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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Finland round 32

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 32
      
          Reconnaissance Missions - Finland
              Finland collect 0 PUs; end with 6 PUs
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 12 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 9 PUs
      
          Research Technology - Germany
              Trigger germanaTISBR: Germany gains access to IncreasedStrategicBomberRange
              Trigger germanaTITBR: Germany gains access to IncreasedTacticalBomberRange
              Germany spend 0 on tech rolls
                  Germany roll 12,10,1,12,11,6,10,10,9 and gets 2 hits
              Germany removing all Technology Tokens after successful research.
              Germany discover IncreasedStrategicBomberRange
      
          Combat Move - Germany
              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              4 germanNavalFighters moved from Low Countries to Southern Britain
              1 germanNavalFighter moved from Northern Germany to Southern Britain
              6 germanInfantrys moved from Low Countries to 25 Sea Zone
              3 germanArtillerys moved from Low Countries to 23 Sea Zone
              1 germanArtillery moved from Northern France to 23 Sea Zone
              2 germanInfantrys moved from Low Countries to 23 Sea Zone
              3 germanInfantrys moved from Northern France to 23 Sea Zone
              1 germanBattleship, 2 germanDestroyers, 6 germanInfantrys and 2 germanTransports moved from 25 Sea Zone to 23 Sea Zone
              4 germanArtillerys and 11 germanInfantrys moved from 23 Sea Zone to Southern Britain
              1 germanInfantry moved from Lithuania to Lativa Estonia
                    Germany take Lativa Estonia from Russia
              1 germanInfantry moved from Lithuania to Belorussia
                    Germany take Belorussia from Russia
      
          Combat - Germany
              Battle in Southern Britain
                  Germany attack with 4 germanArtillerys, 11 germanInfantrys and 5 germanNavalFighters
                  Britain defend with 1 Flagpole, 1 Material, 1 britishAlpineInfantry, 2 britishArtillerys, 4 britishInfantrys, 2 britishMech.Infantrys and 1 britishTank
                      Germany roll dice for 2 germanBattleships in Southern Britain, round 2 : 1/4 hits, 1.67 expected hits
                      Germany roll dice for 4 germanArtillerys, 11 germanInfantrys and 5 germanNavalFighters in Southern Britain, round 2 : 7/20 hits, 5.25 expected hits
                      Britain roll dice for 1 britishAlpineInfantry, 2 britishArtillerys, 4 britishInfantrys, 2 britishMech.Infantrys and 1 britishTank in Southern Britain, round 2 : 2/10 hits, 3.00 expected hits
                  1 britishMech.Infantry owned by the Britain, 4 britishInfantrys owned by the Britain, 2 germanInfantrys owned by the Germany, 2 britishArtillerys owned by the Britain and 1 britishAlpineInfantry owned by the Britain lost in Southern Britain
                      Germany roll dice for 4 germanArtillerys, 9 germanInfantrys and 5 germanNavalFighters in Southern Britain, round 3 : 4/18 hits, 4.92 expected hits
                      Britain roll dice for 1 britishMech.Infantry and 1 britishTank in Southern Britain, round 3 : 0/2 hits, 0.75 expected hits
                  1 britishMech.Infantry owned by the Britain and 1 britishTank owned by the Britain lost in Southern Britain
                  Germany win, taking Southern Britain from Britain with 4 germanArtillerys, 9 germanInfantrys and 5 germanNavalFighters remaining. Battle score for attacker is 34
                  Casualties for Germany: 2 germanInfantrys
                  Casualties for Britain: 1 britishAlpineInfantry, 2 britishArtillerys, 4 britishInfantrys, 2 britishMech.Infantrys and 1 britishTank
              Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey
      
          Non Combat Move - Germany
              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger germanAP2: Germany has 1 Material placed in Berlin
              Trigger germanProd: Germany has 1 Material placed in Berlin
              3 germanAirTransports and 6 germanInfantrys moved from Northern France to Southern Britain
              1 germanAirTransport moved from Southern Britain to Northern France
              2 germanAirTransports moved from Southern Britain to Paris
              2 germanParatroopers moved from Paris to Northern France
              1 germanInfantry moved from Paris to Northern France
              1 germanMech.Infantry moved from Morrocco to Algeria
              1 Material, 1 germanInfantry and 1 germanMech.Infantry moved from Algeria to Morrocco
              1 germanMech.Infantry moved from Western France to Northern France
              1 Train and 3 germanAntiAirGuns moved from Northern France to Southern Spain
              1 Train, 2 germanArtillerys and 1 germanInfantry moved from Southern Spain to Northern France
              1 Train moved from Eastern Poland to Berlin
              2 Materials and 1 Train moved from Berlin to Northern France
              1 Train and 2 germanArtillerys moved from Eastern Germany to Northern France
              2 germanCombatEngineers moved from Low Countries to Northern France
              1 germanInfantry moved from Western Ukraine to Southern Ukraine
              4 germanInfantrys moved from Romania to Western Ukraine
              5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanMarine, 2 germanMech.Infantrys and 4 germanTanks moved from Syria to Trans Jordan
              6 germanInfantrys moved from Greece to 50 Sea Zone
              1 germanCruiser, 1 germanDestroyer, 6 germanInfantrys and 2 germanTransports moved from 50 Sea Zone to 53 Sea Zone
              6 germanInfantrys moved from 53 Sea Zone to Trans Jordan
              3 germanSubmarines moved from 50 Sea Zone to 55 Sea Zone
              2 germanHeavyTanks moved from Poland to Western Ukraine
              1 germanFighter moved from Vichy France to Southern Spain
              1 germanNavalFighter moved from Southern Britain to Northern France
              2 germanNavalFighters moved from Southern Britain to Low Countries
              2 germanNavalFighters moved from Southern Britain to Northern France
              1 germanInfantry moved from Western France to Northern France
              5 germanInfantrys moved from Western France to Northern France
              4 germanInfantrys moved from Western France to Northern France
              1 Train and 3 germanAntiAirGuns moved from Northern France to Western France
              1 Train moved from Western France to Paris
      
          Purchase Units - Germany
              Germany buy 1 germanAirTransport, 1 germanArtillery, 1 germanBarracks, 1 germanDestroyer, 1 germanFighter, 4 germanInfantrys, 4 germanParatroopers and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Germany
              4 germanParatroopers placed in Paris
              Units in Northern France being upgraded or consumed: 3 Materials
              1 germanBarracks placed in Northern France
              1 germanDestroyer and 2 germanTransports placed in 23 Sea Zone
              1 germanAirTransport, 1 germanFighter and 2 germanInfantrys placed in Eastern Germany
              1 germanArtillery placed in Western Germany
              2 germanInfantrys placed in Northern Germany
      
          Activate Technology - Germany
              Germany activating IncreasedStrategicBomberRange
      
          Turn Complete - Germany
              Germany collect 64 PUs; end with 64 PUs
              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 67 PUs
              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 70 PUs
              Units generate 9 techTokens; Germany end with 9 techTokens
              Units Change Ownership
                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                  Some Units in Finland change ownership: 2 germanCombatEngineers
                  Some Units in Morrocco change ownership: 3 Materials and 1 germanCombatEngineer
                  Some Units in Tunisia change ownership: 1 germanCombatEngineer
      
          Purchase Units - VichyFrance
              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
              VichyFrance buy 1 germanBarracks and 2 germanInfantrys; Remaining resources: 2 PUs; 
      
          Place Units - VichyFrance
              Units in Morrocco being upgraded or consumed: 3 Materials
              1 germanBarracks placed in Morrocco
              2 germanInfantrys placed in Algeria
              1 Material placed in Vichy France
      
          Turn Complete - VichyFrance
              VichyFrance collect 13 PUs; end with 15 PUs
              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
              Units Change Ownership
                  Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  Some Units in Tunisia change ownership: 1 germanCombatEngineer
                  Some Units in Vichy France change ownership: 1 Material
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - DanubeAxis
              4 germanInfantrys placed in Romania
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 12 PUs
              Some Units in Romania change ownership: 4 germanInfantrys
      
          Purchase Units - Finland
              Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Finland
              2 germanInfantrys placed in Finland
      
          Turn Complete - Finland
              Finland collect 3 PUs; end with 3 PUs
              Some Units in Finland change ownership: 2 germanCombatEngineers and 2 germanInfantrys
      

      Combat Hit Differential Summary :

      Britain : -1.75
      Germany : 0.17
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut actually managed to get to it but if you have combat it'll have to be later

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin so abt an hour from now or so?

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Russia round 32

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 32
            
                Research Technology - Russia
                    Trigger russianaTIR: Russia gains access to ImprovedRockets
                    Russia spend 0 on tech rolls
                        Russia roll 8,5,4,11,8,3,11,8,1 and gets 0 hits
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                    2 russianInfantrys moved from Pskov to Lativa Estonia
                    2 russianInfantrys moved from Pskov to Belorussia
                    1 russianFighter moved from Smolensk to Lativa Estonia
                    2 russianFighters moved from Voronezh to Belorussia
                    1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                    3 russianNavalFighters moved from Turkey to Southern Ukraine
                    6 russianSubmarines moved from 55 Sea Zone to 56 Sea Zone
                    1 russianInfantry moved from Eastern Turkey to Syria
                          ExiledAllies take Syria from VichyFrance
                    1 russianAirTransport and 1 russianAlpineInfantry moved from Turkey to Cyprus
            
                Combat - Russia
                    Russia creates battle in territory 127 Sea Zone
                    Russia lands units in Cyprus
                    Russia creates battle in territory Cyprus
                    Battle in Belorussia
                        Russia attack with 2 russianFighters and 2 russianInfantrys
                        Germany defend with 1 Flagpole and 1 germanInfantry
                            Russia roll dice for 2 russianFighters and 2 russianInfantrys in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
                            Germany roll dice for 1 germanInfantry in Belorussia, round 2 : 0/1 hits, 0.25 expected hits
                            1 germanInfantry owned by the Germany lost in Belorussia
                        Russia win, taking 127 Sea Zone from Japan, taking Cyprus from Italy, taking Belorussia from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                        Casualties for Germany: 1 germanInfantry
                    Battle in Southern Ukraine
                        Russia attack with 1 russianInfantry and 3 russianNavalFighters
                        Germany defend with 1 Flagpole and 1 germanInfantry
                            Russia roll dice for 1 russianInfantry and 3 russianNavalFighters in Southern Ukraine, round 2 : 0/4 hits, 1.42 expected hits
                            Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits
                            Russia roll dice for 1 russianInfantry and 3 russianNavalFighters in Southern Ukraine, round 3 : 2/4 hits, 1.42 expected hits
                            Germany roll dice for 1 germanInfantry in Southern Ukraine, round 3 : 1/1 hits, 0.25 expected hits
                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Southern Ukraine
                        Russia win with 3 russianNavalFighters remaining. Battle score for attacker is 0
                        Casualties for Russia: 1 russianInfantry
                        Casualties for Germany: 1 germanInfantry
                    Battle in Lativa Estonia
                        Russia attack with 1 russianFighter and 2 russianInfantrys
                        Germany defend with 1 Flagpole and 1 germanInfantry
                            Russia roll dice for 1 russianFighter and 2 russianInfantrys in Lativa Estonia, round 2 : 0/3 hits, 0.67 expected hits
                            Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 1/1 hits, 0.33 expected hits
                            1 russianInfantry owned by the Russia lost in Lativa Estonia
                            Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 3 : 1/2 hits, 0.50 expected hits
                            Germany roll dice for 1 germanInfantry in Lativa Estonia, round 3 : 1/1 hits, 0.33 expected hits
                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia
                        Russia win with 1 russianFighter remaining. Battle score for attacker is -3
                        Casualties for Russia: 2 russianInfantrys
                        Casualties for Germany: 1 germanInfantry
            
                Non Combat Move - Russia
                    Trigger russianRock2: Setting isAir to false for unitAttachment attached to russianRocket
                    Trigger russianRock2: Setting isStrategicBomber to false for unitAttachment attached to russianRocket
                    Trigger russianRock2: Setting isSuicide to false for unitAttachment attached to russianRocket
                    Trigger russianRock2: Setting isKamikaze to false for unitAttachment attached to russianRocket
                    Trigger russianRock2: Setting isLandTransportable to true for unitAttachment attached to russianRocket
                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                    Trigger russianRock3: Setting isLandTransportable to false for unitAttachment attached to russianRocket
                    Trigger russianRock3: Setting isAir to true for unitAttachment attached to russianRocket
                    Trigger russianRock3: Setting isStrategicBomber to true for unitAttachment attached to russianRocket
                    Trigger russianRock3: Setting isSuicide to true for unitAttachment attached to russianRocket
                    Trigger russianRock3: Setting isKamikaze to true for unitAttachment attached to russianRocket
                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                    1 britishInfantry, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 127 Sea Zone to 93 Sea Zone
                    7 russianAlpineInfantrys, 7 russianArtillerys and 7 russianInfantrys moved from Western Evenki to Irkutsk
                    4 russianHeavyArtillerys moved from Kansk to Irkutsk
                    1 Train and 2 russianAlpineInfantrys moved from Omsk to Irkutsk
                    1 russianArtillery, 1 russianMech.Infantry and 1 russianMobileArtillery moved from Novosibirsk to Irkutsk
                    1 Train and 2 russianInfantrys moved from Sverdlovsk to Irkutsk
                    1 russianHeavyTank-damaged moved from Eastern Finland to Leningrad
                    5 russianInfantrys and 1 russianTank moved from Leningrad to Eastern Finland
                    1 russianFighter moved from Lativa Estonia to Leningrad
                    1 russianCombatEngineer moved from Pskov to Leningrad
                    2 russianFighters moved from Belorussia to Leningrad
                    1 russianInfantry moved from Orel Kursk to Pskov
                    1 russianInfantry moved from Smolensk to Pskov
                    1 russianCombatEngineer and 1 russianInfantry moved from Voronezh to Kharkov
                    1 russianAntiAirGun and 1 russianMech.Infantry moved from Eastern Ukraine to Kharkov
                    2 russianMech.Infantrys moved from Eastern Ukraine to Voronezh
                    2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Voronezh to Kharkov
                    1 Material and 1 russianAirTransport moved from Moscow to Kharkov
                    1 russianAirTransport moved from Kharkov to Stalingrad
                    1 Train and 2 russianHeavyArtillerys moved from Stalingrad to Irkutsk
                    2 Trains moved from Irkutsk to Novosibirsk
                    1 Train moved from Irkutsk to Kansk
                    2 Trucks moved from Kansk to Omsk
                    2 Trucks moved from Kansk to Kazahk
                    2 russianAlpineInfantrys and 2 russianArtillerys moved from Kazahk to Novosibirsk
                    2 russianAlpineInfantrys and 5 russianInfantrys moved from Kazahk to Novosibirsk
                    3 russianAlpineInfantrys, 1 russianArtillery and 3 russianInfantrys moved from Kazahk to Novosibirsk
                    1 russianArtillery and 1 russianMech.Infantry moved from Stalingrad to Kharkov
                    1 russianMobileArtillery moved from Stalingrad to Kharkov
                    1 Truck and 1 russianAntiAirGun moved from Smolensk to Orel Kursk
                    1 russianCombatEngineer moved from Smolensk to Orel Kursk
                    1 russianMech.Infantry moved from Kharkov to Orel Kursk
                    1 Material and 1 russianAirTransport moved from Moscow to Orel Kursk
                    1 russianAirTransport moved from Orel Kursk to Moscow
                    1 russianTank moved from Moscow to Orel Kursk
                    1 russianTank moved from Orel Kursk to Kharkov
                    1 russianAntiTankGun and 1 russianHeavyArtillery moved from Orel Kursk to Kharkov
                    1 russianArtillery moved from Orel Kursk to Kharkov
                    1 russianAntiTankGun and 2 russianInfantrys moved from Moscow to Smolensk
                    1 Truck moved from Stalingrad to Volgarod
                    1 Truck and 1 russianInfantry moved from Volgarod to Smolensk
                    1 Truck moved from Eastern Ukraine to Moscow
                    1 russianArtillery, 1 russianCombatEngineer, 2 russianHeavyTanks, 2 russianHeavyTank-damageds, 1 russianInfantry, 2 russianMobileArtillerys and 2 russianTanks moved from Eastern Ukraine to Kharkov
                    1 russianArtillery and 1 russianInfantry moved from Murmansk to Eastern Finland
                    3 russianNavalFighters moved from Southern Ukraine to Turkey
                    3 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 1 russianHeavyArtillery and 7 russianInfantrys moved from Eastern Turkey to Turkey
                    1 Material and 1 Truck moved from Southern Caucasus to Eastern Turkey
                    1 Truck moved from Eastern Turkey to Caucasus
                    1 russianInfantry moved from Southern Caucasus to Caucasus
                    1 russianAlpineInfantry, 1 russianArtillery and 1 russianCombatEngineer moved from Southern Caucasus to Eastern Turkey
                    1 russianAirTransport moved from Cyprus to Turkey
            
                Purchase Units - Russia
                    Trigger russianRock1: buyrussianRocket added to russianProduction
                    Russia buy 2 Rails, 1 russianAntiTankGun, 1 russianDestroyer, 16 russianInfantrys and 2 russianTransports; Remaining resources: 0 PUs; 9 techTokens; 
            
                Place Units - Russia
                    1 russianDestroyer and 2 russianTransports placed in 56 Sea Zone
                    Units in Eastern Turkey being upgraded or consumed: 1 Material
                    1 Rail placed in Eastern Turkey
                    Units in Orel Kursk being upgraded or consumed: 1 Material
                    1 Rail placed in Orel Kursk
                    1 russianAntiTankGun and 2 russianInfantrys placed in Stalingrad
                    2 russianInfantrys placed in Leningrad
                    4 russianInfantrys placed in Moscow
                    2 russianInfantrys placed in Irkutsk
                    2 russianInfantrys placed in Omsk
                    2 russianInfantrys placed in Vologda
                    2 russianInfantrys placed in Volgarod
            
                Turn Complete - Russia
                    Russia collect 79 PUs; end with 79 PUs
                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 82 PUs
                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 85 PUs
                    Units generate 9 techTokens; Russia end with 18 techTokens
            

            Combat Hit Differential Summary :

            Germany : 1.58
            Russia : -1.33
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin go for :brazil:

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Move Summary: Japan round 32

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 32
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                
                    Combat Move - Japan
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseISBR3: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to germanAirfield
                        Trigger japaneseISBR3: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to germanAirfield
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseISBR2: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to italianAirfield
                        Trigger japaneseISBR2: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to italianAirfield
                        Trigger japaneseISBR7: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to turkishAirfield
                        Trigger japaneseISBR7: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to turkishAirfield
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseISBR4: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to brazilianAirfield
                        Trigger japaneseISBR4: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to brazilianAirfield
                        Trigger japaneseISBR1: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to japaneseAirfield
                        Trigger japaneseISBR1: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to japaneseAirfield
                        Trigger japaneseISBR6: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to swedishAirfield
                        Trigger japaneseISBR6: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to swedishAirfield
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseISBR5: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to spanishAirfield
                        Trigger japaneseISBR5: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to spanishAirfield
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers and 29 japaneseDestroyers moved from 88 Sea Zone to 148 Sea Zone
                        3 japaneseInfantrys moved from Bombay to Baluchistan
                        5 japaneseArtillerys and 10 japaneseInfantrys moved from New Dehli to Western Bengal
                        3 japaneseInfantrys moved from Shanghai to Shantung
                        1 japaneseTacticalBomber moved from Burma to Eastern Szechwan
                        1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Luzon
                        2 japaneseAdvancedNavalFighters moved from Burma to Luzon
                        1 japaneseNavalFighter moved from Japan to Luzon
                        1 japaneseAdvancedNavalFighter moved from Manchuria to Luzon
                        2 japaneseAirTransports and 2 japaneseParatroopers moved from Tokyo to Luzon
                        1 japaneseAirTransport and 1 japaneseParatrooper moved from Japan to Luzon
                        3 japaneseFighters moved from Shanghai to Shantung
                        2 japaneseAdvancedNavalFighters moved from Manchuria to Luzon
                        4 japaneseNavalFighters moved from Shanghai to Luzon
                        1 japaneseNavalFighter moved from Tokyo to Shantung
                        2 japaneseNavalFighters moved from Manchuria to Luzon
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut can get in a quick turn if you're around

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin btw i think that error was just the same one that always comes up when you miss a bombing just been a while since i saw it. 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Thailand round 32

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 32
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 11 PUs
                      
                          Consolidating - Thailand
                              Thailand collect 0 PUs; end with 11 PUs
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                                  Japan roll 1,4,6,10,9,8,2,2,11 and gets 0 hits
                      
                          Combat Move - Japan
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseISBR3: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to germanAirfield
                              Trigger japaneseISBR3: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to germanAirfield
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseISBR2: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to italianAirfield
                              Trigger japaneseISBR2: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to italianAirfield
                              Trigger japaneseISBR7: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to turkishAirfield
                              Trigger japaneseISBR7: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to turkishAirfield
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseISBR4: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to brazilianAirfield
                              Trigger japaneseISBR4: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to brazilianAirfield
                              Trigger japaneseISBR1: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to japaneseAirfield
                              Trigger japaneseISBR1: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to japaneseAirfield
                              Trigger japaneseISBR6: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to swedishAirfield
                              Trigger japaneseISBR6: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to swedishAirfield
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseISBR5: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to spanishAirfield
                              Trigger japaneseISBR5: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to spanishAirfield
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers and 29 japaneseDestroyers moved from 88 Sea Zone to 148 Sea Zone
                              3 japaneseInfantrys moved from Bombay to Baluchistan
                              5 japaneseArtillerys and 10 japaneseInfantrys moved from New Dehli to Western Bengal
                              3 japaneseInfantrys moved from Shanghai to Shantung
                              1 japaneseTacticalBomber moved from Burma to Eastern Szechwan
                              1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Luzon
                              2 japaneseAdvancedNavalFighters moved from Burma to Luzon
                              1 japaneseNavalFighter moved from Japan to Luzon
                              1 japaneseAdvancedNavalFighter moved from Manchuria to Luzon
                              2 japaneseAirTransports and 2 japaneseParatroopers moved from Tokyo to Luzon
                              1 japaneseAirTransport and 1 japaneseParatrooper moved from Japan to Luzon
                              3 japaneseFighters moved from Shanghai to Shantung
                              2 japaneseAdvancedNavalFighters moved from Manchuria to Luzon
                              4 japaneseNavalFighters moved from Shanghai to Luzon
                              1 japaneseNavalFighter moved from Tokyo to Shantung
                              2 japaneseNavalFighters moved from Manchuria to Shantung
                              2 japaneseAlpineInfantrys moved from New Dehli to Baluchistan
                      
                          Combat - Japan
                              Strategic bombing raid in Eastern Szechwan
                                  Bombing raid in Eastern Szechwan rolls: 0 and causes: 0 damage to unit: Truck
                                  Bombing raid in Eastern Szechwan causes 0 damage total. 
                              Battle in Western Bengal
                                  Japan attack with 5 japaneseArtillerys and 10 japaneseInfantrys
                                  China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                      Japan roll dice for 5 japaneseArtillerys and 10 japaneseInfantrys in Western Bengal, round 2 : 7/15 hits, 3.33 expected hits
                                      India roll dice for 2 chineseInfantrys in Western Bengal, round 2 : 1/2 hits, 0.50 expected hits
                                      2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Western Bengal
                                  Japan win, taking Western Bengal from India with 5 japaneseArtillerys and 9 japaneseInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for China: 2 chineseInfantrys
                              Battle in Baluchistan
                                  Japan attack with 2 japaneseAlpineInfantrys and 3 japaneseInfantrys
                                  China defend with 1 Flagpole and 1 chineseInfantry
                                      Japan roll dice for 2 japaneseAlpineInfantrys and 3 japaneseInfantrys in Baluchistan, round 2 : 2/5 hits, 1.33 expected hits
                                      India roll dice for 1 chineseInfantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
                                      1 chineseInfantry owned by the China lost in Baluchistan
                                  Japan win, taking Baluchistan from India with 2 japaneseAlpineInfantrys and 3 japaneseInfantrys remaining. Battle score for attacker is 3
                                  Casualties for China: 1 chineseInfantry
                              Battle in Shantung
                                  Japan attack with 3 japaneseFighters, 3 japaneseInfantrys and 3 japaneseNavalFighters
                                  China defend with 1 Flagpole and 2 chineseInfantrys
                                      Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys and 3 japaneseNavalFighters in Shantung, round 2 : 5/9 hits, 3.00 expected hits
                                      China roll dice for 2 chineseInfantrys in Shantung, round 2 : 0/2 hits, 0.50 expected hits
                                      2 chineseInfantrys owned by the China lost in Shantung
                                  Japan win, taking Shantung from China with 3 japaneseFighters, 3 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 6
                                  Casualties for China: 2 chineseInfantrys
                              Battle in Luzon
                                  Japan attack with 5 japaneseAdvancedNavalFighters, 4 japaneseAirTransports, 5 japaneseNavalFighters and 4 japaneseParatroopers
                                  Usa defend with 1 Flagpole, 1 americanAirTransport, 1 americanAirfield, 1 americanCombatEngineer, 1 americanInfantry and 4 americanNavalFighters
                                      Japan roll dice for 5 japaneseAdvancedNavalFighters, 4 japaneseAirTransports, 5 japaneseNavalFighters and 4 japaneseParatroopers in Luzon, round 2 : 8/14 hits, 4.42 expected hits
                                      Usa roll dice for 1 americanAirTransport, 1 americanCombatEngineer, 1 americanInfantry and 4 americanNavalFighters in Luzon, round 2 : 2/6 hits, 3.33 expected hits
                                      2 japaneseParatroopers owned by the Japan, 1 americanInfantry owned by the Usa, 4 americanNavalFighters owned by the Usa and 1 americanCombatEngineer owned by the Usa lost in Luzon
                                  Some non-combat units are destroyed: 
                                  Japan win, taking Luzon from Usa with 5 japaneseAdvancedNavalFighters, 4 japaneseAirTransports, 5 japaneseNavalFighters and 2 japaneseParatroopers remaining. Battle score for attacker is 43
                                  Casualties for Japan: 2 japaneseParatroopers
                                  Casualties for Usa: 1 americanCombatEngineer, 1 americanInfantry and 4 americanNavalFighters
                              Battle in 148 Sea Zone
                                  Japan attack with 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 29 japaneseDestroyers and 5 japaneseSubmarines
                                  Britain defend with 3 britishDestroyers, 16 britishSubmarines and 2 britishTransports
                                      DepthChargeAttack fire in 148 Sea Zone : 9/29 hits, 7.25 expected hits
                                      9 britishSubmarines owned by the Britain lost in 148 Sea Zone
                                  7 britishSubmarines owned by the Britain Submerged
                                      Japan roll dice for 5 japaneseSubmarines in 148 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                                      1 britishTransport owned by the Britain lost in 148 Sea Zone
                                      Japan roll dice for 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers and 29 japaneseDestroyers in 148 Sea Zone, round 2 : 28/60 hits, 22.25 expected hits
                                      Britain roll dice for 3 britishDestroyers and 1 britishTransport in 148 Sea Zone, round 2 : 2/4 hits, 0.83 expected hits
                                      2 japaneseSubmarines owned by the Japan, 1 britishTransport owned by the Britain and 3 britishDestroyers owned by the Britain lost in 148 Sea Zone
                                  Japan win, taking 148 Sea Zone from Britain with 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 29 japaneseDestroyers and 3 japaneseSubmarines remaining. Battle score for attacker is 87
                                  Casualties for Britain: 3 britishDestroyers, 9 britishSubmarines and 2 britishTransports
                                  Casualties for Japan: 2 japaneseSubmarines
                              Trigger LiberationBrazil81: Setting switch to true for conditionAttachmentLiberationBrazil attached to Brazil
                      
                          Non Combat Move - Japan
                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                              1 japaneseAlpineInfantry moved from Far Eastern Republic to Yakut
                              1 Truck and 1 japaneseInfantry moved from Chahar to Yakut
                              2 Trucks and 2 japaneseInfantrys moved from Manchuria to Yakut
                              3 japaneseFighters moved from Shantung to Northern Manchuria
                              2 japaneseNavalFighters moved from Shantung to Northern Manchuria
                              1 Material and 1 Train moved from Manchuria to Northern Manchuria
                              1 Train moved from Northern Manchuria to Manchuria
                              1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                              1 japaneseCombatEngineer moved from Manchuria to Northern Manchuria
                              2 japaneseTransports moved from 88 Sea Zone to 148 Sea Zone
                              1 Truck and 1 japaneseCombatEngineer moved from New Dehli to Burma
                              1 Train moved from Burma to Calcutta
                              1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Calcutta to Burma
                              2 japaneseAlpineInfantrys and 3 japaneseMech.Infantrys moved from New Dehli to Bengal
                              2 japaneseAirTransports moved from Luzon to Shanghai
                              1 japaneseAirTransport moved from Luzon to Tokyo
                              1 japaneseAirTransport moved from Luzon to Manchuria
                              1 japaneseNavalFighter moved from Shantung to Shanghai
                              4 japaneseNavalFighters moved from Luzon to Shanghai
                              4 Trucks moved from Yakut to Northern Manchuria
                              1 Truck moved from Burma to Western Bengal
                              1 japaneseTacticalBomber moved from Eastern Szechwan to Thailand
                              2 japaneseInfantrys moved from Thailand to Burma
                              2 japaneseNavalFighters and 1 japaneseTacticalBomber moved from Thailand to Burma
                              3 japaneseAdvancedNavalFighters moved from Luzon to Shanghai
                              2 japaneseAdvancedNavalFighters and 1 japaneseNavalFighter moved from Luzon to Manchuria
                              1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Chahar to Peking
                              2 japaneseInfantrys moved from Manchuria to Peking
                              1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                              2 japaneseArtillerys and 1 japaneseCombatEngineer moved from Manchuria to Northern Manchuria
                              1 Truck moved from Japan to Tokyo
                              1 Material and 1 Truck moved from Tokyo to Japan
                              1 japaneseCombatEngineer moved from Tokyo to Japan
                      
                          Purchase Units - Japan
                              Japan buy 1 Material, 1 japaneseBarracks, 4 japaneseInfantrys, 2 japaneseNavalFighters and 3 japaneseParatroopers; Remaining resources: 0 PUs; 9 techTokens; 
                      
                          Place Units - Japan
                              Units in Japan being upgraded or consumed: 2 Materials
                              1 japaneseBarracks and 2 japaneseNavalFighters placed in Japan
                              1 Material and 1 japaneseInfantry placed in Calcutta
                              3 japaneseInfantrys placed in Bombay
                              2 japaneseParatroopers placed in Shanghai
                              1 japaneseParatrooper placed in Tokyo
                      
                          Turn Complete - Japan
                              Japan collect 51 PUs; end with 51 PUs
                              Units generate 9 techTokens; Japan end with 18 techTokens
                              Units Change Ownership
                                  Some Units in Burma change ownership: 3 japaneseCombatEngineers
                                  Some Units in Northern Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                                  Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                      
                          Purchase Units - Manchuria
                              Manchuria buy 1 japaneseAirfield, 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Manchuria
                              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                              Units in Northern Manchuria being upgraded or consumed: 1 Material
                              1 japaneseAirfield placed in Northern Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 11 PUs; end with 11 PUs
                              Units Change Ownership
                                  Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                  Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                                  Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                      
                          Purchase Units - Thailand
                              Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                      
                          Place Units - Thailand
                              3 japaneseInfantrys placed in Thailand
                      
                          Turn Complete - Thailand
                              Thailand collect 9 PUs; end with 11 PUs
                              Units Change Ownership
                                  Some Units in Burma change ownership: 3 japaneseCombatEngineers
                                  Some Units in Thailand change ownership: 3 japaneseInfantrys
                      

                      Combat Hit Differential Summary :

                      Usa : -1.33
                      DepthChargeAttack fire in 148 Sea Zone : : 1.75
                      Japan : 15.00
                      China : -0.50
                      Britain : 1.17
                      India : 0.17
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

                        ubernautU 3 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin dang your dice stats for that round are nuts. +15!

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin oh hey just curious you around if i have battles tonight or no?

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: China round 32

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 32
                              
                                  Combat Move - China
                                      Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                      2 chineseFighters moved from Hupeh to Shantung
                                      6 chineseFighters moved from Hunan to Shantung
                                      4 chineseInfantrys moved from Shensi to Shantung
                                      2 chineseFighters moved from Kweichow to Shantung
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin i'll take that as a no 😛 anyway looks liek we'll be kicking it off with a scramble gamble for tomorrow. 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut yeah sorry about that I was already out, should be able to do it this afternoon though

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin up for battle if you are around.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut ready now

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: China round 32

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 32
                                        
                                            Combat Move - China
                                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                2 chineseFighters moved from Hupeh to Shantung
                                                6 chineseFighters moved from Hunan to Shantung
                                                4 chineseInfantrys moved from Shensi to Shantung
                                                2 chineseFighters moved from Kweichow to Shantung
                                        
                                            Combat - China
                                                Battle in Shantung
                                                    China attack with 10 chineseFighters and 4 chineseInfantrys
                                                    Japan defend with 1 Flagpole and 3 japaneseInfantrys
                                                        China roll dice for 10 chineseFighters and 4 chineseInfantrys in Shantung, round 2 : 2/14 hits, 4.00 expected hits
                                                        Japan roll dice for 3 japaneseInfantrys in Shantung, round 2 : 0/3 hits, 0.75 expected hits
                                                        2 japaneseInfantrys owned by the Japan lost in Shantung
                                                        China roll dice for 10 chineseFighters and 4 chineseInfantrys in Shantung, round 3 : 6/14 hits, 4.00 expected hits
                                                        Japan roll dice for 1 japaneseInfantry in Shantung, round 3 : 1/1 hits, 0.25 expected hits
                                                        1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung
                                                    China win, taking Shantung from Japan with 10 chineseFighters and 3 chineseInfantrys remaining. Battle score for attacker is 6
                                                    Casualties for Japan: 3 japaneseInfantrys
                                                    Casualties for China: 1 chineseInfantry
                                                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseProd1: China has 1 Material placed in Chungking
                                                10 chineseAlpineInfantrys and 16 chineseInfantrys moved from Kashi to Tibet
                                                1 chineseFighter moved from Kweichow to Chungking
                                                1 Truck and 1 chineseInfantry moved from Northern China to Chungking
                                                1 Material and 1 Truck moved from Chungking to Hupeh
                                                1 Truck moved from Eastern Szechwan to Kweichow
                                                1 Material and 1 Truck moved from Kweichow to Anhwei
                                                1 Truck and 1 chineseCombatEngineer moved from Eastern Szechwan to Hupeh
                                                1 Truck moved from Hupeh to Inner Mongolia
                                                1 chineseInfantry moved from Northern China to Inner Mongolia
                                                1 chineseInfantry moved from Inner Mongolia to Shansi
                                                2 Trucks moved from Eastern Szechwan to Chungking
                                                2 Materials and 2 Trucks moved from Chungking to Hupeh
                                                2 Trucks moved from Hupeh to Chungking
                                                6 chineseFighters moved from Shantung to Hunan
                                                2 chineseFighters moved from Shantung to Hupeh
                                                2 chineseFighters moved from Shantung to Shensi
                                        
                                            Purchase Units - China
                                                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                China buy 1 Material, 1 chineseAntiAirGun, 1 chineseBarracks, 1 chineseEntrenchment, 1 chineseFighter, 5 chineseInfantrys and 1 chineseTank; Remaining resources: 0 PUs; 30 techTokens; 
                                        
                                            Place Units - China
                                                Units in Anhwei being upgraded or consumed: 1 Material
                                                1 chineseEntrenchment placed in Anhwei
                                                Units in Hupeh being upgraded or consumed: 3 Materials
                                                1 chineseBarracks placed in Hupeh
                                                1 Material, 1 chineseAntiAirGun and 1 chineseFighter placed in Chungking
                                                1 chineseInfantry and 1 chineseTank placed in Kweichow
                                                2 chineseInfantrys placed in Northern China
                                                2 chineseInfantrys placed in Shensi
                                        
                                            Turn Complete - China
                                                China collect 38 PUs; end with 38 PUs
                                                Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 41 PUs
                                                Units generate 3 techTokens; China end with 33 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        China : 0.00
                                        Japan : 0.00
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin :spain:

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Spain round 32

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 32
                                            
                                                Combat Move - Spain
                                            
                                                Non Combat Move - Spain
                                                    2 spanishInfantrys moved from Madrid to Northern Spain
                                            
                                                Purchase Units - Spain
                                                    Spain buy 1 spanishArtillery and 2 spanishInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Spain
                                                    1 spanishArtillery and 2 spanishInfantrys placed in Madrid
                                            
                                                Turn Complete - Spain
                                                    Spain collect 8 PUs; end with 8 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

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