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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin :brazil: up

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Move Summary: Japan round 33

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 33
        
            Research Technology - Japan
                Japan spend 0 on tech rolls
                Japan removing all Technology Tokens after successful research.
                Japan discover ImprovedProduction
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                12 japaneseCruisers moved from 148 Sea Zone to 93 Sea Zone
                2 japaneseNavalFighters and 1 japaneseTacticalBomber moved from Burma to 93 Sea Zone
                3 japaneseAdvancedNavalFighters and 5 japaneseNavalFighters moved from Shanghai to 93 Sea Zone
                2 japaneseAdvancedNavalFighters moved from Manchuria to 93 Sea Zone
                1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Hokkaido
                1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Bonin Island
                3 japaneseInfantrys moved from Shanghai to Shantung
                1 japaneseNavalFighter moved from Manchuria to Shantung
                3 japaneseFighters and 2 japaneseNavalFighters moved from Northern Manchuria to Shantung
                2 japaneseNavalFighters moved from Japan to Shantung
                3 japaneseAlpineInfantrys, 14 japaneseArtillerys, 1 japaneseCombatEngineer and 45 japaneseInfantrys moved from Yakut to Eastern Mongolia
                1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers and 1 japaneseInfantry moved from Northern Manchuria to Eastern Mongolia
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut got a couple battles

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Thailand round 33

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 33
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 11 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 11 PUs
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                        Japan roll 5,4,1,11,2,11,12,3,1,8,6,12,7,1,6,11,10,10 and gets 2 hits
                    Japan removing all Technology Tokens after successful research.
                    Japan discover ImprovedProduction
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    12 japaneseCruisers moved from 148 Sea Zone to 93 Sea Zone
                    2 japaneseNavalFighters and 1 japaneseTacticalBomber moved from Burma to 93 Sea Zone
                    3 japaneseAdvancedNavalFighters and 5 japaneseNavalFighters moved from Shanghai to 93 Sea Zone
                    2 japaneseAdvancedNavalFighters moved from Manchuria to 93 Sea Zone
                    1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Hokkaido
                    1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Bonin Island
                    3 japaneseInfantrys moved from Shanghai to Shantung
                    1 japaneseNavalFighter moved from Manchuria to Shantung
                    3 japaneseFighters and 2 japaneseNavalFighters moved from Northern Manchuria to Shantung
                    2 japaneseNavalFighters moved from Japan to Shantung
                    3 japaneseAlpineInfantrys, 14 japaneseArtillerys, 1 japaneseCombatEngineer and 45 japaneseInfantrys moved from Yakut to Eastern Mongolia
                    1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers and 1 japaneseInfantry moved from Northern Manchuria to Eastern Mongolia
            
                Combat - Japan
                    Japan lands units in Bonin Island
                    Japan creates battle in territory Bonin Island
                    Japan lands units in Hokkaido
                    Japan creates battle in territory Hokkaido
                    Battle in Shantung
                        Japan attack with 3 japaneseFighters, 3 japaneseInfantrys and 5 japaneseNavalFighters
                        China defend with 1 Flagpole and 3 chineseInfantrys
                            Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys and 5 japaneseNavalFighters in Shantung, round 2 : 5/11 hits, 3.83 expected hits
                            China roll dice for 3 chineseInfantrys in Shantung, round 2 : 0/3 hits, 0.75 expected hits
                            3 chineseInfantrys owned by the China lost in Shantung
                        Japan win, taking Bonin Island from Usa, taking Hokkaido from Britain, taking Shantung from China with 3 japaneseFighters, 3 japaneseInfantrys and 5 japaneseNavalFighters remaining. Battle score for attacker is 9
                        Casualties for China: 3 chineseInfantrys
                    Battle in Eastern Mongolia
                        Japan attack with 4 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers and 46 japaneseInfantrys
                        Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment, 1 Flagpole and 4 Infantrys
                            Japan roll dice for 4 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers and 46 japaneseInfantrys in Eastern Mongolia, round 2 : 14/69 hits, 15.42 expected hits
                            Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment and 4 Infantrys in Eastern Mongolia, round 2 : 2/9 hits, 2.67 expected hits
                            1 Entrenchment owned by the Neutral, 4 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral, 1 AntiTankGun owned by the Neutral, 1 AntiAirGun owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Eastern Mongolia
                        Japan loses 0 PUs for violating Eastern Mongolias neutrality.
                        Japan win, taking Eastern Mongolia from Neutral with 4 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers and 44 japaneseInfantrys remaining. Battle score for attacker is 28
                        Casualties for Japan: 2 japaneseInfantrys
                        Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment and 4 Infantrys
                    Battle in 93 Sea Zone
                        Japan attack with 5 japaneseAdvancedNavalFighters, 12 japaneseCruisers, 7 japaneseNavalFighters and 1 japaneseTacticalBomber
                        Usa defend with 6 americanBattleship-damageds, 6 americanCarrier-damageds, 6 americanCruisers, 5 americanHeavyDestroyers and 1 americanTransport; Britain defend with 1 britishInfantry; Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                            CruiserAntiAircraftGun fire in 93 Sea Zone : 1/6 hits, 1.00 expected hits
                            1 japaneseNavalFighter owned by the Japan lost in 93 Sea Zone
                            Usa roll dice for 1 russianSubmarine in 93 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                            Japan roll dice for 5 japaneseAdvancedNavalFighters, 12 japaneseCruisers, 6 japaneseNavalFighters and 1 japaneseTacticalBomber in 93 Sea Zone, round 2 : 12/24 hits, 13.17 expected hits
                            Usa roll dice for 6 americanBattleship-damageds, 6 americanCarrier-damageds, 6 americanCruisers, 5 americanHeavyDestroyers, 1 americanTransport, 1 russianDestroyer and 1 russianTransport in 93 Sea Zone, round 2 : 8/26 hits, 10.00 expected hits
                            1 britishInfantry owned by the Britain, 1 russianTransport owned by the Russia, 7 japaneseCruisers owned by the Japan, 1 russianDestroyer owned by the Russia, 2 americanHeavyDestroyers owned by the Usa, 1 americanTransport owned by the Usa, 1 russianSubmarine owned by the Russia, 6 americanCarrier-damageds owned by the Usa and 1 japaneseTacticalBomber owned by the Japan lost in 93 Sea Zone
                            CruiserAntiAircraftGun fire in 93 Sea Zone : 1/6 hits, 1.00 expected hits
                            1 japaneseNavalFighter owned by the Japan lost in 93 Sea Zone
                            Japan roll dice for 5 japaneseAdvancedNavalFighters, 5 japaneseCruisers and 5 japaneseNavalFighters in 93 Sea Zone, round 3 : 8/15 hits, 8.75 expected hits
                            Usa roll dice for 6 americanBattleship-damageds, 6 americanCruisers and 3 americanHeavyDestroyers in 93 Sea Zone, round 3 : 8/15 hits, 7.75 expected hits
                        5 americanBattleship-damageds owned by the Usa, 5 japaneseCruisers owned by the Japan, 3 japaneseNavalFighters owned by the Japan and 3 americanHeavyDestroyers owned by the Usa lost in 93 Sea Zone
                            CruiserAntiAircraftGun fire in 93 Sea Zone : 1/6 hits, 1.00 expected hits
                            1 japaneseNavalFighter owned by the Japan lost in 93 Sea Zone
                            Japan roll dice for 5 japaneseAdvancedNavalFighters and 1 japaneseNavalFighter in 93 Sea Zone, round 4 : 4/6 hits, 3.92 expected hits
                            Usa roll dice for 1 americanBattleship-damaged and 6 americanCruisers in 93 Sea Zone, round 4 : 5/7 hits, 4.00 expected hits
                            4 japaneseAdvancedNavalFighters owned by the Japan, 1 americanBattleship-damaged owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 3 americanCruisers owned by the Usa lost in 93 Sea Zone
                         retreated to 93 Sea Zone
                        Usa win with 3 americanCruisers remaining. Battle score for attacker is 31
                        Casualties for Japan: 4 japaneseAdvancedNavalFighters, 12 japaneseCruisers, 7 japaneseNavalFighters and 1 japaneseTacticalBomber
                        Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                        Casualties for Usa: 6 americanBattleship-damageds, 6 americanCarrier-damageds, 3 americanCruisers, 5 americanHeavyDestroyers and 1 americanTransport
                        Casualties for Britain: 1 britishInfantry
                    Trigger LiberationBrazil81: Setting switch to true for conditionAttachmentLiberationBrazil attached to Brazil
            
                Non Combat Move - Japan
                    Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                    2 japaneseAlpineInfantrys and 3 japaneseMech.Infantrys moved from Bengal to Burma
                    3 japaneseInfantrys moved from Thailand to Burma
                    2 japaneseAlpineInfantrys and 3 japaneseInfantrys moved from Baluchistan to New Dehli
                    1 Truck moved from Western Bengal to Calcutta
                    1 Material and 1 Truck moved from Calcutta to Western Bengal
                    1 Truck and 1 japaneseCombatEngineer moved from Burma to Western Bengal
                    1 Truck moved from Western Bengal to New Dehli
                    1 Truck moved from Western Bengal to New Dehli
                    4 japaneseInfantrys moved from Western Bengal to Calcutta
                    5 japaneseArtillerys and 5 japaneseInfantrys moved from Western Bengal to Bengal
                    1 japaneseAdvancedNavalFighter moved from 93 Sea Zone to Burma
                    1 japaneseAlpineInfantry, 1 japaneseArtillery and 3 japaneseInfantrys moved from Peking to Chahar
                    3 Trucks moved from Northern Manchuria to Manchuria
                    3 Trucks, 1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Eastern Mongolia
                    1 Truck moved from Northern Manchuria to Manchuria
                    1 japaneseAirTransport moved from Bonin Island to Japan
                    1 Truck moved from Japan to Tokyo
                    1 Material and 1 Truck moved from Tokyo to Japan
                    1 japaneseAirTransport moved from Manchuria to Shanghai
                    5 japaneseNavalFighters moved from Shantung to Shanghai
                    3 japaneseFighters moved from Shantung to Shanghai
                    1 Train moved from Burma to Calcutta
                    1 Train and 1 japaneseInfantry moved from Calcutta to Burma
                    1 japaneseAirTransport moved from Hokkaido to Tokyo
                    3 japaneseInfantrys moved from Burma to Thailand
            
                Purchase Units - Japan
                    Japan buy 1 Rail, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAntiAirGun, 3 japaneseInfantrys and 3 japaneseParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Japan
                    Units in Western Bengal being upgraded or consumed: 1 Material
                    1 Rail placed in Western Bengal
                    1 japaneseAntiAirGun and 1 japaneseInfantry placed in Calcutta
                    1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 2 japaneseParatroopers placed in Japan
                    2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
            
                Activate Technology - Japan
                    Japan activating ImprovedProduction
            
                Turn Complete - Japan
                    Japan collect 52 PUs; end with 52 PUs
                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 55 PUs
                    Units generate 9 techTokens; Japan end with 9 techTokens
                    Units Change Ownership
                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                        Some Units in Eastern Mongolia change ownership: 3 japaneseCombatEngineers
            
                Purchase Units - Manchuria
                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
            
                Place Units - Manchuria
                    3 japaneseInfantrys placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 12 PUs; end with 14 PUs
                    Units Change Ownership
                        Some Units in Eastern Mongolia change ownership: 3 japaneseCombatEngineers
                        Some Units in Manchuria change ownership: 3 japaneseInfantrys
            
                Purchase Units - Thailand
                    Thailand buy 2 japaneseAntiAirGuns and 1 japaneseInfantry; Remaining resources: 0 PUs; 
            
                Place Units - Thailand
                    2 japaneseAntiAirGuns and 1 japaneseInfantry placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 9 PUs; end with 9 PUs
                    Units Change Ownership
                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                        Some Units in Thailand change ownership: 2 japaneseAntiAirGuns and 1 japaneseInfantry
            

            Combat Hit Differential Summary :

            Neutral : -0.67
            Usa : -0.83
            Japan : -2.08
            China : -0.75
            CruiserAntiAircraftGun fire in 93 Sea Zone : : 0.00
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 4 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin crazy i was expecting your dice stats to be better maybe you had a lot fo misses in mongolia or soemthign 😕

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: China round 33

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 33
                  
                      Combat Move - China
                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                          1 chineseInfantry moved from Shansi to Peking
                                China take Peking from Japan
                          3 chineseInfantrys moved from Anhwei to Shantung
                          2 chineseFighters moved from Shensi to Shantung
                          6 chineseFighters moved from Hunan to Shantung
                          2 chineseFighters moved from Hupeh to Shantung
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin quick scramble gamble 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: China round 33

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 33
                      
                          Combat Move - China
                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                              1 chineseInfantry moved from Shansi to Peking
                                    China take Peking from Japan
                              3 chineseInfantrys moved from Anhwei to Shantung
                              2 chineseFighters moved from Shensi to Shantung
                              6 chineseFighters moved from Hunan to Shantung
                              2 chineseFighters moved from Hupeh to Shantung
                      
                          Combat - China
                              Battle in Shantung
                                  China attack with 10 chineseFighters and 3 chineseInfantrys
                                  Japan defend with 1 Flagpole and 3 japaneseInfantrys
                                      China roll dice for 10 chineseFighters and 3 chineseInfantrys in Shantung, round 2 : 5/13 hits, 3.83 expected hits
                                      Japan roll dice for 3 japaneseInfantrys in Shantung, round 2 : 2/3 hits, 0.75 expected hits
                                      2 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shantung
                                  China win, taking Shantung from Japan with 10 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
                                  Casualties for China: 2 chineseInfantrys
                                  Casualties for Japan: 3 japaneseInfantrys
                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseProd1: China has 1 Material placed in Chungking
                              2 chineseInfantrys moved from Northern China to Inner Mongolia
                              2 chineseInfantrys moved from Shensi to Inner Mongolia
                              1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                              4 chineseFighters moved from Shantung to Shensi
                              2 chineseFighters moved from Shantung to Hupeh
                              4 chineseFighters moved from Shantung to Inner Mongolia
                              2 Materials and 2 Trucks moved from Chungking to Inner Mongolia
                              2 Trucks moved from Inner Mongolia to Hupeh
                              1 Truck moved from Inner Mongolia to Shensi
                              1 Truck and 1 chineseAntiAirGun moved from Shensi to Inner Mongolia
                              1 Truck moved from Inner Mongolia to Hupeh
                              1 chineseTank moved from Kweichow to Inner Mongolia
                              3 chineseAntiAirGuns, 1 chineseCombatEngineer, 6 chineseInfantrys and 10 chineseMech.Infantrys moved from Anhwei to Inner Mongolia
                              10 chineseTanks moved from Anhwei to Inner Mongolia
                              1 Truck and 1 chineseInfantry moved from Anhwei to Inner Mongolia
                              1 Truck moved from Inner Mongolia to Hupeh
                              1 chineseInfantry moved from Anhwei to Kwangtung
                              2 chineseAntiTankGuns and 2 chineseInfantrys moved from Anhwei to Shensi
                              2 chineseAntiTankGuns and 2 chineseInfantrys moved from Anhwei to Hunan
                              1 chineseInfantry moved from Kweichow to Yunnan
                              1 chineseInfantry moved from Chungking to Kansu
                              10 chineseAlpineInfantrys and 16 chineseInfantrys moved from Tibet to Western Szechwan
                              1 Truck and 1 chineseInfantry moved from Singkiang to Kansu
                              1 Truck moved from Kansu to Tsinghai
                              1 Truck moved from Hupeh to Chungking
                              1 Truck and 1 chineseAntiAirGun moved from Chungking to Inner Mongolia
                              3 chineseFighters moved from Chungking to Inner Mongolia
                      
                          Purchase Units - China
                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                              China buy 1 chineseAirfield, 1 chineseAntiAirGun, 1 chineseFortification, 10 chineseInfantrys and 1 chineseMech.Infantry; Remaining resources: 0 PUs; 33 techTokens; 
                      
                          Place Units - China
                              Units in Inner Mongolia being upgraded or consumed: 2 Materials and 1 chineseEntrenchment
                              1 chineseAirfield and 1 chineseFortification placed in Inner Mongolia
                              2 chineseInfantrys placed in Northern China
                              2 chineseInfantrys placed in Shensi
                              2 chineseInfantrys placed in Hupeh
                              2 chineseInfantrys placed in Kweichow
                              1 chineseAntiAirGun, 1 chineseInfantry and 1 chineseMech.Infantry placed in Chungking
                              1 chineseInfantry placed in Singkiang
                      
                          Turn Complete - China
                              China collect 40 PUs; end with 40 PUs
                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 43 PUs
                              Units generate 3 techTokens; China end with 36 techTokens
                      

                      Combat Hit Differential Summary :

                      China : 1.17
                      Japan : 1.25
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin go for :spain:

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin guy didn't pick up if you are around i'm ready to look at uk 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Spain round 33

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 33
                            
                                Combat Move - Spain
                                    3 spanishDestroyers moved from 43 Sea Zone to 45 Sea Zone
                            
                                Combat - Spain
                            
                                Non Combat Move - Spain
                                    1 spanishArtillery and 2 spanishInfantrys moved from Madrid to Southern Spain
                                    1 spanishInfantry moved from Northern Spain to Southern Spain
                                    1 spanishFighter moved from Northern Spain to Southern Spain
                            
                                Purchase Units - Spain
                                    Spain buy 2 spanishInfantrys; Remaining resources: 2 PUs; 
                            
                                Place Units - Spain
                                    2 spanishInfantrys placed in Madrid
                            
                                Turn Complete - Spain
                                    Spain collect 8 PUs; end with 10 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut back to you

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin, of course, he called back as soon as you replied if you are up for a bit yet i'll check it out now otherwise we can do it later. 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut I'll be up for a while but if I don't respond I'm in the middle of something. But I think we can do uk combat tonight

                                  ubernautU 6 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin cool looking now

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Britain round 33

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 33
                                      
                                          Research Technology - Britain
                                              Britain spend 0 on tech rolls
                                              Britain removing all Technology Tokens after successful research.
                                              Britain discover IncreasedTacticalBomberRange
                                      
                                          Combat Move - Britain
                                              Trigger britishISBR5: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to spanishAirfield
                                              Trigger britishISBR5: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to spanishAirfield
                                              Trigger britishISBR4: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to brazilianAirfield
                                              Trigger britishISBR4: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to brazilianAirfield
                                              Trigger britishISBR2: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to russianAirfield
                                              Trigger britishISBR2: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to russianAirfield
                                              Trigger britishISBR6: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to swedishAirfield
                                              Trigger britishISBR6: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to swedishAirfield
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britishISBR8: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to chineseAirfield
                                              Trigger britishISBR8: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to chineseAirfield
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britishISBR7: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to turkishAirfield
                                              Trigger britishISBR7: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to turkishAirfield
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishISBR3: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to americanAirfield
                                              Trigger britishISBR3: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to americanAirfield
                                              Trigger britishISBR1: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to britishAirfield
                                              Trigger britishISBR1: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to britishAirfield
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              1 britishSubmarine moved from 24 Sea Zone to 22 Sea Zone
                                              1 britishAdvancedNavalFighter and 1 britishNavalFighter moved from Central Britain to 22 Sea Zone
                                              1 britishInfantry moved from Eastern South Africa to Western South Africa
                                                    Britain take Western South Africa from Italy
                                              1 britishInfantry moved from Kenya Uganda to Italian Somaliland
                                                    Britain take Italian Somaliland from Italy
                                              1 britishAirTransport and 2 britishParatroopers moved from Java to Malay
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin got a few quick ones here not sure if you have decisions or not but figured id do the last one for today live 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin i guess i'll just roll it out since there are no decisions and maybe you already done anyway. 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin somehow i forgot a pretty important battle not sure how i missed it i will roll it again and edit the same results into the sea battle if they change.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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