfantrys moved from Tripolitania to 48 Sea Zone 2 italianAlpineInfantrys and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone 2 italianAlpineInfantrys moved from 53 Sea Zone to Cairo 1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Western Egypt 1 italianAirTransport moved from Western Egypt to Cyrenaica 1 italianMarine moved from Trans Jordan to Sinai 1 italianNavalFighter moved from Northern Italy to Morrocco 1 italianNavalFighter moved from Algeria to Morrocco 1 italianDestroyer moved from 47 Sea Zone to 43 Sea Zone 1 italianTransport moved from 43 Sea Zone to 46 Sea Zone 1 italianTransport moved from 53 Sea Zone to 50 Sea Zone 1 italianTransport moved from 43 Sea Zone to 48 Sea Zone Purchase Units - Italy Italy buy 1 italianArtillery, 1 italianDestroyer, 4 italianInfantrys, 2 italianMech.Infantrys and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Cairo 1 italianInfantry and 1 italianMech.Infantry placed in Tripolitania 3 italianInfantrys placed in Southern Italy 1 italianDestroyer placed in 47 Sea Zone Activate Technology - Italy Italy activating Production Turn Complete - Italy Italy collect 41 PUs; end with 41 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
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@ubernaut back to you
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@colin how much longer you around?
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@ubernaut couple hours i think
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@colin cool shouldn't be too long mainly just need to watch the pacific right now

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TripleA Move Summary: Usa round 19
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 19 Research Technology - Usa Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover ImprovedTanks Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 4 americanTransports moved from 61 Sea Zone to 41 Sea Zone 2 americanMarines moved from Gibraltar to 41 Sea Zone 14 americanInfantrys and 2 americanMarines moved from Portugal to 41 Sea Zone 14 americanInfantrys, 4 americanMarines and 9 americanTransports moved from 41 Sea Zone to 61 Sea Zone 14 americanInfantrys and 4 americanMarines moved from 61 Sea Zone to Western Sahara 4 americanNavalFighters moved from 61 Sea Zone to Western Sahara 3 americanNavalFighters moved from Gibraltar to Western Sahara 7 americanInfantrys and 6 americanMarines moved from Palau Island to 130 Sea Zone 5 americanAdvancedSubmarines, 4 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 7 americanInfantrys, 6 americanMarines, 9 americanNavalFighters, 10 americanSubmarines and 7 americanTransports moved from 130 Sea Zone to 127 Sea Zone Usa take 127 Sea Zone from Japan 1 americanBattleship, 2 americanCarriers and 6 americanNavalFighters moved from 131 Sea Zone to 127 Sea Zone 1 americanDestroyer and 1 americanSubmarine moved from 126 Sea Zone to 127 Sea Zone 7 americanInfantrys and 6 americanMarines moved from 127 Sea Zone to Luzon 15 americanNavalFighters moved from 127 Sea Zone to Luzon -
@colin got another big one
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TripleA Turn Summary: Usa round 19
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 19 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 5,9,5,3,4,4,12,9,10 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedTanks Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 4 americanTransports moved from 61 Sea Zone to 41 Sea Zone 2 americanMarines moved from Gibraltar to 41 Sea Zone 14 americanInfantrys and 2 americanMarines moved from Portugal to 41 Sea Zone 14 americanInfantrys, 4 americanMarines and 9 americanTransports moved from 41 Sea Zone to 61 Sea Zone 14 americanInfantrys and 4 americanMarines moved from 61 Sea Zone to Western Sahara 4 americanNavalFighters moved from 61 Sea Zone to Western Sahara 3 americanNavalFighters moved from Gibraltar to Western Sahara 7 americanInfantrys and 6 americanMarines moved from Palau Island to 130 Sea Zone 5 americanAdvancedSubmarines, 4 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 7 americanInfantrys, 6 americanMarines, 9 americanNavalFighters, 10 americanSubmarines and 7 americanTransports moved from 130 Sea Zone to 127 Sea Zone Usa take 127 Sea Zone from Japan 1 americanBattleship, 2 americanCarriers and 6 americanNavalFighters moved from 131 Sea Zone to 127 Sea Zone 1 americanDestroyer and 1 americanSubmarine moved from 126 Sea Zone to 127 Sea Zone 7 americanInfantrys and 6 americanMarines moved from 127 Sea Zone to Luzon 15 americanNavalFighters moved from 127 Sea Zone to Luzon Combat - Usa Japan scrambles 8 units out of 96 Sea Zone to defend against the attack in Luzon Japan scrambles 1 units out of Luzon to defend against the attack in 127 Sea Zone Japan scrambles to create a battle in territory 127 Sea Zone Battle in Western Sahara Usa attack with 14 americanInfantrys, 4 americanMarines and 7 americanNavalFighters Spain defend with 1 Flagpole, 1 Rail and 1 spanishInfantry Usa roll dice for 2 americanBattleships, 2 americanCruisers and 4 americanDestroyers in Western Sahara, round 2 : 0/10 hits, 3.50 expected hits Usa roll dice for 14 americanInfantrys, 4 americanMarines and 7 americanNavalFighters in Western Sahara, round 2 : 7/25 hits, 6.25 expected hits Spain roll dice for 1 spanishInfantry in Western Sahara, round 2 : 0/1 hits, 0.25 expected hits 1 spanishInfantry owned by the Spain lost in Western Sahara Usa win, taking Western Sahara from Spain with 14 americanInfantrys, 4 americanMarines and 7 americanNavalFighters remaining. Battle score for attacker is 3 Casualties for Spain: 1 spanishInfantry Battle in 127 Sea Zone Usa attack with 5 americanAdvancedSubmarines, 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 11 americanDestroyers, 11 americanSubmarines and 7 americanTransports Japan defend with 1 japaneseFighter Usa roll dice for 5 americanAdvancedSubmarines and 11 americanSubmarines in 127 Sea Zone, round 2 : 5/16 hits, 6.17 expected hits Usa roll dice for 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 11 americanDestroyers and 7 americanTransports in 127 Sea Zone, round 2 : 15/31 hits, 11.92 expected hits Japan roll dice for 1 japaneseFighter in 127 Sea Zone, round 2 : 1/1 hits, 0.42 expected hits 1 americanSubmarine owned by the Usa and 1 japaneseFighter owned by the Japan lost in 127 Sea Zone Usa win with 5 americanAdvancedSubmarines, 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 11 americanDestroyers, 10 americanSubmarines and 7 americanTransports remaining. Battle score for attacker is 4 Casualties for Usa: 1 americanSubmarine Casualties for Japan: 1 japaneseFighter Battle in Luzon Usa attack with 7 americanInfantrys, 6 americanMarines and 15 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirTransport, 1 japaneseAirfield, 1 japaneseCombatEngineer, 1 japaneseDocks, 1 japaneseFighter, 10 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters Usa roll dice for 7 americanInfantrys, 6 americanMarines and 15 americanNavalFighters in Luzon, round 2 : 9/28 hits, 8.83 expected hits Japan roll dice for 1 japaneseAirTransport, 1 japaneseCombatEngineer, 1 japaneseFighter, 10 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters in Luzon, round 2 : 13/23 hits, 12.25 expected hits 6 americanMarines owned by the Usa, 7 americanInfantrys owned by the Usa and 9 japaneseInfantrys owned by the Japan lost in Luzon Japan win with 1 japaneseAirTransport, 1 japaneseCombatEngineer, 1 japaneseFighter, 1 japaneseInfantry, 3 japaneseMarines and 8 japaneseNavalFighters remaining. Battle score for attacker is -18 Casualties for Usa: 7 americanInfantrys and 6 americanMarines Casualties for Japan: 9 japaneseInfantrys 15 americanNavalFighters owned by the Usa retreated Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanAP2: Usa has 1 Material placed in Washington Trigger americanProd1: Usa has 1 Material placed in Washington 2 americanTransports moved from 12 Sea Zone to 7 Sea Zone 1 americanTank moved from Azores to 39 Sea Zone 1 Material, 1 americanArtillery, 1 americanTank and 2 americanTransports moved from 32 Sea Zone to 61 Sea Zone 1 americanTank and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone 1 Material, 1 americanArtillery and 2 americanTanks moved from 61 Sea Zone to Western Sahara 4 americanNavalFighters moved from Western Sahara to 61 Sea Zone 2 americanNavalFighters moved from Western Sahara to Azores 1 americanNavalFighter moved from Western Sahara to Gibraltar 1 americanTank moved from New York to 30 Sea Zone 2 americanHeavyDestroyers, 1 americanTank and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone 1 americanTank moved from 39 Sea Zone to Azores 15 americanNavalFighters moved from Luzon to 127 Sea Zone 4 Materials moved from Los Angeles to 156 Sea Zone 4 Materials, 4 americanHeavyDestroyers and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone 4 Materials moved from 115 Sea Zone to Hawaiian Islands 1 Train moved from Los Angeles to Washington 2 Materials and 1 Train moved from Washington to Los Angeles 1 americanTransport moved from 61 Sea Zone to 41 Sea Zone 1 americanCombatEngineer and 1 americanMech.Infantry moved from Portugal to 41 Sea Zone 1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTransport moved from 41 Sea Zone to 61 Sea Zone 1 americanCombatEngineer and 1 americanMech.Infantry moved from 61 Sea Zone to Western Sahara Purchase Units - Usa Usa buy 1 americanAirTransport, 1 americanHeavyDestroyer, 2 americanHulls, 2 americanMarines, 1 americanNavalFighter, 1 americanSubmarine and 2 americanTransports; Remaining resources: 1 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanMarines placed in San Francisco 2 americanHulls placed in 115 Sea Zone 1 americanHeavyDestroyer, 1 americanSubmarine and 2 americanTransports placed in 156 Sea Zone 1 americanAirTransport and 1 americanNavalFighter placed in Washington Activate Technology - Usa Usa activating ImprovedTanks Trigger americanImpTanks2: Setting defense to 5 for unitAttachment attached to americanTank Trigger americanImpTanks1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankImpamerican Turn Complete - Usa Usa collect 77 PUs; end with 78 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 81 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 84 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : -0.67 Japan : 1.33 Spain : -0.25 -
@colin :germany:
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TripleA Turn Summary: Finland round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 9 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 9,3,8,1,7,12,2,1,1 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover AdvancedAntiTank Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Northern Iran to Iraq Germany take Iraq from Britain 1 germanInfantry moved from Murmansk to Kola Penninsula Finland take Kola Penninsula from Russia Combat - Germany Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Northern Iran to Iraq 1 Train and 3 germanInfantrys moved from Romania to Belorussia 1 Train moved from Belorussia to Western Ukraine 1 Train and 3 germanInfantrys moved from Western Ukraine to Belorussia 4 germanAntiTankGuns, 4 germanMech.Infantrys and 1 germanTank moved from Western Ukraine to Belorussia 1 germanInfantry moved from Romania to Western Ukraine 1 germanAirTransport moved from Eastern Poland to Berlin 1 germanAirTransport moved from Eastern Finland to Berlin 5 germanAlpineInfantrys, 9 germanArtillerys, 2 germanCombatEngineers and 17 germanInfantrys moved from Western France to Northern Spain 2 germanAlpineInfantrys moved from Vichy France to Northern Spain 1 Train moved from Western France to Northern France 1 Train, 5 germanInfantrys and 2 germanMech.Infantrys moved from Northern France to Northern Spain 1 Truck moved from Eastern France to Northern France 1 Truck and 1 germanInfantry moved from Northern France to Northern Spain 1 Truck and 1 germanArtillery moved from Western Germany to Northern Spain 1 Train moved from Northern Spain to Vichy France 1 Material and 1 Train moved from Vichy France to Northern France 2 germanInfantrys moved from Finland to Northern Finland 1 Train moved from Poland to Northern Germany 1 Train and 3 germanInfantrys moved from Northern Germany to Northern France 1 Train moved from Northern France to Eastern France 3 Trucks moved from Belorussia to Eastern Germany 1 germanCombatEngineer and 3 germanInfantrys moved from Northern Germany to Low Countries 1 germanArtillery moved from Northern Germany to Low Countries 11 germanInfantrys moved from Eastern Finland to Northern Finland 1 germanInfantry moved from Southern Ukraine to Western Ukraine 1 germanInfantry moved from Bessarabia to Western Ukraine 1 germanInfantry moved from Bessarabia to Western Ukraine Purchase Units - Germany Germany buy 2 germanArtillerys, 1 germanFortification, 1 germanInfantry and 8 germanTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Northern France being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 germanFortification placed in Northern France 4 germanTransports placed in 27 Sea Zone 4 germanTransports placed in 27 Sea Zone 2 germanArtillerys placed in Western Germany 1 germanInfantry placed in Berlin Germany undo move 4. 2 germanArtillerys placed in Poland Activate Technology - Germany Germany activating AdvancedAntiTank Trigger germanAdvAT: Setting attackAA to 4 for unitAttachment attached to germanAntiTankGun Trigger germanAdvAT: Setting defense to 3 for unitAttachment attached to germanAntiTankGun Trigger germanAdvAT: Setting targetsAA to russianMech.Infantry:russianTank:russianHeavyTank:russianHeavyTank-damaged:britishMech.Infantry:britishTank:britishHeavyTank:britishHeavyTank-damaged:americanMech.Infantry:americanTank:americanHeavyTank:americanHeavyTank-damaged:chineseMech.Infantry:chineseTank:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to germanAntiTankGun Turn Complete - Germany Germany collect 56 PUs; end with 56 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 59 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 62 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 2 germanCombatEngineers Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Northern Finland change ownership: 2 germanCombatEngineers Some Units in Tunisia change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 1 Material and 1 germanInfantry placed in Algeria 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 13 PUs; end with 13 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs Units Change Ownership Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanArtillerys; Remaining resources: 0 PUs; Place Units - Finland 2 germanArtillerys placed in Finland Turn Complete - Finland Finland collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 2 germanCombatEngineers Some Units in Finland change ownership: 2 germanArtillerys Some Units in Northern Finland change ownership: 2 germanCombatEngineers Turning on Edit Mode EDIT: Removing units owned by Germany from 27 Sea Zone: 2 germanBattleship-damageds EDIT: Adding units owned by Germany to 27 Sea Zone: 2 germanBattleships EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@ubernaut I'm pretty sure my battleships should have been repaired but they weren't so I edited it, unless I understand how it works wrong?
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@colin no that seems right although i totally missed that

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@hepps that's a bug with minors right?
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@ubernaut there may be a bug but the docks belong to germany so I dont know
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@colin any allied dock should repair your ships even neutrals i believe
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@ubernaut by the way I'll be around for about half an hour or so now
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@colin oh you mean in the baltic yeah idk whats up with that that has to be a bug
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@colin lol i thought you were tlaking about the japanese ones your bb's took some abuse this round

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TripleA Move Summary: Russia round 20
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Research Technology - Russia Russia spend 0 on tech rolls Politics - Russia Russia spend nothing on Political Action: Political Action AlliesDeclareWarOnTurkey Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Russia and Turkey from Neutral to War Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Britain and Turkey from Neutral to War Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Usa and Turkey from Neutral to War Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry moved from Southern Caucasus to Northern Iran Russia take Northern Iran from Germany 4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys moved from Southern Caucasus to Eastern Turkey 1 russianInfantry moved from Crimea to 56 Sea Zone 2 russianDestroyers, 1 russianInfantry and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone 1 russianInfantry moved from Kharkov to Pinsk Marshes Russia take Pinsk Marshes from Germany 1 russianInfantry moved from 55 Sea Zone to Bessarabia 1 russianInfantry moved from Eastern Ukraine to Southern Ukraine Russia take Southern Ukraine from Germany -
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