Darrell vs George Game 2



  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Germany to Slovakia Hungary
                  Germans take Slovakia Hungary from British
            1 fighter moved from Germany to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 fighter
                British defend with 1 factory_minor; Americans defend with 1 bomber
                    Germans roll dice for 1 fighter in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber in Northern Italy, round 2 : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
                British win with no units remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 fighter and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.83
    

    Savegame



  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 9 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 armour moved from Romania to Slovakia Hungary
            3 armour moved from Ukraine to Romania
            1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
            3 armour moved from Novgorod to Poland
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Russia to Samara
            2 armour moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Slovakia Hungary
                Russians attack with 3 armour
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour in Slovakia Hungary, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 2 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 1 armour
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            3 armour placed in Romania
            6 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 49 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.50
    

    Savegame



  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 7 armour; Remaining resources: 2 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 armour moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from Amur to Korea
            3 armour moved from Kwangtung to Kwangsi
            3 armour moved from Burma to India
            3 armour moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 fighter moved from Yunnan to India
            2 armour moved from Manchuria to Korea
            2 armour moved from Jehol to Korea
            2 fighters moved from Japan to Korea
            2 armour moved from Kiangsu to Hunan
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 armour moved from Kansu to Urals
                  Japanese take Timguska from Russians
                  Japanese take Urals from Russians
            2 armour moved from Union of South Africa to Belgian Congo
                  Japanese take Rhodesia from British
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 2 battleships, 6 carriers, 6 fighters, 1 infantry, 5 tactical_bombers and 3 transports moved from 71 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 artillery moved from 80 Sea Zone to Iraq
    
        Combat - Japanese
            Battle in Iraq
            Battle in Hunan
                Japanese attack with 2 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour in Hunan, round 2 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Iraq from British, taking Hunan from Chinese with 2 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 3 armour
                British defend with 1 armour; Chinese defend with 1 harbour
                    Japanese roll dice for 3 armour in Kwangsi, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 armour
                Casualties for British: 1 armour
            Battle in Belgian Congo
                Japanese attack with 2 armour
                British defend with 3 armour
                    Japanese roll dice for 2 armour in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 3 armour in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits
                    2 armour owned by the Japanese and 2 armour owned by the British lost in Belgian Congo
                British win with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 armour
                Casualties for British: 2 armour
            Battle in Korea
                Japanese attack with 5 armour and 2 fighters
                British defend with 3 armour; Americans defend with 6 bombers, 1 factory_minor, 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 5 armour and 2 fighters in Korea, round 2 : 2/7 hits, 3.50 expected hits
                    Americans roll dice for 3 armour, 6 bombers, 1 fighter and 1 tactical_bomber in Korea, round 2 : 4/11 hits, 3.67 expected hits
                    4 armour owned by the Japanese and 2 bombers owned by the Americans lost in Korea
                1 armour owned by the Japanese retreated to Manchuria
                Americans win with 3 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 4 armour
                Casualties for Americans: 2 bombers
            Battle in India
                Japanese attack with 6 armour, 1 fighter and 1 tactical_bomber
                British defend with 2 aaGuns, 2 armour, 2 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 armour, 1 fighter and 1 tactical_bomber in India, round 2 : 6/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 2 armour, 2 artilleries and 3 infantry in India, round 2 : 0/7 hits, 2.67 expected hits
                    2 aaGuns owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in India
                    Japanese roll dice for 6 armour, 1 fighter and 1 tactical_bomber in India, round 3 : 6/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 armour and 1 artillery in India, round 3 : 0/3 hits, 1.33 expected hits
                    1 artillery owned by the British and 2 armour owned by the British lost in India
                Japanese captures 15PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 6 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
                Casualties for British: 2 aaGuns, 2 armour, 2 artilleries and 3 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Korea to Manchuria
            1 tactical_bomber moved from India to Burma
            1 fighter moved from India to Burma
    
        Place Units - Japanese
            2 armour placed in Union of South Africa
            3 armour placed in Manchuria
            1 armour placed in Union of South Africa
            1 armour placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,6,6,6,6
            Japanese collect 51 PUs (4 lost to blockades); end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    British : 0.50
    Americans : 0.33
    Chinese : 0.17
    UK_Pacific : -4.00
    AA fire in India : : -0.33
    Japanese : 3.67
    

    Savegame



  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 armour moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
            2 infantry moved from Bessarabia to Romania
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Purchase Units - French
            French buy 3 armour; Remaining resources: 2 PUs; 
    
        Combat Move - French
            1 armour moved from Western Germany to Germany
            7 infantry moved from Western Germany to Germany
            4 artilleries moved from Western Germany to Germany
            3 armour moved from France to Germany
    
        Combat - French
            Battle in Germany
                French attack with 4 armour, 4 artilleries and 7 infantry
                Germans defend with 1 factory_major, 1 fighter and 24 infantry
                    French roll dice for 4 armour, 4 artilleries and 7 infantry in Germany, round 2 : 8/15 hits, 5.17 expected hits
                    Germans roll dice for 1 fighter and 24 infantry in Germany, round 2 : 6/25 hits, 8.67 expected hits
                    8 infantry owned by the Germans and 6 infantry owned by the French lost in Germany
                    French roll dice for 4 armour, 4 artilleries and 1 infantry in Germany, round 3 : 5/9 hits, 3.67 expected hits
                    Germans roll dice for 1 fighter and 16 infantry in Germany, round 3 : 7/17 hits, 6.00 expected hits
                    5 infantry owned by the Germans, 2 armour owned by the French, 1 infantry owned by the French and 4 artilleries owned by the French lost in Germany
                2 armour owned by the French retreated to Western Germany
                Germans win with 1 fighter and 11 infantry remaining. Battle score for attacker is -10
                Casualties for French: 2 armour, 4 artilleries and 7 infantry
                Casualties for Germans: 13 infantry
    
        Non Combat Move - French
            1 infantry moved from France to Western Germany
    
        Place Units - French
            3 armour placed in France
    
        Turn Complete - French
            French collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    French : 4.17
    ANZAC : -0.33
    Japanese : -0.67
    

    Savegame



  • TripleA Move Summary: Germans round 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 3 PUs; 
            Germans buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    

    Savegame



  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 10 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 armour moved from Slovakia Hungary to Germany
            12 armour moved from Romania to Germany
            6 armour moved from Poland to Germany
            6 armour moved from Russia to Urals
            2 armour moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
            2 armour moved from Timguska to Kansu
    
        Combat - Russians
            Battle in Urals
                Russians attack with 6 armour
                Japanese defend with 2 armour
                    Russians roll dice for 6 armour in Urals, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 2 armour in Urals, round 2 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Russians and 2 armour owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 5 armour remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
                Casualties for Japanese: 2 armour
            Battle in Germany
                Russians attack with 20 armour
                Germans defend with 1 factory_major, 1 fighter and 12 infantry
                    Russians roll dice for 20 armour in Germany, round 2 : 9/20 hits, 10.00 expected hits
                    Germans roll dice for 1 fighter and 12 infantry in Germany, round 2 : 2/13 hits, 4.67 expected hits
                    2 armour owned by the Russians and 9 infantry owned by the Germans lost in Germany
                    Russians roll dice for 18 armour in Germany, round 3 : 9/18 hits, 9.00 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Germany, round 3 : 1/4 hits, 1.67 expected hits
                    1 armour owned by the Russians, 3 infantry owned by the Germans and 1 fighter owned by the Germans lost in Germany
                Russians captures 5PUs while taking Germans capital
                Russians converts factory_major into different units
                Russians win, taking Germany from Germans with 17 armour remaining. Battle score for attacker is 28
                Casualties for Russians: 3 armour
                Casualties for Germans: 1 fighter and 12 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Russians
            10 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 53 PUs; end with 59 PUs
            Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.33
    Russians : -2.00
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 69 PUs; 4 SuicideAttackTokens; 
            Japanese buy 11 armour; Remaining resources: 3 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kwangsi to Yunnan
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Hopei
            1 artillery moved from Anhwe to Hopei
            2 armour moved from Hunan to Yunnan
            1 armour moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            5 armour moved from India to Yunnan
            1 fighter moved from Burma to 41 Sea Zone
            1 tactical_bomber moved from Burma to 41 Sea Zone
            2 battleships, 6 carriers, 6 fighters and 3 transports moved from 80 Sea Zone to 39 Sea Zone
            1 armour moved from Union of South Africa to South West Africa
                  Japanese take South West Africa from British
            1 armour moved from South West Africa to Rhodesia
            1 armour moved from Union of South Africa to Rhodesia
            1 armour moved from Union of South Africa to Rhodesia
            1 armour moved from Kiangsu to Hopei
    
        Combat - Japanese
            Battle in Rhodesia
                Japanese attack with 3 armour
                British defend with 1 armour
                    Japanese roll dice for 3 armour in Rhodesia, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Rhodesia
                Japanese win, taking Rhodesia from British with 2 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 armour
                Casualties for British: 1 armour
            Battle in Hopei
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 4 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 9 armour
                British defend with 1 infantry; Chinese defend with 4 infantry
                    Japanese roll dice for 9 armour in Yunnan, round 2 : 6/9 hits, 4.50 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                    2 armour owned by the Japanese, 4 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 7 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 armour
                Casualties for Chinese: 4 infantry
                Casualties for British: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 armour placed in Kwangtung
            3 armour placed in India
            2 armour placed in Union of South Africa
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,6,6,1,2,2,1,1,2,1,1,5,6,5,5,6,3,2,5,2,1,3,6,4,3,2,5,2,1,3,3,3,2,5
            Japanese collect 35 PUs (8 lost to blockades); end with 38 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    British : 0.50
    ANZAC : -0.67
    Chinese : -0.67
    Japanese : -1.83
    

    Savegame


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