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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin go for :brazil:

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Move Summary: Japan round 32

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 32
        
            Research Technology - Japan
                Japan spend 0 on tech rolls
        
            Combat Move - Japan
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseISBR3: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to germanAirfield
                Trigger japaneseISBR3: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to germanAirfield
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseISBR2: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to italianAirfield
                Trigger japaneseISBR2: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to italianAirfield
                Trigger japaneseISBR7: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to turkishAirfield
                Trigger japaneseISBR7: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to turkishAirfield
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseISBR4: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to brazilianAirfield
                Trigger japaneseISBR4: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to brazilianAirfield
                Trigger japaneseISBR1: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to japaneseAirfield
                Trigger japaneseISBR1: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to japaneseAirfield
                Trigger japaneseISBR6: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to swedishAirfield
                Trigger japaneseISBR6: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to swedishAirfield
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseISBR5: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to spanishAirfield
                Trigger japaneseISBR5: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to spanishAirfield
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers and 29 japaneseDestroyers moved from 88 Sea Zone to 148 Sea Zone
                3 japaneseInfantrys moved from Bombay to Baluchistan
                5 japaneseArtillerys and 10 japaneseInfantrys moved from New Dehli to Western Bengal
                3 japaneseInfantrys moved from Shanghai to Shantung
                1 japaneseTacticalBomber moved from Burma to Eastern Szechwan
                1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Luzon
                2 japaneseAdvancedNavalFighters moved from Burma to Luzon
                1 japaneseNavalFighter moved from Japan to Luzon
                1 japaneseAdvancedNavalFighter moved from Manchuria to Luzon
                2 japaneseAirTransports and 2 japaneseParatroopers moved from Tokyo to Luzon
                1 japaneseAirTransport and 1 japaneseParatrooper moved from Japan to Luzon
                3 japaneseFighters moved from Shanghai to Shantung
                2 japaneseAdvancedNavalFighters moved from Manchuria to Luzon
                4 japaneseNavalFighters moved from Shanghai to Luzon
                1 japaneseNavalFighter moved from Tokyo to Shantung
                2 japaneseNavalFighters moved from Manchuria to Luzon
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut can get in a quick turn if you're around

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin btw i think that error was just the same one that always comes up when you miss a bombing just been a while since i saw it. 😛

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Thailand round 32

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 32
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 11 PUs
              
                  Consolidating - Thailand
                      Thailand collect 0 PUs; end with 11 PUs
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
                          Japan roll 1,4,6,10,9,8,2,2,11 and gets 0 hits
              
                  Combat Move - Japan
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseISBR3: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to germanAirfield
                      Trigger japaneseISBR3: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to germanAirfield
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseISBR2: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to italianAirfield
                      Trigger japaneseISBR2: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to italianAirfield
                      Trigger japaneseISBR7: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to turkishAirfield
                      Trigger japaneseISBR7: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to turkishAirfield
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseISBR4: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to brazilianAirfield
                      Trigger japaneseISBR4: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to brazilianAirfield
                      Trigger japaneseISBR1: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to japaneseAirfield
                      Trigger japaneseISBR1: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to japaneseAirfield
                      Trigger japaneseISBR6: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to swedishAirfield
                      Trigger japaneseISBR6: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to swedishAirfield
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseISBR5: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to spanishAirfield
                      Trigger japaneseISBR5: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to spanishAirfield
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers and 29 japaneseDestroyers moved from 88 Sea Zone to 148 Sea Zone
                      3 japaneseInfantrys moved from Bombay to Baluchistan
                      5 japaneseArtillerys and 10 japaneseInfantrys moved from New Dehli to Western Bengal
                      3 japaneseInfantrys moved from Shanghai to Shantung
                      1 japaneseTacticalBomber moved from Burma to Eastern Szechwan
                      1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Luzon
                      2 japaneseAdvancedNavalFighters moved from Burma to Luzon
                      1 japaneseNavalFighter moved from Japan to Luzon
                      1 japaneseAdvancedNavalFighter moved from Manchuria to Luzon
                      2 japaneseAirTransports and 2 japaneseParatroopers moved from Tokyo to Luzon
                      1 japaneseAirTransport and 1 japaneseParatrooper moved from Japan to Luzon
                      3 japaneseFighters moved from Shanghai to Shantung
                      2 japaneseAdvancedNavalFighters moved from Manchuria to Luzon
                      4 japaneseNavalFighters moved from Shanghai to Luzon
                      1 japaneseNavalFighter moved from Tokyo to Shantung
                      2 japaneseNavalFighters moved from Manchuria to Shantung
                      2 japaneseAlpineInfantrys moved from New Dehli to Baluchistan
              
                  Combat - Japan
                      Strategic bombing raid in Eastern Szechwan
                          Bombing raid in Eastern Szechwan rolls: 0 and causes: 0 damage to unit: Truck
                          Bombing raid in Eastern Szechwan causes 0 damage total. 
                      Battle in Western Bengal
                          Japan attack with 5 japaneseArtillerys and 10 japaneseInfantrys
                          China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                              Japan roll dice for 5 japaneseArtillerys and 10 japaneseInfantrys in Western Bengal, round 2 : 7/15 hits, 3.33 expected hits
                              India roll dice for 2 chineseInfantrys in Western Bengal, round 2 : 1/2 hits, 0.50 expected hits
                              2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Western Bengal
                          Japan win, taking Western Bengal from India with 5 japaneseArtillerys and 9 japaneseInfantrys remaining. Battle score for attacker is 3
                          Casualties for Japan: 1 japaneseInfantry
                          Casualties for China: 2 chineseInfantrys
                      Battle in Baluchistan
                          Japan attack with 2 japaneseAlpineInfantrys and 3 japaneseInfantrys
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 2 japaneseAlpineInfantrys and 3 japaneseInfantrys in Baluchistan, round 2 : 2/5 hits, 1.33 expected hits
                              India roll dice for 1 chineseInfantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
                              1 chineseInfantry owned by the China lost in Baluchistan
                          Japan win, taking Baluchistan from India with 2 japaneseAlpineInfantrys and 3 japaneseInfantrys remaining. Battle score for attacker is 3
                          Casualties for China: 1 chineseInfantry
                      Battle in Shantung
                          Japan attack with 3 japaneseFighters, 3 japaneseInfantrys and 3 japaneseNavalFighters
                          China defend with 1 Flagpole and 2 chineseInfantrys
                              Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys and 3 japaneseNavalFighters in Shantung, round 2 : 5/9 hits, 3.00 expected hits
                              China roll dice for 2 chineseInfantrys in Shantung, round 2 : 0/2 hits, 0.50 expected hits
                              2 chineseInfantrys owned by the China lost in Shantung
                          Japan win, taking Shantung from China with 3 japaneseFighters, 3 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 6
                          Casualties for China: 2 chineseInfantrys
                      Battle in Luzon
                          Japan attack with 5 japaneseAdvancedNavalFighters, 4 japaneseAirTransports, 5 japaneseNavalFighters and 4 japaneseParatroopers
                          Usa defend with 1 Flagpole, 1 americanAirTransport, 1 americanAirfield, 1 americanCombatEngineer, 1 americanInfantry and 4 americanNavalFighters
                              Japan roll dice for 5 japaneseAdvancedNavalFighters, 4 japaneseAirTransports, 5 japaneseNavalFighters and 4 japaneseParatroopers in Luzon, round 2 : 8/14 hits, 4.42 expected hits
                              Usa roll dice for 1 americanAirTransport, 1 americanCombatEngineer, 1 americanInfantry and 4 americanNavalFighters in Luzon, round 2 : 2/6 hits, 3.33 expected hits
                              2 japaneseParatroopers owned by the Japan, 1 americanInfantry owned by the Usa, 4 americanNavalFighters owned by the Usa and 1 americanCombatEngineer owned by the Usa lost in Luzon
                          Some non-combat units are destroyed: 
                          Japan win, taking Luzon from Usa with 5 japaneseAdvancedNavalFighters, 4 japaneseAirTransports, 5 japaneseNavalFighters and 2 japaneseParatroopers remaining. Battle score for attacker is 43
                          Casualties for Japan: 2 japaneseParatroopers
                          Casualties for Usa: 1 americanCombatEngineer, 1 americanInfantry and 4 americanNavalFighters
                      Battle in 148 Sea Zone
                          Japan attack with 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 29 japaneseDestroyers and 5 japaneseSubmarines
                          Britain defend with 3 britishDestroyers, 16 britishSubmarines and 2 britishTransports
                              DepthChargeAttack fire in 148 Sea Zone : 9/29 hits, 7.25 expected hits
                              9 britishSubmarines owned by the Britain lost in 148 Sea Zone
                          7 britishSubmarines owned by the Britain Submerged
                              Japan roll dice for 5 japaneseSubmarines in 148 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                              1 britishTransport owned by the Britain lost in 148 Sea Zone
                              Japan roll dice for 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers and 29 japaneseDestroyers in 148 Sea Zone, round 2 : 28/60 hits, 22.25 expected hits
                              Britain roll dice for 3 britishDestroyers and 1 britishTransport in 148 Sea Zone, round 2 : 2/4 hits, 0.83 expected hits
                              2 japaneseSubmarines owned by the Japan, 1 britishTransport owned by the Britain and 3 britishDestroyers owned by the Britain lost in 148 Sea Zone
                          Japan win, taking 148 Sea Zone from Britain with 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 29 japaneseDestroyers and 3 japaneseSubmarines remaining. Battle score for attacker is 87
                          Casualties for Britain: 3 britishDestroyers, 9 britishSubmarines and 2 britishTransports
                          Casualties for Japan: 2 japaneseSubmarines
                      Trigger LiberationBrazil81: Setting switch to true for conditionAttachmentLiberationBrazil attached to Brazil
              
                  Non Combat Move - Japan
                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                      1 japaneseAlpineInfantry moved from Far Eastern Republic to Yakut
                      1 Truck and 1 japaneseInfantry moved from Chahar to Yakut
                      2 Trucks and 2 japaneseInfantrys moved from Manchuria to Yakut
                      3 japaneseFighters moved from Shantung to Northern Manchuria
                      2 japaneseNavalFighters moved from Shantung to Northern Manchuria
                      1 Material and 1 Train moved from Manchuria to Northern Manchuria
                      1 Train moved from Northern Manchuria to Manchuria
                      1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                      1 japaneseCombatEngineer moved from Manchuria to Northern Manchuria
                      2 japaneseTransports moved from 88 Sea Zone to 148 Sea Zone
                      1 Truck and 1 japaneseCombatEngineer moved from New Dehli to Burma
                      1 Train moved from Burma to Calcutta
                      1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Calcutta to Burma
                      2 japaneseAlpineInfantrys and 3 japaneseMech.Infantrys moved from New Dehli to Bengal
                      2 japaneseAirTransports moved from Luzon to Shanghai
                      1 japaneseAirTransport moved from Luzon to Tokyo
                      1 japaneseAirTransport moved from Luzon to Manchuria
                      1 japaneseNavalFighter moved from Shantung to Shanghai
                      4 japaneseNavalFighters moved from Luzon to Shanghai
                      4 Trucks moved from Yakut to Northern Manchuria
                      1 Truck moved from Burma to Western Bengal
                      1 japaneseTacticalBomber moved from Eastern Szechwan to Thailand
                      2 japaneseInfantrys moved from Thailand to Burma
                      2 japaneseNavalFighters and 1 japaneseTacticalBomber moved from Thailand to Burma
                      3 japaneseAdvancedNavalFighters moved from Luzon to Shanghai
                      2 japaneseAdvancedNavalFighters and 1 japaneseNavalFighter moved from Luzon to Manchuria
                      1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Chahar to Peking
                      2 japaneseInfantrys moved from Manchuria to Peking
                      1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                      2 japaneseArtillerys and 1 japaneseCombatEngineer moved from Manchuria to Northern Manchuria
                      1 Truck moved from Japan to Tokyo
                      1 Material and 1 Truck moved from Tokyo to Japan
                      1 japaneseCombatEngineer moved from Tokyo to Japan
              
                  Purchase Units - Japan
                      Japan buy 1 Material, 1 japaneseBarracks, 4 japaneseInfantrys, 2 japaneseNavalFighters and 3 japaneseParatroopers; Remaining resources: 0 PUs; 9 techTokens; 
              
                  Place Units - Japan
                      Units in Japan being upgraded or consumed: 2 Materials
                      1 japaneseBarracks and 2 japaneseNavalFighters placed in Japan
                      1 Material and 1 japaneseInfantry placed in Calcutta
                      3 japaneseInfantrys placed in Bombay
                      2 japaneseParatroopers placed in Shanghai
                      1 japaneseParatrooper placed in Tokyo
              
                  Turn Complete - Japan
                      Japan collect 51 PUs; end with 51 PUs
                      Units generate 9 techTokens; Japan end with 18 techTokens
                      Units Change Ownership
                          Some Units in Burma change ownership: 3 japaneseCombatEngineers
                          Some Units in Northern Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                          Some Units in Yakut change ownership: 1 japaneseCombatEngineer
              
                  Purchase Units - Manchuria
                      Manchuria buy 1 japaneseAirfield, 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Manchuria
                      1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                      Units in Northern Manchuria being upgraded or consumed: 1 Material
                      1 japaneseAirfield placed in Northern Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 11 PUs; end with 11 PUs
                      Units Change Ownership
                          Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                          Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                          Some Units in Yakut change ownership: 1 japaneseCombatEngineer
              
                  Purchase Units - Thailand
                      Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
              
                  Place Units - Thailand
                      3 japaneseInfantrys placed in Thailand
              
                  Turn Complete - Thailand
                      Thailand collect 9 PUs; end with 11 PUs
                      Units Change Ownership
                          Some Units in Burma change ownership: 3 japaneseCombatEngineers
                          Some Units in Thailand change ownership: 3 japaneseInfantrys
              

              Combat Hit Differential Summary :

              Usa : -1.33
              DepthChargeAttack fire in 148 Sea Zone : : 1.75
              Japan : 15.00
              China : -0.50
              Britain : 1.17
              India : 0.17
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut back to you

                ubernautU 3 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin dang your dice stats for that round are nuts. +15!

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin oh hey just curious you around if i have battles tonight or no?

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: China round 32

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 32
                      
                          Combat Move - China
                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                              2 chineseFighters moved from Hupeh to Shantung
                              6 chineseFighters moved from Hunan to Shantung
                              4 chineseInfantrys moved from Shensi to Shantung
                              2 chineseFighters moved from Kweichow to Shantung
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin i'll take that as a no 😛 anyway looks liek we'll be kicking it off with a scramble gamble for tomorrow. 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut yeah sorry about that I was already out, should be able to do it this afternoon though

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin up for battle if you are around.

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut ready now

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: China round 32

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 32
                                
                                    Combat Move - China
                                        Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                        Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                        Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                        2 chineseFighters moved from Hupeh to Shantung
                                        6 chineseFighters moved from Hunan to Shantung
                                        4 chineseInfantrys moved from Shensi to Shantung
                                        2 chineseFighters moved from Kweichow to Shantung
                                
                                    Combat - China
                                        Battle in Shantung
                                            China attack with 10 chineseFighters and 4 chineseInfantrys
                                            Japan defend with 1 Flagpole and 3 japaneseInfantrys
                                                China roll dice for 10 chineseFighters and 4 chineseInfantrys in Shantung, round 2 : 2/14 hits, 4.00 expected hits
                                                Japan roll dice for 3 japaneseInfantrys in Shantung, round 2 : 0/3 hits, 0.75 expected hits
                                                2 japaneseInfantrys owned by the Japan lost in Shantung
                                                China roll dice for 10 chineseFighters and 4 chineseInfantrys in Shantung, round 3 : 6/14 hits, 4.00 expected hits
                                                Japan roll dice for 1 japaneseInfantry in Shantung, round 3 : 1/1 hits, 0.25 expected hits
                                                1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung
                                            China win, taking Shantung from Japan with 10 chineseFighters and 3 chineseInfantrys remaining. Battle score for attacker is 6
                                            Casualties for Japan: 3 japaneseInfantrys
                                            Casualties for China: 1 chineseInfantry
                                        Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseProd1: China has 1 Material placed in Chungking
                                        10 chineseAlpineInfantrys and 16 chineseInfantrys moved from Kashi to Tibet
                                        1 chineseFighter moved from Kweichow to Chungking
                                        1 Truck and 1 chineseInfantry moved from Northern China to Chungking
                                        1 Material and 1 Truck moved from Chungking to Hupeh
                                        1 Truck moved from Eastern Szechwan to Kweichow
                                        1 Material and 1 Truck moved from Kweichow to Anhwei
                                        1 Truck and 1 chineseCombatEngineer moved from Eastern Szechwan to Hupeh
                                        1 Truck moved from Hupeh to Inner Mongolia
                                        1 chineseInfantry moved from Northern China to Inner Mongolia
                                        1 chineseInfantry moved from Inner Mongolia to Shansi
                                        2 Trucks moved from Eastern Szechwan to Chungking
                                        2 Materials and 2 Trucks moved from Chungking to Hupeh
                                        2 Trucks moved from Hupeh to Chungking
                                        6 chineseFighters moved from Shantung to Hunan
                                        2 chineseFighters moved from Shantung to Hupeh
                                        2 chineseFighters moved from Shantung to Shensi
                                
                                    Purchase Units - China
                                        Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                        China buy 1 Material, 1 chineseAntiAirGun, 1 chineseBarracks, 1 chineseEntrenchment, 1 chineseFighter, 5 chineseInfantrys and 1 chineseTank; Remaining resources: 0 PUs; 30 techTokens; 
                                
                                    Place Units - China
                                        Units in Anhwei being upgraded or consumed: 1 Material
                                        1 chineseEntrenchment placed in Anhwei
                                        Units in Hupeh being upgraded or consumed: 3 Materials
                                        1 chineseBarracks placed in Hupeh
                                        1 Material, 1 chineseAntiAirGun and 1 chineseFighter placed in Chungking
                                        1 chineseInfantry and 1 chineseTank placed in Kweichow
                                        2 chineseInfantrys placed in Northern China
                                        2 chineseInfantrys placed in Shensi
                                
                                    Turn Complete - China
                                        China collect 38 PUs; end with 38 PUs
                                        Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 41 PUs
                                        Units generate 3 techTokens; China end with 33 techTokens
                                

                                Combat Hit Differential Summary :

                                China : 0.00
                                Japan : 0.00
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin :spain:

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Spain round 32

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 32
                                    
                                        Combat Move - Spain
                                    
                                        Non Combat Move - Spain
                                            2 spanishInfantrys moved from Madrid to Northern Spain
                                    
                                        Purchase Units - Spain
                                            Spain buy 1 spanishArtillery and 2 spanishInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Spain
                                            1 spanishArtillery and 2 spanishInfantrys placed in Madrid
                                    
                                        Turn Complete - Spain
                                            Spain collect 8 PUs; end with 8 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Britain round 32

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 32
                                        
                                            Research Technology - Britain
                                                Trigger britishaTITBR: Britain gains access to IncreasedTacticalBomberRange
                                                Trigger britishaTISBR: Britain gains access to IncreasedStrategicBomberRange
                                                Britain spend 0 on tech rolls
                                                Britain removing all Technology Tokens after successful research.
                                                Britain discover IncreasedStrategicBomberRange
                                        
                                            Combat Move - Britain
                                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                2 britishTransports moved from 21 Sea Zone to 7 Sea Zone
                                                6 britishInfantrys moved from Scotland to 7 Sea Zone
                                                1 britishTransport moved from 21 Sea Zone to 7 Sea Zone
                                                1 britishCombatEngineer moved from Scotland to 7 Sea Zone
                                                2 britishMarines moved from Central Britain to 7 Sea Zone
                                                1 britishCombatEngineer, 6 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 7 Sea Zone to 21 Sea Zone
                                                1 britishCombatEngineer, 6 britishInfantrys and 2 britishMarines moved from 21 Sea Zone to Southern Britain
                                                2 britishInfantrys moved from Exiled Allies to Southern Britain
                                                1 britishAdvancedFighter, 2 britishAdvancedNavalFighters, 1 britishArtillery, 1 britishInfantry and 2 britishNavalFighters moved from Central Britain to Southern Britain
                                                4 britishInfantrys moved from London to Southern Britain
                                                1 britishInfantry moved from Tanganyika to Kenya Uganda
                                                      Britain take Kenya Uganda from Italy
                                                1 britishInfantry moved from Belgian Congo to Southern Anglo Egyptian Sudan
                                                      Britain take Southern Anglo Egyptian Sudan from Italy
                                                2 britishInfantrys moved from Cameroon to 70 Sea Zone
                                                1 britishBattleship, 1 britishCruiser, 2 britishInfantrys and 1 britishTransport moved from 70 Sea Zone to 79 Sea Zone
                                                1 britishStrategicBomber moved from Belgian Congo to 71 Sea Zone
                                                2 britishDestroyers moved from 70 Sea Zone to 71 Sea Zone
                                                2 britishNavalFighters moved from 70 Sea Zone to Eastern South Africa
                                                5 britishInfantrys moved from Rhodesia to Eastern South Africa
                                                2 britishInfantrys moved from 79 Sea Zone to Eastern South Africa
                                                1 britishAdvancedFighter, 4 britishFighters, 2 britishNavalFighters and 2 britishTacticalBombers moved from Belgian Congo to Eastern South Africa
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin battles on deck

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut ready now

                                            ubernautU 1 Reply Last reply Reply Quote 0

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