Armington-C-Lounge
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Test1234
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Test1234
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:22:35 AM
Savegame -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Purchase Units - British British buy 1 factory; Remaining resources: 15 PUs; Combat Move - British 1 battleship moved from 2 Sea Zone to 7 Sea Zone 1 transport moved from 2 Sea Zone to 3 Sea Zone 2 infantry moved from United Kingdom to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Norway British take Norway from Germans 2 fighters moved from United Kingdom to 7 Sea Zone 1 bomber moved from United Kingdom to 7 Sea Zone 1 submarine moved from 40 Sea Zone to 45 Sea Zone 1 transport moved from 40 Sea Zone to 41 Sea Zone 1 infantry moved from New Zealand to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Australia 1 fighter moved from Anglo Egypt to 35 Sea Zone 1 armour moved from Anglo Egypt to Persia 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Persia to India 1 infantry moved from Union of South Africa to Kenya 1 infantry moved from Western Canada to Eastern Canada Combat - British Battle in 7 Sea Zone British attack with 1 battleship, 1 bomber and 2 fighters Germans defend with 1 destroyer, 2 submarines and 1 transport Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Germans roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 transport owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship, 1 bomber and 2 fighters in 7 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 7 Sea Zone British win with 1 battleship, 1 bomber and 2 fighters remaining. Battle score for attacker is 36 Casualties for Germans: 1 destroyer, 2 submarines and 1 transport Battle in 45 Sea Zone British attack with 1 submarine Japanese defend with 1 submarine British roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Non Combat Move - British 1 bomber moved from 7 Sea Zone to United Kingdom 2 fighters moved from 7 Sea Zone to United Kingdom Place Units - British 1 factory placed in India Turn Complete - British British collect 33 PUs; end with 48 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : -1.17 British : -0.00 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from French Indochina to 35 Sea Zone 1 destroyer moved from 50 Sea Zone to 45 Sea Zone 1 fighter moved from Japan to 52 Sea Zone 1 bomber moved from Japan to 52 Sea Zone 3 infantry moved from Kwantung to China 1 fighter moved from Manchuria to China 1 infantry moved from Manchuria to China 1 infantry moved from Manchuria to China 1 transport moved from 59 Sea Zone to 49 Sea Zone 2 infantry moved from Philipine Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 armour moved from 60 Sea Zone to Buryatia S.S.R. 3 infantry moved from 60 Sea Zone to Buryatia S.S.R. 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 60 Sea Zone to 52 Sea Zone 1 fighter moved from 50 Sea Zone to 45 Sea Zone 1 carrier moved from 50 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in China Japanese attack with 1 fighter and 5 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 fighter and 5 infantry in China, round 2 : 2/6 hits, 1.33 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Americans lost in China Japanese roll dice for 1 fighter and 5 infantry in China, round 3 : 2/6 hits, 1.33 expected hits Americans roll dice for 1 fighter in China, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is 16 Casualties for Americans: 1 fighter and 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 fighters British defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 4 : 2/5 hits, 2.33 expected hits British roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 35 Sea Zone Japanese win with 1 battleship and 3 fighters remaining. Battle score for attacker is 40 Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 transport Casualties for Japanese: 1 carrier Battle in 52 Sea Zone Japanese attack with 1 battleship, 1 bomber and 1 fighter Americans defend with 1 carrier, 1 fighter and 1 submarine Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber and 1 fighter in 52 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 52 Sea Zone Japanese roll dice for 1 battleship, 1 bomber and 1 fighter in 52 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 52 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Casualties for Japanese: 1 battleship Battle in 45 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 1 fighter British defend with 1 submarine British roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 submarine owned by the British lost in 45 Sea Zone Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Non Combat Move - Japanese 1 fighter moved from 52 Sea Zone to 45 Sea Zone 1 bomber moved from 52 Sea Zone to Wake Island 3 fighters moved from 35 Sea Zone to French Indochina 1 fighter moved from China to Manchuria Place Units - Japanese 2 artilleries and 2 infantry placed in Japan 2 transports placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs 1 unit repaired.Combat Hit Differential Summary :
British : -3.33 Americans : -2.67 Russians : 0.67 Japanese : -0.50 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:48:40 PM
Savegame -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier and 1 fighter; Remaining resources: 16 PUs; Non Combat Move - Americans 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 battleship moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to Midway 1 armour moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 bomber moved from Eastern United States to Brazil 1 fighter moved from Eastern United States to Brazil 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 19 Sea Zone 2 infantry moved from Central United States to Eastern United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in Eastern United States Americans undo move 2. 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 56 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 9 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from Caucasus to Ukraine S.S.R. 2 fighters moved from Caucasus to Ukraine S.S.R. 3 armour moved from West Russia to Ukraine S.S.R. 2 artilleries moved from West Russia to Ukraine S.S.R. 2 infantry moved from West Russia to Ukraine S.S.R. Combat - Russians Battle in Ukraine S.S.R. Russians attack with 4 armour, 2 artilleries, 2 fighters and 11 infantry Germans defend with 3 armour, 1 artillery, 2 fighters and 5 infantry Russians roll dice for 4 armour, 2 artilleries, 2 fighters and 11 infantry in Ukraine S.S.R., round 2 : 7/19 hits, 5.83 expected hits Germans roll dice for 3 armour, 1 artillery, 2 fighters and 5 infantry in Ukraine S.S.R., round 2 : 2/11 hits, 4.83 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 4 armour, 2 artilleries, 2 fighters and 9 infantry in Ukraine S.S.R., round 3 : 5/17 hits, 5.50 expected hits Germans roll dice for 2 armour and 2 fighters in Ukraine S.S.R., round 3 : 3/4 hits, 2.33 expected hits 3 infantry owned by the Russians, 2 fighters owned by the Germans and 2 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 4 armour, 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 39 Casualties for Russians: 5 infantry Casualties for Germans: 3 armour, 1 artillery, 2 fighters and 5 infantry Non Combat Move - Russians 2 fighters moved from Ukraine S.S.R. to Russia 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to Archangel 1 infantry moved from Yakut S.S.R. to Novosibirsk 3 artilleries moved from Russia to Novosibirsk Place Units - Russians 2 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -2.17 Russians : 0.67 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Purchase Units - Germans Germans buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Libya to Anglo Egypt 1 armour moved from Libya to Anglo Egypt 1 artillery moved from Libya to Anglo Egypt 1 bomber moved from Germany to 3 Sea Zone 1 battleship moved from 13 Sea Zone to 7 Sea Zone 1 submarine moved from 1 Sea Zone to 7 Sea Zone 1 fighter moved from Libya to 7 Sea Zone 1 armour moved from Karelia S.S.R. to Norway 1 fighter moved from Germany to Norway 1 infantry moved from Belorussia to West Russia 1 infantry moved from Karelia S.S.R. to Norway 1 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Belorussia to Archangel 1 armour moved from Belorussia to West Russia 2 artilleries moved from Germany to Eastern Europe 6 infantry moved from Germany to Eastern Europe 1 armour moved from Germany to Eastern Europe 2 fighters moved from Germany to Eastern Europe 4 infantry moved from Southern Europe to Balkans 1 artillery moved from Southern Europe to Balkans 2 infantry moved from Germany to Balkans 1 armour moved from Western Europe to Balkans 1 armour moved from Western Europe to Eastern Europe 1 infantry moved from Germany to Balkans 1 infantry moved from Germany to Eastern Europe Combat - Germans Battle in 3 Sea Zone Germans attack with 1 bomber British defend with 1 transport Germans roll dice for 1 bomber in 3 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 transport in 3 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 transport owned by the British and 1 bomber owned by the Germans lost in 3 Sea Zone British win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 1 bomber Casualties for British: 1 transport Battle in Norway Germans attack with 1 armour, 1 fighter and 1 infantry British defend with 2 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans roll dice for 1 armour and 1 fighter in Norway, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Norway Germans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour and 1 infantry Casualties for British: 2 infantry Battle in West Russia Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in West Russia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 7 Sea Zone Germans attack with 1 battleship, 1 fighter and 1 submarine British defend with 1 battleship Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship and 1 fighter in 7 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship in 7 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone Germans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine Casualties for British: 1 battleship Battle in Archangel Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anglo Egypt Germans attack with 1 armour, 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egypt, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egypt Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from Norway to Eastern Europe 1 fighter moved from 7 Sea Zone to Western Europe Place Units - Germans 2 armour, 1 artillery and 7 infantry placed in Germany Germans undo move 1. 2 armour, 1 artillery and 5 infantry placed in Germany 1 artillery and 2 infantry placed in Southern Europe Turn Complete - Germans Germans collect 40 PUs; end with 41 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : 0.50 British : 2.17 Russians : -0.67 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Purchase Units - British British buy 1 carrier, 5 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - British 4 infantry moved from India to French Indochina 1 armour moved from Persia to French Indochina 1 bomber moved from United Kingdom to 7 Sea Zone 2 fighters moved from United Kingdom to 7 Sea Zone Combat - British Battle in French Indochina British attack with 1 armour and 4 infantry Japanese defend with 3 fighters and 2 infantry British roll dice for 1 armour and 4 infantry in French Indochina, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 3 fighters and 2 infantry in French Indochina, round 2 : 2/5 hits, 2.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indochina British roll dice for 1 armour and 2 infantry in French Indochina, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 3 fighters in French Indochina, round 3 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the British lost in French Indochina British roll dice for 1 armour in French Indochina, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 fighters in French Indochina, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 armour owned by the British lost in French Indochina Japanese win with 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 4 infantry Casualties for Japanese: 2 fighters and 2 infantry Battle in 7 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 battleship British roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 battleship in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 1 fighter Casualties for Germans: 1 battleship Non Combat Move - British 1 fighter moved from 7 Sea Zone to United Kingdom 1 bomber moved from 7 Sea Zone to United Kingdom 1 infantry moved from Persia to India 1 transport moved from 40 Sea Zone to 39 Sea Zone Place Units - British 1 carrier and 2 transports placed in 2 Sea Zone 1 fighter moved from United Kingdom to 2 Sea Zone 2 infantry placed in United Kingdom 3 infantry placed in India Turn Complete - British British collect 31 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 1.83 Japanese : -1.00 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Purchase Units - Japanese Japanese buy 4 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 4 infantry moved from China to French Indochina 3 artilleries moved from Japan to 60 Sea Zone 3 infantry moved from Japan to 60 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 60 Sea Zone to 36 Sea Zone 3 artilleries moved from 36 Sea Zone to French Indochina 3 infantry moved from 36 Sea Zone to French Indochina 1 armour moved from Buryatia S.S.R. to China 1 fighter moved from French Indochina to China 2 infantry moved from Buryatia S.S.R. to Soviet Far East 1 fighter moved from Manchuria to Soviet Far East 1 transport moved from 60 Sea Zone to 51 Sea Zone 1 infantry moved from Wake Island to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 2 infantry moved from 60 Sea Zone to Buryatia S.S.R. 1 battleship moved from 35 Sea Zone to 38 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 45 Sea Zone to 56 Sea Zone 1 bomber moved from Wake Island to 56 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 destroyer and 2 fighters Americans defend with 1 battleship and 1 transport Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 56 Sea Zone Japanese win with 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship and 1 transport Non Combat Move - Japanese 1 bomber moved from 56 Sea Zone to Japan 1 fighter moved from Soviet Far East to Manchuria Place Units - Japanese 4 artilleries and 3 infantry placed in Japan 1 transport placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans : 0.17 Russians : -0.33 Japanese : 2.83 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Algeria Americans take Algeria from Germans 1 infantry moved from 12 Sea Zone to Algeria 1 artillery moved from 12 Sea Zone to Algeria 1 armour moved from 12 Sea Zone to Algeria 1 carrier moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 fighter moved from 10 Sea Zone to 12 Sea Zone 1 fighter moved from Brazil to 12 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 2 transports placed in 10 Sea Zone 1 battleship and 1 transport placed in 55 Sea Zone 2 artilleries placed in Eastern United States Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 2 Sea Zone 1 infantry moved from Ukraine S.S.R. to Belorussia 1 artillery moved from Ukraine S.S.R. to Belorussia 3 infantry moved from Russia to Archangel 2 fighters moved from Russia to Archangel 5 infantry moved from Russia to West Russia 4 infantry moved from Ukraine S.S.R. to West Russia 1 artillery moved from Ukraine S.S.R. to West Russia 4 armour moved from Ukraine S.S.R. to Persia 2 armour moved from Russia to Caucasus 3 infantry moved from Novosibirsk to Sinkiang 3 artilleries moved from Novosibirsk to Sinkiang Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in West Russia Russians attack with 1 artillery and 9 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery and 9 infantry in West Russia, round 2 : 2/10 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 infantry in West Russia, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Archangel Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 2 fighters and 3 infantry in Archangel, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Caucasus Place Units - Russians 1 armour and 3 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 1.17 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:15:36 PM
Savegame -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3 Purchase Units - Germans Germans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Anglo Egypt to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Anglo Egypt to Trans-Jordan 1 artillery moved from Anglo Egypt to Trans-Jordan 3 infantry moved from Germany to Western Europe 2 infantry moved from Germany to Southern Europe 1 artillery moved from Germany to Western Europe 1 armour moved from Germany to Western Europe 1 armour moved from Eastern Europe to Norway Germans take Norway from British 4 infantry moved from Eastern Europe to Belorussia 1 artillery moved from Eastern Europe to Belorussia 7 infantry moved from Balkans to Ukraine S.S.R. 1 artillery moved from Balkans to Ukraine S.S.R. 1 armour moved from Balkans to Ukraine S.S.R. 1 infantry moved from Eastern Europe to Ukraine S.S.R. 2 infantry moved from Eastern Europe to Karelia S.S.R. 1 armour moved from Eastern Europe to Ukraine S.S.R. 1 armour moved from Germany to Ukraine S.S.R. 1 artillery moved from Eastern Europe to Ukraine S.S.R. 1 fighter moved from Eastern Europe to Ukraine S.S.R. 1 fighter moved from Eastern Europe to Belorussia 1 fighter moved from Eastern Europe to Ukraine S.S.R. Combat - Germans Battle in Belorussia Germans attack with 1 artillery, 1 fighter and 4 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Belorussia, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Ukraine S.S.R. Germans attack with 3 armour, 2 artilleries, 2 fighters and 8 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 8 infantry in Ukraine S.S.R., round 2 : 4/15 hits, 4.83 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 3 armour, 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Belorussia to Southern Europe 1 fighter moved from Ukraine S.S.R. to Western Europe 1 fighter moved from Ukraine S.S.R. to Southern Europe Place Units - Germans 1 armour, 1 artillery and 4 infantry placed in Southern Europe 5 infantry placed in Germany 1 armour were produced but were not placed Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : -1.00 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 2 Sea Zone to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 armour moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway 1 infantry moved from 2 Sea Zone to United Kingdom 1 armour moved from 2 Sea Zone to United Kingdom 1 carrier moved from 2 Sea Zone to 3 Sea Zone 1 fighter moved from 2 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 destroyer moved from 15 Sea Zone to 14 Sea Zone 1 transport moved from 39 Sea Zone to 29 Sea Zone 1 infantry moved from Kenya to Belgian Congo Combat - British Battle in Norway British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 armour British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Norway, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Norway to 3 Sea Zone 1 bomber moved from Norway to United Kingdom Place Units - British 3 infantry placed in India 1 armour and 1 fighter placed in United Kingdom 1 transport placed in 3 Sea Zone British undo move 2. British undo move 2. 1 transport placed in 3 Sea Zone 1 armour and 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0.50 British : 0.17 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 3 artilleries and 7 infantry moved from French Indochina to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from East Indies to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 armour moved from China to India 2 infantry moved from Buryatia S.S.R. to Manchuria 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 1 fighter moved from China to Japan 1 bomber moved from Japan to Solomon Islands 1 carrier and 2 fighters moved from 56 Sea Zone to 45 Sea Zone 1 battleship moved from 38 Sea Zone to 45 Sea Zone 1 artillery moved from Japan to 60 Sea Zone 1 artillery moved from Japan to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 2 transports moved from 36 Sea Zone to 61 Sea Zone 2 artilleries moved from Japan to 61 Sea Zone 2 infantry moved from Japan to 61 Sea Zone 2 artilleries moved from 61 Sea Zone to Manchuria 2 infantry moved from 61 Sea Zone to Manchuria 2 artilleries, 2 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone 2 artilleries moved from 36 Sea Zone to French Indochina 2 infantry moved from 36 Sea Zone to French Indochina Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Japanese attack with 1 armour, 3 artilleries and 9 infantry British defend with 1 aaGun, 1 factory and 7 infantry Japanese roll dice for 1 armour, 3 artilleries and 9 infantry in India, round 2 : 4/13 hits, 3.50 expected hits British roll dice for 7 infantry in India, round 2 : 4/7 hits, 2.33 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the British lost in India Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in India, round 3 : 3/9 hits, 2.83 expected hits British roll dice for 3 infantry in India, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in India Japanese win, taking India from British with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 4 infantry Casualties for British: 7 infantry Non Combat Move - Japanese 1 fighter moved from Yakut S.S.R. to Manchuria Place Units - Japanese 3 artilleries, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
British : 0.67 Russians : -0.67 Japanese : -0.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier and 2 fighters; Remaining resources: 5 PUs; Combat Move - Americans 1 fighter moved from Hawaiian Islands to Australia 1 bomber moved from Brazil to Australia 1 fighter moved from Midway to Hawaiian Islands 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 11 Sea Zone 1 armour moved from Algeria to Libya Americans take Libya from Germans 1 armour moved from Libya to Algeria 1 carrier moved from 12 Sea Zone to 13 Sea Zone 1 fighter moved from 12 Sea Zone to 13 Sea Zone 1 fighter moved from 12 Sea Zone to 13 Sea Zone 1 transport moved from 12 Sea Zone to 13 Sea Zone 1 transport moved from 12 Sea Zone to 13 Sea Zone 1 destroyer moved from 12 Sea Zone to 13 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 carrier placed in 55 Sea Zone 1 fighter placed in 55 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 42 PUs; end with 47 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 7 infantry moved from West Russia to Ukraine S.S.R. 1 artillery moved from West Russia to Ukraine S.S.R. 3 infantry moved from Caucasus to Ukraine S.S.R. 3 armour moved from Caucasus to Ukraine S.S.R. 2 fighters moved from Caucasus to Ukraine S.S.R. 4 armour moved from Persia to Ukraine S.S.R. Combat - Russians Battle in Ukraine S.S.R. Russians attack with 7 armour, 1 artillery, 2 fighters and 10 infantry Germans defend with 3 armour, 2 artilleries and 8 infantry Russians roll dice for 7 armour, 1 artillery, 2 fighters and 10 infantry in Ukraine S.S.R., round 2 : 3/20 hits, 6.67 expected hits Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Ukraine S.S.R., round 2 : 5/13 hits, 4.83 expected hits 5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 7 armour, 1 artillery, 2 fighters and 5 infantry in Ukraine S.S.R., round 3 : 8/15 hits, 5.83 expected hits Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Ukraine S.S.R., round 3 : 2/10 hits, 3.83 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 7 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 4 : 5/13 hits, 5.50 expected hits Germans roll dice for 2 armour in Ukraine S.S.R., round 4 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 7 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 26 Casualties for Russians: 7 infantry Casualties for Germans: 3 armour, 2 artilleries and 8 infantry Non Combat Move - Russians 2 fighters moved from Ukraine S.S.R. to Caucasus 2 infantry moved from Russia to Evenki National Okrug 2 infantry moved from Russia to Novosibirsk 1 aaGun moved from Russia to Caucasus 3 artilleries moved from Sinkiang to Kazakh S.S.R. 3 infantry moved from Sinkiang to Kazakh S.S.R. Place Units - Russians 4 infantry placed in Caucasus 5 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -2.67 Russians : -2.00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 4 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 6,5 for Long Range Aircraft and gets 1 hit Germans discover Long Range Aircraft Activate Technology - Germans Germans activating Long Range Aircraft Purchase Units - Germans Germans buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Western Europe to 11 Sea Zone 1 armour moved from Trans-Jordan to Italian East Africa Germans take Italian East Africa from British 2 infantry moved from Karelia S.S.R. to Norway 1 fighter moved from Southern Europe to Norway 1 fighter moved from Southern Europe to Norway 1 infantry moved from Belorussia to West Russia Germans take West Russia from Russians 2 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Belorussia to Karelia S.S.R. 2 infantry moved from Trans-Jordan to Persia Germans take Persia from British 1 artillery moved from Trans-Jordan to Persia Combat - Germans Battle in 11 Sea Zone Germans attack with 2 fighters Americans defend with 2 artilleries, 2 infantry and 2 transports Germans roll dice for 2 fighters in 11 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 transports in 11 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 11 Sea Zone Germans roll dice for 2 fighters in 11 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 transport in 11 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 11 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 30 Casualties for Americans: 2 artilleries, 2 infantry and 2 transports Battle in Norway Germans attack with 2 fighters and 2 infantry British defend with 1 armour Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Non Combat Move - Germans 2 fighters moved from 11 Sea Zone to Western Europe 1 artillery moved from Western Europe to Germany 1 armour moved from Southern Europe to Germany 2 artilleries moved from Southern Europe to Germany 2 infantry moved from Southern Europe to Balkans 1 infantry moved from Germany to Eastern Europe 2 fighters moved from Norway to Southern Europe 1 armour moved from Western Europe to Germany 1 infantry moved from Southern Europe to Western Europe 1 infantry moved from Germany to Eastern Europe Place Units - Germans 2 armour, 1 artillery and 4 infantry placed in Germany 2 infantry placed in Southern Europe Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 2.67 British : -0.50 Americans : -0.50
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