Darrell vs. George Game 3



  • Game 3 Darrell axis George Allies



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 9:54:08 PM
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  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to United Kingdom
            1 bomber moved from Germany to 110 Sea Zone
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to Southern France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 fighter moved from Slovakia Hungary to France
            1 tactical_bomber moved from Poland to France
            1 armour moved from Poland to Western Germany
            1 armour moved from Slovakia Hungary to Western Germany
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            Air Battle in United Kingdom
                Germans attacks with 1 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom causes 4 damage total. 
            Battle in 111 Sea Zone
                Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    2 tactical_bombers owned by the Germans lost in 111 Sea Zone
                 retreated to 111 Sea Zone
                British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -36
                Casualties for Germans: 1 fighter, 2 submarines and 2 tactical_bombers
                Casualties for British: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in Yugoslavia
                Germans attack with 2 artilleries and 7 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 2/9 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                2 artilleries owned by the Germans and 6 infantry owned by the Germans retreated to Romania
                Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 2 infantry
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Normandy Bordeaux
                Germans attack with 1 armour and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 6 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 7 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 8 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 8 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                French win with 1 artillery remaining. Battle score for attacker is -11
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for French: 1 infantry
            Battle in France
                Germans attack with 2 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/16 hits, 5.17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans and 3 infantry owned by the French lost in France
                    Germans roll dice for 2 armour, 3 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 3/11 hits, 4.33 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3.33 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the French lost in France
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/7 hits, 3.00 expected hits
                    French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 1/5 hits, 2.33 expected hits
                    1 armour owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in France, round 5 : 3/6 hits, 2.83 expected hits
                    French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 2 artilleries, 7 infantry and 2 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Southern France
                Germans attack with 3 armour
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour in Southern France, round 2 : 1/3 hits, 1.50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the French lost in Southern France
                    Germans roll dice for 2 armour in Southern France, round 3 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour
                Casualties for French: 1 artillery and 1 infantry
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Cleaning up after air battles
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from France to Holland Belgium
            1 tactical_bomber moved from France to Holland Belgium
            2 aaGuns moved from Western Germany to Holland Belgium
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            3 artilleries moved from Germany to Western Germany
            8 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 carrier and 2 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
            Germans collect 38 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -7.50
    British : 0.00
    French : 0.67
    AA fire in France : : -0.33
    Neutral_Allies : -0.67
    AA fire in United Kingdom : : -0.17
    

    Savegame



  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Novgorod to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 infantry moved from Karelia to Novgorod
            2 infantry moved from Vyborg to Novgorod
            1 infantry moved from Russia to Samara
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Volgograd to Ukraine
            1 armour moved from Volgograd to Ukraine
            1 mech_infantry moved from Russia to Ukraine
            1 armour moved from Russia to Ukraine
            1 artillery moved from Russia to Bryansk
            6 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Siberia
            1 infantry moved from Sakha to Siberia
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Sakha to Buryatia
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Sakha to Amur
            1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Russia to Novgorod
            1 aaGun moved from Russia to Bryansk
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            2 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Formosa to Hunan
            1 fighter moved from Okinawa to Kwangsi
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery moved from Shantung to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 4 : 5/8 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.00
    Japanese : -3.33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 4 destroyers and 2 transports; Remaining resources: 6 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 32 Sea Zone
            1 destroyer moved from 35 Sea Zone to 32 Sea Zone
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 cruiser moved from 10 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 10 Sea Zone to 25 Sea Zone
            1 battleship moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to Midway
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to Midway
            1 cruiser moved from 25 Sea Zone to 24 Sea Zone
            1 bomber moved from Central United States to Midway
            1 fighter moved from Eastern United States to Western United States
    
        Non Combat Move - Americans
            1 artillery moved from 25 Sea Zone to Midway
            3 infantry moved from 25 Sea Zone to Midway
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 58 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 111 Sea Zone to 112 Sea Zone
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to 112 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            4 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from West India to India
            1 fighter moved from Burma to India
            3 infantry moved from Malaya to Shan State
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 112 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser and 3 fighters
                Germans defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser and 3 fighters in 112 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 3 transports in 112 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    2 fighters owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 1 bomber owned by the British, 1 transport owned by the Germans, 1 battleship owned by the British, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
                    2 transports owned by the Germans lost in 112 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 battleship, 1 bomber, 1 cruiser and 1 fighter
                Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters and 3 transports
            Battle in 110 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 1 fighter
                Germans defend with 1 battleship and 2 submarines
                    British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    2 submarines owned by the Germans lost in 110 Sea Zone
                    British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                    British roll dice for 1 cruiser and 1 fighter in 110 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 1 battleship and 2 submarines
                Casualties for British: 1 cruiser and 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 112 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Alexandria to Egypt
            2 infantry moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from India to Tanganyika Territory
            1 tactical_bomber moved from India to Tanganyika Territory
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 98 Sea Zone to 94 Sea Zone
            1 carrier moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
            1 artillery moved from Ontario to Alberta Saskatchewan Manitoba
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 0.67
    Italians : 0.33
    

    Savegame



  • TripleA Manual Gamesave Post: ANZAC round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Research Technology - ANZAC
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Research Technology - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to Sumatra
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Morocco to Algeria
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to 94 Sea Zone
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
            Germans removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 destroyers, 7 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 armour moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 bomber moved from Holland Belgium to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 armour and 1 artillery
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 armour and 1 artillery remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in 91 Sea Zone
                Germans attack with 2 bombers
                British defend with 1 destroyer and 2 transports
                    Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone
                    2 transports owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 bomber
                Casualties for British: 1 destroyer and 2 transports
    
        Non Combat Move - Germans
            1 bomber moved from 91 Sea Zone to Southern France
    
        Place Units - Germans
            1 carrier, 2 destroyers and 1 transport placed in 113 Sea Zone
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.67
    French : -0.33
    Germans rolls : : 0.00
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 armour and 6 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Novgorod to Baltic States
            3 artilleries moved from Novgorod to Baltic States
            3 artilleries moved from Ukraine to Bessarabia
            2 armour moved from Ukraine to Eastern Poland
            2 mech_infantrys moved from Ukraine to Eastern Poland
            1 artillery moved from Bryansk to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Vologda to Novosibirsk
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Siberia to Soviet Far East
            2 armour moved from Russia to Western Ukraine
    
        Non Combat Move - Russians
            1 aaGun moved from Novgorod to Baltic States
            1 aaGun moved from Bryansk to Ukraine
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            2 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery and 1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 artillery and 4 infantry moved from Anhwe to Kweichow
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 artilleries moved from 36 Sea Zone to Kwangsi
            4 infantry moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 factory_minor placed in Shantung
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 35 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 15 Sea Zone
            1 destroyer moved from 31 Sea Zone to 16 Sea Zone
            1 destroyer moved from 32 Sea Zone to 24 Sea Zone
            1 cruiser moved from 24 Sea Zone to 25 Sea Zone
            1 submarine moved from 32 Sea Zone to 25 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            2 destroyers moved from 10 Sea Zone to 25 Sea Zone
    
        Non Combat Move - Americans
            1 fighter moved from Western United States to Midway
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour and 5 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 carrier and 1 fighter moved from 94 Sea Zone to 92 Sea Zone
            1 cruiser moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from 94 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 armour moved from Union of South Africa to Tanganyika Territory
            1 fighter moved from Union of South Africa to Egypt
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            3 infantry moved from Shan State to Burma
            4 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            1 fighter moved from India to Burma
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 destroyer moved from 39 Sea Zone to 38 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
            1 artillery moved from Alberta Saskatchewan Manitoba to British Columbia
    
        Non Combat Move - British
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            2 infantry moved from 81 Sea Zone to Egypt
            1 aaGun moved from India to Burma
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            3 armour placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,6,6,1
            British collect 25 PUs (2 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            5 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 25 PUs
            Some Units in India change ownership: 5 artilleries
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Trans-Jordan to Syria
            1 artillery moved from Trans-Jordan to Syria
            1 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Yugoslavia to Albania
            2 armour moved from Yugoslavia to Albania
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 artillery moved from Alexandria to Tobruk
            1 armour moved from Alexandria to Tobruk
            1 mech_infantry moved from Alexandria to Tobruk
            2 infantry moved from Alexandria to Tobruk
            1 artillery moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Syria
                Italians attack with 2 artilleries and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 2 artilleries and 1 infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Syria
                Italians win, taking Syria from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from Neutral_Axis
            1 infantry moved from Albania to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    French : -0.33
    

    Savegame



  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 cruiser moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            2 fighters moved from Queensland to Sumatra
            1 fighter moved from Sumatra to India
            1 fighter moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
            1 fighter moved from 92 Sea Zone to Egypt
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 carrier moved from 113 Sea Zone to 111 Sea Zone
            2 destroyers moved from 113 Sea Zone to 111 Sea Zone
            2 fighters moved from Holland Belgium to 111 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 bomber moved from Southern France to Gibraltar
    
        Combat - Germans
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Gibraltar causes 0 damage total. 
            Battle in Scotland
    
        Non Combat Move - Germans
            3 aaGuns and 7 infantry moved from Germany to Poland
            2 armour moved from Western Germany to Germany
            2 artilleries moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 submarines placed in 93 Sea Zone
            2 transports placed in 113 Sea Zone
            1 armour and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : 0.83
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 artilleries moved from Novgorod to Baltic States
            1 artillery moved from Western Ukraine to Eastern Poland
            3 artilleries moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
            1 armour moved from Western Ukraine to Eastern Poland
            1 armour moved from Western Ukraine to Eastern Poland
            2 armour moved from Russia to Western Ukraine
            6 infantry moved from Yenisey to Timguska
    
        Non Combat Move - Russians
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 armour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery and 2 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Kweichow
            1 armour moved from Kwangsi to Kweichow
            3 armour moved from Kiangsu to Kweichow
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 fighters moved from Manchuria to Korea
            1 aaGun moved from Manchuria to Korea
            1 artillery moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Korea
            2 tactical_bombers moved from Manchuria to Korea
    
        Place Units - Japanese
            1 airfield placed in Korea
            1 armour and 1 infantry placed in Kiangsu
            5 infantry placed in Japan
            Japanese undo move 2.
            2 armour and 1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 harbour, 3 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Americans
            2 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 armour moved from Central United States to Eastern United States
            3 mech_infantrys moved from Central United States to Eastern United States
            2 infantry moved from Central United States to Eastern United States
            1 artillery moved from Central United States to Eastern United States
            1 infantry moved from 25 Sea Zone to Midway
            1 mech_infantry moved from 25 Sea Zone to Midway
    
        Place Units - Americans
            1 harbour placed in Midway
            2 transports placed in 101 Sea Zone
            2 artilleries placed in Eastern United States
            Americans undo move 2.
            1 transport placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 infantry placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 17 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 17 infantry in Yunnan, round 2 : 4/18 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            3 artilleries, 1 fighter and 13 infantry moved from Burma to Yunnan
            5 artilleries moved from India to Burma
            1 armour moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Trans-Jordan to Egypt
            2 infantry moved from United Kingdom to Scotland
            3 fighters moved from United Kingdom to Scotland
            1 mech_infantry moved from United Kingdom to Scotland
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 2 infantry moved from Tanganyika Territory to Kenya
            1 infantry moved from British Columbia to Alaska
    
        Combat - British
            Battle in Formosa
            Battle in Scotland
                British attack with 3 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Scotland, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Scotland
                British win, taking Formosa from Japanese, taking Scotland from Germans with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Kenya
                British attack with 1 armour and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 2 infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Scotland to United Kingdom
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from India to Burma
    
        Place Units - British
            3 infantry placed in Egypt
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            2 armour, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 2 armour, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 1.17
    Italians : -0.33
    Americans rolls : : 0.00
    Chinese : 0.67
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            2 artilleries and 1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            5 infantry moved from Bulgaria to Greece
            1 infantry moved from Albania to Greece
            2 armour moved from Albania to Greece
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 armour moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Morocco
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 2 armour and 6 infantry in Greece, round 2 : 2/8 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour and 5 infantry in Greece, round 3 : 2/7 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 transports
                British defend with 1 cruiser
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the British lost in 92 Sea Zone
                Italians win with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Tunisia
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 4 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
            Battle in Morocco
            Battle in Algeria
    
        Non Combat Move - Italians
            1 fighter moved from 92 Sea Zone to Southern France
            1 aaGun moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    French : -1.33
    Neutral_Allies : 0.00
    

    Savegame



  • TripleA Move Summary: French round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Combat Move - French
    

    Savegame


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