TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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TripleA Move Summary: China round 27
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 27 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseInfantry moved from Shansi to Shantung 2 chineseInfantrys moved from Shensi to Shantung 1 chineseInfantry moved from Inner Mongolia to Suiyuan China take Suiyuan from Japan 1 chineseFighter moved from Shensi to Shantung 2 chineseFighters moved from Hupeh to Shantung 6 chineseFighters moved from Hunan to Shantung -
@colin got a scramble here
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TripleA Turn Summary: China round 27
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 27 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Shansi to Shantung 2 chineseInfantrys moved from Shensi to Shantung 1 chineseInfantry moved from Inner Mongolia to Suiyuan China take Suiyuan from Japan 1 chineseFighter moved from Shensi to Shantung 2 chineseFighters moved from Hupeh to Shantung 6 chineseFighters moved from Hunan to Shantung Combat - China Battle in Shantung China attack with 9 chineseFighters and 3 chineseInfantrys Japan defend with 1 Flagpole and 2 japaneseInfantrys China roll dice for 9 chineseFighters and 3 chineseInfantrys in Shantung, round 2 : 2/12 hits, 3.50 expected hits Japan roll dice for 2 japaneseInfantrys in Shantung, round 2 : 0/2 hits, 0.50 expected hits 2 japaneseInfantrys owned by the Japan lost in Shantung China win, taking Shantung from Japan with 9 chineseFighters and 3 chineseInfantrys remaining. Battle score for attacker is 6 Casualties for Japan: 2 japaneseInfantrys Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseAlpineInfantrys and 1 chineseInfantry moved from Singkiang to Kashi 1 Truck moved from Singkiang to Kashi 1 Truck and 1 chineseAntiTankGun moved from Kashi to Kansu 2 Trucks and 2 chineseInfantrys moved from Tsinghai to Eastern Szechwan 1 Truck moved from Eastern Szechwan to Chungking 1 Material and 1 Truck moved from Chungking to Hunan 1 Truck moved from Shensi to Inner Mongolia 1 Truck and 1 chineseInfantry moved from Inner Mongolia to Anhwei 1 chineseMech.Infantry and 1 chineseTank moved from Shensi to Anhwei 2 chineseAlpineInfantrys and 1 chineseInfantry moved from Chungking to Eastern Szechwan 2 chineseInfantrys moved from Kweichow to Eastern Szechwan 2 chineseInfantrys moved from Northern China to Inner Mongolia 1 chineseCombatEngineer moved from Shensi to Anhwei 6 chineseFighters moved from Shantung to Hunan 2 chineseFighters moved from Shantung to Hupeh 1 chineseFighter moved from Shantung to Chungking 1 Truck moved from Eastern Szechwan to Chungking 1 Truck moved from Eastern Szechwan to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 4 chineseAlpineInfantrys and 8 chineseInfantrys; Remaining resources: 0 PUs; 15 techTokens; Place Units - China 1 chineseAlpineInfantry and 2 chineseInfantrys placed in Singkiang 3 chineseInfantrys placed in Chungking China undo move 2. 1 chineseAlpineInfantry and 2 chineseInfantrys placed in Chungking 2 chineseAlpineInfantrys placed in Kweichow 2 chineseInfantrys placed in Northern China 2 chineseInfantrys placed in Shensi Turn Complete - China China collect 38 PUs; end with 38 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 41 PUs Units generate 3 techTokens; China end with 18 techTokensCombat Hit Differential Summary :
China : -1.50 Japan : -0.50 -
@colin :spain:
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TripleA Turn Summary: Spain round 27
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 27 Combat Move - Spain Non Combat Move - Spain 1 Truck moved from Southern Spain to Madrid 1 Material and 1 Truck moved from Madrid to Northern Spain 1 spanishCombatEngineer moved from Southern Spain to Northern Spain 1 spanishInfantry moved from Madrid to Northern Spain Purchase Units - Spain Spain buy 1 Material, 1 spanishEntrenchment and 1 spanishInfantry; Remaining resources: 0 PUs; Place Units - Spain Units in Northern Spain being upgraded or consumed: 1 Material 1 spanishEntrenchment placed in Northern Spain 1 Material and 1 spanishInfantry placed in Madrid Turn Complete - Spain Spain collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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@ubernaut back to you
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TripleA Turn Summary: Australia round 27
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 27 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 25 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 20 PUs Research Technology - Britain Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare Britain spend 0 on tech rolls Britain roll 4,10,7,8,7,11,4,5,6 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishAirTransport and 1 britishAlpineInfantry moved from Java to Sumatra 1 britishInfantry moved from French Equatorial Africa to Western Anglo Egyptian Sudan Britain take Western Anglo Egyptian Sudan from Italy 1 britishInfantry moved from Kenya Uganda to Italian Somaliland Britain take Italian Somaliland from Italy 2 britishFighters and 2 britishNavalFighters moved from Cameroon to Rhodesia 2 britishFighters, 2 britishNavalFighters and 2 britishTacticalBombers moved from Belgian Congo to Rhodesia 1 britishStrategicBomber moved from Belgian Congo to Rhodesia 2 britishInfantrys moved from Belgian Congo to Rhodesia Combat - Britain Britain creates battle in territory 148 Sea Zone Britain lands units in Sumatra Britain creates battle in territory Sumatra Battle in Rhodesia Britain attack with 4 britishFighters, 2 britishInfantrys, 4 britishNavalFighters, 1 britishStrategicBomber and 2 britishTacticalBombers Italy defend with 1 Flagpole and 1 italianArtillery Britain roll dice for 4 britishFighters, 2 britishInfantrys, 4 britishNavalFighters, 1 britishStrategicBomber and 2 britishTacticalBombers in Rhodesia, round 2 : 3/13 hits, 4.58 expected hits Italy roll dice for 1 italianArtillery in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain and 1 italianArtillery owned by the Italy lost in Rhodesia Britain win, taking Sumatra from Japan, taking Rhodesia from Italy with 4 britishFighters, 1 britishInfantry, 4 britishNavalFighters, 1 britishStrategicBomber and 2 britishTacticalBombers remaining. Battle score for attacker is 1 Casualties for Britain: 1 britishInfantry Casualties for Italy: 1 italianArtillery Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 1 britishStrategicBomber and 2 britishTacticalBombers moved from Rhodesia to Cameroon 4 britishFighters and 4 britishNavalFighters moved from Rhodesia to Belgian Congo 4 britishInfantrys moved from Madagascar to 79 Sea Zone 4 britishInfantrys and 2 britishTransports moved from 79 Sea Zone to 76 Sea Zone 4 britishInfantrys moved from 76 Sea Zone to Kenya Uganda 3 britishArtillerys moved from Belgian Congo to Kenya Uganda 3 britishArtillerys and 4 britishInfantrys moved from Belgian Congo to Rhodesia 1 britishAlpineInfantry moved from Belgian Congo to Rhodesia 2 Trucks, 1 britishAlpineInfantry and 1 britishAntiTankGun moved from French Equatorial Africa to Kenya Uganda 5 britishTanks moved from Belgian Congo to Rhodesia 2 britishMech.Infantrys moved from Belgian Congo to Kenya Uganda 2 britishMech.Infantrys moved from Belgian Congo to Kenya Uganda 1 britishAdvancedFighter moved from Western Sahara to Belgian Congo 1 Truck moved from Cameroon to French Equatorial Africa 1 Truck and 1 britishArtillery moved from French Equatorial Africa to Belgian Congo 2 Trucks and 2 britishInfantrys moved from Nigeria to Belgian Congo 2 Trucks moved from Belgian Congo to Cameroon 1 britishAntiTankGun and 1 britishMech.Infantry moved from Gold Coast to Cameroon 2 britishAirTransports moved from Cameroon to Western Sahara 1 britishTank moved from Western Sahara to 62 Sea Zone 1 britishTank and 2 britishTransports moved from 62 Sea Zone to 69 Sea Zone 1 britishTank moved from 69 Sea Zone to Cameroon 1 britishTransport moved from 32 Sea Zone to 19 Sea Zone 2 britishAlpineInfantrys moved from Quebec to 19 Sea Zone 2 britishInfantrys moved from Scotland to 7 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 32 Sea Zone 3 britishTransports moved from 32 Sea Zone to 7 Sea Zone 1 britishBattleship, 1 britishCarrier, 1 britishCruiser and 2 britishDestroyers moved from 32 Sea Zone to 61 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Gibraltar to 41 Sea Zone 2 britishParatroopers moved from Gibraltar to 41 Sea Zone 1 britishArtillery, 1 britishInfantry, 2 britishParatroopers and 2 britishTransports moved from 41 Sea Zone to 62 Sea Zone 1 britishArtillery, 1 britishInfantry and 2 britishParatroopers moved from 62 Sea Zone to West Africa 1 Material and 1 britishAirTransport moved from Western Sahara to Gold Coast 1 Material and 1 britishAirTransport moved from Western Sahara to Belgian Congo 3 britishAirTransports moved from Western Sahara to Central Britain 2 britishAirTransports moved from Central Britain to London 2 britishAdvancedNavalFighters moved from Central Britain to Central Norway 2 britishNavalFighters moved from Central Norway to Norway 1 britishNavalFighter moved from Queensland to Java 1 britishAirTransport moved from Sumatra to Java 2 Materials and 2 britishAirTransports moved from New South Wales to Java 1 britishDestroyer moved from 125 Sea Zone to 146 Sea Zone 2 britishArtillerys moved from Ontario to Quebec 1 britishArtillery moved from Northern Finland to Murmansk 9 britishAlpineInfantrys, 3 britishArtillerys, 3 britishCombatEngineers and 13 britishInfantrys moved from Northern Finland to Northern Norway 2 britishSubmarines moved from 24 Sea Zone to 26 Sea Zone 2 britishInfantrys moved from Exiled Allies to Central Britain 3 britishTransports moved from 12 Sea Zone to 24 Sea Zone 1 britishInfantry moved from Scotland to 24 Sea Zone 5 britishInfantrys moved from Central Britain to 24 Sea Zone 6 britishInfantrys and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone 6 britishInfantrys moved from 12 Sea Zone to Norway 3 britishInfantrys moved from Norway to Sweden 1 britishInfantry moved from Norway to Sweden 2 britishAlpineInfantrys and 1 britishTransport moved from 19 Sea Zone to 32 Sea Zone 1 britishAirTransport moved from Gold Coast to Cameroon 2 britishTransports moved from 41 Sea Zone to 32 Sea Zone 1 britishTransport moved from 61 Sea Zone to 32 Sea Zone 4 britishNavalFighters moved from Java to Northwestern Australia 4 britishNavalFighters moved from Java to Southwestern Australia Purchase Units - Britain Britain buy 1 britishAdvancedNavalFighter, 5 britishInfantrys and 3 britishSubmarines; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 3 britishInfantrys placed in Scotland 1 britishAdvancedNavalFighter placed in Central Britain 3 britishSubmarines placed in 28 Sea Zone 2 britishInfantrys placed in Nigeria Turn Complete - Britain Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk Britain collect 40 PUs; end with 40 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 43 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 46 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 48 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 49 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 50 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material and 2 britishCombatEngineers Some Units in Gold Coast change ownership: 3 Materials and 1 britishCombatEngineer Some Units in Java change ownership: 4 Materials and 2 britishCombatEngineers Some Units in New South Wales change ownership: 1 britishCombatEngineer Some Units in Northern Norway change ownership: 3 britishCombatEngineers Some Units in Southern Australia change ownership: 2 britishCombatEngineers Purchase Units - Canada Canada buy 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry; Remaining resources: 0 PUs; Place Units - Canada 2 britishInfantrys placed in Quebec 1 britishArtillery and 1 britishMech.Infantry placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishArtillery and 1 britishMech.Infantry Some Units in Quebec change ownership: 2 britishInfantrys Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishAirfield, 2 britishArtillerys, 1 britishBarracks, 1 britishEntrenchment, 3 britishInfantrys and 1 britishMech.Infantry; Remaining resources: 0 PUs; Place Units - ExiledAllies Units in Gold Coast being upgraded or consumed: 3 Materials 1 britishBarracks placed in Gold Coast Units in Belgian Congo being upgraded or consumed: 1 Material 1 britishAirfield, 1 britishArtillery and 1 britishInfantry placed in Belgian Congo 1 britishArtillery and 1 britishMech.Infantry placed in Gold Coast 2 britishInfantrys placed in Exiled Allies Units in Java being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Java Turn Complete - ExiledAllies ExiledAllies collect 35 PUs; end with 35 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 33 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 31 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishArtillery, 2 britishCombatEngineers and 1 britishInfantry Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Gold Coast change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishMech.Infantry Some Units in Java change ownership: 3 Materials and 2 britishCombatEngineers Some Units in Northern Norway change ownership: 3 britishCombatEngineers Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 2 britishInfantrys and 2 britishTransports; Remaining resources: 0 PUs; Place Units - Australia 1 Material and 2 britishInfantrys placed in New South Wales 2 britishTransports placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 2 britishTransports Some Units in New South Wales change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys Some Units in Southern Australia change ownership: 2 britishCombatEngineersCombat Hit Differential Summary :
Italy : 0.67 Britain : -1.58 -
@colin :sweden:
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TripleA Move Summary: Italy round 27
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 27 Research Technology - Italy Trigger italianaTAAA: Italy gains access to AdvancedAntiAircraft Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedAntiAircraft Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 italianInfantrys moved from Abyssinia to Italian Somaliland 1 italianArtillery and 2 italianInfantrys moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianArtillery and 2 italianInfantrys moved from Abyssinia to Southern Anglo Egyptian Sudan 1 italianInfantry moved from Abyssinia to Southern Anglo Egyptian Sudan 1 italianNavalFighter moved from Western Egypt to Italian Somaliland 1 italianArtillery moved from Abyssinia to Southern Anglo Egyptian Sudan 1 italianInfantry moved from Abyssinia to Southern Anglo Egyptian Sudan 1 italianFighter moved from Western Egypt to Southern Anglo Egyptian Sudan 1 italianFighter moved from Western Egypt to Southern Anglo Egyptian Sudan -
@ubernaut couple battles here
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@ubernaut I'm gonna have to finish my turn later tonight sorry
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@colin no worries
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TripleA Turn Summary: Italy round 27
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 27 Research Technology - Italy Trigger italianaTAAA: Italy gains access to AdvancedAntiAircraft Italy spend 0 on tech rolls Italy roll 4,5,9,12,12,7,3,3,11 and gets 2 hits Italy removing all Technology Tokens after successful research. Italy discover AdvancedAntiAircraft Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianInfantrys moved from Abyssinia to Italian Somaliland 1 italianArtillery and 2 italianInfantrys moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianArtillery and 2 italianInfantrys moved from Abyssinia to Southern Anglo Egyptian Sudan 1 italianInfantry moved from Abyssinia to Southern Anglo Egyptian Sudan 1 italianNavalFighter moved from Western Egypt to Italian Somaliland 1 italianArtillery moved from Abyssinia to Southern Anglo Egyptian Sudan 1 italianInfantry moved from Abyssinia to Southern Anglo Egyptian Sudan 1 italianFighter moved from Western Egypt to Southern Anglo Egyptian Sudan 1 italianFighter moved from Western Egypt to Southern Anglo Egyptian Sudan Combat - Italy Battle in Southern Anglo Egyptian Sudan Italy attack with 2 italianArtillerys, 2 italianFighters and 4 italianInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 2 italianArtillerys, 2 italianFighters and 4 italianInfantrys in Southern Anglo Egyptian Sudan, round 2 : 4/8 hits, 2.33 expected hits Egypt roll dice for 1 britishInfantry in Southern Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Southern Anglo Egyptian Sudan Italy win, taking Southern Anglo Egyptian Sudan from Egypt with 2 italianArtillerys, 2 italianFighters and 4 italianInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Western Anglo Egyptian Sudan Italy attack with 1 italianArtillery and 2 italianInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 1 italianArtillery and 2 italianInfantrys in Western Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.67 expected hits Egypt roll dice for 1 britishInfantry in Western Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits Italy roll dice for 1 italianArtillery and 2 italianInfantrys in Western Anglo Egyptian Sudan, round 3 : 0/3 hits, 0.67 expected hits Egypt roll dice for 1 britishInfantry in Western Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.25 expected hits Italy roll dice for 1 italianArtillery and 2 italianInfantrys in Western Anglo Egyptian Sudan, round 4 : 0/3 hits, 0.67 expected hits Egypt roll dice for 1 britishInfantry in Western Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.25 expected hits Italy roll dice for 1 italianArtillery and 2 italianInfantrys in Western Anglo Egyptian Sudan, round 5 : 0/3 hits, 0.67 expected hits Egypt roll dice for 1 britishInfantry in Western Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.25 expected hits Italy roll dice for 1 italianArtillery and 2 italianInfantrys in Western Anglo Egyptian Sudan, round 6 : 1/3 hits, 0.67 expected hits Egypt roll dice for 1 britishInfantry in Western Anglo Egyptian Sudan, round 6 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Western Anglo Egyptian Sudan Italy win, taking Western Anglo Egyptian Sudan from Egypt with 1 italianArtillery and 2 italianInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Italian Somaliland Italy attack with 2 italianInfantrys and 1 italianNavalFighter Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 2 italianInfantrys and 1 italianNavalFighter in Italian Somaliland, round 2 : 0/3 hits, 0.75 expected hits Britain roll dice for 1 britishInfantry in Italian Somaliland, round 2 : 0/1 hits, 0.25 expected hits Italy roll dice for 2 italianInfantrys and 1 italianNavalFighter in Italian Somaliland, round 3 : 0/3 hits, 0.75 expected hits Britain roll dice for 1 britishInfantry in Italian Somaliland, round 3 : 0/1 hits, 0.25 expected hits Italy roll dice for 2 italianInfantrys and 1 italianNavalFighter in Italian Somaliland, round 4 : 1/3 hits, 0.75 expected hits Britain roll dice for 1 britishInfantry in Italian Somaliland, round 4 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Italian Somaliland Italy win, taking Italian Somaliland from Britain with 2 italianInfantrys and 1 italianNavalFighter remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 2 italianFighters moved from Southern Anglo Egyptian Sudan to Abyssinia 1 Material and 1 italianAirTransport moved from Southern Italy to Abyssinia 1 italianNavalFighter moved from Italian Somaliland to Abyssinia 1 italianInfantry and 1 italianMech.Infantry moved from Central Egpyt to Abyssinia 3 italianHeavyDestroyers and 3 italianTransports moved from 51 Sea Zone to 53 Sea Zone 1 Material and 1 italianCombatEngineer moved from Cairo to 53 Sea Zone 1 italianCombatEngineer and 2 italianInfantrys moved from Western Egypt to 53 Sea Zone 1 italianAntiAirGun moved from Cairo to 53 Sea Zone 3 Trucks and 3 italianAntiAirGuns moved from Cairo to Abyssinia 1 Material, 1 italianAntiAirGun, 2 italianCombatEngineers, 3 italianHeavyDestroyers, 2 italianInfantrys and 3 italianTransports moved from 53 Sea Zone to 72 Sea Zone 1 Material, 1 italianAntiAirGun, 2 italianCombatEngineers and 2 italianInfantrys moved from 72 Sea Zone to Abyssinia 1 italianArtillery and 2 italianInfantrys moved from Abyssinia to Italian Somaliland 1 italianArtillery and 6 italianInfantrys moved from Central Egpyt to Anglo Egyptian Sudan 1 italianAirTransport moved from Cairo to Southern Italy 1 Train moved from Southern Italy to Rome 1 Material and 1 Train moved from Rome to Southern Italy 1 italianCruiser and 1 italianDestroyer moved from 46 Sea Zone to 43 Sea Zone 2 italianInfantrys moved from Western Egypt to Central Egpyt 1 italianArtillery and 1 italianMech.Infantry moved from Tripolitania to Tobruk 1 Material and 1 Truck moved from Cape Town to Eastern South Africa 1 Truck moved from Eastern South Africa to Cape Town 1 italianCombatEngineer moved from Cape Town to Eastern South Africa 1 italianInfantry, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town 1 Truck and 1 italianAntiAirGun moved from Cape Town to Eastern South Africa 1 italianAntiAirGun and 1 italianMech.Infantry moved from Cape Town to Eastern South Africa 1 italianMarine moved from Eastern South Africa to Cape Town 2 italianArtillerys moved from Abyssinia to Italian Somaliland 3 italianMech.Infantrys moved from Abyssinia to Italian Somaliland Purchase Units - Italy Italy buy 1 italianAirfield, 4 italianAntiAirGuns, 1 italianCruiser, 2 italianDestroyers, 2 italianEntrenchments and 1 italianInfantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianCruiser placed in 72 Sea Zone Units in Abyssinia being upgraded or consumed: 1 Material 1 italianAirfield placed in Abyssinia 1 italianAntiAirGun and 1 italianInfantry placed in Cairo Units in Cape Town being upgraded or consumed: 1 Material 3 italianAntiAirGuns and 1 italianEntrenchment placed in Cape Town Units in Eastern South Africa being upgraded or consumed: 1 Material 1 italianEntrenchment placed in Eastern South Africa 2 italianDestroyers placed in 46 Sea Zone Activate Technology - Italy Italy activating AdvancedAntiAircraft Trigger italianAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to italianFighter Trigger italianAdvAA1: Setting defense to 3 for unitAttachment attached to italianAntiAirGun Trigger italianAdvAA1: Setting attackAA to 3 for unitAttachment attached to italianAntiAirGun Turn Complete - Italy Italy collect 47 PUs; end with 47 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 50 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Egypt : -1.50 Italy : -1.92 Britain : -0.75 -
@ubernaut I can stay up for a bit if you're about to do your turn and think there'll be combat
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@colin sorry i had left already been gone all afternoon so i will have to check out usa tomorrow.
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TripleA Move Summary: Usa round 27
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 27 Research Technology - Usa Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover AdvancedMechanization Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 1 americanSubmarine moved from 126 Sea Zone to 96 Sea Zone 1 americanSubmarine moved from 126 Sea Zone to 122 Sea Zone 2 americanAdvancedNavalFighters and 10 americanNavalFighters moved from 127 Sea Zone to 96 Sea Zone 4 americanNavalFighters moved from 127 Sea Zone to 122 Sea Zone 2 americanNavalFighters moved from 127 Sea Zone to 96 Sea Zone -
@colin got a scramble here
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TripleA Turn Summary: Usa round 27
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 27 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 5,8,12,1,2,1,4,3,5,5,7,9,12,1,1,8,10,9 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedMechanization Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanSubmarine moved from 126 Sea Zone to 96 Sea Zone 1 americanSubmarine moved from 126 Sea Zone to 122 Sea Zone 2 americanAdvancedNavalFighters and 10 americanNavalFighters moved from 127 Sea Zone to 96 Sea Zone 4 americanNavalFighters moved from 127 Sea Zone to 122 Sea Zone 2 americanNavalFighters moved from 127 Sea Zone to 96 Sea Zone Combat - Usa Battle in 122 Sea Zone Usa attack with 4 americanNavalFighters and 1 americanSubmarine Japan defend with 1 japaneseDestroyer Usa roll dice for 1 americanSubmarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Usa roll dice for 4 americanNavalFighters in 122 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japan roll dice for 1 japaneseDestroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 japaneseDestroyer owned by the Japan lost in 122 Sea Zone Usa win with 4 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8 Casualties for Japan: 1 japaneseDestroyer Battle in 96 Sea Zone Usa attack with 2 americanAdvancedNavalFighters, 12 americanNavalFighters and 1 americanSubmarine Japan defend with 1 japaneseDestroyer Usa roll dice for 1 americanSubmarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Usa roll dice for 2 americanAdvancedNavalFighters and 12 americanNavalFighters in 96 Sea Zone, round 2 : 6/14 hits, 8.33 expected hits Japan roll dice for 1 japaneseDestroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 americanSubmarine owned by the Usa and 1 japaneseDestroyer owned by the Japan lost in 96 Sea Zone Usa win with 2 americanAdvancedNavalFighters and 12 americanNavalFighters remaining. Battle score for attacker is 1 Casualties for Usa: 1 americanSubmarine Casualties for Japan: 1 japaneseDestroyer Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanInfantry and 1 americanMarine moved from Phillippines to 127 Sea Zone 1 americanInfantry and 1 americanMarine moved from Phillippines Islands to 127 Sea Zone 1 americanInfantry and 1 americanMarine moved from Luzon to 127 Sea Zone 6 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 6 americanCruisers, 9 americanDestroyers, 6 americanHeavyDestroyers, 3 americanInfantrys, 3 americanMarines, 9 americanSubmarines and 4 americanTransports moved from 127 Sea Zone to 120 Sea Zone 3 americanInfantrys and 3 americanMarines moved from 120 Sea Zone to Wake Island 3 americanDestroyers and 1 americanSubmarine moved from 126 Sea Zone to 120 Sea Zone 4 americanNavalFighters moved from 122 Sea Zone to 120 Sea Zone 2 americanAdvancedNavalFighters and 12 americanNavalFighters moved from 96 Sea Zone to 120 Sea Zone 1 americanTransport moved from 132 Sea Zone to 131 Sea Zone 1 americanInfantry moved from Caroline Islands to 131 Sea Zone 1 americanInfantry and 1 americanTransport moved from 131 Sea Zone to 125 Sea Zone 1 americanInfantry moved from 125 Sea Zone to Marshall Islands 4 Materials moved from Hawaiian Islands to 115 Sea Zone 4 Materials and 2 americanTransports moved from 115 Sea Zone to 120 Sea Zone 4 Materials moved from 120 Sea Zone to Wake Island 2 americanAdvancedNavalFighters moved from Los Angeles to Wake Island 1 americanDestroyer and 1 americanSubmarine moved from 39 Sea Zone to 41 Sea Zone 1 americanDestroyer and 1 americanSubmarine moved from 39 Sea Zone to 61 Sea Zone 1 americanNavalFighter moved from 41 Sea Zone to Gibraltar 1 americanNavalFighter moved from 61 Sea Zone to Western Sahara 1 americanAdvancedNavalFighter moved from Washington to 41 Sea Zone 1 americanAdvancedNavalFighter moved from Washington to 61 Sea Zone 2 americanTransports moved from 61 Sea Zone to 40 Sea Zone 4 americanInfantrys moved from Azores to 40 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone 4 americanInfantrys moved from 61 Sea Zone to Western Sahara 1 Material, 1 americanCombatEngineer and 2 americanHeavyArtillerys moved from Washington to 30 Sea Zone 1 Material, 1 americanCombatEngineer, 2 americanHeavyArtillerys and 2 americanTransports moved from 30 Sea Zone to 32 Sea Zone 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone 2 americanTransports moved from 39 Sea Zone to 32 Sea Zone 1 americanAirTransport moved from Florida Peninsula to Washington 1 Material and 1 Train moved from Washington to Los Angeles 1 americanAirTransport moved from Florida Peninsula to Los Angeles 1 Train moved from Los Angeles to Washington Purchase Units - Usa Usa buy 3 americanAdvancedNavalFighters, 4 americanArtillerys, 1 americanFactory, 4 americanHeavyArtillerys, 1 americanInfantry and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Wake Island being upgraded or consumed: 3 Materials 1 americanFactory and 1 americanInfantry placed in Wake Island 1 americanSubmarine placed in 115 Sea Zone 4 americanHeavyArtillerys placed in Washington 4 americanArtillerys placed in New York 3 americanAdvancedNavalFighters placed in Los Angeles Activate Technology - Usa Usa activating AdvancedMechanization Trigger americanAdvMech: Setting attack to 5 for unitAttachment attached to americanMech.Infantry Trigger americanAdvMech: Setting receivesAbilityWhenWith cleared for unitAttachment attached to americanMech.Infantry Trigger americanAdvMech: Setting canBlitz to true for unitAttachment attached to americanMech.Infantry Trigger americanAdvMech2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanMobileArtillery} with name:supportAttachmentArtilleryamericanmobadvm Trigger americanAdvMech2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanMobileArtillery} with name:supportAttachmentArtilleryamericanmobadvt Turn Complete - Usa Usa collect 82 PUs; end with 82 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 85 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 88 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : -2.33 Japan : 0.50 -
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TripleA Turn Summary: Finland round 28
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 28 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 6 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 9 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 2,2,6,5,3,4,12,8,11 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover AdvancedArtillery Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 7 germanAntiTankGuns, 6 germanArtillerys, 13 germanInfantrys and 2 germanTanks moved from Eastern Ukraine to Caucasus 1 germanInfantry moved from Finland to Northern Finland Finland take Northern Finland from Britain 1 germanInfantry moved from Finland to Eastern Finland Finland take Eastern Finland from Russia 1 germanInfantry moved from Lithuania to Lativa Estonia Germany take Lativa Estonia from Russia 2 germanBattleships, 10 germanCruisers and 6 germanTransports moved from 28 Sea Zone to 27 Sea Zone 1 germanInfantry moved from Northern Germany to 27 Sea Zone 1 germanInfantry moved from 27 Sea Zone to Southern Sweden Combat - Germany Germany creates battle in territory 55 Sea Zone Battle in Southern Sweden Battle in Caucasus Germany attack with 7 germanAntiTankGuns, 6 germanArtillerys, 13 germanInfantrys and 2 germanTanks Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 7 germanAntiTankGuns, 6 germanArtillerys, 13 germanInfantrys and 2 germanTanks in Caucasus, round 2 : 6/28 hits, 5.75 expected hits Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Caucasus Germany win, taking Southern Sweden from Britain, taking Caucasus from Russia with 7 germanAntiTankGuns, 6 germanArtillerys, 13 germanInfantrys and 2 germanTanks remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAntiTankGun, 4 germanInfantrys and 5 germanMech.Infantrys moved from Southern Ukraine to Caucasus 1 Truck moved from Southern Ukraine to Eastern Ukraine 1 Truck and 1 germanAntiAirGun moved from Eastern Ukraine to Caucasus 1 Truck and 1 germanInfantry moved from Western Ukraine to Caucasus 1 Truck moved from Southern Ukraine to Western Ukraine 3 germanInfantrys moved from Romania to Western Ukraine 1 germanSubmarine moved from 55 Sea Zone to 52 Sea Zone 1 germanArtillery moved from Belorussia to Lithuania 4 germanAntiTankGuns and 17 germanInfantrys moved from Finland to Eastern Finland 1 Truck and 1 germanAntiAirGun moved from Finland to Eastern Finland 1 Truck moved from Eastern Finland to Finland 1 Truck and 1 germanAntiAirGun moved from Finland to Eastern Finland 1 Material, 1 germanAirTransport and 1 germanCombatEngineer moved from Lithuania to Finland 1 germanAirTransport moved from Finland to Northern Germany 1 germanAirTransport and 2 germanInfantrys moved from Lithuania to Eastern Finland 1 germanAirTransport moved from Eastern Finland to Lithuania 1 germanAirTransport moved from Lithuania to Berlin 2 germanNavalFighters moved from Southern Germany to Southern Spain 2 germanArtillerys and 4 germanInfantrys moved from Southern Spain to 43 Sea Zone 2 germanArtillerys and 4 germanInfantrys moved from 43 Sea Zone to Morrocco 2 germanNavalFighters moved from Finland to Northern Germany 1 Train moved from Berlin to Western Germany 1 Train and 3 germanInfantrys moved from Eastern Germany to Lithuania 1 Train and 3 germanAntiAirGuns moved from Western Germany to Eastern Germany 1 Train moved from Lithuania to Berlin 1 Truck and 1 germanCombatEngineer moved from Northern Germany to Lithuania 2 germanInfantrys moved from Paris to Western France 1 Train, 2 germanArtillerys and 1 germanInfantry moved from Southern Spain to Western Ukraine 4 germanInfantrys moved from Western France to Northern France 1 germanInfantry moved from Eastern Germany to Northern Germany 1 germanAirTransport moved from Berlin to Eastern Germany 1 Train moved from Eastern Germany to Berlin 2 Materials and 1 Train moved from Berlin to Eastern Germany 1 Truck moved from Western Ukraine to Poland Purchase Units - Germany Trigger germanAdvTanks1: buygermanHeavyTank added to germanProduction Germany buy 1 germanArtillery, 1 germanCombatEngineer, 1 germanEntrenchment, 2 germanHeavyDestroyers, 1 germanHeavyTank, 7 germanInfantrys and 1 germanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Lithuania being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Lithuania 1 germanCombatEngineer and 3 germanInfantrys placed in Northern Germany 2 germanHeavyDestroyers placed in 27 Sea Zone 1 germanHeavyTank and 1 germanNavalFighter placed in Eastern Germany 1 germanArtillery placed in Poland 2 germanInfantrys placed in Berlin 2 germanInfantrys placed in Paris Activate Technology - Germany Germany activating AdvancedArtillery Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman2 Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman3 Turn Complete - Germany Germany collect 67 PUs; end with 67 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 70 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 73 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer Some Units in Finland change ownership: 1 Material and 2 germanCombatEngineers Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanDestroyer and 1 germanFortification; Remaining resources: 0 PUs; Place Units - VichyFrance Units in Algeria being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 Material and 1 germanFortification placed in Algeria 1 germanDestroyer placed in 43 Sea Zone Turn Complete - VichyFrance VichyFrance collect 13 PUs; end with 13 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs Units Change Ownership Some Units in 43 Sea Zone change ownership: 1 germanDestroyer Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanAntiTankGun and 1 germanEntrenchment; Remaining resources: 1 PUs; Place Units - Finland Units in Finland being upgraded or consumed: 1 Material 1 germanAntiTankGun and 1 germanEntrenchment placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 9 PUs Some Units in Finland change ownership: 1 germanAntiTankGun and 2 germanCombatEngineersCombat Hit Differential Summary :
Germany : 0.25 Russia : -0.25
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