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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • C Offline
      colin
      last edited by

      @ubernaut can do it now if you can

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Finland round 32

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 32
        
            Reconnaissance Missions - Finland
                Finland collect 0 PUs; end with 6 PUs
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 9 PUs
        
            Research Technology - Germany
                Trigger germanaTISBR: Germany gains access to IncreasedStrategicBomberRange
                Trigger germanaTITBR: Germany gains access to IncreasedTacticalBomberRange
                Germany spend 0 on tech rolls
                    Germany roll 12,10,1,12,11,6,10,10,9 and gets 2 hits
                Germany removing all Technology Tokens after successful research.
                Germany discover IncreasedStrategicBomberRange
        
            Combat Move - Germany
                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                4 germanNavalFighters moved from Low Countries to Southern Britain
                1 germanNavalFighter moved from Northern Germany to Southern Britain
                6 germanInfantrys moved from Low Countries to 25 Sea Zone
                3 germanArtillerys moved from Low Countries to 23 Sea Zone
                1 germanArtillery moved from Northern France to 23 Sea Zone
                2 germanInfantrys moved from Low Countries to 23 Sea Zone
                3 germanInfantrys moved from Northern France to 23 Sea Zone
                1 germanBattleship, 2 germanDestroyers, 6 germanInfantrys and 2 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                4 germanArtillerys and 11 germanInfantrys moved from 23 Sea Zone to Southern Britain
                1 germanInfantry moved from Lithuania to Lativa Estonia
                      Germany take Lativa Estonia from Russia
                1 germanInfantry moved from Lithuania to Belorussia
                      Germany take Belorussia from Russia
        
            Combat - Germany
                Battle in Southern Britain
                    Germany attack with 4 germanArtillerys, 11 germanInfantrys and 5 germanNavalFighters
                    Britain defend with 1 Flagpole, 1 Material, 1 britishAlpineInfantry, 2 britishArtillerys, 4 britishInfantrys, 2 britishMech.Infantrys and 1 britishTank
                        Germany roll dice for 2 germanBattleships in Southern Britain, round 2 : 1/4 hits, 1.67 expected hits
                        Germany roll dice for 4 germanArtillerys, 11 germanInfantrys and 5 germanNavalFighters in Southern Britain, round 2 : 7/20 hits, 5.25 expected hits
                        Britain roll dice for 1 britishAlpineInfantry, 2 britishArtillerys, 4 britishInfantrys, 2 britishMech.Infantrys and 1 britishTank in Southern Britain, round 2 : 2/10 hits, 3.00 expected hits
                    1 britishMech.Infantry owned by the Britain, 4 britishInfantrys owned by the Britain, 2 germanInfantrys owned by the Germany, 2 britishArtillerys owned by the Britain and 1 britishAlpineInfantry owned by the Britain lost in Southern Britain
                        Germany roll dice for 4 germanArtillerys, 9 germanInfantrys and 5 germanNavalFighters in Southern Britain, round 3 : 4/18 hits, 4.92 expected hits
                        Britain roll dice for 1 britishMech.Infantry and 1 britishTank in Southern Britain, round 3 : 0/2 hits, 0.75 expected hits
                    1 britishMech.Infantry owned by the Britain and 1 britishTank owned by the Britain lost in Southern Britain
                    Germany win, taking Southern Britain from Britain with 4 germanArtillerys, 9 germanInfantrys and 5 germanNavalFighters remaining. Battle score for attacker is 34
                    Casualties for Germany: 2 germanInfantrys
                    Casualties for Britain: 1 britishAlpineInfantry, 2 britishArtillerys, 4 britishInfantrys, 2 britishMech.Infantrys and 1 britishTank
                Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey
        
            Non Combat Move - Germany
                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger germanAP2: Germany has 1 Material placed in Berlin
                Trigger germanProd: Germany has 1 Material placed in Berlin
                3 germanAirTransports and 6 germanInfantrys moved from Northern France to Southern Britain
                1 germanAirTransport moved from Southern Britain to Northern France
                2 germanAirTransports moved from Southern Britain to Paris
                2 germanParatroopers moved from Paris to Northern France
                1 germanInfantry moved from Paris to Northern France
                1 germanMech.Infantry moved from Morrocco to Algeria
                1 Material, 1 germanInfantry and 1 germanMech.Infantry moved from Algeria to Morrocco
                1 germanMech.Infantry moved from Western France to Northern France
                1 Train and 3 germanAntiAirGuns moved from Northern France to Southern Spain
                1 Train, 2 germanArtillerys and 1 germanInfantry moved from Southern Spain to Northern France
                1 Train moved from Eastern Poland to Berlin
                2 Materials and 1 Train moved from Berlin to Northern France
                1 Train and 2 germanArtillerys moved from Eastern Germany to Northern France
                2 germanCombatEngineers moved from Low Countries to Northern France
                1 germanInfantry moved from Western Ukraine to Southern Ukraine
                4 germanInfantrys moved from Romania to Western Ukraine
                5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanMarine, 2 germanMech.Infantrys and 4 germanTanks moved from Syria to Trans Jordan
                6 germanInfantrys moved from Greece to 50 Sea Zone
                1 germanCruiser, 1 germanDestroyer, 6 germanInfantrys and 2 germanTransports moved from 50 Sea Zone to 53 Sea Zone
                6 germanInfantrys moved from 53 Sea Zone to Trans Jordan
                3 germanSubmarines moved from 50 Sea Zone to 55 Sea Zone
                2 germanHeavyTanks moved from Poland to Western Ukraine
                1 germanFighter moved from Vichy France to Southern Spain
                1 germanNavalFighter moved from Southern Britain to Northern France
                2 germanNavalFighters moved from Southern Britain to Low Countries
                2 germanNavalFighters moved from Southern Britain to Northern France
                1 germanInfantry moved from Western France to Northern France
                5 germanInfantrys moved from Western France to Northern France
                4 germanInfantrys moved from Western France to Northern France
                1 Train and 3 germanAntiAirGuns moved from Northern France to Western France
                1 Train moved from Western France to Paris
        
            Purchase Units - Germany
                Germany buy 1 germanAirTransport, 1 germanArtillery, 1 germanBarracks, 1 germanDestroyer, 1 germanFighter, 4 germanInfantrys, 4 germanParatroopers and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Germany
                4 germanParatroopers placed in Paris
                Units in Northern France being upgraded or consumed: 3 Materials
                1 germanBarracks placed in Northern France
                1 germanDestroyer and 2 germanTransports placed in 23 Sea Zone
                1 germanAirTransport, 1 germanFighter and 2 germanInfantrys placed in Eastern Germany
                1 germanArtillery placed in Western Germany
                2 germanInfantrys placed in Northern Germany
        
            Activate Technology - Germany
                Germany activating IncreasedStrategicBomberRange
        
            Turn Complete - Germany
                Germany collect 64 PUs; end with 64 PUs
                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 70 PUs
                Units generate 9 techTokens; Germany end with 9 techTokens
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                    Some Units in Finland change ownership: 2 germanCombatEngineers
                    Some Units in Morrocco change ownership: 3 Materials and 1 germanCombatEngineer
                    Some Units in Tunisia change ownership: 1 germanCombatEngineer
        
            Purchase Units - VichyFrance
                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                VichyFrance buy 1 germanBarracks and 2 germanInfantrys; Remaining resources: 2 PUs; 
        
            Place Units - VichyFrance
                Units in Morrocco being upgraded or consumed: 3 Materials
                1 germanBarracks placed in Morrocco
                2 germanInfantrys placed in Algeria
                1 Material placed in Vichy France
        
            Turn Complete - VichyFrance
                VichyFrance collect 13 PUs; end with 15 PUs
                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                    Some Units in Tunisia change ownership: 1 germanCombatEngineer
                    Some Units in Vichy France change ownership: 1 Material
        
            Purchase Units - DanubeAxis
                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - DanubeAxis
                4 germanInfantrys placed in Romania
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs
                Some Units in Romania change ownership: 4 germanInfantrys
        
            Purchase Units - Finland
                Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Finland
                2 germanInfantrys placed in Finland
        
            Turn Complete - Finland
                Finland collect 3 PUs; end with 3 PUs
                Some Units in Finland change ownership: 2 germanCombatEngineers and 2 germanInfantrys
        

        Combat Hit Differential Summary :

        Britain : -1.75
        Germany : 0.17
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut actually managed to get to it but if you have combat it'll have to be later

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin so abt an hour from now or so?

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Russia round 32

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 32
              
                  Research Technology - Russia
                      Trigger russianaTIR: Russia gains access to ImprovedRockets
                      Russia spend 0 on tech rolls
                          Russia roll 8,5,4,11,8,3,11,8,1 and gets 0 hits
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                      2 russianInfantrys moved from Pskov to Lativa Estonia
                      2 russianInfantrys moved from Pskov to Belorussia
                      1 russianFighter moved from Smolensk to Lativa Estonia
                      2 russianFighters moved from Voronezh to Belorussia
                      1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                      3 russianNavalFighters moved from Turkey to Southern Ukraine
                      6 russianSubmarines moved from 55 Sea Zone to 56 Sea Zone
                      1 russianInfantry moved from Eastern Turkey to Syria
                            ExiledAllies take Syria from VichyFrance
                      1 russianAirTransport and 1 russianAlpineInfantry moved from Turkey to Cyprus
              
                  Combat - Russia
                      Russia creates battle in territory 127 Sea Zone
                      Russia lands units in Cyprus
                      Russia creates battle in territory Cyprus
                      Battle in Belorussia
                          Russia attack with 2 russianFighters and 2 russianInfantrys
                          Germany defend with 1 Flagpole and 1 germanInfantry
                              Russia roll dice for 2 russianFighters and 2 russianInfantrys in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
                              Germany roll dice for 1 germanInfantry in Belorussia, round 2 : 0/1 hits, 0.25 expected hits
                              1 germanInfantry owned by the Germany lost in Belorussia
                          Russia win, taking 127 Sea Zone from Japan, taking Cyprus from Italy, taking Belorussia from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                          Casualties for Germany: 1 germanInfantry
                      Battle in Southern Ukraine
                          Russia attack with 1 russianInfantry and 3 russianNavalFighters
                          Germany defend with 1 Flagpole and 1 germanInfantry
                              Russia roll dice for 1 russianInfantry and 3 russianNavalFighters in Southern Ukraine, round 2 : 0/4 hits, 1.42 expected hits
                              Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits
                              Russia roll dice for 1 russianInfantry and 3 russianNavalFighters in Southern Ukraine, round 3 : 2/4 hits, 1.42 expected hits
                              Germany roll dice for 1 germanInfantry in Southern Ukraine, round 3 : 1/1 hits, 0.25 expected hits
                              1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Southern Ukraine
                          Russia win with 3 russianNavalFighters remaining. Battle score for attacker is 0
                          Casualties for Russia: 1 russianInfantry
                          Casualties for Germany: 1 germanInfantry
                      Battle in Lativa Estonia
                          Russia attack with 1 russianFighter and 2 russianInfantrys
                          Germany defend with 1 Flagpole and 1 germanInfantry
                              Russia roll dice for 1 russianFighter and 2 russianInfantrys in Lativa Estonia, round 2 : 0/3 hits, 0.67 expected hits
                              Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 1/1 hits, 0.33 expected hits
                              1 russianInfantry owned by the Russia lost in Lativa Estonia
                              Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 3 : 1/2 hits, 0.50 expected hits
                              Germany roll dice for 1 germanInfantry in Lativa Estonia, round 3 : 1/1 hits, 0.33 expected hits
                              1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia
                          Russia win with 1 russianFighter remaining. Battle score for attacker is -3
                          Casualties for Russia: 2 russianInfantrys
                          Casualties for Germany: 1 germanInfantry
              
                  Non Combat Move - Russia
                      Trigger russianRock2: Setting isAir to false for unitAttachment attached to russianRocket
                      Trigger russianRock2: Setting isStrategicBomber to false for unitAttachment attached to russianRocket
                      Trigger russianRock2: Setting isSuicide to false for unitAttachment attached to russianRocket
                      Trigger russianRock2: Setting isKamikaze to false for unitAttachment attached to russianRocket
                      Trigger russianRock2: Setting isLandTransportable to true for unitAttachment attached to russianRocket
                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                      Trigger russianRock3: Setting isLandTransportable to false for unitAttachment attached to russianRocket
                      Trigger russianRock3: Setting isAir to true for unitAttachment attached to russianRocket
                      Trigger russianRock3: Setting isStrategicBomber to true for unitAttachment attached to russianRocket
                      Trigger russianRock3: Setting isSuicide to true for unitAttachment attached to russianRocket
                      Trigger russianRock3: Setting isKamikaze to true for unitAttachment attached to russianRocket
                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                      1 britishInfantry, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 127 Sea Zone to 93 Sea Zone
                      7 russianAlpineInfantrys, 7 russianArtillerys and 7 russianInfantrys moved from Western Evenki to Irkutsk
                      4 russianHeavyArtillerys moved from Kansk to Irkutsk
                      1 Train and 2 russianAlpineInfantrys moved from Omsk to Irkutsk
                      1 russianArtillery, 1 russianMech.Infantry and 1 russianMobileArtillery moved from Novosibirsk to Irkutsk
                      1 Train and 2 russianInfantrys moved from Sverdlovsk to Irkutsk
                      1 russianHeavyTank-damaged moved from Eastern Finland to Leningrad
                      5 russianInfantrys and 1 russianTank moved from Leningrad to Eastern Finland
                      1 russianFighter moved from Lativa Estonia to Leningrad
                      1 russianCombatEngineer moved from Pskov to Leningrad
                      2 russianFighters moved from Belorussia to Leningrad
                      1 russianInfantry moved from Orel Kursk to Pskov
                      1 russianInfantry moved from Smolensk to Pskov
                      1 russianCombatEngineer and 1 russianInfantry moved from Voronezh to Kharkov
                      1 russianAntiAirGun and 1 russianMech.Infantry moved from Eastern Ukraine to Kharkov
                      2 russianMech.Infantrys moved from Eastern Ukraine to Voronezh
                      2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Voronezh to Kharkov
                      1 Material and 1 russianAirTransport moved from Moscow to Kharkov
                      1 russianAirTransport moved from Kharkov to Stalingrad
                      1 Train and 2 russianHeavyArtillerys moved from Stalingrad to Irkutsk
                      2 Trains moved from Irkutsk to Novosibirsk
                      1 Train moved from Irkutsk to Kansk
                      2 Trucks moved from Kansk to Omsk
                      2 Trucks moved from Kansk to Kazahk
                      2 russianAlpineInfantrys and 2 russianArtillerys moved from Kazahk to Novosibirsk
                      2 russianAlpineInfantrys and 5 russianInfantrys moved from Kazahk to Novosibirsk
                      3 russianAlpineInfantrys, 1 russianArtillery and 3 russianInfantrys moved from Kazahk to Novosibirsk
                      1 russianArtillery and 1 russianMech.Infantry moved from Stalingrad to Kharkov
                      1 russianMobileArtillery moved from Stalingrad to Kharkov
                      1 Truck and 1 russianAntiAirGun moved from Smolensk to Orel Kursk
                      1 russianCombatEngineer moved from Smolensk to Orel Kursk
                      1 russianMech.Infantry moved from Kharkov to Orel Kursk
                      1 Material and 1 russianAirTransport moved from Moscow to Orel Kursk
                      1 russianAirTransport moved from Orel Kursk to Moscow
                      1 russianTank moved from Moscow to Orel Kursk
                      1 russianTank moved from Orel Kursk to Kharkov
                      1 russianAntiTankGun and 1 russianHeavyArtillery moved from Orel Kursk to Kharkov
                      1 russianArtillery moved from Orel Kursk to Kharkov
                      1 russianAntiTankGun and 2 russianInfantrys moved from Moscow to Smolensk
                      1 Truck moved from Stalingrad to Volgarod
                      1 Truck and 1 russianInfantry moved from Volgarod to Smolensk
                      1 Truck moved from Eastern Ukraine to Moscow
                      1 russianArtillery, 1 russianCombatEngineer, 2 russianHeavyTanks, 2 russianHeavyTank-damageds, 1 russianInfantry, 2 russianMobileArtillerys and 2 russianTanks moved from Eastern Ukraine to Kharkov
                      1 russianArtillery and 1 russianInfantry moved from Murmansk to Eastern Finland
                      3 russianNavalFighters moved from Southern Ukraine to Turkey
                      3 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 1 russianHeavyArtillery and 7 russianInfantrys moved from Eastern Turkey to Turkey
                      1 Material and 1 Truck moved from Southern Caucasus to Eastern Turkey
                      1 Truck moved from Eastern Turkey to Caucasus
                      1 russianInfantry moved from Southern Caucasus to Caucasus
                      1 russianAlpineInfantry, 1 russianArtillery and 1 russianCombatEngineer moved from Southern Caucasus to Eastern Turkey
                      1 russianAirTransport moved from Cyprus to Turkey
              
                  Purchase Units - Russia
                      Trigger russianRock1: buyrussianRocket added to russianProduction
                      Russia buy 2 Rails, 1 russianAntiTankGun, 1 russianDestroyer, 16 russianInfantrys and 2 russianTransports; Remaining resources: 0 PUs; 9 techTokens; 
              
                  Place Units - Russia
                      1 russianDestroyer and 2 russianTransports placed in 56 Sea Zone
                      Units in Eastern Turkey being upgraded or consumed: 1 Material
                      1 Rail placed in Eastern Turkey
                      Units in Orel Kursk being upgraded or consumed: 1 Material
                      1 Rail placed in Orel Kursk
                      1 russianAntiTankGun and 2 russianInfantrys placed in Stalingrad
                      2 russianInfantrys placed in Leningrad
                      4 russianInfantrys placed in Moscow
                      2 russianInfantrys placed in Irkutsk
                      2 russianInfantrys placed in Omsk
                      2 russianInfantrys placed in Vologda
                      2 russianInfantrys placed in Volgarod
              
                  Turn Complete - Russia
                      Russia collect 79 PUs; end with 79 PUs
                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 82 PUs
                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 85 PUs
                      Units generate 9 techTokens; Russia end with 18 techTokens
              

              Combat Hit Differential Summary :

              Germany : 1.58
              Russia : -1.33
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin go for :brazil:

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Move Summary: Japan round 32

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 32
                  
                      Research Technology - Japan
                          Japan spend 0 on tech rolls
                  
                      Combat Move - Japan
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseISBR3: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to germanAirfield
                          Trigger japaneseISBR3: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to germanAirfield
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseISBR2: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to italianAirfield
                          Trigger japaneseISBR2: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to italianAirfield
                          Trigger japaneseISBR7: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to turkishAirfield
                          Trigger japaneseISBR7: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to turkishAirfield
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseISBR4: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to brazilianAirfield
                          Trigger japaneseISBR4: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to brazilianAirfield
                          Trigger japaneseISBR1: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to japaneseAirfield
                          Trigger japaneseISBR1: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to japaneseAirfield
                          Trigger japaneseISBR6: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to swedishAirfield
                          Trigger japaneseISBR6: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to swedishAirfield
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseISBR5: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to spanishAirfield
                          Trigger japaneseISBR5: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to spanishAirfield
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers and 29 japaneseDestroyers moved from 88 Sea Zone to 148 Sea Zone
                          3 japaneseInfantrys moved from Bombay to Baluchistan
                          5 japaneseArtillerys and 10 japaneseInfantrys moved from New Dehli to Western Bengal
                          3 japaneseInfantrys moved from Shanghai to Shantung
                          1 japaneseTacticalBomber moved from Burma to Eastern Szechwan
                          1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Luzon
                          2 japaneseAdvancedNavalFighters moved from Burma to Luzon
                          1 japaneseNavalFighter moved from Japan to Luzon
                          1 japaneseAdvancedNavalFighter moved from Manchuria to Luzon
                          2 japaneseAirTransports and 2 japaneseParatroopers moved from Tokyo to Luzon
                          1 japaneseAirTransport and 1 japaneseParatrooper moved from Japan to Luzon
                          3 japaneseFighters moved from Shanghai to Shantung
                          2 japaneseAdvancedNavalFighters moved from Manchuria to Luzon
                          4 japaneseNavalFighters moved from Shanghai to Luzon
                          1 japaneseNavalFighter moved from Tokyo to Shantung
                          2 japaneseNavalFighters moved from Manchuria to Luzon
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut can get in a quick turn if you're around

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin btw i think that error was just the same one that always comes up when you miss a bombing just been a while since i saw it. 😛

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Thailand round 32

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 32
                        
                            Training Troops - Manchuria
                                Manchuria collect 0 PUs; end with 11 PUs
                        
                            Consolidating - Thailand
                                Thailand collect 0 PUs; end with 11 PUs
                        
                            Research Technology - Japan
                                Japan spend 0 on tech rolls
                                    Japan roll 1,4,6,10,9,8,2,2,11 and gets 0 hits
                        
                            Combat Move - Japan
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseISBR3: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to germanAirfield
                                Trigger japaneseISBR3: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to germanAirfield
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseISBR2: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to italianAirfield
                                Trigger japaneseISBR2: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to italianAirfield
                                Trigger japaneseISBR7: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to turkishAirfield
                                Trigger japaneseISBR7: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to turkishAirfield
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseISBR4: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to brazilianAirfield
                                Trigger japaneseISBR4: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to brazilianAirfield
                                Trigger japaneseISBR1: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to japaneseAirfield
                                Trigger japaneseISBR1: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to japaneseAirfield
                                Trigger japaneseISBR6: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to swedishAirfield
                                Trigger japaneseISBR6: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to swedishAirfield
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseISBR5: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to spanishAirfield
                                Trigger japaneseISBR5: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to spanishAirfield
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers and 29 japaneseDestroyers moved from 88 Sea Zone to 148 Sea Zone
                                3 japaneseInfantrys moved from Bombay to Baluchistan
                                5 japaneseArtillerys and 10 japaneseInfantrys moved from New Dehli to Western Bengal
                                3 japaneseInfantrys moved from Shanghai to Shantung
                                1 japaneseTacticalBomber moved from Burma to Eastern Szechwan
                                1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Luzon
                                2 japaneseAdvancedNavalFighters moved from Burma to Luzon
                                1 japaneseNavalFighter moved from Japan to Luzon
                                1 japaneseAdvancedNavalFighter moved from Manchuria to Luzon
                                2 japaneseAirTransports and 2 japaneseParatroopers moved from Tokyo to Luzon
                                1 japaneseAirTransport and 1 japaneseParatrooper moved from Japan to Luzon
                                3 japaneseFighters moved from Shanghai to Shantung
                                2 japaneseAdvancedNavalFighters moved from Manchuria to Luzon
                                4 japaneseNavalFighters moved from Shanghai to Luzon
                                1 japaneseNavalFighter moved from Tokyo to Shantung
                                2 japaneseNavalFighters moved from Manchuria to Shantung
                                2 japaneseAlpineInfantrys moved from New Dehli to Baluchistan
                        
                            Combat - Japan
                                Strategic bombing raid in Eastern Szechwan
                                    Bombing raid in Eastern Szechwan rolls: 0 and causes: 0 damage to unit: Truck
                                    Bombing raid in Eastern Szechwan causes 0 damage total. 
                                Battle in Western Bengal
                                    Japan attack with 5 japaneseArtillerys and 10 japaneseInfantrys
                                    China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                        Japan roll dice for 5 japaneseArtillerys and 10 japaneseInfantrys in Western Bengal, round 2 : 7/15 hits, 3.33 expected hits
                                        India roll dice for 2 chineseInfantrys in Western Bengal, round 2 : 1/2 hits, 0.50 expected hits
                                        2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Western Bengal
                                    Japan win, taking Western Bengal from India with 5 japaneseArtillerys and 9 japaneseInfantrys remaining. Battle score for attacker is 3
                                    Casualties for Japan: 1 japaneseInfantry
                                    Casualties for China: 2 chineseInfantrys
                                Battle in Baluchistan
                                    Japan attack with 2 japaneseAlpineInfantrys and 3 japaneseInfantrys
                                    China defend with 1 Flagpole and 1 chineseInfantry
                                        Japan roll dice for 2 japaneseAlpineInfantrys and 3 japaneseInfantrys in Baluchistan, round 2 : 2/5 hits, 1.33 expected hits
                                        India roll dice for 1 chineseInfantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
                                        1 chineseInfantry owned by the China lost in Baluchistan
                                    Japan win, taking Baluchistan from India with 2 japaneseAlpineInfantrys and 3 japaneseInfantrys remaining. Battle score for attacker is 3
                                    Casualties for China: 1 chineseInfantry
                                Battle in Shantung
                                    Japan attack with 3 japaneseFighters, 3 japaneseInfantrys and 3 japaneseNavalFighters
                                    China defend with 1 Flagpole and 2 chineseInfantrys
                                        Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys and 3 japaneseNavalFighters in Shantung, round 2 : 5/9 hits, 3.00 expected hits
                                        China roll dice for 2 chineseInfantrys in Shantung, round 2 : 0/2 hits, 0.50 expected hits
                                        2 chineseInfantrys owned by the China lost in Shantung
                                    Japan win, taking Shantung from China with 3 japaneseFighters, 3 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 6
                                    Casualties for China: 2 chineseInfantrys
                                Battle in Luzon
                                    Japan attack with 5 japaneseAdvancedNavalFighters, 4 japaneseAirTransports, 5 japaneseNavalFighters and 4 japaneseParatroopers
                                    Usa defend with 1 Flagpole, 1 americanAirTransport, 1 americanAirfield, 1 americanCombatEngineer, 1 americanInfantry and 4 americanNavalFighters
                                        Japan roll dice for 5 japaneseAdvancedNavalFighters, 4 japaneseAirTransports, 5 japaneseNavalFighters and 4 japaneseParatroopers in Luzon, round 2 : 8/14 hits, 4.42 expected hits
                                        Usa roll dice for 1 americanAirTransport, 1 americanCombatEngineer, 1 americanInfantry and 4 americanNavalFighters in Luzon, round 2 : 2/6 hits, 3.33 expected hits
                                        2 japaneseParatroopers owned by the Japan, 1 americanInfantry owned by the Usa, 4 americanNavalFighters owned by the Usa and 1 americanCombatEngineer owned by the Usa lost in Luzon
                                    Some non-combat units are destroyed: 
                                    Japan win, taking Luzon from Usa with 5 japaneseAdvancedNavalFighters, 4 japaneseAirTransports, 5 japaneseNavalFighters and 2 japaneseParatroopers remaining. Battle score for attacker is 43
                                    Casualties for Japan: 2 japaneseParatroopers
                                    Casualties for Usa: 1 americanCombatEngineer, 1 americanInfantry and 4 americanNavalFighters
                                Battle in 148 Sea Zone
                                    Japan attack with 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 29 japaneseDestroyers and 5 japaneseSubmarines
                                    Britain defend with 3 britishDestroyers, 16 britishSubmarines and 2 britishTransports
                                        DepthChargeAttack fire in 148 Sea Zone : 9/29 hits, 7.25 expected hits
                                        9 britishSubmarines owned by the Britain lost in 148 Sea Zone
                                    7 britishSubmarines owned by the Britain Submerged
                                        Japan roll dice for 5 japaneseSubmarines in 148 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                                        1 britishTransport owned by the Britain lost in 148 Sea Zone
                                        Japan roll dice for 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers and 29 japaneseDestroyers in 148 Sea Zone, round 2 : 28/60 hits, 22.25 expected hits
                                        Britain roll dice for 3 britishDestroyers and 1 britishTransport in 148 Sea Zone, round 2 : 2/4 hits, 0.83 expected hits
                                        2 japaneseSubmarines owned by the Japan, 1 britishTransport owned by the Britain and 3 britishDestroyers owned by the Britain lost in 148 Sea Zone
                                    Japan win, taking 148 Sea Zone from Britain with 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 29 japaneseDestroyers and 3 japaneseSubmarines remaining. Battle score for attacker is 87
                                    Casualties for Britain: 3 britishDestroyers, 9 britishSubmarines and 2 britishTransports
                                    Casualties for Japan: 2 japaneseSubmarines
                                Trigger LiberationBrazil81: Setting switch to true for conditionAttachmentLiberationBrazil attached to Brazil
                        
                            Non Combat Move - Japan
                                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                1 japaneseAlpineInfantry moved from Far Eastern Republic to Yakut
                                1 Truck and 1 japaneseInfantry moved from Chahar to Yakut
                                2 Trucks and 2 japaneseInfantrys moved from Manchuria to Yakut
                                3 japaneseFighters moved from Shantung to Northern Manchuria
                                2 japaneseNavalFighters moved from Shantung to Northern Manchuria
                                1 Material and 1 Train moved from Manchuria to Northern Manchuria
                                1 Train moved from Northern Manchuria to Manchuria
                                1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                                1 japaneseCombatEngineer moved from Manchuria to Northern Manchuria
                                2 japaneseTransports moved from 88 Sea Zone to 148 Sea Zone
                                1 Truck and 1 japaneseCombatEngineer moved from New Dehli to Burma
                                1 Train moved from Burma to Calcutta
                                1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Calcutta to Burma
                                2 japaneseAlpineInfantrys and 3 japaneseMech.Infantrys moved from New Dehli to Bengal
                                2 japaneseAirTransports moved from Luzon to Shanghai
                                1 japaneseAirTransport moved from Luzon to Tokyo
                                1 japaneseAirTransport moved from Luzon to Manchuria
                                1 japaneseNavalFighter moved from Shantung to Shanghai
                                4 japaneseNavalFighters moved from Luzon to Shanghai
                                4 Trucks moved from Yakut to Northern Manchuria
                                1 Truck moved from Burma to Western Bengal
                                1 japaneseTacticalBomber moved from Eastern Szechwan to Thailand
                                2 japaneseInfantrys moved from Thailand to Burma
                                2 japaneseNavalFighters and 1 japaneseTacticalBomber moved from Thailand to Burma
                                3 japaneseAdvancedNavalFighters moved from Luzon to Shanghai
                                2 japaneseAdvancedNavalFighters and 1 japaneseNavalFighter moved from Luzon to Manchuria
                                1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Chahar to Peking
                                2 japaneseInfantrys moved from Manchuria to Peking
                                1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                2 japaneseArtillerys and 1 japaneseCombatEngineer moved from Manchuria to Northern Manchuria
                                1 Truck moved from Japan to Tokyo
                                1 Material and 1 Truck moved from Tokyo to Japan
                                1 japaneseCombatEngineer moved from Tokyo to Japan
                        
                            Purchase Units - Japan
                                Japan buy 1 Material, 1 japaneseBarracks, 4 japaneseInfantrys, 2 japaneseNavalFighters and 3 japaneseParatroopers; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Japan
                                Units in Japan being upgraded or consumed: 2 Materials
                                1 japaneseBarracks and 2 japaneseNavalFighters placed in Japan
                                1 Material and 1 japaneseInfantry placed in Calcutta
                                3 japaneseInfantrys placed in Bombay
                                2 japaneseParatroopers placed in Shanghai
                                1 japaneseParatrooper placed in Tokyo
                        
                            Turn Complete - Japan
                                Japan collect 51 PUs; end with 51 PUs
                                Units generate 9 techTokens; Japan end with 18 techTokens
                                Units Change Ownership
                                    Some Units in Burma change ownership: 3 japaneseCombatEngineers
                                    Some Units in Northern Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                                    Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                        
                            Purchase Units - Manchuria
                                Manchuria buy 1 japaneseAirfield, 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Manchuria
                                1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                Units in Northern Manchuria being upgraded or consumed: 1 Material
                                1 japaneseAirfield placed in Northern Manchuria
                        
                            Turn Complete - Manchuria
                                Manchuria collect 11 PUs; end with 11 PUs
                                Units Change Ownership
                                    Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                    Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                                    Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                        
                            Purchase Units - Thailand
                                Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                        
                            Place Units - Thailand
                                3 japaneseInfantrys placed in Thailand
                        
                            Turn Complete - Thailand
                                Thailand collect 9 PUs; end with 11 PUs
                                Units Change Ownership
                                    Some Units in Burma change ownership: 3 japaneseCombatEngineers
                                    Some Units in Thailand change ownership: 3 japaneseInfantrys
                        

                        Combat Hit Differential Summary :

                        Usa : -1.33
                        DepthChargeAttack fire in 148 Sea Zone : : 1.75
                        Japan : 15.00
                        China : -0.50
                        Britain : 1.17
                        India : 0.17
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

                          ubernautU 3 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin dang your dice stats for that round are nuts. +15!

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin oh hey just curious you around if i have battles tonight or no?

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: China round 32

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 32
                                
                                    Combat Move - China
                                        Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                        2 chineseFighters moved from Hupeh to Shantung
                                        6 chineseFighters moved from Hunan to Shantung
                                        4 chineseInfantrys moved from Shensi to Shantung
                                        2 chineseFighters moved from Kweichow to Shantung
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin i'll take that as a no 😛 anyway looks liek we'll be kicking it off with a scramble gamble for tomorrow. 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut yeah sorry about that I was already out, should be able to do it this afternoon though

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin up for battle if you are around.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut ready now

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: China round 32

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 32
                                          
                                              Combat Move - China
                                                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                  2 chineseFighters moved from Hupeh to Shantung
                                                  6 chineseFighters moved from Hunan to Shantung
                                                  4 chineseInfantrys moved from Shensi to Shantung
                                                  2 chineseFighters moved from Kweichow to Shantung
                                          
                                              Combat - China
                                                  Battle in Shantung
                                                      China attack with 10 chineseFighters and 4 chineseInfantrys
                                                      Japan defend with 1 Flagpole and 3 japaneseInfantrys
                                                          China roll dice for 10 chineseFighters and 4 chineseInfantrys in Shantung, round 2 : 2/14 hits, 4.00 expected hits
                                                          Japan roll dice for 3 japaneseInfantrys in Shantung, round 2 : 0/3 hits, 0.75 expected hits
                                                          2 japaneseInfantrys owned by the Japan lost in Shantung
                                                          China roll dice for 10 chineseFighters and 4 chineseInfantrys in Shantung, round 3 : 6/14 hits, 4.00 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Shantung, round 3 : 1/1 hits, 0.25 expected hits
                                                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung
                                                      China win, taking Shantung from Japan with 10 chineseFighters and 3 chineseInfantrys remaining. Battle score for attacker is 6
                                                      Casualties for Japan: 3 japaneseInfantrys
                                                      Casualties for China: 1 chineseInfantry
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                                  10 chineseAlpineInfantrys and 16 chineseInfantrys moved from Kashi to Tibet
                                                  1 chineseFighter moved from Kweichow to Chungking
                                                  1 Truck and 1 chineseInfantry moved from Northern China to Chungking
                                                  1 Material and 1 Truck moved from Chungking to Hupeh
                                                  1 Truck moved from Eastern Szechwan to Kweichow
                                                  1 Material and 1 Truck moved from Kweichow to Anhwei
                                                  1 Truck and 1 chineseCombatEngineer moved from Eastern Szechwan to Hupeh
                                                  1 Truck moved from Hupeh to Inner Mongolia
                                                  1 chineseInfantry moved from Northern China to Inner Mongolia
                                                  1 chineseInfantry moved from Inner Mongolia to Shansi
                                                  2 Trucks moved from Eastern Szechwan to Chungking
                                                  2 Materials and 2 Trucks moved from Chungking to Hupeh
                                                  2 Trucks moved from Hupeh to Chungking
                                                  6 chineseFighters moved from Shantung to Hunan
                                                  2 chineseFighters moved from Shantung to Hupeh
                                                  2 chineseFighters moved from Shantung to Shensi
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China buy 1 Material, 1 chineseAntiAirGun, 1 chineseBarracks, 1 chineseEntrenchment, 1 chineseFighter, 5 chineseInfantrys and 1 chineseTank; Remaining resources: 0 PUs; 30 techTokens; 
                                          
                                              Place Units - China
                                                  Units in Anhwei being upgraded or consumed: 1 Material
                                                  1 chineseEntrenchment placed in Anhwei
                                                  Units in Hupeh being upgraded or consumed: 3 Materials
                                                  1 chineseBarracks placed in Hupeh
                                                  1 Material, 1 chineseAntiAirGun and 1 chineseFighter placed in Chungking
                                                  1 chineseInfantry and 1 chineseTank placed in Kweichow
                                                  2 chineseInfantrys placed in Northern China
                                                  2 chineseInfantrys placed in Shensi
                                          
                                              Turn Complete - China
                                                  China collect 38 PUs; end with 38 PUs
                                                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 41 PUs
                                                  Units generate 3 techTokens; China end with 33 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          China : 0.00
                                          Japan : 0.00
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin :spain:

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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