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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Russia round 20

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 20
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
                  Russia roll 3,10,3,2,4,3,5,5,1 and gets 0 hits
      
          Politics - Russia
              Russia spend nothing on Political Action: Political Action AlliesDeclareWarOnTurkey
                  Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied
                  Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied
                  Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied
                  Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Russia and Turkey from Neutral to War
                  Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Britain and Turkey from Neutral to War
                  Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Usa and Turkey from Neutral to War
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
              1 russianInfantry moved from Southern Caucasus to Northern Iran
                    Russia take Northern Iran from Germany
              4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys moved from Southern Caucasus to Eastern Turkey
              1 russianInfantry moved from Crimea to 56 Sea Zone
              2 russianDestroyers, 1 russianInfantry and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone
              1 russianInfantry moved from Kharkov to Pinsk Marshes
                    Russia take Pinsk Marshes from Germany
              1 russianInfantry moved from 55 Sea Zone to Bessarabia
              1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                    Russia take Southern Ukraine from Germany
      
          Combat - Russia
              Battle in 55 Sea Zone
                  Russia attack with 2 russianDestroyers and 1 russianTransport
                  Turkey defend with 1 turkishSubmarine
                      DepthChargeAttack fire in 55 Sea Zone : 0/2 hits, 0.17 expected hits
                  1 turkishSubmarine owned by the Turkey Submerged
              Battle in Bessarabia
                  Some non-combat units are destroyed: 
              Battle in Eastern Turkey
                  Russia attack with 4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys
                  Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                      Russia roll dice for 4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys in Eastern Turkey, round 2 : 7/28 hits, 6.17 expected hits
                      Turkey roll dice for 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Eastern Turkey, round 2 : 0/5 hits, 1.92 expected hits
                      1 turkishInfantry owned by the Turkey, 1 turkishArtillery owned by the Turkey, 1 turkishAntiTankGun owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 1 turkishEntrenchment owned by the Turkey lost in Eastern Turkey
                  Russia winRussia win, taking 55 Sea Zone from Neutral with 2 russianDestroyers and 1 russianTransport remaining, taking Bessarabia from DanubeAxis, taking Eastern Turkey from Turkey with 4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys remaining. Battle score for attacker is 21
                  Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
              Note to players Russia: <body><img src="efcollapse.png"/></body>
              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger AltayLLRussia2: China takes ownership of territory Altay
              Trigger russianAP2: Russia has 1 Material placed in Moscow
              Trigger russianProd1: Russia has 1 Material placed in Moscow
              2 russianTanks moved from Eastern Iran to Eastern Turkey
              5 Trucks, 1 russianAlpineInfantry and 4 russianHeavyArtillerys moved from Eastern Iran to Eastern Turkey
              1 russianCombatEngineer moved from Astrakhan to Southern Caucasus
              1 Truck moved from Eastern Turkey to Southern Caucasus
              1 Truck and 1 russianAntiTankGun moved from Eastern Iran to Altay
              1 russianInfantry moved from Kharkov to Eastern Ukraine
              1 russianInfantry moved from Lativa Estonia to Leningrad
              1 russianInfantry moved from Leningrad to Western Karelia
              2 russianInfantrys moved from Novgorod to Leningrad
              2 Materials and 2 Trucks moved from Stalingrad to Southern Caucasus
              1 russianCombatEngineer and 1 russianMech.Infantry moved from Voronezh to Southern Caucasus
              2 russianFighters moved from Stalingrad to Southern Caucasus
              1 russianArtillery moved from Novosibirsk to Altay
              1 Train and 2 russianAlpineInfantrys moved from Omsk to Irkutsk
              1 Train moved from Irkutsk to Omsk
              1 Train moved from Sverdlovsk to Novosibirsk
              1 Train and 2 russianArtillerys moved from Novosibirsk to Irkutsk
              1 Train moved from Irkutsk to Novosibirsk
              2 Trucks moved from Southern Caucasus to Astrakhan
              1 russianAntiTankGun and 1 russianInfantry moved from Stalingrad to Astrakhan
              1 russianInfantry moved from Orel Kursk to Pskov
              1 russianInfantry moved from Pskov to Leningrad
              2 russianArtillerys and 2 russianMech.Infantrys moved from Voronezh to Novgorod
              1 russianAntiTankGun and 1 russianMech.Infantry moved from Smolensk to Leningrad
              1 Train moved from Novgorod to Moscow
              1 Train, 1 russianAntiTankGun and 1 russianHeavyArtillery moved from Moscow to Leningrad
              2 russianInfantrys moved from Vologda to Novgorod
              1 russianMobileArtillery moved from Moscow to Leningrad
              2 russianMobileArtillerys moved from Smolensk to Novgorod
              1 russianMobileArtillery moved from Stalingrad to Southern Caucasus
              2 russianInfantrys moved from Voronezh to Smolensk
              1 Train moved from Stalingrad to Moscow
              1 Train and 2 russianInfantrys moved from Moscow to Astrakhan
              1 Train moved from Astrakhan to Stalingrad
              1 russianAntiTankGun moved from Voronezh to Smolensk
              1 russianAirTransport moved from Caucasus to Volgarod
              2 russianInfantrys moved from Moscow to Novgorod
              1 russianInfantry moved from Smolensk to Orel Kursk
              1 russianAntiAirGun and 1 russianMech.Infantry moved from Stalingrad to Smolensk
              2 russianInfantrys moved from Smolensk to Voronezh
              1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
              2 Trucks moved from Eastern Turkey to Southern Caucasus
              2 Trucks moved from Eastern Turkey to Southern Caucasus
              1 Train moved from Leningrad to Moscow
              2 russianInfantrys moved from Volgarod to Stalingrad
              1 russianCombatEngineer moved from Smolensk to Voronezh
              1 russianCombatEngineer moved from Moscow to Novgorod
              1 Truck moved from Volgarod to Moscow
              1 Material and 1 Truck moved from Moscow to Stalingrad
              1 Material and 1 Train moved from Moscow to Volgarod
              1 russianMobileArtillery moved from Smolensk to Novgorod
              1 russianArtillery moved from Smolensk to Novgorod
              1 russianInfantry moved from Smolensk to Novgorod
              19 russianTanks moved from Smolensk to Novgorod
              1 russianTank moved from Smolensk to Novgorod
      
          Purchase Units - Russia
              Trigger russianAdvTanks1: buyrussianHeavyTank added to russianProduction
              Russia buy 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 2 russianArtillerys, 1 russianHeavyArtillery, 2 russianHeavyTanks and 10 russianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
      
          Place Units - Russia
              Units in Southern Caucasus being upgraded or consumed: 2 Materials
              1 Rail and 1 russianAirfield placed in Southern Caucasus
              1 russianHeavyArtillery, 1 russianHeavyTank and 2 russianInfantrys placed in Moscow
              1 russianHeavyTank and 2 russianInfantrys placed in Stalingrad
              2 russianInfantrys placed in Leningrad
              2 russianInfantrys placed in Irkutsk
              2 russianArtillerys placed in Novosibirsk
              2 russianAlpineInfantrys placed in Omsk
              2 russianInfantrys placed in Volgarod
      
          Turn Complete - Russia
              Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
              Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
              Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
              Trigger LLrTRA: China has 1 Truck placed in Altay
              Trigger LLrAA: China has 1 chineseArtillery placed in Altay
              Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
              Russia collect 74 PUs; end with 74 PUs
              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
              Units generate 9 techTokens; Russia end with 18 techTokens
      

      Combat Hit Differential Summary :

      Turkey : -1.92
      DepthChargeAttack fire in 55 Sea Zone : : -0.17
      Russia : 0.83
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin 🗾

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Move Summary: Japan round 20

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 20
          
              Research Technology - Japan
                  Japan spend 0 on tech rolls
                  Japan removing all Technology Tokens after successful research.
                  Japan discover AdvancedFighters
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 20 japaneseDestroyers, 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 96 Sea Zone to 127 Sea Zone
                  1 japaneseFighter moved from Shanghai to 127 Sea Zone
                  1 japaneseFighter moved from Luzon to 127 Sea Zone
                  1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                  1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to 127 Sea Zone
                  1 japaneseTank moved from Shantung to Anhwei
                  1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut think you need to be around for this one

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Move Summary: Japan round 20

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 20
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
                      Japan removing all Technology Tokens after successful research.
                      Japan discover AdvancedFighters
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      1 japaneseFighter moved from Shanghai to 127 Sea Zone
                      1 japaneseFighter moved from Luzon to 127 Sea Zone
                      1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                      1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to 127 Sea Zone
                      1 japaneseTank moved from Shantung to Anhwei
                      1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei
                      20 japaneseDestroyers moved from 96 Sea Zone to 127 Sea Zone
                      3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 96 Sea Zone to 127 Sea Zone
              

              Savegame

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin up for battle

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut sorry forgot to say I'd be in class. ready now if you are

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut do you mind if I retreat to the other spot? I think i counted wrong when I looked at it before

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin np 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Thailand round 20

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 20
                        
                            Training Troops - Manchuria
                                Manchuria collect 0 PUs; end with 14 PUs
                        
                            Consolidating - Thailand
                                Thailand collect 0 PUs; end with 7 PUs
                        
                            Research Technology - Japan
                                Japan spend 0 on tech rolls
                                    Japan roll 4,1,12,8,4,3,11,1,6,1,9,2,7,3,4,6,8,5 and gets 1 hit
                                Japan removing all Technology Tokens after successful research.
                                Japan discover AdvancedFighters
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                1 japaneseFighter moved from Shanghai to 127 Sea Zone
                                1 japaneseFighter moved from Luzon to 127 Sea Zone
                                1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                                1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to 127 Sea Zone
                                1 japaneseTank moved from Shantung to Anhwei
                                1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei
                                20 japaneseDestroyers moved from 96 Sea Zone to 127 Sea Zone
                                3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 96 Sea Zone to 127 Sea Zone
                        
                            Combat - Japan
                                Battle in Anhwei
                                    Japan attack with 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks
                                    China defend with 1 Flagpole and 2 chineseInfantrys
                                        Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Anhwei, round 2 : 1/4 hits, 1.50 expected hits
                                        China roll dice for 2 chineseInfantrys in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
                                        1 chineseInfantry owned by the China lost in Anhwei
                                        Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Anhwei, round 3 : 1/4 hits, 1.50 expected hits
                                        China roll dice for 1 chineseInfantry in Anhwei, round 3 : 0/1 hits, 0.25 expected hits
                                        1 chineseInfantry owned by the China lost in Anhwei
                                    Japan win, taking Anhwei from China with 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks remaining. Battle score for attacker is 6
                                    Casualties for China: 2 chineseInfantrys
                                Battle in 127 Sea Zone
                                    Japan attack with 3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 20 japaneseDestroyers, 3 japaneseFighters, 9 japaneseNavalFighters, 1 japaneseSubmarine and 1 japaneseTacticalBomber
                                    Usa defend with 5 americanAdvancedSubmarines, 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 11 americanDestroyers, 15 americanNavalFighters, 10 americanSubmarines and 7 americanTransports
                                        DepthChargeAttack fire in 127 Sea Zone : 5/20 hits, 5.00 expected hits
                                        CruiserAntiAircraftGun fire in 127 Sea Zone : 2/5 hits, 0.83 expected hits
                                        3 americanSubmarines owned by the Usa, 2 japaneseNavalFighters owned by the Japan and 2 americanAdvancedSubmarines owned by the Usa lost in 127 Sea Zone
                                        Japan roll dice for 1 japaneseSubmarine in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                        1 americanTransport owned by the Usa lost in 127 Sea Zone
                                        Usa roll dice for 3 americanAdvancedSubmarines and 7 americanSubmarines in 127 Sea Zone, round 2 : 3/10 hits, 2.17 expected hits
                                    Units damaged: 2 japaneseCarriers owned by the Japan
                                        Japan roll dice for 3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 20 japaneseDestroyers, 3 japaneseFighters, 7 japaneseNavalFighters and 1 japaneseTacticalBomber in 127 Sea Zone, round 2 : 17/52 hits, 20.08 expected hits
                                        Usa roll dice for 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 11 americanDestroyers, 15 americanNavalFighters and 6 americanTransports in 127 Sea Zone, round 2 : 23/52 hits, 20.33 expected hits
                                    Units damaged: 3 japaneseBattleships owned by the Japan and 1 japaneseCarrier owned by the Japan
                                        7 americanSubmarines owned by the Usa, 4 americanDestroyers owned by the Usa, 1 japaneseSubmarine owned by the Japan, 6 americanTransports owned by the Usa and 19 japaneseDestroyers owned by the Japan lost in 127 Sea Zone
                                        3 japaneseBattleships owned by the Japan and 3 japaneseCarriers owned by the Japan lost in 127 Sea Zone
                                    3 japaneseBattleship-damageds owned by the Japan and 3 japaneseCarrier-damageds owned by the Japan added in 127 Sea Zone
                                    11 japaneseCruisers owned by the Japan, 3 japaneseBattleship-damageds owned by the Japan, 1 japaneseDestroyer owned by the Japan, 3 japaneseCarrier-damageds owned by the Japan and 1 japaneseCarrier owned by the Japan retreated to 96 Sea Zone
                                    Usa win with 3 americanAdvancedSubmarines, 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 7 americanDestroyers and 15 americanNavalFighters remaining. Battle score for attacker is -138
                                    Casualties for Japan: 3 japaneseBattleships, 3 japaneseCarriers, 19 japaneseDestroyers, 2 japaneseNavalFighters and 1 japaneseSubmarine
                                    Casualties for Usa: 2 americanAdvancedSubmarines, 4 americanDestroyers, 10 americanSubmarines and 7 americanTransports
                        
                            Non Combat Move - Japan
                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                Turning on Edit Mode
                                EDIT: Adding units owned by Japan to 128 Sea Zone: 3 japaneseBattleship-damageds, 1 japaneseCarrier, 3 japaneseCarrier-damageds, 11 japaneseCruisers and 1 japaneseDestroyer
                                EDIT: Removing units owned by Japan from 96 Sea Zone: 3 japaneseBattleship-damageds, 1 japaneseCarrier, 3 japaneseCarrier-damageds, 11 japaneseCruisers and 1 japaneseDestroyer
                                EDIT: Turning off Edit Mode
                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                1 japaneseDestroyer moved from 92 Sea Zone to 129 Sea Zone
                                2 japaneseBattleship-damageds, 6 japaneseCruisers, 4 japaneseDestroyers and 1 japaneseSubmarine moved from 92 Sea Zone to 91 Sea Zone
                                1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
                                1 japaneseAirTransport moved from Luzon to Tokyo
                                7 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone
                                1 japaneseFighter moved from 127 Sea Zone to Thailand
                                1 japaneseFighter moved from 127 Sea Zone to Shanghai
                                1 japaneseFighter and 1 japaneseTacticalBomber moved from 127 Sea Zone to Luzon
                                1 japaneseNavalFighter moved from 127 Sea Zone to Thailand
                                3 japaneseNavalFighters moved from 127 Sea Zone to 128 Sea Zone
                                1 japaneseNavalFighter moved from 127 Sea Zone to Shanghai
                                2 japaneseNavalFighters moved from 127 Sea Zone to Luzon
                                1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung
                                1 Train moved from Shantung to Manchuria
                                1 japaneseInfantry moved from Manchuria to Peking
                                1 japaneseTank moved from Chahar to Peking
                                1 japaneseCombatEngineer moved from Manchuria to Peking
                                1 japaneseArtillery and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
                                1 japaneseInfantry moved from New Dehli to Kashmir
                                1 japaneseMarine moved from Burma to Southern Thailand
                                1 japaneseArtillery moved from Thailand to Southern Thailand
                                3 japaneseInfantrys moved from Thailand to Southern Thailand
                                2 japaneseInfantrys moved from Bombay to New Dehli
                                1 Train moved from New Dehli to Bombay
                                3 japaneseAlpineInfantrys moved from Burma to Southern Thailand
                                1 Material and 1 Truck moved from Tokyo to Japan
                                1 Train moved from New Dehli to Bengal
                                2 Materials and 1 Train moved from Bengal to Calcutta
                                1 Train moved from Calcutta to New Dehli
                        
                            Purchase Units - Japan
                                Japan buy 2 japaneseArtillerys, 1 japaneseBarracks, 3 japaneseDestroyers, 7 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Japan
                                3 japaneseInfantrys placed in Bombay
                                Units in Calcutta being upgraded or consumed: 2 Materials
                                2 japaneseArtillerys and 1 japaneseBarracks placed in Calcutta
                                2 japaneseInfantrys placed in Hong Kong
                                2 japaneseInfantrys placed in Shanghai
                                1 japaneseDestroyer placed in 96 Sea Zone
                                Japan undo move 5.
                                2 japaneseDestroyers placed in 128 Sea Zone
                                1 japaneseDestroyer placed in 96 Sea Zone
                                1 japaneseMarine placed in Kyushu Shikoku
                                1 japaneseNavalFighter placed in Japan
                        
                            Activate Technology - Japan
                                Japan activating AdvancedFighters
                        
                            Turn Complete - Japan
                                Japan collect 62 PUs; end with 62 PUs
                                Units generate 9 techTokens; Japan end with 9 techTokens
                                Units Change Ownership
                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                    Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                        
                            Purchase Units - Manchuria
                                Manchuria buy 2 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 1 PUs; 
                        
                            Place Units - Manchuria
                                2 japaneseInfantrys placed in Manchuria
                                1 japaneseSubmarine placed in 97 Sea Zone
                        
                            Turn Complete - Manchuria
                                Manchuria collect 11 PUs; end with 12 PUs
                                Units Change Ownership
                                    Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine
                                    Some Units in Manchuria change ownership: 2 japaneseInfantrys
                                    Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                        
                            Purchase Units - Thailand
                                Thailand buy 1 japaneseTransport; Remaining resources: 0 PUs; 
                        
                            Place Units - Thailand
                                1 japaneseTransport placed in 91 Sea Zone
                        
                            Turn Complete - Thailand
                                Thailand collect 7 PUs; end with 7 PUs
                                Units Change Ownership
                                    Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                        

                        Combat Hit Differential Summary :

                        Usa : 3.50
                        DepthChargeAttack fire in 127 Sea Zone : : 0.00
                        Japan : -3.42
                        China : -0.75
                        CruiserAntiAircraftGun fire in 127 Sea Zone : : 1.17
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut thanks

                          ubernautU 2 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: China round 20

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 20
                            
                                Research Technology - China
                                    China spend 0 on tech rolls
                            
                                Combat Move - China
                                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                    1 chineseInfantry moved from Shensi to Shantung
                                    2 chineseFighters moved from Kweichow to Shantung
                                    4 chineseFighters and 2 chineseTanks moved from Hunan to Hong Kong
                                    1 chineseInfantry moved from Kwangtung to Hong Kong
                                    1 chineseTank moved from Hunan to Fo Kien
                                          China take Fo Kien from Japan
                                    1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks moved from Hunan to Anhwei
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin quickie scramble

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: China round 20

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 20
                                
                                    Research Technology - China
                                        China spend 0 on tech rolls
                                            China roll 10,2,1 and gets 0 hits
                                
                                    Combat Move - China
                                        Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Japan from 128 Sea Zone: 5 japaneseTransports
                                        EDIT: Adding units owned by Japan to 129 Sea Zone: 5 japaneseTransports
                                        EDIT: Turning off Edit Mode
                                        Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                        Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                        1 chineseInfantry moved from Shensi to Shantung
                                        2 chineseFighters moved from Kweichow to Shantung
                                        4 chineseFighters and 2 chineseTanks moved from Hunan to Hong Kong
                                        1 chineseInfantry moved from Kwangtung to Hong Kong
                                        1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks moved from Hunan to Anhwei
                                
                                    Combat - China
                                        Japan scrambles 2 units out of Shanghai to defend against the attack in Shantung
                                        Battle in Hong Kong
                                            China attack with 4 chineseFighters, 1 chineseInfantry and 2 chineseTanks
                                            Japan defend with 1 Flagpole, 1 Rail, 1 japaneseBarracks, 1 japaneseFactory and 2 japaneseInfantrys
                                                China roll dice for 4 chineseFighters, 1 chineseInfantry and 2 chineseTanks in Hong Kong, round 2 : 2/7 hits, 1.25 expected hits
                                                Japan roll dice for 2 japaneseInfantrys in Hong Kong, round 2 : 1/2 hits, 0.83 expected hits
                                                1 chineseInfantry owned by the China and 2 japaneseInfantrys owned by the Japan lost in Hong Kong
                                            China converts japaneseFactory into different units
                                            China converts japaneseBarracks into different units
                                            China win, taking Hong Kong from Japan with 4 chineseFighters and 2 chineseTanks remaining. Battle score for attacker is 3
                                            Casualties for China: 1 chineseInfantry
                                            Casualties for Japan: 2 japaneseInfantrys
                                        Battle in Shantung
                                            China attack with 2 chineseFighters and 1 chineseInfantry
                                            Japan defend with 1 Flagpole, 1 Rail, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter
                                                China roll dice for 2 chineseFighters and 1 chineseInfantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                                                Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter in Shantung, round 2 : 0/4 hits, 1.50 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Shantung
                                            1 chineseInfantry owned by the China retreated to Shensi
                                            Japan win with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                                            Casualties for Japan: 1 japaneseInfantry
                                        Battle in Anhwei
                                            China attack with 1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks
                                            Japan defend with 1 Flagpole, 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks
                                                China roll dice for 1 chineseCombatEngineer, 3 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks in Anhwei, round 2 : 4/14 hits, 4.42 expected hits
                                                Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Anhwei, round 2 : 1/4 hits, 1.17 expected hits
                                                1 japaneseArtillery owned by the Japan, 1 chineseInfantry owned by the China, 1 japaneseMech.Infantry owned by the Japan and 2 japaneseTanks owned by the Japan lost in Anhwei
                                            China win, taking Anhwei from Japan with 1 chineseCombatEngineer, 2 chineseInfantrys, 5 chineseMech.Infantrys and 5 chineseTanks remaining. Battle score for attacker is 18
                                            Casualties for China: 1 chineseInfantry
                                            Casualties for Japan: 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks
                                        Moving scrambled unit from Shantung back to originating territory: Shanghai
                                        Moving scrambled unit from Shantung back to originating territory: Shanghai
                                        Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseProd1: China has 1 Material placed in Chungking
                                        1 chineseAntiTankGun moved from Altay to Singkiang
                                        1 Truck and 1 chineseArtillery moved from Altay to Chungking
                                        3 chineseInfantrys moved from Western Szechwan to Eastern Szechwan
                                        1 Truck moved from Western Szechwan to Tsinghai
                                        1 Truck and 1 chineseInfantry moved from Tsinghai to Eastern Szechwan
                                        1 chineseInfantry moved from Tsinghai to Western Szechwan
                                        2 chineseInfantrys moved from Northern China to Inner Mongolia
                                        1 chineseInfantry moved from French Indochina to Kwangtung
                                        5 chineseInfantrys moved from Kwangsi to Kwangtung
                                        2 chineseInfantrys moved from Yunnan to Kwangsi
                                        2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                        2 chineseInfantrys moved from Chungking to Eastern Szechwan
                                        1 Truck and 1 chineseAntiTankGun moved from Hupeh to Anhwei
                                        2 chineseFighters moved from Shantung to Shensi
                                        1 Truck and 1 chineseCombatEngineer moved from Eastern Szechwan to Shensi
                                        1 Material and 1 Truck moved from Chungking to Shensi
                                        1 Truck moved from Shensi to Inner Mongolia
                                        1 chineseTank moved from Hunan to Shensi
                                        1 chineseInfantry moved from Hupeh to Shensi
                                        1 chineseInfantry moved from Inner Mongolia to Shensi
                                        1 chineseInfantry moved from Shansi to Shensi
                                        2 chineseAntiTankGuns moved from Hupeh to Shensi
                                        1 Truck moved from Anhwei to Hunan
                                        1 Truck moved from Eastern Szechwan to Chungking
                                        1 Material and 1 Truck moved from Chungking to Kweichow
                                        4 chineseFighters moved from Hong Kong to Hunan
                                        3 chineseInfantrys moved from Singkiang to Tsinghai
                                
                                    Purchase Units - China
                                        Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                        China buy 1 chineseAirfield, 1 chineseFighter, 5 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 3 techTokens; 
                                
                                    Place Units - China
                                        1 chineseFighter, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                        3 chineseInfantrys placed in Singkiang
                                        2 chineseInfantrys placed in Northern China
                                        Units in Shensi being upgraded or consumed: 1 Material
                                        1 chineseAirfield placed in Shensi
                                
                                    Turn Complete - China
                                        China collect 35 PUs; end with 35 PUs
                                        Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 38 PUs
                                        Units generate 3 techTokens; China end with 6 techTokens
                                

                                Combat Hit Differential Summary :

                                China : 0.50
                                Japan : -1.50
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin go for spain

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Spain round 20

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 20
                                    
                                        Combat Move - Spain
                                            Trigger SpainAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Spain
                                            Trigger SpainSwedenAllied: Changing Relationship for Spain and Sweden from Neutral to Allied
                                            Trigger SpainTurkeyAllied: Changing Relationship for Spain and Turkey from Neutral to Allied
                                            Trigger SpainAlliesWar2: Changing Relationship for Spain and Finland from Neutral to Allied
                                            Trigger SpainAlliesWar2: Changing Relationship for Spain and DanubeAxis from Neutral to Allied
                                            Trigger SpainAlliesWar2: Changing Relationship for Spain and VichyFrance from Neutral to Allied
                                            Trigger SpainAlliesWar2: Changing Relationship for Spain and Manchuria from Neutral to Allied
                                            Trigger SpainAlliesWar2: Changing Relationship for Spain and Thailand from Neutral to Allied
                                            Trigger SpainAlliesWar: Changing Relationship for Spain and Canada from Neutral to War
                                            Trigger SpainAlliesWar: Changing Relationship for Spain and Australia from Neutral to War
                                            Trigger SpainAlliesWar: Changing Relationship for Spain and India from Neutral to War
                                            Trigger SpainAlliesWar: Changing Relationship for Spain and Egypt from Neutral to War
                                            Trigger SpainAlliesWar: Changing Relationship for Spain and ExiledAllies from Neutral to War
                                            Trigger SpainAlliesWar: Changing Relationship for Spain and SouthAfrica from Neutral to War
                                            Trigger SpainAlliesWar: Changing Relationship for Spain and China from Neutral to War
                                            1 spanishTank moved from Southern Spain to Portugal
                                                  Spain take Portugal from Usa
                                            1 spanishTank moved from Portugal to Southern Spain
                                            1 spanishSubmarine moved from 41 Sea Zone to 32 Sea Zone
                                    
                                        Combat - Spain
                                            Battle in 32 Sea Zone
                                                Spain attack with 1 spanishSubmarine
                                                Britain defend with 1 britishTransport
                                                    Spain roll dice for 1 spanishSubmarine in 32 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                                    1 britishTransport owned by the Britain lost in 32 Sea Zone
                                                Spain win with 1 spanishSubmarine remaining. Battle score for attacker is 7
                                                Casualties for Britain: 1 britishTransport
                                    
                                        Non Combat Move - Spain
                                            1 spanishAntiTankGun, 1 spanishArtillery and 2 spanishInfantrys moved from Northern Spain to Southern Spain
                                            1 spanishArtillery and 2 spanishInfantrys moved from Tangier to Morrocco
                                    
                                        Purchase Units - Spain
                                            Trigger SpainAllied4: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishArtillery
                                            Trigger SpainAllied3: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishTank
                                            Trigger SpainAllied2: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishCombatEngineer
                                            Trigger SpainAllied1: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishInfantry
                                            Trigger SpainAllied8: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishAntiAirGun
                                            Trigger SpainAllied7: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishDestroyer
                                            Trigger SpainAllied6: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishSubmarine
                                            Trigger SpainAllied5: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishTransport
                                            Trigger SpainAllied9: Setting requiresUnits to spanishAircraftPlant for unitAttachment attached to spanishFighter
                                    
                                        Turn Complete - Spain
                                            Spain collect 8 PUs; end with 8 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Spain : 0.75
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut also ill be around about half an hour in case you have combat

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin gotcha well see 😛

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin looks like no decisions assuming you're done for tonight i might do my NC later can't beleive i missed my tech again 😠

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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