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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Usa round 32

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 32
      
          Research Technology - Usa
              Trigger americanaTIR: Usa gains access to ImprovedRockets
              Usa spend 0 on tech rolls
              Usa removing all Technology Tokens after successful research.
              Usa discover IncreasedTacticalBomberRange
      
          Combat Move - Usa
              Trigger americanISBR3: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to russianAirfield
              Trigger americanISBR3: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to russianAirfield
              Trigger americanISBR1: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to americanAirfield
              Trigger americanISBR1: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to americanAirfield
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanISBR5: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to spanishAirfield
              Trigger americanISBR5: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to spanishAirfield
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanISBR7: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to turkishAirfield
              Trigger americanISBR7: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to turkishAirfield
              Trigger americanISBR2: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to britishAirfield
              Trigger americanISBR2: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to britishAirfield
              Trigger americanISBR8: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to chineseAirfield
              Trigger americanISBR8: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to chineseAirfield
              Trigger americanISBR6: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to swedishAirfield
              Trigger americanISBR6: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to swedishAirfield
              Trigger americanISBR4: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to brazilianAirfield
              Trigger americanISBR4: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to brazilianAirfield
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              10 americanInfantrys moved from Western Sahara to 62 Sea Zone
              2 americanBattleships, 2 americanCruisers, 4 americanDestroyers, 2 americanHeavyDestroyers, 10 americanInfantrys and 4 americanTransports moved from 62 Sea Zone to 61 Sea Zone
              10 americanInfantrys moved from 61 Sea Zone to Morrocco
              1 americanAdvancedNavalFighter, 1 americanAntiTankGun, 12 americanArtillerys, 2 americanCombatEngineers, 11 americanHeavyArtillerys, 1 americanHeavyTank, 10 americanInfantrys, 4 americanMarines, 2 americanMech.Infantrys, 2 americanMobileArtillerys, 6 americanNavalFighters and 3 americanTanks moved from Western Sahara to Morrocco
              4 americanAdvancedNavalFighters and 2 americanNavalFighters moved from 62 Sea Zone to Morrocco
              2 americanSubmarines moved from 128 Sea Zone to 148 Sea Zone
              1 americanInfantry moved from Borneo to Brunei
                    Britain take Brunei from Japan
              7 americanAdvancedNavalFighters, 6 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 6 americanCruisers, 12 americanDestroyers, 6 americanHeavyDestroyers, 11 americanNavalFighters and 9 americanSubmarines moved from 93 Sea Zone to 148 Sea Zone
              1 americanAdvancedNavalFighter moved from Dutch New Guinea to 148 Sea Zone
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin got two biggies here

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Usa round 32

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 32
          
              Research Technology - Usa
                  Trigger americanaTIR: Usa gains access to ImprovedRockets
                  Usa spend 0 on tech rolls
                      Usa roll 10,11,5,4,10,9,12,5,1 and gets 1 hit
                  Usa removing all Technology Tokens after successful research.
                  Usa discover IncreasedTacticalBomberRange
          
              Combat Move - Usa
                  Trigger americanISBR3: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to russianAirfield
                  Trigger americanISBR3: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to russianAirfield
                  Trigger americanISBR1: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to americanAirfield
                  Trigger americanISBR1: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to americanAirfield
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanISBR5: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to spanishAirfield
                  Trigger americanISBR5: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to spanishAirfield
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanISBR7: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to turkishAirfield
                  Trigger americanISBR7: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to turkishAirfield
                  Trigger americanISBR2: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to britishAirfield
                  Trigger americanISBR2: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to britishAirfield
                  Trigger americanISBR8: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to chineseAirfield
                  Trigger americanISBR8: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to chineseAirfield
                  Trigger americanISBR6: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to swedishAirfield
                  Trigger americanISBR6: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to swedishAirfield
                  Trigger americanISBR4: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to brazilianAirfield
                  Trigger americanISBR4: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to brazilianAirfield
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  10 americanInfantrys moved from Western Sahara to 62 Sea Zone
                  2 americanBattleships, 2 americanCruisers, 4 americanDestroyers, 2 americanHeavyDestroyers, 10 americanInfantrys and 4 americanTransports moved from 62 Sea Zone to 61 Sea Zone
                  10 americanInfantrys moved from 61 Sea Zone to Morrocco
                  1 americanAdvancedNavalFighter, 1 americanAntiTankGun, 12 americanArtillerys, 2 americanCombatEngineers, 11 americanHeavyArtillerys, 1 americanHeavyTank, 10 americanInfantrys, 4 americanMarines, 2 americanMech.Infantrys, 2 americanMobileArtillerys, 6 americanNavalFighters and 3 americanTanks moved from Western Sahara to Morrocco
                  4 americanAdvancedNavalFighters and 2 americanNavalFighters moved from 62 Sea Zone to Morrocco
                  2 americanSubmarines moved from 128 Sea Zone to 148 Sea Zone
                  1 americanInfantry moved from Borneo to Brunei
                        Britain take Brunei from Japan
                  7 americanAdvancedNavalFighters, 6 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 6 americanCruisers, 12 americanDestroyers, 6 americanHeavyDestroyers, 11 americanNavalFighters and 9 americanSubmarines moved from 93 Sea Zone to 148 Sea Zone
                  1 americanAdvancedNavalFighter moved from Dutch New Guinea to 148 Sea Zone
          
              Combat - Usa
                  Battle in Morrocco
                      Usa attack with 5 americanAdvancedNavalFighters, 1 americanAntiTankGun, 12 americanArtillerys, 2 americanCombatEngineers, 11 americanHeavyArtillerys, 1 americanHeavyTank, 20 americanInfantrys, 4 americanMarines, 2 americanMech.Infantrys, 2 americanMobileArtillerys, 8 americanNavalFighters and 3 americanTanks
                      VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail, 1 germanAirfield, 1 germanBarracks, 3 germanEntrenchments and 3 germanFortifications; Germany defend with 1 UnitsForExiledAllies, 4 germanAntiAirGuns, 3 germanAntiTankGuns, 12 germanArtillerys, 1 germanCombatEngineer, 24 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks; Spain defend with 1 spanishArtillery and 2 spanishInfantrys
                          HvyTankFS fire in Morrocco : 1/1 hits, 0.25 expected hits
                          AntiAircraftGun fire in Morrocco : 1/4 hits, 1.00 expected hits
                          AntiTankGun fire in Morrocco : 2/3 hits, 1.00 expected hits
                      Units damaged: 1 americanHeavyTank owned by the Usa
                          1 americanTank owned by the Usa, 1 americanAdvancedNavalFighter owned by the Usa and 1 germanAntiAirGun owned by the Germany lost in Morrocco
                          1 americanHeavyTank owned by the Usa lost in Morrocco
                      1 americanHeavyTank-damaged owned by the Usa added in Morrocco
                          Usa roll dice for 2 americanBattleships, 2 americanCruisers, 4 americanDestroyers and 2 americanHeavyDestroyers in Morrocco, round 2 : 8/12 hits, 4.00 expected hits
                      Units damaged: 3 germanEntrenchments owned by the VichyFrance and 3 germanFortifications owned by the VichyFrance
                          Usa roll dice for 4 americanAdvancedNavalFighters, 1 americanAntiTankGun, 12 americanArtillerys, 2 americanCombatEngineers, 11 americanHeavyArtillerys, 1 americanHeavyTank-damaged, 20 americanInfantrys, 4 americanMarines, 2 americanMech.Infantrys, 2 americanMobileArtillerys, 8 americanNavalFighters and 2 americanTanks in Morrocco, round 2 : 26/69 hits, 27.58 expected hits
                          VichyFrance roll dice for 3 germanAntiAirGuns, 3 germanAntiTankGuns, 12 germanArtillerys, 1 germanCombatEngineer, 3 germanEntrenchments, 3 germanFortifications, 24 germanInfantrys, 2 germanMech.Infantrys, 2 germanTanks, 1 spanishArtillery and 2 spanishInfantrys in Morrocco, round 2 : 21/56 hits, 19.83 expected hits
                          24 germanInfantrys owned by the Germany, 2 spanishInfantrys owned by the Spain, 1 spanishArtillery owned by the Spain, 1 germanArtillery owned by the Germany, 20 americanInfantrys owned by the Usa and 1 americanArtillery owned by the Usa lost in Morrocco
                      1 americanAntiTankGun, 11 americanArtillerys, 2 americanCombatEngineers, 11 americanHeavyArtillerys, 1 americanHeavyTank-damaged, 4 americanMarines, 2 americanMech.Infantrys, 2 americanMobileArtillerys and 2 americanTanks retreated to Western Sahara
                      VichyFrance win with 3 germanAntiAirGuns, 3 germanAntiTankGuns, 11 germanArtillerys, 1 germanCombatEngineer, 3 germanEntrenchments, 3 germanFortifications, 2 germanMech.Infantrys and 2 germanTanks remaining. Battle score for attacker is -3
                      Casualties for Usa: 1 americanAdvancedNavalFighter, 1 americanArtillery, 1 americanHeavyTank, 20 americanInfantrys and 1 americanTank
                      Casualties for Germany: 1 germanAntiAirGun, 1 germanArtillery and 24 germanInfantrys
                      Casualties for Spain: 1 spanishArtillery and 2 spanishInfantrys
                  Battle in 148 Sea Zone
                      Usa attack with 8 americanAdvancedNavalFighters, 6 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 6 americanCruisers, 12 americanDestroyers, 6 americanHeavyDestroyers, 11 americanNavalFighters and 11 americanSubmarines; Britain loiter and taunt
                      Japan defend with 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 29 japaneseDestroyers, 3 japaneseSubmarines and 2 japaneseTransports
                          DepthChargeAttack fire in 148 Sea Zone : 7/18 hits, 5.00 expected hits
                          CruiserAntiAircraftGun fire in 148 Sea Zone : 2/17 hits, 2.83 expected hits
                          3 japaneseSubmarines owned by the Japan and 2 americanNavalFighters owned by the Usa lost in 148 Sea Zone
                          Usa roll dice for 6 americanAdvancedSubmarines and 11 americanSubmarines in 148 Sea Zone, round 2 : 5/17 hits, 6.67 expected hits
                          2 japaneseTransports owned by the Japan and 3 japaneseDestroyers owned by the Japan lost in 148 Sea Zone
                          Usa roll dice for 8 americanAdvancedNavalFighters, 6 americanBattleships, 6 americanCarriers, 6 americanCruisers, 12 americanDestroyers, 6 americanHeavyDestroyers and 9 americanNavalFighters in 148 Sea Zone, round 2 : 25/59 hits, 27.08 expected hits
                          Japan roll dice for 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers and 26 japaneseDestroyers in 148 Sea Zone, round 2 : 21/57 hits, 22.75 expected hits
                      Units damaged: 6 americanCarriers owned by the Usa
                          3 americanSubmarines owned by the Usa, 12 americanDestroyers owned by the Usa, 17 japaneseDestroyers owned by the Japan and 4 japaneseCarriers owned by the Japan lost in 148 Sea Zone
                          6 americanCarriers owned by the Usa lost in 148 Sea Zone
                      6 americanCarrier-damageds owned by the Usa added in 148 Sea Zone
                          CruiserAntiAircraftGun fire in 148 Sea Zone : 3/17 hits, 2.83 expected hits
                          2 americanNavalFighters owned by the Usa and 1 americanAdvancedNavalFighter owned by the Usa lost in 148 Sea Zone
                          Usa roll dice for 6 americanAdvancedSubmarines and 8 americanSubmarines in 148 Sea Zone, round 3 : 4/14 hits, 5.67 expected hits
                          4 japaneseDestroyers owned by the Japan lost in 148 Sea Zone
                          Usa roll dice for 7 americanAdvancedNavalFighters, 6 americanBattleships, 6 americanCarrier-damageds, 6 americanCruisers, 6 americanHeavyDestroyers and 7 americanNavalFighters in 148 Sea Zone, round 3 : 20/44 hits, 21.75 expected hits
                          Japan roll dice for 5 japaneseBattleships, 17 japaneseCruisers and 5 japaneseDestroyers in 148 Sea Zone, round 3 : 21/32 hits, 16.17 expected hits
                      Units damaged: 6 americanBattleships owned by the Usa
                          8 americanSubmarines owned by the Usa, 5 japaneseCruisers owned by the Japan, 5 japaneseDestroyers owned by the Japan, 1 americanHeavyDestroyer owned by the Usa, 5 japaneseBattleships owned by the Japan and 6 americanAdvancedSubmarines owned by the Usa lost in 148 Sea Zone
                          6 americanBattleships owned by the Usa lost in 148 Sea Zone
                      6 americanBattleship-damageds owned by the Usa added in 148 Sea Zone
                      6 americanBattleship-damageds owned by the Usa, 6 americanCruisers owned by the Usa, 5 americanHeavyDestroyers owned by the Usa and 6 americanCarrier-damageds owned by the Usa retreated to 93 Sea Zone
                      Japan win with 12 japaneseCruisers remaining. Battle score for attacker is -29
                      Casualties for Usa: 1 americanAdvancedNavalFighter, 6 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 12 americanDestroyers, 1 americanHeavyDestroyer, 4 americanNavalFighters and 11 americanSubmarines
                      Casualties for Japan: 5 japaneseBattleships, 4 japaneseCarriers, 5 japaneseCruisers, 29 japaneseDestroyers, 3 japaneseSubmarines and 2 japaneseTransports
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                  Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                  Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                  Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                  Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                  Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                  Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                  Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                  Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                  Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  Trigger americanAP2: Usa has 1 Material placed in Washington
                  3 Materials, 1 americanAntiAirGun, 1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines moved from Wake Island to 124 Sea Zone
                  3 Materials, 1 americanAntiAirGun, 1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 4 americanTransports moved from 124 Sea Zone to 127 Sea Zone
                  3 Materials, 1 americanAntiAirGun, 1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines moved from 127 Sea Zone to Phillippines
                  1 americanSubmarine moved from 115 Sea Zone to 126 Sea Zone
                  1 americanTransport moved from 124 Sea Zone to 115 Sea Zone
                  2 americanAlpineInfantrys, 1 americanArtillery, 1 americanInfantry and 2 americanMarines moved from Hawaiian Islands to 115 Sea Zone
                  2 americanAlpineInfantrys, 1 americanArtillery, 1 americanInfantry, 2 americanMarines and 2 americanTransports moved from 115 Sea Zone to 124 Sea Zone
                  2 americanAlpineInfantrys, 1 americanArtillery, 1 americanInfantry and 2 americanMarines moved from 124 Sea Zone to Wake Island
                  2 Materials and 1 americanAirTransport moved from Los Angeles to Wake Island
                  1 americanAdvancedNavalFighter moved from Los Angeles to Dutch New Guinea
                  2 americanAdvancedNavalFighters and 2 americanNavalFighters moved from 148 Sea Zone to Phillippines
                  4 americanAdvancedNavalFighters and 2 americanNavalFighters moved from Morrocco to 61 Sea Zone
                  1 americanHeavyTank moved from Washington to 30 Sea Zone
                  3 americanArtillerys, 2 americanHeavyArtillerys, 1 americanMech.Infantry and 1 americanMobileArtillery moved from New York to 30 Sea Zone
                  3 americanArtillerys, 2 americanHeavyArtillerys, 1 americanHeavyTank, 1 americanMech.Infantry, 1 americanMobileArtillery and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                  3 americanArtillerys, 2 americanHeavyArtillerys, 1 americanHeavyTank, 1 americanMech.Infantry and 1 americanMobileArtillery moved from 39 Sea Zone to Azores
                  1 americanAdvancedNavalFighter moved from Washington to Azores
                  2 americanAdvancedNavalFighters moved from Washington to Western Sahara
                  3 americanNavalFighters moved from Morrocco to Azores
                  3 americanNavalFighters moved from Morrocco to Western Sahara
                  2 americanAdvancedSubmarines and 8 americanSubmarines moved from 60 Sea Zone to 61 Sea Zone
                  2 Materials and 1 americanAirTransport moved from Washington to Eastern Brazil
                  1 americanAirTransport moved from Rio de Janeiro to Eastern Brazil
                  1 americanCombatEngineer moved from Rio de Janeiro to Eastern Brazil
                  2 americanAdvancedSubmarines, 2 americanCarriers, 4 americanSubmarines and 5 americanTransports moved from 62 Sea Zone to 61 Sea Zone
                  1 americanAdvancedNavalFighter and 1 americanNavalFighter moved from 148 Sea Zone to Phillippines
                  1 americanAdvancedNavalFighter and 1 americanNavalFighter moved from 148 Sea Zone to Phillippines
                  3 americanAdvancedNavalFighters and 3 americanNavalFighters moved from 148 Sea Zone to Sumatra
                  1 americanTransport moved from 62 Sea Zone to 65 Sea Zone
          
              Purchase Units - Usa
                  Trigger americanRock1: buyamericanRocket added to americanProduction
                  Usa buy 3 Materials, 1 americanAirTransport, 1 americanAirfield, 1 americanCombatEngineer, 4 americanDestroyers, 5 americanInfantrys and 3 americanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  Units in Phillippines being upgraded or consumed: 1 Material
                  1 americanAirfield placed in Phillippines
                  1 americanCombatEngineer placed in Wake Island
                  1 americanDestroyer placed in 124 Sea Zone
                  1 americanDestroyer and 1 americanSubmarine placed in 115 Sea Zone
                  2 americanDestroyers and 2 americanSubmarines placed in 156 Sea Zone
                  3 Materials placed in Rio de Janeiro
                  1 americanAirTransport and 3 americanInfantrys placed in Washington
                  2 americanInfantrys placed in New York
          
              Activate Technology - Usa
                  Usa activating IncreasedTacticalBomberRange
                  Trigger americanITBR1: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to americanAirfield
          
              Turn Complete - Usa
                  Usa collect 87 PUs; end with 87 PUs
                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 90 PUs
                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 93 PUs
                  Units generate 9 techTokens; Usa end with 9 techTokens
          

          Combat Hit Differential Summary :

          Usa : -4.75
          VichyFrance : 1.17
          AntiAircraftGun fire in Morrocco : : 0.00
          AntiTankGun fire in Morrocco : : 1.00
          DepthChargeAttack fire in 148 Sea Zone : : 2.00
          Japan : 3.08
          HvyTankFS fire in Morrocco : : 0.75
          CruiserAntiAircraftGun fire in 148 Sea Zone : : -0.67
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin go for 🦃

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Finland round 33

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 33
              
                  Reconnaissance Missions - Finland
                      Finland collect 0 PUs; end with 3 PUs
              
                  Reinforcing - DanubeAxis
                      DanubeAxis collect 0 PUs; end with 12 PUs
              
                  Counter Intelligence Operations - VichyFrance
                      VichyFrance collect 0 PUs; end with 11 PUs
              
                  Research Technology - Germany
                      Germany spend 0 on tech rolls
                          Germany roll 11,11,3,5,5,7,11,4,2 and gets 0 hits
              
                  Combat Move - Germany
                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger germanISBR1: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to germanAirfield
                      Trigger germanISBR1: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to germanAirfield
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanISBR2: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to japaneseAirfield
                      Trigger germanISBR2: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to japaneseAirfield
                      Trigger germanISBR6: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to swedishAirfield
                      Trigger germanISBR6: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to swedishAirfield
                      Trigger germanISBR5: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to spanishAirfield
                      Trigger germanISBR5: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to spanishAirfield
                      Trigger germanISBR4: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to brazilianAirfield
                      Trigger germanISBR4: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to brazilianAirfield
                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanISBR7: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to turkishAirfield
                      Trigger germanISBR7: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to turkishAirfield
                      Trigger germanISBR3: Setting givesMovement to 5:germanStrategicBomber for unitAttachment attached to italianAirfield
                      Trigger germanISBR3: Setting givesMovement to 4:germanAirTransport for unitAttachment attached to italianAirfield
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          Turning on Edit Mode
                          EDIT: Removing units owned by VichyFrance from Morrocco: 3 germanEntrenchments and 3 germanFortifications
                          EDIT: Adding units owned by VichyFrance to Morrocco: 3 germanEntrenchments and 3 germanFortifications
                          EDIT: Turning off Edit Mode
                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                      5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys and 4 germanTanks moved from Trans Jordan to Iraq
                            Germany take Iraq from Britain
                      6 germanInfantrys moved from Northern France to 23 Sea Zone
                      1 germanBattleship moved from 23 Sea Zone to 25 Sea Zone
                      6 germanInfantrys moved from 23 Sea Zone to Southern Britain
                      3 germanNavalFighters moved from Northern France to Southern Britain
                      2 germanNavalFighters moved from Low Countries to Southern Britain
                      3 germanInfantrys moved from Northern France to 23 Sea Zone
                      3 germanInfantrys moved from 23 Sea Zone to Southern Britain
              
                  Combat - Germany
                      Germany creates battle in territory 55 Sea Zone
                      Battle in Southern Britain
                          Germany attack with 9 germanInfantrys and 5 germanNavalFighters
                          Britain defend with 1 Flagpole, 1 Material and 1 britishMarine
                              Germany roll dice for 1 germanBattleship in Southern Britain, round 2 : 1/2 hits, 0.83 expected hits
                              Britain roll dice for 1 britishMarine in Southern Britain, round 2 : 0/1 hits, 0.33 expected hits
                              1 britishMarine owned by the Britain lost in Southern Britain
                          Germany win, taking Southern Britain from Britain with 9 germanInfantrys and 5 germanNavalFighters remaining. Battle score for attacker is 4
                          Casualties for Britain: 1 britishMarine
                      Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey
              
                  Non Combat Move - Germany
                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                      Trigger germanProd: Germany has 1 Material placed in Berlin
                      1 germanDestroyer moved from 23 Sea Zone to 22 Sea Zone
                      4 germanNavalFighters moved from Southern Britain to Low Countries
                      3 germanTransports moved from 23 Sea Zone to 25 Sea Zone
                      2 Trains moved from Northern France to Southern Spain
                      2 Trains and 6 germanInfantrys moved from Southern Spain to Northern France
                      2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Morrocco to Algeria
                      3 germanAntiTankGuns, 11 germanArtillerys, 1 germanCombatEngineer and 2 germanTanks moved from Morrocco to Algeria
                      1 germanParatrooper moved from Crete to 53 Sea Zone
                      1 germanArtillery moved from Crete to 53 Sea Zone
                      1 germanArtillery, 1 germanCruiser, 1 germanDestroyer, 1 germanParatrooper and 2 germanTransports moved from 53 Sea Zone to 48 Sea Zone
                      1 germanArtillery and 1 germanParatrooper moved from 48 Sea Zone to Tunisia
                      1 germanCombatEngineer and 2 germanInfantrys moved from Western France to Northern France
                      4 germanParatroopers moved from Paris to Northern France
                      2 germanInfantrys moved from Eastern Germany to Northern Germany
                      1 germanArtillery moved from Western Germany to Low Countries
                      2 germanInfantrys moved from Northern Germany to Low Countries
                      1 germanAirTransport moved from Eastern Germany to Northern France
                      1 Train moved from Paris to Vichy France
                      1 germanNavalFighter moved from Southern Britain to Low Countries
                      1 germanFighter moved from Southern Spain to Low Countries
                      1 germanFighter moved from Eastern Germany to Low Countries
                      1 Material and 1 Truck moved from Berlin to Low Countries
                      1 Truck moved from Low Countries to Berlin
                      1 germanArtillery and 3 germanInfantrys moved from Western Ukraine to Romania
                      1 Material and 1 Train moved from Vichy France to Romania
                      1 germanCombatEngineer moved from Western Ukraine to Romania
                      7 germanInfantrys moved from Western Ukraine to Eastern Poland
                      2 germanArtillerys moved from Lithuania to Eastern Poland
                      1 germanAntiTankGun moved from Lithuania to Eastern Poland
                      1 germanAntiTankGun and 1 germanMech.Infantry moved from Lithuania to Romania
                      2 Trucks moved from Poland to Berlin
                      1 Truck moved from Poland to Northern Germany
                      4 germanInfantrys moved from Romania to Bulgaria
                      1 germanHeavyTank moved from Western Ukraine to Romania
                      1 germanHeavyTank moved from Western Ukraine to Eastern Poland
                      1 germanCombatEngineer moved from Northern France to Low Countries
              
                  Purchase Units - Germany
                      Germany buy 1 germanAirfield, 3 germanDestroyers, 2 germanMarines, 4 germanParatroopers and 3 germanTransports; Remaining resources: 0 PUs; 9 techTokens; 
              
                  Place Units - Germany
                      2 germanMarines placed in Northern France
                      1 germanTransport placed in 23 Sea Zone
                      2 germanDestroyers and 2 germanTransports placed in 25 Sea Zone
                      1 germanDestroyer placed in 25 Sea Zone
                      Units in Low Countries being upgraded or consumed: 1 Material
                      1 germanAirfield placed in Low Countries
                      4 germanParatroopers placed in Paris
              
                  Turn Complete - Germany
                      Germany collect 63 PUs; end with 63 PUs
                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 69 PUs
                      Units generate 9 techTokens; Germany end with 18 techTokens
                      Units Change Ownership
                          Some Units in Algeria change ownership: 2 germanCombatEngineers
                          Some Units in Finland change ownership: 2 germanCombatEngineers
                          Some Units in Romania change ownership: 1 Material and 1 germanCombatEngineer
                          Some Units in Tunisia change ownership: 1 germanCombatEngineer
              
                  Purchase Units - VichyFrance
                      Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                      VichyFrance buy 2 germanArtillerys and 1 germanInfantry; Remaining resources: 0 PUs; 
              
                  Place Units - VichyFrance
                      1 Material and 1 germanInfantry placed in Algeria
                      2 germanArtillerys placed in Vichy France
              
                  Turn Complete - VichyFrance
                      VichyFrance collect 12 PUs; end with 12 PUs
                      Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                      Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 8 PUs
                      Units Change Ownership
                          Some Units in Algeria change ownership: 1 Material, 2 germanCombatEngineers and 1 germanInfantry
                          Some Units in Tunisia change ownership: 1 germanCombatEngineer
                          Some Units in Vichy France change ownership: 2 germanArtillerys
              
                  Purchase Units - DanubeAxis
                      DanubeAxis buy 1 germanEntrenchment and 3 germanInfantrys; Remaining resources: 2 PUs; 
              
                  Place Units - DanubeAxis
                      Units in Romania being upgraded or consumed: 1 Material
                      1 germanEntrenchment and 3 germanInfantrys placed in Romania
              
                  Turn Complete - DanubeAxis
                      DanubeAxis collect 12 PUs; end with 14 PUs
                      Some Units in Romania change ownership: 1 germanCombatEngineer and 3 germanInfantrys
              
                  Purchase Units - Finland
                      Finland buy 1 germanInfantry; Remaining resources: 0 PUs; 
              
                  Place Units - Finland
                      1 germanInfantry placed in Finland
              
                  Turn Complete - Finland
                      Finland collect 3 PUs; end with 3 PUs
                      Some Units in Finland change ownership: 2 germanCombatEngineers and 1 germanInfantry
              

              Combat Hit Differential Summary :

              Britain : -0.33
              Germany : 0.17
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut I thought it unlikely you would scramble but if I was wrong we can redo it

                ubernautU 2 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Russia round 33

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 33
                  
                      Research Technology - Russia
                          Russia spend 0 on tech rolls
                          Russia removing all Technology Tokens after successful research.
                          Russia discover ImprovedLogistics
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          1 unit repaired.
                              1 russianHeavyTank-damaged owned by the Russia removed in Leningrad
                              1 russianHeavyTank owned by the Russia added in Leningrad
                          1 russianInfantry moved from Belorussia to Lativa Estonia
                                Russia take Lativa Estonia from Germany
                          1 russianInfantry moved from Syria to Trans Jordan
                          3 russianNavalFighters moved from Turkey to Trans Jordan
                          1 russianInfantry moved from Caucasus to 56 Sea Zone
                          1 russianInfantry moved from Turkey to 56 Sea Zone
                          1 russianDestroyer, 2 russianInfantrys, 6 russianSubmarines and 2 russianTransports moved from 56 Sea Zone to 55 Sea Zone
                          1 russianInfantry moved from 55 Sea Zone to Southern Ukraine
                          1 russianInfantry moved from 55 Sea Zone to Crimea
                          1 russianHeavyArtillery, 2 russianHeavyTanks and 3 russianInfantrys moved from Kharkov to Western Ukraine
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin got a strange one here ool could get funky

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Russia round 33

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 33
                      
                          Research Technology - Russia
                              Russia spend 0 on tech rolls
                                  Russia roll 11,8,6,4,8,9,12,6,1,1,11,6,4,1,12,8,7,1 and gets 2 hits
                              Russia removing all Technology Tokens after successful research.
                              Russia discover ImprovedLogistics
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              1 unit repaired.
                                  1 russianHeavyTank-damaged owned by the Russia removed in Leningrad
                                  1 russianHeavyTank owned by the Russia added in Leningrad
                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                              1 russianInfantry moved from Belorussia to Lativa Estonia
                                    Russia take Lativa Estonia from Germany
                              1 russianInfantry moved from Syria to Trans Jordan
                              3 russianNavalFighters moved from Turkey to Trans Jordan
                              1 russianInfantry moved from Caucasus to 56 Sea Zone
                              1 russianInfantry moved from Turkey to 56 Sea Zone
                              1 russianDestroyer, 2 russianInfantrys, 6 russianSubmarines and 2 russianTransports moved from 56 Sea Zone to 55 Sea Zone
                              1 russianInfantry moved from 55 Sea Zone to Southern Ukraine
                              1 russianInfantry moved from 55 Sea Zone to Crimea
                              1 russianHeavyArtillery, 2 russianHeavyTanks and 3 russianInfantrys moved from Kharkov to Western Ukraine
                      
                          Combat - Russia
                              Battle in Western Ukraine
                                  Russia attack with 1 russianHeavyArtillery, 2 russianHeavyTanks and 3 russianInfantrys
                                  Germany defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun and 3 germanEntrenchments
                                      HvyTankFS fire in Western Ukraine : 1/2 hits, 0.50 expected hits
                                      1 germanAntiAirGun owned by the Germany lost in Western Ukraine
                                      Russia roll dice for 1 russianHeavyArtillery, 2 russianHeavyTanks and 3 russianInfantrys in Western Ukraine, round 2 : 4/6 hits, 2.67 expected hits
                                  Units damaged: 2 germanEntrenchments owned by the Germany
                                      Germany roll dice for 3 germanEntrenchments in Western Ukraine, round 2 : 2/3 hits, 1.25 expected hits
                                  Units damaged: 2 russianHeavyTanks owned by the Russia
                                      1 germanEntrenchment owned by the Germany lost in Western Ukraine
                                      2 russianHeavyTanks owned by the Russia lost in Western Ukraine
                                  2 russianHeavyTank-damageds owned by the Russia added in Western Ukraine
                                  3 russianInfantrys owned by the Russia, 1 russianHeavyArtillery owned by the Russia and 2 russianHeavyTank-damageds owned by the Russia retreated to Kharkov
                                  Germany win with 2 germanEntrenchments remaining. Battle score for attacker is -10
                                  Casualties for Germany: 1 germanAntiAirGun and 1 germanEntrenchment
                                  Casualties for Russia: 2 russianHeavyTanks
                              Battle in 55 Sea Zone
                                  Russia attack with 1 russianDestroyer, 6 russianSubmarines and 2 russianTransports
                                  Germany defend with 3 germanSubmarines
                                      DepthChargeAttack fire in 55 Sea Zone : 0/1 hits, 0.08 expected hits
                                  3 germanSubmarines owned by the Germany Submerged
                                      Russia roll dice for 6 russianSubmarines in 55 Sea Zone, round 2 : 5/6 hits, 1.50 expected hits
                              Battle in Southern Ukraine
                              Battle in Crimea
                              Battle in Trans Jordan
                                  Russia attack with 1 russianInfantry and 3 russianNavalFighters
                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                      Russia roll dice for 1 russianInfantry and 3 russianNavalFighters in Trans Jordan, round 2 : 1/4 hits, 1.42 expected hits
                                      Germany roll dice for 1 germanInfantry in Trans Jordan, round 2 : 0/1 hits, 0.25 expected hits
                                      1 germanInfantry owned by the Germany lost in Trans Jordan
                                  Russia winRussia win with 1 russianDestroyer, 6 russianSubmarines and 2 russianTransports remaining, taking Southern Ukraine from Germany, taking Crimea from Germany, taking Trans Jordan from Germany with 1 russianInfantry and 3 russianNavalFighters remaining. Battle score for attacker is 3
                                  Casualties for Germany: 1 germanInfantry
                              Trigger russianRock2: Setting isAir to false for unitAttachment attached to russianRocket
                              Trigger russianRock2: Setting isStrategicBomber to false for unitAttachment attached to russianRocket
                              Trigger russianRock2: Setting isSuicide to false for unitAttachment attached to russianRocket
                              Trigger russianRock2: Setting isKamikaze to false for unitAttachment attached to russianRocket
                              Trigger russianRock2: Setting isLandTransportable to true for unitAttachment attached to russianRocket
                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                              Trigger russianRock3: Setting isLandTransportable to false for unitAttachment attached to russianRocket
                              Trigger russianRock3: Setting isAir to true for unitAttachment attached to russianRocket
                              Trigger russianRock3: Setting isStrategicBomber to true for unitAttachment attached to russianRocket
                              Trigger russianRock3: Setting isSuicide to true for unitAttachment attached to russianRocket
                              Trigger russianRock3: Setting isKamikaze to true for unitAttachment attached to russianRocket
                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger AltayLLRussia2: China takes ownership of territory Altay
                              Trigger russianAP2: Russia has 1 Material placed in Moscow
                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                              3 russianNavalFighters moved from Trans Jordan to Turkey
                              1 russianAirTransport and 1 russianAlpineInfantry moved from Turkey to Eastern Iran
                              1 russianAirTransport moved from Eastern Iran to Southern Caucasus
                              1 russianAlpineInfantry, 1 russianArtillery and 1 russianCombatEngineer moved from Eastern Turkey to Southern Caucasus
                              2 Trucks and 2 russianInfantrys moved from Omsk to Uzbek
                              1 Truck moved from Caucasus to Stalingrad
                              1 Truck and 1 russianAntiTankGun moved from Stalingrad to Uzbek
                              2 russianInfantrys moved from Stalingrad to Western Kazahk
                              2 Trucks and 2 russianInfantrys moved from Kazahk to Eastern Iran
                              2 Trucks moved from Eastern Iran to Uzbek
                              2 Trains, 2 russianAlpineInfantrys and 2 russianArtillerys moved from Novosibirsk to Irkutsk
                              2 Trains moved from Irkutsk to Novosibirsk
                              2 Trains, 3 russianAlpineInfantrys and 1 russianArtillery moved from Novosibirsk to Irkutsk
                              1 Train moved from Kansk to Novosibirsk
                              1 Train and 2 russianAlpineInfantrys moved from Novosibirsk to Eastern Iran
                              1 Train moved from Eastern Iran to Kazahk
                              5 russianInfantrys moved from Novosibirsk to Kazahk
                              3 russianInfantrys moved from Novosibirsk to Kansk
                              1 Material and 1 russianAirTransport moved from Moscow to Kharkov
                              1 russianAirTransport moved from Kharkov to Stalingrad
                              1 russianAirTransport moved from Stalingrad to Moscow
                              1 Material and 1 Truck moved from Moscow to Kharkov
                              2 russianHeavyTanks, 3 russianMech.Infantrys, 3 russianMobileArtillerys and 3 russianTanks moved from Eastern Finland to Leningrad
                              2 russianAntiTankGuns and 2 russianInfantrys moved from Leningrad to Eastern Finland
                              2 russianInfantrys moved from Pskov to Leningrad
                              1 Train moved from Leningrad to Volgarod
                              1 Train and 2 russianInfantrys moved from Volgarod to Leningrad
                              2 russianInfantrys moved from Vologda to Novgorod
                              1 russianMech.Infantry, 1 russianMobileArtillery and 1 russianTank moved from Kharkov to Pskov
                              1 russianAntiTankGun and 3 russianInfantrys moved from Smolensk to Pskov
                              1 russianAntiAirGun, 1 russianMech.Infantry, 1 russianMobileArtillery and 1 russianTank moved from Kharkov to Pskov
                              1 Truck and 1 russianAntiAirGun moved from Smolensk to Kharkov
                              1 Truck moved from Kharkov to Voronezh
                              1 russianMech.Infantry moved from Orel Kursk to Smolensk
                              1 russianAntiAirGun and 1 russianMech.Infantry moved from Smolensk to Orel Kursk
                              1 russianCombatEngineer moved from Orel Kursk to Pskov
                              1 russianCombatEngineer moved from Kharkov to Orel Kursk
                              4 russianInfantrys moved from Moscow to Smolensk
                              1 russianDestroyer moved from 32 Sea Zone to 61 Sea Zone
                              4 russianAlpineInfantrys, 8 russianArtillerys, 1 russianHeavyArtillery and 8 russianInfantrys moved from Turkey to Eastern Turkey
                              2 russianAntiTankGuns moved from Turkey to Eastern Turkey
                      
                          Purchase Units - Russia
                              Russia buy 1 Material, 2 russianAlpineInfantrys, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianDestroyer, 1 russianFactory, 2 russianHeavyArtillerys, 5 russianInfantrys, 1 russianTank and 2 russianTransports; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Russia
                              Units in Kharkov being upgraded or consumed: 3 Materials
                              1 russianFactory placed in Kharkov
                              1 russianDestroyer and 2 russianTransports placed in 55 Sea Zone
                              1 Material, 1 russianHeavyArtillery and 1 russianInfantry placed in Stalingrad
                              2 russianInfantrys placed in Irkutsk
                              2 russianAlpineInfantrys placed in Omsk
                              1 russianTank placed in Novosibirsk
                              Russia undo move 3.
                              1 Material, 1 russianAntiTankGun and 1 russianHeavyArtillery placed in Stalingrad
                              2 russianArtillerys placed in Leningrad
                              1 russianCombatEngineer, 1 russianHeavyArtillery and 2 russianInfantrys placed in Moscow
                              1 russianInfantry placed in Volgarod
                      
                          Activate Technology - Russia
                              Russia activating ImprovedLogistics
                              Trigger americanITBR3: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to russianAirfield
                              Trigger russianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to russianAirfield
                      
                          Turn Complete - Russia
                              Russia collect 82 PUs; end with 82 PUs
                              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 85 PUs
                              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 88 PUs
                              Units generate 9 techTokens; Russia end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      HvyTankFS fire in Western Ukraine : : 0.50
                      Germany : 0.50
                      DepthChargeAttack fire in 55 Sea Zone : : -0.08
                      Russia : 4.42
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin :brazil: up

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Move Summary: Japan round 33

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 33
                          
                              Research Technology - Japan
                                  Japan spend 0 on tech rolls
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover ImprovedProduction
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  12 japaneseCruisers moved from 148 Sea Zone to 93 Sea Zone
                                  2 japaneseNavalFighters and 1 japaneseTacticalBomber moved from Burma to 93 Sea Zone
                                  3 japaneseAdvancedNavalFighters and 5 japaneseNavalFighters moved from Shanghai to 93 Sea Zone
                                  2 japaneseAdvancedNavalFighters moved from Manchuria to 93 Sea Zone
                                  1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Hokkaido
                                  1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Bonin Island
                                  3 japaneseInfantrys moved from Shanghai to Shantung
                                  1 japaneseNavalFighter moved from Manchuria to Shantung
                                  3 japaneseFighters and 2 japaneseNavalFighters moved from Northern Manchuria to Shantung
                                  2 japaneseNavalFighters moved from Japan to Shantung
                                  3 japaneseAlpineInfantrys, 14 japaneseArtillerys, 1 japaneseCombatEngineer and 45 japaneseInfantrys moved from Yakut to Eastern Mongolia
                                  1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers and 1 japaneseInfantry moved from Northern Manchuria to Eastern Mongolia
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut got a couple battles

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Thailand round 33

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 33
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 11 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 11 PUs
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                          Japan roll 5,4,1,11,2,11,12,3,1,8,6,12,7,1,6,11,10,10 and gets 2 hits
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover ImprovedProduction
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      12 japaneseCruisers moved from 148 Sea Zone to 93 Sea Zone
                                      2 japaneseNavalFighters and 1 japaneseTacticalBomber moved from Burma to 93 Sea Zone
                                      3 japaneseAdvancedNavalFighters and 5 japaneseNavalFighters moved from Shanghai to 93 Sea Zone
                                      2 japaneseAdvancedNavalFighters moved from Manchuria to 93 Sea Zone
                                      1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Hokkaido
                                      1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Bonin Island
                                      3 japaneseInfantrys moved from Shanghai to Shantung
                                      1 japaneseNavalFighter moved from Manchuria to Shantung
                                      3 japaneseFighters and 2 japaneseNavalFighters moved from Northern Manchuria to Shantung
                                      2 japaneseNavalFighters moved from Japan to Shantung
                                      3 japaneseAlpineInfantrys, 14 japaneseArtillerys, 1 japaneseCombatEngineer and 45 japaneseInfantrys moved from Yakut to Eastern Mongolia
                                      1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers and 1 japaneseInfantry moved from Northern Manchuria to Eastern Mongolia
                              
                                  Combat - Japan
                                      Japan lands units in Bonin Island
                                      Japan creates battle in territory Bonin Island
                                      Japan lands units in Hokkaido
                                      Japan creates battle in territory Hokkaido
                                      Battle in Shantung
                                          Japan attack with 3 japaneseFighters, 3 japaneseInfantrys and 5 japaneseNavalFighters
                                          China defend with 1 Flagpole and 3 chineseInfantrys
                                              Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys and 5 japaneseNavalFighters in Shantung, round 2 : 5/11 hits, 3.83 expected hits
                                              China roll dice for 3 chineseInfantrys in Shantung, round 2 : 0/3 hits, 0.75 expected hits
                                              3 chineseInfantrys owned by the China lost in Shantung
                                          Japan win, taking Bonin Island from Usa, taking Hokkaido from Britain, taking Shantung from China with 3 japaneseFighters, 3 japaneseInfantrys and 5 japaneseNavalFighters remaining. Battle score for attacker is 9
                                          Casualties for China: 3 chineseInfantrys
                                      Battle in Eastern Mongolia
                                          Japan attack with 4 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers and 46 japaneseInfantrys
                                          Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment, 1 Flagpole and 4 Infantrys
                                              Japan roll dice for 4 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers and 46 japaneseInfantrys in Eastern Mongolia, round 2 : 14/69 hits, 15.42 expected hits
                                              Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment and 4 Infantrys in Eastern Mongolia, round 2 : 2/9 hits, 2.67 expected hits
                                              1 Entrenchment owned by the Neutral, 4 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral, 1 AntiTankGun owned by the Neutral, 1 AntiAirGun owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Eastern Mongolia
                                          Japan loses 0 PUs for violating Eastern Mongolias neutrality.
                                          Japan win, taking Eastern Mongolia from Neutral with 4 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers and 44 japaneseInfantrys remaining. Battle score for attacker is 28
                                          Casualties for Japan: 2 japaneseInfantrys
                                          Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment and 4 Infantrys
                                      Battle in 93 Sea Zone
                                          Japan attack with 5 japaneseAdvancedNavalFighters, 12 japaneseCruisers, 7 japaneseNavalFighters and 1 japaneseTacticalBomber
                                          Usa defend with 6 americanBattleship-damageds, 6 americanCarrier-damageds, 6 americanCruisers, 5 americanHeavyDestroyers and 1 americanTransport; Britain defend with 1 britishInfantry; Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                              CruiserAntiAircraftGun fire in 93 Sea Zone : 1/6 hits, 1.00 expected hits
                                              1 japaneseNavalFighter owned by the Japan lost in 93 Sea Zone
                                              Usa roll dice for 1 russianSubmarine in 93 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                              Japan roll dice for 5 japaneseAdvancedNavalFighters, 12 japaneseCruisers, 6 japaneseNavalFighters and 1 japaneseTacticalBomber in 93 Sea Zone, round 2 : 12/24 hits, 13.17 expected hits
                                              Usa roll dice for 6 americanBattleship-damageds, 6 americanCarrier-damageds, 6 americanCruisers, 5 americanHeavyDestroyers, 1 americanTransport, 1 russianDestroyer and 1 russianTransport in 93 Sea Zone, round 2 : 8/26 hits, 10.00 expected hits
                                              1 britishInfantry owned by the Britain, 1 russianTransport owned by the Russia, 7 japaneseCruisers owned by the Japan, 1 russianDestroyer owned by the Russia, 2 americanHeavyDestroyers owned by the Usa, 1 americanTransport owned by the Usa, 1 russianSubmarine owned by the Russia, 6 americanCarrier-damageds owned by the Usa and 1 japaneseTacticalBomber owned by the Japan lost in 93 Sea Zone
                                              CruiserAntiAircraftGun fire in 93 Sea Zone : 1/6 hits, 1.00 expected hits
                                              1 japaneseNavalFighter owned by the Japan lost in 93 Sea Zone
                                              Japan roll dice for 5 japaneseAdvancedNavalFighters, 5 japaneseCruisers and 5 japaneseNavalFighters in 93 Sea Zone, round 3 : 8/15 hits, 8.75 expected hits
                                              Usa roll dice for 6 americanBattleship-damageds, 6 americanCruisers and 3 americanHeavyDestroyers in 93 Sea Zone, round 3 : 8/15 hits, 7.75 expected hits
                                          5 americanBattleship-damageds owned by the Usa, 5 japaneseCruisers owned by the Japan, 3 japaneseNavalFighters owned by the Japan and 3 americanHeavyDestroyers owned by the Usa lost in 93 Sea Zone
                                              CruiserAntiAircraftGun fire in 93 Sea Zone : 1/6 hits, 1.00 expected hits
                                              1 japaneseNavalFighter owned by the Japan lost in 93 Sea Zone
                                              Japan roll dice for 5 japaneseAdvancedNavalFighters and 1 japaneseNavalFighter in 93 Sea Zone, round 4 : 4/6 hits, 3.92 expected hits
                                              Usa roll dice for 1 americanBattleship-damaged and 6 americanCruisers in 93 Sea Zone, round 4 : 5/7 hits, 4.00 expected hits
                                              4 japaneseAdvancedNavalFighters owned by the Japan, 1 americanBattleship-damaged owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 3 americanCruisers owned by the Usa lost in 93 Sea Zone
                                           retreated to 93 Sea Zone
                                          Usa win with 3 americanCruisers remaining. Battle score for attacker is 31
                                          Casualties for Japan: 4 japaneseAdvancedNavalFighters, 12 japaneseCruisers, 7 japaneseNavalFighters and 1 japaneseTacticalBomber
                                          Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                          Casualties for Usa: 6 americanBattleship-damageds, 6 americanCarrier-damageds, 3 americanCruisers, 5 americanHeavyDestroyers and 1 americanTransport
                                          Casualties for Britain: 1 britishInfantry
                                      Trigger LiberationBrazil81: Setting switch to true for conditionAttachmentLiberationBrazil attached to Brazil
                              
                                  Non Combat Move - Japan
                                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      2 japaneseAlpineInfantrys and 3 japaneseMech.Infantrys moved from Bengal to Burma
                                      3 japaneseInfantrys moved from Thailand to Burma
                                      2 japaneseAlpineInfantrys and 3 japaneseInfantrys moved from Baluchistan to New Dehli
                                      1 Truck moved from Western Bengal to Calcutta
                                      1 Material and 1 Truck moved from Calcutta to Western Bengal
                                      1 Truck and 1 japaneseCombatEngineer moved from Burma to Western Bengal
                                      1 Truck moved from Western Bengal to New Dehli
                                      1 Truck moved from Western Bengal to New Dehli
                                      4 japaneseInfantrys moved from Western Bengal to Calcutta
                                      5 japaneseArtillerys and 5 japaneseInfantrys moved from Western Bengal to Bengal
                                      1 japaneseAdvancedNavalFighter moved from 93 Sea Zone to Burma
                                      1 japaneseAlpineInfantry, 1 japaneseArtillery and 3 japaneseInfantrys moved from Peking to Chahar
                                      3 Trucks moved from Northern Manchuria to Manchuria
                                      3 Trucks, 1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Eastern Mongolia
                                      1 Truck moved from Northern Manchuria to Manchuria
                                      1 japaneseAirTransport moved from Bonin Island to Japan
                                      1 Truck moved from Japan to Tokyo
                                      1 Material and 1 Truck moved from Tokyo to Japan
                                      1 japaneseAirTransport moved from Manchuria to Shanghai
                                      5 japaneseNavalFighters moved from Shantung to Shanghai
                                      3 japaneseFighters moved from Shantung to Shanghai
                                      1 Train moved from Burma to Calcutta
                                      1 Train and 1 japaneseInfantry moved from Calcutta to Burma
                                      1 japaneseAirTransport moved from Hokkaido to Tokyo
                                      3 japaneseInfantrys moved from Burma to Thailand
                              
                                  Purchase Units - Japan
                                      Japan buy 1 Rail, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAntiAirGun, 3 japaneseInfantrys and 3 japaneseParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Japan
                                      Units in Western Bengal being upgraded or consumed: 1 Material
                                      1 Rail placed in Western Bengal
                                      1 japaneseAntiAirGun and 1 japaneseInfantry placed in Calcutta
                                      1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 2 japaneseParatroopers placed in Japan
                                      2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
                              
                                  Activate Technology - Japan
                                      Japan activating ImprovedProduction
                              
                                  Turn Complete - Japan
                                      Japan collect 52 PUs; end with 52 PUs
                                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 55 PUs
                                      Units generate 9 techTokens; Japan end with 9 techTokens
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                          Some Units in Eastern Mongolia change ownership: 3 japaneseCombatEngineers
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                              
                                  Place Units - Manchuria
                                      3 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 12 PUs; end with 14 PUs
                                      Units Change Ownership
                                          Some Units in Eastern Mongolia change ownership: 3 japaneseCombatEngineers
                                          Some Units in Manchuria change ownership: 3 japaneseInfantrys
                              
                                  Purchase Units - Thailand
                                      Thailand buy 2 japaneseAntiAirGuns and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - Thailand
                                      2 japaneseAntiAirGuns and 1 japaneseInfantry placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 9 PUs; end with 9 PUs
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                          Some Units in Thailand change ownership: 2 japaneseAntiAirGuns and 1 japaneseInfantry
                              

                              Combat Hit Differential Summary :

                              Neutral : -0.67
                              Usa : -0.83
                              Japan : -2.08
                              China : -0.75
                              CruiserAntiAircraftGun fire in 93 Sea Zone : : 0.00
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

                                ubernautU 4 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin crazy i was expecting your dice stats to be better maybe you had a lot fo misses in mongolia or soemthign 😕

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: China round 33

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 33
                                    
                                        Combat Move - China
                                            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            1 chineseInfantry moved from Shansi to Peking
                                                  China take Peking from Japan
                                            3 chineseInfantrys moved from Anhwei to Shantung
                                            2 chineseFighters moved from Shensi to Shantung
                                            6 chineseFighters moved from Hunan to Shantung
                                            2 chineseFighters moved from Hupeh to Shantung
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin quick scramble gamble 😛

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: China round 33

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 33
                                        
                                            Combat Move - China
                                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                1 chineseInfantry moved from Shansi to Peking
                                                      China take Peking from Japan
                                                3 chineseInfantrys moved from Anhwei to Shantung
                                                2 chineseFighters moved from Shensi to Shantung
                                                6 chineseFighters moved from Hunan to Shantung
                                                2 chineseFighters moved from Hupeh to Shantung
                                        
                                            Combat - China
                                                Battle in Shantung
                                                    China attack with 10 chineseFighters and 3 chineseInfantrys
                                                    Japan defend with 1 Flagpole and 3 japaneseInfantrys
                                                        China roll dice for 10 chineseFighters and 3 chineseInfantrys in Shantung, round 2 : 5/13 hits, 3.83 expected hits
                                                        Japan roll dice for 3 japaneseInfantrys in Shantung, round 2 : 2/3 hits, 0.75 expected hits
                                                        2 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shantung
                                                    China win, taking Shantung from Japan with 10 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
                                                    Casualties for China: 2 chineseInfantrys
                                                    Casualties for Japan: 3 japaneseInfantrys
                                                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseProd1: China has 1 Material placed in Chungking
                                                2 chineseInfantrys moved from Northern China to Inner Mongolia
                                                2 chineseInfantrys moved from Shensi to Inner Mongolia
                                                1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                                4 chineseFighters moved from Shantung to Shensi
                                                2 chineseFighters moved from Shantung to Hupeh
                                                4 chineseFighters moved from Shantung to Inner Mongolia
                                                2 Materials and 2 Trucks moved from Chungking to Inner Mongolia
                                                2 Trucks moved from Inner Mongolia to Hupeh
                                                1 Truck moved from Inner Mongolia to Shensi
                                                1 Truck and 1 chineseAntiAirGun moved from Shensi to Inner Mongolia
                                                1 Truck moved from Inner Mongolia to Hupeh
                                                1 chineseTank moved from Kweichow to Inner Mongolia
                                                3 chineseAntiAirGuns, 1 chineseCombatEngineer, 6 chineseInfantrys and 10 chineseMech.Infantrys moved from Anhwei to Inner Mongolia
                                                10 chineseTanks moved from Anhwei to Inner Mongolia
                                                1 Truck and 1 chineseInfantry moved from Anhwei to Inner Mongolia
                                                1 Truck moved from Inner Mongolia to Hupeh
                                                1 chineseInfantry moved from Anhwei to Kwangtung
                                                2 chineseAntiTankGuns and 2 chineseInfantrys moved from Anhwei to Shensi
                                                2 chineseAntiTankGuns and 2 chineseInfantrys moved from Anhwei to Hunan
                                                1 chineseInfantry moved from Kweichow to Yunnan
                                                1 chineseInfantry moved from Chungking to Kansu
                                                10 chineseAlpineInfantrys and 16 chineseInfantrys moved from Tibet to Western Szechwan
                                                1 Truck and 1 chineseInfantry moved from Singkiang to Kansu
                                                1 Truck moved from Kansu to Tsinghai
                                                1 Truck moved from Hupeh to Chungking
                                                1 Truck and 1 chineseAntiAirGun moved from Chungking to Inner Mongolia
                                                3 chineseFighters moved from Chungking to Inner Mongolia
                                        
                                            Purchase Units - China
                                                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                China buy 1 chineseAirfield, 1 chineseAntiAirGun, 1 chineseFortification, 10 chineseInfantrys and 1 chineseMech.Infantry; Remaining resources: 0 PUs; 33 techTokens; 
                                        
                                            Place Units - China
                                                Units in Inner Mongolia being upgraded or consumed: 2 Materials and 1 chineseEntrenchment
                                                1 chineseAirfield and 1 chineseFortification placed in Inner Mongolia
                                                2 chineseInfantrys placed in Northern China
                                                2 chineseInfantrys placed in Shensi
                                                2 chineseInfantrys placed in Hupeh
                                                2 chineseInfantrys placed in Kweichow
                                                1 chineseAntiAirGun, 1 chineseInfantry and 1 chineseMech.Infantry placed in Chungking
                                                1 chineseInfantry placed in Singkiang
                                        
                                            Turn Complete - China
                                                China collect 40 PUs; end with 40 PUs
                                                Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 43 PUs
                                                Units generate 3 techTokens; China end with 36 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        China : 1.17
                                        Japan : 1.25
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin go for :spain:

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin guy didn't pick up if you are around i'm ready to look at uk 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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