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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin any allied dock should repair your ships even neutrals i believe

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        @ubernaut by the way I'll be around for about half an hour or so now

        ubernautU 4 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin oh you mean in the baltic yeah idk whats up with that that has to be a bug

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin lol i thought you were tlaking about the japanese ones your bb's took some abuse this round 😛 ✴

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Russia round 20

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 20
              
                  Research Technology - Russia
                      Russia spend 0 on tech rolls
              
                  Politics - Russia
                      Russia spend nothing on Political Action: Political Action AlliesDeclareWarOnTurkey
                          Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied
                          Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied
                          Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied
                          Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Russia and Turkey from Neutral to War
                          Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Britain and Turkey from Neutral to War
                          Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Usa and Turkey from Neutral to War
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                      1 russianInfantry moved from Southern Caucasus to Northern Iran
                            Russia take Northern Iran from Germany
                      4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys moved from Southern Caucasus to Eastern Turkey
                      1 russianInfantry moved from Crimea to 56 Sea Zone
                      2 russianDestroyers, 1 russianInfantry and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone
                      1 russianInfantry moved from Kharkov to Pinsk Marshes
                            Russia take Pinsk Marshes from Germany
                      1 russianInfantry moved from 55 Sea Zone to Bessarabia
                      1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                            Russia take Southern Ukraine from Germany
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin alt text

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Russia round 20

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 20
                  
                      Research Technology - Russia
                          Russia spend 0 on tech rolls
                              Russia roll 3,10,3,2,4,3,5,5,1 and gets 0 hits
                  
                      Politics - Russia
                          Russia spend nothing on Political Action: Political Action AlliesDeclareWarOnTurkey
                              Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied
                              Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied
                              Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied
                              Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Russia and Turkey from Neutral to War
                              Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Britain and Turkey from Neutral to War
                              Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Usa and Turkey from Neutral to War
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                          1 russianInfantry moved from Southern Caucasus to Northern Iran
                                Russia take Northern Iran from Germany
                          4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys moved from Southern Caucasus to Eastern Turkey
                          1 russianInfantry moved from Crimea to 56 Sea Zone
                          2 russianDestroyers, 1 russianInfantry and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone
                          1 russianInfantry moved from Kharkov to Pinsk Marshes
                                Russia take Pinsk Marshes from Germany
                          1 russianInfantry moved from 55 Sea Zone to Bessarabia
                          1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                                Russia take Southern Ukraine from Germany
                  
                      Combat - Russia
                          Battle in 55 Sea Zone
                              Russia attack with 2 russianDestroyers and 1 russianTransport
                              Turkey defend with 1 turkishSubmarine
                                  DepthChargeAttack fire in 55 Sea Zone : 0/2 hits, 0.17 expected hits
                              1 turkishSubmarine owned by the Turkey Submerged
                          Battle in Bessarabia
                              Some non-combat units are destroyed: 
                          Battle in Eastern Turkey
                              Russia attack with 4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys
                              Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                  Russia roll dice for 4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys in Eastern Turkey, round 2 : 7/28 hits, 6.17 expected hits
                                  Turkey roll dice for 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Eastern Turkey, round 2 : 0/5 hits, 1.92 expected hits
                                  1 turkishInfantry owned by the Turkey, 1 turkishArtillery owned by the Turkey, 1 turkishAntiTankGun owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 1 turkishEntrenchment owned by the Turkey lost in Eastern Turkey
                              Russia winRussia win, taking 55 Sea Zone from Neutral with 2 russianDestroyers and 1 russianTransport remaining, taking Bessarabia from DanubeAxis, taking Eastern Turkey from Turkey with 4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys remaining. Battle score for attacker is 21
                              Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                          Note to players Russia: <body><img src="efcollapse.png"/></body>
                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                          2 russianTanks moved from Eastern Iran to Eastern Turkey
                          5 Trucks, 1 russianAlpineInfantry and 4 russianHeavyArtillerys moved from Eastern Iran to Eastern Turkey
                          1 russianCombatEngineer moved from Astrakhan to Southern Caucasus
                          1 Truck moved from Eastern Turkey to Southern Caucasus
                          1 Truck and 1 russianAntiTankGun moved from Eastern Iran to Altay
                          1 russianInfantry moved from Kharkov to Eastern Ukraine
                          1 russianInfantry moved from Lativa Estonia to Leningrad
                          1 russianInfantry moved from Leningrad to Western Karelia
                          2 russianInfantrys moved from Novgorod to Leningrad
                          2 Materials and 2 Trucks moved from Stalingrad to Southern Caucasus
                          1 russianCombatEngineer and 1 russianMech.Infantry moved from Voronezh to Southern Caucasus
                          2 russianFighters moved from Stalingrad to Southern Caucasus
                          1 russianArtillery moved from Novosibirsk to Altay
                          1 Train and 2 russianAlpineInfantrys moved from Omsk to Irkutsk
                          1 Train moved from Irkutsk to Omsk
                          1 Train moved from Sverdlovsk to Novosibirsk
                          1 Train and 2 russianArtillerys moved from Novosibirsk to Irkutsk
                          1 Train moved from Irkutsk to Novosibirsk
                          2 Trucks moved from Southern Caucasus to Astrakhan
                          1 russianAntiTankGun and 1 russianInfantry moved from Stalingrad to Astrakhan
                          1 russianInfantry moved from Orel Kursk to Pskov
                          1 russianInfantry moved from Pskov to Leningrad
                          2 russianArtillerys and 2 russianMech.Infantrys moved from Voronezh to Novgorod
                          1 russianAntiTankGun and 1 russianMech.Infantry moved from Smolensk to Leningrad
                          1 Train moved from Novgorod to Moscow
                          1 Train, 1 russianAntiTankGun and 1 russianHeavyArtillery moved from Moscow to Leningrad
                          2 russianInfantrys moved from Vologda to Novgorod
                          1 russianMobileArtillery moved from Moscow to Leningrad
                          2 russianMobileArtillerys moved from Smolensk to Novgorod
                          1 russianMobileArtillery moved from Stalingrad to Southern Caucasus
                          2 russianInfantrys moved from Voronezh to Smolensk
                          1 Train moved from Stalingrad to Moscow
                          1 Train and 2 russianInfantrys moved from Moscow to Astrakhan
                          1 Train moved from Astrakhan to Stalingrad
                          1 russianAntiTankGun moved from Voronezh to Smolensk
                          1 russianAirTransport moved from Caucasus to Volgarod
                          2 russianInfantrys moved from Moscow to Novgorod
                          1 russianInfantry moved from Smolensk to Orel Kursk
                          1 russianAntiAirGun and 1 russianMech.Infantry moved from Stalingrad to Smolensk
                          2 russianInfantrys moved from Smolensk to Voronezh
                          1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
                          2 Trucks moved from Eastern Turkey to Southern Caucasus
                          2 Trucks moved from Eastern Turkey to Southern Caucasus
                          1 Train moved from Leningrad to Moscow
                          2 russianInfantrys moved from Volgarod to Stalingrad
                          1 russianCombatEngineer moved from Smolensk to Voronezh
                          1 russianCombatEngineer moved from Moscow to Novgorod
                          1 Truck moved from Volgarod to Moscow
                          1 Material and 1 Truck moved from Moscow to Stalingrad
                          1 Material and 1 Train moved from Moscow to Volgarod
                          1 russianMobileArtillery moved from Smolensk to Novgorod
                          1 russianArtillery moved from Smolensk to Novgorod
                          1 russianInfantry moved from Smolensk to Novgorod
                          19 russianTanks moved from Smolensk to Novgorod
                          1 russianTank moved from Smolensk to Novgorod
                  
                      Purchase Units - Russia
                          Trigger russianAdvTanks1: buyrussianHeavyTank added to russianProduction
                          Russia buy 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 2 russianArtillerys, 1 russianHeavyArtillery, 2 russianHeavyTanks and 10 russianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                  
                      Place Units - Russia
                          Units in Southern Caucasus being upgraded or consumed: 2 Materials
                          1 Rail and 1 russianAirfield placed in Southern Caucasus
                          1 russianHeavyArtillery, 1 russianHeavyTank and 2 russianInfantrys placed in Moscow
                          1 russianHeavyTank and 2 russianInfantrys placed in Stalingrad
                          2 russianInfantrys placed in Leningrad
                          2 russianInfantrys placed in Irkutsk
                          2 russianArtillerys placed in Novosibirsk
                          2 russianAlpineInfantrys placed in Omsk
                          2 russianInfantrys placed in Volgarod
                  
                      Turn Complete - Russia
                          Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                          Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                          Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                          Trigger LLrTRA: China has 1 Truck placed in Altay
                          Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                          Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                          Russia collect 74 PUs; end with 74 PUs
                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                          Units generate 9 techTokens; Russia end with 18 techTokens
                  

                  Combat Hit Differential Summary :

                  Turkey : -1.92
                  DepthChargeAttack fire in 55 Sea Zone : : -0.17
                  Russia : 0.83
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin 🗾

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Move Summary: Japan round 20

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 20
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                              Japan removing all Technology Tokens after successful research.
                              Japan discover AdvancedFighters
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 20 japaneseDestroyers, 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 96 Sea Zone to 127 Sea Zone
                              1 japaneseFighter moved from Shanghai to 127 Sea Zone
                              1 japaneseFighter moved from Luzon to 127 Sea Zone
                              1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                              1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to 127 Sea Zone
                              1 japaneseTank moved from Shantung to Anhwei
                              1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut think you need to be around for this one

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                        • C Offline
                          colin
                          last edited by

                          TripleA Move Summary: Japan round 20

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 20
                          
                              Research Technology - Japan
                                  Japan spend 0 on tech rolls
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover AdvancedFighters
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  1 japaneseFighter moved from Shanghai to 127 Sea Zone
                                  1 japaneseFighter moved from Luzon to 127 Sea Zone
                                  1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                                  1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to 127 Sea Zone
                                  1 japaneseTank moved from Shantung to Anhwei
                                  1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei
                                  20 japaneseDestroyers moved from 96 Sea Zone to 127 Sea Zone
                                  3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 96 Sea Zone to 127 Sea Zone
                          

                          Savegame

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin up for battle

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut sorry forgot to say I'd be in class. ready now if you are

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut do you mind if I retreat to the other spot? I think i counted wrong when I looked at it before

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin np 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Thailand round 20

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 20
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 14 PUs
                                    
                                        Consolidating - Thailand
                                            Thailand collect 0 PUs; end with 7 PUs
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                                Japan roll 4,1,12,8,4,3,11,1,6,1,9,2,7,3,4,6,8,5 and gets 1 hit
                                            Japan removing all Technology Tokens after successful research.
                                            Japan discover AdvancedFighters
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseFighter moved from Shanghai to 127 Sea Zone
                                            1 japaneseFighter moved from Luzon to 127 Sea Zone
                                            1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                                            1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to 127 Sea Zone
                                            1 japaneseTank moved from Shantung to Anhwei
                                            1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei
                                            20 japaneseDestroyers moved from 96 Sea Zone to 127 Sea Zone
                                            3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 96 Sea Zone to 127 Sea Zone
                                    
                                        Combat - Japan
                                            Battle in Anhwei
                                                Japan attack with 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks
                                                China defend with 1 Flagpole and 2 chineseInfantrys
                                                    Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Anhwei, round 2 : 1/4 hits, 1.50 expected hits
                                                    China roll dice for 2 chineseInfantrys in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
                                                    1 chineseInfantry owned by the China lost in Anhwei
                                                    Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Anhwei, round 3 : 1/4 hits, 1.50 expected hits
                                                    China roll dice for 1 chineseInfantry in Anhwei, round 3 : 0/1 hits, 0.25 expected hits
                                                    1 chineseInfantry owned by the China lost in Anhwei
                                                Japan win, taking Anhwei from China with 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks remaining. Battle score for attacker is 6
                                                Casualties for China: 2 chineseInfantrys
                                            Battle in 127 Sea Zone
                                                Japan attack with 3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 20 japaneseDestroyers, 3 japaneseFighters, 9 japaneseNavalFighters, 1 japaneseSubmarine and 1 japaneseTacticalBomber
                                                Usa defend with 5 americanAdvancedSubmarines, 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 11 americanDestroyers, 15 americanNavalFighters, 10 americanSubmarines and 7 americanTransports
                                                    DepthChargeAttack fire in 127 Sea Zone : 5/20 hits, 5.00 expected hits
                                                    CruiserAntiAircraftGun fire in 127 Sea Zone : 2/5 hits, 0.83 expected hits
                                                    3 americanSubmarines owned by the Usa, 2 japaneseNavalFighters owned by the Japan and 2 americanAdvancedSubmarines owned by the Usa lost in 127 Sea Zone
                                                    Japan roll dice for 1 japaneseSubmarine in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 americanTransport owned by the Usa lost in 127 Sea Zone
                                                    Usa roll dice for 3 americanAdvancedSubmarines and 7 americanSubmarines in 127 Sea Zone, round 2 : 3/10 hits, 2.17 expected hits
                                                Units damaged: 2 japaneseCarriers owned by the Japan
                                                    Japan roll dice for 3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 20 japaneseDestroyers, 3 japaneseFighters, 7 japaneseNavalFighters and 1 japaneseTacticalBomber in 127 Sea Zone, round 2 : 17/52 hits, 20.08 expected hits
                                                    Usa roll dice for 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 11 americanDestroyers, 15 americanNavalFighters and 6 americanTransports in 127 Sea Zone, round 2 : 23/52 hits, 20.33 expected hits
                                                Units damaged: 3 japaneseBattleships owned by the Japan and 1 japaneseCarrier owned by the Japan
                                                    7 americanSubmarines owned by the Usa, 4 americanDestroyers owned by the Usa, 1 japaneseSubmarine owned by the Japan, 6 americanTransports owned by the Usa and 19 japaneseDestroyers owned by the Japan lost in 127 Sea Zone
                                                    3 japaneseBattleships owned by the Japan and 3 japaneseCarriers owned by the Japan lost in 127 Sea Zone
                                                3 japaneseBattleship-damageds owned by the Japan and 3 japaneseCarrier-damageds owned by the Japan added in 127 Sea Zone
                                                11 japaneseCruisers owned by the Japan, 3 japaneseBattleship-damageds owned by the Japan, 1 japaneseDestroyer owned by the Japan, 3 japaneseCarrier-damageds owned by the Japan and 1 japaneseCarrier owned by the Japan retreated to 96 Sea Zone
                                                Usa win with 3 americanAdvancedSubmarines, 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 7 americanDestroyers and 15 americanNavalFighters remaining. Battle score for attacker is -138
                                                Casualties for Japan: 3 japaneseBattleships, 3 japaneseCarriers, 19 japaneseDestroyers, 2 japaneseNavalFighters and 1 japaneseSubmarine
                                                Casualties for Usa: 2 americanAdvancedSubmarines, 4 americanDestroyers, 10 americanSubmarines and 7 americanTransports
                                    
                                        Non Combat Move - Japan
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Turning on Edit Mode
                                            EDIT: Adding units owned by Japan to 128 Sea Zone: 3 japaneseBattleship-damageds, 1 japaneseCarrier, 3 japaneseCarrier-damageds, 11 japaneseCruisers and 1 japaneseDestroyer
                                            EDIT: Removing units owned by Japan from 96 Sea Zone: 3 japaneseBattleship-damageds, 1 japaneseCarrier, 3 japaneseCarrier-damageds, 11 japaneseCruisers and 1 japaneseDestroyer
                                            EDIT: Turning off Edit Mode
                                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                            1 japaneseDestroyer moved from 92 Sea Zone to 129 Sea Zone
                                            2 japaneseBattleship-damageds, 6 japaneseCruisers, 4 japaneseDestroyers and 1 japaneseSubmarine moved from 92 Sea Zone to 91 Sea Zone
                                            1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
                                            1 japaneseAirTransport moved from Luzon to Tokyo
                                            7 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone
                                            1 japaneseFighter moved from 127 Sea Zone to Thailand
                                            1 japaneseFighter moved from 127 Sea Zone to Shanghai
                                            1 japaneseFighter and 1 japaneseTacticalBomber moved from 127 Sea Zone to Luzon
                                            1 japaneseNavalFighter moved from 127 Sea Zone to Thailand
                                            3 japaneseNavalFighters moved from 127 Sea Zone to 128 Sea Zone
                                            1 japaneseNavalFighter moved from 127 Sea Zone to Shanghai
                                            2 japaneseNavalFighters moved from 127 Sea Zone to Luzon
                                            1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung
                                            1 Train moved from Shantung to Manchuria
                                            1 japaneseInfantry moved from Manchuria to Peking
                                            1 japaneseTank moved from Chahar to Peking
                                            1 japaneseCombatEngineer moved from Manchuria to Peking
                                            1 japaneseArtillery and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                            1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
                                            1 japaneseInfantry moved from New Dehli to Kashmir
                                            1 japaneseMarine moved from Burma to Southern Thailand
                                            1 japaneseArtillery moved from Thailand to Southern Thailand
                                            3 japaneseInfantrys moved from Thailand to Southern Thailand
                                            2 japaneseInfantrys moved from Bombay to New Dehli
                                            1 Train moved from New Dehli to Bombay
                                            3 japaneseAlpineInfantrys moved from Burma to Southern Thailand
                                            1 Material and 1 Truck moved from Tokyo to Japan
                                            1 Train moved from New Dehli to Bengal
                                            2 Materials and 1 Train moved from Bengal to Calcutta
                                            1 Train moved from Calcutta to New Dehli
                                    
                                        Purchase Units - Japan
                                            Japan buy 2 japaneseArtillerys, 1 japaneseBarracks, 3 japaneseDestroyers, 7 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Japan
                                            3 japaneseInfantrys placed in Bombay
                                            Units in Calcutta being upgraded or consumed: 2 Materials
                                            2 japaneseArtillerys and 1 japaneseBarracks placed in Calcutta
                                            2 japaneseInfantrys placed in Hong Kong
                                            2 japaneseInfantrys placed in Shanghai
                                            1 japaneseDestroyer placed in 96 Sea Zone
                                            Japan undo move 5.
                                            2 japaneseDestroyers placed in 128 Sea Zone
                                            1 japaneseDestroyer placed in 96 Sea Zone
                                            1 japaneseMarine placed in Kyushu Shikoku
                                            1 japaneseNavalFighter placed in Japan
                                    
                                        Activate Technology - Japan
                                            Japan activating AdvancedFighters
                                    
                                        Turn Complete - Japan
                                            Japan collect 62 PUs; end with 62 PUs
                                            Units generate 9 techTokens; Japan end with 9 techTokens
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 2 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 1 PUs; 
                                    
                                        Place Units - Manchuria
                                            2 japaneseInfantrys placed in Manchuria
                                            1 japaneseSubmarine placed in 97 Sea Zone
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 11 PUs; end with 12 PUs
                                            Units Change Ownership
                                                Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine
                                                Some Units in Manchuria change ownership: 2 japaneseInfantrys
                                                Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Thailand
                                            Thailand buy 1 japaneseTransport; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Thailand
                                            1 japaneseTransport placed in 91 Sea Zone
                                    
                                        Turn Complete - Thailand
                                            Thailand collect 7 PUs; end with 7 PUs
                                            Units Change Ownership
                                                Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
                                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                    

                                    Combat Hit Differential Summary :

                                    Usa : 3.50
                                    DepthChargeAttack fire in 127 Sea Zone : : 0.00
                                    Japan : -3.42
                                    China : -0.75
                                    CruiserAntiAircraftGun fire in 127 Sea Zone : : 1.17
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut thanks

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: China round 20

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 20
                                        
                                            Research Technology - China
                                                China spend 0 on tech rolls
                                        
                                            Combat Move - China
                                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                1 chineseInfantry moved from Shensi to Shantung
                                                2 chineseFighters moved from Kweichow to Shantung
                                                4 chineseFighters and 2 chineseTanks moved from Hunan to Hong Kong
                                                1 chineseInfantry moved from Kwangtung to Hong Kong
                                                1 chineseTank moved from Hunan to Fo Kien
                                                      China take Fo Kien from Japan
                                                1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks moved from Hunan to Anhwei
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin quickie scramble

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: China round 20

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 20
                                            
                                                Research Technology - China
                                                    China spend 0 on tech rolls
                                                        China roll 10,2,1 and gets 0 hits
                                            
                                                Combat Move - China
                                                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Japan from 128 Sea Zone: 5 japaneseTransports
                                                    EDIT: Adding units owned by Japan to 129 Sea Zone: 5 japaneseTransports
                                                    EDIT: Turning off Edit Mode
                                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                    1 chineseInfantry moved from Shensi to Shantung
                                                    2 chineseFighters moved from Kweichow to Shantung
                                                    4 chineseFighters and 2 chineseTanks moved from Hunan to Hong Kong
                                                    1 chineseInfantry moved from Kwangtung to Hong Kong
                                                    1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks moved from Hunan to Anhwei
                                            
                                                Combat - China
                                                    Japan scrambles 2 units out of Shanghai to defend against the attack in Shantung
                                                    Battle in Hong Kong
                                                        China attack with 4 chineseFighters, 1 chineseInfantry and 2 chineseTanks
                                                        Japan defend with 1 Flagpole, 1 Rail, 1 japaneseBarracks, 1 japaneseFactory and 2 japaneseInfantrys
                                                            China roll dice for 4 chineseFighters, 1 chineseInfantry and 2 chineseTanks in Hong Kong, round 2 : 2/7 hits, 1.25 expected hits
                                                            Japan roll dice for 2 japaneseInfantrys in Hong Kong, round 2 : 1/2 hits, 0.83 expected hits
                                                            1 chineseInfantry owned by the China and 2 japaneseInfantrys owned by the Japan lost in Hong Kong
                                                        China converts japaneseFactory into different units
                                                        China converts japaneseBarracks into different units
                                                        China win, taking Hong Kong from Japan with 4 chineseFighters and 2 chineseTanks remaining. Battle score for attacker is 3
                                                        Casualties for China: 1 chineseInfantry
                                                        Casualties for Japan: 2 japaneseInfantrys
                                                    Battle in Shantung
                                                        China attack with 2 chineseFighters and 1 chineseInfantry
                                                        Japan defend with 1 Flagpole, 1 Rail, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter
                                                            China roll dice for 2 chineseFighters and 1 chineseInfantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                                                            Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter in Shantung, round 2 : 0/4 hits, 1.50 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Shantung
                                                        1 chineseInfantry owned by the China retreated to Shensi
                                                        Japan win with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                                                        Casualties for Japan: 1 japaneseInfantry
                                                    Battle in Anhwei
                                                        China attack with 1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks
                                                        Japan defend with 1 Flagpole, 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks
                                                            China roll dice for 1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks in Anhwei, round 2 : 4/14 hits, 4.42 expected hits
                                                            Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Anhwei, round 2 : 1/4 hits, 1.17 expected hits
                                                            1 japaneseArtillery owned by the Japan, 1 chineseInfantry owned by the China, 1 japaneseMech.Infantry owned by the Japan and 2 japaneseTanks owned by the Japan lost in Anhwei
                                                        China win, taking Anhwei from Japan with 1 chineseCombatEngineer, 2 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks remaining. Battle score for attacker is 18
                                                        Casualties for China: 1 chineseInfantry
                                                        Casualties for Japan: 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks
                                                    Moving scrambled unit from Shantung back to originating territory: Shanghai
                                                    Moving scrambled unit from Shantung back to originating territory: Shanghai
                                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                                    1 chineseAntiTankGun moved from Altay to Singkiang
                                                    1 Truck and 1 chineseArtillery moved from Altay to Chungking
                                                    3 chineseInfantrys moved from Western Szechwan to Eastern Szechwan
                                                    1 Truck moved from Western Szechwan to Tsinghai
                                                    1 Truck and 1 chineseInfantry moved from Tsinghai to Eastern Szechwan
                                                    1 chineseInfantry moved from Tsinghai to Western Szechwan
                                                    2 chineseInfantrys moved from Northern China to Inner Mongolia
                                                    1 chineseInfantry moved from French Indochina to Kwangtung
                                                    5 chineseInfantrys moved from Kwangsi to Kwangtung
                                                    2 chineseInfantrys moved from Yunnan to Kwangsi
                                                    2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                                    2 chineseInfantrys moved from Chungking to Eastern Szechwan
                                                    1 Truck and 1 chineseAntiTankGun moved from Hupeh to Anhwei
                                                    2 chineseFighters moved from Shantung to Shensi
                                                    1 Truck and 1 chineseCombatEngineer moved from Eastern Szechwan to Shensi
                                                    1 Material and 1 Truck moved from Chungking to Shensi
                                                    1 Truck moved from Shensi to Inner Mongolia
                                                    1 chineseTank moved from Hunan to Shensi
                                                    1 chineseInfantry moved from Hupeh to Shensi
                                                    1 chineseInfantry moved from Inner Mongolia to Shensi
                                                    1 chineseInfantry moved from Shansi to Shensi
                                                    2 chineseAntiTankGuns moved from Hupeh to Shensi
                                                    1 Truck moved from Anhwei to Hunan
                                                    1 Truck moved from Eastern Szechwan to Chungking
                                                    1 Material and 1 Truck moved from Chungking to Kweichow
                                                    4 chineseFighters moved from Hong Kong to Hunan
                                                    3 chineseInfantrys moved from Singkiang to Tsinghai
                                            
                                                Purchase Units - China
                                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                    China buy 1 chineseAirfield, 1 chineseFighter, 5 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 3 techTokens; 
                                            
                                                Place Units - China
                                                    1 chineseFighter, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                                    3 chineseInfantrys placed in Singkiang
                                                    2 chineseInfantrys placed in Northern China
                                                    Units in Shensi being upgraded or consumed: 1 Material
                                                    1 chineseAirfield placed in Shensi
                                            
                                                Turn Complete - China
                                                    China collect 35 PUs; end with 35 PUs
                                                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 38 PUs
                                                    Units generate 3 techTokens; China end with 6 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            China : 0.50
                                            Japan : -1.50
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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