TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

    Scheduled Pinned Locked Moved Play By Forum
    923 Posts 3 Posters 1.6m Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin :italy:

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Italy round 26

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 26
        
            Research Technology - Italy
                Italy spend 0 on tech rolls
                    Italy roll 11,11,12,3,1,3,10,7,1 and gets 1 hit
                Italy removing all Technology Tokens after successful research.
                Italy discover ImprovedAntiAircraft
        
            Politics - Italy
                Giving back territories to original owners
        
            Combat Move - Italy
                Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield
                Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield
                Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield
                Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield
                Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield
                Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield
                Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield
                Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                1 italianArtillery moved from Eastern South Africa to Rhodesia
                      Italy take Rhodesia from Britain
        
            Combat - Italy
                Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
        
            Non Combat Move - Italy
                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger italianProd: Italy has 1 Material placed in Rome
                1 italianArtillery and 1 italianInfantry moved from Western South Africa to Eastern South Africa
                3 italianArtillerys, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Cape Town to Eastern South Africa
                1 italianInfantry and 1 italianTank moved from Anglo Egyptian Sudan to Abyssinia
                1 italianInfantry and 1 italianMech.Infantry moved from Tobruk to Central Egpyt
                1 Material and 1 italianAirTransport moved from Southern Italy to Cairo
                1 italianAirTransport moved from Cairo to Southern Italy
                1 Material and 1 Train moved from Rome to Southern Italy
                2 italianInfantrys moved from Southern Italy to 50 Sea Zone
                1 italianHeavyDestroyer, 2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
                2 italianInfantrys moved from Tripolitania to 48 Sea Zone
                2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 51 Sea Zone
                4 italianInfantrys moved from 51 Sea Zone to Western Egypt
                4 italianInfantrys moved from Western Egypt to Central Egpyt
                1 italianCruiser moved from 51 Sea Zone to 46 Sea Zone
                1 italianCombatEngineer moved from Central Egpyt to Western Egypt
                1 italianArtillery and 1 italianInfantry moved from Central Egpyt to Anglo Egyptian Sudan
                1 italianInfantry moved from Central Egpyt to Anglo Egyptian Sudan
                1 italianArtillery moved from Cairo to Central Egpyt
                2 italianFighters and 1 italianNavalFighter moved from Southern Italy to Western Egypt
                2 italianInfantrys moved from Cairo to Central Egpyt
                2 Trucks moved from Cairo to Central Egpyt
                1 Material and 1 Truck moved from Cairo to Western Egypt
                1 Truck moved from Western Egypt to Cairo
                2 Trucks moved from Central Egpyt to Cairo
        
            Purchase Units - Italy
                Italy repair damage of 6x italianFactory; Remaining resources: 45 PUs; 0 techTokens; 
                Italy buy 2 Materials, 1 italianAirfield, 4 italianAntiAirGuns, 1 italianArtillery, 1 italianDestroyer, 1 italianDocks and 1 italianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Italy
                2 Materials and 1 italianAntiAirGun placed in Cape Town
                Units in Cairo being upgraded or consumed: 2 Materials
                3 italianAntiAirGuns and 1 italianDocks placed in Cairo
                Units in Western Egypt being upgraded or consumed: 1 Material
                1 italianAirfield placed in Western Egypt
                1 italianDestroyer placed in 46 Sea Zone
                1 italianArtillery and 1 italianMech.Infantry placed in Tripolitania
        
            Activate Technology - Italy
                Italy activating ImprovedAntiAircraft
                triggerAttachmenitalianImpAA: Setting attackAA to 2 for unitAttachment attached to italianAntiAirGun
                triggerAttachmenitalianImpAA: Setting defense to 2 for unitAttachment attached to italianAntiAirGun
        
            Turn Complete - Italy
                Italy collect 47 PUs; end with 47 PUs
                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 50 PUs
                Units generate 9 techTokens; Italy end with 9 techTokens
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          @ubernaut I'll be around for about another hour or so

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Usa round 26

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 26
            
                Research Technology - Usa
                    Trigger americanaTAM: Usa gains access to AdvancedMechanization
                    Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
                    Usa spend 0 on tech rolls
                        Usa roll 1,10,10,2,1,11,10,4,3 and gets 0 hits
            
                Combat Move - Usa
                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                    1 americanInfantry and 1 americanMarine moved from Wake Island to 124 Sea Zone
                    1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone
                    1 americanInfantry and 1 americanMarine moved from 127 Sea Zone to Luzon
                    1 americanInfantry and 1 americanMarine moved from Wake Island to 124 Sea Zone
                    1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone
                    1 americanInfantry and 1 americanMarine moved from 127 Sea Zone to Phillippines Islands
                    1 americanInfantry and 1 americanMarine moved from Wake Island to 124 Sea Zone
                    1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone
                    1 americanInfantry and 1 americanMarine moved from 127 Sea Zone to Phillippines
            
                Combat - Usa
                    Battle in Luzon
                    Battle in Phillippines Islands
                    Battle in Phillippines
                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                    Trigger americanProd1: Usa has 1 Material placed in Washington
                    Trigger americanAP2: Usa has 1 Material placed in Washington
                    1 americanNavalFighter moved from 124 Sea Zone to Queensland
                    1 americanTransport moved from 124 Sea Zone to 115 Sea Zone
                    6 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 6 americanCruisers, 9 americanDestroyers, 6 americanHeavyDestroyers, 16 americanNavalFighters, 9 americanSubmarines and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone
                    2 americanAdvancedNavalFighters moved from Los Angeles to 127 Sea Zone
                    1 americanTransport moved from 132 Sea Zone to 134 Sea Zone
                    1 americanInfantry moved from Line Islands to 134 Sea Zone
                    1 americanInfantry and 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone
                    1 americanInfantry moved from 132 Sea Zone to Marshall Islands
                    2 Materials moved from Los Angeles to 156 Sea Zone
                    2 Materials and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                    3 americanDestroyers and 3 americanSubmarines moved from 115 Sea Zone to 126 Sea Zone
                    2 Materials moved from 115 Sea Zone to Hawaiian Islands
                    1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
                    2 americanHeavyArtillerys moved from Azores to 40 Sea Zone
                    2 americanHeavyArtillerys and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                    2 americanHeavyArtillerys moved from 61 Sea Zone to Western Sahara
                    5 americanTransports moved from 61 Sea Zone to 42 Sea Zone
                    10 americanInfantrys moved from Gibraltar to 42 Sea Zone
                    10 americanInfantrys and 5 americanTransports moved from 42 Sea Zone to 61 Sea Zone
                    10 americanInfantrys moved from 61 Sea Zone to Western Sahara
                    1 americanDestroyer and 1 americanSubmarine moved from 39 Sea Zone to 41 Sea Zone
                    1 americanDestroyer and 1 americanSubmarine moved from 39 Sea Zone to 61 Sea Zone
                    4 americanInfantrys moved from Washington to 30 Sea Zone
                    2 americanDestroyers, 4 americanInfantrys, 2 americanSubmarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                    4 americanInfantrys moved from 39 Sea Zone to Azores
                    2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                    2 americanAirTransports moved from Western Sahara to Florida Peninsula
            
                Purchase Units - Usa
                    Usa buy 2 Materials, 4 americanAdvancedNavalFighters, 2 americanHeavyArtillerys, 1 americanInfantry and 1 americanMarine; Remaining resources: 2 PUs; 9 techTokens; 
                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
            
                Place Units - Usa
                    1 americanInfantry and 1 americanMarine placed in Wake Island
                    2 Materials placed in Hawaiian Islands
                    2 americanAdvancedNavalFighters placed in Los Angeles
                    2 americanAdvancedNavalFighters and 2 americanHeavyArtillerys placed in Washington
            
                Activate Technology - Usa
                    Trigger americanImpSW9: Setting isAirTransportable to true for unitAttachment attached to americanAlpineInfantry
                    Trigger americanImpSW1: Setting defense to 4 for unitAttachment attached to americanParatrooper
                    Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanAlpineInfantry
                    Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanMarine
                    Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanCombatEngineer
                    Trigger americanImpSW8: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican3
            
                Turn Complete - Usa
                    Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                    Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                    Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                    Usa collect 82 PUs; end with 84 PUs
                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 87 PUs
                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 90 PUs
                    Units generate 9 techTokens; Usa end with 18 techTokens
            

            Combat Hit Differential Summary :

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin 🦃

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Finland round 27

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 27
                
                    Reconnaissance Missions - Finland
                        Finland collect 0 PUs; end with 9 PUs
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 16 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 16 PUs
                
                    Research Technology - Germany
                        Germany spend 0 on tech rolls
                            Germany roll 5,5,4,2,1,10,1,9,4,3,6,5,12,8,4,5,6,9 and gets 1 hit
                        Germany removing all Technology Tokens after successful research.
                        Germany discover AdvancedTanks
                
                    Combat Move - Germany
                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            Some non-combat units are destroyed: 
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        1 germanArtillery moved from Syria to Eastern Turkey
                              Germany take Eastern Turkey from Russia
                        7 germanAntiTankGuns, 6 germanArtillerys, 9 germanInfantrys and 2 germanTanks moved from Kharkov to Eastern Ukraine
                        1 germanSubmarine moved from 55 Sea Zone to 52 Sea Zone
                        4 germanInfantrys moved from Eastern Poland to Belorussia
                        1 germanArtillery moved from Lithuania to Belorussia
                
                    Combat - Germany
                        Battle in Belorussia
                            Germany attack with 1 germanArtillery and 4 germanInfantrys
                            Russia defend with 1 Flagpole and 2 russianInfantrys
                                Germany roll dice for 1 germanArtillery and 4 germanInfantrys in Belorussia, round 2 : 1/5 hits, 1.00 expected hits
                                Russia roll dice for 2 russianInfantrys in Belorussia, round 2 : 1/2 hits, 0.50 expected hits
                                1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Belorussia
                                Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Belorussia, round 3 : 1/4 hits, 0.83 expected hits
                                Russia roll dice for 1 russianInfantry in Belorussia, round 3 : 0/1 hits, 0.25 expected hits
                                1 russianInfantry owned by the Russia lost in Belorussia
                            Germany win, taking Belorussia from Russia with 1 germanArtillery and 3 germanInfantrys remaining. Battle score for attacker is 3
                            Casualties for Germany: 1 germanInfantry
                            Casualties for Russia: 2 russianInfantrys
                        Battle in Eastern Ukraine
                            Germany attack with 7 germanAntiTankGuns, 6 germanArtillerys, 9 germanInfantrys and 2 germanTanks
                            Russia defend with 1 Flagpole and 1 russianInfantry
                                Germany roll dice for 7 germanAntiTankGuns, 6 germanArtillerys, 9 germanInfantrys and 2 germanTanks in Eastern Ukraine, round 2 : 4/24 hits, 5.08 expected hits
                                Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 2 : 0/1 hits, 0.25 expected hits
                                1 russianInfantry owned by the Russia lost in Eastern Ukraine
                            Germany win, taking Eastern Ukraine from Russia with 7 germanAntiTankGuns, 6 germanArtillerys, 9 germanInfantrys and 2 germanTanks remaining. Battle score for attacker is 3
                            Casualties for Russia: 1 russianInfantry
                        Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey
                
                    Non Combat Move - Germany
                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanAP2: Germany has 1 Material placed in Berlin
                        Trigger germanProd: Germany has 1 Material placed in Berlin
                        1 germanAntiAirGun and 1 germanMech.Infantry moved from Kharkov to Eastern Ukraine
                        1 germanMech.Infantry moved from Eastern Ukraine to Southern Ukraine
                        2 germanMech.Infantrys moved from Kharkov to Southern Ukraine
                        2 germanInfantrys moved from Southern Ukraine to Eastern Ukraine
                        5 germanAntiTankGuns, 8 germanArtillerys, 1 germanCombatEngineer, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Syria to Eastern Turkey
                        2 Trucks and 2 germanInfantrys moved from Western Ukraine to Eastern Ukraine
                        2 Trucks moved from Eastern Ukraine to Southern Ukraine
                        1 Truck and 1 germanInfantry moved from Eastern Poland to Southern Ukraine
                        1 Truck moved from Southern Ukraine to Western Ukraine
                        2 germanInfantrys and 2 germanMech.Infantrys moved from Eastern Poland to Southern Ukraine
                        1 germanInfantry moved from Romania to Western Ukraine
                        3 germanAirTransports and 6 germanInfantrys moved from Northern Germany to Finland
                        1 germanAntiAirGun moved from Eastern Germany to 27 Sea Zone
                        4 germanAntiAirGuns moved from Northern Germany to 27 Sea Zone
                        6 germanInfantrys moved from Northern Germany to 27 Sea Zone
                        1 germanCombatEngineer moved from Eastern Poland to Lithuania
                        2 germanNavalFighters moved from Eastern Germany to Finland
                        1 germanMobileArtillery moved from Poland to Western Ukraine
                        2 germanArtillerys and 4 germanInfantrys moved from Southern Spain to 43 Sea Zone
                        2 germanArtillerys and 4 germanInfantrys moved from 43 Sea Zone to Morrocco
                        3 germanAirTransports moved from Finland to Lithuania
                        1 Train moved from Eastern Germany to Berlin
                        3 Materials and 1 Train moved from Berlin to Lithuania
                        1 Train moved from Lithuania to Eastern Germany
                        1 germanCombatEngineer and 3 germanInfantrys moved from Low Countries to Northern Germany
                        1 germanMech.Infantry moved from Northern Germany to Low Countries
                        1 germanAntiAirGun and 1 germanMech.Infantry moved from Low Countries to Northern Germany
                        1 germanInfantry moved from Western Ukraine to Southern Ukraine
                        1 germanAntiTankGun moved from Western Ukraine to Southern Ukraine
                        1 Truck and 1 germanAntiAirGun moved from Vichy France to Northern Germany
                        1 Train moved from Western Ukraine to Southern Spain
                        1 Train moved from Western Ukraine to Berlin
                        1 Truck moved from Lithuania to Berlin
                        1 Truck moved from Berlin to Northern France
                        2 germanAntiTankGuns, 1 germanCombatEngineer and 4 germanInfantrys moved from Lithuania to 27 Sea Zone
                        5 germanAntiAirGuns, 2 germanAntiTankGuns, 2 germanBattleships, 1 germanCombatEngineer, 10 germanCruisers, 10 germanInfantrys and 6 germanTransports moved from 27 Sea Zone to 28 Sea Zone
                        5 germanAntiAirGuns, 2 germanAntiTankGuns, 1 germanCombatEngineer and 10 germanInfantrys moved from 28 Sea Zone to Finland
                        3 germanAntiTankGuns and 2 germanInfantrys moved from Eastern Poland to Lithuania
                
                    Purchase Units - Germany
                        Germany buy 1 germanAirfield, 4 germanAntiAirGuns, 10 germanInfantrys and 2 germanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Germany
                        2 germanNavalFighters placed in Southern Germany
                        4 germanInfantrys placed in Eastern Germany
                        4 germanInfantrys placed in Northern Germany
                        3 germanAntiAirGuns placed in Poland
                        Germany undo move 4.
                        4 germanAntiAirGuns placed in Western Germany
                        2 germanInfantrys placed in Paris
                        Units in Lithuania being upgraded or consumed: 1 Material
                        1 germanAirfield placed in Lithuania
                
                    Activate Technology - Germany
                        Germany activating AdvancedTanks
                        Trigger germanAdvTanks2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankAdvgerman
                
                    Turn Complete - Germany
                        Germany collect 65 PUs; end with 65 PUs
                        Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 68 PUs
                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 71 PUs
                        Units generate 9 techTokens; Germany end with 9 techTokens
                        Units Change Ownership
                            Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                            Some Units in Finland change ownership: 1 germanCombatEngineer
                            Some Units in Morrocco change ownership: 1 germanCombatEngineer
                            Some Units in Tunisia change ownership: 1 germanCombatEngineer
                
                    Purchase Units - VichyFrance
                        Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                        VichyFrance buy 1 germanAntiAirGun and 1 germanCruiser; Remaining resources: 0 PUs; 
                
                    Place Units - VichyFrance
                        1 germanCruiser placed in 43 Sea Zone
                        1 Material placed in Algeria
                        1 germanAntiAirGun placed in Vichy France
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 13 PUs; end with 13 PUs
                        Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                        Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                        Units Change Ownership
                            Some Units in 43 Sea Zone change ownership: 1 germanCruiser
                            Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer
                            Some Units in Morrocco change ownership: 1 germanCombatEngineer
                            Some Units in Tunisia change ownership: 1 germanCombatEngineer
                            Some Units in Vichy France change ownership: 1 germanAntiAirGun
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 3 germanInfantrys and 1 germanSubmarine; Remaining resources: 0 PUs; 
                
                    Place Units - DanubeAxis
                        3 germanInfantrys placed in Romania
                        1 germanSubmarine placed in 55 Sea Zone
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 12 PUs
                        Units Change Ownership
                            Some Units in 55 Sea Zone change ownership: 1 germanSubmarine
                            Some Units in Romania change ownership: 3 germanInfantrys
                
                    Purchase Units - Finland
                        Finland buy 2 germanAntiTankGuns; Remaining resources: 1 PUs; 
                
                    Place Units - Finland
                        2 germanAntiTankGuns placed in Finland
                
                    Turn Complete - Finland
                        Finland collect 5 PUs; end with 6 PUs
                        Some Units in Finland change ownership: 2 germanAntiTankGuns and 1 germanCombatEngineer
                

                Combat Hit Differential Summary :

                Germany : -0.92
                Russia : 0.00
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin you up for a bit yet?

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut I can be for a bit if you think there'll be combat

                      ubernautU 4 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin ok should have an update soon then 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin ok got a quickie coming up

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Russia round 27

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 27
                            
                                Research Technology - Russia
                                    Russia spend 0 on tech rolls
                                    Russia removing all Technology Tokens after successful research.
                                    Russia discover ImprovedSpecialWarfare
                            
                                Politics - Russia
                                    Giving back territories to original owners
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                    1 russianInfantry moved from Eastern Finland to Murmansk
                                          Russia take Murmansk from Finland
                                    1 russianInfantry moved from Voronezh to Kharkov
                                          Russia take Kharkov from Germany
                                    4 russianInfantrys moved from Lativa Estonia to Belorussia
                                    1 russianInfantry moved from Orel Kursk to Belorussia
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin quickie on deck

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Russia round 27

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 27
                                
                                    Research Technology - Russia
                                        Russia spend 0 on tech rolls
                                            Russia roll 9,12,7,3,11,4,9,2,9,10,7,11,4,4,7,12,10,7 and gets 2 hits
                                        Russia removing all Technology Tokens after successful research.
                                        Russia discover ImprovedSpecialWarfare
                                
                                    Politics - Russia
                                        Giving back territories to original owners
                                
                                    Combat Move - Russia
                                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                        1 russianInfantry moved from Eastern Finland to Murmansk
                                              Russia take Murmansk from Finland
                                        1 russianInfantry moved from Voronezh to Kharkov
                                              Russia take Kharkov from Germany
                                        4 russianInfantrys moved from Lativa Estonia to Belorussia
                                        1 russianInfantry moved from Orel Kursk to Belorussia
                                
                                    Combat - Russia
                                        Russia creates battle in territory 55 Sea Zone
                                        Battle in Belorussia
                                            Russia attack with 5 russianInfantrys
                                            Germany defend with 1 Flagpole, 1 germanArtillery and 3 germanInfantrys
                                                Russia roll dice for 5 russianInfantrys in Belorussia, round 2 : 2/5 hits, 0.83 expected hits
                                                Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Belorussia, round 2 : 1/4 hits, 1.08 expected hits
                                                1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Belorussia
                                            4 russianInfantrys owned by the Russia retreated to Orel Kursk
                                            Germany win with 1 germanArtillery and 1 germanInfantry remaining. Battle score for attacker is 3
                                            Casualties for Russia: 1 russianInfantry
                                            Casualties for Germany: 2 germanInfantrys
                                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger AltayLLRussia2: China takes ownership of territory Altay
                                        Trigger russianAP2: Russia has 1 Material placed in Moscow
                                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                                        1 Train moved from Astrakhan to Volgarod
                                        1 Train and 2 russianInfantrys moved from Volgarod to Southern Caucasus
                                        1 Train moved from Southern Caucasus to Astrakhan
                                        1 russianAlpineInfantry and 1 russianArtillery moved from Uzbek to Caspian Sea
                                        1 russianAlpineInfantry and 1 russianArtillery moved from Caspian Sea to Southern Caucasus
                                        2 Trains, 2 russianAlpineInfantrys and 2 russianArtillerys moved from Novosibirsk to Southern Caucasus
                                        2 Trains moved from Southern Caucasus to Astrakhan
                                        1 Train and 2 russianAntiAirGuns moved from Leningrad to Moscow
                                        1 Material, 1 Train and 1 russianCombatEngineer moved from Moscow to Southern Caucasus
                                        1 russianNavalFighter moved from Urals to Astrakhan
                                        1 russianInfantry moved from Stalingrad to Caucasus
                                        1 Truck and 1 russianInfantry moved from Voronezh to Southern Caucasus
                                        1 Truck moved from Southern Caucasus to Astrakhan
                                        1 russianInfantry moved from Southern Caucasus to Northern Iran
                                        1 russianNavalFighter moved from Astrakhan to Southern Caucasus
                                        1 Truck and 1 russianAntiTankGun moved from Voronezh to Southern Caucasus
                                        1 Truck moved from Southern Caucasus to Astrakhan
                                        1 russianFighter moved from Urals to Smolensk
                                        1 russianCombatEngineer and 1 russianInfantry moved from Stalingrad to Voronezh
                                        2 Trucks and 2 russianArtillerys moved from Leningrad to Voronezh
                                        2 russianInfantrys moved from Vologda to Novgorod
                                        4 Trucks, 2 russianAntiAirGuns and 2 russianAntiTankGuns moved from Eastern Finland to Smolensk
                                        2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Eastern Finland to Leningrad
                                        5 russianHeavyTank-damageds and 3 russianMech.Infantrys moved from Eastern Finland to Leningrad
                                        2 russianInfantrys moved from Leningrad to Pskov
                                        1 russianHeavyTank moved from Eastern Finland to Pskov
                                        1 russianArtillery, 1 russianHeavyArtillery and 1 russianInfantry moved from Moscow to Smolensk
                                        1 russianInfantry moved from Volgarod to Stalingrad
                                        1 russianArtillery and 1 russianInfantry moved from Novosibirsk to Kansk
                                        1 russianArtillery and 1 russianInfantry moved from Novosibirsk to Kazahk
                                        2 russianInfantrys moved from Eastern Evenki to Lake Baikal
                                        2 russianInfantrys moved from Lake Baikal to Irkutsk
                                        2 russianInfantrys moved from Eastern Evenki to Western Evenki
                                        1 britishInfantry, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 124 Sea Zone to 127 Sea Zone
                                        1 russianAirTransport moved from Turkey to Moscow
                                
                                    Purchase Units - Russia
                                        Russia buy 1 russianEntrenchment, 1 russianFighter, 2 russianHeavyArtillerys, 14 russianInfantrys, 1 russianMobileArtillery and 1 russianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Russia
                                        Units in Southern Caucasus being upgraded or consumed: 1 Material
                                        1 russianEntrenchment placed in Southern Caucasus
                                        2 russianInfantrys placed in Leningrad
                                        1 russianHeavyArtillery, 2 russianInfantrys and 1 russianMobileArtillery placed in Moscow
                                        1 russianHeavyArtillery and 2 russianInfantrys placed in Stalingrad
                                        2 russianInfantrys placed in Vologda
                                        3 russianInfantrys placed in Volgarod
                                        1 russianFighter, 1 russianInfantry and 1 russianNavalFighter placed in Urals
                                        2 russianInfantrys placed in Irkutsk
                                
                                    Activate Technology - Russia
                                        Russia activating ImprovedSpecialWarfare
                                        Trigger russianImpSW9: Setting isAirTransportable to true for unitAttachment attached to russianAlpineInfantry
                                        Trigger russianImpSW2: Setting attack to 3 for unitAttachment attached to russianAlpineInfantry
                                        Trigger russianImpSW2: Setting attack to 3 for unitAttachment attached to russianMarine
                                        Trigger russianImpSW2: Setting attack to 3 for unitAttachment attached to russianCombatEngineer
                                        Trigger russianImpSW1: Setting defense to 4 for unitAttachment attached to russianParatrooper
                                        Trigger russianImpSW8: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian3
                                
                                    Turn Complete - Russia
                                        Russia collect 74 PUs; end with 74 PUs
                                        Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                        Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                                        Units generate 9 techTokens; Russia end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                Germany : -0.08
                                Russia : 1.17
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin 🗾

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Thailand round 27

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 27
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 12 PUs
                                    
                                        Consolidating - Thailand
                                            Thailand collect 0 PUs; end with 9 PUs
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                                Japan roll 8,12,1,11,6,3,4,4,9,11,2,3,1,12,11,4,12,4,3,5,11,9,12,8,4,10,11 and gets 4 hits
                                            Japan removing all Technology Tokens after successful research.
                                            Japan discover ImprovedAntiAircraft
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            3 japaneseAdvancedNavalFighters, 3 japaneseFighters and 6 japaneseNavalFighters moved from Shanghai to Shantung
                                            3 japaneseInfantrys moved from Shanghai to Shantung
                                            1 japaneseInfantry moved from Soviet Far East to Eastern Evenki
                                                  Japan take Eastern Evenki from Russia
                                    
                                        Combat - Japan
                                            Battle in Shantung
                                                Japan attack with 3 japaneseAdvancedNavalFighters, 3 japaneseFighters, 3 japaneseInfantrys and 6 japaneseNavalFighters
                                                China defend with 1 Flagpole and 3 chineseInfantrys
                                                    Japan roll dice for 3 japaneseAdvancedNavalFighters, 3 japaneseFighters, 3 japaneseInfantrys and 6 japaneseNavalFighters in Shantung, round 2 : 9/15 hits, 6.00 expected hits
                                                    China roll dice for 3 chineseInfantrys in Shantung, round 2 : 1/3 hits, 0.75 expected hits
                                                    3 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung
                                                Japan win, taking Shantung from China with 3 japaneseAdvancedNavalFighters, 3 japaneseFighters, 2 japaneseInfantrys and 6 japaneseNavalFighters remaining. Battle score for attacker is 6
                                                Casualties for Japan: 1 japaneseInfantry
                                                Casualties for China: 3 chineseInfantrys
                                    
                                        Non Combat Move - Japan
                                            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                            1 japaneseTransport moved from 97 Sea Zone to 99 Sea Zone
                                            3 japaneseAdvancedNavalFighters, 3 japaneseFighters and 6 japaneseNavalFighters moved from Shantung to Shanghai
                                            1 japaneseCarrier, 2 japaneseCruisers, 5 japaneseDestroyers, 5 japaneseSubmarines and 2 japaneseTransports moved from 92 Sea Zone to 86 Sea Zone
                                            1 japaneseSubmarine moved from 75 Sea Zone to 86 Sea Zone
                                            2 japaneseNavalFighters moved from 92 Sea Zone to 86 Sea Zone
                                            1 japaneseAdvancedNavalFighter moved from 92 Sea Zone to Shanghai
                                            1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Thailand to Burma
                                            1 japaneseTacticalBomber moved from Burma to Thailand
                                            1 japaneseInfantry and 1 japaneseMech.Infantry moved from Bombay to Kashmir
                                            1 Train moved from Burma to Thailand
                                            1 Material and 1 Train moved from Thailand to Calcutta
                                            1 Train moved from Calcutta to Burma
                                            1 japaneseInfantry moved from Bombay to New Dehli
                                            1 japaneseDestroyer moved from 99 Sea Zone to 96 Sea Zone
                                            1 japaneseDestroyer moved from 99 Sea Zone to 122 Sea Zone
                                            2 japaneseInfantrys moved from Chahar to Peking
                                            2 japaneseInfantrys moved from Suiyuan to Chahar
                                            3 japaneseInfantrys moved from Far Eastern Republic to Eastern Evenki
                                            2 japaneseArtillerys and 4 japaneseInfantrys moved from Far Eastern Republic to Yakut
                                            2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                            1 japaneseInfantry moved from Kamchatka to Soviet Far East
                                            1 japaneseAlpineInfantry moved from Manchuria to Chahar
                                            3 japaneseInfantrys moved from Northern Manchuria to Chahar
                                            1 Truck and 1 japaneseInfantry moved from Manchuria to Shanghai
                                            3 Trucks moved from Northern Manchuria to Manchuria
                                            1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Shanghai
                                            1 japaneseAirTransport moved from Shanghai to Manchuria
                                            2 japaneseInfantrys moved from Hokkaido to 99 Sea Zone
                                            2 japaneseInfantrys moved from 99 Sea Zone to Kyushu Shikoku
                                            1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone
                                            1 Material moved from Japan to 99 Sea Zone
                                            1 Material moved from Tokyo to 99 Sea Zone
                                            1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                            2 Materials, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 99 Sea Zone to Kyushu Shikoku
                                            1 japaneseInfantry moved from Manchuria to Peking
                                            1 japaneseCombatEngineer and 1 japaneseMarine moved from Sumatra to 86 Sea Zone
                                            1 japaneseCombatEngineer and 1 japaneseMarine moved from 86 Sea Zone to Rangoon
                                            1 japaneseInfantry and 1 japaneseMarine moved from Burma to Southern Thailand
                                            1 Truck moved from Burma to Calcutta
                                    
                                        Purchase Units - Japan
                                            Japan buy 1 japaneseAirfield, 3 japaneseAntiAirGuns, 1 japaneseCombatEngineer, 5 japaneseDestroyers, 1 japaneseEntrenchment and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Japan
                                            1 japaneseCombatEngineer placed in Tokyo
                                            Units in Kyushu Shikoku being upgraded or consumed: 2 Materials
                                            1 japaneseAirfield and 1 japaneseEntrenchment placed in Kyushu Shikoku
                                            3 japaneseAntiAirGuns placed in Shanghai
                                            3 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                                            2 japaneseDestroyers placed in 99 Sea Zone
                                    
                                        Activate Technology - Japan
                                            Japan activating ImprovedAntiAircraft
                                            triggerAttachmenjapaneseImpAA: Setting attackAA to 2 for unitAttachment attached to japaneseAntiAirGun
                                            triggerAttachmenjapaneseImpAA: Setting defense to 2 for unitAttachment attached to japaneseAntiAirGun
                                    
                                        Turn Complete - Japan
                                            Japan collect 59 PUs; end with 59 PUs
                                            Units generate 9 techTokens; Japan end with 9 techTokens
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 3 japaneseCombatEngineers
                                                Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                                Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 Material, 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Manchuria
                                            1 Material, 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 11 PUs; end with 11 PUs
                                            Units Change Ownership
                                                Some Units in Manchuria change ownership: 1 Material, 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry
                                                Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Thailand
                                            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Thailand
                                            3 japaneseInfantrys placed in Thailand
                                    
                                        Turn Complete - Thailand
                                            Thailand collect 9 PUs; end with 9 PUs
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 3 japaneseCombatEngineers
                                                Some Units in Thailand change ownership: 3 japaneseInfantrys
                                    

                                    Combat Hit Differential Summary :

                                    Japan : 3.00
                                    China : 0.25
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: China round 27

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 27
                                        
                                            Combat Move - China
                                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                1 chineseInfantry moved from Shansi to Shantung
                                                2 chineseInfantrys moved from Shensi to Shantung
                                                1 chineseInfantry moved from Inner Mongolia to Suiyuan
                                                      China take Suiyuan from Japan
                                                1 chineseFighter moved from Shensi to Shantung
                                                2 chineseFighters moved from Hupeh to Shantung
                                                6 chineseFighters moved from Hunan to Shantung
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin got a scramble here

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: China round 27

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 27
                                            
                                                Combat Move - China
                                                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                    1 chineseInfantry moved from Shansi to Shantung
                                                    2 chineseInfantrys moved from Shensi to Shantung
                                                    1 chineseInfantry moved from Inner Mongolia to Suiyuan
                                                          China take Suiyuan from Japan
                                                    1 chineseFighter moved from Shensi to Shantung
                                                    2 chineseFighters moved from Hupeh to Shantung
                                                    6 chineseFighters moved from Hunan to Shantung
                                            
                                                Combat - China
                                                    Battle in Shantung
                                                        China attack with 9 chineseFighters and 3 chineseInfantrys
                                                        Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                                            China roll dice for 9 chineseFighters and 3 chineseInfantrys in Shantung, round 2 : 2/12 hits, 3.50 expected hits
                                                            Japan roll dice for 2 japaneseInfantrys in Shantung, round 2 : 0/2 hits, 0.50 expected hits
                                                            2 japaneseInfantrys owned by the Japan lost in Shantung
                                                        China win, taking Shantung from Japan with 9 chineseFighters and 3 chineseInfantrys remaining. Battle score for attacker is 6
                                                        Casualties for Japan: 2 japaneseInfantrys
                                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                                    2 chineseAlpineInfantrys and 1 chineseInfantry moved from Singkiang to Kashi
                                                    1 Truck moved from Singkiang to Kashi
                                                    1 Truck and 1 chineseAntiTankGun moved from Kashi to Kansu
                                                    2 Trucks and 2 chineseInfantrys moved from Tsinghai to Eastern Szechwan
                                                    1 Truck moved from Eastern Szechwan to Chungking
                                                    1 Material and 1 Truck moved from Chungking to Hunan
                                                    1 Truck moved from Shensi to Inner Mongolia
                                                    1 Truck and 1 chineseInfantry moved from Inner Mongolia to Anhwei
                                                    1 chineseMech.Infantry and 1 chineseTank moved from Shensi to Anhwei
                                                    2 chineseAlpineInfantrys and 1 chineseInfantry moved from Chungking to Eastern Szechwan
                                                    2 chineseInfantrys moved from Kweichow to Eastern Szechwan
                                                    2 chineseInfantrys moved from Northern China to Inner Mongolia
                                                    1 chineseCombatEngineer moved from Shensi to Anhwei
                                                    6 chineseFighters moved from Shantung to Hunan
                                                    2 chineseFighters moved from Shantung to Hupeh
                                                    1 chineseFighter moved from Shantung to Chungking
                                                    1 Truck moved from Eastern Szechwan to Chungking
                                                    1 Truck moved from Eastern Szechwan to Chungking
                                            
                                                Purchase Units - China
                                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                    China buy 4 chineseAlpineInfantrys and 8 chineseInfantrys; Remaining resources: 0 PUs; 15 techTokens; 
                                            
                                                Place Units - China
                                                    1 chineseAlpineInfantry and 2 chineseInfantrys placed in Singkiang
                                                    3 chineseInfantrys placed in Chungking
                                                    China undo move 2.
                                                    1 chineseAlpineInfantry and 2 chineseInfantrys placed in Chungking
                                                    2 chineseAlpineInfantrys placed in Kweichow
                                                    2 chineseInfantrys placed in Northern China
                                                    2 chineseInfantrys placed in Shensi
                                            
                                                Turn Complete - China
                                                    China collect 38 PUs; end with 38 PUs
                                                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 41 PUs
                                                    Units generate 3 techTokens; China end with 18 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            China : -1.50
                                            Japan : -0.50
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 23
                                            • 24
                                            • 25
                                            • 26
                                            • 27
                                            • 46
                                            • 47
                                            • 25 / 47
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums